[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vps9ekvzKI/springsettings.1165132.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa8a001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3096 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165132/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455a8470] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455a8470] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] mike3, spectator, false, allyTeamID, 1, customKeys.elo, , 1838, nil [f=-000001] Lord_Stronghold, spectator, false, allyTeamID, 0, customKeys.elo,
, 2298, nil [f=-000001] Team 0, 1, 2298 [f=-000001] Team 1, 1, 1838 [f=-000001] firstAllyTeamMean, 2298 [f=-000001] secondAllyTeamMean, 1838 [f=-000001] lowerWinChance, 0.06611406 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Subintroierunt was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165132/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (296ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165132/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53281410,0x538bafc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af150461ddfcb578e3e0782e4596f592 [f=-000001] Connection attempt from Lord_Stronghold [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lord_Stronghold changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[Game::Load][lua{Rules,Gaia}={00000000d823dab0,00000000c9053a70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000e52d62e0,00000000da2caec0}]" [f=-000001] [Game::ClientReadNet] added new player Noxxos with number 2 to team 0 [f=-000001] > SPRINGIE:User Noxxos|factoryship|2_3||False|ZG||DE [f=-000001] Connection attempt from Noxxos [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noxxos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noxxos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [6255,26.1391602,4316]: 0 finished unit Guardian Commander [f=-000001] [0] Event [744,26.1179199,690]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Lord_Stronghold, team: 1, elo:2298, userid: 402916 [f=0000000] [0] mike3, team: 0, elo:1838, userid: 495448 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [6384,26.1159515,4304]: 0 finished unit Rover Assembly [f=0000011] [11] Event [752,26.1159515,784]: 1 finished unit Hovercraft Platform [f=0000221] [221] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Dart [f=0000331] [331] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Dart [f=0000351] [351] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0000353] [353] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0000360] [360] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0000501] [Game::ClientReadNet][LOGMSG] sender="Noxxos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0000538] [Game::ClientReadNet][LOGMSG] sender="Noxxos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0000538] [Game::ClientReadNet][LOGMSG] sender="Noxxos" string="[Game::Load][lua{Rules,Gaia}={000000006545b2b0,00000000c7e77aa0}]" [f=0000605] [605] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0000660] [660] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0000689] [689] Event [6293.96436,103.115952,4461.06689]: 0 finished unit Firefly [f=0000728] [728] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0000930] [930] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0000966] [966] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Mason [f=0001176] [1176] Event [696,26.1159515,584]: 1 finished unit Solar Collector [f=0001362] [1362] Event [3130.02686,26.1159515,3376.10278]: 0 lost unit Dart [f=0001689] [1689] Event [720,26.1159515,784]: 1 finished unit Quill [f=0001694] [1694] Event [776,26.1159515,552]: 1 finished unit Solar Collector [f=0001725] [1725] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0001768] [Game::ClientReadNet] added new player Subintroierunt with number 3 to team 0 [f=0001768] > SPRINGIE:User Subintroierunt|chickend|5_5||False|||BY [f=0001784] Connection attempt from Subintroierunt [f=0001784] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001784] -> Connection established (given id 3) [f=0001793] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0001793] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001796] [1796] Event [6376,26.1159515,4520]: 0 finished unit Solar Collector [f=0001954] [1954] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0002028] [2028] Event [4780.53467,123.072548,3984.30664]: 0 lost unit Firefly [f=0002085] [2085] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0002150] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0002171] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0002171] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={0000000064376a50,0000000069b218c0}]" [f=0002214] [2214] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0002261] [2261] Event [6504,26.1159515,4456]: 0 finished unit Solar Collector [f=0002339] [2339] Event [5398.95361,105.011864,3970.81714]: 0 finished unit Firefly [f=0002561] [2561] Event [5408,26.1159515,3888]: 0 finished unit Lotus [f=0002636] [2636] Event [6376,26.1159515,4424]: 0 finished unit Solar Collector [f=0002705] [2705] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0002842] [2842] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0003044] [3044] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0003171] [3171] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0003187] [3187] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0003188] [3188] Event [600,26.1159515,664]: 1 finished unit Solar Collector [f=0003213] [3213] Event [6256,26.1159515,4448]: 0 finished unit Lotus [f=0003502] [3502] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0003505] [3505] Event [4472.68652,115.937538,2828.48828]: 0 lost unit Firefly [f=0003628] [3628] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0003795] [3795] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0003795] [3795] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0003809] [3809] Event [5005.07617,103.115952,2852.3772]: 0 finished unit Firefly [f=0003832] [3832] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0003978] [3978] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0004009] [4009] Event [792,26.1159515,632]: 1 finished unit Solar Collector [f=0004164] [4164] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0004215] [4215] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004242] [4242] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0004348] [4348] Event [6237.40625,26.1159515,2582.91772]: 1 lost unit Dagger [f=0004455] [4455] Event [4992,26.1159515,2576]: 0 finished unit Lotus [f=0004495] [4495] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0004641] [4641] Event [720,26.1159515,784]: 1 finished unit Quill [f=0004911] [4911] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0004937] [4937] Event [4912,26.1159515,2416]: 0 finished unit Radar Tower [f=0005176] [5176] Event [4989.64941,88.9452896,1651.41736]: 0 lost unit Firefly [f=0005182] [5182] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0005201] [5201] Event [600,26.1159515,568]: 1 finished unit Caretaker [f=0005364] [5364] Event [720,26.1159515,784]: 1 finished unit Dagger [f=0005489] [5489] Event [4759.19385,103.115952,2311.41382]: 0 finished unit Firefly [f=0005934] [5934] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0006145] [6145] Event [4309.6167,26.1159515,1795.50403]: 1 lost unit Dagger [f=0006264] [6264] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0006271] [6271] Event [5224.8623,93.7663574,4475.75049]: 1 lost unit Dagger [f=0006280] [6280] Event [4273.82813,118.837318,1437.33691]: 0 lost unit Firefly [f=0006285] [6285] Event [5361.74365,64.4094086,4390.02246]: 0 lost unit Scorcher [f=0006315] [6315] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0006467] [6467] Event [5272,26.7945862,3944]: 0 lost unit Metal Extractor [f=0006517] [6517] Event [5275.25195,26.1159515,3763.8479]: 1 lost unit Dagger [f=0006594] [6594] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0006599] [6599] Event [4324.56006,103.115952,1626.29907]: 0 finished unit Firefly [f=0006606] [6606] Event [5320.29736,26.1159515,3469.90698]: 1 lost unit Dagger [f=0006617] [6617] Event [1824,30.6130371,1104]: 1 finished unit Lotus [f=0006624] [6624] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0006637] [6637] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0006745] [6745] Event [4448.53564,36.3890228,1490.08752]: 1 lost unit Dagger [f=0006749] [6749] Event [4968,26.1159515,2744]: 0 lost unit Metal Extractor [f=0006816] [6816] Event [5089.91748,26.1368923,2727.71069]: 1 lost unit Dagger [f=0006886] [6886] Event [5037.59961,26.1159515,2470.21899]: 1 lost unit Dagger [f=0006916] [6916] Event [4992,26.1159515,2576]: 0 lost unit Lotus [f=0006923] [6923] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0006930] [6930] Event [4912,26.1159515,2416]: 0 lost unit Radar Tower [f=0007054] [7054] Event [4653.34521,120.684189,1955.24414]: 0 lost unit Firefly [f=0007087] [7087] Event [1832,36.2683258,1000]: 1 finished unit Solar Collector [f=0007132] [7132] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0007223] [7223] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0007253] [7253] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0007321] [7321] Event [5272,25.6341743,3944]: 0 finished unit Metal Extractor [f=0007379] [7379] Event [4324.56006,103.115952,1626.29907]: 0 finished unit Firefly [f=0007536] [7536] Event [1912,35.5625458,1032]: 1 finished unit Solar Collector [f=0007586] [7586] Event [2368,26.1159515,2432]: 1 finished unit Lotus [f=0007680] [7680] Event [4376,26.1159515,1672]: 0 finished unit Caretaker [f=0007732] [7732] Event [720,26.1159515,784]: 1 finished unit Mace [f=0008080] [8080] Event [2256,26.1159515,2272]: 1 finished unit Lotus [f=0008103] [8103] Event [4840,26.1159515,2568]: 0 lost unit Metal Extractor [f=0008115] [8115] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0008220] [8220] Event [1896,29.5000763,1128]: 1 lost unit Metal Extractor [f=0008237] [8237] Event [1820.92944,28.3042126,1169.62231]: 0 lost unit Scorcher [f=0008254] [8254] Event [1824,30.6197319,1104]: 1 lost unit Lotus [f=0008263] [8263] Event [1760.40686,28.7656193,1096.79443]: 0 lost unit Scorcher [f=0008341] [8341] Event [1538.30383,26.1159515,1241.46741]: 0 lost unit Scorcher [f=0008351] [8351] Event [1447.57166,26.1159515,1265.40796]: 1 lost unit Mace [f=0008443] [8443] Event [1736,30.9749756,1064]: 1 lost unit Metal Extractor [f=0008565] [8565] Event [1780.78918,52.4911003,768.992676]: 1 lost unit Quill [f=0008598] [8598] Event [1904,41.3445129,944]: 1 lost unit Lotus [f=0008642] [8642] Event [5304,26.2361526,3864]: 0 finished unit Caretaker [f=0008673] [8673] Event [2479.31885,26.1159515,2371.60645]: 0 lost unit Scorcher [f=0008678] [8678] Event [1832,36.3478241,1000]: 1 lost unit Solar Collector [f=0008705] [8705] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0008743] [8743] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0008747] [8747] Event [1912,35.5625458,1032]: 1 lost unit Solar Collector [f=0008785] [8785] Event [4152.10791,103.597519,2590.59009]: 0 lost unit Firefly [f=0008851] [8851] Event [2341.87842,26.1159515,2364.2207]: 1 finished unit Recon Commander [f=0009007] [9007] Event [720,26.1159515,784]: 1 finished unit Mace [f=0009089] [9089] Event [4324.56006,103.115952,1626.29907]: 0 finished unit Firefly [f=0009105] [9105] Event [4304,26.1159515,1696]: 0 finished unit Lotus [f=0009223] [9223] Event [4480,29.3191071,1600]: 0 finished unit Radar Tower [f=0009371] [9371] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0009450] [9450] Event [877.035828,26.1159515,861.230408]: 0 lost unit Scorcher [f=0009483] [9483] Event [2232,26.1159515,2408]: 1 finished unit Solar Collector [f=0009504] [9504] Event [709.906128,26.1159515,857.568359]: 0 lost unit Scorcher [f=0009578] [9578] Event [550.567688,26.5013866,803.354675]: 0 lost unit Scorcher [f=0009613] [9613] Event [551.697632,26.1159515,719.509399]: 1 lost unit Mace [f=0009639] [9639] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0009677] [9677] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0009686] [9686] Event [600,26.1159515,568]: 1 lost unit Caretaker [f=0009724] [9724] Event [560.302979,25.6660881,541.329651]: 0 lost unit Scorcher [f=0009805] [9805] Event [664,26.1159515,664]: 1 lost unit Metal Extractor [f=0009954] [9954] Event [856,26.1159515,552]: 1 lost unit Metal Extractor [f=0010001] [10001] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0010039] [10039] Event [591.496277,25.4655647,525.665833]: 0 lost unit Scorcher [f=0010127] [10127] Event [1448,19.1757813,4312]: 1 finished unit Solar Collector [f=0010341] [10341] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0010565] [10565] Event [1384,19.1757813,4424]: 1 finished unit Solar Collector [f=0010606] [10606] Event [2272,26.1159515,2192]: 1 finished unit Lotus [f=0010610] [10610] Event [5536,26.9031677,4000]: 0 finished unit Lotus [f=0010631] [10631] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0010765] [10765] Event [720,26.1159515,784]: 1 finished unit Quill [f=0011235] [11235] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0011294] [11294] Event [2124.84204,44.6472816,1031.30859]: 0 lost unit Ripper [f=0011317] [11317] Event [4944,193.431061,3776]: 0 finished unit Picket [f=0011390] [11390] Event [440,26.1159515,4808]: 1 finished unit Solar Collector [f=0011420] [11420] Event [4507.83008,26.1159515,3822.51978]: 1 lost unit Dagger [f=0011430] [11430] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0011535] [11535] Event [4816,26.1159515,2736]: 0 finished unit Lotus [f=0011577] [11577] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Mason [f=0011773] [11773] Event [2264,26.1159515,2328]: 1 finished unit Caretaker [f=0011865] [11865] Event [4840,24.9555397,2568]: 0 finished unit Metal Extractor [f=0011870] [11870] Event [280,26.1159515,4744]: 1 finished unit Solar Collector [f=0012117] [12117] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0012193] [12193] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Ripper [f=0012195] [12195] Event [4968,24.9555397,2744]: 0 finished unit Metal Extractor [f=0012522] [12522] Event [720,26.1159515,784]: 1 finished unit Quill [f=0012668] [12668] Event [4968,25.9660149,2632]: 0 finished unit Caretaker [f=0012960] [12960] Event [4264,26.1159515,1528]: 0 lost unit Metal Extractor [f=0013210] [13210] Event [3956.28003,26.1159515,1615.53943]: 1 lost unit Scalpel [f=0013213] [13213] Event [2152,26.1159515,2224]: 1 finished unit Airplane Plant [f=0013296] [13296] Event [744,26.2361526,696]: 1 finished unit Caretaker [f=0013301] [13301] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0013309] [13309] Event [2328,25.0776863,2488]: 1 lost unit Metal Extractor [f=0013352] [13352] Event [2368,26.0372925,2432]: 1 lost unit Lotus [f=0013453] [13453] Event [2264,26.1159515,2328]: 1 lost unit Caretaker [f=0013487] [13487] Event [2368.9856,24.1704082,2448.4873]: 0 lost unit Ripper [f=0013495] [13495] Event [3963.07959,26.1159515,1525.32263]: 1 lost unit Scalpel [f=0013503] [13503] Event [2256,26.3009453,2272]: 1 lost unit Lotus [f=0013606] [13606] Event [2272,25.7713127,2192]: 1 lost unit Lotus [f=0013767] [13767] Event [2349.24341,26.1950417,2108.76367]: 0 lost unit Ripper [f=0013781] [13781] Event [2287.25757,25.2089367,2234.60229]: 0 lost unit Ripper [f=0013823] [13823] Event [2380.32227,26.1336689,2273.1438]: 0 lost unit Ripper [f=0013826] [13826] Event [1736,29.8806152,1064]: 1 finished unit Metal Extractor [f=0013877] [13877] Event [2339.10815,26.393856,2147.85938]: 0 lost unit Ripper [f=0013933] [13933] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0014271] [14271] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0014289] [14289] Event [3968.15356,26.1159515,1869.05493]: 0 finished unit Guardian Commander [f=0014289] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0014289] [14289] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0014588] Spectator Noxxos left the game: normal quit [f=0014588] [14588] Event [undefined]: Noxxos quit [f=0014590] [14590] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0014810] [14810] Event [720,26.1159515,784]: 1 finished unit Scalpel [f=0014836] [14836] Event [1896,28.5191841,1128]: 1 finished unit Metal Extractor [f=0014918] [14918] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0014921] [14921] Event [856,24.9555397,552]: 1 finished unit Metal Extractor [f=0015171] [15171] Event [2136,26.1608124,2392]: 1 finished unit Caretaker [f=0015222] [15222] Event [664,24.9555397,664]: 1 finished unit Metal Extractor [f=0015249] [15249] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0015337] [15337] Event [6168,26.1159515,4504]: 0 finished unit Caretaker [f=0015460] [15460] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0015572] [15572] Event [3551.8269,26.116478,1949.85095]: 0 lost unit Guardian Commander [f=0015673] [15673] Event [6366.00781,26.7610531,4304.02979]: 0 finished unit Scorcher [f=0015677] [15677] Event [undefined]: mike3 resigned [f=0015677] game_message: mike3 has been destroyed! [f=0015677] game_message: Lord_Stronghold wins! [f=0015677] Submitting stats [f=0015677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015677] Part| Total Time|Time of the last 0.5s [f=0015677] Draw 27786.11ms 21.80% [f=0015677] Lua::Callins::Synced 8515.72ms 12.20% [f=0015677] Lua::Callins::Unsynced 31813.46ms 25.10% [f=0015677] Lua::CollectGarbage::Synced 401.30ms 0.10% [f=0015677] Lua::CollectGarbage::Unsynced 1143.90ms 0.10% [f=0015677] Misc::Profiler::AddTime 87.42ms 0.00% [f=0015677] Sim 43175.50ms 65.10% [f=0015677] [15677] Received game_message: mike3 has been destroyed! [f=0015677] [15677] Received game_message: Lord_Stronghold wins! [f=0015678] [15678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0015678] [15678] Game End Stats Values: 32,4300,5750,5750,4300,377.70993,209.955261,209.955261,377.70993,0,0,0,0,0,0,0,0,3158.28198,0,0,3158.28198,5214.95215,3490.94287,3490.94287,5214.95215,460,0,0,460,16.8000011,24.2666664,24.2666664,16.8000011,1330,1505,1505,1330,30.9435005,16.4892464,16.4892464,30.9435005,280,1120,1120,280,3395.8335,3235,3235,3395.8335,2230,3125,3125,2230,3546.7998,3589.50024,3589.50024,3546.7998,653.202637,264.701263,264.701263,653.202637,3784.7041,5743.5918,5743.5918,3784.7041 [f=0015678] [15678] Game End Stats Values: 33,4380,5970,5970,4380,405.78653,223.097778,223.097778,405.78653,0,0,0,0,0,0,0,0,3374.75269,0,0,3374.75269,5214.95215,3490.94287,3490.94287,5214.95215,460,0,0,460,16.8000031,26,26,16.8000031,1410,1505,1505,1410,22.2717819,22.2095127,22.2095127,22.2717819,280,1340,1340,280,3395.8335,3235,3235,3395.8335,2230,3125,3125,2230,3546.7998,3589.50024,3589.50024,3546.7998,653.202637,325.365265,325.365265,653.202637,3784.7041,5743.5918,5743.5918,3784.7041 [f=0015678] [15678] Game End Stats Values: 34,4505,6280,6280,4505,412.616608,236.488602,236.488602,412.616608,0,0,0,0,0,0,0,0,3436.97363,0,0,3436.97363,5214.95215,3490.94287,3490.94287,5214.95215,460,0,0,460,16.8000031,26,26,16.8000031,1410,1505,1505,1410,20.8553391,17.8927212,17.8927212,20.8553391,405,1560,1560,405,3395.8335,3235,3235,3395.8335,2230,3215,3215,2230,3546.7998,3589.50024,3589.50024,3546.7998,653.202637,325.365265,325.365265,653.202637,3784.7041,5743.5918,5743.5918,3784.7041 [f=0015678] [15678] Game End Stats Values: 35,4755,6640,6640,4755,412.616608,264.290802,264.290802,412.616608,0,0,0,0,0,0,0,0,3439.37305,0,0,3439.37305,5277.07031,4100.69287,4100.69287,5277.07031,460,0,0,460,16.8000011,26,26,16.8000011,1410,1505,1505,1410,20.3999977,29.5979385,29.5979385,20.3999977,655,1560,1560,655,3395.8335,3235,3235,3395.8335,2230,3575,3575,2230,3546.7998,3589.50024,3589.50024,3546.7998,653.202637,446.362915,446.362915,653.202637,4394.4541,5805.70996,5805.70996,4394.4541 [f=0015678] [15678] Game End Stats Values: 36,3830,6640,6640,3830,412.616608,288.211823,288.211823,412.616608,0,0,0,0,0,0,0,0,3763.93066,182.102631,182.102631,3763.93066,5380.60059,4864.41992,4864.41992,5380.60059,460,0,0,460,15.6923103,26,26,15.6923103,55,1505,1505,55,30.7747231,39.4555626,39.4555626,30.7747231,905,1560,1560,905,3395.8335,4590,4590,3395.8335,2410,3575,3575,2410,4901.7998,3589.50024,3589.50024,4901.7998,653.202637,633.529358,633.529358,653.202637,5158.18115,5909.24023,5909.24023,5158.18115 [f=0015843] Spectator Subintroierunt left the game: normal quit [f=0015843] [15843] Event [undefined]: Subintroierunt quit [f=0015854] Spectator mike3 left the game: normal quit [f=0015854] [15854] Event [undefined]: mike3 quit [f=0015938] No clients connected, shutting down server [f=0015938] Server shutdown [f=0015938] [15938] all players disconnected [f=0015958] [15958] Event [616,26.2411118,760]: 1 finished unit Caretaker [f=0016232] [16232] Event [888,26.1163712,424]: 1 finished unit Solar Collector [f=0016475] [16475] Event [808,26.1159515,424]: 1 finished unit Solar Collector [f=0016662] [16662] Event [728,26.1159515,440]: 1 finished unit Solar Collector [f=0016731] [16731] Event [2172.5,30.1159515,2261.99976]: 1 finished unit Raven [f=0016840] [16840] Event [648,26.1159515,440]: 1 finished unit Solar Collector [f=0017019] [17019] Event [568,26.1159515,440]: 1 finished unit Solar Collector [f=0017176] [17176] Event [488,26.1159515,504]: 1 finished unit Solar Collector [f=0017313] [17313] Event [472,26.1159515,584]: 1 finished unit Solar Collector [f=0017314] [17314] Event [2172.5,30.1159515,2261.99976]: 1 finished unit Raven [f=0017645] [17645] Event [2172.5,30.1159515,2261.99976]: 1 finished unit Raven [f=0018033] [18033] Event [2172.5,30.1159515,2261.99976]: 1 finished unit Raven [f=0018104] Autoquit sending quit command. [f=0018104] [QuitAction] user exited to system [f=0018104] [SpringApp::Kill][1] fromRun=1 [f=0018104] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018104] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018104] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018104] [ThreadPool::SetThreadCount][2] workers=0 [f=0018104] [SpringApp::Kill][2] [f=0018104] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018104] [Game::KillLua][3] dtor=0 luaUI=0x53be17c0 [f=0018104] Start widgetHandler:Shutdown [f=0018104] Shutdown - SaveOrderList Complete [f=0018104] Writing last game win data [f=0018104] Shutdown - SaveConfigData Complete [f=0018104] Shutdown Widget - Chili Highlight [f=0018104] Shutdown Widget - Save/Load API [f=0018104] Shutdown Widget - Draw After Chili [f=0018104] Shutdown Widget - EPIC Menu [f=0018104] Shutdown Widget - Chili Minimap [f=0018104] Shutdown Widget - Chili Widget Selector [f=0018104] Shutdown Widget - Local Team Colors [f=0018104] Shutdown Widget - Display Keys 2 [f=0018104] Shutdown Widget - Save Game Menu [f=0018104] Shutdown Widget - HealthBars [f=0018104] Shutdown Widget - Noises [f=0018104] Shutdown Widget - Unit Icons [f=0018104] Shutdown Widget - Win Counter [f=0018104] Shutdown Widget - SpringRTS Replay Stats [f=0018104] Shutdown Widget - BuildETA [f=0018104] Shutdown Widget - Modular Comm Info [f=0018104] Shutdown Widget - Music Player v2 [f=0018104] Shutdown Widget - State Reverse and Latency [f=0018104] Shutdown Widget - CameraShake [f=0018104] Shutdown Widget - Chili Economy Panel Default [f=0018104] Shutdown Widget - Chili EndGame Window [f=0018104] Shutdown Widget - Chili Nuke Warning [f=0018104] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018104] Shutdown Widget - Chili Spectator Panels [f=0018104] Shutdown Widget - Context Menu [f=0018104] Shutdown Widget - Darkening [f=0018104] Shutdown Widget - Defense Range Zero-K [f=0018104] Shutdown Widget - Grab Input [f=0018104] Input grabbing is disabled! [f=0018104] Shutdown Widget - Highlight Geos [f=0018104] Shutdown Widget - Local Widgets Config [f=0018104] Shutdown Widget - MinimapEvents [f=0018104] Shutdown Widget - MetalFeatures (new) [f=0018104] Shutdown Widget - Missile Silo Range [f=0018104] Shutdown Widget - Point Tracker [f=0018104] Shutdown Widget - Showeco and Grid Drawer [f=0018104] Shutdown Widget - Stereo3D [f=0018104] Shutdown Widget - Attack AoE [f=0018104] Shutdown Widget - Map Edge Extension [f=0018104] Shutdown Widget - Selection Send [f=0018104] Shutdown Widget - LupsManager [f=0018104] Shutdown Widget - Newton Firezone [f=0018104] Shutdown Widget - Chili Pro Console [f=0018104] Shutdown Widget - Persistent Build Height [f=0018104] Shutdown Widget - Lasso Terraform GUI [f=0018104] Shutdown Widget - Chili Framework [f=0018104] Shutdown Widget - Lups [f=0018104] Shutdown Widget - Custom Markers [f=0018104] Shutdown Widget - Chili Core Selector [f=0018104] Shutdown Widget - Mex Placement Handler [f=0018104] Shutdown Widget - Select Keys [f=0018104] Shutdown Widget - Pause Screen [f=0018104] Shutdown Widget - Layout Handler [f=0018104] Shutdown Widget - Text To Speech Control [f=0018104] End widgetHandler:Shutdown [f=0018104] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={750995,88762086} {int,ext,rec}Allocs={16118043,0,0} {chunk,block}Bytes={88762086,0} [f=0018104] [Game::KillLua][1] dtor=0 luaGaia=0x538bafc0 [f=0018104] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515726,74611305} {int,ext,rec}Allocs={16118044,0,0} {chunk,block}Bytes={74611305,0} [f=0018104] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515726,74611305} {int,ext,rec}Allocs={16118044,0,0} {chunk,block}Bytes={74611305,0} [f=0018104] [Game::KillLua][2] dtor=0 luaRules=0x53281410 [f=0018104] Start gadgetHandler:Shutdown [f=0018104] Shutdown - StartSetup [f=0018104] Shutdown - UnitMorph [f=0018104] Shutdown - Carrier Drones [f=0018104] Shutdown - LupsNanoSpray [f=0018104] Shutdown - Missile Silo Controller [f=0018104] Shutdown - Modular Comm Info [f=0018104] Shutdown - Terrain Texture Handler [f=0018104] Shutdown - UnitCloakShield [f=0018104] Shutdown - Starlight Handler [f=0018104] End gadgetHandler:Shutdown [f=0018104] Start gadgetHandler:Shutdown [f=0018104] Shutdown - Save/Load [f=0018104] Shutdown - Teleport Throw [f=0018104] Shutdown - UnitMorph [f=0018104] Shutdown - Modular Comm Info [f=0018104] Shutdown - Retreat Command [f=0018104] Shutdown - Shockwaves [f=0018104] Shutdown - UnitCloakShield [f=0018104] Shutdown - Lups Cloak FX [f=0018104] Shutdown - Lups [f=0018104] Shutdown - Lups Shield [f=0018104] End gadgetHandler:Shutdown [f=0018104] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16118076,0,0} {chunk,block}Bytes={0,0} [f=0018104] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16118076,0,0} {chunk,block}Bytes={0,0} [f=0018104] [Game::KillLua][4] dtor=0 [f=0018104] [Game::~CGame][1] [f=0018104] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018104] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018104] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018104] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018104] [Game::KillLua][4] dtor=1 [f=0018104] [Game::KillMisc][1] [f=0018104] [Game::KillMisc][2] [f=0018104] [Game::KillMisc][3] [f=0018104] [Game::KillRendering][1] [f=0018104] [3DOParser::Kill] allocated 1 pieces [f=0018104] [S3OParser::Kill] allocated 429 pieces [f=0018104] [AssParser::Kill] allocated 32 pieces [f=0018104] [Game::KillInterface][1] [f=0018104] [Game::KillInterface][2] [f=0018104] [Game::KillSimulation][1] [f=0018104] [Game::KillSimulation][2] [f=0018104] [CCollisionHandler] dis-/continuous tests: 0/1172592 [f=0018104] [Game::KillSimulation][3] [f=0018104] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018104] [~CPathCache(28x20)] cacheHits=150 hitPercentage=39% numHashColls=0 maxCacheSize=20 [f=0018104] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018104] [~CPathCache(56x40)] cacheHits=77 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018104] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018104] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018104] [LosHandler::Kill] raycast instance cache-{hits,misses}={7042,15692}; shared=5%; cached=26% [f=0018104] [Game::KillSimulation][4] [f=0018104] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018104] [Game::~CGame][2] [f=0018104] [Game::~CGame][3] [f=0018104] [SpringApp::Kill][3] [f=0018104] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191572 bytes sent 214899 bytes recv'd [f=0018104] [SpringApp::Kill][4] font=0x454deaa0 [f=0018104] [SpringApp::Kill][5] [f=0018104] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x455567d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2009ms file="objects3d/benzcom1.s3o" indx=4966 inflSize=211kb readTime=46ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=34ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=25ms file="scripts/staticshield.lua" indx=5885 inflSize=3kb readTime=16ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=15ms file="bitmaps/gpl/plasma.tga" indx=475 inflSize=16kb readTime=13ms file="objects3d/factoryhover.s3o" indx=5182 inflSize=71kb readTime=9ms file="objects3d/leveler_d.dae" indx=5261 inflSize=224kb readTime=9ms file="objects3d/factoryveh.dae" indx=5190 inflSize=303kb readTime=9ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31578161 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x456346e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45631c70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45551270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa8a001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]