[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9NMr9KHhua/springsettings.1164833.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f339001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3179 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164833/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451c4b60] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451c4b60] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 515ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 586ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164833/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164833/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59040fc0,0x59678f30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1b57036122754ae37c1f2a125fdaa0bf [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000d94d13d0,000000013fc20340}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000787c0220,000000010795b140}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] Allies: I choose: Engineer! [f=-000001] I was a top 3 player once [f=-000001] it was earlier today [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] psp [f=-000001] I lost a game agianst randy, lost 5 whr, and fell to top 4 [f=-000001] lol [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={0000000105650d40,00000000f9c88f20}]" [f=-000001] [0] Event [5492,241.479065,2112]: 0 finished unit Engineer Commander [f=-000001] [0] Event [555,238.105011,2018]: 1 finished unit Engineer Commander [f=0000000] [0] Steel_Blue, team: 0, elo:3020, userid: 249489 [f=0000000] [0] Shadybear18, team: 1, elo:2698, userid: 227603 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000004] [4] Event [688,241.448975,1960]: 1 finished unit Cloakbot Factory [f=0000018] [18] Event [5328,241.485596,2080]: 0 finished unit Tank Foundry [f=0000241] [241] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000255] [255] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000405] [405] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0000481] [481] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000495] [495] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000671] [671] Event [728,241.47644,2056]: 1 finished unit Solar Collector [f=0000723] [723] Event [5300,242.814758,2080]: 0 finished unit Welder [f=0000858] [858] Event [5432,241.485596,2072]: 0 finished unit Solar Collector [f=0000885] [885] Event [648,241.45813,2056]: 1 finished unit Solar Collector [f=0001018] [1018] Event [697.599976,241.494751,1960]: 1 finished unit Conjurer [f=0001215] [1215] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0001345] [1345] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0001416] [1416] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0001506] [1506] Event [4694.19629,241.441055,2255.28613]: 1 lost unit Glaive [f=0001698] [1698] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0001794] [1794] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0001875] [1875] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002045] [2045] Event [360,241.485596,2920]: 1 finished unit Solar Collector [f=0002208] [2208] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0002208] [2208] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0002286] [2286] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0002355] [2355] Event [4264,241.47644,1976]: 0 finished unit Solar Collector [f=0002584] [2584] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0002766] [2766] Event [4392,239.901733,1928]: 0 finished unit Solar Collector [f=0002793] [2793] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0002806] [2806] Event [680,241.47644,3208]: 1 finished unit Solar Collector [f=0002891] [2891] Event [304,241.494751,1104]: 1 finished unit Lotus [f=0002893] [2893] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0003001] [3001] Event [4344,241.485596,2024]: 0 finished unit Solar Collector [f=0003121] [3121] Event [5160,241.485596,712]: 0 finished unit Solar Collector [f=0003255] [3255] Event [697.599976,241.494751,1960]: 1 finished unit Imp [f=0003364] [3364] Event [248,241.494751,1032]: 1 finished unit Solar Collector [f=0003376] [3376] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0003431] [3431] Event [4144,241.485596,1952]: 0 finished unit Lotus [f=0003573] [3573] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0003610] [3610] Event [1048,241.467285,3448]: 1 finished unit Solar Collector [f=0003706] [3706] Event [5300,242.814758,2080]: 0 finished unit Welder [f=0003718] [3718] Event [5144,241.485596,792]: 0 finished unit Solar Collector [f=0003821] [3821] Event [4112,241.485596,2064]: 0 finished unit Lotus [f=0003945] [3945] Event [697.599976,241.494751,1960]: 1 finished unit Imp [f=0003972] [3972] Event [4896,290.58075,1040]: 0 finished unit Radar Tower [f=0004226] [4226] Event [5576,241.47644,2104]: 0 finished unit Solar Collector [f=0004320] [4320] Event [697.599976,241.494751,1960]: 1 finished unit Conjurer [f=0004338] [4338] Event [1120,240.725708,3488]: 1 finished unit Lotus [f=0004365] [4365] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0004397] [4397] Event [336,239.837646,208]: 1 finished unit Lotus [f=0004421] [4421] Event [5088,241.485596,704]: 0 finished unit Lotus [f=0004529] [4529] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0004559] [4559] Event [5704,239.480591,2168]: 0 finished unit Solar Collector [f=0004637] [4637] Event [1360,310.832214,3008]: 1 finished unit Radar Tower [f=0004736] [4736] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0004747] [4747] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0004905] [4905] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0004947] [4947] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0004981] [4981] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0005021] [5021] Event [5576,240.963745,2216]: 0 finished unit Solar Collector [f=0005101] [5101] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0005155] [5155] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0005235] [5235] Event [3920,241.494751,2800]: 0 finished unit Lotus [f=0005250] [5250] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0005304] [5304] Event [3893.15625,241.442459,3759.78125]: 1 lost unit Glaive [f=0005366] [5366] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0005416] [5416] Event [408,240.908813,200]: 1 finished unit Solar Collector [f=0005504] [5504] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0005554] [5554] Event [5592,236.532593,2344]: 0 finished unit Solar Collector [f=0005556] [5556] Event [4312,241.47644,1208]: 0 finished unit Solar Collector [f=0005566] [5566] Event [4000,241.485596,2880]: 0 finished unit Lotus [f=0005575] [5575] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0005787] [5787] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0005930] [5930] Event [5632,240.853882,2224]: 0 finished unit Lotus [f=0005940] [5940] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0006048] [6048] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0006142] [6142] Event [1936,241.494751,2128]: 1 finished unit Lotus [f=0006164] [6164] Event [697.599976,241.494751,1960]: 1 finished unit Imp [f=0006181] [6181] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0006300] [6300] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0006315] [6315] Event [976,240.487671,256]: 1 finished unit Lotus [f=0006371] [6371] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0006390] [6390] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0006540] [6540] Event [2496,237.924194,3264]: 1 finished unit Lotus [f=0006572] [6572] Event [2021.26721,241.494751,2136.76636]: 1 lost unit Imp [f=0006616] [6616] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0006626] [6626] Event [5300,242.814758,2080]: 0 finished unit Welder [f=0006663] [6663] Event [5496,241.485596,2072]: 0 finished unit Caretaker [f=0006696] [6696] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0006781] [6781] Event [1032,241.256714,264]: 1 finished unit Solar Collector [f=0006790] [6790] Event [2552,237.915039,3288]: 1 finished unit Solar Collector [f=0006825] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0006825] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0006836] [6836] Event [2130.85962,238.612778,2057.46777]: 0 lost unit Kodachi [f=0006858] Connection attempt from cabinboy [f=0006858] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006858] -> Connection established (given id 3) [f=0006865] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0006865] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006876] [6876] Event [2138.04712,241.342987,1937.0509]: 0 lost unit Kodachi [f=0006975] [6975] Event [2472,238.345337,3320]: 1 finished unit Solar Collector [f=0006999] [6999] Event [2896,241.494751,2768]: 0 finished unit Lotus [f=0007101] [7101] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0007132] [7132] Event [5800,238.400269,2232]: 0 finished unit Solar Collector [f=0007165] [7165] Event [2440,238.427734,3240]: 1 finished unit Solar Collector [f=0007167] [7167] Event [1752,241.485596,2216]: 1 finished unit Solar Collector [f=0007191] [7191] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0007193] [7193] Event [697.599976,241.494751,1960]: 1 finished unit Imp [f=0007341] [7341] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0007345] [7345] Event [2520,237.841797,3208]: 1 finished unit Solar Collector [f=0007361] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0007380] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0007380] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000a09d5e20,00000000a07a7d70}]" [f=0007416] [7416] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0007453] [7453] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0007454] [7454] Event [3856,241.494751,960]: 0 finished unit Lotus [f=0007483] [7483] Event [3856,241.494751,960]: 0 lost unit Lotus [f=0007530] [7530] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0007532] [7532] Event [5800,241.101074,2376]: 0 finished unit Solar Collector [f=0007536] [7536] Event [3949.74121,241.494751,838.404297]: 1 lost unit Glaive [f=0007575] [7575] Event [2448,238.391113,3152]: 1 finished unit Lotus [f=0007596] [7596] Event [1752,241.47644,2104]: 1 finished unit Solar Collector [f=0007606] [7606] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0007608] [7608] Event [3942.08105,241.82991,951.973389]: 0 lost unit Welder [f=0007615] [7615] Event [3952,241.494751,864]: 0 lost unit Lotus [f=0007619] [7619] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0007680] [7680] Event [1292.93494,240.958374,3660.98291]: 1 lost unit Glaive [f=0007702] [7702] Event [3800,241.494751,760]: 0 lost unit Metal Extractor [f=0007827] [7827] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0007829] [7829] Event [3814.4856,241.494751,405.683075]: 1 lost unit Glaive [f=0007830] [7830] Event [2496,240.588379,3424]: 1 finished unit Lotus [f=0007873] [7873] Event [5816,241.320801,2520]: 0 finished unit Solar Collector [f=0007888] [7888] Event [1094.13696,241.494751,3758.12476]: 0 lost unit Kodachi [f=0007907] [7907] Event [3760.19482,241.883209,662.519775]: 1 lost unit Glaive [f=0007949] [7949] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0007966] [7966] Event [1184,336.503601,848]: 1 finished unit Radar Tower [f=0008006] [8006] Event [3772.84766,241.531815,1076.02271]: 1 lost unit Glaive [f=0008037] [8037] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0008044] [8044] Event [4208,241.494751,1200]: 0 finished unit Lotus [f=0008063] [8063] Event [4045.03101,241.494751,1001.88995]: 1 lost unit Glaive [f=0008076] [8076] Event [3935.4895,241.494171,1171.03894]: 1 lost unit Glaive [f=0008094] [8094] Event [4049.82373,241.494751,1212.25879]: 1 lost unit Glaive [f=0008126] [8126] Event [4061.46436,241.47644,1151.40125]: 1 lost unit Glaive [f=0008131] [8131] Event [4242.72949,241.491623,1105.17419]: 0 lost unit Kodachi [f=0008136] [8136] Event [4093.06177,241.47644,1153.84338]: 1 lost unit Glaive [f=0008145] [8145] Event [4119.50586,241.485596,1107.19861]: 1 lost unit Glaive [f=0008168] [8168] Event [1158.77209,241.494751,3778.97949]: 0 lost unit Kodachi [f=0008216] [8216] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0008218] [8218] Event [5816,241.494751,2664]: 0 finished unit Solar Collector [f=0008247] [8247] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0008457] [8457] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0008509] Ugh can we re? [f=0008593] [8593] Event [5816,241.47644,2808]: 0 finished unit Solar Collector [f=0008609] No caretakers [f=0008620] [8620] Event [2920,241.485596,2664]: 0 finished unit Solar Collector [f=0008667] [8667] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0008674] [8674] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0008798] eeehh [f=0008800] [8800] Event [3176,241.494751,2808]: 0 finished unit Solar Collector [f=0008834] [Dave[tB]] Allies: UHOH [f=0008858] [8858] Event [3784,238.227234,952]: 0 finished unit Metal Extractor [f=0008876] [8876] Event [697.599976,241.494751,1960]: 1 finished unit Glaive [f=0008933] Allies: !vote exit [f=0008953] [8953] Event [5816,241.485596,2952]: 0 finished unit Solar Collector [f=0008980] [8980] Event [3240,241.485596,2568]: 0 finished unit Solar Collector [f=0008980] [8980] Event [5300,242.814758,2080]: 0 finished unit Welder [f=0009057] !vote exit [f=0009210] [9210] Event [3056,241.494751,2752]: 0 finished unit Lotus [f=0009250] [9250] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0009252] [9252] Event [697.599976,241.494751,1960]: 1 finished unit Imp [f=0009290] !vote exit [f=0009298] [9298] Event [5832,241.47644,3096]: 0 finished unit Solar Collector [f=0009300] [9300] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0009307] [9307] Event [3800,238.245544,760]: 0 finished unit Metal Extractor [f=0009330] [9330] Event [2896,241.494751,2768]: 0 lost unit Lotus [f=0009405] [9405] Event [undefined]: Shadybear18 resigned [f=0009405] game_message: Shadybear18 has been destroyed! [f=0009405] game_message: Steel_Blue wins! [f=0009405] Submitting stats [f=0009405] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009405] Part| Total Time|Time of the last 0.5s [f=0009405] Draw 17870.87ms 24.20% [f=0009405] Lua::Callins::Synced 3684.75ms 12.30% [f=0009405] Lua::Callins::Unsynced 25475.93ms 33.60% [f=0009405] Lua::CollectGarbage::Synced 273.79ms 0.30% [f=0009405] Lua::CollectGarbage::Unsynced 825.45ms 0.80% [f=0009405] Misc::Profiler::AddTime 73.32ms 0.10% [f=0009405] Sim 19987.22ms 59.10% [f=0009405] [9405] Received game_message: Shadybear18 has been destroyed! [f=0009405] [9405] Received game_message: Steel_Blue wins! [f=0009406] [9406] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009406] [9406] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009406] [9406] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009406] [9406] Game End Stats Values: 2,2130,2065,2130,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.4316659,5.4316659,5.4316659,65,0,65,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009406] [9406] Game End Stats Values: 3,2360,2410,2360,2410,0.32133496,0,0.32133496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8.80000019,8,1275,1275,1275,1275,9.15242195,9.13099861,9.15242195,9.13099861,65,0,65,0,0,0,0,0,1020,1135,1020,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009406] [9406] Game End Stats Values: 4,2545,2585,2545,2585,4.57381296,0.51060688,4.57381296,0.51060688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,10,11.8666668,10,1275,1275,1275,1275,9.87349987,9.6240387,9.87349987,9.6240387,130,175,130,175,0,0,0,0,1140,1135,1140,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009406] [9406] Game End Stats Values: 5,2635,2675,2635,2675,8.88466263,3.08291769,8.88466263,3.08291769,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,0,0,0,0,12,10,12,10,1275,1275,1275,1275,9.87739086,10.0674868,9.87739086,10.0674868,130,175,130,175,0,65,0,65,1230,1225,1230,1225,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 6,2770,2855,2770,2855,12.2177258,3.92759442,12.2177258,3.92759442,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,0,0,0,0,12.666667,10,12.666667,10,1275,1275,1275,1275,11.9542036,13.6243105,11.9542036,13.6243105,195,175,195,175,0,65,0,65,1300,1405,1300,1405,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 7,2950,2925,2950,2925,14.583107,4.96783352,14.583107,4.96783352,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,0,0,0,0,14,11.333333,14,11.333333,1275,1275,1275,1275,14.1846914,16.5443516,14.1846914,16.5443516,195,175,195,175,0,65,0,65,1480,1475,1480,1475,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 8,3175,3225,3175,3225,20.8669529,6.73479557,20.8669529,6.73479557,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,90,0,90,0,15.333333,13.8666668,15.333333,13.8666668,1275,1275,1275,1275,16.8939247,18.1228008,16.8939247,18.1228008,260,175,260,175,0,65,0,65,1550,1775,1550,1775,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 9,3520,3315,3520,3315,24.7054577,7.87991285,24.7054577,7.87991285,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,90,90,90,90,16.7999992,17.8666668,16.7999992,17.8666668,1275,1275,1275,1275,17.648901,18.8463421,17.648901,18.8463421,445,175,445,175,0,65,0,65,1710,1775,1710,1775,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 10,3710,3715,3710,3715,45.6329041,16.1841106,45.6329041,16.1841106,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,90,180,90,180,19.7333336,19.333334,19.7333336,19.333334,1275,1330,1275,1330,20.165163,19.3236141,20.165163,19.3236141,565,175,565,175,0,65,0,65,1780,2030,1780,2030,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 11,4010,3965,4010,3965,57.7415428,22.3228302,57.7415428,22.3228302,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,270,270,270,270,20,21.0666676,20,21.0666676,1275,1330,1275,1330,19.5772438,19.6382484,19.5772438,19.6382484,565,175,565,175,0,65,0,65,1900,2190,1900,2190,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 12,4260,4300,4260,4300,71.5555573,30.3168507,71.5555573,30.3168507,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,0,65.0000076,270,270,270,270,20,23.6000004,20,23.6000004,1330,1330,1330,1330,19.690937,21.5979347,19.690937,21.5979347,760,350,760,350,0,65,0,65,1900,2350,1900,2350,65,0,65,0,0,0,0,0,65.0000076,2.7022059,65.0000076,2.7022059 [f=0009406] [9406] Game End Stats Values: 13,4505,4550,4505,4550,81.7724762,32.8769188,81.7724762,32.8769188,0,0,0,0,0,0,0,0,0,0,0,0,59.4485283,196.34285,59.4485283,196.34285,270,360,270,360,20,25.4666672,20,25.4666672,1330,1330,1330,1330,21.8991299,24.7546711,21.8991299,24.7546711,825,350,825,350,0,130,0,130,2080,2510,2080,2510,130,0,130,0,0,0,0,0,196.34285,62.1507339,196.34285,62.1507339 [f=0009406] [9406] Game End Stats Values: 14,4705,4955,4705,4955,107.229988,45.5725708,107.229988,45.5725708,0,0,0,0,0,0,0,0,0,0,0,0,59.4485283,196.34285,59.4485283,196.34285,270,450,270,450,21.7333336,28.1333332,21.7333336,28.1333332,1330,1330,1330,1330,25.0571651,26.5013752,25.0571651,26.5013752,955,525,955,525,0,130,0,130,2150,2650,2150,2650,130,0,130,0,0,0,0,0,196.34285,62.1507339,196.34285,62.1507339 [f=0009406] [9406] Game End Stats Values: 15,5005,5310,5005,5310,110.009926,63.9728394,110.009926,63.9728394,0,0,0,0,0,0,0,0,0,0,0,0,59.4485283,257.683563,59.4485283,257.683563,360,540,360,540,22,30,22,30,1330,1330,1330,1330,25.2283306,27.187685,25.2283306,27.187685,1075,700,1075,700,0,130,0,130,2240,2740,2240,2740,130,0,130,0,0,0,0,0,257.683563,62.1507339,257.683563,62.1507339 [f=0009406] [9406] Game End Stats Values: 16,5310,5855,5310,5855,111.329414,80.2434769,111.329414,80.2434769,0,0,0,0,0,0,0,0,0,0,0,0,112.84903,379.359558,112.84903,379.359558,540,540,540,540,22,30,22,30,1330,1330,1330,1330,27.8849697,31.1767063,27.8849697,31.1767063,1020,700,1020,700,0,250,0,250,2420,3285,2420,3285,250,0,250,0,0,0,0,0,379.359558,115.551216,379.359558,115.551216 [f=0009406] [9406] Game End Stats Values: 17,5780,6055,5780,6055,113.215744,83.7229614,113.215744,83.7229614,0,0,0,0,0,0,0,0,0,0,0,0,387.316315,379.359558,387.316315,379.359558,540,630,540,630,26,30.1333332,26,30.1333332,1330,1330,1330,1330,30.3707542,32.7719727,30.3707542,32.7719727,1140,650,1140,650,350,250,350,250,2770,3445,2770,3445,250,350,250,350,0,0,0,0,383.676422,390.018494,383.676422,390.018494 [f=0009406] [9406] Game End Stats Values: 18,6165,6115,6165,6115,127.659775,87.1577301,127.659775,87.1577301,0,0,0,0,0,0,0,0,0.76266479,0,0.76266479,0,802.404968,569.316284,802.404968,569.316284,630,630,630,630,33.2000008,32.2666664,33.2000008,32.2666664,1330,1330,1330,1330,32.584938,35.3699837,32.584938,35.3699837,1205,825,1205,825,720.75,315,720.75,315,3000,3330,3000,3330,315,720.75,315,720.75,0,0,0,0,659.965454,815.103943,659.965454,815.103943 [f=0009406] [9406] Game End Stats Values: 19,5865,6310,5865,6310,181.923691,94.5506058,181.923691,94.5506058,0,0,0,0,0,0,0,0,268.523712,0,268.523712,0,1472.94604,960.038208,1472.94604,960.038208,720,720,720,720,36,34.7999992,36,34.7999992,1385,1330,1385,1330,36.1575928,33.4918633,36.1575928,33.4918633,760,950,760,950,985.75,770,985.75,770,3000,3310,3000,3310,890,985.75,890,985.75,0,0,0,0,1083.5658,1498.57166,1083.5658,1498.57166 [f=0009406] [9406] Game End Stats Values: 20,5800,6205,5800,6205,280.704895,123.021935,280.704895,123.021935,0,0,0,0,0,0,0,0,713.579956,61.8526306,713.579956,61.8526306,1567.35962,1096.56384,1567.35962,1096.56384,720,720,720,720,36,37.3333321,36,37.3333321,1385,1330,1385,1330,39.1254158,36.8380852,39.1254158,36.8380852,695,775,695,775,1335.75,900,1335.75,900,3000,3380,3000,3380,1085,1335.75,1085,1335.75,0,36.25,0,36.25,1243.10559,1630.56897,1243.10559,1630.56897 [f=0009406] [9406] Game End Stats Values: 21,5930,7130,5930,7130,374.371643,132.122574,374.371643,132.122574,0,0,0,0,0,0,0,0,1045.00854,61.8526306,1045.00854,61.8526306,1567.35962,1096.56384,1567.35962,1096.56384,720,720,720,720,36,41.7333336,36,41.7333336,1385,1330,1385,1330,38.7844467,33.6057129,38.7844467,33.6057129,825,1075,825,1075,1335.75,900,1335.75,900,3000,4005,3000,4005,1085,1335.75,1085,1335.75,0,36.25,0,36.25,1243.10559,1630.56897,1243.10559,1630.56897 [f=0009406] [9406] Game End Stats Values: 22,6140,7465,6140,7465,439.214722,164.286102,439.214722,164.286102,0,0,0,0,0,0,0,0,1224.29492,61.8526306,1224.29492,61.8526306,1677.74927,1358.28979,1677.74927,1358.28979,720,720,720,720,36,48.1428566,36,48.1428566,1385,1330,1385,1330,37.6634331,38.6923943,37.6634331,38.6923943,945,1250,945,1250,1425.75,900,1425.75,900,3090,4165,3090,4165,1085,1425.75,1085,1425.75,0,58.163044,0,58.163044,1504.83154,1743.23193,1504.83154,1743.23193 [f=0009453] [9453] Event [2734.16821,241.47644,2910.74438]: 1 lost unit Engineer Commander [f=0009610] Spectator Shadybear18 left the game: normal quit [f=0009610] [9610] Event [undefined]: Shadybear18 quit [f=0009651] Spectator Dave[tB] left the game: normal quit [f=0009651] [9651] Event [undefined]: Dave[tB] quit [f=0009658] [9658] Event [5832,241.494751,3240]: 0 finished unit Solar Collector [f=0009664] No clients connected, shutting down server [f=0009664] Server shutdown [f=0009664] [9664] all players disconnected [f=0009722] [9722] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0010014] [10014] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0010017] [10017] Event [5832,241.47644,3384]: 0 finished unit Solar Collector [f=0010378] [10378] Event [5832,240.185547,3528]: 0 finished unit Solar Collector [f=0010487] [10487] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0010739] [10739] Event [5848,236.59668,3672]: 0 finished unit Solar Collector [f=0010778] [10778] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0011082] [11082] Event [5848,241.101074,3816]: 0 finished unit Solar Collector [f=0011251] [11251] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0011543] [11543] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0012017] [12017] Event [5300,242.814758,2080]: 0 finished unit Blitz [f=0012295] [12295] Event [5300,242.814758,2080]: 0 finished unit Kodachi [f=0012387] Autoquit sending quit command. [f=0012387] [QuitAction] user exited to system [f=0012387] [SpringApp::Kill][1] fromRun=1 [f=0012387] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012387] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012387] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012387] [ThreadPool::SetThreadCount][2] workers=0 [f=0012387] [SpringApp::Kill][2] [f=0012387] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012387] [Game::KillLua][3] dtor=0 luaUI=0x5999fec0 [f=0012387] Start widgetHandler:Shutdown [f=0012387] Shutdown - SaveOrderList Complete [f=0012387] Writing last game win data [f=0012387] Shutdown - SaveConfigData Complete [f=0012387] Shutdown Widget - Save/Load API [f=0012387] Shutdown Widget - Chili Highlight [f=0012387] Shutdown Widget - Draw After Chili [f=0012387] Shutdown Widget - EPIC Menu [f=0012387] Shutdown Widget - Chili Widget Selector [f=0012387] Shutdown Widget - Chili Minimap [f=0012387] Shutdown Widget - Local Team Colors [f=0012387] Shutdown Widget - Display Keys 2 [f=0012387] Shutdown Widget - Save Game Menu [f=0012387] Shutdown Widget - Unit Icons [f=0012387] Shutdown Widget - Noises [f=0012387] Shutdown Widget - HealthBars [f=0012387] Shutdown Widget - Win Counter [f=0012387] Shutdown Widget - BuildETA [f=0012387] Shutdown Widget - SpringRTS Replay Stats [f=0012387] Shutdown Widget - Modular Comm Info [f=0012387] Shutdown Widget - Stereo3D [f=0012387] Shutdown Widget - Showeco and Grid Drawer [f=0012387] Shutdown Widget - Point Tracker [f=0012387] Shutdown Widget - Missile Silo Range [f=0012387] Shutdown Widget - MetalFeatures (new) [f=0012387] Shutdown Widget - MinimapEvents [f=0012387] Shutdown Widget - Local Widgets Config [f=0012387] Shutdown Widget - Highlight Geos [f=0012387] Shutdown Widget - Grab Input [f=0012387] Input grabbing is disabled! [f=0012387] Shutdown Widget - Defense Range Zero-K [f=0012387] Shutdown Widget - Darkening [f=0012387] Shutdown Widget - Context Menu [f=0012387] Shutdown Widget - Chili Spectator Panels [f=0012387] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012387] Shutdown Widget - Chili Nuke Warning [f=0012387] Shutdown Widget - Chili EndGame Window [f=0012387] Shutdown Widget - Chili Economy Panel Default [f=0012387] Shutdown Widget - CameraShake [f=0012387] Shutdown Widget - State Reverse and Latency [f=0012387] Shutdown Widget - Music Player v2 [f=0012387] Shutdown Widget - Attack AoE [f=0012387] Shutdown Widget - Map Edge Extension [f=0012387] Shutdown Widget - Selection Send [f=0012387] Shutdown Widget - LupsManager [f=0012387] Shutdown Widget - Newton Firezone [f=0012387] Shutdown Widget - Chili Pro Console [f=0012387] Shutdown Widget - Persistent Build Height [f=0012387] Shutdown Widget - Lasso Terraform GUI [f=0012387] Shutdown Widget - Lups [f=0012387] Shutdown Widget - Chili Framework [f=0012387] Shutdown Widget - Mex Placement Handler [f=0012387] Shutdown Widget - Chili Core Selector [f=0012387] Shutdown Widget - Custom Markers [f=0012387] Shutdown Widget - Select Keys [f=0012387] Shutdown Widget - Pause Screen [f=0012387] Shutdown Widget - Text To Speech Control [f=0012387] Shutdown Widget - Layout Handler [f=0012387] End widgetHandler:Shutdown [f=0012387] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={608563,71494988} {int,ext,rec}Allocs={14434086,0,0} {chunk,block}Bytes={71494988,0} [f=0012387] [Game::KillLua][1] dtor=0 luaGaia=0x59678f30 [f=0012387] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427795,60176566} {int,ext,rec}Allocs={14434087,0,0} {chunk,block}Bytes={60176566,0} [f=0012387] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427795,60176566} {int,ext,rec}Allocs={14434087,0,0} {chunk,block}Bytes={60176566,0} [f=0012387] [Game::KillLua][2] dtor=0 luaRules=0x59040fc0 [f=0012387] Start gadgetHandler:Shutdown [f=0012387] Shutdown - StartSetup [f=0012387] Shutdown - UnitMorph [f=0012387] Shutdown - Carrier Drones [f=0012387] Shutdown - LupsNanoSpray [f=0012387] Shutdown - Missile Silo Controller [f=0012387] Shutdown - Modular Comm Info [f=0012387] Shutdown - Terrain Texture Handler [f=0012387] Shutdown - UnitCloakShield [f=0012387] Shutdown - Starlight Handler [f=0012387] End gadgetHandler:Shutdown [f=0012387] Start gadgetHandler:Shutdown [f=0012387] Shutdown - Save/Load [f=0012387] Shutdown - Teleport Throw [f=0012387] Shutdown - UnitMorph [f=0012387] Shutdown - Modular Comm Info [f=0012387] Shutdown - Retreat Command [f=0012387] Shutdown - Shockwaves [f=0012387] Shutdown - UnitCloakShield [f=0012387] Shutdown - Lups Cloak FX [f=0012387] Shutdown - Lups [f=0012387] Shutdown - Lups Shield [f=0012387] End gadgetHandler:Shutdown [f=0012387] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14434119,0,0} {chunk,block}Bytes={0,0} [f=0012387] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14434119,0,0} {chunk,block}Bytes={0,0} [f=0012387] [Game::KillLua][4] dtor=0 [f=0012387] [Game::~CGame][1] [f=0012387] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012387] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012387] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012387] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012387] [Game::KillLua][4] dtor=1 [f=0012387] [Game::KillMisc][1] [f=0012387] [Game::KillMisc][2] [f=0012387] [Game::KillMisc][3] [f=0012387] [Game::KillRendering][1] [f=0012387] [3DOParser::Kill] allocated 19 pieces [f=0012387] [S3OParser::Kill] allocated 206 pieces [f=0012387] [AssParser::Kill] allocated 0 pieces [f=0012387] [Game::KillInterface][1] [f=0012387] [Game::KillInterface][2] [f=0012387] [Game::KillSimulation][1] [f=0012387] [Game::KillSimulation][2] [f=0012387] [CCollisionHandler] dis-/continuous tests: 0/149567 [f=0012387] [Game::KillSimulation][3] [f=0012387] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012387] [~CPathCache(24x16)] cacheHits=26 hitPercentage=23% numHashColls=0 maxCacheSize=12 [f=0012387] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012387] [~CPathCache(48x32)] cacheHits=68 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012387] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012387] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012387] [LosHandler::Kill] raycast instance cache-{hits,misses}={2826,7660}; shared=4%; cached=23% [f=0012387] [Game::KillSimulation][4] [f=0012387] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012387] [Game::~CGame][2] [f=0012387] [Game::~CGame][3] [f=0012387] [SpringApp::Kill][3] [f=0012387] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130864 bytes sent 131579 bytes recv'd [f=0012387] [SpringApp::Kill][4] font=0x450e1aa0 [f=0012387] [SpringApp::Kill][5] [f=0012387] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45166fb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1986ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=30ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luarules/gadgets/unit_spawner.lua" indx=1813 inflSize=44kb readTime=22ms file="scripts/piececontrol.lua" indx=5796 inflSize=0kb readTime=18ms file="unitpics/staticnuke.png" indx=6637 inflSize=10kb readTime=18ms file="bitmaps/cc/electnovaexplo.png" indx=414 inflSize=97kb readTime=17ms file="luaui/widgets/unit_default_commands.lua" indx=4789 inflSize=1kb readTime=14ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=14ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37837309 bytes cached in 2780 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4527f1e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45275240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451b1710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f339001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]