[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.svx8bWazPR/springsettings.1164902.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f8c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3171 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164902/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ccea80] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ccea80] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Niarteloc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164902/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164902/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510fad40,0x50fea540}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dc75036103500a25479594a74596f592 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c7ff7f20,00000000c3f72e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000d5dfac70,000000006dfb26f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [1263,46.3359375,618]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4789,46.3327637,3332]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 1, elo:2699, userid: 479165 [f=0000000] [0] therxyy, team: 0, elo:2366, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4720,46.3260803,3184]: 1 finished unit Hovercraft Platform [f=0000034] [34] Event [1360,46.3260803,744]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000304] [304] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000459] [459] Event [1369.59998,46.3260803,744]: 0 finished unit Conjurer [f=0000490] [490] Event [1272,47.2484741,456]: 0 finished unit Solar Collector [f=0000742] [742] Event [4904,46.7092285,3432]: 1 finished unit Wind/Tidal Generator [f=0000750] [750] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001004] [1004] Event [1369.59998,46.3260803,744]: 0 finished unit Glaive [f=0001173] [1173] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001247] [1247] Event [1064,47.3430786,680]: 0 finished unit Solar Collector [f=0001565] [1565] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0001575] [1575] Event [1369.59998,46.3260803,744]: 0 finished unit Glaive [f=0001947] [1947] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002004] [2004] Event [4156.71924,55.2539139,2485.27417]: 0 lost unit Glaive [f=0002035] [2035] Event [4752,46.3260803,3184]: 1 finished unit Quill [f=0002122] [2122] Event [1369.59998,46.3260803,744]: 0 finished unit Glaive [f=0002160] [2160] Event [1128,47.5370178,648]: 0 finished unit Wind/Tidal Generator [f=0002277] [2277] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002464] [2464] Event [1168,46.5200195,576]: 0 finished unit Lotus [f=0002541] [2541] Event [2200,75.5021057,936]: 0 finished unit Wind/Tidal Generator [f=0002839] [2839] Event [4752,46.3260803,3184]: 1 finished unit Bolas [f=0002849] [2849] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0003271] [3271] Event [4752,46.3260803,3184]: 1 finished unit Quill [f=0003272] [3272] Event [1320,46.7139587,632]: 0 finished unit Caretaker [f=0003350] [3350] Event [2368,75.5021057,976]: 0 finished unit Lotus [f=0003383] [3383] Event [1369.59998,46.3260803,744]: 0 finished unit Conjurer [f=0003509] [3509] Event [4824,46.7754517,3480]: 1 finished unit Solar Collector [f=0003682] [3682] Event [2200,75.5021057,936]: 0 lost unit Wind/Tidal Generator [f=0003699] [3699] Event [2288,75.5021057,992]: 0 lost unit Lotus [f=0003836] [3836] Event [2368,75.5021057,976]: 0 lost unit Lotus [f=0003882] [3882] Event [2216,74.9614868,872]: 0 lost unit Metal Extractor [f=0003962] [3962] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0004036] [4036] Event [4116.90967,74.2906799,3447.00317]: 0 lost unit Glaive [f=0004070] [4070] Event [4736,46.3260803,3376]: 1 finished unit Lotus [f=0004132] [4132] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0004300] [4300] Event [1784.27319,68.5295792,708.551208]: 0 lost unit Reaver [f=0004318] [4318] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0004415] [4415] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0004468] [4468] Event [1320,47.1346817,632]: 0 lost unit Caretaker [f=0004541] [4541] Event [1476.93542,46.90522,544.479736]: 1 lost unit Mace [f=0004694] [4694] Event [2816,15.9343872,1568]: 1 finished unit Lotus [f=0004790] [4790] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0004972] [4972] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0005013] [5013] Event [4816,74.286438,2320]: 1 finished unit Lotus [f=0005297] [5297] Event [1400,74.3668518,1880]: 0 finished unit Solar Collector [f=0005515] [5515] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005694] [5694] Event [4888,46.3355408,3256]: 1 finished unit Caretaker [f=0005855] [5855] Event [2216,71.1083374,872]: 0 finished unit Metal Extractor [f=0005889] [5889] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0006034] [6034] Event [2296,75.7960663,856]: 0 lost unit Wind/Tidal Generator [f=0006138] [6138] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0006156] [6156] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0006230] [6230] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0006288] [6288] Event [2216,71.1083374,872]: 0 lost unit Metal Extractor [f=0006303] [6303] Event [344,17.594696,2024]: 0 finished unit Solar Collector [f=0006308] [6308] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0006311] [6311] Event [5016,47.541748,3464]: 1 finished unit Solar Collector [f=0006621] [6621] Event [4870.72021,74.286438,2288.81689]: 0 lost unit Glaive [f=0006810] [6810] Event [2164.6626,75.6422272,1006.20605]: 0 lost unit Reaver [f=0006815] [6815] Event [1369.59998,46.3260803,744]: 0 finished unit Conjurer [f=0006850] [6850] Event [2224,71.9149933,944]: 0 lost unit Lotus [f=0007120] [7120] Event [4752,46.3260803,3184]: 1 finished unit Scalpel [f=0007135] [7135] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0007205] [7205] Event [5760,17.3439941,2048]: 1 finished unit Lotus [f=0007264] [7264] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0007360] [7360] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0007599] [7599] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0007705] [7705] Event [4968,46.5531311,3576]: 1 finished unit Solar Collector [f=0007721] [7721] Event [264,18.3042297,2104]: 0 finished unit Solar Collector [f=0007775] [7775] Event [1400,43.4954987,600]: 0 finished unit Metal Extractor [f=0007873] [7873] Event [2416,74.7623596,880]: 1 finished unit Lotus [f=0008164] [8164] Event [2216.06128,74.5300217,984.13147]: 0 lost unit Reaver [f=0008254] [8254] Event [2310.10205,76.2947159,932.977051]: 0 lost unit Reaver [f=0008361] [8361] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0008456] [8456] Event [1886.00854,74.9421539,1071.3158]: 0 lost unit Conjurer [f=0008536] [8536] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0008601] [8601] Event [1644.48767,73.2415314,1083.70508]: 1 lost unit Bolas [f=0008623] [8623] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0008677] [8677] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0008705] [8705] Event [4920,46.3308105,3496]: 1 finished unit Solar Collector [f=0008706] [8706] Event [1830.71594,74.314415,1059.4082]: 1 lost unit Mace [f=0009028] [9028] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0009063] [9063] Event [328,17.5568542,2200]: 0 finished unit Solar Collector [f=0009075] [9075] Event [2448,74.2911682,800]: 1 finished unit Lotus [f=0009231] [9231] Event [5816,18.351532,1960]: 1 finished unit Solar Collector [f=0009377] [9377] Event [1952,75.5021057,1120]: 0 finished unit Lotus [f=0009424] [9424] Event [4752,46.3260803,3184]: 1 finished unit Scalpel [f=0009476] [9476] Event [2224,75.5021057,656]: 1 lost unit Picket [f=0009548] [9548] Event [1369.59998,46.3260803,744]: 0 finished unit Conjurer [f=0009880] [9880] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0009916] [9916] Event [1952,75.5021057,1120]: 0 lost unit Lotus [f=0010100] [10100] Event [2320,75.5021057,672]: 1 finished unit Picket [f=0010203] [10203] Event [1936,74.3242798,992]: 0 lost unit Lotus [f=0010272] [10272] Event [1781.05042,74.2449036,1038.60645]: 0 finished unit Engineer Commander [f=0010272] game_message: Morph complete: Theta lvl 1 -> Theta lvl 2 [f=0010272] [10272] Received game_message: Morph complete: Theta lvl 1 -> Theta lvl 2 [f=0010307] [10307] Event [4968,46.5152893,3272]: 1 finished unit Solar Collector [f=0010455] [10455] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0010457] [10457] Event [1256,48.0520782,600]: 0 finished unit Caretaker [f=0010553] [10553] Event [2337.09888,75.6913452,904.617188]: 1 lost unit Scalpel [f=0010595] [10595] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0010616] [10616] Event [2416,74.7623596,880]: 1 lost unit Lotus [f=0010672] [10672] Event [2448,74.7119293,800]: 1 lost unit Lotus [f=0010693] [10693] Event [2320,75.5021057,672]: 1 lost unit Picket [f=0010701] [10701] Event [2235.59521,69.0944061,887.374817]: 0 lost unit Reaver [f=0010718] [10718] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010816] [10816] Event [2129.46924,76.5726089,911.952637]: 0 lost unit Engineer Commander [f=0010972] [10972] Event [5816,17.2730408,2104]: 1 finished unit Solar Collector [f=0010981] what a game [f=0011080] [11080] Event [1369.59998,46.3260803,744]: 0 finished unit Reaver [f=0011081] truth [f=0011094] [11094] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0011166] [11166] Event [1800.33484,71.7566528,718.25946]: 0 lost unit Reaver [f=0011202] you old players always with some strats huh [f=0011217] gg [f=0011280] [11280] Event [undefined]: therxyy resigned [f=0011280] game_message: therxyy has been destroyed! [f=0011280] game_message: SentinelComanche wins! [f=0011280] Submitting stats [f=0011280] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011280] Part| Total Time|Time of the last 0.5s [f=0011280] Draw 13573.79ms 27.67% [f=0011280] Lua::Callins::Synced 4312.46ms 6.59% [f=0011280] Lua::Callins::Unsynced 18420.85ms 35.96% [f=0011280] Lua::CollectGarbage::Synced 219.33ms 0.00% [f=0011280] Lua::CollectGarbage::Unsynced 574.64ms 1.50% [f=0011280] Misc::Profiler::AddTime 51.44ms 0.00% [f=0011280] Sim 29993.09ms 54.85% [f=0011280] [11280] Received game_message: therxyy has been destroyed! [f=0011280] [11280] Received game_message: SentinelComanche wins! [f=0011281] [11281] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3790,4465,4465,3790,25.0744667,33.5164413,33.5164413,25.0744667,0,0,0,0,0,0,0,0,0,0,0,0,769.763977,1402.67981,1402.67981,769.763977,90,360,360,90,17.1450367,13.1439552,13.1439552,17.1450367,1275,1275,1275,1275,19.458252,20.0900993,20.0900993,19.458252,420,805,805,420,400,1254.66663,1254.66663,400,2005,2025,2025,2005,1332.66675,400,400,1332.66675,72.3333969,18.0023727,18.0023727,72.3333969,1456.2937,783.824951,783.824951,1456.2937 [f=0011281] [11281] Game End Stats Values: 19,3950,4625,4625,3950,26.4792938,35.4657745,35.4657745,26.4792938,0,0,0,0,0,0,0,0,0,3.9659729,3.9659729,0,803.892395,1489.755,1489.755,803.892395,90,450,450,90,18.7928257,14.9252281,14.9252281,18.7928257,1275,1275,1275,1275,20.2936573,21.1299553,21.1299553,20.2936573,420,805,805,420,400,1254.66663,1254.66663,400,2165,2095,2095,2165,1332.66675,400,400,1332.66675,72.3333969,18.0023727,18.0023727,72.3333969,1543.3689,817.953369,817.953369,1543.3689 [f=0011281] [11281] Game End Stats Values: 20,3710,4625,4625,3710,27.5204144,35.6838837,35.6838837,27.5204144,0,0,0,0,0,0,0,0,0,86.5175476,86.5175476,0,1540.33801,2325.14844,2325.14844,1540.33801,90,450,450,90,19.4825554,15.5064964,15.5064964,19.4825554,1275,1275,1275,1275,21.057045,21.0145397,21.0145397,21.057045,210,805,805,210,400,1794.66663,1794.66663,400,2135,2095,2095,2135,1872.66675,400,400,1872.66675,72.3333969,18.0023727,18.0023727,72.3333969,2378.76221,1602.62366,1602.62366,2378.76221 [f=0011281] [11281] Game End Stats Values: 21,3710,4600,4600,3710,33.2695999,39.4133072,39.4133072,33.2695999,0,0,0,0,0,0,0,0,0,197.351898,197.351898,0,1986.58777,2927.47827,2927.47827,1986.58777,90,450,450,90,17.3161182,16.5159206,16.5159206,17.3161182,1275,1275,1275,1275,22.1829586,22.7152939,22.7152939,22.1829586,210,620,620,210,985,1794.66663,1794.66663,985,2135,2255,2255,2135,1872.66675,985,985,1872.66675,72.3333969,18.0023727,18.0023727,72.3333969,2981.09204,2048.87329,2048.87329,2981.09204 [f=0011281] [11281] Game End Stats Values: 22,4080,4980,4980,4080,35.1292305,40.7057114,40.7057114,35.1292305,0,0,0,0,0,0,0,0,0,255.702545,255.702545,0,1986.58777,2927.47827,2927.47827,1986.58777,180,540,540,180,20.6765747,18.1503887,18.1503887,20.6765747,1275,1275,1275,1275,23.8983879,23.0861607,23.0861607,23.8983879,420,840,840,420,985,1794.66663,1794.66663,985,2205,2325,2325,2205,1872.66675,985,985,1872.66675,85.0100708,18.0023727,18.0023727,85.0100708,2981.09204,2048.87329,2048.87329,2981.09204 [f=0011281] [11281] Game End Stats Values: 23,4200,5070,5070,4200,35.9014168,41.4149971,41.4149971,35.9014168,0,0,0,0,0,0,0,0,28.0863342,312.378784,312.378784,28.0863342,2199.54443,3003.14722,3003.14722,2199.54443,180,540,540,180,21.2689247,19.2679482,19.2679482,21.2689247,1275,1275,1275,1275,23.0514793,23.0472851,23.0472851,23.0514793,420,840,840,420,1040.20007,1794.66663,1794.66663,1040.20007,2325,2415,2415,2325,1872.66675,1040.20007,1040.20007,1872.66675,85.0100708,18.0023727,18.0023727,85.0100708,3056.76099,2261.82983,2261.82983,3056.76099 [f=0011281] [11281] Game End Stats Values: 24,4340,5240,5240,4340,36.361721,43.2202835,43.2202835,36.361721,0,0,0,0,0,0,0,0,229.715698,405.018982,405.018982,229.715698,2213.29468,3125.32764,3125.32764,2213.29468,90,640,640,90,21.0103455,19.0091591,19.0091591,21.0103455,1505,1275,1275,1505,26.2306824,24.9870186,24.9870186,26.2306824,420,840,840,420,1040.20007,1908.2666,1908.2666,1040.20007,2325,2485,2485,2325,1986.26672,1040.20007,1040.20007,1986.26672,133.410156,18.0023727,18.0023727,133.410156,3178.94141,2275.58008,2275.58008,3178.94141 [f=0011281] [11281] Game End Stats Values: 25,4610,5140,5140,4610,37.5228691,45.4764595,45.4764595,37.5228691,0,0,0,0,0,0,0,0,440.540314,465.110718,465.110718,440.540314,2697.88232,3923.75171,3923.75171,2697.88232,90,360,360,90,21.1907005,21.1896591,21.1896591,21.1907005,1505,1275,1275,1505,26.8329582,25.1504154,25.1504154,26.8329582,420,1020,1020,420,1540.20007,2118.2666,2118.2666,1540.20007,2595,2485,2485,2595,2196.2666,1540.20007,1540.20007,2196.2666,197.40918,18.0023727,18.0023727,197.40918,3977.36548,2762.08765,2762.08765,3977.36548 [f=0011281] [11281] Game End Stats Values: 26,2775,5610,5610,2775,41.9806442,49.5818558,49.5818558,41.9806442,0,0,0,0,0,0,0,0,1082.83472,523.387085,523.387085,1082.83472,2833.59692,4206.19385,4206.19385,2833.59692,90,360,360,90,17.0604553,23.3269367,23.3269367,17.0604553,0,1275,1275,0,26.9861259,25.2736912,25.2736912,26.9861259,210,1420,1420,210,1540.20007,3833.2666,3833.2666,1540.20007,2475,2555,2555,2475,4241.2666,1540.20007,1540.20007,4241.2666,262.075134,18.0023727,18.0023727,262.075134,4385.69775,2897.80225,2897.80225,4385.69775 [f=0011281] [11281] Game End Stats Values: 27,2775,5610,5610,2775,44.2720566,49.5818558,49.5818558,44.2720566,0,0,0,0,0,0,0,0,1100.98059,523.387207,523.387207,1100.98059,2833.59692,4206.19385,4206.19385,2833.59692,90,360,360,90,16.3126411,24.3124924,24.3124924,16.3126411,0,1275,1275,0,33.1458359,25,25,33.1458359,210,1420,1420,210,1540.20007,3833.2666,3833.2666,1540.20007,2475,2555,2555,2475,4241.2666,1540.20007,1540.20007,4241.2666,272.408783,18.0023727,18.0023727,272.408783,4385.69775,2897.80225,2897.80225,4385.69775 [f=0011329] [11329] Event [1779.58521,66.7264023,790.151245]: 0 lost unit Reaver [f=0011332] icopied this [f=0011386] Player SentinelComanche left the game: normal quit [f=0011386] [11386] Event [undefined]: SentinelComanche quit [f=0011412] Spectator therxyy left the game: normal quit [f=0011412] [11412] Event [undefined]: therxyy quit [f=0011418] No clients connected, shutting down server [f=0011418] Server shutdown [f=0011418] [11418] all players disconnected [f=0011613] [11613] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0012122] [12122] Event [4752,46.3260803,3184]: 1 finished unit Mace [f=0013654] Autoquit sending quit command. [f=0013654] [QuitAction] user exited to system [f=0013654] [SpringApp::Kill][1] fromRun=1 [f=0013654] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013654] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013654] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013654] [ThreadPool::SetThreadCount][2] workers=0 [f=0013654] [SpringApp::Kill][2] [f=0013654] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013654] [Game::KillLua][3] dtor=0 luaUI=0x50d1bbd0 [f=0013654] Start widgetHandler:Shutdown [f=0013654] Shutdown - SaveOrderList Complete [f=0013654] Writing last game win data [f=0013654] Shutdown - SaveConfigData Complete [f=0013654] Shutdown Widget - Chili Highlight [f=0013654] Shutdown Widget - Save/Load API [f=0013654] Shutdown Widget - Draw After Chili [f=0013654] Shutdown Widget - EPIC Menu [f=0013654] Shutdown Widget - Chili Minimap [f=0013654] Shutdown Widget - Chili Widget Selector [f=0013654] Shutdown Widget - Local Team Colors [f=0013654] Shutdown Widget - Display Keys 2 [f=0013654] Shutdown Widget - Save Game Menu [f=0013654] Shutdown Widget - HealthBars [f=0013654] Shutdown Widget - Noises [f=0013654] Shutdown Widget - Unit Icons [f=0013654] Shutdown Widget - Win Counter [f=0013654] Shutdown Widget - SpringRTS Replay Stats [f=0013654] Shutdown Widget - BuildETA [f=0013654] Shutdown Widget - Modular Comm Info [f=0013654] Shutdown Widget - Music Player v2 [f=0013654] Shutdown Widget - State Reverse and Latency [f=0013654] Shutdown Widget - CameraShake [f=0013654] Shutdown Widget - Chili Economy Panel Default [f=0013654] Shutdown Widget - Chili EndGame Window [f=0013654] Shutdown Widget - Chili Nuke Warning [f=0013654] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013654] Shutdown Widget - Chili Spectator Panels [f=0013654] Shutdown Widget - Context Menu [f=0013654] Shutdown Widget - Darkening [f=0013654] Shutdown Widget - Defense Range Zero-K [f=0013654] Shutdown Widget - Grab Input [f=0013654] Input grabbing is disabled! [f=0013654] Shutdown Widget - Highlight Geos [f=0013654] Shutdown Widget - Local Widgets Config [f=0013654] Shutdown Widget - MinimapEvents [f=0013654] Shutdown Widget - MetalFeatures (new) [f=0013654] Shutdown Widget - Missile Silo Range [f=0013654] Shutdown Widget - Point Tracker [f=0013654] Shutdown Widget - Showeco and Grid Drawer [f=0013654] Shutdown Widget - Stereo3D [f=0013654] Shutdown Widget - Attack AoE [f=0013654] Shutdown Widget - Map Edge Extension [f=0013654] Shutdown Widget - Selection Send [f=0013654] Shutdown Widget - LupsManager [f=0013654] Shutdown Widget - Newton Firezone [f=0013654] Shutdown Widget - Chili Pro Console [f=0013654] Shutdown Widget - Persistent Build Height [f=0013654] Shutdown Widget - Lasso Terraform GUI [f=0013654] Shutdown Widget - Chili Framework [f=0013654] Shutdown Widget - Lups [f=0013654] Shutdown Widget - Custom Markers [f=0013654] Shutdown Widget - Chili Core Selector [f=0013654] Shutdown Widget - Mex Placement Handler [f=0013654] Shutdown Widget - Select Keys [f=0013654] Shutdown Widget - Pause Screen [f=0013654] Shutdown Widget - Layout Handler [f=0013654] Shutdown Widget - Text To Speech Control [f=0013654] End widgetHandler:Shutdown [f=0013654] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={523778,64371663} {int,ext,rec}Allocs={13029675,0,0} {chunk,block}Bytes={64371663,0} [f=0013654] [Game::KillLua][1] dtor=0 luaGaia=0x50fea540 [f=0013654] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331049,52431096} {int,ext,rec}Allocs={13029676,0,0} {chunk,block}Bytes={52431096,0} [f=0013654] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331049,52431096} {int,ext,rec}Allocs={13029676,0,0} {chunk,block}Bytes={52431096,0} [f=0013654] [Game::KillLua][2] dtor=0 luaRules=0x510fad40 [f=0013654] Start gadgetHandler:Shutdown [f=0013654] Shutdown - StartSetup [f=0013654] Shutdown - UnitMorph [f=0013654] Shutdown - Carrier Drones [f=0013654] Shutdown - LupsNanoSpray [f=0013654] Shutdown - Missile Silo Controller [f=0013654] Shutdown - Modular Comm Info [f=0013654] Shutdown - Terrain Texture Handler [f=0013654] Shutdown - UnitCloakShield [f=0013654] Shutdown - Starlight Handler [f=0013654] End gadgetHandler:Shutdown [f=0013654] Start gadgetHandler:Shutdown [f=0013654] Shutdown - Save/Load [f=0013654] Shutdown - Teleport Throw [f=0013654] Shutdown - UnitMorph [f=0013654] Shutdown - Modular Comm Info [f=0013654] Shutdown - Retreat Command [f=0013654] Shutdown - Shockwaves [f=0013654] Shutdown - UnitCloakShield [f=0013654] Shutdown - Lups Cloak FX [f=0013654] Shutdown - Lups [f=0013654] Shutdown - Lups Shield [f=0013654] End gadgetHandler:Shutdown [f=0013654] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13029707,0,0} {chunk,block}Bytes={0,0} [f=0013654] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13029707,0,0} {chunk,block}Bytes={0,0} [f=0013654] [Game::KillLua][4] dtor=0 [f=0013654] [Game::~CGame][1] [f=0013654] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013654] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013654] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013654] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013654] [Game::KillLua][4] dtor=1 [f=0013654] [Game::KillMisc][1] [f=0013654] [Game::KillMisc][2] [f=0013654] [Game::KillMisc][3] [f=0013654] [Game::KillRendering][1] [f=0013654] [3DOParser::Kill] allocated 1 pieces [f=0013654] [S3OParser::Kill] allocated 306 pieces [f=0013654] [AssParser::Kill] allocated 39 pieces [f=0013654] [Game::KillInterface][1] [f=0013654] [Game::KillInterface][2] [f=0013654] [Game::KillSimulation][1] [f=0013654] [Game::KillSimulation][2] [f=0013654] [CCollisionHandler] dis-/continuous tests: 0/794177 [f=0013654] [Game::KillSimulation][3] [f=0013654] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013654] [~CPathCache(24x16)] cacheHits=8 hitPercentage=17% numHashColls=0 maxCacheSize=4 [f=0013654] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013654] [~CPathCache(48x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013654] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013654] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013654] [LosHandler::Kill] raycast instance cache-{hits,misses}={749,4196}; shared=0%; cached=15% [f=0013654] [Game::KillSimulation][4] [f=0013654] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013654] [Game::~CGame][2] [f=0013654] [Game::~CGame][3] [f=0013654] [SpringApp::Kill][3] [f=0013654] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145097 bytes sent 145265 bytes recv'd [f=0013654] [SpringApp::Kill][4] font=0x44bf1aa0 [f=0013654] [SpringApp::Kill][5] [f=0013654] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44c60010) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2007ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=32ms file="luaui/images/commands/states/goo_on.png" indx=3228 inflSize=4kb readTime=25ms file="luaui/widgets/api_saveload.lua" indx=3856 inflSize=6kb readTime=22ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4584 inflSize=13kb readTime=21ms file="luarules/utilities/teamfunctions.lua" indx=1934 inflSize=2kb readTime=19ms file="luaui/widgets/missilesilo_range.lua" indx=4745 inflSize=5kb readTime=18ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=11ms file="luarules/gadgets.lua" indx=1630 inflSize=54kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29716752 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44d57dd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d571f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c6ed50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3f8c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]