[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4Z7AovIkOv/springsettings.1164451.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa24401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3225 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164451/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x469190c0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x469190c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 579ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164451/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164451/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f297e0,0x5d3ca130}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0ec20261dd2f8e54bc29fc6252e76435 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000dd7fdc50,000000009d25c620}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Zeta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001053efe80,00000000f80fc890}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000064074a90,0000000096178bd0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [421,188.674561,4777]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4027,188.383179,687]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2631, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2411, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000021] [21] Event [496,188.671875,4592]: 0 finished unit Hovercraft Platform [f=0000191] [191] Event [3648,66.479187,912]: 1 finished unit Rover Assembly [f=0000255] [255] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000495] [495] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000597] [597] Event [264,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0000610] [610] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Mason [f=0000687] [687] Event [344,188.671875,4792]: 0 finished unit Wind/Tidal Generator [f=0000792] [792] Event [424,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0000930] [930] Event [200,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0000995] [995] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0001074] [1074] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0001105] [1105] Event [495.950928,188.671875,4624]: 0 finished unit Bolas [f=0001144] [1144] Event [280,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0001257] [1257] Event [312,188.609619,4872]: 0 finished unit Wind/Tidal Generator [f=0001428] [1428] Event [528,188.671875,4704]: 0 finished unit Radar Tower [f=0001599] [1599] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0001818] [1818] Event [495.950928,188.671875,4624]: 0 finished unit Quill [f=0002053] [2053] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002064] [2064] Event [2122.17651,21.7442093,3444.82178]: 1 lost unit Scorcher [f=0002336] [2336] Event [2872,97.7679443,360]: 1 finished unit Wind/Tidal Generator [f=0002393] [2393] Event [495.950928,188.671875,4624]: 0 finished unit Bolas [f=0002551] [2551] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0002660] [2660] Event [2872,100.844421,440]: 1 finished unit Wind/Tidal Generator [f=0002858] [2858] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0003000] [3000] Event [2872,103.013,504]: 1 finished unit Wind/Tidal Generator [f=0003164] [3164] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003287] [3287] Event [4648,77.104187,1960]: 1 finished unit Solar Collector [f=0003323] [3323] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0003359] [3359] Event [2120,77.104187,4696]: 0 finished unit Solar Collector [f=0003457] [3457] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003704] [3704] Event [968,188.210144,4280]: 0 finished unit Wind/Tidal Generator [f=0003856] [3856] Event [1808,62.4377441,4224]: 0 finished unit Lotus [f=0003946] [3946] Event [1149.71985,66.479187,3696.55298]: 0 lost unit Bolas [f=0004004] [4004] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004008] [4008] Event [1032,188.671875,4360]: 0 finished unit Wind/Tidal Generator [f=0004016] [4016] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0004025] [4025] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0004099] [4099] Event [2048,97.9495239,4320]: 0 finished unit Lotus [f=0004171] [4171] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0004174] [4174] Event [495.950928,188.671875,4624]: 0 finished unit Bolas [f=0004289] [4289] Event [4319.90283,79.766571,1880.1355]: 1 lost unit Mason [f=0004292] [4292] Event [2144,114.577026,4368]: 0 finished unit Radar Tower [f=0004522] [4522] Event [568.190613,167.130386,4140.79883]: 1 lost unit Scorcher [f=0004570] [4570] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0004593] [4593] Event [495.950928,188.671875,4624]: 0 finished unit Quill [f=0004598] [4598] Event [673.514282,77.104187,3556.91138]: 0 lost unit Quill [f=0004620] [4620] Event [4636.96289,131.887894,1063.19885]: 0 lost unit Bolas [f=0004786] [4786] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0004875] [4875] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0004956] [4956] Event [1631.62671,66.3830719,4231.55225]: 1 lost unit Scorcher [f=0005111] [5111] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0005147] [5147] Event [2200,23.979187,440]: 1 finished unit Solar Collector [f=0005335] [5335] Event [1872,29.3331909,3552]: 0 finished unit Lotus [f=0005516] [5516] Event [1768,40.7830811,3704]: 0 finished unit Solar Collector [f=0005517] [5517] Event [2104,22.2463989,456]: 1 finished unit Solar Collector [f=0005559] [5559] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Mason [f=0005805] [5805] Event [495.950928,188.671875,4624]: 0 finished unit Mace [f=0005977] [5977] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0006035] [6035] Event [1936,158.711243,560]: 1 finished unit Lotus [f=0006069] [6069] Event [495.950928,188.671875,4624]: 0 finished unit Dagger [f=0006232] [6232] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0006319] [6319] Event [1872,29.3331909,3552]: 0 lost unit Lotus [f=0006326] [6326] Event [495.950928,188.671875,4624]: 0 finished unit Dagger [f=0006376] [6376] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0006416] [6416] Event [2224,21.322937,560]: 1 finished unit Radar Tower [f=0006423] [6423] Event [1944.82092,21.322937,3181.22754]: 1 lost unit Scorcher [f=0006494] [6494] Event [2024.06836,26.2335663,3044.58911]: 1 lost unit Scorcher [f=0006570] [6570] Event [495.950928,188.671875,4624]: 0 finished unit Dagger [f=0006668] [6668] Event [2562.65308,60.6389465,2823.35327]: 0 lost unit Bolas [f=0006683] [6683] Event [472,77.104187,3256]: 0 finished unit Solar Collector [f=0006776] [6776] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0006859] [6859] Event [3444.4458,52.1771202,3256.01001]: 0 finished unit Engineer Commander [f=0006859] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006859] [6859] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006968] [6968] Event [4568,75.9437561,1896]: 1 finished unit Metal Extractor [f=0007167] [7167] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0007385] [7385] Event [1556.48584,25.1861382,685.604431]: 0 lost unit Dagger [f=0007404] [7404] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0007551] [7551] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0007557] [7557] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Scorcher [f=0007612] [7612] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0007689] [7689] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0007785] [7785] Event [495.950928,188.671875,4624]: 0 finished unit Mace [f=0007993] [7993] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Mason [f=0008063] [8063] Event [4696,77.104187,1832]: 1 finished unit Solar Collector [f=0008187] [8187] Event [495.950928,188.671875,4624]: 0 finished unit Quill [f=0008271] [8271] Event [992,64.3832397,3312]: 0 finished unit Lotus [f=0008356] [8356] Event [3784,169.123535,3048]: 0 finished unit Stardust [f=0008362] [8362] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0008516] [8516] Event [4120,27.8857422,3128]: 0 finished unit Solar Collector [f=0008565] [8565] Event [495.950928,188.671875,4624]: 0 finished unit Quill [f=0008647] [8647] Event [4144,28.0465698,3024]: 0 finished unit Radar Tower [f=0008784] [8784] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0008827] [8827] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0008930] [8930] Event [1232,66.03302,3504]: 0 finished unit Lotus [f=0008955] [8955] Event [495.950928,188.671875,4624]: 0 finished unit Quill [f=0009222] [9222] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0009412] [9412] Event [584,188.671875,4584]: 0 finished unit Caretaker [f=0009456] [9456] Event [720,87.9367065,3072]: 0 finished unit Radar Tower [f=0009471] [9471] Event [3528,70.3027344,760]: 1 finished unit Caretaker [f=0009522] [9522] Event [495.950928,188.671875,4624]: 0 finished unit Scalpel [f=0009572] [9572] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0009606] [9606] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0009700] [9700] Event [584,188.671875,4536]: 0 finished unit Storage [f=0009813] [9813] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0009844] [9844] Event [4264,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0009864] [9864] Event [3632,66.3183594,1088]: 1 finished unit Radar Tower [f=0009903] [9903] Event [495.950928,188.671875,4624]: 0 finished unit Bolas [f=0010029] [10029] Event [536,188.671875,4872]: 0 finished unit Solar Collector [f=0010061] [10061] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0010071] [10071] Event [4568,75.9437561,1896]: 1 lost unit Metal Extractor [f=0010084] [10084] Event [4312,188.671875,792]: 1 finished unit Wind/Tidal Generator [f=0010158] [10158] Event [4728,77.104187,1912]: 1 lost unit Metal Extractor [f=0010274] [10274] Event [4696,77.104187,1832]: 1 lost unit Solar Collector [f=0010291] [10291] Event [495.950928,188.671875,4624]: 0 finished unit Halberd [f=0010307] [10307] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0010354] [10354] Event [1760,33.5712433,3552]: 0 finished unit Lotus [f=0010354] [10354] Event [3975.29395,51.6186371,1910.00793]: 1 lost unit Scorcher [f=0010359] [10359] Event [4124.44238,67.1667252,1594.89893]: 1 lost unit Fencer [f=0010364] [10364] Event [3952.67749,49.919487,1930.11279]: 1 lost unit Scorcher [f=0010394] [10394] Event [664,188.671875,4760]: 0 finished unit Solar Collector [f=0010417] [10417] Event [4087.94873,66.5187912,1611.98511]: 1 lost unit Fencer [f=0010449] [10449] Event [4102.01367,45.1709137,2062.52954]: 1 lost unit Scorcher [f=0010464] [10464] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0010473] [10473] Event [4109.02734,66.479187,1669.52637]: 1 lost unit Fencer [f=0010527] [10527] Event [4062.57983,66.479187,1294.43604]: 1 lost unit Fencer [f=0010538] [10538] Event [4158.27197,47.5640182,2057.74243]: 1 lost unit Scorcher [f=0010549] [10549] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0010604] [10604] Event [4180.9082,49.2142792,2038.43616]: 1 lost unit Scorcher [f=0010631] [10631] Event [4216.15137,41.604969,2087.15015]: 0 lost unit Engineer Commander [f=0010642] [10642] Event [4142.45166,44.2440948,2049.50464]: 1 lost unit Scorcher [f=0010647] [10647] Event [4083.75171,66.5139694,1701.53528]: 1 lost unit Fencer [f=0010648] [10648] Event [4114.2793,43.6824379,2050.79785]: 1 lost unit Scorcher [f=0010672] [10672] Event [495.950928,188.671875,4624]: 0 finished unit Halberd [f=0010758] [10758] Event [792,188.671875,4664]: 0 finished unit Solar Collector [f=0010788] [10788] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0010939] [10939] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0011027] [11027] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0011033] [11033] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0011041] [11041] Event [495.950928,188.671875,4624]: 0 finished unit Halberd [f=0011079] [11079] Event [4648,77.104187,1960]: 1 lost unit Solar Collector [f=0011124] [11124] Event [920,188.651123,4552]: 0 finished unit Solar Collector [f=0011142] [11142] Event [3856,66.479187,1120]: 1 finished unit Lotus [f=0011154] [11154] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0011179] [11179] Event [4616,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0011289] [11289] Event [2863.08423,19.2374172,858.738281]: 0 lost unit Dagger [f=0011290] [11290] Event [2797.48975,25.9862232,931.380005]: 1 lost unit Fencer [f=0011312] [11312] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0011390] [11390] Event [3528.36597,66.0894775,934.052551]: 1 lost unit Fencer [f=0011413] [11413] Event [3632,66.3183594,1088]: 1 lost unit Radar Tower [f=0011429] [11429] Event [3247.61328,55.0190086,962.314758]: 0 lost unit Dagger [f=0011433] [11433] Event [495.950928,188.671875,4624]: 0 finished unit Halberd [f=0011463] [11463] Event [3528,70.3027344,760]: 1 lost unit Caretaker [f=0011517] [11517] Event [3406.8125,77.104187,622.033142]: 1 lost unit Fencer [f=0011535] [11535] Event [1048,188.671875,4440]: 0 finished unit Solar Collector [f=0011539] [11539] Event [3334.7627,77.104187,513.567505]: 1 lost unit Fencer [f=0011560] [11560] Event [3355.23364,73.2130127,802.010498]: 0 lost unit Mace [f=0011765] [11765] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0011773] [11773] Event [4312,188.671875,792]: 1 lost unit Wind/Tidal Generator [f=0011792] [11792] Event [495.950928,188.671875,4624]: 0 finished unit Bolas [f=0011804] [11804] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0011805] [11805] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0012019] [12019] Event [4616,188.671875,280]: 1 lost unit Wind/Tidal Generator [f=0012034] [12034] Event [4792,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0012045] zero counter to macr [f=0012090] [12090] Event [495.950928,188.671875,4624]: 0 finished unit Bolas [f=0012092] [12092] Event [4696,188.671875,216]: 1 lost unit Metal Extractor [f=0012122] [12122] Event [4687.55225,188.685562,382.305115]: 1 lost unit Mason [f=0012165] gg i guess [f=0012172] [12172] Event [2904,22.651062,4632]: 0 finished unit Solar Collector [f=0012207] [12207] Event [3648.02954,67.1242905,929.99231]: 1 finished unit Fencer [f=0012231] [12231] Event [undefined]: therxyy resigned [f=0012231] game_message: therxyy has been destroyed! [f=0012231] game_message: DanWarior wins! [f=0012231] Submitting stats [f=0012231] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012231] Part| Total Time|Time of the last 0.5s [f=0012231] Draw 24628.83ms 25.00% [f=0012231] Lua::Callins::Synced 5407.37ms 9.66% [f=0012231] Lua::Callins::Unsynced 32233.09ms 31.97% [f=0012231] Lua::CollectGarbage::Synced 332.74ms 0.20% [f=0012231] Lua::CollectGarbage::Unsynced 1086.72ms 0.90% [f=0012231] Misc::Profiler::AddTime 82.48ms 0.00% [f=0012231] Sim 33393.40ms 59.66% [f=0012231] [12231] Received game_message: therxyy has been destroyed! [f=0012231] [12231] Received game_message: DanWarior wins! [f=0012232] [12232] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012232] [12232] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012232] [12232] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012232] [12232] Game End Stats Values: 2,1975,2065,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,4.66666651,5.33333349,0,0,0,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012232] [12232] Game End Stats Values: 3,2095,2260,2095,2260,0,1.3063302,0,1.3063302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.70118713,8,9.70118713,1275,1275,1275,1275,5,8.68708897,5,8.68708897,0,0,0,0,0,0,0,0,820,985,820,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012232] [12232] Game End Stats Values: 4,2310,2550,2310,2550,0,9.05540371,0,9.05540371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.4850025,8,13.4850025,1275,1275,1275,1275,6.0666666,9.51660538,6.0666666,9.51660538,125,185,125,185,0,0,0,0,910,1090,910,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012232] [12232] Game End Stats Values: 5,2435,2605,2435,2605,0,18.9317875,0,18.9317875,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.4491587,8,13.4491587,1275,1330,1275,1330,7,9.65842533,7,9.65842533,250,185,250,185,0,0,0,0,910,1090,910,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012232] [12232] Game End Stats Values: 6,2400,2730,2400,2730,0,32.4886932,0,32.4886932,0,0,0,0,0,0,0,0,0,0,0,0,108.904625,125.000008,108.904625,125.000008,0,0,0,0,8,15.5906696,8,15.5906696,1275,1330,1275,1330,7.66666651,9.90379333,7.66666651,9.90379333,125,185,125,185,0,125,0,125,1000,1215,1000,1215,125,0,125,0,0,0,0,0,125.000008,108.904625,125.000008,108.904625 [f=0012232] [12232] Game End Stats Values: 7,2595,2915,2595,2915,0,53.1934395,0,53.1934395,0,0,0,0,0,0,0,0,0,0,0,0,139.89415,197.916641,139.89415,197.916641,0,0,0,0,9.36825943,20.5875301,9.36825943,20.5875301,1275,1330,1275,1330,9,10.3803158,9,10.3803158,250,370,250,370,0,125,0,125,1070,1215,1070,1215,125,0,125,0,0,0,0,0,197.916641,139.89415,197.916641,139.89415 [f=0012232] [12232] Game End Stats Values: 8,2630,3005,2630,3005,1.42420995,72.125679,1.42420995,72.125679,0,0,0,0,0,0,0,0,0,0,0,0,139.89415,197.916641,139.89415,197.916641,0,0,0,0,11.5320005,18.8420086,11.5320005,18.8420086,1275,1330,1275,1330,9.09494686,11.3288174,9.09494686,11.3288174,250,370,250,370,0,125,0,125,1105,1305,1105,1305,125,0,125,0,0,0,0,0,197.916641,139.89415,197.916641,139.89415 [f=0012232] [12232] Game End Stats Values: 9,2825,3255,2825,3255,5.06309891,77.0553436,5.06309891,77.0553436,0,0,0,0,0,0,0,0,0,0,0,0,139.89415,218.916626,139.89415,218.916626,0,0,0,0,10.2988081,12.356864,10.2988081,12.356864,1275,1330,1275,1330,9.24259281,13.4619761,9.24259281,13.4619761,375,370,375,370,0,125,0,125,1175,1555,1175,1555,125,0,125,0,0,0,0,0,218.916626,139.89415,218.916626,139.89415 [f=0012232] [12232] Game End Stats Values: 10,2950,3230,2950,3230,11.4119844,80.3952789,11.4119844,80.3952789,0,0,0,0,0,0,0,0,0,0,0,0,337.004486,441.318726,337.004486,441.318726,0,90,0,90,11.3525267,14.313035,11.3525267,14.313035,1275,1330,1275,1330,9.42325878,15.222661,9.42325878,15.222661,500,185,500,185,185,215,185,215,1175,1625,1175,1625,215,185,215,185,0,0,0,0,449.929962,337.892792,449.929962,337.892792 [f=0012232] [12232] Game End Stats Values: 11,2920,3560,2920,3560,19.1194401,109.362076,19.1194401,109.362076,0,0,0,0,0,0,0,0,0,0,0,0,439.952423,574.136902,439.952423,574.136902,0,180,0,180,13.3366127,22.2731991,13.3366127,22.2731991,1275,1385,1275,1385,10.7138309,16.9311218,10.7138309,16.9311218,500,370,500,370,185,335,185,335,1145,1625,1145,1625,335,185,335,185,0,0,0,0,582.748108,440.840729,582.748108,440.840729 [f=0012232] [12232] Game End Stats Values: 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28,3645,6555,3645,6555,269.020935,513.463135,269.020935,513.463135,0,0,0,0,0,0,0,0,0,220.026123,0,220.026123,3286.38013,4004.80688,3286.38013,4004.80688,180,670,180,670,22.614727,36.7036362,22.614727,36.7036362,1330,220,1330,220,23.0323925,31.7896233,23.0323925,31.7896233,280,2015,280,2015,2915,3805,2915,3805,1855,3650,1855,3650,3806.66675,2915,3806.66675,2915,36.1666489,287.001221,36.1666489,287.001221,4086.08179,3424.47925,4086.08179,3424.47925 [f=0012232] [12232] Game End Stats Values: 29,3785,6625,3785,6625,272.640564,517.303284,272.640564,517.303284,0,0,0,0,0,0,0,0,0,220.026123,0,220.026123,3286.38013,4012.45947,3286.38013,4012.45947,180,670,180,670,23.1205502,38.5912437,23.1205502,38.5912437,1330,220,1330,220,22.206543,31.2800503,22.206543,31.2800503,420,2015,420,2015,2915,3805,2915,3805,1855,3720,1855,3720,3806.66675,2915,3806.66675,2915,36.1666489,287.001221,36.1666489,287.001221,4093.73438,3424.47925,4093.73438,3424.47925 [f=0012277] [12277] Event [4856,188.671875,312]: 1 lost unit Metal Extractor [f=0012343] Spectator therxyy left the game: normal quit [f=0012343] [12343] Event [undefined]: therxyy quit [f=0012349] Player DanWarior left the game: normal quit [f=0012349] [12349] Event [undefined]: DanWarior quit [f=0012384] [12384] Event [984,28.3526611,2104]: 0 finished unit Solar Collector [f=0012417] [12417] Event [600,188.671875,4648]: 0 finished unit Caretaker [f=0012491] No clients connected, shutting down server [f=0012491] Server shutdown [f=0012491] [12491] all players disconnected [f=0012542] [12542] Event [495.950928,188.671875,4624]: 0 finished unit Scalpel [f=0012788] [12788] Event [495.950928,188.671875,4624]: 0 finished unit Scalpel [f=0012845] [12845] Event [3056,22.7340698,4832]: 0 finished unit Lotus [f=0012966] [12966] Event [1040,23.979187,1888]: 0 finished unit Lotus [f=0013034] [13034] Event [495.950928,188.671875,4624]: 0 finished unit Scalpel [f=0013182] [13182] Event [495.950928,188.671875,4624]: 0 finished unit Quill [f=0013445] [13445] Event [3200,161.113281,4560]: 0 finished unit Lotus [f=0013505] [13505] Event [495.950928,188.671875,4624]: 0 finished unit Claymore [f=0013653] [13653] Event [1312,157.912292,2112]: 0 finished unit Lotus [f=0013841] [13841] Event [495.950928,188.671875,4624]: 0 finished unit Scalpel [f=0013898] [13898] Event [3136,146.924133,4464]: 0 finished unit Radar Tower [f=0013995] [13995] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0014141] [14141] Event [1328,160.879822,2032]: 0 finished unit Radar Tower [f=0014169] [14169] Event [495.950928,188.671875,4624]: 0 finished unit Scalpel [f=0014376] Autoquit sending quit command. [f=0014376] [QuitAction] user exited to system [f=0014376] [SpringApp::Kill][1] fromRun=1 [f=0014376] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014376] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014376] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014376] [ThreadPool::SetThreadCount][2] workers=0 [f=0014376] [SpringApp::Kill][2] [f=0014376] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014376] [Game::KillLua][3] dtor=0 luaUI=0x52ad0050 [f=0014376] Start widgetHandler:Shutdown [f=0014376] Shutdown - SaveOrderList Complete [f=0014376] Writing last game win data [f=0014376] Shutdown - SaveConfigData Complete [f=0014376] Shutdown Widget - Chili Highlight [f=0014376] Shutdown Widget - Save/Load API [f=0014376] Shutdown Widget - Draw After Chili [f=0014376] Shutdown Widget - EPIC Menu [f=0014376] Shutdown Widget - Chili Minimap [f=0014376] Shutdown Widget - Chili Widget Selector [f=0014376] Shutdown Widget - Local Team Colors [f=0014376] Shutdown Widget - Display Keys 2 [f=0014376] Shutdown Widget - Save Game Menu [f=0014376] Shutdown Widget - HealthBars [f=0014376] Shutdown Widget - Noises [f=0014376] Shutdown Widget - Unit Icons [f=0014376] Shutdown Widget - Win Counter [f=0014376] Shutdown Widget - SpringRTS Replay Stats [f=0014376] Shutdown Widget - BuildETA [f=0014376] Shutdown Widget - Modular Comm Info [f=0014376] Shutdown Widget - Music Player v2 [f=0014376] Shutdown Widget - State Reverse and Latency [f=0014376] Shutdown Widget - CameraShake [f=0014376] Shutdown Widget - Chili Economy Panel Default [f=0014376] Shutdown Widget - Chili EndGame Window [f=0014376] Shutdown Widget - Chili Nuke Warning [f=0014376] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014376] Shutdown Widget - Chili Spectator Panels [f=0014376] Shutdown Widget - Context Menu [f=0014376] Shutdown Widget - Darkening [f=0014376] Shutdown Widget - Defense Range Zero-K [f=0014376] Shutdown Widget - Grab Input [f=0014376] Input grabbing is disabled! [f=0014376] Shutdown Widget - Highlight Geos [f=0014376] Shutdown Widget - Local Widgets Config [f=0014376] Shutdown Widget - MinimapEvents [f=0014376] Shutdown Widget - MetalFeatures (new) [f=0014376] Shutdown Widget - Missile Silo Range [f=0014376] Shutdown Widget - Point Tracker [f=0014376] Shutdown Widget - Showeco and Grid Drawer [f=0014376] Shutdown Widget - Stereo3D [f=0014376] Shutdown Widget - Attack AoE [f=0014376] Shutdown Widget - Map Edge Extension [f=0014376] Shutdown Widget - Selection Send [f=0014376] Shutdown Widget - LupsManager [f=0014376] Shutdown Widget - Newton Firezone [f=0014376] Shutdown Widget - Chili Pro Console [f=0014376] Shutdown Widget - Persistent Build Height [f=0014376] Shutdown Widget - Lasso Terraform GUI [f=0014376] Shutdown Widget - Chili Framework [f=0014376] Shutdown Widget - Lups [f=0014376] Shutdown Widget - Custom Markers [f=0014376] Shutdown Widget - Chili Core Selector [f=0014376] Shutdown Widget - Mex Placement Handler [f=0014376] Shutdown Widget - Select Keys [f=0014376] Shutdown Widget - Pause Screen [f=0014376] Shutdown Widget - Layout Handler [f=0014376] Shutdown Widget - Text To Speech Control [f=0014376] End widgetHandler:Shutdown [f=0014376] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1421359,125992725} {int,ext,rec}Allocs={17789259,0,0} {chunk,block}Bytes={125992725,0} [f=0014376] [Game::KillLua][1] dtor=0 luaGaia=0x5d3ca130 [f=0014376] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1222249,113734320} {int,ext,rec}Allocs={17789260,0,0} {chunk,block}Bytes={113734320,0} [f=0014376] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1222249,113734320} {int,ext,rec}Allocs={17789260,0,0} {chunk,block}Bytes={113734320,0} [f=0014376] [Game::KillLua][2] dtor=0 luaRules=0x52f297e0 [f=0014376] Start gadgetHandler:Shutdown [f=0014376] Shutdown - StartSetup [f=0014376] Shutdown - UnitMorph [f=0014376] Shutdown - Carrier Drones [f=0014376] Shutdown - LupsNanoSpray [f=0014376] Shutdown - Missile Silo Controller [f=0014376] Shutdown - Modular Comm Info [f=0014376] Shutdown - Terrain Texture Handler [f=0014376] Shutdown - UnitCloakShield [f=0014376] Shutdown - Starlight Handler [f=0014376] End gadgetHandler:Shutdown [f=0014376] Start gadgetHandler:Shutdown [f=0014376] Shutdown - Save/Load [f=0014376] Shutdown - Teleport Throw [f=0014376] Shutdown - UnitMorph [f=0014376] Shutdown - Modular Comm Info [f=0014376] Shutdown - Retreat Command [f=0014376] Shutdown - Shockwaves [f=0014376] Shutdown - UnitCloakShield [f=0014376] Shutdown - Lups Cloak FX [f=0014376] Shutdown - Lups [f=0014376] Shutdown - Lups Shield [f=0014376] End gadgetHandler:Shutdown [f=0014376] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17789292,0,0} {chunk,block}Bytes={0,0} [f=0014376] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17789292,0,0} {chunk,block}Bytes={0,0} [f=0014376] [Game::KillLua][4] dtor=0 [f=0014376] [Game::~CGame][1] [f=0014376] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014376] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014376] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014376] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014376] [Game::KillLua][4] dtor=1 [f=0014376] [Game::KillMisc][1] [f=0014376] [Game::KillMisc][2] [f=0014376] [Game::KillMisc][3] [f=0014376] [Game::KillRendering][1] [f=0014376] [3DOParser::Kill] allocated 1 pieces [f=0014376] [S3OParser::Kill] allocated 347 pieces [f=0014376] [AssParser::Kill] allocated 37 pieces [f=0014376] [Game::KillInterface][1] [f=0014376] [Game::KillInterface][2] [f=0014376] [Game::KillSimulation][1] [f=0014376] [Game::KillSimulation][2] [f=0014376] [CCollisionHandler] dis-/continuous tests: 0/72483 [f=0014376] [Game::KillSimulation][3] [f=0014376] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014376] [~CPathCache(20x20)] cacheHits=64 hitPercentage=24% numHashColls=0 maxCacheSize=21 [f=0014376] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014376] [~CPathCache(40x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014376] [LosHandler::Kill] raycast instance cache-{hits,misses}={3188,8870}; shared=1%; cached=25% [f=0014376] [Game::KillSimulation][4] [f=0014376] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014376] [Game::~CGame][2] [f=0014376] [Game::~CGame][3] [f=0014376] [SpringApp::Kill][3] [f=0014376] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152578 bytes sent 185740 bytes recv'd [f=0014376] [SpringApp::Kill][4] font=0x46840aa0 [f=0014376] [SpringApp::Kill][5] [f=0014376] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x468c3f30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1925ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=53ms file="objects3d/corsh.s3o" indx=5107 inflSize=127kb readTime=20ms file="unitpics/chicken_dragon.png" indx=6371 inflSize=10kb readTime=17ms file="luarules/gadgets/game_map_border.lua" indx=1692 inflSize=6kb readTime=17ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=12ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=8ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=7ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=7ms file="unittextures/tatex/corv2b00.bmp" indx=7635 inflSize=24kb readTime=6ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31536379 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46995330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469ad7a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468be030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa24401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]