[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ac5aFoGaBo/springsettings.1165192.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f136001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3088 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165192/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45280af0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45280af0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] mike3, spectator, false, allyTeamID, 0, customKeys.elo, , 1764, nil [f=-000001] pgru, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [f=-000001] Team 0, 1, 1764 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1764 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.17950478 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165192/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (214ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11929,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165192/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51689fe0,0x51da2370}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d7390461a1915c6fdf6924227b2b8cda [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from pgru [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: pgru changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pgru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pgru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000dfa2dfa0,000000013d195200}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pgru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pgru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pgru" string="[Game::Load][lua{Rules,Gaia}={00000000a9f43c80,00000000b845a7b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5146,46.3270264,3538]: 0 finished unit Recon Commander [f=-000001] [0] Event [1238,46.3800049,623]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] mike3, team: 0, elo:1764, userid: 495448 [f=0000000] [0] pgru, team: 1, elo:1500, userid: 539132 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5152,46.3308105,3424]: 0 finished unit Rover Assembly [f=0000352] [352] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000433] [433] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Dart [f=0000623] [623] Event [5032,47.3146973,3496]: 0 finished unit Solar Collector [f=0000814] [814] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Mason [f=0000958] [958] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001073] [1073] Event [4920,46.95047,3432]: 0 finished unit Solar Collector [f=0001334] [1334] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0001366] [1366] Event [1152,46.3260803,896]: 1 finished unit Rover Assembly [f=0001694] [1694] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0002336] [2336] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0002371] [2371] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0002456] [2456] Event [936,46.3260803,744]: 1 finished unit Solar Collector [f=0002587] [2587] Event [1169.99231,46.97118,895.970337]: 1 finished unit Crasher [f=0002684] [2684] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0002807] [2807] Event [4808,46.5389404,3432]: 0 finished unit Solar Collector [f=0003159] [3159] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0003168] [3168] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003202] [3202] Event [1169.99231,46.97118,895.970337]: 1 finished unit Crasher [f=0003245] [3245] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0003553] [3553] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0003896] [3896] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0003941] [3941] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0004025] [4025] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0004063] [4063] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0004379] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=0004379] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|grunf||IT [f=0004405] Connection attempt from manero [f=0004405] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004405] -> Connection established (given id 2) [f=0004417] [4417] Event [1169.99231,46.97118,895.970337]: 1 finished unit Mason [f=0004420] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0004420] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004761] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0004764] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0004765] [4765] Event [1169.99231,46.97118,895.970337]: 1 finished unit Mason [f=0004781] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={00000000644b6760,0000000064834bb0}]" [f=0004934] [4934] Event [872,57.882019,392]: 1 finished unit Solar Collector [f=0005049] [5049] Event [1853.65784,75.5021057,1257.00732]: 1 lost unit Crasher [f=0005182] [5182] Event [1498.50195,46.6532898,962.050537]: 1 lost unit Mason [f=0005281] [5281] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0005338] [5338] Event [1730.41272,55.3906364,599.973999]: 1 lost unit Crasher [f=0005467] [5467] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0005514] [5514] Event [1437.81519,46.3260803,928.184998]: 1 lost unit Mason [f=0005530] [5530] Event [1280,46.7044983,960]: 1 lost unit Advanced Radar [f=0005604] [5604] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0005893] [5893] Event [1152,46.3260803,896]: 1 lost unit Rover Assembly [f=0005918] [5918] Event [1132.05298,57.6094933,1043.63208]: 0 lost unit Scorcher [f=0005941] [5941] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0006044] [6044] Event [3536,74.1965637,2976]: 0 finished unit Advanced Radar [f=0006139] [6139] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0006465] Spectator manero left the game: normal quit [f=0006465] [6465] Event [undefined]: manero quit [f=0006632] [6632] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0006759] [6759] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Mason [f=0006877] [6877] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0007138] [7138] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Mason [f=0007537] [7537] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0008199] [8199] Event [4968,47.0545349,3608]: 0 finished unit Caretaker [f=0008407] [8407] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0008794] [8794] Event [976,48.6741028,928]: 1 finished unit Rover Assembly [f=0009097] [9097] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0009169] [9169] Event [4888,46.803833,3608]: 0 finished unit Caretaker [f=0009219] [9219] Event [993.99231,45.7155151,927.970337]: 1 finished unit Mason [f=0009546] [9546] Event [1136,73.8890991,1168]: 1 finished unit Picket [f=0009822] [9822] Event [2520,74.2769775,3272]: 0 finished unit Solar Collector [f=0010338] [10338] Event [993.99231,45.7155151,927.970337]: 1 finished unit Badger [f=0010533] [10533] Event [2440,74.182373,3320]: 0 finished unit Solar Collector [f=0011072] [11072] Event [993.99231,45.7155151,927.970337]: 1 finished unit Badger [f=0011080] [11080] Event [4776,46.5200195,3616]: 0 finished unit Fusion Reactor [f=0011163] [11163] Event [1208,44.8759232,744]: 1 finished unit Metal Extractor [f=0011179] [11179] Event [2392,68.5770569,3240]: 0 finished unit Solar Collector [f=0011650] [11650] Event [2472,71.4908752,3192]: 0 finished unit Solar Collector [f=0011804] [11804] Event [993.99231,45.7155151,927.970337]: 1 finished unit Badger [f=0011942] [11942] Event [4888,46.6098938,3752]: 0 finished unit Gunship Plant [f=0012202] [12202] Event [2416,74.2817078,3392]: 0 finished unit Lotus [f=0012533] [12533] Event [2504,74.286438,3416]: 0 finished unit Solar Collector [f=0012708] [12708] Event [4888,67.6098938,3752]: 0 finished unit Hercules [f=0012769] [12769] Event [4728,46.3733826,3752]: 0 finished unit Caretaker [f=0012938] [12938] Event [2632,74.286438,3512]: 0 finished unit Solar Collector [f=0013136] [13136] Event [1048,46.382843,392]: 1 finished unit Solar Collector [f=0013322] [13322] Event [4888,67.6098938,3752]: 0 finished unit Hercules [f=0013740] [13740] Event [993.99231,45.7155151,927.970337]: 1 finished unit Impaler [f=0014004] [14004] Event [1176,46.4348755,376]: 1 finished unit Solar Collector [f=0014121] [14121] Event [1434.55493,46.0023689,221.511078]: 1 finished unit Claw [f=0014156] [14156] Event [1040.86804,49.3161697,212.748947]: 0 lost unit Dart [f=0015716] [15716] Event [5675.88184,285.405762,155.275085]: 1 lost unit Strike Commander [f=0016245] [16245] Event [1507.00195,75.6745529,1428.92981]: 1 finished unit Claw [f=0016308] [16308] Event [1136,73.8890991,1168]: 1 lost unit Picket [f=0016311] [16311] Event [1356.22168,74.2866211,1248.31226]: 1 finished unit Claw [f=0016312] [16312] Event [1438.58203,74.3092651,1269.83752]: 1 finished unit Claw [f=0016376] [16376] Event [1376,61.9594727,1088]: 1 lost unit Advanced Radar [f=0016431] [16431] Event [1146.31482,65.7009964,1078.91418]: 1 finished unit Claw [f=0016458] [16458] Event [1351.59338,48.0343437,975.978882]: 1 lost unit Mason [f=0016472] [16472] Event [1209.39563,65.5881653,1094.68469]: 1 finished unit Claw [f=0016482] [16482] Event [1253.71509,70.9085999,1144.56042]: 1 finished unit Claw [f=0016545] [16545] Event [1208,44.8759232,744]: 1 lost unit Metal Extractor [f=0016601] [16601] Event [1353.74902,47.8063087,876.347839]: 1 finished unit Claw [f=0016650] [16650] Event [1266.2251,47.1284599,818.705017]: 1 finished unit Claw [f=0016694] [16694] Event [936,46.3260803,744]: 1 lost unit Solar Collector [f=0016746] [16746] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0016834] [16834] Event [1072.44287,42.9689789,513.68811]: 1 finished unit Claw [f=0016837] [16837] Event [902.436707,46.7050514,642.832092]: 1 finished unit Claw [f=0016841] [16841] Event [872,57.882019,392]: 1 lost unit Solar Collector [f=0016844] [16844] Event [883.354126,72.4199677,362.255768]: 1 finished unit Claw [f=0016982] [16982] Event [485.971344,74.7324371,18.8449383]: 1 lost unit Impaler [f=0017290] [17290] Event [1176,46.4348755,376]: 1 lost unit Solar Collector [f=0017295] [17295] Event [2728,74.286438,3760]: 0 finished unit Fusion Reactor [f=0017303] [17303] Event [1118.95422,46.0038567,337.138]: 1 finished unit Claw [f=0017370] [17370] Event [1048,46.516777,392]: 1 lost unit Solar Collector [f=0017436] [17436] Event [1051.79431,44.0341759,560.682129]: 1 finished unit Claw [f=0017465] [17465] Event [926.549438,48.049572,459.569092]: 1 finished unit Claw [f=0017506] [17506] Event [1193.15088,34.6676064,882.609192]: 0 lost unit Scorcher [f=0017506] [17506] Event [993.99231,45.7155151,927.970337]: 1 lost unit Impaler [f=0017508] [17508] Event [1108.65845,48.3991814,678.530884]: 1 finished unit Claw [f=0017579] [17579] Event [1122.6073,57.2030067,1046.55762]: 0 lost unit Scorcher [f=0017607] [17607] Event [993.99231,45.1253815,927.970337]: 1 lost unit Impaler [f=0017608] [17608] Event [1045.12231,44.3308067,929.100098]: 1 finished unit Claw [f=0017639] [17639] Event [1003.30762,69.4704819,1094.94189]: 1 finished unit Claw [f=0017641] [17641] Event [1214.09009,74.5209808,1257.1947]: 0 lost unit Scorcher [f=0017685] [17685] Event [1221.21045,75.4837723,1327.55164]: 1 finished unit Claw [f=0017704] [17704] Event [1221.07385,75.469635,1321.07715]: 0 lost unit Scorcher [f=0017778] [17778] Event [1169.46936,75.5021057,1357.52258]: 1 finished unit Claw [f=0018157] [18157] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0018308] [18308] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0018458] [18458] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0018608] [18608] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0018758] [18758] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0018908] [18908] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019058] [19058] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019110] [19110] Event [2776,74.286438,3496]: 0 finished unit Caretaker [f=0019208] [19208] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019357] [19357] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019507] [19507] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019658] [19658] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019741] [19741] Event [2776,74.286438,3384]: 0 finished unit Caretaker [f=0019808] [19808] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0019957] [19957] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020029] [20029] Event [2888,74.286438,3384]: 0 finished unit Caretaker [f=0020106] [20106] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020113] [20113] Event [4093.59741,57.3929291,637.457581]: 1 lost unit Badger [f=0020131] [20131] Event [4214.59814,41.9912491,676.272888]: 1 lost unit Badger [f=0020257] [20257] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020333] [20333] Event [4508.00537,105.929955,691.469299]: 1 finished unit Claw [f=0020333] [20333] Event [4521.19336,49.2534904,703.130676]: 1 lost unit Badger [f=0020401] [20401] Event [5288,75.5115662,456]: 0 finished unit Caretaker [f=0020407] [20407] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020557] [20557] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020707] [20707] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020857] [20857] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0020906] [20906] Event [5000,74.286438,440]: 0 finished unit Stardust [f=0021007] [21007] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0021042] [21042] Event [undefined]: pgru resigned [f=0021042] game_message: pgru has been destroyed! [f=0021042] game_message: mike3 wins! [f=0021042] Submitting stats [f=0021042] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021042] Part| Total Time|Time of the last 0.5s [f=0021042] Draw 35988.62ms 25.17% [f=0021042] Lua::Callins::Synced 6691.99ms 7.79% [f=0021042] Lua::Callins::Unsynced 48435.84ms 33.57% [f=0021042] Lua::CollectGarbage::Synced 554.32ms 0.20% [f=0021042] Lua::CollectGarbage::Unsynced 1503.50ms 0.90% [f=0021042] Misc::Profiler::AddTime 140.71ms 0.10% [f=0021042] Sim 56016.98ms 57.64% [f=0021042] [21042] Received game_message: pgru has been destroyed! [f=0021042] [21042] Received game_message: mike3 wins! [f=0021043] [21043] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021043] [21043] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021043] [21043] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 2,1275,2105,1275,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,5.13333321,4.9333334,5.13333321,4.9333334,0,40,0,40,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 3,1275,2295,1275,2295,0,0.00165212,0,0.00165212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,9.0666666,8.80000114,9.0666666,1275,1275,1275,1275,5.5,7.00010967,5.5,7.00010967,0,40,0,40,0,0,0,0,0,980,0,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 4,1365,2490,1365,2490,0,3.05673885,0,3.05673885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,11.0666666,8.80000114,11.0666666,1275,1275,1275,1275,7.25999928,7.20367289,7.25999928,7.20367289,0,165,0,165,0,0,0,0,90,1050,90,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 5,2065,2580,2065,2580,0,12.2960205,0,12.2960205,0,0,0,0,0,0,0,0,43.9000244,0,43.9000244,0,0,0,0,0,0,0,0,0,8.80000114,12,8.80000114,12,1275,1275,1275,1275,7.69999886,7.8826189,7.69999886,7.8826189,0,165,0,165,0,0,0,0,790,1140,790,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 6,2065,2580,2065,2580,0,20.0591774,0,20.0591774,0,0,0,0,0,0,0,0,97.8001099,0,97.8001099,0,0,0,0,0,0,0,0,0,8.80000114,12,8.80000114,12,1275,1275,1275,1275,7.69999886,9.51754475,7.69999886,9.51754475,0,165,0,165,0,0,0,0,790,1140,790,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 7,2355,2885,2355,2885,0,24.3405857,0,24.3405857,0,0,0,0,0,0,0,0,97.8001099,0,97.8001099,0,0,0,0,0,0,0,0,0,9.82666588,12,9.82666588,12,1275,1275,1275,1275,7.69999886,11.9520931,7.69999886,11.9520931,220,290,220,290,0,0,0,0,860,1320,860,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 8,2355,2955,2355,2955,0,28.4863052,0,28.4863052,0,0,0,0,0,0,0,0,97.8001099,0,97.8001099,0,0,0,0,0,0,0,0,0,11,13.333333,11,13.333333,1275,1275,1275,1275,7.69999886,13.2763824,7.69999886,13.2763824,220,290,220,290,0,0,0,0,860,1390,860,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 9,2665,3295,2665,3295,0,32.5219002,0,32.5219002,0,0,0,0,0,0,0,0,97.8001099,0,97.8001099,0,0,0,0,0,0,0,0,0,11,14,11,14,1275,1275,1275,1275,9.16666794,15.0023737,9.16666794,15.0023737,440,540,440,540,0,0,0,0,950,1480,950,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 10,2755,3475,2755,3475,0,34.6642036,0,34.6642036,0,0,0,0,0,0,0,0,97.8001099,0,97.8001099,0,0,0,0,0,0,0,0,0,11,14,11,14,1275,1275,1275,1275,9.89999962,15.9428215,9.89999962,15.9428215,440,540,440,540,0,0,0,0,1040,1660,1040,1660,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 11,2875,3600,2875,3600,0,56.9315834,0,56.9315834,0,0,0,0,0,0,0,0,97.8001099,0,97.8001099,0,0,0,0,0,0,0,0,0,11,14,11,14,1275,1275,1275,1275,11.9533348,20.4844913,11.9533348,20.4844913,440,665,440,665,0,0,0,0,1160,1660,1160,1660,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021043] [21043] Game End Stats Values: 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44,1480,10725,1480,10725,97.0846863,2059.70239,97.0846863,2059.70239,0,0,0,0,0,0,0,0,620.201538,9880.13086,620.201538,9880.13086,909.760132,5409.0376,909.760132,5409.0376,0,90,0,90,2.20000029,96,2.20000029,96,0,3175,0,3175,2.20000029,43.4553909,2.20000029,43.4553909,780,1000,780,1000,540,5260.00342,540,5260.00342,700,6460,700,6460,5260.00342,665,5260.00342,665,316.43103,0,316.43103,0,5415.68213,1224.77515,5415.68213,1224.77515 [f=0021043] [21043] Game End Stats Values: 45,1480,11280,1480,11280,97.0846863,2172.24243,97.0846863,2172.24243,0,0,0,0,0,0,0,0,620.201538,9934.4707,620.201538,9934.4707,909.760132,5409.0376,909.760132,5409.0376,0,90,0,90,2.20000029,96,2.20000029,96,0,3175,0,3175,2.20000029,42.5026474,2.20000029,42.5026474,780,1375,780,1375,540,5260.00342,540,5260.00342,700,6640,700,6640,5260.00342,665,5260.00342,665,316.43103,0,316.43103,0,5415.68213,1224.77515,5415.68213,1224.77515 [f=0021043] [21043] Game End Stats Values: 46,960,11835,960,11835,97.0846863,2290.23975,97.0846863,2290.23975,0,0,0,0,0,0,0,0,620.201538,9963.36816,620.201538,9963.36816,914.121521,6102.37744,914.121521,6102.37744,0,90,0,90,2.20000029,96,2.20000029,96,0,3175,0,3175,2.20000029,42.8664742,2.20000029,42.8664742,260,1750,260,1750,540,5780.00342,540,5780.00342,700,6820,700,6820,5780.00342,665,5780.00342,665,316.43103,0,316.43103,0,6112.24072,1229.63855,6112.24072,1229.63855 [f=0021043] [21043] Game End Stats Values: 47,700,12390,700,12390,97.0846863,2419.34302,97.0846863,2419.34302,0,0,0,0,0,0,0,0,620.201538,10087.5322,620.201538,10087.5322,979.138184,6185.82617,979.138184,6185.82617,0,90,0,90,2.20000029,96,2.20000029,96,0,3175,0,3175,2.20000029,43.6069183,2.20000029,43.6069183,0,2125,0,2125,540,6040.00342,540,6040.00342,700,7000,700,7000,6040.00342,665,6040.00342,665,316.43103,0,316.43103,0,6195.68945,1294.65503,6195.68945,1294.65503 [f=0021043] [21043] Game End Stats Values: 48,700,12985,700,12985,97.0846863,2512.18359,97.0846863,2512.18359,0,0,0,0,0,0,0,0,620.201538,10153.5605,620.201538,10153.5605,979.138184,6185.82617,979.138184,6185.82617,0,310,0,310,2.20000029,93,2.20000029,93,0,3175,0,3175,2.20000029,41.2367439,2.20000029,41.2367439,0,2500,0,2500,540,6040.00342,540,6040.00342,700,7000,700,7000,6040.00342,665,6040.00342,665,316.43103,0,316.43103,0,6195.68945,1294.65503,6195.68945,1294.65503 [f=0021157] [21157] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0021213] Player mike3 left the game: normal quit [f=0021213] [21213] Event [undefined]: mike3 quit [f=0021307] [21307] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0021327] No clients connected, shutting down server [f=0021327] Server shutdown [f=0021327] [21327] all players disconnected [f=0021431] [21431] Event [5176,75.5021057,728]: 0 finished unit Stardust [f=0021457] [21457] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0021607] [21607] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0021757] [21757] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0021907] [21907] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022057] [22057] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022207] [22207] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022357] [22357] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022507] [22507] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022656] [22656] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022806] [22806] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0022956] [22956] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0023106] [23106] Event [5151.99805,46.97118,3406.00757]: 0 finished unit Scorcher [f=0023161] Autoquit sending quit command. [f=0023161] [QuitAction] user exited to system [f=0023161] [SpringApp::Kill][1] fromRun=1 [f=0023161] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023161] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023161] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023161] [ThreadPool::SetThreadCount][2] workers=0 [f=0023161] [SpringApp::Kill][2] [f=0023161] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023161] [Game::KillLua][3] dtor=0 luaUI=0x51490680 [f=0023161] Start widgetHandler:Shutdown [f=0023161] Shutdown - SaveOrderList Complete [f=0023161] Writing last game win data [f=0023161] Shutdown - SaveConfigData Complete [f=0023161] Shutdown Widget - Chili Highlight [f=0023161] Shutdown Widget - Save/Load API [f=0023161] Shutdown Widget - Draw After Chili [f=0023161] Shutdown Widget - EPIC Menu [f=0023161] Shutdown Widget - Chili Minimap [f=0023161] Shutdown Widget - Chili Widget Selector [f=0023161] Shutdown Widget - Local Team Colors [f=0023161] Shutdown Widget - Display Keys 2 [f=0023161] Shutdown Widget - Save Game Menu [f=0023161] Shutdown Widget - HealthBars [f=0023161] Shutdown Widget - Noises [f=0023161] Shutdown Widget - Unit Icons [f=0023161] Shutdown Widget - Win Counter [f=0023161] Shutdown Widget - SpringRTS Replay Stats [f=0023161] Shutdown Widget - BuildETA [f=0023161] Shutdown Widget - Modular Comm Info [f=0023161] Shutdown Widget - Music Player v2 [f=0023161] Shutdown Widget - State Reverse and Latency [f=0023161] Shutdown Widget - CameraShake [f=0023161] Shutdown Widget - Chili Economy Panel Default [f=0023161] Shutdown Widget - Chili EndGame Window [f=0023161] Shutdown Widget - Chili Nuke Warning [f=0023161] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023161] Shutdown Widget - Chili Spectator Panels [f=0023161] Shutdown Widget - Context Menu [f=0023161] Shutdown Widget - Darkening [f=0023161] Shutdown Widget - Defense Range Zero-K [f=0023161] Shutdown Widget - Grab Input [f=0023161] Input grabbing is disabled! [f=0023161] Shutdown Widget - Highlight Geos [f=0023161] Shutdown Widget - Local Widgets Config [f=0023161] Shutdown Widget - MinimapEvents [f=0023161] Shutdown Widget - MetalFeatures (new) [f=0023161] Shutdown Widget - Missile Silo Range [f=0023161] Shutdown Widget - Point Tracker [f=0023161] Shutdown Widget - Showeco and Grid Drawer [f=0023161] Shutdown Widget - Stereo3D [f=0023161] Shutdown Widget - Attack AoE [f=0023161] Shutdown Widget - UnitShapes [f=0023161] Shutdown Widget - Map Edge Extension [f=0023161] Shutdown Widget - Selection Send [f=0023161] Shutdown Widget - LupsManager [f=0023161] Shutdown Widget - Newton Firezone [f=0023161] Shutdown Widget - Chili Pro Console [f=0023161] Shutdown Widget - Persistent Build Height [f=0023161] Shutdown Widget - Lasso Terraform GUI [f=0023161] Shutdown Widget - Chili Framework [f=0023161] Shutdown Widget - Lups [f=0023161] Shutdown Widget - Custom Markers [f=0023161] Shutdown Widget - Chili Core Selector [f=0023161] Shutdown Widget - Mex Placement Handler [f=0023161] Shutdown Widget - Select Keys [f=0023161] Shutdown Widget - Pause Screen [f=0023161] Shutdown Widget - Layout Handler [f=0023161] Shutdown Widget - Text To Speech Control [f=0023161] End widgetHandler:Shutdown [f=0023161] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={510407,62584416} {int,ext,rec}Allocs={21244065,0,0} {chunk,block}Bytes={62584416,0} [f=0023161] [Game::KillLua][1] dtor=0 luaGaia=0x51da2370 [f=0023161] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274988,48491731} {int,ext,rec}Allocs={21244066,0,0} {chunk,block}Bytes={48491731,0} [f=0023161] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274988,48491731} {int,ext,rec}Allocs={21244066,0,0} {chunk,block}Bytes={48491731,0} [f=0023161] [Game::KillLua][2] dtor=0 luaRules=0x51689fe0 [f=0023161] Start gadgetHandler:Shutdown [f=0023161] Shutdown - StartSetup [f=0023161] Shutdown - UnitMorph [f=0023161] Shutdown - Carrier Drones [f=0023161] Shutdown - LupsNanoSpray [f=0023161] Shutdown - Missile Silo Controller [f=0023161] Shutdown - Modular Comm Info [f=0023161] Shutdown - Terrain Texture Handler [f=0023161] Shutdown - UnitCloakShield [f=0023161] Shutdown - Starlight Handler [f=0023161] End gadgetHandler:Shutdown [f=0023161] Start gadgetHandler:Shutdown [f=0023161] Shutdown - Save/Load [f=0023161] Shutdown - Teleport Throw [f=0023161] Shutdown - UnitMorph [f=0023161] Shutdown - Modular Comm Info [f=0023161] Shutdown - Retreat Command [f=0023161] Shutdown - Shockwaves [f=0023161] Shutdown - UnitCloakShield [f=0023161] Shutdown - Lups Cloak FX [f=0023161] Shutdown - Lups [f=0023161] Shutdown - Lups Shield [f=0023161] End gadgetHandler:Shutdown [f=0023161] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21244098,0,0} {chunk,block}Bytes={0,0} [f=0023161] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21244098,0,0} {chunk,block}Bytes={0,0} [f=0023161] [Game::KillLua][4] dtor=0 [f=0023161] [Game::~CGame][1] [f=0023161] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023161] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023161] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023161] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023161] [Game::KillLua][4] dtor=1 [f=0023161] [Game::KillMisc][1] [f=0023161] [Game::KillMisc][2] [f=0023161] [Game::KillMisc][3] [f=0023161] [Game::KillRendering][1] [f=0023161] [3DOParser::Kill] allocated 1 pieces [f=0023161] [S3OParser::Kill] allocated 435 pieces [f=0023161] [AssParser::Kill] allocated 58 pieces [f=0023161] [Game::KillInterface][1] [f=0023161] [Game::KillInterface][2] [f=0023161] [Game::KillSimulation][1] [f=0023161] [Game::KillSimulation][2] [f=0023161] [CCollisionHandler] dis-/continuous tests: 0/3041613 [f=0023161] [Game::KillSimulation][3] [f=0023161] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023161] [~CPathCache(24x16)] cacheHits=27 hitPercentage=38% numHashColls=0 maxCacheSize=6 [f=0023161] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023161] [~CPathCache(48x32)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023161] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023161] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023161] [LosHandler::Kill] raycast instance cache-{hits,misses}={2036,7247}; shared=6%; cached=16% [f=0023161] [Game::KillSimulation][4] [f=0023161] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023161] [Game::~CGame][2] [f=0023161] [Game::~CGame][3] [f=0023161] [SpringApp::Kill][3] [f=0023161] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 242922 bytes sent 153843 bytes recv'd [f=0023161] [SpringApp::Kill][4] font=0x451baaa0 [f=0023161] [SpringApp::Kill][5] [f=0023161] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4527dc80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2007ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="luaui/widgets/chili/skins/evolved/tech_button_bright_bk.png" indx=4085 inflSize=1kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5535 inflSize=1986kb readTime=21ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=441 inflSize=4kb readTime=13ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=12ms file="luaui/widgets/map_edge_barrier.lua" indx=4739 inflSize=7kb readTime=12ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=11ms file="luaui/widgets/unit_global_build_command.lua" indx=4792 inflSize=103kb readTime=11ms file="luaui/widgets/gui_persistent_build_spacing.lua" indx=4703 inflSize=16kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35787143 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45313f20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453131d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45234990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f136001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]