[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bRvnguHZHb/springsettings.1164492.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f242c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3212 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164492/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46146670] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46146670] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 133ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164492/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164492/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ca3ff0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8ed70261ad7bd4f94fcd8ac748b97af0 [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000631a3b80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000000099768d90,0000000000000000}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] sorry i lose connection [f=-000001] [0] Event [4563,172.343262,4637]: 0 finished unit Engineer Commander [f=-000001] [0] Event [575,169.515915,556]: 1 finished unit Engineer Commander [f=0000000] [0] hedkeaf, team: 1, elo:1942, userid: 519614 [f=0000000] [0] Jack500, team: 0, elo:1852, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4704,163.077789,4528]: 0 finished unit Tank Foundry [f=0000010] [10] Event [432,177.62146,592]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000301] [301] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000451] [451] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0000471] [471] Event [4704.04297,165.756683,4500]: 0 finished unit Welder [f=0000541] [541] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000573] [573] Event [449.99234,178.289261,591.970337]: 1 finished unit Dart [f=0000951] [951] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001332] [1332] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0001337] [1337] Event [520,175.819244,360]: 1 finished unit Solar Collector [f=0001537] [1537] Event [4296,177.571777,4424]: 0 finished unit Solar Collector [f=0001828] [1828] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001863] [1863] Event [4704.04297,167.076691,4500]: 0 finished unit Kodachi [f=0001929] [1929] Event [648,175.812134,504]: 1 finished unit Solar Collector [f=0001956] [1956] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002048] [2048] Event [4168,171.931,4536]: 0 finished unit Solar Collector [f=0002105] [2105] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0002274] [2274] Event [840,175.819244,520]: 1 finished unit Solar Collector [f=0002573] [2573] Event [1000,177.827209,440]: 1 finished unit Solar Collector [f=0002598] [2598] Event [4040,179.281769,4664]: 0 finished unit Solar Collector [f=0002825] [2825] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002915] [2915] Event [4704.04297,167.076691,4500]: 0 finished unit Kodachi [f=0003051] [3051] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003091] [3091] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0003116] [3116] Event [3976,181.169128,4792]: 0 finished unit Solar Collector [f=0003268] [3268] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0003395] [3395] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0003531] [3531] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0003646] [3646] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0003725] [3725] Event [4704.04297,167.076691,4500]: 0 finished unit Kodachi [f=0003847] [3847] Event [4000,175.812134,4928]: 0 finished unit Lotus [f=0004089] [4089] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0004222] [4222] Event [4488,167.919312,3528]: 0 finished unit Metal Extractor [f=0004471] [4471] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0004518] [4518] Event [912,175.819244,672]: 1 finished unit Lotus [f=0004594] [4594] Event [4336,179.473328,4320]: 0 finished unit Lotus [f=0004756] [4756] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0004770] [4770] Event [768,175.819244,896]: 1 finished unit Lotus [f=0004915] [4915] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0005303] [5303] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0005323] [5323] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0005375] [5375] Event [4224,170.589966,3696]: 0 finished unit Lotus [f=0005530] [5530] Event [488,175.578003,808]: 1 finished unit Caretaker [f=0005553] [5553] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0005626] [5626] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0005706] [5706] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0005711] [5711] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0005791] [5791] Event [3792,172.363831,3168]: 0 finished unit Picket [f=0005953] [5953] Event [3792,186.930542,4144]: 0 finished unit Lotus [f=0005986] [5986] Event [617.002441,175.7173,304.816315]: 1 lost unit Scorcher [f=0006008] [6008] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0006030] [6030] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0006218] [6218] Event [792,176.010803,2616]: 1 finished unit Solar Collector [f=0006343] [6343] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0006471] [6471] Event [4488,167.919312,3528]: 0 lost unit Metal Extractor [f=0006588] [6588] Event [247.310532,175.819244,227.922531]: 1 lost unit Scorcher [f=0006589] [6589] Event [4287.4126,170.525909,3637.00171]: 1 lost unit Scorcher [f=0006698] [6698] Event [824,175.819244,2520]: 1 finished unit Solar Collector [f=0007014] [7014] Event [3792,172.363831,3168]: 0 lost unit Picket [f=0007091] [7091] Event [449.99234,178.289261,591.970337]: 1 finished unit Ripper [f=0007129] [7129] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0007239] [7239] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0007455] [7455] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0007490] [7490] Event [3872,168.539429,3952]: 0 finished unit Picket [f=0007693] [7693] Event [424,175.142365,328]: 1 finished unit Metal Extractor [f=0007764] [7764] Event [3744,181.105286,4064]: 0 finished unit Picket [f=0007783] [7783] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0008005] [8005] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0008056] [8056] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0008238] [8238] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0008318] [8318] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [f=0008382] [8382] Event [687.402527,177.71051,2522.63647]: 0 lost unit Kodachi [f=0008495] [8495] Event [727.985413,175.897415,2550.39917]: 1 lost unit Mason [f=0008606] [8606] Event [871.736206,175.64061,2643.14087]: 0 lost unit Kodachi [f=0008628] [8628] Event [449.99234,178.289261,591.970337]: 1 finished unit Ripper [f=0008769] [8769] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0008828] [8828] Event [4840.90479,166.844818,4571.82813]: 1 lost unit Scorcher [f=0008840] [8840] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0009047] [9047] Event [449.99234,178.289261,591.970337]: 1 finished unit Mason [f=0009265] [9265] Event [449.99234,178.289261,591.970337]: 1 finished unit Scorcher [f=0009400] [9400] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0009529] [9529] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0009616] [9616] Event [4888,164.392944,3928]: 0 finished unit Metal Extractor [f=0009701] [9701] Event [4704.04297,167.076691,4500]: 0 finished unit Blitz [f=0010130] [10130] Event [4498.63965,172.166046,3689.00171]: 1 lost unit Fencer [f=0010156] [10156] Event [776,175.142365,2456]: 1 finished unit Metal Extractor [f=0010157] [10157] Event [449.99234,178.289261,591.970337]: 1 finished unit Ripper [f=0010171] [10171] Event [4488,167.285309,3528]: 0 finished unit Metal Extractor [f=0010363] [10363] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0010455] [10455] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0010605] [10605] Event [4704.04297,167.076691,4500]: 0 finished unit Blitz [f=0010624] [10624] Event [4456,172.35672,3720]: 0 finished unit Stardust [f=0010677] [10677] Event [2152.8125,170.139313,2090.06323]: 1 lost unit Fencer [f=0010682] [10682] Event [2141.37524,171.854874,2056.28784]: 1 lost unit Fencer [f=0010746] [10746] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0010804] [10804] Event [2129.81592,173.889771,2590.45459]: 1 lost unit Scorcher [f=0010884] [10884] Event [928,175.819244,2464]: 1 finished unit Lotus [f=0011039] [11039] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0011068] [11068] Event [3720,175.819244,536]: 1 finished unit Solar Collector [f=0011212] [11212] Event [1319.30457,173.451569,1645.39514]: 1 lost unit Ripper [f=0011327] [11327] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0011475] [11475] Event [4888,168.74292,4504]: 0 finished unit Caretaker [f=0011523] [11523] Event [449.99234,178.289261,591.970337]: 1 finished unit Dart [f=0011613] [11613] Event [1104,173.995728,2368]: 1 finished unit Lotus [f=0011619] [11619] Event [872.512634,175.342957,1080.96912]: 1 lost unit Fencer [f=0011629] [11629] Event [812.141174,173.995728,1254.64856]: 0 lost unit Ogre [f=0011742] [11742] Event [742.655762,172.935074,952.067627]: 1 lost unit Ripper [f=0011753] [11753] Event [690.224915,176.452118,919.676697]: 1 lost unit Fencer [f=0011780] [11780] Event [665.281982,178.015503,955.144775]: 1 lost unit Fencer [f=0011808] [11808] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0011811] [11811] Event [768,176.039536,896]: 1 lost unit Lotus [f=0011886] [11886] Event [511.547638,177.55629,1067.79822]: 0 lost unit Ogre [f=0011906] [11906] Event [446.065186,176.04776,1018.33069]: 0 lost unit Ogre [f=0011941] [11941] Event [449.99234,178.289261,591.970337]: 1 finished unit Ripper [f=0012069] [12069] Event [4872,167.853317,4568]: 0 finished unit Caretaker [f=0012481] [12481] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0012702] [12702] Event [744,174.792252,1032]: 1 finished unit Caretaker [f=0012962] [12962] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0013508] [13508] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0013750] [13750] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0013768] [13768] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0013889] [13889] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0013895] [13895] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0013925] [13925] Event [4176.25439,180.441757,2563.64917]: 0 lost unit Welder [f=0014141] [14141] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0014225] [14225] Event [3336,168.525238,4824]: 0 finished unit Solar Collector [f=0014373] [14373] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0014462] [14462] Event [1553.55176,178.244385,4768.84814]: 1 lost unit Fencer [f=0014561] [14561] Event [3464,170.221008,4824]: 0 finished unit Solar Collector [f=0015005] [15005] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0015273] [15273] Event [449.99234,178.289261,591.970337]: 1 finished unit Dart [f=0015331] [15331] Event [776,177.571777,2712]: 1 lost unit Metal Extractor [f=0015349] [15349] Event [3200,181.474243,4368]: 0 finished unit Picket [f=0015371] [15371] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0015464] [15464] Event [272,175.819244,408]: 1 finished unit Fusion Reactor [f=0015647] [15647] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0015720] [15720] Event [3640,173.995728,824]: 1 finished unit Stinger [f=0015799] [15799] Event [4704.04297,167.076691,4500]: 0 finished unit Welder [f=0015970] [15970] Event [3072,170.597076,4400]: 0 finished unit Picket [f=0016075] [16075] Event [4971.80859,170.39386,3885.72583]: 1 lost unit Dart [f=0016091] [16091] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0016392] [16392] Event [336,175.826355,864]: 1 finished unit Hovercraft Platform [f=0016469] [16469] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0016664] [16664] Event [3024,168.532349,4448]: 0 finished unit Picket [f=0016875] [16875] Event [449.99234,178.289261,591.970337]: 1 finished unit Ravager [f=0016900] [16900] Event [304,175.819244,864]: 1 finished unit Halberd [f=0017187] [17187] Event [4928,175.996643,4432]: 0 finished unit Lotus [f=0017411] [17411] Event [2960,168.525238,4512]: 0 finished unit Picket [f=0017484] [17484] Event [304,175.819244,864]: 1 finished unit Halberd [f=0017546] [17546] Event [3982.34888,168.655609,1294.19495]: 0 lost unit Kodachi [f=0017952] [17952] Event [3894.10327,175.819244,632.299377]: 0 lost unit Blitz [f=0018020] [18020] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0018032] [18032] Event [3816,173.995728,504]: 1 lost unit Metal Extractor [f=0018050] [18050] Event [3744,175.634766,624]: 1 lost unit Lotus [f=0018081] [18081] Event [3668.3689,173.187378,663.439331]: 1 lost unit Mason [f=0018094] [18094] Event [3831.55615,177.905014,711.686646]: 0 lost unit Blitz [f=0018100] [18100] Event [4704.04297,167.076691,4500]: 0 finished unit Minotaur [f=0018118] [18118] Event [3624,172.50943,632]: 1 lost unit Metal Extractor [f=0018152] [18152] Event [1272,176.781372,264]: 1 finished unit Metal Extractor [f=0018173] [18173] Event [2880,174.066711,4576]: 0 finished unit Picket [f=0018175] [18175] Event [4944,177.83432,4288]: 0 finished unit Lotus [f=0018184] [18184] Event [3640,171.980957,824]: 1 lost unit Stinger [f=0018216] [18216] Event [3720,175.728912,536]: 1 lost unit Solar Collector [f=0018382] [18382] Event [4408,173.995728,920]: 1 lost unit Metal Extractor [f=0018598] [18598] Event [3344,173.981567,4480]: 0 finished unit Radar Tower [f=0018852] [18852] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0018971] [18971] Event [449.99234,178.289261,591.970337]: 1 finished unit Fencer [f=0019068] [19068] Event [4976,174.187317,4176]: 0 finished unit Lotus [f=0019206] [19206] Event [449.99234,178.289261,591.970337]: 1 finished unit Dart [f=0019608] [19608] Event [304,175.819244,864]: 1 finished unit Lance [f=0019978] [19978] Event [5008,168.532349,4032]: 0 finished unit Lotus [f=0020022] [20022] Event [4704.04297,167.076691,4500]: 0 finished unit Minotaur [f=0020241] [20241] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0020299] [20299] Event [304,175.819244,864]: 1 finished unit Halberd [f=0020434] [20434] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0020662] [20662] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0020838] [20838] Event [2200,173.995728,1112]: 1 finished unit Solar Collector [f=0020935] [20935] Event [3344,173.981567,4480]: 0 finished unit Sparrow [f=0020935] game_message: Morph complete: Radar Tower -> Sparrow [f=0020935] [20935] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0021205] [21205] Event [2344,173.747406,1112]: 1 finished unit Solar Collector [f=0021242] [21242] Event [2608,182.907471,4016]: 0 finished unit Lotus [f=0021243] [21243] Event [1752,177.635651,2248]: 1 finished unit Stinger [f=0021774] [21774] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0021831] [21831] Event [2496,183.290649,4080]: 0 finished unit Lotus [f=0021902] [21902] Event [1213.2533,186.779099,1831.44055]: 0 lost unit Sparrow [f=0022040] [22040] Event [304,175.819244,864]: 1 finished unit Lance [f=0022075] [22075] Event [4140.52783,179.466385,2608.16357]: 0 lost unit Welder [f=0022080] [22080] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0022186] [22186] Event [4704.04297,167.076691,4500]: 0 finished unit Minotaur [f=0022329] [22329] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0022405] [22405] Event [2368,177.713684,4160]: 0 finished unit Lotus [f=0022543] [22543] Event [304,175.819244,864]: 1 finished unit Halberd [f=0022602] [22602] Event [1752,176.471024,2248]: 1 lost unit Stinger [f=0022835] [22835] Event [1515.78015,173.995728,1972.96484]: 0 lost unit Ogre [f=0022836] [22836] Event [776,176.894897,2712]: 1 finished unit Metal Extractor [f=0022839] [22839] Event [1756.78687,177.035706,1844.91614]: 1 lost unit Scorcher [f=0022939] [22939] Event [1112,182.547928,1928]: 1 lost unit Metal Extractor [f=0022999] [22999] Event [1067.29004,173.687225,1584.19202]: 1 lost unit Halberd [f=0023075] [23075] Event [1280.93286,176.032028,1691.26233]: 0 lost unit Ogre [f=0023283] [23283] Event [1139.94067,175.819244,1290.72192]: 0 lost unit Ogre [f=0023294] [23294] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0023418] [23418] Event [839.835327,175.336243,983.914978]: 1 lost unit Lance [f=0023465] [23465] Event [4704.04297,167.076691,4500]: 0 finished unit Minotaur [f=0023489] [23489] Event [1185.64209,177.026367,997.742981]: 1 lost unit Minotaur [f=0023634] [23634] Event [662.610229,175.232925,649.102356]: 1 lost unit Dominatrix [f=0023699] [23699] Event [954.433167,175.819244,794.193542]: 1 lost unit Dart [f=0023746] [23746] Event [912,175.819244,672]: 1 lost unit Lotus [f=0024070] [24070] Event [304,175.819244,864]: 1 finished unit Lance [f=0024338] [24338] Event [272,175.819244,408]: 1 lost unit Fusion Reactor [f=0024581] [24581] Event [574.536987,170.347885,553.558472]: 1 lost unit Ogre [f=0024672] [24672] Event [4704.04297,167.076691,4500]: 0 finished unit Minotaur [f=0024692] [24692] Event [503.988159,174.719925,439.053101]: 0 lost unit Minotaur [f=0024706] [24706] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0024732] [24732] Event [304,175.819244,864]: 1 finished unit Halberd [f=0024965] [24965] Event [2183.52393,175.974075,4013.99683]: 1 lost unit Dart [f=0025384] [25384] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0025644] [25644] Event [1112,180.881592,1928]: 1 finished unit Metal Extractor [f=0025920] [25920] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0025967] [25967] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0026282] [26282] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0026319] [26319] Event [2464,179.345642,3104]: 1 finished unit Lotus [f=0026422] [26422] Event [2496,183.290649,4080]: 0 lost unit Lotus [f=0026507] [26507] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0026538] [26538] Event [2608,182.907471,4016]: 0 lost unit Lotus [f=0026778] [26778] Event [2503.3855,172.471039,3595.69727]: 1 lost unit Halberd [f=0026806] [26806] Event [2465.6748,177.698303,3763.61035]: 0 lost unit Minotaur [f=0026906] [26906] Event [2392.64209,169.540421,3675.73096]: 1 lost unit Halberd [f=0026909] [26909] Event [2201.64868,177.096664,3539.56934]: 1 lost unit Fencer [f=0026917] [26917] Event [2180.61377,175.935623,3487.30981]: 1 lost unit Fencer [f=0026988] [26988] Event [2322.19702,172.113892,3718.55005]: 1 lost unit Halberd [f=0027043] [27043] Event [4704.04297,167.076691,4500]: 0 finished unit Ogre [f=0027062] [27062] Event [2047.69165,169.035477,3454.09473]: 1 lost unit Fencer [f=0027073] [27073] Event [2118.24365,176.369186,3761.8147]: 0 lost unit Ogre [f=0027214] [27214] Event [304,175.819244,864]: 1 finished unit Lance [f=0027269] gg [f=0027273] [27273] Event [2384,175.819244,3136]: 1 finished unit Faraday [f=0027418] [27418] Event [undefined]: Jack500 resigned [f=0027418] game_message: Jack500 has been destroyed! [f=0027418] game_message: hedkeaf wins! [f=0027418] Submitting stats [f=0027418] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027418] Part| Total Time|Time of the last 0.5s [f=0027418] Draw 29224.63ms 25.25% [f=0027418] Lua::Callins::Synced 14765.22ms 14.67% [f=0027418] Lua::Callins::Unsynced 40837.23ms 33.73% [f=0027418] Lua::CollectGarbage::Synced 481.29ms 0.10% [f=0027418] Lua::CollectGarbage::Unsynced 1304.52ms 2.59% [f=0027418] Misc::Profiler::AddTime 114.36ms 0.00% [f=0027418] Sim 71569.23ms 57.49% [f=0027418] [27418] Received game_message: Jack500 has been destroyed! [f=0027418] [27418] Received game_message: hedkeaf wins! [f=0027419] [27419] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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61,7995,10780,10780,7995,320.139008,1564.06262,1564.06262,320.139008,0,0,0,0,0,0,0,0,0,564.279419,564.279419,0,10369.8018,9018.16699,9018.16699,10369.8018,1730,270,270,1730,20,24,24,20,1275,1275,1275,1275,23.1013279,23.3556232,23.3556232,23.1013279,2700,5625,5625,2700,9302.33398,6824,6824,9302.33398,2290,3610,3610,2290,7234,10011.667,10011.667,7234,248.481689,1002.19727,1002.19727,248.481689,9361.22363,12218.332,12218.332,9361.22363 [f=0027419] [27419] Game End Stats Values: 62,7995,11900,11900,7995,320.153839,1570.08826,1570.08826,320.153839,0,0,0,0,0,0,0,0,0,564.279419,564.279419,0,10714.8672,9791.7959,9791.7959,10714.8672,1730,530,530,1730,20,24,24,20,1275,1275,1275,1275,23.0429993,23.4723377,23.4723377,23.0429993,2700,6485,6485,2700,9442.33398,7324,7324,9442.33398,2290,3610,3610,2290,7734,10151.667,10151.667,7734,248.481689,1002.19727,1002.19727,248.481689,10134.8525,12567.5479,12567.5479,10134.8525 [f=0027437] [27437] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0027443] [27443] Event [2368,177.713684,4160]: 0 lost unit Lotus [f=0027460] [27460] Event [2063.5813,175.819321,3820.11255]: 0 lost unit Minotaur [f=0027467] [27467] Event [2097.10229,177.642761,3874.04419]: 0 lost unit Minotaur [f=0027727] No clients connected, shutting down server [f=0027727] Server shutdown [f=0027727] [27727] all players disconnected [f=0028086] [28086] Event [304,175.819244,864]: 1 finished unit Halberd [f=0029246] [29246] Event [449.99234,178.289261,591.970337]: 1 finished unit Dominatrix [f=0029296] [29296] Event [896,175.918686,824]: 1 finished unit Fusion Reactor [f=0029699] Autoquit sending quit command. [f=0029699] [QuitAction] user exited to system [f=0029699] [SpringApp::Kill][1] fromRun=1 [f=0029699] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029699] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029699] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029699] [ThreadPool::SetThreadCount][2] workers=0 [f=0029699] [SpringApp::Kill][2] [f=0029699] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029699] [Game::KillLua][3] dtor=0 luaUI=0x52d3dd80 [f=0029699] Start widgetHandler:Shutdown [f=0029699] Shutdown - SaveOrderList Complete [f=0029699] Writing last game win data [f=0029699] Shutdown - SaveConfigData Complete [f=0029699] Shutdown Widget - Chili Highlight [f=0029699] Shutdown Widget - Save/Load API [f=0029699] Shutdown Widget - Draw After Chili [f=0029699] Shutdown Widget - EPIC Menu [f=0029699] Shutdown Widget - Chili Minimap [f=0029699] Shutdown Widget - Chili Widget Selector [f=0029699] Shutdown Widget - Local Team Colors [f=0029699] Shutdown Widget - Display Keys 2 [f=0029699] Shutdown Widget - Save Game Menu [f=0029699] Shutdown Widget - HealthBars [f=0029699] Shutdown Widget - Noises [f=0029699] Shutdown Widget - Unit Icons [f=0029699] Shutdown Widget - Win Counter [f=0029699] Shutdown Widget - SpringRTS Replay Stats [f=0029699] Shutdown Widget - BuildETA [f=0029699] Shutdown Widget - Modular Comm Info [f=0029699] Shutdown Widget - Music Player v2 [f=0029699] Shutdown Widget - State Reverse and Latency [f=0029699] Shutdown Widget - CameraShake [f=0029699] Shutdown Widget - Chili Economy Panel Default [f=0029699] Shutdown Widget - Chili EndGame Window [f=0029699] Shutdown Widget - Chili Nuke Warning [f=0029699] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029699] Shutdown Widget - Chili Spectator Panels [f=0029699] Shutdown Widget - Context Menu [f=0029699] Shutdown Widget - Darkening [f=0029699] Shutdown Widget - Defense Range Zero-K [f=0029699] Shutdown Widget - Grab Input [f=0029699] Input grabbing is disabled! [f=0029699] Shutdown Widget - Highlight Geos [f=0029699] Shutdown Widget - Local Widgets Config [f=0029699] Shutdown Widget - MinimapEvents [f=0029699] Shutdown Widget - MetalFeatures (new) [f=0029699] Shutdown Widget - Missile Silo Range [f=0029699] Shutdown Widget - Point Tracker [f=0029699] Shutdown Widget - Showeco and Grid Drawer [f=0029699] Shutdown Widget - Stereo3D [f=0029699] Shutdown Widget - Attack AoE [f=0029699] Shutdown Widget - UnitShapes [f=0029699] Shutdown Widget - Map Edge Extension [f=0029699] Shutdown Widget - Selection Send [f=0029699] Shutdown Widget - LupsManager [f=0029699] Shutdown Widget - Newton Firezone [f=0029699] Shutdown Widget - Chili Pro Console [f=0029699] Shutdown Widget - Persistent Build Height [f=0029699] Shutdown Widget - Lasso Terraform GUI [f=0029699] Shutdown Widget - Chili Framework [f=0029699] Shutdown Widget - Lups [f=0029699] Shutdown Widget - Custom Markers [f=0029699] Shutdown Widget - Chili Core Selector [f=0029699] Shutdown Widget - Mex Placement Handler [f=0029699] Shutdown Widget - Select Keys [f=0029699] Shutdown Widget - Pause Screen [f=0029699] Shutdown Widget - Layout Handler [f=0029699] Shutdown Widget - Text To Speech Control [f=0029699] End widgetHandler:Shutdown [f=0029699] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356091,54166725} {int,ext,rec}Allocs={22512222,0,0} {chunk,block}Bytes={54166725,0} [f=0029699] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029699] [Game::KillLua][2] dtor=0 luaRules=0x52ca3ff0 [f=0029699] Start gadgetHandler:Shutdown [f=0029699] Shutdown - StartSetup [f=0029699] Shutdown - UnitMorph [f=0029699] Shutdown - Carrier Drones [f=0029699] Shutdown - LupsNanoSpray [f=0029699] Shutdown - Missile Silo Controller [f=0029699] Shutdown - Modular Comm Info [f=0029699] Shutdown - Terrain Texture Handler [f=0029699] Shutdown - UnitCloakShield [f=0029699] Shutdown - Starlight Handler [f=0029699] End gadgetHandler:Shutdown [f=0029699] Start gadgetHandler:Shutdown [f=0029699] Shutdown - Save/Load [f=0029699] Shutdown - Teleport Throw [f=0029699] Shutdown - UnitMorph [f=0029699] Shutdown - Modular Comm Info [f=0029699] Shutdown - Retreat Command [f=0029699] Shutdown - Shockwaves [f=0029699] Shutdown - UnitCloakShield [f=0029699] Shutdown - Lups Cloak FX [f=0029699] Shutdown - Lups [f=0029699] Shutdown - Lups Shield [f=0029699] End gadgetHandler:Shutdown [f=0029699] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22512254,0,0} {chunk,block}Bytes={0,0} [f=0029699] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22512254,0,0} {chunk,block}Bytes={0,0} [f=0029699] [Game::KillLua][4] dtor=0 [f=0029699] [Game::~CGame][1] [f=0029699] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029699] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029699] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029699] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029699] [Game::KillLua][4] dtor=1 [f=0029699] [Game::KillMisc][1] [f=0029699] [Game::KillMisc][2] [f=0029699] [Game::KillMisc][3] [f=0029699] [Game::KillRendering][1] [f=0029699] [3DOParser::Kill] allocated 19 pieces [f=0029699] [S3OParser::Kill] allocated 546 pieces [f=0029699] [AssParser::Kill] allocated 25 pieces [f=0029699] [Game::KillInterface][1] [f=0029699] [Game::KillInterface][2] [f=0029699] [Game::KillSimulation][1] [f=0029699] [Game::KillSimulation][2] [f=0029699] [CCollisionHandler] dis-/continuous tests: 0/289139 [f=0029699] [Game::KillSimulation][3] [f=0029699] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029699] [~CPathCache(20x20)] cacheHits=176 hitPercentage=42% numHashColls=0 maxCacheSize=12 [f=0029699] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029699] [~CPathCache(40x40)] cacheHits=110 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029699] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029699] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029699] [LosHandler::Kill] raycast instance cache-{hits,misses}={7610,21019}; shared=1%; cached=26% [f=0029699] [Game::KillSimulation][4] [f=0029699] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029699] [Game::~CGame][2] [f=0029699] [Game::~CGame][3] [f=0029699] [SpringApp::Kill][3] [f=0029699] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 314389 bytes sent 250443 bytes recv'd [f=0029699] [SpringApp::Kill][4] font=0x46076aa0 [f=0029699] [SpringApp::Kill][5] [f=0029699] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x460fa630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2091ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=62ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="unitpics/turretheavy.png" indx=6675 inflSize=10kb readTime=25ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4653 inflSize=20kb readTime=22ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4715 inflSize=7kb readTime=20ms file="bitmaps/gpl/explo.png" indx=428 inflSize=48kb readTime=17ms file="luaui/widgets/api_modularcomms.lua" indx=3854 inflSize=0kb readTime=12ms file="luaui/widgets/gui_attrition_counter.lua" indx=4633 inflSize=20kb readTime=12ms file="objects3d/lordmuffe_pene_dead.dae" indx=5274 inflSize=881kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 42111352 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x461c61c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464f6490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460ed4d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f242c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]