[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JofMNu6c8V/springsettings.1164664.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f567801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3194 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164664/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f3e320] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f3e320] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 562ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164664/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164664/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5295a9f0,0x5234a140}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5e1c036190a3cc3cb3761eb89a071acf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Steel_Blue changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000efeaa370,00000000a2255550}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000e1b99e40,00000000e124f290}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000cb481f20,00000000ce5ea7d0}]" [f=-000001] Allies: I choose: Commander Tree! [f=-000001] gl hf [f=-000001] Allies: I choose: WFH! [f=-000001] gl hf [f=-000001] [0] Event [4674,192.054443,4047]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1083,188.694275,428]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3289, userid: 85949 [f=0000000] [0] Steel_Blue, team: 0, elo:3026, userid: 249489 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1280,189.744415,408]: 1 finished unit Cloakbot Factory [f=0000013] [13] Event [4776,189.660492,3936]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000258] [258] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000363] [363] Event [1289.59998,192.098083,408]: 1 finished unit Conjurer [f=0000416] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=0000416] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0000441] Connection attempt from Dave[tB] [f=0000441] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000441] -> Connection established (given id 3) [f=0000447] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0000447] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000498] [498] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Conjurer [f=0000551] [551] Event [1192,192.548218,280]: 1 finished unit Solar Collector [f=0000720] [720] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000731] [731] Event [1016,192.861023,280]: 1 finished unit Solar Collector [f=0000794] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0000809] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0000809] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e5dab940,00000000cd9d37d0}]" [f=0000837] [837] Event [4456,238.995972,3992]: 0 finished unit Wind/Tidal Generator [f=0000911] [911] Event [888,192.304077,376]: 1 finished unit Solar Collector [f=0000927] [927] Event [4456,247.144165,4040]: 0 finished unit Wind/Tidal Generator [f=0001017] [1017] Event [4456,249.242249,4088]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [4472,241.16272,4136]: 0 finished unit Wind/Tidal Generator [f=0001160] [1160] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001220] [1220] Event [4504,223.905029,4088]: 0 finished unit Wind/Tidal Generator [f=0001354] [1354] Event [4504,221.349182,4040]: 0 finished unit Wind/Tidal Generator [f=0001497] [1497] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001653] [1653] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0001686] [1686] Event [904,188.748779,536]: 1 finished unit Solar Collector [f=0001730] [1730] Event [1289.59998,192.098083,408]: 1 finished unit Conjurer [f=0001848] [1848] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0001897] [1897] Event [4840,192.937317,4088]: 0 finished unit Solar Collector [f=0001954] [1954] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0001965] [1965] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002106] [2106] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002170] [2170] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0002222] [2222] Event [4048,188.36731,4480]: 0 finished unit Radar Tower [f=0002240] [2240] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002356] [2356] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002379] [2379] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0002475] [2475] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002595] [2595] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002715] [2715] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002748] [2748] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Conjurer [f=0002835] [2835] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0002926] [2926] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0002960] [2960] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0003103] [3103] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0003107] [3107] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0003215] [3215] Event [2208,57.7825928,1328]: 1 finished unit Radar Tower [f=0003251] [3251] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0003257] [3257] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0003379] [3379] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0003407] [3407] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0003570] [3570] Event [1289.59998,192.098083,408]: 1 finished unit Conjurer [f=0003614] [3614] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0003709] [3709] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0003868] [3868] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0003945] [3945] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0003986] [3986] Event [712,190.350952,456]: 1 finished unit Solar Collector [f=0003988] [3988] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0004080] [4080] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0004142] [Game::ClientReadNet] added new player therxyy with number 4 to team 0 [f=0004143] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=0004156] Connection attempt from therxyy [f=0004156] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004156] -> Connection established (given id 4) [f=0004163] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0004163] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004193] [4193] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0004247] [4247] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0004397] [4397] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0004408] [4408] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0004443] [4443] Event [4680,192.746582,3984]: 0 finished unit Cloakbot Plate [f=0004462] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0004479] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0004479] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c140ed70,000000006fb9e150}]" [f=0004544] [4544] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0004562] [4562] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0004566] [4566] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0004575] [4575] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0004659] [4659] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0004712] [4712] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0004807] [4807] Event [4680.03369,192.746582,3962]: 0 finished unit Glaive [f=0004875] [4875] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0004981] Dave[tB] added point: oops [f=0005008] [5008] Event [2858.20557,58.8808098,3887.1936]: 1 lost unit Glaive [f=0005041] [5041] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0005052] [5052] Event [2916.12866,57.1603432,3780.73145]: 1 lost unit Glaive [f=0005083] [5083] Event [4776.01465,186.177673,3926.3999]: 0 finished unit Glaive [f=0005085] [5085] Event [2887.1853,56.2612305,3783.26147]: 1 lost unit Glaive [f=0005130] [5130] Event [2933.97144,67.8859787,3871.03687]: 1 lost unit Glaive [f=0005150] [5150] Event [3003.49951,65.4163284,3812.97461]: 1 lost unit Glaive [f=0005160] [5160] Event [2938.10864,61.4266205,3814.48584]: 0 lost unit Engineer Commander [f=0005163] [5163] Event [3008.56885,55.5986214,3663.646]: 1 lost unit Glaive [f=0005175] [5175] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005180] [5180] Event [3141.23535,71.1076126,3778.03857]: 0 lost unit Glaive [f=0005182] [5182] Event [3017.80713,56.0287094,3639.77515]: 1 lost unit Glaive [f=0005186] [5186] Event [3004.12769,55.839325,3635.04712]: 1 lost unit Glaive [f=0005188] [5188] Event [3023.91113,56.2758408,3584.3623]: 1 lost unit Glaive [f=0005205] [5205] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0005359] [5359] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0005373] [5373] Event [4680.03369,192.746582,3962]: 0 finished unit Glaive [f=0005401] [5401] Event [undefined]: Steel_Blue resigned [f=0005401] game_message: Steel_Blue has been destroyed! [f=0005401] game_message: PRO_rANDY wins! [f=0005401] Submitting stats [f=0005401] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005401] Part| Total Time|Time of the last 0.5s [f=0005401] Draw 16416.17ms 11.47% [f=0005401] Lua::Callins::Synced 2779.17ms 28.32% [f=0005401] Lua::Callins::Unsynced 18915.99ms 15.85% [f=0005401] Lua::CollectGarbage::Synced 197.64ms 0.00% [f=0005401] Lua::CollectGarbage::Unsynced 674.12ms 1.00% [f=0005401] Misc::Profiler::AddTime 51.31ms 0.10% [f=0005401] Sim 12975.34ms 75.57% [f=0005401] [5401] Received game_message: Steel_Blue has been destroyed! [f=0005401] [5401] Received game_message: PRO_rANDY wins! [f=0005402] [5402] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005402] [5402] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005402] [5402] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 3,2400,2325,2325,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,9.86666679,8,1275,1275,1275,1275,9.39999962,8.11110783,8.11110783,9.39999962,0,0,0,0,0,0,0,0,1125,1050,1050,1125,0,0,0,0,0,30.1000195,30.1000195,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 4,2540,2485,2485,2540,0,0.17093223,0.17093223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.70418644,13.7333336,13.7333336,9.70418644,1275,1275,1275,1275,11,12.2113791,12.2113791,11,0,0,0,0,0,0,0,0,1265,1210,1210,1265,0,0,0,0,0,89.9838943,89.9838943,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 5,2665,2765,2765,2665,0,6.39782572,6.39782572,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9738035,14.2666664,14.2666664,10.9738035,1275,1275,1275,1275,11.3999996,12.115118,12.115118,11.3999996,0,0,0,0,0,0,0,0,1390,1490,1490,1390,0,0,0,0,0,107.317207,107.317207,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 6,2920,3025,3025,2920,1.09472728,11.8088646,11.8088646,1.09472728,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8477468,16,16,12.8477468,1330,1275,1275,1330,13.0729809,14.8718328,14.8718328,13.0729809,130,260,260,130,0,0,0,0,1460,1490,1490,1460,0,0,0,0,0,152.816971,152.816971,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 7,2985,3220,3220,2985,3.50872731,18.1100636,18.1100636,3.50872731,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.630661,16,16,14.630661,1330,1275,1275,1330,13.1609335,18.0422745,18.0422745,13.1609335,195,455,455,195,0,0,0,0,1460,1490,1490,1460,0,0,0,0,0,271.249664,271.249664,0,0,0,0,0 [f=0005402] [5402] Game End Stats Values: 8,3260,3480,3480,3260,10.5668831,21.4969349,21.4969349,10.5668831,0,0,0,0,0,0,0,0,0,0,0,0,41.5434837,0,0,41.5434837,0,0,0,0,14.4595804,16,16,14.4595804,1330,1275,1275,1330,14.2705441,16.3368835,16.3368835,14.2705441,260,715,715,260,0,0,0,0,1670,1490,1490,1670,0,0,0,0,0,344.03595,344.03595,0,0,41.5434837,41.5434837,0 [f=0005402] [5402] Game End Stats Values: 9,3390,3785,3785,3390,13.3701038,24.8985233,24.8985233,13.3701038,0,0,0,0,0,0,0,0,0,0,0,0,41.5434837,0,0,41.5434837,0,0,0,0,13.7324858,16,16,13.7324858,1330,1330,1330,1330,15.1868801,18.0045242,18.0045242,15.1868801,390,845,845,390,0,0,0,0,1670,1610,1610,1670,0,0,0,0,0,432.540649,432.540649,0,0,41.5434837,41.5434837,0 [f=0005402] [5402] Game End Stats Values: 10,3610,3985,3985,3610,15.2285357,27.6274261,27.6274261,15.2285357,0,0,0,0,0,0,0,0,0,0,0,0,77.1521835,41.5434837,41.5434837,77.1521835,0,0,0,0,13.7956743,16.1333332,16.1333332,13.7956743,1330,1330,1330,1330,21.0172367,15.3485756,15.3485756,21.0172367,520,975,975,520,0,0,0,0,1760,1680,1680,1760,10,0,0,10,43.0000916,489.038361,489.038361,43.0000916,41.5434837,77.1521835,77.1521835,41.5434837 [f=0005402] [5402] Game End Stats Values: 11,3890,4180,4180,3890,15.8499765,33.0988121,33.0988121,15.8499765,0,0,0,0,0,0,0,0,0,0,0,0,77.1521835,56.3091087,56.3091087,77.1521835,0,0,0,0,14.4750109,18,18,14.4750109,1330,1330,1330,1330,26.6414261,16.4425163,16.4425163,26.6414261,650,1170,1170,650,0,0,0,0,1910,1680,1680,1910,10,0,0,10,174.999069,527.204102,527.204102,174.999069,56.3091087,77.1521835,77.1521835,56.3091087 [f=0005402] [5402] Game End Stats Values: 12,3930,4465,4465,3930,16.712038,37.9265594,37.9265594,16.712038,0,0,0,0,0,0,0,0,0,0,0,0,77.1521835,135.057541,135.057541,77.1521835,0,0,0,0,14.4762373,18,18,14.4762373,1330,1330,1330,1330,18.5508022,20.3551521,20.3551521,18.5508022,780,1365,1365,780,0,93.5,93.5,0,1820,1770,1770,1820,103.5,0,0,103.5,201.398666,649.258972,649.258972,201.398666,135.057541,77.1521835,77.1521835,135.057541 [f=0005402] [5402] Game End Stats Values: 13,2330,4035,4035,2330,16.8409557,40.9026947,40.9026947,16.8409557,0,0,0,0,0,0,0,0,531.631104,0,0,531.631104,650.7948,1457.64905,1457.64905,650.7948,0,0,0,0,10.587266,18,18,10.587266,55,1330,1330,55,13.6085949,20.8317089,20.8317089,13.6085949,455,845,845,455,585,1433.5,1433.5,585,1820,1860,1860,1820,1833.5,715,715,1833.5,201.398666,730.859497,730.859497,201.398666,1875.12756,804.021179,804.021179,1875.12756 [f=0005402] [5402] Game End Stats Values: 14,2330,4035,4035,2330,16.8409557,40.9026947,40.9026947,16.8409557,0,0,0,0,0,0,0,0,537.297791,0,0,537.297791,650.7948,1457.64905,1457.64905,650.7948,0,0,0,0,7.20134687,18,18,7.20134687,55,1330,1330,55,12,19.9999809,19.9999809,12,455,845,845,455,585,1433.5,1433.5,585,1820,1860,1860,1820,1833.5,715,715,1833.5,201.398666,731.109436,731.109436,201.398666,1875.12756,804.021179,804.021179,1875.12756 [f=0005460] [5460] Event [680,192.098083,1272]: 1 finished unit Solar Collector [f=0005505] Spectator nr1_rANDY_FAN left the game: normal quit [f=0005505] [5505] Event [undefined]: nr1_rANDY_FAN quit [f=0005511] Spectator therxyy left the game: normal quit [f=0005511] [5511] Event [undefined]: therxyy quit [f=0005517] Spectator Dave[tB] left the game: normal quit [f=0005517] [5517] Event [undefined]: Dave[tB] quit [f=0005635] No clients connected, shutting down server [f=0005635] Server shutdown [f=0005635] [5635] all players disconnected [f=0005650] [5650] Event [600,192.937317,1160]: 1 finished unit Solar Collector [f=0005694] [5694] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0005904] [5904] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0005982] [5982] Event [1112,185.803833,376]: 1 finished unit Solar Collector [f=0006115] [6115] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0006325] [6325] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0006536] [6536] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0006746] [6746] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0006956] [6956] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0007070] [7070] Event [1096,192.815247,504]: 1 finished unit Caretaker [f=0007167] [7167] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0007377] [7377] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0007587] [7587] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0007798] [7798] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0008008] [8008] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0008215] [8215] Event [1289.59998,192.098083,408]: 1 finished unit Glaive [f=0008248] Autoquit sending quit command. [f=0008248] [QuitAction] user exited to system [f=0008248] [SpringApp::Kill][1] fromRun=1 [f=0008248] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008248] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008248] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008248] [ThreadPool::SetThreadCount][2] workers=0 [f=0008248] [SpringApp::Kill][2] [f=0008248] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008248] [Game::KillLua][3] dtor=0 luaUI=0x52506a00 [f=0008248] Start widgetHandler:Shutdown [f=0008248] Shutdown - SaveOrderList Complete [f=0008248] Writing last game win data [f=0008248] Shutdown - SaveConfigData Complete [f=0008248] Shutdown Widget - Chili Highlight [f=0008248] Shutdown Widget - Save/Load API [f=0008248] Shutdown Widget - Draw After Chili [f=0008248] Shutdown Widget - EPIC Menu [f=0008248] Shutdown Widget - Chili Minimap [f=0008248] Shutdown Widget - Chili Widget Selector [f=0008248] Shutdown Widget - Local Team Colors [f=0008248] Shutdown Widget - Display Keys 2 [f=0008248] Shutdown Widget - Save Game Menu [f=0008248] Shutdown Widget - HealthBars [f=0008248] Shutdown Widget - Noises [f=0008248] Shutdown Widget - Unit Icons [f=0008248] Shutdown Widget - Win Counter [f=0008248] Shutdown Widget - SpringRTS Replay Stats [f=0008248] Shutdown Widget - BuildETA [f=0008248] Shutdown Widget - Modular Comm Info [f=0008248] Shutdown Widget - Music Player v2 [f=0008248] Shutdown Widget - State Reverse and Latency [f=0008248] Shutdown Widget - CameraShake [f=0008248] Shutdown Widget - Chili Economy Panel Default [f=0008248] Shutdown Widget - Chili EndGame Window [f=0008248] Shutdown Widget - Chili Nuke Warning [f=0008248] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008248] Shutdown Widget - Chili Spectator Panels [f=0008248] Shutdown Widget - Context Menu [f=0008248] Shutdown Widget - Darkening [f=0008248] Shutdown Widget - Defense Range Zero-K [f=0008248] Shutdown Widget - Grab Input [f=0008248] Input grabbing is disabled! [f=0008248] Shutdown Widget - Highlight Geos [f=0008248] Shutdown Widget - Local Widgets Config [f=0008248] Shutdown Widget - MinimapEvents [f=0008248] Shutdown Widget - MetalFeatures (new) [f=0008248] Shutdown Widget - Missile Silo Range [f=0008248] Shutdown Widget - Point Tracker [f=0008248] Shutdown Widget - Showeco and Grid Drawer [f=0008248] Shutdown Widget - Stereo3D [f=0008248] Shutdown Widget - Attack AoE [f=0008248] Shutdown Widget - UnitShapes [f=0008248] Shutdown Widget - Map Edge Extension [f=0008248] Shutdown Widget - Selection Send [f=0008248] Shutdown Widget - LupsManager [f=0008248] Shutdown Widget - Newton Firezone [f=0008248] Shutdown Widget - Chili Pro Console [f=0008248] Shutdown Widget - Persistent Build Height [f=0008248] Shutdown Widget - Lasso Terraform GUI [f=0008248] Shutdown Widget - Chili Framework [f=0008248] Shutdown Widget - Lups [f=0008248] Shutdown Widget - Custom Markers [f=0008248] Shutdown Widget - Chili Core Selector [f=0008248] Shutdown Widget - Mex Placement Handler [f=0008248] Shutdown Widget - Select Keys [f=0008248] Shutdown Widget - Pause Screen [f=0008248] Shutdown Widget - Layout Handler [f=0008248] Shutdown Widget - Text To Speech Control [f=0008248] End widgetHandler:Shutdown [f=0008248] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={705074,81700951} {int,ext,rec}Allocs={11609357,0,0} {chunk,block}Bytes={81700951,0} [f=0008248] [Game::KillLua][1] dtor=0 luaGaia=0x5234a140 [f=0008248] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560479,72130850} {int,ext,rec}Allocs={11609358,0,0} {chunk,block}Bytes={72130850,0} [f=0008248] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560479,72130850} {int,ext,rec}Allocs={11609358,0,0} {chunk,block}Bytes={72130850,0} [f=0008248] [Game::KillLua][2] dtor=0 luaRules=0x5295a9f0 [f=0008248] Start gadgetHandler:Shutdown [f=0008248] Shutdown - StartSetup [f=0008248] Shutdown - UnitMorph [f=0008248] Shutdown - Carrier Drones [f=0008248] Shutdown - LupsNanoSpray [f=0008248] Shutdown - Missile Silo Controller [f=0008248] Shutdown - Modular Comm Info [f=0008248] Shutdown - Terrain Texture Handler [f=0008248] Shutdown - UnitCloakShield [f=0008248] Shutdown - Starlight Handler [f=0008248] End gadgetHandler:Shutdown [f=0008248] Start gadgetHandler:Shutdown [f=0008248] Shutdown - Save/Load [f=0008248] Shutdown - Teleport Throw [f=0008248] Shutdown - UnitMorph [f=0008248] Shutdown - Modular Comm Info [f=0008248] Shutdown - Retreat Command [f=0008248] Shutdown - Shockwaves [f=0008248] Shutdown - UnitCloakShield [f=0008248] Shutdown - Lups Cloak FX [f=0008248] Shutdown - Lups [f=0008248] Shutdown - Lups Shield [f=0008248] End gadgetHandler:Shutdown [f=0008248] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11609408,0,0} {chunk,block}Bytes={0,0} [f=0008248] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11609408,0,0} {chunk,block}Bytes={0,0} [f=0008248] [Game::KillLua][4] dtor=0 [f=0008248] [Game::~CGame][1] [f=0008248] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008248] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008248] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008248] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008248] [Game::KillLua][4] dtor=1 [f=0008248] [Game::KillMisc][1] [f=0008248] [Game::KillMisc][2] [f=0008248] [Game::KillMisc][3] [f=0008248] [Game::KillRendering][1] [f=0008248] [3DOParser::Kill] allocated 1 pieces [f=0008248] [S3OParser::Kill] allocated 188 pieces [f=0008248] [AssParser::Kill] allocated 2 pieces [f=0008248] [Game::KillInterface][1] [f=0008248] [Game::KillInterface][2] [f=0008248] [Game::KillSimulation][1] [f=0008248] [Game::KillSimulation][2] [f=0008248] [CCollisionHandler] dis-/continuous tests: 0/3037796 [f=0008248] [Game::KillSimulation][3] [f=0008248] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008248] [~CPathCache(20x20)] cacheHits=47 hitPercentage=28% numHashColls=0 maxCacheSize=24 [f=0008248] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008248] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008248] [LosHandler::Kill] raycast instance cache-{hits,misses}={3817,6620}; shared=4%; cached=33% [f=0008248] [Game::KillSimulation][4] [f=0008248] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008248] [Game::~CGame][2] [f=0008248] [Game::~CGame][3] [f=0008248] [SpringApp::Kill][3] [f=0008248] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 87175 bytes sent 110298 bytes recv'd [f=0008248] [SpringApp::Kill][4] font=0x45e71aa0 [f=0008248] [SpringApp::Kill][5] [f=0008248] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45ee0430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1962ms file="luaui/widgets/gui_showeco_action.lua" indx=4717 inflSize=10kb readTime=18ms file="objects3d/cremfactory.s3o" indx=5139 inflSize=98kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_5.tga" indx=434 inflSize=18kb readTime=15ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=13ms file="luarules/gadgets.lua" indx=1630 inflSize=54kb readTime=13ms file="bitmaps/pd/lightningball4.tga" indx=548 inflSize=48kb readTime=13ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=13ms file="luaui/widgets/gui_command_alpha.lua" indx=4671 inflSize=2kb readTime=13ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=11ms file="luaui/widgets/unit_nostuck_infactory.lua" indx=4799 inflSize=2kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 28481396 bytes cached in 2770 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x46014910) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4600bf00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f3de80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f567801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]