[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v2DZg25EH6/springsettings.1165174.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8bdc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3087 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165174/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d46e80] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d46e80] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165174/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (275ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165174/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ecde50,0x52c17850}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 062f04616cf52acc64a176615fc8eb57 [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000e52d0d90,00000000da2d1e50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={000000009a256240,000000007fbeec70}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guradian! [f=-000001] [0] Event [5875,4.78430176,2961]: 0 finished unit Guardian Commander [f=-000001] [0] Event [261,4.85644531,2325]: 1 finished unit Guardian Commander [f=0000000] [0] bhaktivedanta, team: 1, elo:2089, userid: 6988 [f=0000000] [0] mike3, team: 0, elo:1802, userid: 495448 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5808,4.87091064,2848]: 0 finished unit Rover Assembly [f=0000010] [10] Event [360,7.68997192,2296]: 1 finished unit Amphbot Factory [f=0000186] [186] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Dart [f=0000285] [285] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000351] [351] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0000411] [411] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000603] [603] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0000689] [689] Event [5908.10498,81.8249359,2901.03467]: 0 finished unit Firefly [f=0000689] [689] Event [316.22998,81.7193909,2189.59033]: 1 finished unit Firefly [f=0000690] [690] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000749] [749] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000863] [863] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0000975] [975] Event [5912,4.72595215,2968]: 0 finished unit Solar Collector [f=0000992] [992] Event [440,6.77062988,2072]: 1 finished unit Solar Collector [f=0001153] [1153] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Scorcher [f=0001200] [1200] Event [5992,4.80224609,2888]: 0 finished unit Solar Collector [f=0001243] [1243] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0001481] [1481] Event [440,5.68725586,1992]: 1 finished unit Solar Collector [f=0001841] [1841] Event [440,11.6534424,2152]: 1 finished unit Solar Collector [f=0001963] [1963] Event [396,12.2729483,2296]: 1 finished unit Conch [f=0002084] [2084] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0002113] [2113] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0002176] [2176] Event [2693.64551,10.7836962,3429.50879]: 1 lost unit Duck [f=0002197] [2197] Event [2549.41919,3.34016514,3443.68848]: 0 lost unit Scorcher [f=0002382] [2382] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Mason [f=0002384] [2384] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0002448] [2448] Event [40,4.7869873,2376]: 1 finished unit Solar Collector [f=0002746] [2746] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0002767] [2767] Event [120,4.75646973,2376]: 1 finished unit Solar Collector [f=0003104] [3104] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0003165] [3165] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0003169] [3169] Event [200,4.68017578,2376]: 1 finished unit Solar Collector [f=0003205] [3205] Event [5696,6.99951172,2896]: 0 finished unit Lotus [f=0003210] [3210] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0003482] [3482] Event [5557.92383,48.1411133,3215.31958]: 1 lost unit Duck [f=0003497] [3497] Event [5608.80469,61.7138939,3225.58594]: 1 lost unit Duck [f=0003498] [3498] Event [5575.6748,57.9933472,3229.56152]: 1 lost unit Duck [f=0003539] [3539] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0003552] [3552] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0003741] [3741] Event [320,4.22241211,2384]: 1 finished unit Lotus [f=0003851] [3851] Event [396,12.2729483,2296]: 1 finished unit Conch [f=0003907] [3907] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0004000] [4000] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0004143] [4143] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0004162] [4162] Event [384,7.82857275,2128]: 1 finished unit Lotus [f=0004517] [4517] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0004619] [4619] Event [360,5.88562012,2008]: 1 finished unit Solar Collector [f=0004664] [4664] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0004819] [4819] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0004874] [4874] Event [4312,3.65783691,2024]: 0 finished unit Metal Extractor [f=0004981] [4981] Event [232,4.63439941,2296]: 1 finished unit Solar Collector [f=0005074] [5074] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0005100] [5100] Event [4376,4.55810547,2040]: 0 finished unit Solar Collector [f=0005326] [5326] Event [4328,7.24365234,1960]: 0 finished unit Solar Collector [f=0005336] [5336] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0005389] [5389] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0005397] [5397] Event [72,4.77172852,2296]: 1 finished unit Solar Collector [f=0005452] [5452] Event [1520.46484,86.639122,3368.36035]: 0 lost unit Dart [f=0005546] [5546] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0005711] [5711] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0005714] [5714] Event [4224,0.68237305,2016]: 0 finished unit Lotus [f=0005863] [5863] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0005890] [5890] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0006055] [6055] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0006426] [6426] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0006485] [6485] Event [1152,101.878662,3680]: 1 finished unit Lotus [f=0006779] [6779] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0006801] [6801] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0006938] [6938] Event [4602.18115,102.021629,1366.50073]: 0 finished unit Guardian Commander [f=0006938] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006938] [6938] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006968] [6968] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0007024] [7024] Event [5928,5.94665527,3128]: 0 finished unit Caretaker [f=0007184] [7184] Event [1408,179.53064,1248]: 1 finished unit Lotus [f=0007281] [7281] Event [4218.96191,146.724365,1054.55957]: 0 lost unit Firefly [f=0007339] [7339] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0007508] [7508] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0007589] [7589] Event [4656.88184,179.076355,1529.4978]: 0 finished unit Firefly [f=0007633] [7633] Event [1920,130.122681,4656]: 1 finished unit Lotus [f=0007675] [7675] Event [3847.51587,0.09745172,1830.61169]: 1 lost unit Duck [f=0007774] [7774] Event [3715.18359,102.295746,1796.99402]: 0 lost unit Firefly [f=0007879] [7879] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0008039] [8039] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0008099] [8099] Event [4180.9458,84.2864838,1853.91895]: 0 finished unit Firefly [f=0008369] [8369] Event [6032,4.58862305,3032]: 0 finished unit Fusion Reactor [f=0008391] [8391] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0008459] [8459] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0008543] [8543] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0008550] [8550] Event [2913.17212,84.6411591,1902.54077]: 0 lost unit Firefly [f=0008561] [8561] Event [3696,10.020752,2000]: 0 finished unit Radar Tower [f=0008571] [8571] Event [1888,142.558594,4656]: 1 finished unit Lotus [f=0008879] [8879] Event [3799.33472,84.3767929,1915.86194]: 0 finished unit Firefly [f=0008902] [8902] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0008954] [8954] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0008958] [8958] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0009122] [9122] Event [1800,154.841919,4984]: 1 finished unit Metal Extractor [f=0009183] [9183] Event [2926.60034,93.7860718,1687.42883]: 0 lost unit Firefly [f=0009396] [9396] Event [5720,7.45727539,3048]: 0 finished unit Caretaker [f=0009410] [9410] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0009500] [9500] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0009509] [9509] Event [3646.52393,89.2573853,1953.54724]: 0 finished unit Firefly [f=0009693] [9693] Event [2573.73022,133.470703,2006.0658]: 0 lost unit Firefly [f=0009800] [9800] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0009914] [9914] Event [2000,155.787964,848]: 1 finished unit Lotus [f=0009921] [9921] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0009977] [9977] Event [2584,51.75354,4344]: 1 finished unit Metal Extractor [f=0010019] [10019] Event [3000.15967,74.1780548,2112.26563]: 0 finished unit Firefly [f=0010070] [10070] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0010240] [10240] Event [3164.40234,88.253891,3075.8457]: 0 lost unit Firefly [f=0010304] [10304] Event [2096,154.933472,656]: 1 finished unit Lotus [f=0010305] [10305] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0010340] [10340] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0010411] [10411] Event [2333.98779,52.4861526,2298.16162]: 0 lost unit Ripper [f=0010508] [10508] Event [2475.30176,53.5414886,2342.60547]: 0 lost unit Ripper [f=0010514] [10514] Event [4792,52.8063965,3736]: 0 lost unit Metal Extractor [f=0010559] [10559] Event [2388.93359,130.512436,2238.71606]: 0 finished unit Firefly [f=0010562] [10562] Event [2984,51.6162109,4424]: 1 finished unit Metal Extractor [f=0010602] [10602] Event [5024.94238,58.880661,3763.35107]: 0 lost unit Mason [f=0010610] [10610] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0010821] [10821] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0010881] [10881] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0010944] [10944] Event [1984.34338,103.917099,2649.23145]: 0 lost unit Firefly [f=0010975] [10975] Event [2094.86475,130.748199,2334.05225]: 0 lost unit Firefly [f=0010994] [10994] Event [2440,101.192017,248]: 1 finished unit Metal Extractor [f=0011012] [11012] Event [2080.38306,50.7336502,2354.56934]: 0 lost unit Guardian Commander [f=0011173] [11173] Event [5790.00781,5.70979786,2848.02954]: 0 finished unit Ripper [f=0011238] [11238] Event [undefined]: mike3 resigned [f=0011238] game_message: mike3 has been destroyed! [f=0011238] game_message: bhaktivedanta wins! [f=0011238] Submitting stats [f=0011238] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011238] Part| Total Time|Time of the last 0.5s [f=0011238] Draw 10954.86ms 10.87% [f=0011238] Lua::Callins::Synced 4597.03ms 26.62% [f=0011238] Lua::Callins::Unsynced 13727.51ms 15.65% [f=0011238] Lua::CollectGarbage::Synced 200.85ms 0.20% [f=0011238] Lua::CollectGarbage::Unsynced 425.13ms 0.30% [f=0011238] Misc::Profiler::AddTime 40.74ms 0.00% [f=0011238] Sim 23796.19ms 79.16% [f=0011238] [11238] Received game_message: mike3 has been destroyed! [f=0011238] [11238] Received game_message: bhaktivedanta wins! [f=0011239] [11239] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3925,5785,5785,3925,275.622223,281.703308,281.703308,275.622223,0,0,0,0,0,0,0,0,1557.74243,0,0,1557.74243,394.352386,226.257248,226.257248,394.352386,180,450,450,180,16,26,26,16,1355,1275,1275,1355,23.094183,24.0126266,24.0126266,23.094183,480,1800,1800,480,320,165,165,320,1910,2260,2260,1910,184.333344,320,320,184.333344,0,0,0,0,287.438416,404.999176,404.999176,287.438416 [f=0011239] [11239] Game End Stats Values: 19,3925,5995,5995,3925,289.942261,294.207214,294.207214,289.942261,0,0,0,0,0,0,0,0,1655.06226,0,0,1655.06226,422.611176,246.257248,246.257248,422.611176,180,450,450,180,16,26,26,16,1355,1275,1275,1355,22.954668,22.9669266,22.9669266,22.954668,480,1920,1920,480,400,165,165,400,1910,2350,2350,1910,184.333344,400,400,184.333344,0,0,0,0,307.438416,435.9617,435.9617,307.438416 [f=0011239] [11239] Game End Stats Values: 20,5165,6365,6365,5165,313.268951,312.780518,312.780518,313.268951,0,0,0,0,0,0,0,0,1655.06226,0,0,1655.06226,429.72229,260.503235,260.503235,429.72229,180,450,450,180,27.666666,26,26,27.666666,1355,1275,1275,1355,23.5551128,25.5048866,25.5048866,23.5551128,720,2200,2200,720,400,165,165,400,2910,2440,2440,2910,184.333344,400,400,184.333344,0,0,0,0,321.684418,443.072815,443.072815,321.684418 [f=0011239] [11239] Game End Stats Values: 21,5460,6825,6825,5460,408.246918,329.523712,329.523712,408.246918,0,0,0,0,0,0,0,0,1787.33008,0,0,1787.33008,429.72229,266.257233,266.257233,429.72229,180,540,540,180,51,26,26,51,1410,1275,1275,1410,29.398531,27.1162128,27.1162128,29.398531,960,2480,2480,960,400,165,165,400,2910,2530,2530,2910,184.333344,400,400,184.333344,19.3333321,0,0,19.3333321,327.438416,443.072815,443.072815,327.438416 [f=0011239] [11239] Game End Stats Values: 22,5640,7195,7195,5640,508.467407,361.566925,361.566925,508.467407,0,0,0,0,0,0,0,0,1892.8866,0,0,1892.8866,580.891846,286.257233,286.257233,580.891846,180,540,540,180,51,26,26,51,1410,1275,1275,1410,29.7480259,31.3362122,31.3362122,29.7480259,960,2760,2760,960,400,165,165,400,3090,2620,2620,3090,184.333344,400,400,184.333344,32.666687,0,0,32.666687,347.438416,596.818848,596.818848,347.438416 [f=0011239] [11239] Game End Stats Values: 23,6120,7195,7195,6120,607.737549,388.472656,388.472656,607.737549,0,0,0,0,0,0,0,0,1978.82959,0,0,1978.82959,580.891846,341.57489,341.57489,580.891846,180,540,540,180,51,26,26,51,1410,1275,1275,1410,29.6846714,31.7937145,31.7937145,29.6846714,1440,2760,2760,1440,400,165,165,400,3090,2620,2620,3090,184.333344,400,400,184.333344,48.999958,0,0,48.999958,402.756073,625.709961,625.709961,402.756073 [f=0011239] [11239] Game End Stats Values: 24,6600,7945,7945,6600,691.945251,401.14032,401.14032,691.945251,0,0,0,0,0,0,0,0,1978.82959,0,0,1978.82959,602.225098,785.386536,785.386536,602.225098,180,720,720,180,51,26,26,51,1410,1275,1275,1410,27.6138535,32.3111763,32.3111763,27.6138535,1920,3240,3240,1920,400,165,165,400,3090,2710,2710,3090,184.333344,400,400,184.333344,48.999958,0,0,48.999958,846.567688,647.043213,647.043213,846.567688 [f=0011239] [11239] Game End Stats Values: 25,6240,8035,8035,6240,777.69574,429.157166,429.157166,777.69574,0,0,0,0,0,0,0,0,1978.82959,114.078369,114.078369,1978.82959,770.585999,1799.48608,1799.48608,770.585999,180,720,720,180,50.3104057,26,26,50.3104057,1410,1275,1275,1410,27.3719044,34.6677895,34.6677895,27.3719044,1680,3240,3240,1680,400,854.66687,854.66687,400,2970,2800,2800,2970,874.000244,400,400,874.000244,48.999958,0,0,48.999958,1860.66736,815.557251,815.557251,1860.66736 [f=0011239] [11239] Game End Stats Values: 26,5365,8405,8405,5365,854.599731,455.560913,455.560913,854.599731,0,0,0,0,0,0,0,0,2365.74609,351.579315,351.579315,2365.74609,860.962463,2582.54517,2582.54517,860.962463,180,720,720,180,46.8245277,26,26,46.8245277,55,1275,1275,55,29.0658245,36.6935844,36.6935844,29.0658245,2160,3520,3520,2160,400,2209.66699,2209.66699,400,2970,2890,2890,2970,2229.00024,400,400,2229.00024,48.999958,0,0,48.999958,2643.72632,933.935364,933.935364,2643.72632 [f=0011256] [11256] Event [4201.81738,-3.5990832,2107.25513]: 0 lost unit Ripper [f=0011343] [11343] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0011373] Player bhaktivedanta left the game: normal quit [f=0011373] [11373] Event [undefined]: bhaktivedanta quit [f=0011420] Spectator mike3 left the game: normal quit [f=0011420] [11420] Event [undefined]: mike3 quit [f=0011426] No clients connected, shutting down server [f=0011426] Server shutdown [f=0011426] [11426] all players disconnected [f=0011819] [11819] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0011855] [11855] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0012023] [12023] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0012121] [12121] Event [3720,101.085205,4888]: 1 finished unit Metal Extractor [f=0012393] [12393] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0012563] [12563] Event [396,12.2729483,2296]: 1 finished unit Duck [f=0012934] [12934] Event [396,12.2729483,2296]: 1 finished unit Archer [f=0013141] [13141] Event [3528,5.26000977,3640]: 1 finished unit Metal Extractor [f=0013446] [13446] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0013956] [13956] Event [396,12.2729483,2296]: 1 finished unit Buoy [f=0014098] Autoquit sending quit command. [f=0014098] [QuitAction] user exited to system [f=0014098] [SpringApp::Kill][1] fromRun=1 [f=0014098] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014098] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014098] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014098] [ThreadPool::SetThreadCount][2] workers=0 [f=0014098] [SpringApp::Kill][2] [f=0014098] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014098] [Game::KillLua][3] dtor=0 luaUI=0x52f660c0 [f=0014098] Start widgetHandler:Shutdown [f=0014098] Shutdown - SaveOrderList Complete [f=0014098] Writing last game win data [f=0014098] Shutdown - SaveConfigData Complete [f=0014098] Shutdown Widget - Chili Highlight [f=0014098] Shutdown Widget - Save/Load API [f=0014098] Shutdown Widget - Draw After Chili [f=0014098] Shutdown Widget - EPIC Menu [f=0014098] Shutdown Widget - Chili Minimap [f=0014098] Shutdown Widget - Chili Widget Selector [f=0014098] Shutdown Widget - Local Team Colors [f=0014098] Shutdown Widget - Display Keys 2 [f=0014098] Shutdown Widget - Save Game Menu [f=0014098] Shutdown Widget - HealthBars [f=0014098] Shutdown Widget - Noises [f=0014098] Shutdown Widget - Unit Icons [f=0014098] Shutdown Widget - Win Counter [f=0014098] Shutdown Widget - SpringRTS Replay Stats [f=0014098] Shutdown Widget - BuildETA [f=0014098] Shutdown Widget - Modular Comm Info [f=0014098] Shutdown Widget - Music Player v2 [f=0014098] Shutdown Widget - State Reverse and Latency [f=0014098] Shutdown Widget - CameraShake [f=0014098] Shutdown Widget - Chili Economy Panel Default [f=0014098] Shutdown Widget - Chili EndGame Window [f=0014098] Shutdown Widget - Chili Nuke Warning [f=0014098] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014098] Shutdown Widget - Chili Spectator Panels [f=0014098] Shutdown Widget - Context Menu [f=0014098] Shutdown Widget - Darkening [f=0014098] Shutdown Widget - Defense Range Zero-K [f=0014098] Shutdown Widget - Grab Input [f=0014098] Input grabbing is disabled! [f=0014098] Shutdown Widget - Highlight Geos [f=0014098] Shutdown Widget - Local Widgets Config [f=0014098] Shutdown Widget - MinimapEvents [f=0014098] Shutdown Widget - MetalFeatures (new) [f=0014098] Shutdown Widget - Missile Silo Range [f=0014098] Shutdown Widget - Point Tracker [f=0014098] Shutdown Widget - Showeco and Grid Drawer [f=0014098] Shutdown Widget - Stereo3D [f=0014098] Shutdown Widget - Attack AoE [f=0014098] Shutdown Widget - UnitShapes [f=0014098] Shutdown Widget - Map Edge Extension [f=0014098] Shutdown Widget - Selection Send [f=0014098] Shutdown Widget - LupsManager [f=0014098] Shutdown Widget - Newton Firezone [f=0014098] Shutdown Widget - Chili Pro Console [f=0014098] Shutdown Widget - Persistent Build Height [f=0014098] Shutdown Widget - Lasso Terraform GUI [f=0014098] Shutdown Widget - Chili Framework [f=0014098] Shutdown Widget - Lups [f=0014098] Shutdown Widget - Custom Markers [f=0014098] Shutdown Widget - Chili Core Selector [f=0014098] Shutdown Widget - Mex Placement Handler [f=0014098] Shutdown Widget - Select Keys [f=0014098] Shutdown Widget - Pause Screen [f=0014098] Shutdown Widget - Layout Handler [f=0014098] Shutdown Widget - Text To Speech Control [f=0014098] End widgetHandler:Shutdown [f=0014098] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526343,67155358} {int,ext,rec}Allocs={10016373,0,0} {chunk,block}Bytes={67155358,0} [f=0014098] [Game::KillLua][1] dtor=0 luaGaia=0x52c17850 [f=0014098] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={458202,61595193} {int,ext,rec}Allocs={10016375,0,0} {chunk,block}Bytes={61595193,0} [f=0014098] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={458202,61595193} {int,ext,rec}Allocs={10016375,0,0} {chunk,block}Bytes={61595193,0} [f=0014098] [Game::KillLua][2] dtor=0 luaRules=0x52ecde50 [f=0014098] Start gadgetHandler:Shutdown [f=0014098] Shutdown - StartSetup [f=0014098] Shutdown - UnitMorph [f=0014098] Shutdown - Carrier Drones [f=0014098] Shutdown - LupsNanoSpray [f=0014098] Shutdown - Missile Silo Controller [f=0014098] Shutdown - Modular Comm Info [f=0014098] Shutdown - Terrain Texture Handler [f=0014098] Shutdown - UnitCloakShield [f=0014098] Shutdown - Starlight Handler [f=0014098] End gadgetHandler:Shutdown [f=0014098] Start gadgetHandler:Shutdown [f=0014098] Shutdown - Save/Load [f=0014098] Shutdown - Teleport Throw [f=0014098] Shutdown - UnitMorph [f=0014098] Shutdown - Modular Comm Info [f=0014098] Shutdown - Retreat Command [f=0014098] Shutdown - Shockwaves [f=0014098] Shutdown - UnitCloakShield [f=0014098] Shutdown - Lups Cloak FX [f=0014098] Shutdown - Lups [f=0014098] Shutdown - Lups Shield [f=0014098] End gadgetHandler:Shutdown [f=0014098] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10016412,0,0} {chunk,block}Bytes={0,0} [f=0014098] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10016412,0,0} {chunk,block}Bytes={0,0} [f=0014098] [Game::KillLua][4] dtor=0 [f=0014098] [Game::~CGame][1] [f=0014098] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014098] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014098] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014098] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014098] [Game::KillLua][4] dtor=1 [f=0014098] [Game::KillMisc][1] [f=0014098] [Game::KillMisc][2] [f=0014098] [Game::KillMisc][3] [f=0014098] [Game::KillRendering][1] [f=0014098] [3DOParser::Kill] allocated 1 pieces [f=0014098] [S3OParser::Kill] allocated 313 pieces [f=0014098] [AssParser::Kill] allocated 23 pieces [f=0014098] [Game::KillInterface][1] [f=0014098] [Game::KillInterface][2] [f=0014098] [Game::KillSimulation][1] [f=0014098] [Game::KillSimulation][2] [f=0014098] [CCollisionHandler] dis-/continuous tests: 0/409284 [f=0014098] [Game::KillSimulation][3] [f=0014098] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014098] [~CPathCache(24x20)] cacheHits=5 hitPercentage=9% numHashColls=0 maxCacheSize=6 [f=0014098] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014098] [~CPathCache(48x40)] cacheHits=215 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014098] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014098] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014098] [LosHandler::Kill] raycast instance cache-{hits,misses}={4564,10857}; shared=7%; cached=23% [f=0014098] [Game::KillSimulation][4] [f=0014098] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014098] [Game::~CGame][2] [f=0014098] [Game::~CGame][3] [f=0014098] [SpringApp::Kill][3] [f=0014098] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148727 bytes sent 118104 bytes recv'd [f=0014098] [SpringApp::Kill][4] font=0x45c75aa0 [f=0014098] [SpringApp::Kill][5] [f=0014098] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45ce39f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2464ms file="luaui/images/commands/bold/action.png" indx=3107 inflSize=5kb readTime=39ms file="unitpics/shieldbomb.png" indx=6589 inflSize=10kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="unitpics/turretlaser.png" indx=6678 inflSize=10kb readTime=22ms file="luaui/images/commands/bold/buildgrey.png" indx=3113 inflSize=2kb readTime=22ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=438 inflSize=17kb readTime=21ms file="bitmaps/pd/fireball.tga" indx=542 inflSize=16kb readTime=21ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=19ms file="unitpics/roost.png" indx=6583 inflSize=10kb readTime=18ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30630156 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x45e05fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fb3b50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cf7bd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8bdc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]