[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RJnH1YDqrX/springsettings.1164078.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f95b001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3290 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164078/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456222f0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456222f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164078/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (278ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164078/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53283580,0x53be4e10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 32c90161a05e82ccaef42e762c9ceb70 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000071332730,00000000955aa070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000647b3fa0,00000000a650d4e0}]" [f=-000001] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=-000001] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|grunf||IT [f=-000001] Connection attempt from manero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={000000014dd76240,000000012fbea690}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [6005,11.7983398,2944]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2325,12.7312622,1268]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2633, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2511, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [5800,11.796875,2856]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [2320,12.7890625,1392]: 1 finished unit Rover Assembly [f=0000255] [255] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000317] [317] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0000458] [458] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000495] [495] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000560] [560] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0000597] [597] Event [2200,11.796875,1272]: 1 finished unit Wind/Tidal Generator [f=0000685] [685] Event [5944,11.796875,3128]: 0 finished unit Solar Collector [f=0000732] [732] Event [2200,11.796875,1352]: 1 finished unit Wind/Tidal Generator [f=0000804] [804] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Mason [f=0000969] [969] Event [5976,11.796875,2984]: 0 finished unit Solar Collector [f=0001047] [1047] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Dart [f=0001240] [1240] Event [5816,11.796875,3048]: 0 finished unit Solar Collector [f=0001433] [1433] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0001624] [1624] Event [5792,51.796875,2928]: 0 finished unit Lotus [f=0001640] [1640] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0001773] [1773] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0001780] [1780] Event [2996.2207,15.8013468,2385.7522]: 0 lost unit Bandit [f=0001789] [1789] Event [3085.28271,14.7589016,2380.16699]: 1 lost unit Dart [f=0001899] [1899] Event [3412.16724,11.796875,2513.58667]: 0 lost unit Bandit [f=0002015] [2015] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0002113] [2113] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0002152] [2152] Event [3248,14.3083496,1904]: 1 finished unit Lotus [f=0002451] [2451] Event [5312,161.601685,2240]: 0 finished unit Radar Tower [f=0002541] [2541] Event [5788,11.796875,2856]: 0 finished unit Convict [f=0002575] [2575] Event [1992,11.796875,1288]: 1 finished unit Wind/Tidal Generator [f=0002913] [2913] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0002920] [2920] Event [5788,11.796875,2856]: 0 finished unit Convict [f=0002965] [2965] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0003151] [3151] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0003191] [3191] Event [3144,189.227905,1704]: 1 finished unit Wind/Tidal Generator [f=0003390] [3390] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0003464] [3464] Event [3176,189.037994,1640]: 1 finished unit Wind/Tidal Generator [f=0003577] [3577] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0003640] [3640] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0003870] [3870] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0004149] [4149] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0004177] [4177] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0004236] [4236] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0004258] [4258] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0004283] [4283] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0004484] [4484] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0004484] [4484] Event [3224,188.650421,1448]: 1 finished unit Wind/Tidal Generator [f=0004677] [4677] Event [4712,210.083221,1256]: 0 finished unit Solar Collector [f=0004687] [4687] Event [3192,189.394562,1512]: 1 finished unit Wind/Tidal Generator [f=0004806] [4806] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0004871] [4871] Event [3192,188.40625,1560]: 1 finished unit Wind/Tidal Generator [f=0004905] [4905] Event [4648,214.768982,1336]: 0 finished unit Solar Collector [f=0004975] [4975] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0005043] [5043] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0005099] [5099] Event [4728,217.513,1400]: 0 finished unit Solar Collector [f=0005120] [5120] Event [3264,32.4932861,1696]: 1 finished unit Radar Tower [f=0005193] [Game::ClientReadNet] added new player RiposteR with number 3 to team 0 [f=0005193] > SPRINGIE:User RiposteR|shipaa|5_6|donator_2|False|||US [f=0005208] Connection attempt from RiposteR [f=0005208] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005208] -> Connection established (given id 3) [f=0005219] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005219] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005248] [5248] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0005291] [5291] Event [4792,212.071472,1320]: 0 finished unit Solar Collector [f=0005366] [5366] Event [5788,11.796875,2856]: 0 finished unit Snitch [f=0005565] [5565] Event [4560,182.782562,1152]: 0 finished unit Lotus [f=0005603] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0005609] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0005633] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000b443e870,0000000123778310}]" [f=0005636] [5636] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0005637] [5637] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0005878] [5878] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0005910] [5910] Event [4544,202.281372,1392]: 0 finished unit Lotus [f=0006028] [6028] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0006077] [6077] Event [4624,211.311829,1440]: 0 finished unit Radar Tower [f=0006105] [6105] Event [5788,11.796875,2856]: 0 finished unit Bandit [f=0006190] [6190] Event [4152.93848,21.9814854,2921.97998]: 0 lost unit Bandit [f=0006401] [6401] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Mason [f=0006402] [6402] Event [5112,11.796875,3880]: 0 finished unit Solar Collector [f=0006599] [6599] Event [5788,11.796875,2856]: 0 finished unit Snitch [f=0006709] [6709] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0006825] [6825] Event [1064,11.796875,2088]: 1 finished unit Wind/Tidal Generator [f=0006960] [6960] Event [5788,11.796875,2856]: 0 finished unit Convict [f=0006978] [6978] Event [4864,11.796875,3808]: 0 finished unit Lotus [f=0006992] [6992] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0007125] [7125] Event [1112,11.796875,2120]: 1 finished unit Wind/Tidal Generator [f=0007162] [7162] Event [4208,12.7890625,2432]: 1 finished unit Lotus [f=0007240] [7240] Event [4520,238.300995,1256]: 0 finished unit Stardust [f=0007326] [7326] Event [5788,11.796875,2856]: 0 finished unit Rogue [f=0007391] [7391] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0007425] [7425] Event [1160,11.796875,2152]: 1 finished unit Wind/Tidal Generator [f=0007522] [7522] Event [4208,13.78125,2544]: 1 finished unit Lotus [f=0007585] [7585] Event [4650.2085,20.6509132,2831.66602]: 0 lost unit Snitch [f=0007585] [7585] Event [4508.09863,22.4241581,2845.89111]: 1 lost unit Scorcher [f=0007593] [7593] Event [4944,11.796875,3648]: 0 finished unit Lotus [f=0007706] [7706] Event [5788,11.796875,2856]: 0 finished unit Rogue [f=0007725] [7725] Event [1208,11.796875,2168]: 1 finished unit Wind/Tidal Generator [f=0007781] [7781] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0007820] [7820] Event [4935.97168,14.6071053,2631.54272]: 0 lost unit Rogue [f=0007876] [7876] Event [5126.6709,12.7890625,2908.27026]: 0 lost unit Bandit [f=0007909] [7909] Event [4996.40918,13.9666834,3173.29932]: 0 lost unit Bandit [f=0007912] [7912] Event [4208,13.78125,2608]: 1 finished unit Lotus [f=0007916] [7916] Event [5206.45752,11.796875,2962.8374]: 0 lost unit Bandit [f=0007938] [7938] Event [5259.1665,11.9603491,2888.27905]: 1 lost unit Scorcher [f=0007957] [7957] Event [5285.02295,11.796875,3076.23926]: 0 lost unit Bandit [f=0007979] [7979] Event [5185.33691,11.796875,3242.40283]: 0 lost unit Bandit [f=0008001] [8001] Event [5184.05713,11.796875,3162.98975]: 1 lost unit Scorcher [f=0008025] [8025] Event [1256,11.796875,2200]: 1 finished unit Wind/Tidal Generator [f=0008052] [8052] Event [5319.31934,16.3394871,3249.17261]: 0 lost unit Bandit [f=0008053] [8053] Event [5141.82178,11.8042622,2661.08301]: 0 lost unit Rogue [f=0008057] [8057] Event [5443.0918,11.796875,2810.62427]: 1 lost unit Scorcher [f=0008082] [8082] Event [5788,11.796875,2856]: 0 finished unit Rogue [f=0008087] [8087] Event [5462.12793,11.796875,2924.09717]: 1 lost unit Scorcher [f=0008128] [8128] Event [5549.33887,25.8711605,3083.77612]: 0 lost unit Bandit [f=0008157] [8157] Event [2488,12.7890625,1272]: 1 finished unit Caretaker [f=0008171] [8171] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0008175] [8175] Event [5678.47852,11.796875,2931.41992]: 0 lost unit Rogue [f=0008240] [8240] Event [5792,51.796875,2928]: 0 lost unit Lotus [f=0008280] [8280] Event [undefined]: DanWarior resigned [f=0008280] game_message: DanWarior has been destroyed! [f=0008280] game_message: therxyy wins! [f=0008280] Submitting stats [f=0008280] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008280] Part| Total Time|Time of the last 0.5s [f=0008280] Draw 18123.55ms 11.33% [f=0008280] Lua::Callins::Synced 3294.01ms 24.06% [f=0008280] Lua::Callins::Unsynced 22210.17ms 16.20% [f=0008280] Lua::CollectGarbage::Synced 277.23ms 0.10% [f=0008280] Lua::CollectGarbage::Unsynced 720.39ms 0.40% [f=0008280] Misc::Profiler::AddTime 60.91ms 0.10% [f=0008280] Sim 17161.60ms 75.25% [f=0008280] [8280] Received game_message: DanWarior has been destroyed! [f=0008280] [8280] Received game_message: therxyy wins! [f=0008281] [8281] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008281] [8281] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008281] [8281] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008281] [8281] Game End Stats Values: 2,1975,2140,1975,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,4.66666651,5.33333349,0,75,0,75,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008281] [8281] Game End Stats Values: 3,2255,2375,2255,2375,1.68596816,1.02286446,1.68596816,1.02286446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.13471031,8.80000019,9.13471031,8.80000019,1275,1275,1275,1275,6.84573174,8.66819096,6.84573174,8.66819096,0,150,0,150,0,0,0,0,980,950,980,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008281] [8281] Game End Stats Values: 4,2295,2515,2295,2515,6.03363562,5.0857358,6.03363562,5.0857358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1741953,11.7333336,10.1741953,11.7333336,1275,1275,1275,1275,7.28984499,9.27085781,7.28984499,9.27085781,40,150,40,150,0,0,0,0,980,1090,980,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008281] [8281] Game End Stats Values: 5,2470,2605,2470,2605,6.40964317,15.0843191,6.40964317,15.0843191,0,0,0,0,0,0,0,0,0,0,0,0,73.1581039,79.140625,73.1581039,79.140625,0,90,0,90,9.30774117,14,9.30774117,14,1275,1275,1275,1275,8.71395588,9.66657162,8.71395588,9.66657162,125,150,125,150,75,40,75,40,1070,1090,1070,1090,57.3333282,75,57.3333282,75,0,0,0,0,79.140625,75.0000153,79.140625,75.0000153 [f=0008281] [8281] Game End Stats Values: 6,2685,2605,2685,2605,7.61549425,27.6544666,7.61549425,27.6544666,0,0,0,0,0,0,0,0,0,0,0,0,148.158096,140.026016,148.158096,140.026016,90,90,90,90,9.06210899,14,9.06210899,14,1275,1275,1275,1275,9.08038998,9.83800888,9.08038998,9.83800888,250,150,250,150,150,40,150,40,1070,1090,1070,1090,57.3333282,150,57.3333282,150,0,0,0,0,140.026016,150.000015,140.026016,150.000015 [f=0008281] [8281] Game End Stats Values: 7,2720,2780,2720,2780,8.01953316,40.1033249,8.01953316,40.1033249,0,0,0,0,0,0,0,0,0,0,0,0,174.466095,146.549469,174.466095,146.549469,90,90,90,90,8.52155972,14,8.52155972,14,1275,1330,1275,1330,9.02693558,9.82992363,9.02693558,9.82992363,250,150,250,150,150,40,150,40,1105,1210,1105,1210,57.3333282,150,57.3333282,150,0,0,0,0,146.549469,176.308014,146.549469,176.308014 [f=0008281] [8281] Game End Stats Values: 8,2935,2900,2935,2900,9.76697063,52.9133911,9.76697063,52.9133911,0,0,0,0,0,0,0,0,0,0,0,0,180.102448,150.898438,180.102448,150.898438,90,90,90,90,8.96913624,14,8.96913624,14,1275,1330,1275,1330,9.91649532,9.85400581,9.91649532,9.85400581,375,150,375,150,150,40,150,40,1195,1330,1195,1330,57.3333282,150,57.3333282,150,0,0,0,0,150.898438,181.944366,150.898438,181.944366 [f=0008281] [8281] Game End Stats Values: 9,3130,3050,3130,3050,11.2486,67.664917,11.2486,67.664917,0,0,0,0,0,0,0,0,0,0,0,0,183.511169,161.770859,183.511169,161.770859,90,90,90,90,10.8974667,14,10.8974667,14,1275,1330,1275,1330,11.098774,9.98343468,11.098774,9.98343468,500,300,500,300,150,40,150,40,1265,1330,1265,1330,57.3333282,150,57.3333282,150,0,0,0,0,161.770859,185.353088,161.770859,185.353088 [f=0008281] [8281] Game End Stats Values: 10,3130,3200,3130,3200,15.7029219,74.1188965,15.7029219,74.1188965,0,0,0,0,0,0,0,0,0,0,0,0,184.712738,161.770859,184.712738,161.770859,90,90,90,90,12.574296,15.4722195,12.574296,15.4722195,1275,1330,1275,1330,11.2969561,10.9024868,11.2969561,10.9024868,500,450,500,450,150,40,150,40,1265,1330,1265,1330,57.3333282,150,57.3333282,150,0,0.00081667,0,0.00081667,161.770859,186.554657,161.770859,186.554657 [f=0008281] [8281] Game End Stats Values: 11,3470,3455,3470,3455,26.1755733,79.0833435,26.1755733,79.0833435,0,0,0,0,0,0,0,0,0,0,0,0,184.712738,161.770859,184.712738,161.770859,90,90,90,90,17.5148354,16.4944572,17.5148354,16.4944572,1275,1330,1275,1330,13.8315105,12.7587538,13.8315105,12.7587538,625,525,625,525,150,40,150,40,1480,1510,1480,1510,57.3333282,150,57.3333282,150,0,0.00206667,0,0.00206667,161.770859,186.554657,161.770859,186.554657 [f=0008281] [8281] Game End Stats Values: 12,3665,3595,3665,3595,38.8360825,81.7587585,38.8360825,81.7587585,0,0,0,0,0,0,0,0,0,0,0,0,184.712738,161.770859,184.712738,161.770859,90,90,90,90,20.7111855,17.1000195,20.7111855,17.1000195,1275,1330,1275,1330,15.8440351,19.1894894,15.8440351,19.1894894,750,525,750,525,150,40,150,40,1550,1650,1550,1650,57.3333282,190.666687,57.3333282,190.666687,0,0.0030083,0,0.0030083,161.770859,186.554657,161.770859,186.554657 [f=0008281] [8281] Game End Stats Values: 13,3935,3985,3935,3985,59.0873108,96.3008575,59.0873108,96.3008575,0,0,0,0,0,0,0,0,0,0,0,0,311.318268,298.763062,311.318268,298.763062,90,90,90,90,22.7337208,21.444437,22.7337208,21.444437,1330,1330,1330,1330,18.0834103,18.7805767,18.0834103,18.7805767,875,685,875,685,150,40,150,40,1640,1880,1640,1880,57.3333282,190.666687,57.3333282,190.666687,0,0.00401104,0,0.00401104,298.763062,313.160187,298.763062,313.160187 [f=0008281] [8281] Game End Stats Values: 14,4060,4150,4060,4150,82.9067764,114.963776,82.9067764,114.963776,0,0,0,0,0,0,0,0,0,0,0,0,320.626434,298.763062,320.626434,298.763062,90,180,90,180,22.5300865,22.022234,22.5300865,22.022234,1330,1330,1330,1330,18.5879612,18.8886433,18.5879612,18.8886433,1000,760,1000,760,150,40,150,40,1640,1880,1640,1880,57.3333282,190.666687,57.3333282,190.666687,0,21.6706676,0,21.6706676,298.763062,322.468353,298.763062,322.468353 [f=0008281] [8281] Game End Stats Values: 15,4185,4370,4185,4370,107.598465,128.938995,107.598465,128.938995,0,0,0,0,0,0,0,0,0,0,0,0,325.388123,303.112,325.388123,303.112,90,270,90,270,23.4498005,22,23.4498005,22,1330,1385,1330,1385,18.6461143,21.6205616,18.6461143,21.6205616,1125,835,1125,835,225,40,225,40,1640,1880,1640,1880,57.3333282,265.666687,57.3333282,265.666687,0,84.8372192,0,84.8372192,303.112,327.230042,303.112,327.230042 [f=0008281] [8281] Game End Stats Values: 16,4430,4600,4430,4600,131.627548,159.128937,131.627548,159.128937,0,0,0,0,0,0,0,0,0,0,0,0,325.388123,303.112,325.388123,303.112,90,270,90,270,23.7428055,23.333334,23.7428055,23.333334,1330,1385,1330,1385,18.6019402,23.5126629,18.6019402,23.5126629,1250,995,1250,995,225,40,225,40,1760,1950,1760,1950,57.3333282,265.666687,57.3333282,265.666687,0,159.83754,0,159.83754,303.112,327.230042,303.112,327.230042 [f=0008281] [8281] Game End Stats Values: 17,4715,4810,4715,4810,143.501099,160.378372,143.501099,160.378372,0,0,0,0,0,0,0,0,0,0,0,0,325.388123,303.112,325.388123,303.112,180,360,180,360,24.9346561,24,24.9346561,24,1330,1385,1330,1385,17.7915707,17.6055183,17.7915707,17.6055183,1375,995,1375,995,225,40,225,40,1830,2070,1830,2070,57.3333282,265.666687,57.3333282,265.666687,0,170.504532,0,170.504532,303.112,327.230042,303.112,327.230042 [f=0008281] [8281] Game End Stats Values: 18,4840,5080,4840,5080,157.604996,192.942734,157.604996,192.942734,0,0,0,0,0,0,0,0,0,0,0,0,535.121155,486.822571,535.121155,486.822571,270,670,270,670,28.0380363,24,28.0380363,24,1330,1385,1330,1385,17.9402599,18.6709595,17.9402599,18.6709595,1375,955,1375,955,385,165,385,165,1865,2070,1865,2070,182.333328,425.666687,182.333328,425.666687,0,170.504532,0,170.504532,486.822571,652.08075,486.822571,652.08075 [f=0008281] [8281] Game End Stats Values: 19,4625,4630,4625,4630,164.69725,244.766632,164.69725,244.766632,0,0,0,0,0,0,0,0,0,0,0,0,1042.26318,865.016907,1042.26318,865.016907,360,670,360,670,24.5611649,24,24.5611649,24,1330,1385,1330,1385,17.4728165,23.5993862,17.4728165,23.5993862,1000,505,1000,505,1075,665,1075,665,1935,2070,1935,2070,682.333313,1115.66675,682.333313,1115.66675,0,230.173019,0,230.173019,878.063904,1181.54016,878.063904,1181.54016 [f=0008281] [8281] Game End Stats Values: 20,4930,4345,4930,4345,171.962631,267.170563,171.962631,267.170563,0,0,0,0,0,0,0,0,0,0,0,0,1758.00598,981.386292,1758.00598,981.386292,360,580,360,580,19.958353,23.995739,19.958353,23.995739,1330,1385,1330,1385,18.0379124,24.7017937,18.0379124,24.7017937,1125,310,1125,310,1360,665,1360,665,2115,2070,2115,2070,682.333313,1400.66675,682.333313,1400.66675,0,260.34021,0,260.34021,1023.02216,1910.77173,1023.02216,1910.77173 [f=0008300] [8300] Event [5788,11.6406441,2856]: 0 lost unit Rogue [f=0008324] [8324] Event [5800,11.6559505,2856]: 0 lost unit Shieldbot Factory [f=0008340] [8340] Event [1304,11.796875,2232]: 1 finished unit Wind/Tidal Generator [f=0008382] [8382] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0008386] Player therxyy left the game: normal quit [f=0008386] [8386] Event [undefined]: therxyy quit [f=0008392] Spectator DanWarior left the game: normal quit [f=0008392] [8392] Event [undefined]: DanWarior quit [f=0008413] Spectator RiposteR left the game: normal quit [f=0008413] [8413] Event [undefined]: RiposteR quit [f=0008419] Spectator manero left the game: normal quit [f=0008419] [8419] Event [undefined]: manero quit [f=0008425] No clients connected, shutting down server [f=0008425] Server shutdown [f=0008425] [8425] all players disconnected [f=0008527] [8527] Event [4560,16.1901131,2720]: 1 finished unit Lotus [f=0008590] [8590] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0008801] [8801] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0009011] [9011] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0009221] [9221] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0009431] [9431] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0009638] [9638] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0009849] [9849] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0009915] [9915] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0010059] [10059] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0010269] [10269] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0010479] [10479] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0010689] [10689] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0010842] [10842] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0010920] [10920] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0011144] [11144] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0011370] [11370] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0011472] [11472] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0011579] [11579] Event [2320.02954,13.434164,1409.99231]: 1 finished unit Scorcher [f=0011731] Autoquit sending quit command. [f=0011731] [QuitAction] user exited to system [f=0011731] [SpringApp::Kill][1] fromRun=1 [f=0011731] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011731] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011731] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011731] [ThreadPool::SetThreadCount][2] workers=0 [f=0011731] [SpringApp::Kill][2] [f=0011731] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011731] [Game::KillLua][3] dtor=0 luaUI=0x53be3f80 [f=0011731] Start widgetHandler:Shutdown [f=0011731] Shutdown - SaveOrderList Complete [f=0011731] Writing last game win data [f=0011731] Shutdown - SaveConfigData Complete [f=0011731] Shutdown Widget - Save/Load API [f=0011731] Shutdown Widget - Chili Highlight [f=0011731] Shutdown Widget - Draw After Chili [f=0011731] Shutdown Widget - EPIC Menu [f=0011731] Shutdown Widget - Chili Widget Selector [f=0011731] Shutdown Widget - Chili Minimap [f=0011731] Shutdown Widget - Local Team Colors [f=0011731] Shutdown Widget - Display Keys 2 [f=0011731] Shutdown Widget - Save Game Menu [f=0011731] Shutdown Widget - Unit Icons [f=0011731] Shutdown Widget - Noises [f=0011731] Shutdown Widget - HealthBars [f=0011731] Shutdown Widget - Win Counter [f=0011731] Shutdown Widget - BuildETA [f=0011731] Shutdown Widget - SpringRTS Replay Stats [f=0011731] Shutdown Widget - Modular Comm Info [f=0011731] Shutdown Widget - Stereo3D [f=0011731] Shutdown Widget - Showeco and Grid Drawer [f=0011731] Shutdown Widget - Point Tracker [f=0011731] Shutdown Widget - Missile Silo Range [f=0011731] Shutdown Widget - MetalFeatures (new) [f=0011731] Shutdown Widget - MinimapEvents [f=0011731] Shutdown Widget - Local Widgets Config [f=0011731] Shutdown Widget - Highlight Geos [f=0011731] Shutdown Widget - Grab Input [f=0011731] Input grabbing is disabled! [f=0011731] Shutdown Widget - Defense Range Zero-K [f=0011731] Shutdown Widget - Darkening [f=0011731] Shutdown Widget - Context Menu [f=0011731] Shutdown Widget - Chili Spectator Panels [f=0011731] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011731] Shutdown Widget - Chili Nuke Warning [f=0011731] Shutdown Widget - Chili EndGame Window [f=0011731] Shutdown Widget - Chili Economy Panel Default [f=0011731] Shutdown Widget - CameraShake [f=0011731] Shutdown Widget - State Reverse and Latency [f=0011731] Shutdown Widget - Music Player v2 [f=0011731] Shutdown Widget - Attack AoE [f=0011731] Shutdown Widget - Map Edge Extension [f=0011731] Shutdown Widget - Selection Send [f=0011731] Shutdown Widget - LupsManager [f=0011731] Shutdown Widget - Newton Firezone [f=0011731] Shutdown Widget - Chili Pro Console [f=0011731] Shutdown Widget - Persistent Build Height [f=0011731] Shutdown Widget - Lasso Terraform GUI [f=0011731] Shutdown Widget - Lups [f=0011731] Shutdown Widget - Chili Framework [f=0011731] Shutdown Widget - Mex Placement Handler [f=0011731] Shutdown Widget - Chili Core Selector [f=0011731] Shutdown Widget - Custom Markers [f=0011731] Shutdown Widget - Select Keys [f=0011731] Shutdown Widget - Pause Screen [f=0011731] Shutdown Widget - Text To Speech Control [f=0011731] Shutdown Widget - Layout Handler [f=0011731] End widgetHandler:Shutdown [f=0011731] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578653,69438997} {int,ext,rec}Allocs={12719648,0,0} {chunk,block}Bytes={69438997,0} [f=0011731] [Game::KillLua][1] dtor=0 luaGaia=0x53be4e10 [f=0011731] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402612,58336630} {int,ext,rec}Allocs={12719649,0,0} {chunk,block}Bytes={58336630,0} [f=0011731] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402612,58336630} {int,ext,rec}Allocs={12719649,0,0} {chunk,block}Bytes={58336630,0} [f=0011731] [Game::KillLua][2] dtor=0 luaRules=0x53283580 [f=0011731] Start gadgetHandler:Shutdown [f=0011731] Shutdown - StartSetup [f=0011731] Shutdown - UnitMorph [f=0011731] Shutdown - Carrier Drones [f=0011731] Shutdown - LupsNanoSpray [f=0011731] Shutdown - Missile Silo Controller [f=0011731] Shutdown - Modular Comm Info [f=0011731] Shutdown - Terrain Texture Handler [f=0011731] Shutdown - UnitCloakShield [f=0011731] Shutdown - Starlight Handler [f=0011731] End gadgetHandler:Shutdown [f=0011731] Start gadgetHandler:Shutdown [f=0011731] Shutdown - Save/Load [f=0011731] Shutdown - Teleport Throw [f=0011731] Shutdown - UnitMorph [f=0011731] Shutdown - Modular Comm Info [f=0011731] Shutdown - Retreat Command [f=0011731] Shutdown - Shockwaves [f=0011731] Shutdown - UnitCloakShield [f=0011731] Shutdown - Lups Cloak FX [f=0011731] Shutdown - Lups [f=0011731] Shutdown - Lups Shield [f=0011731] End gadgetHandler:Shutdown [f=0011731] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12719681,0,0} {chunk,block}Bytes={0,0} [f=0011731] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12719681,0,0} {chunk,block}Bytes={0,0} [f=0011731] [Game::KillLua][4] dtor=0 [f=0011731] [Game::~CGame][1] [f=0011731] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011731] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011731] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011731] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011731] [Game::KillLua][4] dtor=1 [f=0011731] [Game::KillMisc][1] [f=0011731] [Game::KillMisc][2] [f=0011731] [Game::KillMisc][3] [f=0011731] [Game::KillRendering][1] [f=0011731] [3DOParser::Kill] allocated 1 pieces [f=0011731] [S3OParser::Kill] allocated 328 pieces [f=0011731] [AssParser::Kill] allocated 21 pieces [f=0011731] [Game::KillInterface][1] [f=0011731] [Game::KillInterface][2] [f=0011731] [Game::KillSimulation][1] [f=0011731] [Game::KillSimulation][2] [f=0011731] [CCollisionHandler] dis-/continuous tests: 0/217766 [f=0011731] [Game::KillSimulation][3] [f=0011731] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011731] [~CPathCache(28x20)] cacheHits=29 hitPercentage=23% numHashColls=0 maxCacheSize=15 [f=0011731] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011731] [~CPathCache(56x40)] cacheHits=142 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011731] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011731] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011731] [LosHandler::Kill] raycast instance cache-{hits,misses}={6090,6201}; shared=2%; cached=47% [f=0011731] [Game::KillSimulation][4] [f=0011731] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011731] [Game::~CGame][2] [f=0011731] [Game::~CGame][3] [f=0011731] [SpringApp::Kill][3] [f=0011731] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123775 bytes sent 185883 bytes recv'd [f=0011731] [SpringApp::Kill][4] font=0x45544aa0 [f=0011731] [SpringApp::Kill][5] [f=0011731] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x455c1fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1992ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=25ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3853 inflSize=1kb readTime=20ms file="luaui/widgets/unit_shapes.lua" indx=4804 inflSize=23kb readTime=18ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=15ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=15ms file="luarules/gadgets/unit_turn.lua" indx=1832 inflSize=3kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38872818 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x456acb80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456c2860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455c1d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f95b001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]