[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.O65ZuCHbph/springsettings.1164455.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2c001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3226 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164455/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e592f0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e592f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Codmo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164455/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (292ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164455/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aba580,0x5441be10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b6c40261a05e82ccd947d14b275d2964 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000dcadd890,0000000099dbb160}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000071f0d0e0,0000000071f0d770}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f80f9aa0,000000011386c7c0}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [1195,11.7976074,2157]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4818,11.8010254,3808]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2640, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2403, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [1280,11.796875,2288]: 0 finished unit Hovercraft Platform [f=0000081] [81] Event [4880,11.796875,3680]: 1 finished unit Rover Assembly [f=0000255] [255] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000455] [455] Event [1248,11.796875,2288]: 0 finished unit Quill [f=0000495] [495] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000500] [500] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Mason [f=0000533] [533] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000685] [685] Event [1320,11.796875,2072]: 0 finished unit Solar Collector [f=0000891] [891] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0000914] [914] Event [1192,13.7657471,1944]: 0 finished unit Solar Collector [f=0001206] [1206] Event [1392,11.796875,2208]: 0 finished unit Lotus [f=0001407] [1407] Event [1064,11.796875,2072]: 0 finished unit Solar Collector [f=0001489] [1489] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0001585] [1585] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0001696] [1696] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001849] [1849] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0002109] [2109] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0002142] [2142] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0002316] [2316] Event [5416,137.800812,3992]: 1 finished unit Wind/Tidal Generator [f=0002365] [2365] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0002413] [2413] Event [3992,189.367432,3464]: 1 finished unit Wind/Tidal Generator [f=0002417] [2417] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0002464] [2464] Event [2534.17334,17.7358398,1894.12354]: 0 lost unit Dagger [f=0002506] [2506] Event [2424.96851,14.7659664,1765.11304]: 0 lost unit Dagger [f=0002540] [2540] Event [2320.46973,15.6170845,1888.94775]: 0 lost unit Dagger [f=0002567] [2567] Event [1888,187.259033,3040]: 0 finished unit Radar Tower [f=0002621] [2621] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0002654] [2654] Event [2002.31873,11.796875,1834.17944]: 1 lost unit Scorcher [f=0002676] [2676] Event [3976,188.40625,3528]: 1 finished unit Wind/Tidal Generator [f=0002757] [2757] Event [5384,137.800812,4056]: 1 finished unit Wind/Tidal Generator [f=0002876] [2876] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0003132] [3132] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0003196] [3196] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0003239] [3239] Event [5336,137.800812,4120]: 1 finished unit Wind/Tidal Generator [f=0003340] [3340] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003389] [3389] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0003533] [3533] Event [3928,188.677551,3624]: 1 finished unit Wind/Tidal Generator [f=0003534] [3534] Event [2863.98828,37.5490837,3022.16772]: 1 lost unit Scorcher [f=0003535] [3535] Event [2686.03149,13.8499918,2961.72998]: 0 lost unit Dagger [f=0003557] [3557] Event [2760.59619,21.0349426,3020.23364]: 0 lost unit Dagger [f=0003725] [3725] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0003747] [3747] Event [3928,188.634918,3672]: 1 finished unit Wind/Tidal Generator [f=0003765] [3765] Event [1248,11.796875,2288]: 0 finished unit Quill [f=0003779] [Game::ClientReadNet] added new player Codmo with number 3 to team 0 [f=0003779] > SPRINGIE:User Codmo|chickenspire|6_5||False||Federation|CH [f=0003794] Connection attempt from Codmo [f=0003794] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003794] -> Connection established (given id 3) [f=0003802] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003802] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004029] [4029] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0004172] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0004175] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0004175] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={000000006f1528b0,0000000127962130}]" [f=0004275] [4275] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0004295] [4295] Event [3776,15.8702698,3456]: 1 finished unit Lotus [f=0004306] [4306] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0004395] [4395] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0004541] [4541] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0004557] [4557] Event [2520,216.567322,3752]: 0 finished unit Wind/Tidal Generator [f=0004634] [4634] Event [2823.05054,12.7890625,2685.62329]: 0 lost unit Dagger [f=0004641] [4641] Event [2958.23438,12.7890625,2662.45874]: 1 lost unit Scorcher [f=0004647] [4647] Event [2440,215.439484,3752]: 0 finished unit Wind/Tidal Generator [f=0004700] [4700] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004722] [4722] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Mason [f=0004737] [4737] Event [2360,216.327026,3752]: 0 finished unit Wind/Tidal Generator [f=0004785] [4785] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0004827] [4827] Event [2360,214.226379,3688]: 0 finished unit Wind/Tidal Generator [f=0004917] [4917] Event [2440,217.051788,3688]: 0 finished unit Wind/Tidal Generator [f=0005037] [5037] Event [2520,216.334778,3704]: 0 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0005112] [5112] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0005265] [5265] Event [2400,194.433014,4000]: 0 finished unit Lotus [f=0005281] [5281] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0005295] [5295] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0005378] [5378] Event [3626.82544,11.796875,2451.36914]: 1 lost unit Scorcher [f=0005444] [5444] Event [3675.448,11.796875,2345.6748]: 0 lost unit Dagger [f=0005505] [5505] Event [2608,201.176788,3888]: 0 finished unit Lotus [f=0005575] [5575] Event [3868.35474,12.7890625,2555.93237]: 1 lost unit Scorcher [f=0005657] [5657] Event [2592,212.315643,3776]: 0 finished unit Radar Tower [f=0005661] [5661] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0005722] [5722] Event [3520,11.796875,2704]: 1 finished unit Lotus [f=0005746] [5746] Event [5880,11.796875,3080]: 1 finished unit Solar Collector [f=0005757] [5757] Event [4435.28027,22.3556175,2992.77539]: 0 lost unit Dagger [f=0005871] [5871] Event [4531.98047,22.0320892,3070.07373]: 1 lost unit Scorcher [f=0005876] [5876] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0005907] [5907] Event [4432.04492,22.4120712,2853.92212]: 0 lost unit Dagger [f=0005970] [5970] Event [1248,11.796875,2288]: 0 finished unit Scalpel [f=0006217] [6217] Event [3312,12.7890625,2448]: 1 finished unit Lotus [f=0006267] [6267] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0006275] [6275] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0006656] [6656] Event [1248,11.796875,2288]: 0 finished unit Scalpel [f=0006659] [6659] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0006691] [6691] Event [6072,11.796875,2968]: 1 finished unit Solar Collector [f=0006726] [6726] Event [2104,11.796875,1224]: 0 finished unit Solar Collector [f=0006770] [6770] Event [5951.77979,11.796875,2932.44263]: 0 lost unit Dagger [f=0006780] [6780] Event [5988.68652,11.796875,2955.3396]: 0 lost unit Dagger [f=0006803] [6803] Event [4879.99805,12.4419765,3662.00757]: 1 lost unit Scorcher [f=0006939] [6939] Event [3072,12.7890625,2768]: 1 finished unit Lotus [f=0007023] [7023] Event [5107.63184,11.796875,3818.16943]: 0 lost unit Dagger [f=0007056] [7056] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0007061] [7061] Event [5036.69287,11.5446892,3747.08374]: 1 lost unit Scorcher [f=0007065] [7065] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0007196] [7196] Event [5016,11.796875,3560]: 1 finished unit Caretaker [f=0007202] [7202] Event [3328,12.7890625,2592]: 1 finished unit Radar Tower [f=0007215] [7215] Event [1248,11.796875,2288]: 0 finished unit Bolas [f=0007255] [7255] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0007273] [7273] Event [3488,13.2270203,3840]: 0 finished unit Picket [f=0007279] [7279] Event [2040,11.796875,1320]: 0 finished unit Solar Collector [f=0007392] [7392] Event [5113.43408,11.796875,3935.41626]: 0 lost unit Dagger [f=0007396] [7396] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0007495] [7495] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0007500] [7500] Event [3376,-5,3728]: 0 finished unit Lotus [f=0007570] [7570] Event [4790.52148,11.796875,3819.43286]: 0 lost unit Dagger [f=0007691] [7691] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0007770] [7770] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0007825] [7825] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0007875] [7875] Event [2192,11.8085022,1456]: 0 finished unit Lotus [f=0007922] [7922] Event [1248,11.796875,2288]: 0 finished unit Bolas [f=0008033] [8033] Event [5032,10.3463554,3800]: 1 finished unit Metal Extractor [f=0008108] [8108] Event [3776,15.8702698,3456]: 1 lost unit Lotus [f=0008134] [8134] Event [2434.60229,13.78125,2723.78906]: 1 lost unit Scorcher [f=0008172] [8172] Event [2254.81494,15.6208105,2451.48096]: 0 lost unit Scalpel [f=0008191] [8191] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0008223] [8223] Event [376,91.171875,392]: 0 finished unit Solar Collector [f=0008402] [8402] Event [4252.94434,15.7415228,4225.02002]: 0 finished unit Engineer Commander [f=0008402] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008402] [8402] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008452] [8452] Event [3928,188.677551,3624]: 1 lost unit Wind/Tidal Generator [f=0008473] [8473] Event [2288,11.9170227,1280]: 0 finished unit Lotus [f=0008485] [8485] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0008488] [8488] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0008491] [8491] Event [3928,187.999847,3672]: 1 lost unit Wind/Tidal Generator [f=0008588] [8588] Event [2272.95093,12.7890625,1454.76233]: 1 lost unit Scorcher [f=0008699] [8699] Event [2288,11.9170227,1280]: 0 lost unit Lotus [f=0008728] [8728] Event [2192,11.8085022,1456]: 0 lost unit Lotus [f=0008807] [8807] Event [448,91.171875,560]: 0 finished unit Lotus [f=0008829] [8829] Event [5176,10.830822,3928]: 1 finished unit Metal Extractor [f=0008831] [8831] Event [3976,188.40625,3528]: 1 lost unit Wind/Tidal Generator [f=0008969] gg [f=0009015] [9015] Event [4879.99805,12.4419765,3662.00757]: 1 finished unit Scorcher [f=0009016] [9016] Event [undefined]: therxyy resigned [f=0009016] game_message: therxyy has been destroyed! [f=0009016] game_message: DanWarior wins! [f=0009016] Submitting stats [f=0009016] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009016] Part| Total Time|Time of the last 0.5s [f=0009016] Draw 18706.13ms 18.94% [f=0009016] Lua::Callins::Synced 3901.99ms 18.94% [f=0009016] Lua::Callins::Unsynced 22991.70ms 24.63% [f=0009016] Lua::CollectGarbage::Synced 271.44ms 0.10% [f=0009016] Lua::CollectGarbage::Unsynced 817.00ms 0.30% [f=0009016] Misc::Profiler::AddTime 66.45ms 0.00% [f=0009016] Sim 20074.30ms 67.70% [f=0009016] [9016] Received game_message: therxyy has been destroyed! [f=0009016] [9016] Received game_message: DanWarior wins! [f=0009017] [9017] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009017] [9017] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009017] [9017] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009017] [9017] Game End Stats Values: 2,1975,2065,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,4.66666651,5.33333349,0,0,0,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009017] [9017] Game End Stats Values: 3,2310,2350,2310,2350,0,0.48214003,0,0.48214003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,6.4666667,8.63214207,6.4666667,8.63214207,125,0,125,0,0,0,0,0,910,1075,910,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009017] [9017] Game End Stats Values: 4,2310,2510,2310,2510,0,5.04963017,0,5.04963017,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,11.9444427,8,11.9444427,1275,1275,1275,1275,7,9.51560879,7,9.51560879,125,0,125,0,0,0,0,0,910,1145,910,1145,0,0,0,0,0,0.00018611,0,0.00018611,0,0,0,0 [f=0009017] [9017] Game End Stats Values: 5,2525,2660,2525,2660,0,14.7641754,0,14.7641754,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,15.8444538,8,15.8444538,1275,1275,1275,1275,7.26666689,11.8920908,7.26666689,11.8920908,250,80,250,80,0,0,0,0,1000,1215,1000,1215,0,0,0,0,0,0.00131111,0,0.00131111,0,0,0,0 [f=0009017] [9017] Game End Stats Values: 6,2615,2820,2615,2820,0,28.991415,0,28.991415,0,0,0,0,0,0,0,0,0,0,0,0,74.5493317,26.0442715,74.5493317,26.0442715,0,90,0,90,8,16.4944515,8,16.4944515,1275,1275,1275,1275,9.26666641,12.4429379,9.26666641,12.4429379,250,240,250,240,0,0,0,0,1090,1215,1090,1215,0,0,0,0,0,0.00256109,0,0.00256109,26.0442715,74.5493317,26.0442715,74.5493317 [f=0009017] [9017] Game End Stats Values: 7,2720,2795,2720,2795,0,39.8494263,0,39.8494263,0,0,0,0,0,0,0,0,0,0,0,0,239.999908,124.999992,239.999908,124.999992,0,90,0,90,10.8883152,15.7777882,10.8883152,15.7777882,1275,1330,1275,1330,11,11.5016584,11,11.5016584,250,160,250,160,240,125,240,125,1195,1215,1195,1215,125,240,125,240,0,0.00345272,0,0.00345272,124.999992,248.018204,124.999992,248.018204 [f=0009017] [9017] Game End Stats Values: 8,2755,2955,2755,2955,0,54.5828476,0,54.5828476,0,0,0,0,0,0,0,0,0,0,0,0,295.103882,203.132797,295.103882,203.132797,0,90,0,90,16.3806248,15.2722359,16.3806248,15.2722359,1275,1330,1275,1330,11,11.2544641,11,11.2544641,250,320,250,320,240,125,240,125,1230,1215,1230,1215,125,240,125,240,0,0.00401104,0,0.00401104,203.132797,303.122162,203.132797,303.122162 [f=0009017] [9017] Game End Stats Values: 9,2915,2875,2915,2875,0,70.079155,0,70.079155,0,0,0,0,0,0,0,0,0,0,0,0,403.630737,354.177063,403.630737,354.177063,0,90,0,90,18.7317028,14,18.7317028,14,1275,1330,1275,1330,11.9333334,13.155303,11.9333334,13.155303,250,240,250,240,400,250,400,250,1390,1215,1390,1215,250,400,250,400,0,51.8374481,0,51.8374481,354.177063,411.874481,354.177063,411.874481 [f=0009017] [9017] Game End Stats Values: 10,3075,3080,3075,3080,0,86.3562241,0,86.3562241,0,0,0,0,0,0,0,0,0,0,0,0,403.630737,354.177063,403.630737,354.177063,0,90,0,90,21.8026981,14,21.8026981,14,1275,1330,1275,1330,13,14.3851337,13,14.3851337,375,320,375,320,400,250,400,250,1425,1340,1425,1340,250,400,250,400,0,116.670067,0,116.670067,354.177063,411.874481,354.177063,411.874481 [f=0009017] [9017] Game End Stats Values: 11,3290,3250,3290,3250,0,93.759201,0,93.759201,0,0,0,0,0,0,0,0,0,0,0,0,403.630737,354.177063,403.630737,354.177063,90,90,90,90,12.6212826,14,12.6212826,14,1275,1330,1275,1330,13,16.7935314,13,16.7935314,500,400,500,400,400,250,400,250,1425,1430,1425,1430,250,400,250,400,0,219.339355,0,219.339355,354.177063,411.874481,354.177063,411.874481 [f=0009017] [9017] Game End Stats Values: 12,3375,3505,3375,3505,0,94.6541061,0,94.6541061,0,0,0,0,0,0,0,0,0,0,0,0,434.413635,479.177094,434.413635,479.177094,90,90,90,90,12.2738972,15.3883467,12.2738972,15.3883467,1275,1330,1275,1330,13.9333334,16.5818768,13.9333334,16.5818768,375,480,375,480,480,375,480,375,1635,1605,1635,1605,375,480,375,480,0,279.83902,0,279.83902,479.177094,495.996063,479.177094,495.996063 [f=0009017] [9017] Game End Stats Values: 13,3465,3790,3465,3790,0,106.092186,0,106.092186,0,0,0,0,0,0,0,0,0,0,0,0,452.807953,501.302094,452.807953,501.302094,90,180,90,180,21.9755478,25.5349617,21.9755478,25.5349617,1275,1330,1275,1330,15.2666664,18.0514412,15.2666664,18.0514412,375,640,375,640,480,500,480,500,1725,1640,1725,1640,500,480,500,480,0,352.001282,0,352.001282,505.62088,519.663513,505.62088,519.663513 [f=0009017] [9017] Game End Stats Values: 14,3500,3865,3500,3865,1.41421366,120.767685,1.41421366,120.767685,0,0,0,0,0,0,0,0,0,0,0,0,613.246155,700.115967,613.246155,700.115967,180,270,180,270,23.8562241,27.4602566,23.8562241,27.4602566,1275,1385,1275,1385,17.0942802,18.9672337,17.0942802,18.9672337,250,480,250,480,640,625,640,625,1795,1730,1795,1730,625,640,625,640,0,424.3302,0,424.3302,708.045776,691.195801,708.045776,691.195801 [f=0009017] [9017] Game End Stats Values: 15,3715,4095,3715,4095,7.07106781,154.552017,7.07106781,154.552017,0,0,0,0,0,0,0,0,0,0,0,0,715.517456,795.460571,715.517456,795.460571,270,270,270,270,20.8019886,23.6016617,20.8019886,23.6016617,1275,1385,1275,1385,17.3771248,19.1300583,17.3771248,19.1300583,375,620,375,620,720,750,720,750,1795,1820,1795,1820,750,720,750,720,0,455.494965,0,455.494965,803.390381,797.140259,803.390381,797.140259 [f=0009017] [9017] Game End Stats Values: 16,3910,4385,3910,4385,8.48528099,180.481613,8.48528099,180.481613,0,0,0,0,0,0,0,0,0,0,0,0,795.885986,1067.44629,795.885986,1067.44629,270,270,270,270,18.8767452,22.3723755,18.8767452,22.3723755,1275,1385,1275,1385,17.0942802,18.0953064,17.0942802,18.0953064,500,840,500,840,720,750,720,750,1865,1890,1865,1890,750,720,750,720,0,455.494965,0,455.494965,1075.3761,877.508789,1075.3761,877.508789 [f=0009017] [9017] Game End Stats Values: 17,3965,4235,3965,4235,15.5563469,209.075439,15.5563469,209.075439,0,0,0,0,0,0,0,0,0,0,0,0,912.631897,1368.85229,912.631897,1368.85229,360,270,360,270,23.1055565,26.2502937,23.1055565,26.2502937,1275,1385,1275,1385,17.0714054,18.8062553,17.0714054,18.8062553,375,600,375,600,960,1005.33331,960,1005.33331,1955,1980,1955,1980,1005.33331,960,1005.33331,960,0,455.494965,0,455.494965,1380.82947,1008.31403,1380.82947,1008.31403 [f=0009017] [9017] Game End Stats Values: 18,4180,4520,4180,4520,26.1629601,224.976379,26.1629601,224.976379,0,0,0,0,0,0,0,0,0,0,0,0,1029.22058,1525.95764,1029.22058,1525.95764,360,460,360,460,25.2169704,29.0147038,25.2169704,29.0147038,1330,1385,1330,1385,16.2404366,19.5600605,16.2404366,19.5600605,625,625,625,625,1120,1095.33325,1120,1095.33325,1865,2050,1865,2050,1095.33325,1120,1095.33325,1120,26.8333035,455.494965,26.8333035,455.494965,1537.93481,1129.33313,1537.93481,1129.33313 [f=0009017] [9017] Game End Stats Values: 19,4305,4885,4305,4885,33.684864,253.044952,33.684864,253.044952,0,0,0,0,0,0,0,0,0,0,0,0,1432.24878,1921.81665,1432.24878,1921.81665,360,550,360,550,23.1621895,27.9397774,23.1621895,27.9397774,1330,1385,1330,1385,13.2051439,21.971241,13.2051439,21.971241,750,810,750,810,1120,1185.33325,1120,1185.33325,1865,2140,1865,2140,1185.33325,1120,1185.33325,1120,36.1666489,455.494965,36.1666489,455.494965,1943.42175,1532.36133,1943.42175,1532.36133 [f=0009017] [9017] Game End Stats Values: 20,4270,5135,4270,5135,40.5960236,288.093719,40.5960236,288.093719,0,0,0,0,0,0,0,0,0,0,0,0,1580.1521,2124.10474,1580.1521,2124.10474,270,640,270,640,20.9986744,27.5315113,20.9986744,27.5315113,1330,1615,1330,1615,15.8363686,22.8365841,15.8363686,22.8365841,875,670,875,670,1340,1470.33325,1340,1470.33325,1795,2210,1795,2210,1470.33325,1340,1470.33325,1340,72.3333969,455.494965,72.3333969,455.494965,2418.06177,1683.74695,2418.06177,1683.74695 [f=0009017] [9017] Game End Stats Values: 21,4200,5045,4200,5045,49.1315727,353.089417,49.1315727,353.089417,0,0,0,0,0,0,0,0,0,0,0,0,1911.51953,2879.72314,1911.51953,2879.72314,270,550,270,550,17.1815453,27.0690784,17.1815453,27.0690784,1330,1615,1330,1615,14.1023693,24.8330421,14.1023693,24.8330421,750,670,750,670,1520,1630.33325,1520,1630.33325,1850,2210,1850,2210,1630.33325,1520,1630.33325,1520,72.3333969,455.494965,72.3333969,455.494965,3196.61084,2015.11438,3196.61084,2015.11438 [f=0009017] [9017] Game End Stats Values: 22,4325,5045,4325,5045,49.1315727,356.933472,49.1315727,356.933472,0,0,0,0,0,0,0,0,0,0,0,0,1911.51953,2891.97314,1911.51953,2891.97314,270,550,270,550,14.7005959,24.8885174,14.7005959,24.8885174,1330,1615,1330,1615,15,24.3440475,15,24.3440475,875,670,875,670,1520,1630.33325,1520,1630.33325,1850,2210,1850,2210,1630.33325,1520,1630.33325,1520,72.3333969,455.494965,72.3333969,455.494965,3208.86084,2015.11438,3208.86084,2015.11438 [f=0009020] [9020] Event [4735.12695,16.6178722,3266.55322]: 1 lost unit Scorcher [f=0009040] [9040] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0009040] [9040] Event [3072,12.7890625,2768]: 1 lost unit Lotus [f=0009043] [9043] Event [4880,11.7417488,3680]: 1 lost unit Rover Assembly [f=0009062] [9062] Event [5032,10.606102,3800]: 1 lost unit Metal Extractor [f=0009065] [9065] Event [2721.51025,16.4886112,1602.47925]: 1 lost unit Recon Commander [f=0009121] Player DanWarior left the game: normal quit [f=0009121] [9121] Event [undefined]: DanWarior quit [f=0009127] Spectator therxyy left the game: normal quit [f=0009127] [9127] Event [undefined]: therxyy quit [f=0009127] Spectator PRO_rANDY left the game: normal quit [f=0009127] [9127] Event [undefined]: PRO_rANDY quit [f=0009175] [9175] Event [4784,11.8395081,3776]: 0 finished unit Lotus [f=0009182] Spectator Codmo left the game: normal quit [f=0009182] [9182] Event [undefined]: Codmo quit [f=0009188] No clients connected, shutting down server [f=0009188] Server shutdown [f=0009188] [9188] all players disconnected [f=0009389] [9389] Event [528,91.171875,400]: 0 finished unit Lotus [f=0009488] [9488] Event [4992,11.274147,3712]: 0 finished unit Lotus [f=0009587] [9587] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0009702] [9702] Event [1248,11.796875,2288]: 0 finished unit Mace [f=0009969] [9969] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0010228] [10228] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0010470] [10470] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0010860] [10860] Event [1248,11.796875,2288]: 0 finished unit Quill [f=0011115] [11115] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0011370] [11370] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0011625] [11625] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0011880] [11880] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0012135] [12135] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0012390] [12390] Event [1248,11.796875,2288]: 0 finished unit Dagger [f=0012466] Autoquit sending quit command. [f=0012466] [QuitAction] user exited to system [f=0012466] [SpringApp::Kill][1] fromRun=1 [f=0012466] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012466] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012466] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012466] [ThreadPool::SetThreadCount][2] workers=0 [f=0012466] [SpringApp::Kill][2] [f=0012466] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012466] [Game::KillLua][3] dtor=0 luaUI=0x5441af80 [f=0012466] Start widgetHandler:Shutdown [f=0012466] Shutdown - SaveOrderList Complete [f=0012466] Writing last game win data [f=0012466] Shutdown - SaveConfigData Complete [f=0012466] Shutdown Widget - Save/Load API [f=0012466] Shutdown Widget - Chili Highlight [f=0012466] Shutdown Widget - Draw After Chili [f=0012466] Shutdown Widget - EPIC Menu [f=0012466] Shutdown Widget - Chili Widget Selector [f=0012466] Shutdown Widget - Chili Minimap [f=0012466] Shutdown Widget - Local Team Colors [f=0012466] Shutdown Widget - Display Keys 2 [f=0012466] Shutdown Widget - Save Game Menu [f=0012466] Shutdown Widget - Unit Icons [f=0012466] Shutdown Widget - Noises [f=0012466] Shutdown Widget - HealthBars [f=0012466] Shutdown Widget - Win Counter [f=0012466] Shutdown Widget - BuildETA [f=0012466] Shutdown Widget - SpringRTS Replay Stats [f=0012466] Shutdown Widget - Modular Comm Info [f=0012466] Shutdown Widget - Stereo3D [f=0012466] Shutdown Widget - Showeco and Grid Drawer [f=0012466] Shutdown Widget - Point Tracker [f=0012466] Shutdown Widget - Missile Silo Range [f=0012466] Shutdown Widget - MetalFeatures (new) [f=0012466] Shutdown Widget - MinimapEvents [f=0012466] Shutdown Widget - Local Widgets Config [f=0012466] Shutdown Widget - Highlight Geos [f=0012466] Shutdown Widget - Grab Input [f=0012466] Input grabbing is disabled! [f=0012466] Shutdown Widget - Defense Range Zero-K [f=0012466] Shutdown Widget - Darkening [f=0012466] Shutdown Widget - Context Menu [f=0012466] Shutdown Widget - Chili Spectator Panels [f=0012466] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012466] Shutdown Widget - Chili Nuke Warning [f=0012466] Shutdown Widget - Chili EndGame Window [f=0012466] Shutdown Widget - Chili Economy Panel Default [f=0012466] Shutdown Widget - CameraShake [f=0012466] Shutdown Widget - State Reverse and Latency [f=0012466] Shutdown Widget - Music Player v2 [f=0012466] Shutdown Widget - Attack AoE [f=0012466] Shutdown Widget - Map Edge Extension [f=0012466] Shutdown Widget - Selection Send [f=0012466] Shutdown Widget - LupsManager [f=0012466] Shutdown Widget - Newton Firezone [f=0012466] Shutdown Widget - Chili Pro Console [f=0012466] Shutdown Widget - Persistent Build Height [f=0012466] Shutdown Widget - Lasso Terraform GUI [f=0012466] Shutdown Widget - Lups [f=0012466] Shutdown Widget - Chili Framework [f=0012466] Shutdown Widget - Mex Placement Handler [f=0012466] Shutdown Widget - Chili Core Selector [f=0012466] Shutdown Widget - Custom Markers [f=0012466] Shutdown Widget - Select Keys [f=0012466] Shutdown Widget - Pause Screen [f=0012466] Shutdown Widget - Text To Speech Control [f=0012466] Shutdown Widget - Layout Handler [f=0012466] End widgetHandler:Shutdown [f=0012466] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={647480,72900555} {int,ext,rec}Allocs={13616466,0,0} {chunk,block}Bytes={72900555,0} [f=0012466] [Game::KillLua][1] dtor=0 luaGaia=0x5441be10 [f=0012466] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464769,61461668} {int,ext,rec}Allocs={13616467,0,0} {chunk,block}Bytes={61461668,0} [f=0012466] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464769,61461668} {int,ext,rec}Allocs={13616467,0,0} {chunk,block}Bytes={61461668,0} [f=0012466] [Game::KillLua][2] dtor=0 luaRules=0x53aba580 [f=0012466] Start gadgetHandler:Shutdown [f=0012466] Shutdown - StartSetup [f=0012466] Shutdown - UnitMorph [f=0012466] Shutdown - Carrier Drones [f=0012466] Shutdown - LupsNanoSpray [f=0012466] Shutdown - Missile Silo Controller [f=0012466] Shutdown - Modular Comm Info [f=0012466] Shutdown - Terrain Texture Handler [f=0012466] Shutdown - UnitCloakShield [f=0012466] Shutdown - Starlight Handler [f=0012466] End gadgetHandler:Shutdown [f=0012466] Start gadgetHandler:Shutdown [f=0012466] Shutdown - Save/Load [f=0012466] Shutdown - Teleport Throw [f=0012466] Shutdown - UnitMorph [f=0012466] Shutdown - Modular Comm Info [f=0012466] Shutdown - Retreat Command [f=0012466] Shutdown - Shockwaves [f=0012466] Shutdown - UnitCloakShield [f=0012466] Shutdown - Lups Cloak FX [f=0012466] Shutdown - Lups [f=0012466] Shutdown - Lups Shield [f=0012466] End gadgetHandler:Shutdown [f=0012466] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13616499,0,0} {chunk,block}Bytes={0,0} [f=0012466] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13616499,0,0} {chunk,block}Bytes={0,0} [f=0012466] [Game::KillLua][4] dtor=0 [f=0012466] [Game::~CGame][1] [f=0012466] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012466] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012466] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012466] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012466] [Game::KillLua][4] dtor=1 [f=0012466] [Game::KillMisc][1] [f=0012466] [Game::KillMisc][2] [f=0012466] [Game::KillMisc][3] [f=0012466] [Game::KillRendering][1] [f=0012466] [3DOParser::Kill] allocated 1 pieces [f=0012466] [S3OParser::Kill] allocated 358 pieces [f=0012466] [AssParser::Kill] allocated 21 pieces [f=0012466] [Game::KillInterface][1] [f=0012466] [Game::KillInterface][2] [f=0012466] [Game::KillSimulation][1] [f=0012466] [Game::KillSimulation][2] [f=0012466] [CCollisionHandler] dis-/continuous tests: 0/267777 [f=0012466] [Game::KillSimulation][3] [f=0012466] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012466] [~CPathCache(28x20)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=3 [f=0012466] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012466] [~CPathCache(56x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012466] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012466] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012466] [LosHandler::Kill] raycast instance cache-{hits,misses}={2597,6703}; shared=7%; cached=21% [f=0012466] [Game::KillSimulation][4] [f=0012466] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012466] [Game::~CGame][2] [f=0012466] [Game::~CGame][3] [f=0012466] [SpringApp::Kill][3] [f=0012466] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132181 bytes sent 181182 bytes recv'd [f=0012466] [SpringApp::Kill][4] font=0x45d7baa0 [f=0012466] [SpringApp::Kill][5] [f=0012466] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45df8fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2003ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=30ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=27ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=21ms file="luaui/images/commands/bold/upgrade.png" indx=3149 inflSize=4kb readTime=21ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=18ms file="luarules/gadgets/unit_econ_mult.lua" indx=1754 inflSize=5kb readTime=18ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=12ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=11ms file="luarules/configs/spawn_defs.lua" indx=1325 inflSize=13kb readTime=10ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32158530 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45ee3b80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ef9860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45df8d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd2c001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]