[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.blrFQnIIF8/springsettings.1164747.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbe7001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3186 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164747/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463e2f90] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463e2f90] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 584ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164747/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164747/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52887e90,0x5322de30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d63203615f627492c7fd48bd52e76435 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001004ddd90,00000000f3440da0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000ae404270,00000000c56e47d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: ADPFT! [f=-000001] gl hf [f=-000001] [0] Event [4925,46.3823853,3482]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1273,46.3527832,633]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3315, userid: 85949 [f=0000000] [0] RiposteR, team: 0, elo:3010, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [1168,46.3970337,544]: 1 finished unit Rover Assembly [f=0000027] [27] Event [4920,46.9812164,3608]: 0 finished unit Amphbot Factory [f=0000090] u2 [f=0000186] [186] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Dart [f=0000255] [255] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000514] [514] Event [4884,46.6959839,3608]: 0 finished unit Conch [f=0000562] [562] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Mason [f=0000570] [570] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1381.7522,123.443344,677.959351]: 1 finished unit Firefly [f=0000863] [863] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001057] [1057] Event [1032,46.6524658,664]: 1 finished unit Solar Collector [f=0001059] [1059] Event [4936,46.9031677,3704]: 0 finished unit Solar Collector [f=0001292] [1292] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0001384] [1384] Event [5179.75537,46.3606834,3208.08325]: 1 lost unit Dart [f=0001419] [1419] Event [4936,46.3308105,3784]: 0 finished unit Solar Collector [f=0001514] [1514] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0001549] [1549] Event [968,46.3260803,584]: 1 finished unit Solar Collector [f=0001829] [1829] Event [4936,46.0753784,3864]: 0 finished unit Solar Collector [f=0001908] [1908] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002043] [2043] Event [984,46.3355408,488]: 1 finished unit Solar Collector [f=0002084] [2084] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0002099] [2099] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0002398] [2398] Event [4960,46.340271,3536]: 0 finished unit Lotus [f=0002423] [2423] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0002512] [2512] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0002595] [2595] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002714] [2714] Event [2560,74.286438,1008]: 1 finished unit Lotus [f=0002718] [2718] Event [3349.16968,85.6082535,1819.14246]: 1 lost unit Firefly [f=0002832] [2832] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0002896] [2896] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0002898] [2898] Event [5112,46.3308105,3512]: 0 finished unit Solar Collector [f=0003012] [3012] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0003029] [3029] Event [2758.02295,93.2141495,1462.22705]: 1 finished unit Firefly [f=0003222] [3222] Event [5000,47.541748,3352]: 0 finished unit Solar Collector [f=0003318] [3318] Event [2895.50366,86.1882477,2038.75391]: 1 lost unit Firefly [f=0003393] [3393] Event [1032,46.4443359,744]: 1 finished unit Solar Collector [f=0003418] [3418] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0003629] [3629] Event [2982.52954,69.553688,1824.95886]: 1 finished unit Firefly [f=0003722] [3722] Event [2982.52954,-7.4463134,1824.95886]: 1 finished unit Guardian Commander [f=0003728] [3728] Event [3045.43555,104.306984,2205.61475]: 1 lost unit Firefly [f=0003862] [3862] Event [4884,46.6959839,3608]: 0 finished unit Buoy [f=0003880] [3880] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0004049] [4049] Event [3088.86133,68.9509125,1843.4624]: 1 finished unit Firefly [f=0004051] [4051] Event [3136,15.9343872,2416]: 0 finished unit Lotus [f=0004085] [4085] Event [1184,72.8721008,1152]: 1 finished unit Radar Tower [f=0004121] [4121] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0004159] [4159] Event [3165.02295,106.652084,2244.7981]: 1 lost unit Firefly [f=0004378] [4378] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0004441] [4441] Event [5792,17.8548584,2048]: 0 finished unit Lotus [f=0004469] [4469] Event [3251.91895,64.3155212,1914.88989]: 1 finished unit Firefly [f=0004529] [4529] Event [3056,15.8019409,2400]: 0 finished unit Picket [f=0004578] [4578] Event [3146.0166,109.572113,2349.03418]: 1 lost unit Firefly [f=0004594] [4594] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0004608] [4608] Event [4739.46484,45.1104126,3984.11108]: 0 lost unit Duck [f=0004630] [4630] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0004690] [4690] Event [5080.37939,47.6390266,3884.2312]: 1 lost unit Scorcher [f=0004697] [4697] Event [5857.8335,18.3501225,1972.95068]: 1 lost unit Scorcher [f=0004785] [4785] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0004875] [4875] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0004876] [4876] Event [3312,0,1952]: 1 finished unit Picket [f=0004889] [4889] Event [3251.91895,64.3155212,1914.88989]: 1 finished unit Firefly [f=0004982] [4982] Event [3056,15.8019409,2400]: 0 lost unit Picket [f=0005003] [5003] Event [3136.37964,108.414063,2344.06006]: 1 lost unit Firefly [f=0005045] [5045] Event [3312,0,1952]: 1 lost unit Picket [f=0005134] [5134] Event [3191.17456,-12.030704,1883.09985]: 1 finished unit Guardian Commander [f=0005141] [5141] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0005309] [5309] Event [3231.87207,68.5325012,1848.4917]: 1 finished unit Firefly [f=0005380] [5380] Event [3072,14.8314342,2400]: 0 finished unit Picket [f=0005414] [5414] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0005431] [5431] Event [3453.88452,89.0911026,2272.44946]: 1 lost unit Firefly [f=0005480] [5480] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005729] [5729] Event [2882.96143,95.9343872,1617.14978]: 1 finished unit Firefly [f=0005853] [5853] Event [3075.06836,100.734764,2155.98535]: 1 lost unit Firefly [f=0005872] [5872] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0005896] [5896] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005931] [5931] Event [4884,46.6959839,3608]: 0 finished unit Conch [f=0005995] [5995] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0006119] [6119] Event [2982.85107,95.941803,1568.75]: 1 finished unit Firefly [f=0006191] [6191] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0006237] [6237] Event [3043.3335,103.651131,2195.10742]: 1 lost unit Firefly [f=0006307] [6307] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0006331] [6331] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006441] [6441] Event [4936,45.1246033,3944]: 0 finished unit Solar Collector [f=0006470] [6470] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0006509] [6509] Event [3177.06836,96.926796,1512.22424]: 1 finished unit Firefly [f=0006660] [6660] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0006769] [6769] Event [4936,45.1104126,4024]: 0 finished unit Solar Collector [f=0006899] [6899] Event [3177.06836,96.926796,1512.22424]: 1 finished unit Firefly [f=0006915] [6915] Event [2496,74.286438,3312]: 0 finished unit Lotus [f=0007034] [7034] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0007059] [7059] Event [4856,45.1104126,4056]: 0 finished unit Solar Collector [f=0007164] [7164] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0007230] [7230] Event [3097.02881,105.758163,2161.57837]: 1 lost unit Firefly [f=0007275] [7275] Event [2400,74.286438,3424]: 0 finished unit Lotus [f=0007407] [7407] Event [1088,46.6366997,784]: 1 finished unit Lotus [f=0007421] [7421] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0007511] [7511] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Fencer [f=0007559] [7559] Event [3245.21729,96.4774628,1532.4707]: 1 finished unit Firefly [f=0007650] [7650] Event [2424,74.2391357,3352]: 0 finished unit Solar Collector [f=0007655] [7655] Event [4884,46.6959839,3608]: 0 finished unit Conch [f=0007699] [7699] Event [3312.28589,54.608387,1154.15869]: 0 lost unit Duck [f=0007709] [7709] Event [5656,16.7054138,1896]: 0 finished unit Solar Collector [f=0007810] [7810] Event [2512,74.286438,3600]: 0 finished unit Lotus [f=0007945] [7945] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0008066] [8066] Event [5704,17.1547852,1976]: 0 finished unit Solar Collector [f=0008077] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [f=0008077] > SPRINGIE:User hedkeaf|turretlaser|5_4||False|P42|Federation|UA [f=0008098] Connection attempt from hedkeaf [f=0008098] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008098] -> Connection established (given id 2) [f=0008108] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0008108] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008115] [8115] Event [2512,74.286438,3680]: 0 finished unit Lotus [f=0008226] [8226] Event [3333.64404,-6.3107963,1699.72595]: 1 finished unit Guardian Commander [f=0008226] [8226] Event [3333.64404,-6.3107963,1699.72595]: 1 lost unit Guardian Commander [f=0008286] [8286] Event [1228.70337,46.3264503,307.92453]: 1 lost unit Fencer [f=0008287] [8287] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0008287] [8287] Event [5000,46.4585266,3688]: 0 finished unit Caretaker [f=0008299] [8299] Event [1027.76208,51.2362976,203.74437]: 0 lost unit Duck [f=0008337] [8337] Event [942.005798,70.2396927,139.138931]: 0 lost unit Duck [f=0008339] [8339] Event [1051.22217,47.4522133,253.597122]: 1 lost unit Scorcher [f=0008350] [8350] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0008355] [8355] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0008405] [8405] Event [732.071533,75.3417587,101.893951]: 0 lost unit Duck [f=0008430] [8430] Event [641.688232,75.4580078,90.8802109]: 0 lost unit Duck [f=0008451] [8451] Event [707.018127,75.887207,184.727264]: 1 lost unit Scorcher [f=0008471] [8471] Event [513.26532,74.5153885,29.048687]: 0 lost unit Duck [f=0008479] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0008506] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0008506] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000ba4a4e50,0000000101c26060}]" [f=0008518] [8518] Event [3072,14.8314342,2400]: 0 lost unit Picket [f=0008546] [8546] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0008617] [8617] Event [3077.83594,98.5317841,2339.55737]: 1 lost unit Firefly [f=0008636] [8636] Event [2986.41968,14.4452429,2448.63208]: 0 lost unit Duck [f=0008666] [8666] Event [5864,17.1595154,2136]: 0 finished unit Solar Collector [f=0008672] [8672] Event [3007.09888,15.5406685,2461.10547]: 0 lost unit Duck [f=0008720] [8720] Event [3225.65796,15.9363527,2523.32471]: 0 lost unit Duck [f=0008761] [8761] Event [3245.4873,15.6898918,2509.65454]: 0 lost unit Duck [f=0008767] [8767] Event [3136,15.9343872,2416]: 0 lost unit Lotus [f=0008792] [8792] Event [5064,46.3260803,3688]: 0 finished unit Caretaker [f=0008801] [8801] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0008840] [8840] Event [2856,16.3222656,2616]: 0 lost unit Metal Extractor [f=0008917] [8917] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0008920] [8920] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0008939] [8939] Event [3051.93945,90.3637314,2340.21313]: 1 finished unit Firefly [f=0008959] [8959] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0008966] [8966] Event [5944,17.1642456,2088]: 0 finished unit Solar Collector [f=0009104] [9104] Event [2208.00586,74.4724808,1239.08582]: 1 lost unit Scorcher [f=0009111] [9111] Event [5752,17.1642456,2088]: 0 finished unit Wind/Tidal Generator [f=0009136] [9136] Event [4884,46.6959839,3608]: 0 finished unit Buoy [f=0009151] [9151] Event [1064,46.3450012,376]: 1 finished unit Solar Collector [f=0009329] [9329] Event [3332.59229,108.542564,2685.80371]: 1 finished unit Firefly [f=0009343] [9343] Event [3592.68286,28.3444004,2790.12671]: 0 lost unit Duck [f=0009358] [9358] Event [1339.03723,74.9966278,1693.61035]: 0 lost unit Duck [f=0009375] [9375] Event [1266.04163,74.4609528,1693.57581]: 0 lost unit Duck [f=0009451] [9451] Event [4884,46.6959839,3608]: 0 finished unit Buoy [f=0009454] [9454] Event [3901.86523,160.283752,3051.71997]: 1 lost unit Firefly [f=0009480] [9480] Event [961.453979,70.4661026,1884.90381]: 0 lost unit Duck [f=0009506] [9506] Event [5672,16.246582,2136]: 0 finished unit Solar Collector [f=0009526] [9526] Event [3696.21191,165.097397,3361.94116]: 1 lost unit Firefly [f=0009564] [9564] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0009577] [9577] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Mason [f=0009586] [9586] Event [3426.34058,75.4906921,3320.00342]: 0 lost unit Duck [f=0009601] [9601] Event [1144,46.3260803,312]: 1 finished unit Solar Collector [f=0009630] [9630] Event [3370.36597,75.481514,3388.67065]: 0 lost unit Duck [f=0009779] [9779] Event [3520.52368,156.786438,3058.49121]: 1 finished unit Firefly [f=0009782] [9782] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0009798] [9798] Event [4884,46.6959839,3608]: 0 finished unit Buoy [f=0009948] [9948] Event [4528,70.5921326,2176]: 0 finished unit Radar Tower [f=0010004] [10004] Event [4372.09961,154.766464,3508.07324]: 1 lost unit Firefly [f=0010056] [10056] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0010171] [10171] Event [3865.56128,158.480804,3057.07227]: 1 finished unit Firefly [f=0010179] [10179] Event [4884,46.6959839,3608]: 0 finished unit Buoy [f=0010347] [10347] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0010367] [10367] Event [4621.34521,140.030106,3423.4231]: 1 lost unit Firefly [f=0010409] [10409] Event [4337.08789,71.2167206,3480.69702]: 0 lost unit Buoy [f=0010443] [10443] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0010506] [10506] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0010508] [10508] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0010520] [10520] Event [4432,42.7405701,2112]: 0 finished unit Lotus [f=0010594] [10594] Event [4081.17578,157.147736,3363.66577]: 1 finished unit Firefly [f=0010625] [10625] Event [4091.68384,74.5124588,3388.77051]: 1 finished unit Guardian Commander [f=0010662] [10662] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0010788] [10788] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0010796] [10796] Event [4685.4917,135.589844,3601.97266]: 1 lost unit Firefly [f=0010916] [10916] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0010926] [10926] Event [4670.9541,46.3266602,3567.02075]: 0 lost unit Buoy [f=0010935] [10935] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010945] [10945] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0010969] [10969] Event [4724.25635,46.5120964,3706.00317]: 0 lost unit Duck [f=0010980] wahat is that [f=0011014] [11014] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0011019] [11019] Event [4344.58691,156.272141,3603.86377]: 1 finished unit Firefly [f=0011026] [11026] Event [1272,46.4916763,328]: 1 finished unit Solar Collector [f=0011076] [11076] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0011090] [11090] Event [4677.31055,131.021271,3586.31934]: 1 lost unit Firefly [f=0011123] [11123] Event [4745.42529,46.3489304,3706.22876]: 0 lost unit Buoy [f=0011141] [11141] Event [4540.23877,47.7853966,3710.73242]: 0 lost unit Duck [f=0011167] [11167] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0011169] [11169] Event [4568.10254,46.9583054,3620.09326]: 0 lost unit Duck [f=0011209] [11209] Event [4466.06006,56.1445961,3623.30298]: 1 lost unit Scorcher [f=0011254] [11254] Event [4684.93701,46.5238152,3531.55957]: 0 lost unit Duck [f=0011266] [11266] Event [4463.93799,47.6824417,3320.64673]: 1 lost unit Scorcher [f=0011310] [11310] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0011326] [11326] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0011327] [11327] Event [4884,46.6962128,3608]: 0 finished unit Duck [f=0011337] [11337] Event [1168.02966,47.4177132,561.99231]: 1 finished unit Scorcher [f=0011348] [11348] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0011355] [11355] Event [4504.16943,46.4614563,3487.9165]: 0 lost unit Duck [f=0011393] [11393] Event [4504.08008,46.3564987,3403.84595]: 0 lost unit Duck [f=0011435] [11435] Event [4384.42725,149.409348,3761.94409]: 1 finished unit Firefly [f=0011450] [11450] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0011476] [11476] Event [1352,47.5180969,392]: 1 finished unit Solar Collector [f=0011507] [11507] Event [4740.82275,137.667358,3636.27979]: 1 lost unit Firefly [f=0011526] [11526] Event [4770.7832,46.9455986,3589.48853]: 0 lost unit Buoy [f=0011569] [11569] Event [4794.74023,46.7756844,3762.67969]: 0 lost unit Duck [f=0011578] [11578] Event [4884,46.6959839,3608]: 0 finished unit Duck [f=0011618] [11618] Event [4784.46729,47.264492,3660.92163]: 0 lost unit Duck [f=0011728] [11728] Event [4884,46.6959839,3608]: 0 lost unit Duck [f=0011745] [11745] Event [4884,46.6559677,3608]: 0 lost unit Duck [f=0011845] [11845] Event [4884,46.6559677,3608]: 0 lost unit Duck [f=0011867] [11867] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0011881] [11881] Event [4480,49.2067871,3760]: 1 finished unit Lotus [f=0011900] [11900] Event [4538.37646,130.234314,3808.38379]: 1 finished unit Viper [f=0011924] gg [f=0011928] [11928] Event [4528,70.5921326,2176]: 0 lost unit Radar Tower [f=0011932] [11932] Event [4884,46.6559677,3608]: 0 lost unit Duck [f=0011982] [11982] Event [4604.74902,60.4789314,2076.62109]: 1 lost unit Scorcher [f=0011986] [11986] Event [1464,46.3260803,488]: 1 finished unit Solar Collector [f=0011986] [11986] Event [undefined]: RiposteR resigned [f=0011986] game_message: RiposteR has been destroyed! [f=0011986] game_message: PRO_rANDY wins! [f=0011986] Submitting stats [f=0011986] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011986] Part| Total Time|Time of the last 0.5s [f=0011986] Draw 26658.54ms 31.10% [f=0011986] Lua::Callins::Synced 14870.73ms 21.70% [f=0011986] Lua::Callins::Unsynced 35393.74ms 38.20% [f=0011986] Lua::CollectGarbage::Synced 466.42ms 1.50% [f=0011986] Lua::CollectGarbage::Unsynced 1369.63ms 2.80% [f=0011986] Misc::Profiler::AddTime 98.30ms 0.10% [f=0011986] Sim 44494.62ms 47.30% [f=0011986] [11986] Received game_message: RiposteR has been destroyed! [f=0011986] [11986] Received game_message: PRO_rANDY wins! [f=0011987] [11987] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011987] [11987] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011987] [11987] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011987] [11987] Game End Stats Values: 2,2065,2105,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.19999981,5.19999981,5.33333349,0,40,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011987] [11987] Game End Stats Values: 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[4936,46.9031677,3704]: 0 lost unit Solar Collector [f=0012031] [12031] Event [4783.01221,46.6480751,3679.01611]: 0 lost unit Conch [f=0012035] [12035] Event [4851.90039,46.5232048,3441.2251]: 0 lost unit Duck [f=0012035] [12035] Event [4884,47.2751694,3608]: 0 lost unit Duck [f=0012035] [12035] Event [5000,45.9179077,3688]: 0 lost unit Caretaker [f=0012043] gg [f=0012158] Player PRO_rANDY left the game: normal quit [f=0012158] [12158] Event [undefined]: PRO_rANDY quit [f=0012164] Spectator RiposteR left the game: normal quit [f=0012164] [12164] Event [undefined]: RiposteR quit [f=0012164] Spectator hedkeaf left the game: normal quit [f=0012164] [12164] Event [undefined]: hedkeaf quit [f=0012170] No clients connected, shutting down server [f=0012170] Server shutdown [f=0012170] [12170] all players disconnected [f=0012200] [12200] Event [4538.37646,130.234314,3808.38379]: 1 finished unit Firefly [f=0012286] [12286] Event [4608,45.1151428,3872]: 1 finished unit Lotus [f=0012410] [12410] Event [608,73.9837036,1584]: 1 finished unit Radar Tower [f=0012509] [12509] Event [4538.37646,130.234314,3808.38379]: 1 finished unit Firefly [f=0013560] Autoquit sending quit command. [f=0013560] [QuitAction] user exited to system [f=0013560] [SpringApp::Kill][1] fromRun=1 [f=0013560] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013560] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013560] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013560] [ThreadPool::SetThreadCount][2] workers=0 [f=0013560] [SpringApp::Kill][2] [f=0013560] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013560] [Game::KillLua][3] dtor=0 luaUI=0x526a3400 [f=0013560] Start widgetHandler:Shutdown [f=0013560] Shutdown - SaveOrderList Complete [f=0013560] Writing last game win data [f=0013560] Shutdown - SaveConfigData Complete [f=0013560] Shutdown Widget - Chili Highlight [f=0013560] Shutdown Widget - Save/Load API [f=0013560] Shutdown Widget - Draw After Chili [f=0013560] Shutdown Widget - EPIC Menu [f=0013560] Shutdown Widget - Chili Minimap [f=0013560] Shutdown Widget - Chili Widget Selector [f=0013560] Shutdown Widget - Local Team Colors [f=0013560] Shutdown Widget - Display Keys 2 [f=0013560] Shutdown Widget - Save Game Menu [f=0013560] Shutdown Widget - HealthBars [f=0013560] Shutdown Widget - Noises [f=0013560] Shutdown Widget - Unit Icons [f=0013560] Shutdown Widget - Win Counter [f=0013560] Shutdown Widget - SpringRTS Replay Stats [f=0013560] Shutdown Widget - BuildETA [f=0013560] Shutdown Widget - Modular Comm Info [f=0013560] Shutdown Widget - Music Player v2 [f=0013560] Shutdown Widget - State Reverse and Latency [f=0013560] Shutdown Widget - CameraShake [f=0013560] Shutdown Widget - Chili Economy Panel Default [f=0013560] Shutdown Widget - Chili EndGame Window [f=0013560] Shutdown Widget - Chili Nuke Warning [f=0013560] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013560] Shutdown Widget - Chili Spectator Panels [f=0013560] Shutdown Widget - Context Menu [f=0013560] Shutdown Widget - Darkening [f=0013560] Shutdown Widget - Defense Range Zero-K [f=0013560] Shutdown Widget - Grab Input [f=0013560] Input grabbing is disabled! [f=0013560] Shutdown Widget - Highlight Geos [f=0013560] Shutdown Widget - Local Widgets Config [f=0013560] Shutdown Widget - MinimapEvents [f=0013560] Shutdown Widget - MetalFeatures (new) [f=0013560] Shutdown Widget - Missile Silo Range [f=0013560] Shutdown Widget - Point Tracker [f=0013560] Shutdown Widget - Showeco and Grid Drawer [f=0013560] Shutdown Widget - Stereo3D [f=0013560] Shutdown Widget - Attack AoE [f=0013560] Shutdown Widget - Map Edge Extension [f=0013560] Shutdown Widget - Selection Send [f=0013560] Shutdown Widget - LupsManager [f=0013560] Shutdown Widget - Newton Firezone [f=0013560] Shutdown Widget - Chili Pro Console [f=0013560] Shutdown Widget - Persistent Build Height [f=0013560] Shutdown Widget - Lasso Terraform GUI [f=0013560] Shutdown Widget - Chili Framework [f=0013560] Shutdown Widget - Lups [f=0013560] Shutdown Widget - Custom Markers [f=0013560] Shutdown Widget - Chili Core Selector [f=0013560] Shutdown Widget - Mex Placement Handler [f=0013560] Shutdown Widget - Select Keys [f=0013560] Shutdown Widget - Pause Screen [f=0013560] Shutdown Widget - Layout Handler [f=0013560] Shutdown Widget - Text To Speech Control [f=0013560] End widgetHandler:Shutdown [f=0013560] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414134,56900331} {int,ext,rec}Allocs={18168165,0,0} {chunk,block}Bytes={56900331,0} [f=0013560] [Game::KillLua][1] dtor=0 luaGaia=0x5322de30 [f=0013560] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={222072,44998168} {int,ext,rec}Allocs={18168166,0,0} {chunk,block}Bytes={44998168,0} [f=0013560] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={222072,44998168} {int,ext,rec}Allocs={18168166,0,0} {chunk,block}Bytes={44998168,0} [f=0013560] [Game::KillLua][2] dtor=0 luaRules=0x52887e90 [f=0013560] Start gadgetHandler:Shutdown [f=0013560] Shutdown - StartSetup [f=0013560] Shutdown - UnitMorph [f=0013560] Shutdown - Carrier Drones [f=0013560] Shutdown - LupsNanoSpray [f=0013560] Shutdown - Missile Silo Controller [f=0013560] Shutdown - Modular Comm Info [f=0013560] Shutdown - Terrain Texture Handler [f=0013560] Shutdown - UnitCloakShield [f=0013560] Shutdown - Starlight Handler [f=0013560] End gadgetHandler:Shutdown [f=0013560] Start gadgetHandler:Shutdown [f=0013560] Shutdown - Save/Load [f=0013560] Shutdown - Teleport Throw [f=0013560] Shutdown - UnitMorph [f=0013560] Shutdown - Modular Comm Info [f=0013560] Shutdown - Retreat Command [f=0013560] Shutdown - Shockwaves [f=0013560] Shutdown - UnitCloakShield [f=0013560] Shutdown - Lups Cloak FX [f=0013560] Shutdown - Lups [f=0013560] Shutdown - Lups Shield [f=0013560] End gadgetHandler:Shutdown [f=0013560] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18168216,0,0} {chunk,block}Bytes={0,0} [f=0013560] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18168216,0,0} {chunk,block}Bytes={0,0} [f=0013560] [Game::KillLua][4] dtor=0 [f=0013560] [Game::~CGame][1] [f=0013560] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013560] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013560] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013560] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013560] [Game::KillLua][4] dtor=1 [f=0013560] [Game::KillMisc][1] [f=0013560] [Game::KillMisc][2] [f=0013560] [Game::KillMisc][3] [f=0013560] [Game::KillRendering][1] [f=0013560] [3DOParser::Kill] allocated 1 pieces [f=0013560] [S3OParser::Kill] allocated 410 pieces [f=0013560] [AssParser::Kill] allocated 21 pieces [f=0013560] [Game::KillInterface][1] [f=0013560] [Game::KillInterface][2] [f=0013560] [Game::KillSimulation][1] [f=0013560] [Game::KillSimulation][2] [f=0013560] [CCollisionHandler] dis-/continuous tests: 0/1837422 [f=0013560] [Game::KillSimulation][3] [f=0013560] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013560] [~CPathCache(24x16)] cacheHits=18 hitPercentage=19% numHashColls=0 maxCacheSize=11 [f=0013560] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013560] [~CPathCache(48x32)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013560] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013560] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013560] [LosHandler::Kill] raycast instance cache-{hits,misses}={3998,10234}; shared=4%; cached=24% [f=0013560] [Game::KillSimulation][4] [f=0013560] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013560] [Game::~CGame][2] [f=0013560] [Game::~CGame][3] [f=0013560] [SpringApp::Kill][3] [f=0013560] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145198 bytes sent 179234 bytes recv'd [f=0013560] [SpringApp::Kill][4] font=0x46316aa0 [f=0013560] [SpringApp::Kill][5] [f=0013560] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46384320) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2019ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=49ms file="unitpics/spiderscout.png" indx=6627 inflSize=11kb readTime=32ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=26ms file="bitmaps/gpl/corelaser.png" indx=427 inflSize=10kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=21ms file="unitpics/hoverdepthcharge.png" indx=6495 inflSize=10kb readTime=11ms file="unitpics/staticmissilesilo.png" indx=6636 inflSize=11kb readTime=10ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=441 inflSize=4kb readTime=10ms file="unitpics/hoverheavyraid.png" indx=6496 inflSize=10kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32932807 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x46470570) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46611230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4638bfe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbe7001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]