[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AYzDVR2TPv/springsettings.1164362.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5d8c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3255 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164362/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45481640] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45481640] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164362/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (188ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164362/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521e70c0,0x521ee5c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ea710261f7bf7c4b70f01e954596f592 [f=-000001] Connection attempt from Bonke [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bonke changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 4hundred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[Game::Load][lua{Rules,Gaia}={00000000cc43c970,00000000e7ed7e60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={0000000120b9a840,00000001163a87d0}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] <4hundred> Allies: I choose: Standard! [f=-000001] <4hundred> you played this? [f=-000001] yes [f=-000001] <4hundred> basin is bare [f=-000001] [0] Event [4635,188.010254,4101]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1071,190.077454,429]: 1 finished unit Engineer Commander [f=0000000] [0] 4hundred, team: 1, elo:2520, userid: 77714 [f=0000000] [0] Bonke, team: 0, elo:2456, userid: 436702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4688,192.429962,4272]: 0 finished unit Rover Assembly [f=0000133] [133] Event [1232,189.040604,400]: 1 finished unit Tank Foundry [f=0000264] [264] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000464] [464] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0000469] [469] Event [1232,187.721863,428]: 1 finished unit Kodachi [f=0000540] [540] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000706] [706] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000981] [981] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000991] [991] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001076] [1076] Event [4670.00781,192.845764,4272.02979]: 0 finished unit Scorcher [f=0001280] [1280] Event [4616,190.366211,3976]: 0 finished unit Solar Collector [f=0001486] [1486] Event [4792,192.830505,3976]: 0 finished unit Solar Collector [f=0001512] [1512] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001675] [1675] Event [4776,192.906799,4104]: 0 finished unit Solar Collector [f=0001864] [1864] Event [1016,192.89917,264]: 1 finished unit Solar Collector [f=0001971] [1971] Event [1080,188.786926,376]: 1 finished unit Wind/Tidal Generator [f=0002071] [2071] Event [1144,187.787476,456]: 1 finished unit Wind/Tidal Generator [f=0002176] [2176] Event [1176,192.937317,520]: 1 finished unit Wind/Tidal Generator [f=0002250] [2250] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Mason [f=0002448] [2448] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0002550] [2550] Event [4672,189.176025,4128]: 0 finished unit Lotus [f=0002640] [2640] Event [4872,192.906799,4008]: 0 lost unit Metal Extractor [f=0002860] [2860] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002881] [2881] Event [4659.43457,190.358551,3890.89014]: 1 lost unit Kodachi [f=0002886] [2886] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0003017] [3017] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0003030] [3030] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003253] [3253] Event [1232,189.04187,428]: 1 finished unit Ogre [f=0003373] [3373] Event [852.335449,192.595093,171.184875]: 0 lost unit Scorcher [f=0003561] [3561] Event [898.611328,192.93483,205.002869]: 0 lost unit Scorcher [f=0003696] [3696] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003789] [3789] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0003812] [3812] Event [1232,189.04187,428]: 1 finished unit Welder [f=0003925] [3925] Event [4872,191.746368,4008]: 0 finished unit Metal Extractor [f=0004192] [4192] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0004238] [4238] Event [1232,187.721863,428]: 1 finished unit Welder [f=0004560] [4560] Event [920,191.967926,280]: 1 finished unit Metal Extractor [f=0004575] [4575] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004586] [4586] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0004750] [4750] Event [920,192.927246,376]: 1 finished unit Solar Collector [f=0004882] [4882] Event [3000,191.205444,4568]: 0 finished unit Solar Collector [f=0005111] [5111] Event [2856,192.76947,4568]: 0 finished unit Solar Collector [f=0005220] [5220] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Mason [f=0005264] [5264] Event [4552,190.83847,3880]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005550] [5550] Event [1232,189.04187,428]: 1 finished unit Ogre [f=0005608] [5608] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0005690] [5690] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0005700] [5700] Event [3008,191.777649,4704]: 0 finished unit Lotus [f=0006087] [6087] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0006478] [6478] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0006549] [6549] Event [4888,192.929688,4280]: 0 finished unit Caretaker [f=0006600] [6600] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0006660] [6660] Event [376,189.808502,824]: 1 finished unit Metal Extractor [f=0006751] [6751] Event [560.094299,192.929688,384.58371]: 0 lost unit Scorcher [f=0006756] [6756] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0006777] [6777] Event [392,191.409607,888]: 1 finished unit Wind/Tidal Generator [f=0006790] [6790] Event [1232,189.04187,428]: 1 finished unit Welder [f=0006881] [6881] Event [2008,190.161743,4568]: 0 lost unit Metal Extractor [f=0006908] [6908] Event [920,191.967926,280]: 1 lost unit Metal Extractor [f=0006924] [6924] Event [2400,192.876282,4576]: 0 finished unit Lotus [f=0006957] [6957] Event [392,192.937317,1000]: 1 finished unit Wind/Tidal Generator [f=0006987] [6987] Event [1112,192.746582,248]: 1 lost unit Metal Extractor [f=0007088] [7088] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0007119] [7119] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0007163] [7163] Event [585.111694,191.066177,904.881653]: 1 finished unit Engineer Commander [f=0007222] [7222] Event [3120,73.4609985,3136]: 0 finished unit Radar Tower [f=0007537] [7537] Event [1232,187.721863,400]: 1 lost unit Tank Foundry [f=0007560] [7560] Event [1383.07764,193.079819,355.303619]: 0 lost unit Scorcher [f=0007739] <4hundred> cheese [f=0007820] [7820] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0007930] [7930] Event [920,190.909271,280]: 1 finished unit Metal Extractor [f=0007943] [7943] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0007951] [7951] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0008150] [8150] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0008155] [8155] Event [1112,192.117615,248]: 1 finished unit Metal Extractor [f=0008205] [8205] Event [2008,188.1987,4568]: 0 finished unit Metal Extractor [f=0008354] [8354] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Mason [f=0008384] [8384] Event [2594.28906,53.8045502,3429.05103]: 0 lost unit Scorcher [f=0008415] [8415] Event [2566.83643,56.3863182,3355.19116]: 0 lost unit Scorcher [f=0008475] [8475] Event [1032,192.366028,344]: 1 finished unit Caretaker [f=0008491] [8491] Event [2563.73193,53.8009796,3352.3833]: 0 lost unit Scorcher [f=0008531] [8531] Event [2363.7395,52.2955055,3331.45532]: 0 lost unit Scorcher [f=0008542] [8542] Event [968,191.525879,504]: 1 finished unit Wind/Tidal Generator [f=0008558] [8558] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0008572] [8572] Event [2342.75049,49.6072769,3347.47241]: 0 lost unit Scorcher [f=0008601] [8601] Event [2271.54785,51.6789284,3336.35596]: 0 lost unit Scorcher [f=0008608] [8608] Event [1080,193.566437,504]: 1 finished unit Wind/Tidal Generator [f=0008634] [8634] Event [2241.82349,52.4393768,3163.14575]: 0 lost unit Scorcher [f=0008676] [8676] Event [1192,191.511688,520]: 1 finished unit Wind/Tidal Generator [f=0008766] [8766] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0008777] [8777] Event [4456,246.082825,760]: 1 finished unit Stardust [f=0008968] [8968] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Mason [f=0009006] [9006] Event [3064,71.4134216,3032]: 0 lost unit Metal Extractor [f=0009169] [9169] Event [3120,73.4609985,3136]: 0 lost unit Radar Tower [f=0009171] [9171] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0009360] [9360] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0009513] [9513] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0009694] [9694] Event [3760.02515,47.0002556,2747.37476]: 0 lost unit Scorcher [f=0009759] [9759] Event [4600,192.990723,4184]: 0 finished unit Caretaker [f=0009759] [9759] Event [3639.12842,51.889946,2629.49097]: 0 lost unit Scorcher [f=0009770] [9770] Event [1000,201.009216,568]: 1 finished unit Solar Collector [f=0009807] [9807] Event [3291.37964,55.6186676,2613.77148]: 1 lost unit Ogre [f=0009888] [9888] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0009912] [9912] Event [3532.17896,55.6845093,2479.78564]: 0 lost unit Scorcher [f=0009971] [9971] Event [3688.96313,54.5892258,2402.98877]: 0 lost unit Scorcher [f=0010026] [10026] Event [4544,196.713104,3968]: 0 finished unit Lotus [f=0010040] [10040] Event [3764.57178,47.4089928,2290.2959]: 0 lost unit Scorcher [f=0010140] [10140] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0010220] [10220] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0010278] [10278] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0010304] [10304] Event [856,186.650696,496]: 1 finished unit Cloakbot Factory [f=0010385] [10385] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0010674] [10674] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0010698] [10698] Event [3616,76.6500854,1568]: 1 finished unit Lotus [f=0010785] [10785] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0010811] [10811] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0010843] [10843] Event [4664,192.76947,3736]: 0 finished unit Solar Collector [f=0011018] [11018] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0011070] [11070] Event [400,108.533325,4224]: 0 finished unit Lotus [f=0011072] [11072] Event [3712,73.5601807,1568]: 1 finished unit Lotus [f=0011222] [11222] Event [4832,167.416992,2304]: 0 finished unit Radar Tower [f=0011252] [11252] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0011355] [11355] Event [4552,190.03479,3752]: 0 finished unit Solar Collector [f=0011397] [11397] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0011405] [11405] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0011499] [11499] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0011808] [11808] Event [869.429016,121.882957,1982.62256]: 1 lost unit Welder [f=0011871] [11871] Event [616,184.132996,872]: 1 finished unit Caretaker [f=0011919] [11919] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0012034] [12034] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0012181] [12181] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0012189] [12189] Event [1496.09229,143.054153,800.812073]: 0 lost unit Scorcher [f=0012485] [12485] Event [4456,188.191833,3752]: 0 finished unit Solar Collector [f=0012505] [12505] Event [856,186.650696,505.600006]: 1 finished unit Conjurer [f=0012546] [12546] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0012630] [12630] Event [568,192.937317,3752]: 0 finished unit Stinger [f=0012647] [12647] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0012671] [12671] Event [856,186.650696,505.600006]: 1 finished unit Conjurer [f=0012673] [Game::ClientReadNet] added new player Flubbred with number 2 to team 0 [f=0012673] > SPRINGIE:User Flubbred|striderarty|4_3||False||Empire|US [f=0012755] [12755] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0012762] [12762] Event [4536,193.326416,4392]: 0 finished unit Solar Collector [f=0012902] [12902] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0012976] [12976] Event [2728,192.479553,200]: 1 lost unit Metal Extractor [f=0012990] [12990] Event [816,192.922058,3888]: 0 finished unit Lotus [f=0013040] [13040] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0013060] [13060] Event [4664,192.937317,4440]: 0 finished unit Solar Collector [f=0013211] [13211] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0013236] [13236] Event [856,186.650696,505.600006]: 1 finished unit Conjurer [f=0013273] [13273] Event [4568,192.914429,4504]: 0 finished unit Solar Collector [f=0013301] [13301] Event [392,192.676086,760]: 1 finished unit Wind/Tidal Generator [f=0013397] [13397] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0013411] [13411] Event [408,191.655579,648]: 1 finished unit Wind/Tidal Generator [f=0013478] [13478] Event [4808,192.883911,4504]: 0 finished unit Solar Collector [f=0013600] [13600] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0013612] [13612] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0013617] [13617] Event [2048,61.5896606,2176]: 1 finished unit Lotus [f=0013637] [13637] Event [4451.58398,193.284836,383.903778]: 0 lost unit Scorcher [f=0013654] [13654] Event [4600,192.937317,4600]: 0 finished unit Solar Collector [f=0013655] [13655] Event [4474.23633,192.292557,406.204773]: 0 lost unit Scorcher [f=0013688] [13688] Event [424,191.655579,536]: 1 finished unit Wind/Tidal Generator [f=0013719] [13719] Event [4619.104,192.277985,392.908508]: 0 lost unit Scorcher [f=0013773] [13773] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0013807] [13807] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0013926] [13926] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Scorcher [f=0014049] [14049] Event [472,192.929688,440]: 1 finished unit Wind/Tidal Generator [f=0014138] [14138] Event [4584,192.662659,4120]: 0 finished unit Caretaker [f=0014146] [14146] Event [561.656067,191.618851,3216.80273]: 1 lost unit Reaver [f=0014198] [14198] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0014222] [14222] Event [3136.43188,66.3151245,3515.05396]: 0 lost unit Mason [f=0014322] [14322] Event [3804.09351,46.5581932,2843.27124]: 1 lost unit Welder [f=0014411] [14411] Event [584,192.962036,408]: 1 finished unit Wind/Tidal Generator [f=0014428] [14428] Event [656,192.937317,3760]: 0 finished unit Lotus [f=0014493] [14493] Event [680,192.426147,3080]: 1 finished unit Stinger [f=0014530] [14530] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0014603] [14603] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0014672] [14672] Event [2144,63.9395142,2176]: 1 finished unit Lotus [f=0014674] [14674] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0014815] [14815] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0014830] [14830] Event [696,186.97113,392]: 1 finished unit Wind/Tidal Generator [f=0014838] [14838] Event [800,161.374512,2992]: 1 finished unit Lotus [f=0014854] [14854] Event [704,192.937317,3728]: 0 finished unit Picket [f=0014938] [14938] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Mason [f=0015003] [15003] Event [608,192.563477,3040]: 1 finished unit Lotus [f=0015024] [15024] Event [3385.93091,54.0719681,2748.8877]: 0 lost unit Scorcher [f=0015033] [15033] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0015087] [15087] Event [3138.55103,50.3506699,2753.31812]: 0 lost unit Scorcher [f=0015089] [15089] Event [3079.96802,52.5769043,2679.80957]: 1 lost unit Reaver [f=0015152] [15152] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0015168] [15168] Event [496,190.480652,3024]: 1 finished unit Lotus [f=0015189] [15189] Event [800,186.910095,3712]: 0 finished unit Picket [f=0015307] [15307] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0015321] [15321] Event [808,192.357483,360]: 1 finished unit Wind/Tidal Generator [f=0015358] [15358] Event [2413.85327,76.6126328,2186.91895]: 0 lost unit Scorcher [f=0015444] [15444] Event [576,192.822876,3712]: 0 finished unit Picket [f=0015448] [15448] Event [2214.01587,77.2184067,2008.01367]: 0 lost unit Scorcher [f=0015485] [15485] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0015486] [15486] Event [2213.69238,76.3100052,2058.2793]: 0 lost unit Scorcher [f=0015537] [15537] Event [2102.52246,72.130928,2115.91699]: 0 lost unit Scorcher [f=0015551] [15551] Event [2240,70.5847168,2176]: 1 finished unit Lotus [f=0015608] [15608] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0015615] [15615] Event [454.60199,192.641785,3213.01416]: 1 lost unit Ronin [f=0015659] [15659] Event [1392.95618,79.0019379,3732.43237]: 1 lost unit Reaver [f=0015721] [15721] Event [4832,167.416992,2304]: 0 lost unit Radar Tower [f=0015729] [15729] Event [480,190.190735,3696]: 0 finished unit Picket [f=0015742] [15742] Event [762.762024,151.656479,3256.17212]: 1 lost unit Ronin [f=0015799] [15799] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0015847] [15847] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0015860] [15860] Event [568,192.922058,3112]: 1 lost unit Metal Extractor [f=0015897] [15897] Event [456,192.937317,1032]: 1 finished unit Wind/Tidal Generator [f=0015911] [15911] Event [2728,191.319122,200]: 1 finished unit Metal Extractor [f=0016024] [16024] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0016034] [16034] Event [1959.68262,52.6046677,2874.59351]: 0 lost unit Scorcher [f=0016087] [16087] Event [616,192.685547,1512]: 1 finished unit Wind/Tidal Generator [f=0016097] [16097] Event [856,186.650696,505.600006]: 1 finished unit Reaver [f=0016127] [16127] Event [488,192.922058,1144]: 1 finished unit Wind/Tidal Generator [f=0016162] [16162] Event [2776,189.110413,200]: 1 finished unit Wind/Tidal Generator [f=0016222] [16222] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016245] [16245] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0016291] [16291] Event [504,192.799988,1256]: 1 finished unit Wind/Tidal Generator [f=0016317] [16317] Event [1517.56433,55.6847878,3384.29297]: 1 lost unit Ronin [f=0016356] [16356] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016372] [16372] Event [600,192.937317,1624]: 1 finished unit Wind/Tidal Generator [f=0016378] [16378] Event [2470.13599,55.7331505,3319.49829]: 0 lost unit Mason [f=0016387] [16387] Event [2776,191.605377,248]: 1 finished unit Wind/Tidal Generator [f=0016471] [16471] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0016477] [16477] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016528] [16528] Event [1702.68933,75.5200195,3989.17212]: 1 lost unit Ronin [f=0016546] [16546] Event [2160,77.2528076,1984]: 1 finished unit Lotus [f=0016566] [16566] Event [536,192.906799,1368]: 1 finished unit Wind/Tidal Generator [f=0016603] [16603] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016608] [16608] Event [1936,53.7313843,2768]: 1 finished unit Lotus [f=0016628] [16628] Event [2728,192.185059,248]: 1 finished unit Wind/Tidal Generator [f=0016681] [16681] Event [584,192.342224,1736]: 1 finished unit Wind/Tidal Generator [f=0016692] [16692] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0016717] [16717] Event [2400,190.879974,4576]: 0 lost unit Lotus [f=0016725] [16725] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016759] [16759] Event [2008,186.794067,4568]: 0 lost unit Metal Extractor [f=0016839] [16839] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016855] [16855] Event [2464.16895,50.0319023,3571.19141]: 0 lost unit Scorcher [f=0016861] [16861] Event [2680,192.017365,248]: 1 finished unit Wind/Tidal Generator [f=0016912] [16912] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0016920] [16920] Event [2509.87915,52.2866898,3424.9585]: 0 lost unit Scorcher [f=0016970] [16970] Event [2567.33862,56.5804977,3308.75366]: 0 lost unit Scorcher [f=0016973] [16973] Event [856,186.650696,505.600006]: 1 finished unit Ronin [f=0016987] [16987] Event [568,192.937317,1848]: 1 finished unit Wind/Tidal Generator [f=0017009] [17009] Event [2451.56543,58.215538,3197.95044]: 0 lost unit Scorcher [f=0017092] [17092] Event [2432,67.0217896,2816]: 1 finished unit Lotus [f=0017142] [17142] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0017175] [Game::ClientReadNet] added new player Mach56 with number 3 to team 0 [f=0017175] > SPRINGIE:User Mach56|energywind|2_3|donator_0|False|||AU [f=0017203] [17203] Event [3008,190.654907,4704]: 0 lost unit Lotus [f=0017218] [17218] Event [2192,52.0223999,2880]: 1 finished unit Radar Tower [f=0017222] [17222] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0017314] [17314] Event [2680,192.383423,200]: 1 finished unit Wind/Tidal Generator [f=0017345] [17345] Event [3048,190.527649,4952]: 0 lost unit Metal Extractor [f=0017354] [17354] Event [2786.70996,177.695328,4976.4917]: 1 lost unit Ogre [f=0017358] [17358] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0017381] [17381] Event [552,187.72644,1960]: 1 finished unit Wind/Tidal Generator [f=0017408] [17408] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0017492] [17492] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0017534] [17534] Event [4832,168.160858,2336]: 0 finished unit Radar Tower [f=0017591] [17591] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0017594] [17594] Event [2680,190.781403,152]: 1 finished unit Wind/Tidal Generator [f=0017652] [17652] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0017659] [17659] Event [520,189.687195,2072]: 1 finished unit Wind/Tidal Generator [f=0017681] [17681] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0017716] > SPRINGIE:User Mach56|energywind|2_3|donator_0|False|||AU [f=0017735] Connection attempt from Mach56 [f=0017735] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017735] -> Connection established (given id 3) [f=0017747] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0017747] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017771] [17771] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0017818] [17818] Event [4832,168.160858,2336]: 0 lost unit Radar Tower [f=0017861] [17861] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0017866] [17866] Event [2728,187.958374,152]: 1 finished unit Wind/Tidal Generator [f=0017876] [17876] Event [4920,191.819305,2392]: 0 lost unit Metal Extractor [f=0017920] [17920] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0017951] [17951] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018041] [18041] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018060] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0018074] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0018074] [Game::ClientReadNet][LOGMSG] sender="Mach56" string="[Game::Load][lua{Rules,Gaia}={00000000ea07c800,00000000e9c3c2d0}]" [f=0018118] [18118] Event [2173.68262,52.2355766,3496.17261]: 0 lost unit Mason [f=0018131] [18131] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018166] [18166] Event [2776,186.615753,152]: 1 finished unit Wind/Tidal Generator [f=0018221] [18221] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018309] [18309] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018377] [18377] Event [1888,52.411499,2528]: 1 finished unit Lotus [f=0018401] [18401] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018491] [18491] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018581] [18581] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018603] [18603] Event [2008,185.250946,4568]: 0 finished unit Metal Extractor [f=0018636] [18636] Event [4670.00781,193.49086,4272.02979]: 0 finished unit Ravager [f=0018670] [18670] Event [1028.30115,61.3389511,2180.15234]: 1 lost unit Glaive [f=0018671] [18671] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018740] [18740] Event [1174.87671,55.6845093,2425.41992]: 1 lost unit Glaive [f=0018741] [18741] Event [1192.11536,55.6845093,2412.15161]: 1 lost unit Glaive [f=0018761] [18761] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018791] [18791] Event [1313.17078,55.796505,2500.34082]: 1 lost unit Glaive [f=0018794] [18794] Event [1195.54749,59.012558,2666.60376]: 0 lost unit Ravager [f=0018851] [18851] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0018897] [18897] Event [1114.50525,55.7488556,2418.57739]: 1 lost unit Glaive [f=0018961] [18961] Event [1015.38141,60.6584816,2277.58398]: 1 lost unit Glaive [f=0018976] [18976] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0019023] [19023] Event [851.36377,77.5441589,2299.86597]: 0 lost unit Ravager [f=0019061] [19061] Event [4523.78564,90.0978775,3355.44116]: 1 lost unit Reaver [f=0019108] [19108] Event [2502.44995,71.7907639,3069.70215]: 0 lost unit Mason [f=0019111] [19111] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0019140] [19140] Event [2926.76978,80.7612,4169.14697]: 1 lost unit Reaver [f=0019233] [19233] Event [959.27417,103.541054,1757.30298]: 1 lost unit Glaive [f=0019243] [19243] Event [826.097717,145.949753,1849.48535]: 0 lost unit Ravager [f=0019245] [19245] Event [2008,185.250946,4568]: 0 lost unit Metal Extractor [f=0019246] [19246] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0019246] [19246] Event [2607.28369,56.2720375,3920.58521]: 1 lost unit Ronin [f=0019323] [19323] Event [803.877014,146.668961,1932.27234]: 1 lost unit Glaive [f=0019381] [19381] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0019410] [19410] Event [undefined]: Bonke resigned [f=0019410] game_message: Bonke has been destroyed! [f=0019410] game_message: 4hundred wins! [f=0019410] Submitting stats [f=0019410] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019410] Part| Total Time|Time of the last 0.5s [f=0019410] Draw 32599.83ms 15.02% [f=0019410] Lua::Callins::Synced 11918.17ms 28.16% [f=0019410] Lua::Callins::Unsynced 38097.61ms 18.91% [f=0019410] Lua::CollectGarbage::Synced 468.63ms 0.10% [f=0019410] Lua::CollectGarbage::Unsynced 1298.89ms 0.60% [f=0019410] Misc::Profiler::AddTime 113.47ms 0.00% [f=0019410] Sim 55929.78ms 74.63% [f=0019410] [19410] Received game_message: Bonke has been destroyed! [f=0019410] [19410] Received game_message: 4hundred wins! [f=0019411] [19411] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 44,8655,9570,9570,8655,277.035858,835.58374,835.58374,277.035858,0,0,0,0,0,0,0,0,1011.62646,1270.49365,1270.49365,1011.62646,5350.55908,7873.26953,7873.26953,5350.55908,1300,1750,1750,1300,33.3333321,52.1889687,52.1889687,33.3333321,1275,1560,1560,1275,27.759697,45.3532219,45.3532219,27.759697,3000,2405,2405,3000,4715,6045,6045,4715,3080,3855,3855,3080,6170,5140.33447,5140.33447,6170,1336.42517,2418.08105,2418.08105,1336.42517,8199.51074,6041.73584,6041.73584,8199.51074 [f=0019411] [19411] Game End Stats Values: 45,8655,9670,9670,8655,278.043762,855.562256,855.562256,278.043762,0,0,0,0,0,0,0,0,1011.62646,1306.32214,1306.32214,1011.62646,5600.14453,8577.67188,8577.67188,5600.14453,1300,1750,1750,1300,31.4666672,66.1818619,66.1818619,31.4666672,1275,1560,1560,1275,32.2026291,42.6251411,42.6251411,32.2026291,3000,2505,2505,3000,4715,6045,6045,4715,3080,3855,3855,3080,6170,5140.33447,5140.33447,6170,1360.42664,2433.68359,2433.68359,1360.42664,8903.91309,6332.86328,6332.86328,8903.91309 [f=0019412] [19412] Event [2958.00903,72.9390259,3906.95557]: 0 lost unit Ravager [f=0019422] [19422] Event [2856,192.76947,4568]: 0 lost unit Solar Collector [f=0019422] [19422] Event [640.085449,192.937317,1621.29602]: 0 lost unit Ravager [f=0019424] [19424] Event [568,192.937317,3752]: 0 lost unit Stinger [f=0019428] [19428] Event [4456,188.191833,3752]: 0 lost unit Solar Collector [f=0019429] [19429] Event [618.147217,192.838562,1569.51306]: 0 lost unit Ravager [f=0019429] [19429] Event [576,192.822876,3712]: 0 lost unit Picket [f=0019430] [19430] Event [3000,191.219849,4568]: 0 lost unit Solar Collector [f=0019432] [19432] Event [682.484192,192.926514,1638.35754]: 0 lost unit Ravager [f=0019432] [19432] Event [2296.48779,54.2196121,3616.82886]: 1 lost unit Ronin [f=0019435] [19435] Event [723.601868,189.40712,1685.63538]: 1 lost unit Glaive [f=0019440] [19440] Event [2350.57251,55.0631447,3744.80273]: 0 lost unit Ravager [f=0019442] [19442] Event [4552,190.06012,3752]: 0 lost unit Solar Collector [f=0019443] [19443] Event [4664,192.775787,3736]: 0 lost unit Solar Collector [f=0019443] [19443] Event [2442.6687,55.7589226,3822.84277]: 0 lost unit Ravager [f=0019443] [19443] Event [706.287659,191.709915,1690.75659]: 1 lost unit Glaive [f=0019445] [19445] Event [667.188354,192.937866,1574.31848]: 0 lost unit Ravager [f=0019455] [19455] Event [1955.58484,193.359985,4640.71387]: 1 lost unit Reaver [f=0019455] [19455] Event [616,192.685547,1512]: 1 lost unit Wind/Tidal Generator [f=0019457] [19457] Event [2443.01099,53.5586433,3722.98926]: 0 lost unit Ravager [f=0019459] [19459] Event [500.79718,194.551636,1468.81812]: 0 lost unit Ravager [f=0019459] [19459] Event [2215.56152,199.857178,4694.40479]: 0 lost unit Engineer Commander [f=0019481] [19481] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0019526] Player 4hundred left the game: normal quit [f=0019526] [19526] Event [undefined]: 4hundred quit [f=0019562] Spectator Mach56 left the game: normal quit [f=0019562] [19562] Event [undefined]: Mach56 quit [f=0019568] Spectator Bonke left the game: normal quit [f=0019568] [19568] Event [undefined]: Bonke quit [f=0019571] [19571] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0019574] No clients connected, shutting down server [f=0019574] Server shutdown [f=0019574] [19574] all players disconnected [f=0019661] [19661] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0019750] [19750] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0019840] [19840] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0019930] [19930] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020020] [20020] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020110] [20110] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020200] [20200] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020290] [20290] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020380] [20380] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020470] [20470] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020560] [20560] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020650] [20650] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020740] [20740] Event [856,186.650696,505.600006]: 1 finished unit Glaive [f=0020866] [20866] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0021001] [21001] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0021136] [21136] Event [856,186.650696,505.600006]: 1 finished unit Sling [f=0021167] Autoquit sending quit command. [f=0021167] [QuitAction] user exited to system [f=0021167] [SpringApp::Kill][1] fromRun=1 [f=0021167] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021167] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021167] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021167] [ThreadPool::SetThreadCount][2] workers=0 [f=0021167] [SpringApp::Kill][2] [f=0021167] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021167] [Game::KillLua][3] dtor=0 luaUI=0x51e0db50 [f=0021167] Start widgetHandler:Shutdown [f=0021167] Shutdown - SaveOrderList Complete [f=0021167] Writing last game win data [f=0021167] Shutdown - SaveConfigData Complete [f=0021167] Shutdown Widget - Chili Highlight [f=0021167] Shutdown Widget - Save/Load API [f=0021167] Shutdown Widget - Draw After Chili [f=0021167] Shutdown Widget - EPIC Menu [f=0021167] Shutdown Widget - Chili Minimap [f=0021167] Shutdown Widget - Chili Widget Selector [f=0021167] Shutdown Widget - Local Team Colors [f=0021167] Shutdown Widget - Display Keys 2 [f=0021167] Shutdown Widget - Save Game Menu [f=0021167] Shutdown Widget - HealthBars [f=0021167] Shutdown Widget - Noises [f=0021167] Shutdown Widget - Unit Icons [f=0021167] Shutdown Widget - Win Counter [f=0021167] Shutdown Widget - SpringRTS Replay Stats [f=0021167] Shutdown Widget - BuildETA [f=0021167] Shutdown Widget - Modular Comm Info [f=0021167] Shutdown Widget - Music Player v2 [f=0021167] Shutdown Widget - State Reverse and Latency [f=0021167] Shutdown Widget - CameraShake [f=0021167] Shutdown Widget - Chili Economy Panel Default [f=0021167] Shutdown Widget - Chili EndGame Window [f=0021167] Shutdown Widget - Chili Nuke Warning [f=0021167] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021167] Shutdown Widget - Chili Spectator Panels [f=0021167] Shutdown Widget - Context Menu [f=0021167] Shutdown Widget - Darkening [f=0021167] Shutdown Widget - Defense Range Zero-K [f=0021167] Shutdown Widget - Grab Input [f=0021167] Input grabbing is disabled! [f=0021167] Shutdown Widget - Highlight Geos [f=0021167] Shutdown Widget - Local Widgets Config [f=0021167] Shutdown Widget - MinimapEvents [f=0021167] Shutdown Widget - MetalFeatures (new) [f=0021167] Shutdown Widget - Missile Silo Range [f=0021167] Shutdown Widget - Point Tracker [f=0021167] Shutdown Widget - Showeco and Grid Drawer [f=0021167] Shutdown Widget - Stereo3D [f=0021167] Shutdown Widget - Attack AoE [f=0021167] Shutdown Widget - Map Edge Extension [f=0021167] Shutdown Widget - Selection Send [f=0021167] Shutdown Widget - LupsManager [f=0021167] Shutdown Widget - Newton Firezone [f=0021167] Shutdown Widget - Chili Pro Console [f=0021167] Shutdown Widget - Persistent Build Height [f=0021167] Shutdown Widget - Lasso Terraform GUI [f=0021167] Shutdown Widget - Chili Framework [f=0021167] Shutdown Widget - Lups [f=0021167] Shutdown Widget - Custom Markers [f=0021167] Shutdown Widget - Chili Core Selector [f=0021167] Shutdown Widget - Mex Placement Handler [f=0021167] Shutdown Widget - Select Keys [f=0021167] Shutdown Widget - Pause Screen [f=0021167] Shutdown Widget - Layout Handler [f=0021167] Shutdown Widget - Text To Speech Control [f=0021167] End widgetHandler:Shutdown [f=0021167] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={634687,72626670} {int,ext,rec}Allocs={18764544,0,0} {chunk,block}Bytes={72626670,0} [f=0021167] [Game::KillLua][1] dtor=0 luaGaia=0x521ee5c0 [f=0021167] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403463,58669832} {int,ext,rec}Allocs={18764545,0,0} {chunk,block}Bytes={58669832,0} [f=0021167] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403463,58669832} {int,ext,rec}Allocs={18764545,0,0} {chunk,block}Bytes={58669832,0} [f=0021167] [Game::KillLua][2] dtor=0 luaRules=0x521e70c0 [f=0021167] Start gadgetHandler:Shutdown [f=0021167] Shutdown - StartSetup [f=0021167] Shutdown - UnitMorph [f=0021167] Shutdown - Carrier Drones [f=0021167] Shutdown - LupsNanoSpray [f=0021167] Shutdown - Missile Silo Controller [f=0021167] Shutdown - Modular Comm Info [f=0021167] Shutdown - Terrain Texture Handler [f=0021167] Shutdown - UnitCloakShield [f=0021167] Shutdown - Starlight Handler [f=0021167] End gadgetHandler:Shutdown [f=0021167] Start gadgetHandler:Shutdown [f=0021167] Shutdown - Save/Load [f=0021167] Shutdown - Teleport Throw [f=0021167] Shutdown - UnitMorph [f=0021167] Shutdown - Modular Comm Info [f=0021167] Shutdown - Retreat Command [f=0021167] Shutdown - Shockwaves [f=0021167] Shutdown - UnitCloakShield [f=0021167] Shutdown - Lups Cloak FX [f=0021167] Shutdown - Lups [f=0021167] Shutdown - Lups Shield [f=0021167] End gadgetHandler:Shutdown [f=0021167] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18764595,0,0} {chunk,block}Bytes={0,0} [f=0021167] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18764595,0,0} {chunk,block}Bytes={0,0} [f=0021167] [Game::KillLua][4] dtor=0 [f=0021167] [Game::~CGame][1] [f=0021167] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021167] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021167] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021167] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021167] [Game::KillLua][4] dtor=1 [f=0021167] [Game::KillMisc][1] [f=0021167] [Game::KillMisc][2] [f=0021167] [Game::KillMisc][3] [f=0021167] [Game::KillRendering][1] [f=0021167] [3DOParser::Kill] allocated 1 pieces [f=0021167] [S3OParser::Kill] allocated 481 pieces [f=0021167] [AssParser::Kill] allocated 58 pieces [f=0021167] [Game::KillInterface][1] [f=0021167] [Game::KillInterface][2] [f=0021167] [Game::KillSimulation][1] [f=0021167] [Game::KillSimulation][2] [f=0021167] [CCollisionHandler] dis-/continuous tests: 0/3989104 [f=0021167] [Game::KillSimulation][3] [f=0021167] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021167] [~CPathCache(20x20)] cacheHits=155 hitPercentage=41% numHashColls=0 maxCacheSize=19 [f=0021167] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021167] [~CPathCache(40x40)] cacheHits=61 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021167] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021167] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021167] [LosHandler::Kill] raycast instance cache-{hits,misses}={8277,17972}; shared=2%; cached=29% [f=0021167] [Game::KillSimulation][4] [f=0021167] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021167] [Game::~CGame][2] [f=0021167] [Game::~CGame][3] [f=0021167] [SpringApp::Kill][3] [f=0021167] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224907 bytes sent 325261 bytes recv'd [f=0021167] [SpringApp::Kill][4] font=0x4539faa0 [f=0021167] [SpringApp::Kill][5] [f=0021167] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4541e3e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2074ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=49ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=31ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=27ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=24ms file="luaui/widgets/gui_local_colors.lua" indx=4695 inflSize=9kb readTime=22ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=21ms file="luaui/images/commands/bold/patrol.png" indx=3136 inflSize=4kb readTime=20ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=13ms file="bitmaps/aasmoketrail.tga" indx=407 inflSize=21kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 42211703 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4550db90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45503d60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45476050) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5d8c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]