[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.p7h2fvqSY5/springsettings.1164071.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f11d801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3289 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1164071/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464c8050] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464c8050] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 483ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] nuclearmonkeyC3, spectator, false, allyTeamID, 0, customKeys.elo, , 1827, nil [f=-000001] gjyvbts, spectator, false, allyTeamID, 1, customKeys.elo,
, 1490, nil [f=-000001] Team 0, 1, 1827 [f=-000001] Team 1, 1, 1490 [f=-000001] firstAllyTeamMean, 1827 [f=-000001] secondAllyTeamMean, 1490 [f=-000001] lowerWinChance, 0.12565579 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nuke142 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1164071/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1164071/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5453bf90,0x5f7bbf40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1ac40161eaac0fa1c9d4d2184596f592 [f=-000001] Connection attempt from gjyvbts [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: gjyvbts changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from nuclearmonkeyC3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nuclearmonkeyC3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[Game::Load][lua{Rules,Gaia}={0x61b44f70,0x652d82c0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[Game::Load][lua{Rules,Gaia}={000000005a568650,000000005c2a8490}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [438,26.1168213,4771]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6295,26.1171875,4325]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] nuclearmonkeyC3, team: 0, elo:1827, userid: 486151 [f=0000000] [0] gjyvbts, team: 1, elo:1490, userid: 529293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000029] [29] Event [424,26.1159515,4680]: 0 finished unit Amphbot Factory [f=0000031] [31] Event [6400,26.1159515,4224]: 1 finished unit Rover Assembly [f=0000255] [255] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0000340] [340] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0000391] [391] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0000402] [402] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Mason [f=0000495] [495] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0000655] [655] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0000662] [662] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0000734] [734] Event [408,26.1159515,4888]: 0 finished unit Solar Collector [f=0000782] [782] Event [6280,26.1159515,4616]: 1 finished unit Wind/Tidal Generator [f=0000886] [886] Event [6328,26.1159515,4568]: 1 finished unit Wind/Tidal Generator [f=0000954] [954] Event [6368,26.1159515,4080]: 1 finished unit Lotus [f=0000991] [991] Event [6440,26.1159515,4488]: 1 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [6488,26.1159515,4440]: 1 finished unit Wind/Tidal Generator [f=0001162] [1162] Event [328,21.9898529,4936]: 0 finished unit Solar Collector [f=0001521] [1521] Event [6160,26.1159515,4496]: 1 finished unit Lotus [f=0001575] [1575] Event [280,26.1159515,4856]: 0 finished unit Solar Collector [f=0001717] [1717] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Dart [f=0001719] [1719] Event [424.055206,25.4825687,4644]: 0 finished unit Conch [f=0002032] [2032] Event [360,26.1159515,4808]: 0 finished unit Solar Collector [f=0002121] [2121] Event [6576,26.1159515,4432]: 1 finished unit Lotus [f=0002229] [2229] Event [5376,26.1159515,3856]: 1 finished unit Lotus [f=0002410] [2410] Event [4122.98584,26.1159515,3278.13159]: 1 lost unit Dart [f=0002412] [2412] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0002548] [2548] Event [584,16.2531281,4856]: 0 finished unit Solar Collector [f=0002739] [2739] Event [5312,38.1956482,4128]: 1 finished unit Lotus [f=0002872] [2872] Event [576,17.4565735,4560]: 0 finished unit Lotus [f=0003010] [3010] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0003024] [3024] Event [504,23.030426,4904]: 0 finished unit Solar Collector [f=0003083] [3083] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0003254] [3254] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0003295] [3295] Event [6488,26.1159515,4184]: 1 finished unit Caretaker [f=0003503] [3503] Event [536,23.8357391,4776]: 0 finished unit Solar Collector [f=0003532] [3532] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0003655] [3655] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0003678] [3678] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0003744] [3744] Event [432,17.2484589,4336]: 0 finished unit Lotus [f=0003753] [3753] Event [5480,28.4414063,4040]: 1 finished unit Wind/Tidal Generator [f=0003901] [3901] Event [6504,26.1159515,4520]: 1 finished unit Solar Collector [f=0003945] [3945] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0004063] [4063] Event [5384,31.6717072,4040]: 1 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0004200] [4200] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0004292] [4292] Event [6584,26.1159515,4520]: 1 finished unit Solar Collector [f=0004347] [4347] Event [5320,28.4414063,3944]: 1 finished unit Wind/Tidal Generator [f=0004476] [4476] Event [6584,26.1159515,4600]: 1 finished unit Solar Collector [f=0004518] [4518] Event [424.055206,25.4825687,4644]: 0 finished unit Duck [f=0004606] [4606] Event [5224,27.9437408,3944]: 1 finished unit Wind/Tidal Generator [f=0004660] [4660] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0004666] [4666] Event [6504,26.1159515,4600]: 1 finished unit Solar Collector [f=0004871] [4871] Event [4754.87842,26.1159515,2121.4043]: 0 lost unit Duck [f=0004955] [4955] Event [4596.23535,26.1159515,2227.17236]: 1 lost unit Scorcher [f=0005025] [5025] Event [4496.37158,28.1209564,2284.3103]: 1 lost unit Scorcher [f=0005041] [5041] Event [4268.30713,50.0481606,2392.56738]: 0 lost unit Duck [f=0005164] [5164] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0005535] [5535] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0005575] [5575] Event [424.055206,25.4825687,4644]: 0 finished unit Buoy [f=0005729] [5729] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0005795] [5795] Event [1536,18.8138428,4176]: 0 finished unit Lotus [f=0005898] [5898] Event [6176,26.1159515,4288]: 1 finished unit Picket [f=0005984] [5984] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0006194] [6194] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0006271] [6271] Event [1136,25.4101715,4176]: 0 finished unit Lotus [f=0006322] [6322] Event [6592,26.1159515,4048]: 1 finished unit Picket [f=0006336] [6336] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0006732] [6732] Event [1488,28.3509216,4560]: 0 finished unit Lotus [f=0006824] [6824] Event [424.055206,25.4825687,4644]: 0 finished unit Buoy [f=0006956] [6956] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0007155] [7155] Event [1352,19.1757813,4408]: 0 finished unit Solar Collector [f=0007169] [7169] Event [5240,26.1159515,3848]: 1 finished unit Gauss [f=0007368] [7368] Event [2888,26.1159515,5000]: 0 finished unit Solar Collector [f=0007519] [7519] Event [1272,19.1757813,4456]: 0 finished unit Solar Collector [f=0007583] [7583] Event [6480,26.1159515,4224]: 1 finished unit Aegis [f=0007773] [7773] Event [2808,26.1159515,5048]: 0 finished unit Solar Collector [f=0007828] [7828] Event [5320,30.4320679,4008]: 1 finished unit Caretaker [f=0007876] [7876] Event [1224,21.4559937,4376]: 0 finished unit Solar Collector [f=0008133] [8133] Event [424.055206,25.4825687,4644]: 0 finished unit Lobster [f=0008145] [8145] Event [2760,26.1159515,4968]: 0 finished unit Solar Collector [f=0008192] [8192] Event [1304,20.777359,4328]: 0 finished unit Solar Collector [f=0008410] [8410] Event [1512,19.953949,4264]: 0 finished unit Solar Collector [f=0008605] [8605] Event [2840,26.1159515,4920]: 0 finished unit Solar Collector [f=0008724] [8724] Event [1432,19.1757813,4312]: 0 finished unit Solar Collector [f=0008841] [8841] Event [5360,28.7581024,4000]: 1 finished unit Aegis [f=0008929] [8929] Event [3000,26.1159515,4776]: 0 finished unit Solar Collector [f=0009028] [9028] Event [1384,19.1757813,4232]: 0 finished unit Solar Collector [f=0009271] [9271] Event [424.055206,25.4825687,4644]: 0 finished unit Lobster [f=0009304] [9304] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Mason [f=0009323] [9323] Event [2920,26.1159515,4824]: 0 finished unit Solar Collector [f=0009341] [9341] Event [1464,19.0310059,4184]: 0 finished unit Solar Collector [f=0009480] [9480] Event [5456,26.1159515,3936]: 1 finished unit Picket [f=0009701] [9701] Event [2872,26.1159515,4744]: 0 finished unit Solar Collector [f=0009816] [9816] Event [6264,26.1159515,4136]: 1 finished unit Gauss [f=0009929] [9929] Event [5248,35.4177704,4080]: 1 finished unit Picket [f=0010083] [10083] Event [2952,26.1159515,4696]: 0 finished unit Solar Collector [f=0010305] [10305] Event [424.055206,25.4825687,4644]: 0 finished unit Lobster [f=0011132] [11132] Event [6352,26.1159515,2592]: 1 finished unit Lotus [f=0011340] [11340] Event [424.055206,25.4825687,4644]: 0 finished unit Lobster [f=0011745] [11745] Event [6720,17.6918335,2272]: 1 finished unit Lotus [f=0011804] [11804] Event [424.055206,25.4825687,4644]: 0 finished unit Conch [f=0012267] [12267] Event [424.055206,25.4825687,4644]: 0 finished unit Conch [f=0012361] [12361] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0012617] [12617] Event [5632,139.19458,4128]: 1 finished unit Advanced Radar [f=0012918] [12918] Event [6552,26.1159515,2424]: 1 finished unit Caretaker [f=0012971] [12971] Event [6696,26.1159515,4200]: 1 finished unit Gunship Plant [f=0013053] [13053] Event [5289.64697,26.1159515,3497.64771]: 0 lost unit Duck [f=0013131] [13131] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0013184] [13184] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0013368] [13368] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0013425] [13425] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0013483] [13483] Event [6440,26.1159515,2568]: 1 finished unit Wind/Tidal Generator [f=0013486] [13486] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0013571] [13571] Event [6488,26.1159515,2520]: 1 finished unit Wind/Tidal Generator [f=0013615] [13615] Event [728,26.1159515,680]: 0 finished unit Solar Collector [f=0013662] [13662] Event [232,26.1159515,4712]: 0 finished unit Caretaker [f=0013706] [13706] Event [6696,23.166153,2344]: 1 finished unit Wind/Tidal Generator [f=0013795] [13795] Event [648,26.1159515,728]: 0 finished unit Solar Collector [f=0013796] [13796] Event [6584,26.1159515,2344]: 1 finished unit Wind/Tidal Generator [f=0014042] [14042] Event [600,26.1159515,648]: 0 finished unit Solar Collector [f=0014335] [14335] Event [680,26.1159515,600]: 0 finished unit Solar Collector [f=0014422] [14422] Event [6728,26.1159515,4024]: 1 finished unit Gauss [f=0014425] [14425] Event [184,26.1159515,4552]: 0 finished unit Caretaker [f=0014515] [14515] Event [920,26.1159515,568]: 0 finished unit Solar Collector [f=0014695] [14695] Event [840,26.1159515,616]: 0 finished unit Solar Collector [f=0014749] [14749] Event [5251.16846,26.1159515,3386.12158]: 0 lost unit Duck [f=0015053] [15053] Event [6544,26.1159515,2464]: 1 finished unit Aegis [f=0015072] [15072] Event [792,26.1159515,536]: 0 finished unit Solar Collector [f=0015093] [15093] Event [5349.60059,26.1376629,3917.05493]: 0 lost unit Lobster [f=0015115] [15115] Event [5320,28.4855995,3944]: 1 lost unit Wind/Tidal Generator [f=0015179] [15179] Event [5203.57861,26.1159515,3814.31738]: 0 lost unit Lobster [f=0015228] [15228] Event [5419.34033,26.1159515,3590.61865]: 0 lost unit Duck [f=0015272] [15272] Event [408,23.7723999,4504]: 0 finished unit Caretaker [f=0015287] [15287] Event [5261.21729,26.1159515,3721.05688]: 0 lost unit Duck [f=0015337] [15337] Event [5380.57666,26.1159515,3700.15527]: 0 lost unit Duck [f=0015357] [15357] Event [6576,23.871933,2272]: 1 finished unit Picket [f=0015381] [15381] Event [5326,26.1159515,3669.05176]: 0 lost unit Duck [f=0015407] [15407] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0015435] [15435] Event [6200,26.1159515,4408]: 1 finished unit Gauss [f=0015463] [15463] Event [872,26.1159515,488]: 0 finished unit Solar Collector [f=0015720] [15720] Event [5164.28418,26.1411266,3834.68994]: 0 lost unit Buoy [f=0015728] [15728] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0015751] [15751] Event [6336,26.1159515,2512]: 1 finished unit Picket [f=0015756] [15756] Event [424.055206,25.4825687,4644]: 0 finished unit Grizzly [f=0015969] [15969] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0016324] [16324] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0016687] [16687] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0016867] [16867] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0017079] [17079] Event [6408,26.1159515,2392]: 1 finished unit Gauss [f=0017324] [17324] Event [6640,26.1159515,2512]: 1 finished unit Lotus [f=0017360] [17360] Event [1096,26.1159515,648]: 0 finished unit Stinger [f=0017552] [17552] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0017559] [17559] Event [5336,26.2887764,3848]: 1 finished unit Gauss [f=0017787] [17787] Event [5400,28.416832,3976]: 1 finished unit Caretaker [f=0018040] [18040] Event [424.055206,25.4825687,4644]: 0 finished unit Grizzly [f=0018987] [18987] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0019058] [19058] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0019787] [19787] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0019998] [19998] Event [6384,26.1159515,4448]: 1 finished unit Aegis [f=0020151] [20151] Event [6360,26.1159515,2456]: 1 finished unit Gauss [f=0020295] [20295] Event [552,26.1159515,2680]: 0 finished unit Solar Collector [f=0020419] [20419] Event [2120,61.4773407,1432]: 0 finished unit Stinger [f=0020471] [20471] Event [1384,18.9586182,4088]: 0 finished unit Stinger [f=0020506] [20506] Event [6664,26.1883392,4392]: 1 finished unit Wind/Tidal Generator [f=0020515] [20515] Event [424.055206,25.4825687,4644]: 0 finished unit Grizzly [f=0020539] [20539] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0020765] [20765] Event [472,23.8357391,2728]: 0 finished unit Solar Collector [f=0020795] [20795] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0020796] [20796] Event [6664,26.1159515,4472]: 1 finished unit Wind/Tidal Generator [f=0020873] [20873] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0021055] [21055] Event [6664,26.1159515,4552]: 1 finished unit Wind/Tidal Generator [f=0021240] [21240] Event [424,25.3377838,2648]: 0 finished unit Solar Collector [f=0021250] [21250] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0021263] [21263] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0021350] [21350] Event [6664,26.1159515,4632]: 1 finished unit Wind/Tidal Generator [f=0021478] [21478] Event [1800,32.2870026,1080]: 0 finished unit Solar Collector [f=0021716] [21716] Event [1720,27.907547,1128]: 0 finished unit Solar Collector [f=0021750] [21750] Event [504,26.1159515,2600]: 0 finished unit Solar Collector [f=0021869] [21869] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0021950] [21950] Event [1960,30.3868256,1144]: 0 finished unit Solar Collector [f=0021998] [21998] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0022050] [22050] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0022107] [22107] Event [648,26.1159515,2472]: 0 finished unit Solar Collector [f=0022327] [22327] Event [5360,28.7581024,4000]: 1 lost unit Aegis [f=0022339] [22339] Event [5248,35.4177704,4080]: 1 lost unit Picket [f=0022378] [22378] Event [1880,28.0070801,1192]: 0 finished unit Solar Collector [f=0022480] [22480] Event [5149.61133,32.6849976,3625.68091]: 0 lost unit Grizzly [f=0022606] [22606] Event [568,26.1159515,2520]: 0 finished unit Solar Collector [f=0022658] [22658] Event [424.055206,25.4825687,4644]: 0 finished unit Grizzly [f=0022695] [22695] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0022699] [22699] Event [5404.8501,26.1962051,3724.86743]: 1 lost unit Scorcher [f=0022794] [22794] Event [1912,33.7799988,1064]: 0 finished unit Solar Collector [f=0022832] [22832] Event [424.055206,25.4825687,4644]: 0 finished unit Conch [f=0022964] [22964] Event [1144,19.1305389,4088]: 0 finished unit Stinger [f=0022976] [22976] Event [424.055206,25.4825687,4644]: 0 finished unit Conch [f=0023032] [23032] Event [520,26.1159515,2440]: 0 finished unit Solar Collector [f=0023066] [23066] Event [4920.0625,26.1159515,3259.84229]: 1 lost unit Scorcher [f=0023147] [23147] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0023247] [23247] Event [4967.22607,26.1159515,3356.87988]: 1 lost unit Scorcher [f=0023252] [23252] Event [4975.61475,26.0008755,3372.63965]: 1 lost unit Scorcher [f=0023336] [23336] Event [696.119507,26.1159515,2389.88892]: 0 lost unit Conch [f=0023484] [23484] Event [648,26.1159515,2472]: 0 lost unit Solar Collector [f=0023512] [23512] Event [600,26.1613274,2392]: 0 lost unit Solar Collector [f=0023580] [23580] Event [584,26.1159515,2456]: 0 lost unit Metal Extractor [f=0023597] [23597] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0023761] [23761] Event [488,26.1159515,2664]: 0 lost unit Metal Extractor [f=0023853] [23853] Event [456,12.0817871,4232]: 0 finished unit Stinger [f=0023883] [23883] Event [520,26.1159515,2440]: 0 lost unit Solar Collector [f=0023985] [23985] Event [424,25.3377838,2648]: 0 lost unit Solar Collector [f=0024073] [24073] Event [472,23.8429298,2728]: 0 lost unit Solar Collector [f=0024112] [24112] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0024120] [24120] Event [636.909058,26.1159515,2684.22754]: 1 lost unit Scorcher [f=0024218] [24218] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0024262] [24262] Event [677.311523,26.1160641,2605.93213]: 1 lost unit Scorcher [f=0024270] [24270] Event [669.018616,25.9726257,2590.17065]: 1 lost unit Scorcher [f=0024375] [24375] Event [1976,26.1159515,1624]: 0 finished unit Stinger [f=0024443] [24443] Event [791.181641,15.2965479,3223.19214]: 1 lost unit Scorcher [f=0024451] [24451] Event [777.50708,13.1370153,3230.05225]: 1 lost unit Scorcher [f=0024578] [24578] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0024588] [24588] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0024653] [24653] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0024845] [24845] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0025480] [25480] Event [160,26.1159515,4432]: 0 finished unit Missile Silo [f=0025721] [25721] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0025964] [25964] Event [5360,28.4645996,3984]: 1 finished unit Aegis [f=0025971] [25971] Event [6728,26.1159515,312]: 0 finished unit Solar Collector [f=0026346] [26346] Event [5184,26.0447426,3888]: 1 finished unit Picket [f=0026440] [26440] Event [3880,26.1159515,3736]: 0 lost unit Metal Extractor [f=0026581] [26581] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0026764] [26764] Event [6648,23.9443207,360]: 0 finished unit Solar Collector [f=0026859] [26859] Event [1752,26.1159515,1992]: 0 finished unit Stinger [f=0027113] [27113] Event [264,4.60775757,3848]: 0 finished unit Stinger [f=0027204] [27204] Event [143.975555,25.915947,4447.97559]: 0 finished unit Eos [f=0027287] [27287] Event [1536,18.8138428,4176]: 0 lost unit Lotus [f=0027390] [27390] Event [1512,19.953949,4264]: 0 lost unit Solar Collector [f=0027401] [27401] Event [1448,19.1139908,4248]: 0 lost unit Metal Extractor [f=0027493] [27493] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0027517] [27517] Event [5224,25.1122856,3864]: 1 finished unit Gauss [f=0027563] [27563] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0027630] [27630] Event [1488,28.3509216,4560]: 0 lost unit Lotus [f=0027716] [27716] Event [6600,19.9358521,280]: 0 finished unit Solar Collector [f=0027784] [27784] Event [1288,20.4516144,4392]: 0 lost unit Metal Extractor [f=0028142] [28142] Event [344,18.2166443,4216]: 0 finished unit Razor [f=0028156] [28156] Event [520,24.1252899,4840]: 0 lost unit Metal Extractor [f=0028400] [28400] Event [1783.42859,26.1159515,2152.18408]: 0 finished unit Engineer Commander [f=0028400] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0028400] [28400] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0028473] [28473] Event [6680,25.4825592,232]: 0 finished unit Solar Collector [f=0028497] [28497] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0028576] [28576] Event [5480,26.1159515,3832]: 1 finished unit Gauss [f=0028736] [28736] Event [344,26.1159515,4872]: 0 lost unit Metal Extractor [f=0028933] [28933] Event [424.055206,25.4825687,4644]: 0 lost unit Grizzly [f=0028933] [28933] Event [424,25.4825687,4680]: 0 lost unit Amphbot Factory [f=0028976] [28976] Event [576,17.9875603,4560]: 0 lost unit Lotus [f=0029043] [29043] Event [504,23.1684036,4904]: 0 lost unit Solar Collector [f=0029085] [29085] Event [6920,26.1159515,312]: 0 finished unit Solar Collector [f=0029150] [29150] Event [232,26.635704,4712]: 0 lost unit Caretaker [f=0029200] [29200] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0029311] [29311] Event [184,26.1159515,4552]: 0 lost unit Caretaker [f=0029367] [29367] Event [1640,26.1159515,2312]: 0 finished unit Stinger [f=0029389] [29389] Event [504,17.8456573,4440]: 0 finished unit Razor [f=0029461] [29461] Event [143.975555,26.1271095,4447.97559]: 0 lost unit Eos [f=0029461] [29461] Event [144.024628,25.9271049,4415.97559]: 0 lost unit Eos [f=0029461] [29461] Event [160,26.1271095,4432]: 0 lost unit Missile Silo [f=0029511] [29511] Event [6840,26.1159515,360]: 0 finished unit Solar Collector [f=0029592] [29592] Event [432,17.2484589,4336]: 0 lost unit Lotus [f=0029646] [29646] Event [317.700989,38.9046593,4411.2373]: 1 lost unit Nimbus [f=0029731] [29731] Event [5128,47.0359955,3960]: 1 finished unit Gauss [f=0029752] Player nuclearmonkeyC3 left the game: normal quit [f=0029752] [29752] Event [undefined]: nuclearmonkeyC3 quit [f=0029774] [29774] Event [499.702698,14.1586399,4043.08691]: 1 lost unit Nimbus [f=0029825] [29825] Event [643.067505,229.682663,4003.93066]: 1 lost unit Nimbus [f=0029872] [29872] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0029882] [29882] Event [6872,23.8357391,232]: 0 finished unit Solar Collector [f=0029887] [29887] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0029914] [29914] Event [931.658569,226.2995,3967.00293]: 1 lost unit Nimbus [f=0029968] [29968] Event [896.39917,242.21727,3957.60742]: 1 lost unit Nimbus [f=0030073] [30073] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0030238] [30238] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0030403] [30403] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0030568] [30568] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Scorcher [f=0030810] [30810] Event [5800,19.1757813,872]: 0 finished unit Solar Collector [f=0031215] [31215] Event [5720,19.1757813,920]: 0 finished unit Solar Collector [f=0031259] [31259] Event [5736,19.1757813,856]: 0 lost unit Metal Extractor [f=0031724] [31724] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0031840] [31840] Event [5774.83008,18.8642864,813.188538]: 0 lost unit Conch [f=0031984] [31984] Event [5896,20.7049713,712]: 0 lost unit Metal Extractor [f=0032019] [32019] Event [5800,19.1757813,872]: 0 lost unit Solar Collector [f=0032070] [32070] Event [184,23.8085938,4192]: 0 finished unit Antinuke [f=0032390] [32390] Event [6664,25.6273346,296]: 0 lost unit Metal Extractor [f=0032605] [32605] Event [6856,26.1159515,296]: 0 lost unit Metal Extractor [f=0032726] [32726] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0032981] [32981] Event [6872,23.8357391,232]: 0 lost unit Solar Collector [f=0033731] [33731] Event [6696,47.1159515,4200]: 1 finished unit Nimbus [f=0034009] [34009] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Badger [f=0034233] [34233] Event [4296,26.1159515,344]: 0 lost unit Metal Extractor [f=0034374] [34374] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Badger [f=0034598] gjyvbts has forced a win due to dropped opposition. [f=0034598] game_message: nuclearmonkeyC3 has been destroyed! [f=0034598] [34598] Event [undefined]: nuclearmonkeyC3 resigned [f=0034598] game_message: gjyvbts wins! [f=0034598] Submitting stats [f=0034598] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0034598] Part| Total Time|Time of the last 0.5s [f=0034598] Draw 46037.56ms 20.78% [f=0034598] Lua::Callins::Synced 18456.04ms 11.89% [f=0034598] Lua::Callins::Unsynced 56054.29ms 25.67% [f=0034598] Lua::CollectGarbage::Synced 877.12ms 0.30% [f=0034598] Lua::CollectGarbage::Unsynced 2227.75ms 0.80% [f=0034598] Misc::Profiler::AddTime 155.17ms 0.00% [f=0034598] Sim 109035.49ms 63.74% [f=0034598] [34598] Received game_message: nuclearmonkeyC3 has been destroyed! [f=0034598] [34598] Received game_message: gjyvbts wins! [f=0034599] [34599] Game End Stats Header: 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[f=0034599] [34599] Game End Stats Values: 78,18470,20595,18470,20595,2949.33179,7951.31396,2949.33179,7951.31396,0,0,0,0,0,0,0,0,1388.34998,6776.48535,1388.34998,6776.48535,11594.0029,7147.27393,11594.0029,7147.27393,7020,4700,7020,4700,26.4584637,95.4285736,26.4584637,95.4285736,1675,4505,1675,4505,20.910799,39.3214684,20.910799,39.3214684,6070,6960,6070,6960,7793,4230,7793,4230,3705,4430,3705,4430,6322.1499,11399.2422,6322.1499,11399.2422,1617.78479,641.664978,1617.78479,641.664978,7995.59619,12759.6348,7995.59619,12759.6348 [f=0034616] [34616] Event [6600,19.9358521,280]: 0 lost unit Solar Collector [f=0034626] [34626] Event [6920,26.1159515,312]: 0 lost unit Solar Collector [f=0034629] [34629] Event [6680,25.4992294,232]: 0 lost unit Solar Collector [f=0034629] [34629] Event [3915.80469,-17.528324,2775.70435]: 0 lost unit Grizzly [f=0034632] [34632] Event [5720,19.1757813,920]: 0 lost unit Solar Collector [f=0034643] [34643] Event [6728,26.1707497,312]: 0 lost unit Solar Collector [f=0034643] [34643] Event [6648,24.0021133,360]: 0 lost unit Solar Collector [f=0034644] [34644] Event [5672,19.2311516,840]: 0 lost unit Solar Collector [f=0034646] [34646] Event [4344,26.1159515,104]: 0 lost unit Metal Extractor [f=0034647] [34647] Event [6840,26.1746597,360]: 0 lost unit Solar Collector [f=0034647] [34647] Event [3903.84717,-14.419568,2833.82397]: 0 lost unit Grizzly [f=0034734] [34734] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Badger [f=0034908] No clients connected, shutting down server [f=0034908] Server shutdown [f=0034908] [34908] all players disconnected [f=0035094] [35094] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Badger [f=0035454] [35454] Event [6382.00781,26.7610531,4224.02979]: 1 finished unit Badger [f=0036503] Autoquit sending quit command. [f=0036503] [QuitAction] user exited to system [f=0036503] [SpringApp::Kill][1] fromRun=1 [f=0036503] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0036503] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036503] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0036503] [ThreadPool::SetThreadCount][2] workers=0 [f=0036503] [SpringApp::Kill][2] [f=0036503] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0036503] [Game::KillLua][3] dtor=0 luaUI=0x54d27230 [f=0036503] Start widgetHandler:Shutdown [f=0036503] Shutdown - SaveOrderList Complete [f=0036503] Writing last game win data [f=0036503] Shutdown - SaveConfigData Complete [f=0036503] Shutdown Widget - Save/Load API [f=0036503] Shutdown Widget - Chili Highlight [f=0036503] Shutdown Widget - Draw After Chili [f=0036503] Shutdown Widget - EPIC Menu [f=0036503] Shutdown Widget - Chili Widget Selector [f=0036503] Shutdown Widget - Chili Minimap [f=0036503] Shutdown Widget - Local Team Colors [f=0036503] Shutdown Widget - Display Keys 2 [f=0036503] Shutdown Widget - Save Game Menu [f=0036503] Shutdown Widget - Unit Icons [f=0036503] Shutdown Widget - Noises [f=0036503] Shutdown Widget - HealthBars [f=0036503] Shutdown Widget - Win Counter [f=0036503] Shutdown Widget - BuildETA [f=0036503] Shutdown Widget - SpringRTS Replay Stats [f=0036503] Shutdown Widget - Modular Comm Info [f=0036503] Shutdown Widget - Stereo3D [f=0036503] Shutdown Widget - Showeco and Grid Drawer [f=0036503] Shutdown Widget - Point Tracker [f=0036503] Shutdown Widget - Missile Silo Range [f=0036503] Shutdown Widget - MetalFeatures (new) [f=0036503] Shutdown Widget - MinimapEvents [f=0036503] Shutdown Widget - Local Widgets Config [f=0036503] Shutdown Widget - Highlight Geos [f=0036503] Shutdown Widget - Grab Input [f=0036503] Input grabbing is disabled! [f=0036503] Shutdown Widget - Defense Range Zero-K [f=0036503] Shutdown Widget - Darkening [f=0036503] Shutdown Widget - Context Menu [f=0036503] Shutdown Widget - Chili Spectator Panels [f=0036503] Shutdown Widget - Chili Selections & CursorTip v2 [f=0036503] Shutdown Widget - Chili Nuke Warning [f=0036503] Shutdown Widget - Chili EndGame Window [f=0036503] Shutdown Widget - Chili Economy Panel Default [f=0036503] Shutdown Widget - CameraShake [f=0036503] Shutdown Widget - State Reverse and Latency [f=0036503] Shutdown Widget - Music Player v2 [f=0036503] Shutdown Widget - Attack AoE [f=0036503] Shutdown Widget - UnitShapes [f=0036503] Shutdown Widget - Map Edge Extension [f=0036503] Shutdown Widget - Selection Send [f=0036503] Shutdown Widget - LupsManager [f=0036503] Shutdown Widget - Newton Firezone [f=0036503] Shutdown Widget - Chili Pro Console [f=0036503] Shutdown Widget - Persistent Build Height [f=0036503] Shutdown Widget - Lasso Terraform GUI [f=0036503] Shutdown Widget - Lups [f=0036503] Shutdown Widget - Chili Framework [f=0036503] Shutdown Widget - Mex Placement Handler [f=0036503] Shutdown Widget - Chili Core Selector [f=0036503] Shutdown Widget - Custom Markers [f=0036503] Shutdown Widget - Select Keys [f=0036503] Shutdown Widget - Pause Screen [f=0036503] Shutdown Widget - Text To Speech Control [f=0036503] Shutdown Widget - Layout Handler [f=0036503] End widgetHandler:Shutdown [f=0036503] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={520850,63925324} {int,ext,rec}Allocs={28739782,0,0} {chunk,block}Bytes={63925324,0} [f=0036503] [Game::KillLua][1] dtor=0 luaGaia=0x5f7bbf40 [f=0036503] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281601,49564111} {int,ext,rec}Allocs={28739783,0,0} {chunk,block}Bytes={49564111,0} [f=0036503] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281601,49564111} {int,ext,rec}Allocs={28739783,0,0} {chunk,block}Bytes={49564111,0} [f=0036503] [Game::KillLua][2] dtor=0 luaRules=0x5453bf90 [f=0036503] Start gadgetHandler:Shutdown [f=0036503] Shutdown - StartSetup [f=0036503] Shutdown - UnitMorph [f=0036503] Shutdown - Carrier Drones [f=0036503] Shutdown - LupsNanoSpray [f=0036503] Shutdown - Missile Silo Controller [f=0036503] Shutdown - Modular Comm Info [f=0036503] Shutdown - Terrain Texture Handler [f=0036503] Shutdown - UnitCloakShield [f=0036503] Shutdown - Starlight Handler [f=0036503] End gadgetHandler:Shutdown [f=0036503] Start gadgetHandler:Shutdown [f=0036503] Shutdown - Save/Load [f=0036503] Shutdown - Teleport Throw [f=0036503] Shutdown - UnitMorph [f=0036503] Shutdown - Modular Comm Info [f=0036503] Shutdown - Retreat Command [f=0036503] Shutdown - Shockwaves [f=0036503] Shutdown - UnitCloakShield [f=0036503] Shutdown - Lups Cloak FX [f=0036503] Shutdown - Lups [f=0036503] Shutdown - Lups Shield [f=0036503] End gadgetHandler:Shutdown [f=0036503] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28739815,0,0} {chunk,block}Bytes={0,0} [f=0036503] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28739815,0,0} {chunk,block}Bytes={0,0} [f=0036503] [Game::KillLua][4] dtor=0 [f=0036503] [Game::~CGame][1] [f=0036503] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0036503] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0036503] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0036503] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0036503] [Game::KillLua][4] dtor=1 [f=0036503] [Game::KillMisc][1] [f=0036503] [Game::KillMisc][2] [f=0036503] [Game::KillMisc][3] [f=0036503] [Game::KillRendering][1] [f=0036503] [3DOParser::Kill] allocated 1 pieces [f=0036503] [S3OParser::Kill] allocated 478 pieces [f=0036503] [AssParser::Kill] allocated 82 pieces [f=0036503] [Game::KillInterface][1] [f=0036503] [Game::KillInterface][2] [f=0036503] [Game::KillSimulation][1] [f=0036503] [Game::KillSimulation][2] [f=0036503] [CCollisionHandler] dis-/continuous tests: 0/2286847 [f=0036503] [Game::KillSimulation][3] [f=0036503] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036503] [~CPathCache(28x20)] cacheHits=39 hitPercentage=38% numHashColls=0 maxCacheSize=6 [f=0036503] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0036503] [~CPathCache(56x40)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0036503] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036503] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036503] [LosHandler::Kill] raycast instance cache-{hits,misses}={7252,13119}; shared=7%; cached=29% [f=0036503] [Game::KillSimulation][4] [f=0036503] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0036503] [Game::~CGame][2] [f=0036503] [Game::~CGame][3] [f=0036503] [SpringApp::Kill][3] [f=0036503] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 383262 bytes sent 213843 bytes recv'd [f=0036503] [SpringApp::Kill][4] font=0x463ffaa0 [f=0036503] [SpringApp::Kill][5] [f=0036503] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46474730) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1967ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=23ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4067 inflSize=6kb readTime=21ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=19ms file="luaui/widgets/gui_chili_cheats.lua" indx=4640 inflSize=19kb readTime=18ms file="luaui/configs/teamcolorconfig.lua" indx=2957 inflSize=4kb readTime=16ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=14ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 36863433 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x465530d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465891e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464be5c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f11d801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]