[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.l3oVSS5EdQ/springsettings.1163682.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbf1801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3360 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163682/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45432680] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45432680] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 780ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dave[tB] was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163682/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163682/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5912e5e0,0x5982a960}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d2d20061ac0059916fc8b8ed939337a8 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000d6122d80,00000000c8ede460}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={000000006626d010,0000000095e09880}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [932,313.391418,3671]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5160,311.766724,456]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2973, userid: 535154 [f=0000000] [0] SentinelComanche, team: 1, elo:2702, userid: 479165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [848,313.703918,3728]: 0 finished unit Rover Assembly [f=0000005] [5] Event [5032,311.538696,456]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000300] [300] Event [5020,311.223755,456]: 1 finished unit Bandit [f=0000436] [436] Event [847.997925,314.130219,3710.00757]: 0 finished unit Mason [f=0000480] [480] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000528] [528] Event [5020,311.223755,456]: 1 finished unit Bandit [f=0000813] [813] Event [5288,312.051392,440]: 1 finished unit Solar Collector [f=0000982] [982] Event [936,313.241577,3832]: 0 finished unit Solar Collector [f=0001225] [1225] Event [5240,312.399292,552]: 1 finished unit Solar Collector [f=0001271] [1271] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0001343] [1343] Event [5020,311.223755,456]: 1 finished unit Convict [f=0001421] [1421] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0001484] [1484] Event [936,312.527466,3912]: 0 finished unit Solar Collector [f=0001710] [1710] Event [5200,310.31189,368]: 1 finished unit Lotus [f=0001823] [1823] Event [5020,311.223755,456]: 1 finished unit Bandit [f=0001890] [1890] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0002079] [2079] Event [936,311.895752,3992]: 0 finished unit Solar Collector [f=0002172] [2172] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0002181] [2181] Event [5020,311.223755,456]: 1 finished unit Bandit [f=0002427] [2427] Event [5020,311.223755,456]: 1 finished unit Bandit [f=0002611] [2611] Event [416,312.948608,2832]: 0 finished unit Lotus [f=0002741] [2741] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0002786] [2786] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0002818] [2818] Event [5020,311.223755,456]: 1 finished unit Bandit [f=0002957] [2957] Event [816,313.378906,3808]: 0 finished unit Lotus [f=0003221] [3221] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0003352] [3352] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0003452] [3452] Event [856,310.31189,4056]: 0 finished unit Solar Collector [f=0003581] [3581] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0003610] [3610] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0003701] [3701] Event [5960,311.740112,1064]: 1 finished unit Solar Collector [f=0003812] [3812] Event [1504,467.196655,2320]: 0 finished unit Radar Tower [f=0003829] [3829] Event [5020,311.223755,456]: 1 finished unit Thug [f=0004066] [4066] Event [1375.50269,312.499695,3293.10376]: 1 lost unit Bandit [f=0004087] [4087] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0004089] [4089] Event [1308.6405,312.33136,3254.26025]: 1 lost unit Bandit [f=0004209] [4209] Event [2544,309.075928,80]: 1 finished unit Lotus [f=0004211] [4211] Event [1331.52356,312.114014,3414.52124]: 1 lost unit Bandit [f=0004224] [4224] Event [1187.87292,312.777527,3483.38452]: 0 lost unit Fencer [f=0004271] [4271] Event [1137.58008,313.689575,3597.85522]: 0 lost unit Scorcher [f=0004374] [4374] Event [5020,311.223755,456]: 1 finished unit Thug [f=0004503] [4503] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0004573] [4573] Event [6040,313.516235,1224]: 1 finished unit Solar Collector [f=0004867] [4867] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0004876] [4876] Event [6048,312.921143,1136]: 1 finished unit Lotus [f=0004955] [4955] Event [2256,311.373901,2240]: 0 lost unit Lotus [f=0004996] [4996] Event [5020,311.223755,456]: 1 finished unit Thug [f=0005080] [5080] Event [792,312.911987,3864]: 0 finished unit Caretaker [f=0005192] [5192] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0005283] [5283] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0005336] [5336] Event [2288,311.749268,2224]: 0 finished unit Lotus [f=0005478] [5478] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0005597] [5597] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0005771] [5771] Event [5020,311.223755,456]: 1 finished unit Outlaw [f=0005929] [5929] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0005943] [5943] Event [2400,311.483765,1792]: 0 finished unit Lotus [f=0006093] [6093] Event [40,313.040161,2680]: 0 finished unit Solar Collector [f=0006312] [6312] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0006336] [6336] Event [2544,309.075928,80]: 1 lost unit Lotus [f=0006413] [6413] Event [2631.60278,309.15799,143.266312]: 1 lost unit Convict [f=0006425] [6425] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0006541] [6541] Event [120,313.15918,2680]: 0 finished unit Solar Collector [f=0006847] [6847] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0006893] [6893] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0006991] [6991] Event [200,313.168335,2680]: 0 finished unit Solar Collector [f=0007109] [7109] Event [5160,311.33728,424]: 1 finished unit Caretaker [f=0007204] [7204] Event [847.997925,314.130219,3710.00757]: 0 finished unit Mason [f=0007300] [7300] Event [5336,312.646484,536]: 1 finished unit Solar Collector [f=0007379] [7379] Event [5020,311.223755,456]: 1 finished unit Felon [f=0007459] [7459] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0007547] [7547] Event [5336,312.646484,616]: 1 finished unit Solar Collector [f=0007707] [7707] Event [5020,311.223755,456]: 1 finished unit Rogue [f=0007710] [7710] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0007813] [7813] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0007829] [7829] Event [208,312.911987,2736]: 0 finished unit Lotus [f=0007908] [7908] Event [5020,311.223755,456]: 1 finished unit Rogue [f=0008063] [8063] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0008118] [8118] Event [5020,311.223755,456]: 1 finished unit Convict [f=0008266] [8266] Event [280,312.719727,2760]: 0 finished unit Solar Collector [f=0008343] [8343] Event [5020,311.223755,456]: 1 finished unit Convict [f=0008488] [8488] Event [847.997925,314.130219,3710.00757]: 0 finished unit Ripper [f=0008538] [8538] Event [5168,310.449219,752]: 1 finished unit Radar Tower [f=0008690] [8690] Event [5020,311.223755,456]: 1 finished unit Convict [f=0008806] [8806] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0009013] [9013] Event [1168,312.174683,3488]: 0 finished unit Lotus [f=0009067] [9067] Event [847.997925,314.130219,3710.00757]: 0 finished unit Ripper [f=0009122] [9122] Event [3533.1355,308.941406,2881.09424]: 0 lost unit Scorcher [f=0009133] [9133] Event [3120,310.568237,1344]: 0 finished unit Lotus [f=0009206] [9206] Event [5020,311.223755,456]: 1 finished unit Outlaw [f=0009372] [9372] Event [3232,311.264038,1280]: 0 finished unit Radar Tower [f=0009600] [9600] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0009607] [9607] Event [847.997925,314.130219,3710.00757]: 0 finished unit Ripper [f=0009648] [9648] Event [5152,312.1521,528]: 1 finished unit Lotus [f=0009902] [9902] Event [5020,311.223755,456]: 1 finished unit Thug [f=0009972] [9972] Event [2245.36426,309.334381,2388.78638]: 0 lost unit Fencer [f=0010013] [10013] Event [4635.70068,310.518219,442.154785]: 1 lost unit Outlaw [f=0010034] [10034] Event [847.997925,314.130219,3710.00757]: 0 finished unit Ripper [f=0010042] [10042] Event [2288,311.749268,2224]: 0 lost unit Lotus [f=0010050] [10050] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0010132] [10132] Event [2264,312.948608,2088]: 0 lost unit Metal Extractor [f=0010137] [10137] Event [2352.854,313.588959,2135.79517]: 1 lost unit Bandit [f=0010142] [10142] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0010261] [10261] Event [5200,310.31189,368]: 1 lost unit Lotus [f=0010272] [10272] Event [2487.69751,310.58136,1793.29712]: 1 lost unit Bandit [f=0010273] [10273] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0010292] [10292] Event [2400,311.483765,1792]: 0 lost unit Lotus [f=0010311] [10311] Event [5160,310.919495,424]: 1 lost unit Caretaker [f=0010336] [10336] Event [5121.16846,312.611572,368.52002]: 0 lost unit Scorcher [f=0010363] [10363] Event [5178.05957,312.671204,476.022522]: 0 lost unit Scorcher [f=0010411] [10411] Event [2824,307.507965,1688]: 0 lost unit Metal Extractor [f=0010443] [10443] Event [5152,312.1521,528]: 1 lost unit Lotus [f=0010449] [10449] Event [5020,311.431702,456]: 1 finished unit Thug [f=0010475] [10475] Event [5051.89648,313.066162,549.874817]: 0 lost unit Scorcher [f=0010518] [10518] Event [5177.72314,309.007019,471.700104]: 0 lost unit Scorcher [f=0010540] [10540] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0010556] [10556] Event [5165.03027,310.451752,498.450745]: 0 lost unit Scorcher [f=0010572] [10572] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0010578] [10578] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0010612] [10612] Event [2248,307.781067,1400]: 0 lost unit Metal Extractor [f=0010640] [10640] Event [5224.58252,306.904816,368.309265]: 1 lost unit Engineer Commander [f=0010671] [10671] Event [5240,312.721558,552]: 1 lost unit Solar Collector [f=0010689] [10689] Event [5992,310.421753,2248]: 1 finished unit Solar Collector [f=0010696] [10696] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0010709] [10709] Event [4994.32764,312.621704,521.363464]: 0 lost unit Scorcher [f=0010730] [10730] Event [4799.27246,310.639008,474.171661]: 1 lost unit Thug [f=0010751] [10751] Event [5128,313.302612,600]: 1 lost unit Metal Extractor [f=0010879] [10879] Event [5052.27295,312.809601,251.210342]: 1 lost unit Thug [f=0010927] [10927] Event [5020,311.223755,456]: 1 lost unit Thug [f=0010927] [10927] Event [5032,311.223755,456]: 1 lost unit Shieldbot Factory [f=0010979] [10979] Event [3120,310.568237,1344]: 0 lost unit Lotus [f=0010988] [10988] Event [744,309.341431,4040]: 0 finished unit Solar Collector [f=0010989] [10989] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0011045] [11045] Event [3232,311.273499,1280]: 0 lost unit Radar Tower [f=0011143] [11143] Event [3288,311.767578,1112]: 0 lost unit Metal Extractor [f=0011233] [11233] Event [5336,312.646484,536]: 1 lost unit Solar Collector [f=0011255] [11255] Event [3728,308.499146,1936]: 0 finished unit Lotus [f=0011294] [11294] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0011344] [11344] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0011359] [11359] Event [6024,313.616943,2024]: 1 finished unit Storage [f=0011410] [11410] Event [5168,310.449219,752]: 1 lost unit Radar Tower [f=0011430] [11430] Event [3885.84644,312.921112,1662.4812]: 1 lost unit Bandit [f=0011431] [11431] Event [616,312.17041,3896]: 0 finished unit Solar Collector [f=0011480] [11480] Event [5336,312.646484,616]: 1 lost unit Solar Collector [f=0011591] [11591] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0011699] [11699] Event [472,313.186646,3752]: 0 finished unit Solar Collector [f=0011829] [11829] Event [3728,308.499146,1936]: 0 lost unit Lotus [f=0011863] [11863] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0011910] [11910] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0012007] [12007] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0012082] [12082] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0012085] [12085] Event [5064,309.359741,2584]: 1 lost unit Metal Extractor [f=0012089] [12089] Event [3437.71582,309.210114,2751.79883]: 0 lost unit Scorcher [f=0012126] [12126] Event [undefined]: SentinelComanche resigned [f=0012126] game_message: SentinelComanche has been destroyed! [f=0012126] game_message: RiposteR wins! [f=0012126] Submitting stats [f=0012126] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012126] Part| Total Time|Time of the last 0.5s [f=0012126] Draw 12433.71ms 31.30% [f=0012126] Lua::Callins::Synced 6245.80ms 13.90% [f=0012126] Lua::Callins::Unsynced 17561.73ms 40.30% [f=0012126] Lua::CollectGarbage::Synced 234.04ms 0.10% [f=0012126] Lua::CollectGarbage::Unsynced 573.43ms 1.50% [f=0012126] Misc::Profiler::AddTime 50.86ms 0.10% [f=0012126] Sim 27772.40ms 47.90% [f=0012126] [12126] Received game_message: SentinelComanche has been destroyed! [f=0012126] [12126] Received game_message: RiposteR wins! [f=0012127] [12127] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012127] [12127] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012127] [12127] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012127] [12127] Game End Stats Values: 2,2140,2185,2140,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.37316656,5.51446629,5.37316656,5.51446629,75,0,75,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012127] [12127] Game End Stats Values: 3,2375,2275,2375,2275,0.17283657,0,0.17283657,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8.13333321,8,1275,1275,1275,1275,8.82662106,8.95639992,8.82662106,8.95639992,150,0,150,0,0,0,0,0,950,1000,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012127] [12127] Game End Stats Values: 4,2565,2435,2565,2435,1.79928648,0.25792539,1.79928648,0.25792539,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.46666622,10.3999996,9.46666622,1275,1275,1275,1275,9.34743023,9.39749432,9.34743023,9.39749432,150,0,150,0,0,0,0,0,1140,1160,1140,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012127] [12127] Game End Stats Values: 5,2655,2630,2655,2630,7.93929768,1.67915511,7.93929768,1.67915511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,11.1999998,12,11.1999998,1275,1275,1275,1275,9.64833355,11.453249,9.64833355,11.453249,150,125,150,125,0,0,0,0,1140,1230,1140,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012127] [12127] Game End Stats Values: 6,2805,2915,2805,2915,19.0748405,2.98905945,19.0748405,2.98905945,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,12.5333338,12,12.5333338,1275,1275,1275,1275,9.98137093,13.0001268,9.98137093,13.0001268,300,250,300,250,0,0,0,0,1140,1390,1140,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012127] [12127] Game End Stats Values: 7,2880,3005,2880,3005,24.4268436,3.56004333,24.4268436,3.56004333,0,0,0,0,0,0,0,0,0,0,0,0,0,0.91948533,0,0.91948533,90,90,90,90,12,14,12,14,1275,1275,1275,1275,9.59579945,13.5160666,9.59579945,13.5160666,375,250,375,250,0,0,0,0,1140,1390,1140,1390,0,0,0,0,0,0,0,0,0.91948533,0,0.91948533,0 [f=0012127] [12127] Game End Stats Values: 8,3045,3220,3045,3220,29.2261963,4.46578217,29.2261963,4.46578217,0,0,0,0,0,0,0,0,0,0,0,0,0,0.91948533,0,0.91948533,90,180,90,180,12,14,12,14,1275,1275,1275,1275,11.2545576,13.5383825,11.2545576,13.5383825,450,375,450,375,0,0,0,0,1230,1390,1230,1390,0,0,0,0,0,0,0,0,0.91948533,0,0.91948533,0 [f=0012127] [12127] Game End Stats Values: 9,3225,3430,3225,3430,32.6602058,5.46626949,32.6602058,5.46626949,0,0,0,0,0,0,0,0,0,0,0,0,0,0.91948533,0,0.91948533,90,180,90,180,12,14.3999996,12,14.3999996,1275,1275,1275,1275,12.5765333,13.5446978,12.5765333,13.5446978,450,515,450,515,0,0,0,0,1410,1460,1410,1460,0,0,0,0,0,0,0,0,0.91948533,0,0.91948533,0 [f=0012127] [12127] Game End Stats Values: 10,3470,3610,3470,3610,35.803257,8.7555027,35.803257,8.7555027,0,0,0,0,0,0,0,0,0,0,0,0,91.3281097,128.612274,91.3281097,128.612274,90,180,90,180,13.333333,16,13.333333,16,1275,1330,1275,1330,15.6657391,13.6972828,15.6657391,13.6972828,625,640,625,640,0,0,0,0,1480,1460,1480,1460,0,0,0,0,0,0,0,0,143.34758,91.3281097,143.34758,91.3281097 [f=0012127] [12127] Game End Stats Values: 11,3510,3470,3510,3470,40.6403503,11.5850315,40.6403503,11.5850315,0,0,0,0,0,0,0,0,0,0,0,0,234.913544,230.055405,234.913544,230.055405,180,180,180,180,14,16,14,16,1275,1330,1275,1330,15.9199743,13.6666365,15.9199743,13.6666365,575,500,575,500,265,225,265,225,1480,1460,1480,1460,225,265,225,265,0,0,0,0,254.223572,264.999786,254.223572,264.999786 [f=0012127] [12127] Game End Stats Values: 12,3670,3685,3670,3685,41.8151779,15.6872339,41.8151779,15.6872339,0,0,0,0,0,0,0,0,0,0,0,0,242.572113,234.180435,242.572113,234.180435,270,180,270,180,15.4666662,16,15.4666662,16,1275,1330,1275,1330,15.6758232,13.8927813,15.6758232,13.8927813,575,625,575,625,265,225,265,225,1550,1550,1550,1550,225,265,225,265,0,0,0,0,258.348602,272.658478,258.348602,272.658478 [f=0012127] [12127] Game End Stats Values: 13,3935,4095,3935,4095,49.1458549,17.6630993,49.1458549,17.6630993,0,0,0,0,0,0,0,0,0,0,0,0,368.767334,327.678864,368.767334,327.678864,270,270,270,270,16,16,16,16,1275,1330,1275,1330,16.3688126,19.0625591,16.3688126,19.0625591,750,765,750,765,276.200012,225,276.200012,225,1640,1730,1640,1730,225,276.200012,225,276.200012,0,50.3332863,0,50.3332863,351.847046,398.853699,351.847046,398.853699 [f=0012127] [12127] Game End Stats Values: 14,4095,4220,4095,4220,67.1460266,18.1173725,67.1460266,18.1173725,0,0,0,0,0,0,0,0,0,0,0,0,368.767334,421.806976,368.767334,421.806976,270,270,270,270,16,16,16,16,1275,1330,1275,1330,17.9279137,15.6277876,17.9279137,15.6277876,1000,890,1000,890,276.200012,315,276.200012,315,1550,1730,1550,1730,315,276.200012,315,276.200012,0,50.3332863,0,50.3332863,445.975159,398.853699,445.975159,398.853699 [f=0012127] [12127] Game End Stats Values: 15,4095,4505,4095,4505,89.9775162,18.8358517,89.9775162,18.8358517,0,0,0,0,0,0,0,0,0,0,0,0,504.087311,513.445251,504.087311,513.445251,270,360,270,360,16,16.666666,16,16.666666,1275,1330,1275,1330,17.1196003,15.6453991,17.1196003,15.6453991,1000,1015,1000,1015,276.200012,315,276.200012,315,1550,1800,1550,1800,315,276.200012,315,276.200012,0,50.3332863,0,50.3332863,537.613403,534.174744,537.613403,534.174744 [f=0012127] [12127] Game End Stats Values: 16,3795,4700,3795,4700,114.05825,19.6341324,114.05825,19.6341324,0,0,0,0,0,0,0,0,0,0,0,0,526.223022,754.938049,526.223022,754.938049,180,360,180,360,16,18.666666,16,18.666666,1275,1330,1275,1330,15.9311829,15.6507206,15.9311829,15.6507206,1000,1140,1000,1140,276.200012,615,276.200012,615,1340,1870,1340,1870,615,276.200012,615,276.200012,0,50.3332863,0,50.3332863,789.318665,592.015808,789.318665,592.015808 [f=0012127] [12127] Game End Stats Values: 17,3975,4985,3975,4985,114.05825,20.967556,114.05825,20.967556,0,0,0,0,0,0,0,0,0,0,0,0,526.223022,754.938049,526.223022,754.938049,180,360,180,360,16,20.666666,16,20.666666,1275,1330,1275,1330,13.4779978,16.9580936,13.4779978,16.9580936,1000,1265,1000,1265,276.200012,615,276.200012,615,1520,2030,1520,2030,615,276.200012,615,276.200012,0,50.3332863,0,50.3332863,789.318665,592.015808,789.318665,592.015808 [f=0012127] [12127] Game End Stats Values: 18,4735,5230,4735,5230,118.634354,21.8302116,118.634354,21.8302116,0,0,0,0,0,0,0,0,0,0,0,0,526.223022,754.938049,526.223022,754.938049,180,360,180,360,17.6000004,22,17.6000004,22,1275,1330,1275,1330,13.7830725,19.6522827,13.7830725,19.6522827,1620,1390,1620,1390,276.200012,615,276.200012,615,1660,2150,1660,2150,615,276.200012,615,276.200012,0,83.3330917,0,83.3330917,789.318665,592.015808,789.318665,592.015808 [f=0012127] [12127] Game End Stats Values: 19,4975,5675,4975,5675,123.548004,23.1534119,123.548004,23.1534119,0,0,0,0,0,0,0,0,0,0,0,0,526.223022,754.938049,526.223022,754.938049,180,450,180,450,20,22,20,22,1275,1330,1275,1330,13.8055754,23.5008373,13.8055754,23.5008373,1860,1655,1860,1655,276.200012,615,276.200012,615,1660,2240,1660,2240,615,276.200012,615,276.200012,0,143.499542,0,143.499542,789.318665,592.015808,789.318665,592.015808 [f=0012127] [12127] Game End Stats Values: 20,5270,5985,5270,5985,134.449249,24.3151665,134.449249,24.3151665,0,0,0,0,0,0,0,0,0,0,0,0,526.223022,754.938049,526.223022,754.938049,180,450,180,450,20,23.0666676,20,23.0666676,1330,1330,1330,1330,14.2047482,21.2250729,14.2047482,21.2250729,1860,1895,1860,1895,276.200012,615,276.200012,615,1900,2310,1900,2310,615,276.200012,615,276.200012,0,158.333328,0,158.333328,789.318665,592.015808,789.318665,592.015808 [f=0012127] [12127] Game End Stats Values: 21,5390,6075,5390,6075,151.578613,25.0783653,151.578613,25.0783653,0,0,0,0,0,0,0,0,0,0,0,0,526.223022,754.938049,526.223022,754.938049,180,450,180,450,20,24,20,24,1330,1330,1330,1330,14.6199589,20.5938816,14.6199589,20.5938816,1860,1895,1860,1895,276.200012,615,276.200012,615,2020,2400,2020,2400,615,276.200012,615,276.200012,0,158.333328,0,158.333328,789.318665,592.015808,789.318665,592.015808 [f=0012127] [12127] Game End Stats Values: 22,5640,6425,5640,6425,172.407349,25.6543236,172.407349,25.6543236,0,0,0,0,0,0,0,0,0,0,0,0,651.223022,754.938049,651.223022,754.938049,180,630,180,630,20,24,20,24,1330,1385,1330,1385,14.866581,24.5388317,14.866581,24.5388317,2110,2010,2110,2010,401.200012,615,401.200012,615,2020,2400,2020,2400,615,401.200012,615,401.200012,0,196.50116,0,196.50116,789.318665,717.015808,789.318665,717.015808 [f=0012127] [12127] Game End Stats Values: 23,5730,6755,5730,6755,194.918274,29.707201,194.918274,29.707201,0,0,0,0,0,0,0,0,0,0,0,0,742.509888,843.40802,742.509888,843.40802,270,630,270,630,20,24,20,24,1330,1385,1330,1385,14.9787302,23.4978924,14.9787302,23.4978924,2110,2250,2110,2250,401.200012,615,401.200012,615,2020,2490,2020,2490,615,401.200012,615,401.200012,0,196.50116,0,196.50116,877.788635,808.302673,877.788635,808.302673 [f=0012127] [12127] Game End Stats Values: 24,5325,6675,5325,6675,215.523239,30.591074,215.523239,30.591074,0,0,0,0,0,0,0,0,0,0,0,0,1322.98035,1819.04846,1322.98035,1819.04846,180,450,180,450,19.8666668,24,19.8666668,24,1330,1385,1330,1385,15.5581665,24.5583267,15.5581665,24.5583267,1885,2350,1885,2350,936.200012,1285,936.200012,1285,1930,2490,1930,2490,1285,936.200012,1285,936.200012,0,196.50116,0,196.50116,1879.35132,1423.73633,1879.35132,1423.73633 [f=0012127] [12127] Game End Stats Values: 25,3800,6190,3800,6190,222.08696,31.5875034,222.08696,31.5875034,0,0,0,0,0,0,0,0,12.7556801,0,12.7556801,0,2082.9502,3584.39209,2082.9502,3584.39209,90,450,90,450,15.333333,24,15.333333,24,55,1385,55,1385,15.5710163,23.011528,15.5710163,23.011528,1885,1865,1885,1865,1741.19995,2915,1741.19995,2915,1770,2490,1770,2490,3145,1741.19995,3145,1741.19995,0.80000007,196.50116,0.80000007,196.50116,3936.74243,2280.69482,3936.74243,2280.69482 [f=0012127] [12127] Game End Stats Values: 26,2855,5900,2855,5900,233.528183,32.2452087,233.528183,32.2452087,0,0,0,0,0,0,0,0,87.1310577,0,87.1310577,0,2362.2251,4066.95264,2362.2251,4066.95264,90,360,90,360,8.26666641,24.9333324,8.26666641,24.9333324,55,1330,55,1330,11.2407522,23.83675,11.2407522,23.83675,1710,1740,1710,1740,1976.19995,3860,1976.19995,3860,1000,2470,1000,2470,4215,2226.19995,4215,2226.19995,0.80000007,196.50116,0.80000007,196.50116,4421.77588,2735.76953,4421.77588,2735.76953 [f=0012127] [12127] Game End Stats Values: 27,2755,6485,2755,6485,239.9841,37.3937531,239.9841,37.3937531,0,0,0,0,0,0,0,0,105.098923,0,105.098923,0,2427.98682,4200.28809,2427.98682,4200.28809,90,450,90,450,8,26.9333324,8,26.9333324,0,1330,0,1330,10.9083977,23.9948387,10.9083977,23.9948387,1635,2005,1635,2005,1976.19995,4060,1976.19995,4060,1030,2700,1030,2700,4415,2226.19995,4415,2226.19995,0.80000007,196.50116,0.80000007,196.50116,4555.1123,2804.98022,4555.1123,2804.98022 [f=0012127] [12127] Game End Stats Values: 28,2755,6445,2755,6445,248.748245,43.7207031,248.748245,43.7207031,0,0,0,0,0,0,0,0,105.098923,0,105.098923,0,2732.98755,4290.70361,2732.98755,4290.70361,90,360,90,360,8,29.8666668,8,29.8666668,0,1330,0,1330,11.3448753,23.5081959,11.3448753,23.5081959,1635,2145,1635,2145,2281.19995,4150,2281.19995,4150,1030,2610,1030,2610,4505,2531.19995,4505,2531.19995,0.80000007,196.50116,0.80000007,196.50116,4645.52783,3132.03491,4645.52783,3132.03491 [f=0012151] [12151] Event [6040,312.65564,1336]: 1 lost unit Metal Extractor [f=0012167] [12167] Event [3576.50757,308.478516,2459.21167]: 1 lost unit Outlaw [f=0012216] [12216] Event [344,310.861206,3608]: 0 finished unit Solar Collector [f=0012240] Spectator SentinelComanche left the game: normal quit [f=0012240] [12240] Event [undefined]: SentinelComanche quit [f=0012268] Player RiposteR left the game: normal quit [f=0012268] [12268] Event [undefined]: RiposteR quit [f=0012274] No clients connected, shutting down server [f=0012274] Server shutdown [f=0012274] [12274] all players disconnected [f=0012284] [12284] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0012311] [12311] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0012532] [12532] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0012755] [12755] Event [216,310.375977,3464]: 0 finished unit Solar Collector [f=0012760] [12760] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0012982] [12982] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0013124] [13124] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0013210] [13210] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0013326] [13326] Event [72,310.229492,3320]: 0 finished unit Solar Collector [f=0013432] [13432] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0013660] [13660] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0013665] [13665] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0013882] [13882] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0014110] [14110] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0014332] [14332] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0014400] [14400] Event [4600,303.867493,3208]: 0 finished unit Metal Extractor [f=0014560] [14560] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0014782] [14782] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0015010] [15010] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0015030] [15030] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0015232] [15232] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0015460] [15460] Event [847.997925,314.130219,3710.00757]: 0 finished unit Fencer [f=0015585] [15585] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0015682] [15682] Event [847.997925,314.130219,3710.00757]: 0 finished unit Scorcher [f=0015816] Autoquit sending quit command. [f=0015816] [QuitAction] user exited to system [f=0015816] [SpringApp::Kill][1] fromRun=1 [f=0015816] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015816] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015816] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015816] [ThreadPool::SetThreadCount][2] workers=0 [f=0015816] [SpringApp::Kill][2] [f=0015816] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015816] [Game::KillLua][3] dtor=0 luaUI=0x58d4f040 [f=0015816] Start widgetHandler:Shutdown [f=0015816] Shutdown - SaveOrderList Complete [f=0015816] Writing last game win data [f=0015816] Shutdown - SaveConfigData Complete [f=0015816] Shutdown Widget - Save/Load API [f=0015816] Shutdown Widget - Chili Highlight [f=0015816] Shutdown Widget - Draw After Chili [f=0015816] Shutdown Widget - EPIC Menu [f=0015816] Shutdown Widget - Chili Widget Selector [f=0015816] Shutdown Widget - Chili Minimap [f=0015816] Shutdown Widget - Local Team Colors [f=0015816] Shutdown Widget - Display Keys 2 [f=0015816] Shutdown Widget - Save Game Menu [f=0015816] Shutdown Widget - Unit Icons [f=0015816] Shutdown Widget - Noises [f=0015816] Shutdown Widget - HealthBars [f=0015816] Shutdown Widget - Win Counter [f=0015816] Shutdown Widget - BuildETA [f=0015816] Shutdown Widget - SpringRTS Replay Stats [f=0015816] Shutdown Widget - Modular Comm Info [f=0015816] Shutdown Widget - Stereo3D [f=0015816] Shutdown Widget - Showeco and Grid Drawer [f=0015816] Shutdown Widget - Point Tracker [f=0015816] Shutdown Widget - Missile Silo Range [f=0015816] Shutdown Widget - MetalFeatures (new) [f=0015816] Shutdown Widget - MinimapEvents [f=0015816] Shutdown Widget - Local Widgets Config [f=0015816] Shutdown Widget - Highlight Geos [f=0015816] Shutdown Widget - Grab Input [f=0015816] Input grabbing is disabled! [f=0015816] Shutdown Widget - Defense Range Zero-K [f=0015816] Shutdown Widget - Darkening [f=0015816] Shutdown Widget - Context Menu [f=0015816] Shutdown Widget - Chili Spectator Panels [f=0015816] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015816] Shutdown Widget - Chili Nuke Warning [f=0015816] Shutdown Widget - Chili EndGame Window [f=0015816] Shutdown Widget - Chili Economy Panel Default [f=0015816] Shutdown Widget - CameraShake [f=0015816] Shutdown Widget - State Reverse and Latency [f=0015816] Shutdown Widget - Music Player v2 [f=0015816] Shutdown Widget - Attack AoE [f=0015816] Shutdown Widget - Map Edge Extension [f=0015816] Shutdown Widget - Selection Send [f=0015816] Shutdown Widget - LupsManager [f=0015816] Shutdown Widget - Newton Firezone [f=0015816] Shutdown Widget - Chili Pro Console [f=0015816] Shutdown Widget - Persistent Build Height [f=0015816] Shutdown Widget - Lasso Terraform GUI [f=0015816] Shutdown Widget - Lups [f=0015816] Shutdown Widget - Chili Framework [f=0015816] Shutdown Widget - Mex Placement Handler [f=0015816] Shutdown Widget - Chili Core Selector [f=0015816] Shutdown Widget - Custom Markers [f=0015816] Shutdown Widget - Select Keys [f=0015816] Shutdown Widget - Pause Screen [f=0015816] Shutdown Widget - Text To Speech Control [f=0015816] Shutdown Widget - Layout Handler [f=0015816] End widgetHandler:Shutdown [f=0015816] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649182,78209034} {int,ext,rec}Allocs={12040977,0,0} {chunk,block}Bytes={78209034,0} [f=0015816] [Game::KillLua][1] dtor=0 luaGaia=0x5982a960 [f=0015816] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582441,72742875} {int,ext,rec}Allocs={12040979,0,0} {chunk,block}Bytes={72742875,0} [f=0015816] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582441,72742875} {int,ext,rec}Allocs={12040979,0,0} {chunk,block}Bytes={72742875,0} [f=0015816] [Game::KillLua][2] dtor=0 luaRules=0x5912e5e0 [f=0015816] Start gadgetHandler:Shutdown [f=0015816] Shutdown - StartSetup [f=0015816] Shutdown - UnitMorph [f=0015816] Shutdown - Carrier Drones [f=0015816] Shutdown - LupsNanoSpray [f=0015816] Shutdown - Missile Silo Controller [f=0015816] Shutdown - Modular Comm Info [f=0015816] Shutdown - Terrain Texture Handler [f=0015816] Shutdown - UnitCloakShield [f=0015816] Shutdown - Starlight Handler [f=0015816] End gadgetHandler:Shutdown [f=0015816] Start gadgetHandler:Shutdown [f=0015816] Shutdown - Save/Load [f=0015816] Shutdown - Teleport Throw [f=0015816] Shutdown - UnitMorph [f=0015816] Shutdown - Modular Comm Info [f=0015816] Shutdown - Retreat Command [f=0015816] Shutdown - Shockwaves [f=0015816] Shutdown - UnitCloakShield [f=0015816] Shutdown - Lups Cloak FX [f=0015816] Shutdown - Lups [f=0015816] Shutdown - Lups Shield [f=0015816] End gadgetHandler:Shutdown [f=0015816] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12041011,0,0} {chunk,block}Bytes={0,0} [f=0015816] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12041011,0,0} {chunk,block}Bytes={0,0} [f=0015816] [Game::KillLua][4] dtor=0 [f=0015816] [Game::~CGame][1] [f=0015816] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015816] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015816] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015816] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015816] [Game::KillLua][4] dtor=1 [f=0015816] [Game::KillMisc][1] [f=0015816] [Game::KillMisc][2] [f=0015816] [Game::KillMisc][3] [f=0015816] [Game::KillRendering][1] [f=0015816] [3DOParser::Kill] allocated 1 pieces [f=0015816] [S3OParser::Kill] allocated 338 pieces [f=0015816] [AssParser::Kill] allocated 27 pieces [f=0015816] [Game::KillInterface][1] [f=0015816] [Game::KillInterface][2] [f=0015816] [Game::KillSimulation][1] [f=0015816] [Game::KillSimulation][2] [f=0015816] [CCollisionHandler] dis-/continuous tests: 0/292556 [f=0015816] [Game::KillSimulation][3] [f=0015816] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015816] [~CPathCache(24x16)] cacheHits=96 hitPercentage=36% numHashColls=0 maxCacheSize=24 [f=0015816] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015816] [~CPathCache(48x32)] cacheHits=286 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015816] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015816] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015816] [LosHandler::Kill] raycast instance cache-{hits,misses}={6903,12172}; shared=8%; cached=28% [f=0015816] [Game::KillSimulation][4] [f=0015816] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015816] [Game::~CGame][2] [f=0015816] [Game::~CGame][3] [f=0015816] [SpringApp::Kill][3] [f=0015816] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167088 bytes sent 220730 bytes recv'd [f=0015816] [SpringApp::Kill][4] font=0x4536aaa0 [f=0015816] [SpringApp::Kill][5] [f=0015816] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x453d7de0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2227ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=50ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/gui_nukebutton.lua" indx=4700 inflSize=16kb readTime=15ms file="luarules/gadgets/weapon_impulse.lua" indx=1848 inflSize=13kb readTime=15ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=13ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4784 inflSize=3kb readTime=10ms file="luarules/gadgets/factory_anti_slacker.lua" indx=1686 inflSize=1kb readTime=9ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4816 inflSize=2kb readTime=9ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=9ms file="luaui/widgets/cmd_guard_remove.lua" indx=4569 inflSize=2kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32771308 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x454b53f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454c3780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453e7980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbf1801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]