[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.X1Pipa8Mgz/springsettings.1163936.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f200001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3315 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163936/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cbd510] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cbd510] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mask_9909 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163936/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163936/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b35660,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b0950161e997ec801fa00f853d0337a1 [f=-000001] Connection attempt from gjyvbts [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: gjyvbts changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Ilikedevelopers [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ilikedevelopers changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ilikedevelopers" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ilikedevelopers" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[Game::Load][lua{Rules,Gaia}={0x4b616cf0,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ilikedevelopers" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ilikedevelopers" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ilikedevelopers" string="[Game::Load][lua{Rules,Gaia}={0000000097b35860,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] [0] Event [3765,147.372314,3971]: 0 finished unit Engineer Commander [f=-000001] [0] Event [279,147.389648,283]: 1 finished unit Strike Commander [f=0000000] [0] Ilikedevelopers, team: 0, elo:1572, userid: 538737 [f=0000000] [0] gjyvbts, team: 1, elo:1500, userid: 529293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000060] gl hf [f=0000068] [68] Event [160,147.370117,296]: 1 finished unit Cloakbot Factory [f=0000327] [327] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0000495] [495] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000555] [555] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0000570] [570] Event [3768,147.370117,3824]: 0 finished unit Cloakbot Factory [f=0000810] [810] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000876] [876] Event [169.600006,147.370117,296]: 1 finished unit Conjurer [f=0000893] [893] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0001050] [1050] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0001085] [1085] Event [169.600006,147.370117,296]: 1 finished unit Glaive [f=0001103] [1103] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0001314] [1314] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0001350] [1350] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0001622] [1622] Event [168,147.370117,120]: 1 finished unit Wind/Tidal Generator [f=0001634] [1634] Event [640,90.2729492,560]: 1 finished unit Lotus [f=0001634] [1634] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0001745] [1745] Event [3712,104.07666,3432]: 0 finished unit Cloakbot Plate [f=0001847] [1847] Event [216,147.370117,168]: 1 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0002072] [2072] Event [376,147.370117,184]: 1 finished unit Wind/Tidal Generator [f=0002122] [2122] Event [169.600006,147.370117,296]: 1 finished unit Glaive [f=0002342] [2342] Event [440,144.23291,136]: 1 finished unit Wind/Tidal Generator [f=0002431] [2431] Event [3608,99.0571289,3528]: 0 finished unit Solar Collector [f=0002707] [2707] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0002790] [2790] Event [192,133.566406,720]: 1 finished unit Picket [f=0002807] [2807] Event [536,92.1552734,616]: 1 finished unit Wind/Tidal Generator [f=0002984] [2984] Event [3528,101.566895,3608]: 0 finished unit Solar Collector [f=0003031] [3031] Event [552,94.0375977,552]: 1 finished unit Wind/Tidal Generator [f=0003157] [3157] Event [169.600006,147.370117,296]: 1 finished unit Conjurer [f=0003182] [3182] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0003185] [3185] Event [3690,104.07666,3432]: 0 finished unit Conjurer [f=0003325] [3325] Event [261.546875,110.965714,976.163208]: 0 lost unit Glaive [f=0003392] [3392] Event [192,133.566406,720]: 1 lost unit Picket [f=0003432] [3432] Event [169.600006,147.370117,296]: 1 finished unit Glaive [f=0003495] [3495] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0003525] [3525] Event [800,136.076172,240]: 1 finished unit Picket [f=0003611] [3611] Event [168,147.370117,120]: 1 lost unit Wind/Tidal Generator [f=0003631] [3631] Event [216,147.323288,168]: 1 lost unit Wind/Tidal Generator [f=0003640] [3640] Event [169.600006,147.381561,296]: 1 finished unit Glaive [f=0003676] [3676] Event [251.222214,147.261871,123.919472]: 0 lost unit Glaive [f=0003723] [3723] Event [311.113739,147.420334,115.504539]: 0 lost unit Glaive [f=0003746] [3746] Event [168,146.930359,168]: 1 lost unit Metal Extractor [f=0003751] [3751] Event [376,147.370117,184]: 1 lost unit Wind/Tidal Generator [f=0003752] [3752] Event [317.337067,147.382797,90.124794]: 0 lost unit Glaive [f=0003772] [3772] Event [313.815094,147.459244,104.233833]: 0 lost unit Glaive [f=0003785] [3785] Event [3690,104.07666,3432]: 0 finished unit Conjurer [f=0003814] [3814] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0003839] [3839] Event [169.600006,147.402771,296]: 1 finished unit Glaive [f=0004043] [4043] Event [169.600006,147.370117,296]: 1 finished unit Glaive [f=0004212] [4212] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0004635] [4635] Event [3690,104.07666,3432]: 0 finished unit Conjurer [f=0004659] [4659] Event [3800,89.6455078,2216]: 0 finished unit Metal Extractor [f=0004751] [4751] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0004799] [4799] Event [944,119.135254,128]: 1 finished unit Lotus [f=0004874] [4874] Event [4072,131.684082,3640]: 0 finished unit Wind/Tidal Generator [f=0005132] [5132] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0005181] [5181] Event [88,147.447937,216]: 1 finished unit Caretaker [f=0005265] [5265] Event [4072,139.84082,3704]: 0 finished unit Wind/Tidal Generator [f=0005327] [5327] Event [3690,104.07666,3432]: 0 finished unit Conjurer [f=0005414] [5414] Event [608,89.6455078,672]: 1 finished unit Lotus [f=0005425] [5425] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0005539] [5539] Event [4072,146.115234,3768]: 0 finished unit Wind/Tidal Generator [f=0005660] [5660] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0005702] [5702] Event [168,146.444061,168]: 1 finished unit Metal Extractor [f=0005776] [5776] Event [168,146.602448,120]: 1 finished unit Wind/Tidal Generator [f=0005851] [5851] Event [216,146.602448,168]: 1 finished unit Wind/Tidal Generator [f=0005858] [5858] Event [4072,147.370117,3848]: 0 finished unit Wind/Tidal Generator [f=0005969] [5969] Event [288,137.331055,704]: 1 finished unit Lotus [f=0005972] [5972] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0006087] [6087] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0006366] [6366] Event [3728,89.6455078,2192]: 0 finished unit Lotus [f=0006464] [6464] Event [32,136.703613,736]: 1 finished unit Lotus [f=0006473] [6473] Event [2472,64.4233398,1432]: 0 finished unit Metal Extractor [f=0006505] [6505] Event [24,147.370117,24]: 1 finished unit Wind/Tidal Generator [f=0006530] [6530] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0006585] [6585] Event [104,147.398956,24]: 1 finished unit Wind/Tidal Generator [f=0006590] [6590] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0006705] [6705] Event [184,147.445801,24]: 1 finished unit Wind/Tidal Generator [f=0006787] [6787] Event [3752,147.370117,3976]: 0 finished unit Solar Collector [f=0006810] [6810] Event [264,147.370117,24]: 1 finished unit Wind/Tidal Generator [f=0006857] [6857] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0006930] [6930] Event [344,147.370117,24]: 1 finished unit Wind/Tidal Generator [f=0007050] [7050] Event [424,147.370117,24]: 1 finished unit Wind/Tidal Generator [f=0007075] [7075] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0007170] [7170] Event [504,144.860352,24]: 1 finished unit Wind/Tidal Generator [f=0007195] [7195] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0007332] [7332] Event [3864,147.370117,3976]: 0 finished unit Solar Collector [f=0007419] [7419] Event [3816,90.2729492,2152]: 0 finished unit Solar Collector [f=0007428] [7428] Event [584,132.311523,24]: 1 finished unit Wind/Tidal Generator [f=0007479] [7479] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0007492] [7492] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0007697] [7697] Event [664,121.64502,24]: 1 finished unit Wind/Tidal Generator [f=0007708] [7708] Event [1189.42566,108.043213,137.448547]: 0 lost unit Glaive [f=0007764] [7764] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0007771] [7771] Event [1001.23407,119.852585,86.8538971]: 0 lost unit Glaive [f=0007801] [7801] Event [944,119.135254,128]: 1 lost unit Lotus [f=0007811] [7811] Event [872.095337,124.556557,53.8170052]: 0 lost unit Glaive [f=0007840] [7840] Event [744,121.64502,24]: 1 lost unit Wind/Tidal Generator [f=0007870] [7870] Event [800,136.076172,240]: 1 lost unit Picket [f=0007887] [7887] Event [664,121.64502,24]: 1 lost unit Wind/Tidal Generator [f=0007913] [7913] Event [504,144.860352,24]: 1 lost unit Wind/Tidal Generator [f=0007921] [7921] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0007946] [7946] Event [3464,89.6455078,824]: 0 finished unit Metal Extractor [f=0007946] [7946] Event [584,132.362488,24]: 1 lost unit Wind/Tidal Generator [f=0007959] [7959] Event [344,147.370117,24]: 1 lost unit Wind/Tidal Generator [f=0007966] [7966] Event [424,147.403244,24]: 1 lost unit Wind/Tidal Generator [f=0007981] [7981] Event [314.292419,147.309036,94.858345]: 0 lost unit Glaive [f=0008000] [8000] Event [264,147.395599,24]: 1 lost unit Wind/Tidal Generator [f=0008001] [8001] Event [168,146.602448,120]: 1 lost unit Wind/Tidal Generator [f=0008005] [8005] Event [235.457306,147.417465,54.7611084]: 0 lost unit Glaive [f=0008013] [8013] Event [440,144.269836,136]: 1 lost unit Wind/Tidal Generator [f=0008016] [8016] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0008018] [8018] Event [174.070679,146.503006,99.7749786]: 0 lost unit Glaive [f=0008040] [8040] Event [104,147.427795,24]: 1 lost unit Wind/Tidal Generator [f=0008059] [8059] Event [216,146.554077,168]: 1 lost unit Wind/Tidal Generator [f=0008102] [8102] Event [824,128.546875,24]: 1 finished unit Wind/Tidal Generator [f=0008106] [8106] Event [184,147.571228,24]: 1 lost unit Wind/Tidal Generator [f=0008149] [8149] Event [24,147.370117,24]: 1 lost unit Wind/Tidal Generator [f=0008178] [8178] Event [88,147.447937,216]: 1 lost unit Caretaker [f=0008184] [8184] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0008194] [8194] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0008262] [8262] Event [168,146.444977,168]: 1 lost unit Metal Extractor [f=0008265] [8265] Event [688,142.978027,240]: 1 finished unit Advanced Radar [f=0008277] [8277] Event [85.0665894,147.603104,91.1420746]: 0 lost unit Glaive [f=0008305] [8305] Event [28.4240761,147.386139,144.501984]: 0 lost unit Glaive [f=0008369] [8369] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0008430] [8430] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0008544] [8544] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0008720] Player gjyvbts left the game: normal quit [f=0008720] [8720] Event [undefined]: gjyvbts quit [f=0008753] [8753] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0008810] [8810] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0008967] [8967] Event [3720,137.958496,120]: 0 finished unit Metal Extractor [f=0009039] [9039] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0009072] [9072] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0009246] [9246] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0009322] Ilikedevelopers has forced a win due to dropped opposition. [f=0009322] game_message: gjyvbts has been destroyed! [f=0009322] [9322] Event [undefined]: gjyvbts resigned [f=0009322] game_message: Ilikedevelopers wins! [f=0009322] Submitting stats [f=0009322] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009322] Part| Total Time|Time of the last 0.5s [f=0009322] Draw 7144.40ms 25.85% [f=0009322] Lua::Callins::Synced 2655.38ms 11.18% [f=0009322] Lua::Callins::Unsynced 11062.39ms 39.02% [f=0009322] Lua::CollectGarbage::Synced 137.81ms 0.00% [f=0009322] Lua::CollectGarbage::Unsynced 371.45ms 0.60% [f=0009322] Misc::Profiler::AddTime 35.68ms 0.10% [f=0009322] Sim 13557.98ms 41.72% [f=0009322] [9322] Received game_message: gjyvbts has been destroyed! [f=0009322] [9322] Received game_message: Ilikedevelopers wins! [f=0009323] [9323] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,3960,4535,3960,4535,212.736649,28.2690029,212.736649,28.2690029,0,0,0,0,0,0,0,0,0,0,0,0,231.728195,502.791565,231.728195,502.791565,550,90,550,90,24.0449047,20.6786308,24.0449047,20.6786308,1275,1275,1275,1275,13.1726198,15.8686028,13.1726198,15.8686028,325,1040,325,1040,260,295,260,295,1810,2130,1810,2130,360,325,360,325,168.833069,0,168.833069,0,676.667297,349.021057,676.667297,349.021057 [f=0009323] [9323] Game End Stats Values: 18,3995,4805,3995,4805,257.536621,47.2158241,257.536621,47.2158241,0,0,0,0,0,0,0,0,0,0,0,0,231.728195,502.791565,231.728195,502.791565,550,90,550,90,24.7422314,21.475893,24.7422314,21.475893,1275,1275,1275,1275,13.9873009,16.2641811,13.9873009,16.2641811,325,1170,325,1170,260,295,260,295,1845,2270,1845,2270,360,325,360,325,168.833069,0,168.833069,0,676.667297,349.021057,676.667297,349.021057 [f=0009323] [9323] Game End Stats Values: 19,3490,4635,3490,4635,305.998413,75.7930298,305.998413,75.7930298,0,0,0,0,0,0,0,0,54.1653442,0,54.1653442,0,500.487579,1183.85242,500.487579,1183.85242,360,90,360,90,26.3555107,24.2653694,26.3555107,24.2653694,1275,1275,1275,1275,14.6980867,17.4395943,14.6980867,17.4395943,325,910,325,910,455,835,455,835,1530,2360,1530,2360,913.833374,780,913.833374,780,176.16629,0,176.16629,0,1465.61548,913.880554,1465.61548,913.880554 [f=0009323] [9323] Game End Stats Values: 20,3585,4830,3585,4830,319.575592,103.053864,319.575592,103.053864,0,0,0,0,0,0,0,0,178.933411,0,178.933411,0,532.757996,1438.35034,532.757996,1438.35034,360,90,360,90,13.5581408,25.0548401,13.5581408,25.0548401,1675,1275,1675,1275,10.8390045,18.8186607,10.8390045,18.8186607,325,1105,325,1105,585,1175,585,1175,1225,2360,1225,2360,1253.83337,910,1253.83337,910,176.16629,0,176.16629,0,1809.56628,948.151978,1809.56628,948.151978 [f=0009323] [9323] Game End Stats Values: 21,3585,5050,3585,5050,332.522552,130.228775,332.522552,130.228775,0,0,0,0,0,0,0,0,326.88678,0,326.88678,0,532.757996,1438.35034,532.757996,1438.35034,360,90,360,90,12.5312376,24.1947346,12.5312376,24.1947346,1675,1275,1675,1275,9.86355877,18.8129311,9.86355877,18.8129311,325,1235,325,1235,585,1175,585,1175,1225,2450,1225,2450,1253.83337,910,1253.83337,910,176.16629,0,176.16629,0,1809.56628,948.151978,1809.56628,948.151978 [f=0009323] [9323] Game End Stats Values: 22,3585,5245,3585,5245,340.705414,144.804413,340.705414,144.804413,0,0,0,0,0,0,0,0,434.074341,0,434.074341,0,532.757996,1438.35034,532.757996,1438.35034,360,90,360,90,11.3721857,22.7091045,11.3721857,22.7091045,1675,1275,1675,1275,9.74431801,20.3265381,9.74431801,20.3265381,325,1430,325,1430,585,1175,585,1175,1225,2450,1225,2450,1253.83337,910,1253.83337,910,176.16629,0,176.16629,0,1809.56628,948.151978,1809.56628,948.151978 [f=0009397] [9397] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0009451] Player Ilikedevelopers left the game: normal quit [f=0009451] [9451] Event [undefined]: Ilikedevelopers quit [f=0009457] No clients connected, shutting down server [f=0009457] Server shutdown [f=0009457] [9457] all players disconnected [f=0009492] [9492] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0009512] [9512] Event [3992,147.370117,136]: 0 finished unit Metal Extractor [f=0009656] [9656] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0009665] [9665] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0009809] [9809] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0009872] [9872] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0009959] [9959] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010079] [10079] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0010109] [10109] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010259] [10259] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010287] [10287] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0010409] [10409] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010498] [10498] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0010557] [10557] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010705] [10705] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0010708] [10708] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010858] [10858] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0010916] [10916] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0011008] [11008] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011126] [11126] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0011159] [11159] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011311] [11311] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011344] [11344] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0011465] [11465] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011556] [11556] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0011619] [11619] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011775] [11775] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011781] [11781] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0011931] [11931] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0011992] [11992] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0012079] [12079] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0012221] [12221] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0012239] [12239] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0012392] [12392] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0012439] [12439] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0012546] [12546] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0012655] [12655] Event [3768.01465,147.370117,3814.3999]: 0 finished unit Glaive [f=0012700] [12700] Event [3690,104.07666,3432]: 0 finished unit Glaive [f=0012825] Autoquit sending quit command. [f=0012825] [QuitAction] user exited to system [f=0012825] [SpringApp::Kill][1] fromRun=1 [f=0012825] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012825] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012825] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012825] [ThreadPool::SetThreadCount][2] workers=0 [f=0012825] [SpringApp::Kill][2] [f=0012825] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012825] [Game::KillLua][3] dtor=0 luaUI=0x51bbecd0 [f=0012825] Start widgetHandler:Shutdown [f=0012825] Shutdown - SaveOrderList Complete [f=0012825] Writing last game win data [f=0012825] Shutdown - SaveConfigData Complete [f=0012825] Shutdown Widget - Chili Highlight [f=0012825] Shutdown Widget - Save/Load API [f=0012825] Shutdown Widget - Draw After Chili [f=0012825] Shutdown Widget - EPIC Menu [f=0012825] Shutdown Widget - Chili Minimap [f=0012825] Shutdown Widget - Chili Widget Selector [f=0012825] Shutdown Widget - Local Team Colors [f=0012825] Shutdown Widget - Display Keys 2 [f=0012825] Shutdown Widget - Save Game Menu [f=0012825] Shutdown Widget - HealthBars [f=0012825] Shutdown Widget - Noises [f=0012825] Shutdown Widget - Unit Icons [f=0012825] Shutdown Widget - Win Counter [f=0012825] Shutdown Widget - SpringRTS Replay Stats [f=0012825] Shutdown Widget - BuildETA [f=0012825] Shutdown Widget - Modular Comm Info [f=0012825] Shutdown Widget - Music Player v2 [f=0012825] Shutdown Widget - State Reverse and Latency [f=0012825] Shutdown Widget - CameraShake [f=0012825] Shutdown Widget - Chili Economy Panel Default [f=0012825] Shutdown Widget - Chili EndGame Window [f=0012825] Shutdown Widget - Chili Nuke Warning [f=0012825] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012825] Shutdown Widget - Chili Spectator Panels [f=0012825] Shutdown Widget - Context Menu [f=0012825] Shutdown Widget - Darkening [f=0012825] Shutdown Widget - Defense Range Zero-K [f=0012825] Shutdown Widget - Grab Input [f=0012825] Input grabbing is disabled! [f=0012825] Shutdown Widget - Highlight Geos [f=0012825] Shutdown Widget - Local Widgets Config [f=0012825] Shutdown Widget - MinimapEvents [f=0012825] Shutdown Widget - MetalFeatures (new) [f=0012825] Shutdown Widget - Missile Silo Range [f=0012825] Shutdown Widget - Point Tracker [f=0012825] Shutdown Widget - Showeco and Grid Drawer [f=0012825] Shutdown Widget - Stereo3D [f=0012825] Shutdown Widget - Attack AoE [f=0012825] Shutdown Widget - UnitShapes [f=0012825] Shutdown Widget - Map Edge Extension [f=0012825] Shutdown Widget - Selection Send [f=0012825] Shutdown Widget - LupsManager [f=0012825] Shutdown Widget - Newton Firezone [f=0012825] Shutdown Widget - Chili Pro Console [f=0012825] Shutdown Widget - Persistent Build Height [f=0012825] Shutdown Widget - Lasso Terraform GUI [f=0012825] Shutdown Widget - Chili Framework [f=0012825] Shutdown Widget - Lups [f=0012825] Shutdown Widget - Custom Markers [f=0012825] Shutdown Widget - Chili Core Selector [f=0012825] Shutdown Widget - Mex Placement Handler [f=0012825] Shutdown Widget - Select Keys [f=0012825] Shutdown Widget - Pause Screen [f=0012825] Shutdown Widget - Layout Handler [f=0012825] Shutdown Widget - Text To Speech Control [f=0012825] End widgetHandler:Shutdown [f=0012825] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363070,54479886} {int,ext,rec}Allocs={9400605,0,0} {chunk,block}Bytes={54479886,0} [f=0012825] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012825] [Game::KillLua][2] dtor=0 luaRules=0x52b35660 [f=0012825] Start gadgetHandler:Shutdown [f=0012825] Shutdown - StartSetup [f=0012825] Shutdown - UnitMorph [f=0012825] Shutdown - Carrier Drones [f=0012825] Shutdown - LupsNanoSpray [f=0012825] Shutdown - Missile Silo Controller [f=0012825] Shutdown - Modular Comm Info [f=0012825] Shutdown - Terrain Texture Handler [f=0012825] Shutdown - UnitCloakShield [f=0012825] Shutdown - Starlight Handler [f=0012825] End gadgetHandler:Shutdown [f=0012825] Start gadgetHandler:Shutdown [f=0012825] Shutdown - Save/Load [f=0012825] Shutdown - Teleport Throw [f=0012825] Shutdown - UnitMorph [f=0012825] Shutdown - Modular Comm Info [f=0012825] Shutdown - Retreat Command [f=0012825] Shutdown - Shockwaves [f=0012825] Shutdown - UnitCloakShield [f=0012825] Shutdown - Lups Cloak FX [f=0012825] Shutdown - Lups [f=0012825] Shutdown - Lups Shield [f=0012825] End gadgetHandler:Shutdown [f=0012825] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9400661,0,0} {chunk,block}Bytes={0,0} [f=0012825] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9400661,0,0} {chunk,block}Bytes={0,0} [f=0012825] [Game::KillLua][4] dtor=0 [f=0012825] [Game::~CGame][1] [f=0012825] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012825] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012825] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012825] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012825] [Game::KillLua][4] dtor=1 [f=0012825] [Game::KillMisc][1] [f=0012825] [Game::KillMisc][2] [f=0012825] [Game::KillMisc][3] [f=0012825] [Game::KillRendering][1] [f=0012825] [3DOParser::Kill] allocated 1 pieces [f=0012825] [S3OParser::Kill] allocated 168 pieces [f=0012825] [AssParser::Kill] allocated 39 pieces [f=0012825] [Game::KillInterface][1] [f=0012825] [Game::KillInterface][2] [f=0012825] [Game::KillSimulation][1] [f=0012825] [Game::KillSimulation][2] [f=0012825] [CCollisionHandler] dis-/continuous tests: 0/38607 [f=0012825] [Game::KillSimulation][3] [f=0012825] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012825] [~CPathCache(16x16)] cacheHits=4 hitPercentage=36% numHashColls=0 maxCacheSize=3 [f=0012825] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012825] [~CPathCache(32x32)] cacheHits=15603 hitPercentage=4% numHashColls=0 maxCacheSize=201 [f=0012825] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012825] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012825] [LosHandler::Kill] raycast instance cache-{hits,misses}={4483,3894}; shared=20%; cached=34% [f=0012825] [Game::KillSimulation][4] [f=0012825] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012825] [Game::~CGame][2] [f=0012825] [Game::~CGame][3] [f=0012825] [SpringApp::Kill][3] [f=0012825] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134631 bytes sent 79584 bytes recv'd [f=0012825] [SpringApp::Kill][4] font=0x45bf7aa0 [f=0012825] [SpringApp::Kill][5] [f=0012825] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4499c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1838ms file="units/gunshipemp.lua" indx=6811 inflSize=3kb readTime=22ms file="luaui/configs/unit_state_defaults.lua" indx=2961 inflSize=1kb readTime=18ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=12ms file="luaui/widgets/gui_reclaiminfo.lua" indx=4707 inflSize=6kb readTime=10ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=8ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1636 inflSize=1kb readTime=8ms file="luaui/widgets/unit_healthbars.lua" indx=4793 inflSize=41kb readTime=7ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29929326 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x45d886b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c63630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d0cdf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f200001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]