[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CvFN0F1fVB/springsettings.1164605.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f78c801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3204 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164605/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45db5c30] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45db5c30] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164605/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164605/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59c3d160,0x5a0e48d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7a030361f3605fd2728b94955fdaa0bf [f=-000001] Connection attempt from nuclearmonkeyC3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nuclearmonkeyC3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ec499390,00000000e8e9de70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[Game::Load][lua{Rules,Gaia}={000000005ba85a80,00000000ace84ac0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [1260,313.319336,3545]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5114,311.00415,402]: 1 finished unit Engineer Commander [f=0000000] [0] nuclearmonkeyC3, team: 1, elo:1829, userid: 486151 [f=0000000] [0] Jack500, team: 0, elo:1819, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5016,310.220337,392]: 1 finished unit Jumpbot Factory [f=0000008] [8] Event [1360,312.648773,3504]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000315] [315] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000580] [580] Event [968,313.305664,3624]: 0 finished unit Solar Collector [f=0000656] [656] Event [1388,313.966492,3504]: 0 finished unit Kodachi [f=0000671] [671] Event [5192,311.16333,616]: 1 finished unit Solar Collector [f=0000992] [992] Event [5112,310.733032,664]: 1 finished unit Solar Collector [f=0001002] [1002] Event [888,313.671875,3720]: 0 finished unit Solar Collector [f=0001260] [1260] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0001398] [1398] Event [5064,312.097168,584]: 1 finished unit Solar Collector [f=0001716] [1716] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0001799] [1799] Event [5144,312.115479,536]: 1 finished unit Solar Collector [f=0001812] [1812] Event [1388,313.966492,3504]: 0 finished unit Kodachi [f=0002350] [2350] Event [1388,313.966492,3504]: 0 finished unit Kodachi [f=0002666] [2666] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0002856] [2856] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0003172] [3172] Event [1388,313.966492,3504]: 0 finished unit Welder [f=0003509] [3509] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003580] [3580] Event [5016,311.102905,416]: 1 finished unit Constable [f=0003895] [3895] Event [160,312.985229,2704]: 0 finished unit Lotus [f=0004047] [4047] Event [1388,313.966492,3504]: 0 finished unit Welder [f=0004264] [4264] Event [384,312.692261,2960]: 0 finished unit Lotus [f=0004287] [4287] Event [4840,311.428833,536]: 1 finished unit Stinger [f=0004638] [4638] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0004710] [4710] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0005034] [5034] Event [5272,309.844971,1144]: 1 finished unit Solar Collector [f=0005062] [5062] Event [5577.13867,309.828186,265.081055]: 1 lost unit Pyro [f=0005079] [5079] Event [5729.2124,309.691437,253.876953]: 0 lost unit Kodachi [f=0005146] [5146] Event [5647.229,310.477142,427.796753]: 0 lost unit Kodachi [f=0005245] [5245] Event [1388,313.966492,3504]: 0 finished unit Blitz [f=0005286] [5286] Event [5662.87549,312.369904,541.589966]: 1 lost unit Pyro [f=0005299] [5299] Event [752,313.543701,3760]: 0 finished unit Lotus [f=0005396] [5396] Event [5802.28809,311.405609,529.004333]: 1 lost unit Pyro [f=0005454] [5454] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0005648] [5648] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0005747] [5747] Event [5288,309.49707,328]: 1 lost unit Metal Extractor [f=0005888] [5888] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0006007] [6007] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0006044] [6044] Event [1040,312.609863,3424]: 0 finished unit Lotus [f=0006107] [6107] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0006353] [6353] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0006375] [6375] Event [5723.15479,310.881622,923.010376]: 0 lost unit Kodachi [f=0006559] [6559] Event [1388,313.966492,3504]: 0 finished unit Blitz [f=0006731] [6731] Event [6104,313.323975,1352]: 1 finished unit Solar Collector [f=0006825] [6825] Event [5016,311.102905,416]: 1 finished unit Constable [f=0007041] [7041] Event [6024,312.536621,1400]: 1 finished unit Solar Collector [f=0007253] [7253] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0007319] [7319] Event [5976,312.664795,1320]: 1 finished unit Solar Collector [f=0007589] [7589] Event [6056,313.406372,1272]: 1 finished unit Solar Collector [f=0007790] [7790] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0007844] [7844] Event [4048,308.554077,3664]: 0 finished unit Lotus [f=0007877] [7877] Event [1176,311.895752,3432]: 0 finished unit Caretaker [f=0007923] [7923] Event [56,312.774658,2024]: 0 finished unit Solar Collector [f=0008117] [8117] Event [5288,304.984436,328]: 1 finished unit Metal Extractor [f=0008145] [8145] Event [1388,313.966492,3504]: 0 finished unit Blitz [f=0008523] [8523] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0008642] [8642] Event [56,313.452148,2104]: 0 finished unit Solar Collector [f=0008659] [8659] Event [5352,309.702148,344]: 1 finished unit Solar Collector [f=0008881] [8881] Event [3600,308.453369,3760]: 0 finished unit Lotus [f=0008951] [8951] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0008975] [8975] Event [1616,462.765503,2544]: 0 finished unit Radar Tower [f=0009333] [9333] Event [1388,313.966492,3504]: 0 finished unit Blitz [f=0009363] [9363] Event [56,313.17749,2184]: 0 finished unit Solar Collector [f=0009371] [9371] Event [3840,308.306885,3760]: 0 finished unit Radar Tower [f=0009482] [9482] Event [5272,310.425415,392]: 1 finished unit Solar Collector [f=0009540] [9540] Event [2249.73682,308.374939,456.539398]: 1 lost unit Constable [f=0009641] [9641] Event [2232,308.435059,568]: 1 lost unit Stinger [f=0009689] [9689] Event [5968.46143,312.336273,2082.375]: 1 finished unit Engineer Commander [f=0009705] [9705] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0009774] [9774] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0009912] [9912] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0009994] [9994] Event [56,313.076782,2264]: 0 finished unit Solar Collector [f=0010049] [10049] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0010265] [10265] Event [1388,313.966492,3504]: 0 finished unit Blitz [f=0010265] [10265] Event [5224,308.731689,312]: 1 finished unit Solar Collector [f=0010269] [10269] Event [2247.94385,312.914398,2882.49463]: 1 lost unit Pyro [f=0010293] [10293] Event [2196.30078,311.907349,2836.00757]: 1 lost unit Pyro [f=0010321] [10321] Event [1968,312.316895,3152]: 0 finished unit Lotus [f=0010370] [10370] Event [2201.22583,311.162689,2785.37988]: 1 lost unit Pyro [f=0010409] [10409] Event [5016,311.102905,416]: 1 finished unit Constable [f=0010534] [10534] Event [72,313.067627,2344]: 0 finished unit Solar Collector [f=0010553] [10553] Event [5784,309.332275,2200]: 1 finished unit Stinger [f=0010832] [10832] Event [5304,308.374634,264]: 1 finished unit Solar Collector [f=0011142] [11142] Event [72,312.280273,2424]: 0 finished unit Solar Collector [f=0011356] [11356] Event [1864,312.033081,3112]: 0 finished unit Caretaker [f=0011615] [11615] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0011676] [11676] Event [72,312.069702,2504]: 0 finished unit Solar Collector [f=0011840] [11840] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0012088] [12088] Event [5363.83008,308.718353,2711.18848]: 1 finished unit Engineer Commander [f=0012125] [12125] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0012225] [12225] Event [72,312.911987,2584]: 0 finished unit Solar Collector [f=0012395] [12395] Event [4848,312.893677,112]: 1 finished unit Lotus [f=0012651] [12651] Event [72,313.168335,2664]: 0 finished unit Solar Collector [f=0012681] [12681] Event [5016,311.102905,416]: 1 finished unit Jack [f=0012695] [12695] Event [5064,309.359741,2584]: 1 lost unit Metal Extractor [f=0012717] [12717] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0012777] [12777] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0013149] [13149] Event [5768,308.114624,3464]: 1 lost unit Metal Extractor [f=0013240] [13240] Event [6088,310.861206,3272]: 1 lost unit Metal Extractor [f=0013294] [13294] Event [2312,314.032898,2744]: 0 finished unit Metal Extractor [f=0013411] [13411] Event [6063.14941,312.910706,2849.51123]: 0 lost unit Blitz [f=0013480] [13480] Event [160,311.273193,1792]: 0 finished unit Lotus [f=0013687] [13687] Event [5989.46143,310.70639,2723.4353]: 0 lost unit Blitz [f=0013733] [13733] Event [6084.39209,308.767761,2774.86768]: 0 lost unit Blitz [f=0013756] [13756] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0013835] [13835] Event [5928.04053,308.982605,2635.79932]: 0 lost unit Blitz [f=0013848] [13848] Event [272,312.225342,1856]: 0 finished unit Lotus [f=0014005] [14005] Event [5854.04346,308.424011,2547.17847]: 1 lost unit Engineer Commander [f=0014038] [14038] Event [6026.44824,308.908905,2531.24805]: 0 lost unit Blitz [f=0014501] [14501] Event [5016,311.102905,416]: 1 finished unit Jack [f=0014628] [14628] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0014987] [14987] Event [2336,312.67395,2624]: 0 finished unit Lotus [f=0015013] [15013] Event [5016,311.102905,416]: 1 finished unit Constable [f=0015157] [15157] Event [5144,311.300659,168]: 1 finished unit Storage [f=0015254] [15254] Event [1288,311.859131,3336]: 0 finished unit Caretaker [f=0015292] [15292] Event [2536,304.471741,232]: 1 finished unit Metal Extractor [f=0015430] [15430] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0015557] [15557] Event [2880,309.790039,2976]: 0 finished unit Lotus [f=0015696] [15696] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0015724] [15724] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0015789] [15789] Event [1208,313.552856,3544]: 0 finished unit Caretaker [f=0016395] [16395] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0016470] [16470] Event [4048,309.208313,3664]: 0 lost unit Lotus [f=0016489] [16489] Event [5752,309.932251,392]: 1 finished unit Caretaker [f=0016503] [16503] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0016525] [16525] Event [3992,309.059418,3720]: 0 lost unit Metal Extractor [f=0016552] [16552] Event [2152,304.12384,440]: 1 finished unit Metal Extractor [f=0016599] [16599] Event [3963.45605,297.383575,3697.72217]: 1 lost unit Jack [f=0016832] [16832] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0017070] [17070] Event [5016,311.102905,416]: 1 finished unit Pyro [f=0017185] [17185] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0017504] [17504] Event [5016,311.102905,416]: 1 finished unit Constable [f=0017809] [17809] Event [5272,312.573242,520]: 1 finished unit Caretaker [f=0017942] [17942] Event [4922.02783,315.030457,1790.24646]: 1 lost unit Pyro [f=0017975] [17975] Event [5011.90332,307.121399,1879.19617]: 1 lost unit Pyro [f=0017981] [17981] Event [1088,312.646484,3496]: 0 finished unit Fusion Reactor [f=0018025] [18025] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0018074] [18074] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0018208] [18208] Event [416,311.740112,672]: 0 finished unit Lotus [f=0018252] [18252] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0018428] [18428] Event [5272,306.829407,1144]: 1 lost unit Solar Collector [f=0018574] [18574] Event [5288,310.925293,920]: 1 lost unit Stinger [f=0018597] [18597] Event [5188.58691,310.147766,987.115417]: 1 lost unit Constable [f=0018640] [18640] Event [5239.45947,305.795502,986.543579]: 1 lost unit Pyro [f=0018654] [18654] Event [256,310.531616,720]: 0 finished unit Lotus [f=0018717] [18717] Event [5016,311.102905,416]: 1 finished unit Jack [f=0018756] [18756] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0018821] [18821] Event [5896,304.750732,1016]: 1 lost unit Metal Extractor [f=0018874] [18874] Event [6040,309.152222,1336]: 1 lost unit Metal Extractor [f=0018880] [18880] Event [5976,312.281036,1320]: 1 lost unit Solar Collector [f=0018881] [18881] Event [6056,313.088501,1272]: 1 lost unit Solar Collector [f=0018883] [18883] Event [6024,311.790314,1400]: 1 lost unit Solar Collector [f=0018916] [18916] Event [6104,313.091125,1352]: 1 lost unit Solar Collector [f=0019034] [19034] Event [224,310.623169,720]: 0 finished unit Lotus [f=0019178] [19178] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0019191] [19191] Event [5752,301.416321,392]: 1 lost unit Caretaker [f=0019449] [19449] Event [112,311.950684,800]: 0 finished unit Lotus [f=0019486] [19486] Event [5352,310.875427,344]: 1 lost unit Solar Collector [f=0019585] [19585] Event [2232,308.435059,568]: 1 finished unit Stinger [f=0019605] [19605] Event [5433.19336,298.110504,303.792694]: 1 lost unit Jack [f=0019662] [19662] Event [5288,301.891235,328]: 1 lost unit Metal Extractor [f=0019769] [19769] Event [5144,307.809753,168]: 1 lost unit Storage [f=0019882] [19882] Event [5272,312.573242,520]: 1 lost unit Caretaker [f=0019892] [19892] Event [5272,310.425415,392]: 1 lost unit Solar Collector [f=0019907] [19907] Event [5224,308.917542,312]: 1 lost unit Solar Collector [f=0019913] [19913] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0019922] [19922] Event [5304,308.628143,264]: 1 lost unit Solar Collector [f=0019981] [19981] Event [560,311.877441,800]: 0 finished unit Lotus [f=0020114] [20114] Event [5144,311.96167,536]: 1 lost unit Solar Collector [f=0020120] [20120] Event [5128,311.121521,600]: 1 lost unit Metal Extractor [f=0020159] [20159] Event [5169.57617,308.766479,319.660431]: 0 lost unit Ogre [f=0020313] [20313] Event [4970.70996,309.934601,227.700455]: 0 lost unit Ogre [f=0020386] [20386] Event [4848,305.910339,112]: 1 lost unit Lotus [f=0020475] [20475] Event [5002.64648,310.918518,248.655731]: 1 lost unit Pyro [f=0020495] [20495] Event [5210.79004,304.570618,293.954102]: 0 lost unit Ogre [f=0020587] [20587] Event [5016,311.676941,416]: 1 finished unit Jack [f=0020624] [20624] Event [5016,311.676941,392]: 1 lost unit Jumpbot Factory [f=0020637] [20637] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0021185] [21185] Event [2216,309.717407,344]: 1 finished unit Storage [f=0021347] [21347] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0021426] [21426] Event [136,309.716797,328]: 1 lost unit Solar Collector [f=0021430] [21430] Event [216,308.956909,328]: 1 lost unit Solar Collector [f=0021507] [21507] Event [216,308.901978,408]: 1 lost unit Solar Collector [f=0021525] [21525] Event [136,309.735107,408]: 1 lost unit Solar Collector [f=0021548] [21548] Event [166.851059,309.246582,338.807861]: 1 lost unit Constable [f=0021779] [21779] Event [3704,314.102173,1512]: 1 finished unit Stinger [f=0022103] [22103] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0022136] [22136] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0022350] [22350] Event [3832,311.987305,1416]: 1 lost unit Metal Extractor [f=0022480] [22480] Event [1552,308.407593,864]: 0 finished unit Lotus [f=0022621] [22621] Event [3992,305.443237,3720]: 0 finished unit Metal Extractor [f=0022687] [22687] Event [2232,303.557129,568]: 1 lost unit Stinger [f=0022778] [22778] Event [2152,302.840088,440]: 1 lost unit Metal Extractor [f=0022780] [22780] Event [2277.82471,309.280273,419.149567]: 1 lost unit Constable [f=0022822] [22822] Event [2216,310.022949,344]: 1 lost unit Storage [f=0022827] [22827] Event [3704,314.102173,1512]: 1 lost unit Stinger [f=0022860] [22860] Event [2344,307.14325,344]: 1 lost unit Gunship Plant [f=0022877] [22877] Event [1632,308.847046,912]: 0 finished unit Lotus [f=0023016] [23016] Event [2536,304.471741,232]: 1 lost unit Metal Extractor [f=0023214] [23214] Event [3352,311.062622,1400]: 1 lost unit Stinger [f=0023267] [23267] Event [1664,309.011841,960]: 0 finished unit Lotus [f=0023458] [23458] Event [1128,312.106323,3368]: 0 finished unit Caretaker [f=0023569] [23569] Event [1144,312.573242,3304]: 0 finished unit Caretaker [f=0023624] [23624] Event [3311.90137,480.489929,1803.81628]: 1 lost unit Constable [f=0023673] [23673] Event [1160,312.637329,3256]: 0 finished unit Caretaker [f=0023774] [23774] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0023866] [23866] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0023959] [23959] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0024235] [24235] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0024736] [24736] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0024744] [24744] Event [4624,309.524536,3120]: 0 finished unit Lotus [f=0025010] [25010] Event [2152,294.002075,440]: 0 finished unit Metal Extractor [f=0025079] [25079] Event [4423.07764,313.364014,876.980408]: 0 lost unit Minotaur [f=0025344] [25344] Event [4840,308.982178,536]: 1 lost unit Stinger [f=0025346] [25346] Event [4270.47461,311.733002,956.829956]: 1 lost unit Jack [f=0025398] [25398] Event [5064,312.098389,584]: 1 lost unit Solar Collector [f=0025427] [25427] Event [5112,308.567505,664]: 1 lost unit Solar Collector [f=0025525] [25525] Event [5192,311.16333,616]: 1 lost unit Solar Collector [f=0025582] [25582] Event [4736,308.792114,3216]: 0 finished unit Lotus [f=0025592] [25592] Event [1024,313.296509,3304]: 0 finished unit Fusion Reactor [f=0025926] [25926] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0026017] [26017] Event [2536,299.526031,232]: 0 finished unit Metal Extractor [f=0026092] [26092] Event [4353.31787,339.953278,556.282227]: 1 lost unit Jack [f=0026100] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0026100] [26100] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0026302] [26302] Event [4784,309.121704,3280]: 0 finished unit Lotus [f=0026629] [26629] Event [960,313.552856,3208]: 0 finished unit Fusion Reactor [f=0026853] [26853] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0027152] [27152] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0027475] [27475] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0027726] [27726] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0027816] [27816] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0028147] [28147] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0028162] [28162] Event [5768,303.60199,3464]: 0 finished unit Metal Extractor [f=0028473] [28473] Event [1388,313.966492,3504]: 0 finished unit Ogre [f=0028542] [28542] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0028813] [28813] Event [6088,306.448364,3272]: 0 finished unit Metal Extractor [f=0028998] [28998] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0029143] [29143] Event [5888,403.540039,3072]: 0 finished unit Radar Tower [f=0029259] [29259] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0029476] [29476] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0029522] [29522] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0029545] Player nuclearmonkeyC3 left the game: normal quit [f=0029545] [29545] Event [undefined]: nuclearmonkeyC3 quit [f=0030010] [30010] Event [5488,308.581543,2800]: 0 finished unit Picket [f=0030045] [30045] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0030090] [30090] Event [3288,307.254944,1112]: 0 finished unit Metal Extractor [f=0030123] [30123] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0030227] [30227] Event [5784,299.18396,2200]: 1 lost unit Stinger [f=0030378] game_message: nuclearmonkeyC3 has been destroyed! [f=0030378] [30378] Event [undefined]: nuclearmonkeyC3 resigned [f=0030378] game_message: Jack500 wins! [f=0030378] Submitting stats [f=0030378] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0030378] Part| Total Time|Time of the last 0.5s [f=0030378] Draw 23555.06ms 14.70% [f=0030378] Lua::Callins::Synced 10114.88ms 13.60% [f=0030378] Lua::Callins::Unsynced 33908.71ms 22.40% [f=0030378] Lua::CollectGarbage::Synced 527.29ms 0.10% [f=0030378] Lua::CollectGarbage::Unsynced 1066.81ms 0.30% [f=0030378] Misc::Profiler::AddTime 106.97ms 0.10% [f=0030378] Sim 58748.42ms 68.50% [f=0030378] [30378] Event [6088,312.67395,2216]: 1 lost unit Metal Extractor [f=0030378] [30378] Received game_message: nuclearmonkeyC3 has been destroyed! [f=0030378] [30378] Received game_message: Jack500 wins! [f=0030379] [30379] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0030379] [30379] Game End Stats Values: 59,17565,540,540,17565,1523.39075,1215.62646,1215.62646,1523.39075,0,0,0,0,0,0,0,0,1995.38965,1722.15588,1722.15588,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1800,450,450,1800,100,2,2,100,1385,0,0,1385,46.525856,4.11949968,4.11949968,46.525856,7750,0,0,7750,12670.5078,4114.6001,4114.6001,12670.5078,6630,90,90,6630,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game End Stats Values: 60,17655,540,540,17655,1633.96826,1215.62646,1215.62646,1633.96826,0,0,0,0,0,0,0,0,1995.38965,1783.94849,1783.94849,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1890,450,450,1890,100,2,2,100,1385,0,0,1385,48.4033318,4.11949968,4.11949968,48.4033318,7750,0,0,7750,12670.5078,4114.6001,4114.6001,12670.5078,6630,90,90,6630,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game End Stats Values: 61,19155,540,540,19155,1766.84717,1215.62646,1215.62646,1766.84717,0,0,0,0,0,0,0,0,1995.38965,1845.74109,1845.74109,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1890,450,450,1890,125.666664,2,2,125.666664,1385,0,0,1385,49.8900909,4.11949968,4.11949968,49.8900909,8250,0,0,8250,12670.5078,4114.6001,4114.6001,12670.5078,7630,90,90,7630,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game 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End Stats Values: 64,21335,540,540,21335,2173.72437,1215.62646,1215.62646,2173.72437,0,0,0,0,0,0,0,0,1995.38965,2031.1189,2031.1189,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1890,450,450,1890,135,2,2,135,1385,0,0,1385,52.7656326,4.11949968,4.11949968,52.7656326,10250,0,0,10250,12670.5078,4114.6001,4114.6001,12670.5078,7810,90,90,7810,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game End Stats Values: 65,21925,540,540,21925,2308.03198,1215.62646,1215.62646,2308.03198,0,0,0,0,0,0,0,0,1995.38965,2092.91016,2092.91016,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1890,450,450,1890,135,2,2,135,1385,0,0,1385,55.2134323,4.11949968,4.11949968,55.2134323,10750,0,0,10750,12670.5078,4114.6001,4114.6001,12670.5078,7900,90,90,7900,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game End Stats Values: 66,22920,540,540,22920,2440.28003,1215.62646,1215.62646,2440.28003,0,0,0,0,0,0,0,0,1995.38965,2154.70093,2154.70093,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1890,450,450,1890,135,2,2,135,1440,0,0,1440,58.0434532,4.11949968,4.11949968,58.0434532,11600,0,0,11600,12670.5078,4114.6001,4114.6001,12670.5078,7990,90,90,7990,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game End Stats Values: 67,23950,540,540,23950,2571.98169,1215.62646,1215.62646,2571.98169,0,0,0,0,0,0,0,0,1995.38965,2216.4917,2216.4917,1995.38965,12837.6777,5500.97852,5500.97852,12837.6777,1890,450,450,1890,135,2,2,135,1440,0,0,1440,60.9742279,4.11949968,4.11949968,60.9742279,12450,0,0,12450,12670.5078,4114.6001,4114.6001,12670.5078,8170,90,90,8170,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6317.9873,13192.0527,13192.0527,6317.9873 [f=0030379] [30379] Game End Stats Values: 68,25080,540,540,25080,2700.729,1215.62646,1215.62646,2700.729,0,0,0,0,0,0,0,0,1995.38965,2278.28247,2278.28247,1995.38965,13061.7559,5825.21289,5825.21289,13061.7559,1990,450,450,1990,135,2,2,135,1440,0,0,1440,62.47295,4.11949968,4.11949968,62.47295,13300,0,0,13300,12670.5078,4114.6001,4114.6001,12670.5078,8350,90,90,8350,4594.6001,12743.8408,12743.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6642.22168,13416.1309,13416.1309,6642.22168 [f=0030379] [30379] Game End Stats Values: 69,25080,90,90,25080,2764.42163,1215.62646,1215.62646,2764.42163,0,0,0,0,0,0,0,0,1995.38965,2311.23755,2311.23755,1995.38965,13377.6738,5916.0332,5916.0332,13377.6738,1990,0,0,1990,135,2,2,135,1440,0,0,1440,65.6840744,4.11949968,4.11949968,65.6840744,13300,0,0,13300,13120.5078,4114.6001,4114.6001,13120.5078,8350,90,90,8350,4594.6001,13193.8408,13193.8408,4594.6001,487.336731,566.809631,566.809631,487.336731,6733.04199,13732.0488,13732.0488,6733.04199 [f=0030499] [30499] Event [5424,308.691406,2752]: 0 finished unit Picket [f=0030509] [30509] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0030582] Player Jack500 left the game: normal quit [f=0030582] [30582] Event [undefined]: Jack500 quit [f=0030588] No clients connected, shutting down server [f=0030588] Server shutdown [f=0030588] [30588] all players disconnected [f=0030758] [30758] Event [3832,308.13446,1416]: 0 finished unit Metal Extractor [f=0030924] [30924] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0031329] [31329] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0031734] [31734] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0032139] [32139] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0032544] [32544] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0032948] [32948] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0033353] [33353] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0033758] [33758] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0034163] [34163] Event [1388,313.966492,3504]: 0 finished unit Minotaur [f=0034240] Autoquit sending quit command. [f=0034240] [QuitAction] user exited to system [f=0034240] [SpringApp::Kill][1] fromRun=1 [f=0034240] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0034240] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034240] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034240] [ThreadPool::SetThreadCount][2] workers=0 [f=0034240] [SpringApp::Kill][2] [f=0034240] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0034240] [Game::KillLua][3] dtor=0 luaUI=0x5a59b380 [f=0034240] Start widgetHandler:Shutdown [f=0034240] Shutdown - SaveOrderList Complete [f=0034240] Writing last game win data [f=0034240] Shutdown - SaveConfigData Complete [f=0034240] Shutdown Widget - Save/Load API [f=0034240] Shutdown Widget - Chili Highlight [f=0034240] Shutdown Widget - Draw After Chili [f=0034240] Shutdown Widget - EPIC Menu [f=0034240] Shutdown Widget - Chili Widget Selector [f=0034240] Shutdown Widget - Chili Minimap [f=0034240] Shutdown Widget - Local Team Colors [f=0034240] Shutdown Widget - Display Keys 2 [f=0034240] Shutdown Widget - Save Game Menu [f=0034240] Shutdown Widget - Unit Icons [f=0034240] Shutdown Widget - Noises [f=0034240] Shutdown Widget - HealthBars [f=0034240] Shutdown Widget - Win Counter [f=0034240] Shutdown Widget - BuildETA [f=0034240] Shutdown Widget - SpringRTS Replay Stats [f=0034240] Shutdown Widget - Modular Comm Info [f=0034240] Shutdown Widget - Stereo3D [f=0034240] Shutdown Widget - Showeco and Grid Drawer [f=0034240] Shutdown Widget - Point Tracker [f=0034240] Shutdown Widget - Missile Silo Range [f=0034240] Shutdown Widget - MetalFeatures (new) [f=0034240] Shutdown Widget - MinimapEvents [f=0034240] Shutdown Widget - Local Widgets Config [f=0034240] Shutdown Widget - Highlight Geos [f=0034240] Shutdown Widget - Grab Input [f=0034240] Input grabbing is disabled! [f=0034240] Shutdown Widget - Defense Range Zero-K [f=0034240] Shutdown Widget - Darkening [f=0034240] Shutdown Widget - Context Menu [f=0034240] Shutdown Widget - Chili Spectator Panels [f=0034240] Shutdown Widget - Chili Selections & CursorTip v2 [f=0034240] Shutdown Widget - Chili Nuke Warning [f=0034240] Shutdown Widget - Chili EndGame Window [f=0034240] Shutdown Widget - Chili Economy Panel Default [f=0034240] Shutdown Widget - CameraShake [f=0034240] Shutdown Widget - State Reverse and Latency [f=0034240] Shutdown Widget - Music Player v2 [f=0034240] Shutdown Widget - Attack AoE [f=0034240] Shutdown Widget - UnitShapes [f=0034240] Shutdown Widget - Map Edge Extension [f=0034240] Shutdown Widget - Selection Send [f=0034240] Shutdown Widget - LupsManager [f=0034240] Shutdown Widget - Newton Firezone [f=0034240] Shutdown Widget - Chili Pro Console [f=0034240] Shutdown Widget - Persistent Build Height [f=0034240] Shutdown Widget - Lasso Terraform GUI [f=0034240] Shutdown Widget - Lups [f=0034240] Shutdown Widget - Chili Framework [f=0034240] Shutdown Widget - Mex Placement Handler [f=0034240] Shutdown Widget - Chili Core Selector [f=0034240] Shutdown Widget - Custom Markers [f=0034240] Shutdown Widget - Select Keys [f=0034240] Shutdown Widget - Pause Screen [f=0034240] Shutdown Widget - Text To Speech Control [f=0034240] Shutdown Widget - Layout Handler [f=0034240] End widgetHandler:Shutdown [f=0034240] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495711,65074581} {int,ext,rec}Allocs={19343867,0,0} {chunk,block}Bytes={65074581,0} [f=0034240] [Game::KillLua][1] dtor=0 luaGaia=0x5a0e48d0 [f=0034240] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428850,59599598} {int,ext,rec}Allocs={19343869,0,0} {chunk,block}Bytes={59599598,0} [f=0034240] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428850,59599598} {int,ext,rec}Allocs={19343869,0,0} {chunk,block}Bytes={59599598,0} [f=0034240] [Game::KillLua][2] dtor=0 luaRules=0x59c3d160 [f=0034240] Start gadgetHandler:Shutdown [f=0034240] Shutdown - StartSetup [f=0034240] Shutdown - UnitMorph [f=0034240] Shutdown - Carrier Drones [f=0034240] Shutdown - LupsNanoSpray [f=0034240] Shutdown - Missile Silo Controller [f=0034240] Shutdown - Modular Comm Info [f=0034240] Shutdown - Terrain Texture Handler [f=0034240] Shutdown - UnitCloakShield [f=0034240] Shutdown - Starlight Handler [f=0034240] End gadgetHandler:Shutdown [f=0034240] Start gadgetHandler:Shutdown [f=0034240] Shutdown - Save/Load [f=0034240] Shutdown - Teleport Throw [f=0034240] Shutdown - UnitMorph [f=0034240] Shutdown - Modular Comm Info [f=0034240] Shutdown - Retreat Command [f=0034240] Shutdown - Shockwaves [f=0034240] Shutdown - UnitCloakShield [f=0034240] Shutdown - Lups Cloak FX [f=0034240] Shutdown - Lups [f=0034240] Shutdown - Lups Shield [f=0034240] End gadgetHandler:Shutdown [f=0034240] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19343901,0,0} {chunk,block}Bytes={0,0} [f=0034240] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19343901,0,0} {chunk,block}Bytes={0,0} [f=0034240] [Game::KillLua][4] dtor=0 [f=0034240] [Game::~CGame][1] [f=0034240] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0034240] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0034240] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0034240] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0034240] [Game::KillLua][4] dtor=1 [f=0034240] [Game::KillMisc][1] [f=0034240] [Game::KillMisc][2] [f=0034240] [Game::KillMisc][3] [f=0034240] [Game::KillRendering][1] [f=0034240] [3DOParser::Kill] allocated 1 pieces [f=0034240] [S3OParser::Kill] allocated 373 pieces [f=0034240] [AssParser::Kill] allocated 0 pieces [f=0034240] [Game::KillInterface][1] [f=0034240] [Game::KillInterface][2] [f=0034240] [Game::KillSimulation][1] [f=0034240] [Game::KillSimulation][2] [f=0034240] [CCollisionHandler] dis-/continuous tests: 9/81346 [f=0034240] [Game::KillSimulation][3] [f=0034240] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034240] [~CPathCache(24x16)] cacheHits=37 hitPercentage=26% numHashColls=0 maxCacheSize=6 [f=0034240] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034240] [~CPathCache(48x32)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0034240] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034240] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034240] [LosHandler::Kill] raycast instance cache-{hits,misses}={2815,11744}; shared=1%; cached=19% [f=0034240] [Game::KillSimulation][4] [f=0034240] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0034240] [Game::~CGame][2] [f=0034240] [Game::~CGame][3] [f=0034240] [SpringApp::Kill][3] [f=0034240] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 358110 bytes sent 207446 bytes recv'd [f=0034240] [SpringApp::Kill][4] font=0x45ceaaa0 [f=0034240] [SpringApp::Kill][5] [f=0034240] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44a8f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1944ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=78ms file="luaui/widgets/gui_chili_facbar.lua" indx=4651 inflSize=19kb readTime=25ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/configs/tipconfig.lua" indx=2958 inflSize=6kb readTime=19ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=15ms file="bitmaps/gpl/explo.png" indx=428 inflSize=48kb readTime=13ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=8ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=8ms file="objects3d/energyfusion.s3o" indx=5167 inflSize=68kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39415390 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45e4a840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e49c90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d67aa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f78c801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]