[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Mbx9One1db/springsettings.1163468.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc02c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3379 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163468/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467205c0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467205c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163468/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (242ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163468/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a496330,0x5adf4810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 95740061d5680d3947afe7e5f30d042d [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NorthChileanG changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={00000000d7291000,00000000e1639140}]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000b8a3ed70,00000000cf9e52e0}]" [f=-000001] Hlo [f=-000001] Gl! [f=-000001] Allies: I choose: Commander 1! [f=-000001] hi glhf [f=-000001] [0] Event [5326,241.48877,2137]: 0 finished unit Recon Commander [f=-000001] [0] Event [680,241.444702,1971]: 1 finished unit Recon Commander [f=0000000] [0] NorthChileanG, team: 1, elo:2350, userid: 257950 [f=0000000] [0] Codmo, team: 0, elo:2143, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [5376,241.47644,2240]: 0 finished unit Rover Assembly [f=0000007] [7] Event [800,241.494751,1936]: 1 finished unit Tank Foundry [f=0000007] Playback continued [f=0000185] [185] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0000317] [317] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0000382] [382] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000394] [394] Event [828,242.814758,1936]: 1 finished unit Kodachi [f=0000697] [697] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Mason [f=0000712] [712] Event [828,241.494751,1936]: 1 finished unit Kodachi [f=0000934] [934] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0001042] [1042] Event [2017.74023,241.492752,2035.25293]: 0 lost unit Dart [f=0001246] [1246] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0001246] [1246] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Scorcher [f=0001420] [1420] Event [473.536896,241.467285,1880.42859]: 0 lost unit Dart [f=0001533] [1533] Event [5496,241.494751,2024]: 0 finished unit Solar Collector [f=0001543] [1543] Event [664,241.45813,2056]: 1 finished unit Solar Collector [f=0001773] [1773] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Scorcher [f=0001985] [1985] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0002067] [2067] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0002132] [2132] Event [5110.03369,241.449463,2239.57739]: 0 lost unit Dart [f=0002304] [2304] Event [5125.55908,241.470078,1936.74365]: 0 lost unit Scorcher [f=0002340] [2340] Event [5072.20508,241.479706,1789.14221]: 0 lost unit Scorcher [f=0002359] [2359] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0002448] [2448] Event [828,242.814758,1936]: 1 finished unit Welder [f=0002540] [2540] Event [5299.03369,241.492599,1678.11536]: 0 lost unit Dart [f=0002543] [2543] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002579] [2579] Event [5416,241.494751,2072]: 0 finished unit Solar Collector [f=0002636] [2636] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0002782] [2782] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0002789] [2789] Event [5368,241.250076,1992]: 0 lost unit Solar Collector [f=0002904] [2904] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Mason [f=0002985] [2985] Event [828,242.814758,1936]: 1 finished unit Kodachi [f=0003156] [3156] Event [5358.00781,242.130692,2240.02954]: 0 lost unit Scorcher [f=0003510] [3510] Event [828,242.814758,1936]: 1 finished unit Kodachi [f=0003605] [3605] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Scorcher [f=0003751] [3751] Event [504,239.28833,1992]: 1 finished unit Solar Collector [f=0003902] [3902] Event [4392,240.771484,1976]: 0 finished unit Solar Collector [f=0004094] [4094] Event [392,241.485596,1864]: 1 finished unit Solar Collector [f=0004179] [4179] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Scorcher [f=0004321] [4321] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0004334] [4334] Event [4312,240.909119,2024]: 0 lost unit Solar Collector [f=0004367] [4367] Event [5640,235.123596,2280]: 0 finished unit Metal Extractor [f=0004377] [4377] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0004446] [4446] Event [536,241.485596,1704]: 1 finished unit Solar Collector [f=0004512] [4512] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0004548] [4548] Event [5448,241.053162,1944]: 0 lost unit Solar Collector [f=0004719] [4719] Event [648,241.485596,1816]: 1 finished unit Solar Collector [f=0004794] [4794] Event [5326.33984,241.504501,2079.43677]: 0 lost unit Mason [f=0004803] [4803] Event [5536.81934,241.601028,1952.48621]: 0 lost unit Dart [f=0004889] [4889] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Mason [f=0004910] [4910] Event [5579.57178,241.485596,1716.43152]: 1 lost unit Kodachi [f=0005038] [5038] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0005054] [5054] Event [828,242.814758,1936]: 1 finished unit Kodachi [f=0005176] [5176] Event [5229.99756,241.494751,2141.61914]: 0 lost unit Mason [f=0005298] [5298] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Scorcher [f=0005431] [5431] Event [4392,240.771484,1976]: 0 lost unit Solar Collector [f=0005608] [5608] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0005671] [5671] Event [828,242.814758,1936]: 1 finished unit Kodachi [f=0005873] [5873] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Scorcher [f=0006122] [6122] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0006197] [6197] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0006252] [6252] Event [828,242.814758,1936]: 1 finished unit Welder [f=0006372] [6372] Event [5358.00781,242.130692,2240.02954]: 0 finished unit Dart [f=0006580] [6580] Event [4385.16309,237.532852,2461.00049]: 0 lost unit Dart [f=0006600] [6600] Event [4315.79248,241.435516,2209.87695]: 0 lost unit Dart [f=0006695] [6695] Event [5432,238.236389,2008]: 0 finished unit Metal Extractor [f=0006774] [6774] Event [4840.39648,235.971786,2236.25342]: 0 lost unit Scorcher [f=0006780] [6780] Event [4852.60156,234.87558,2262.67383]: 0 lost unit Scorcher [f=0006845] [6845] Event [5006.45801,238.968521,2256.47461]: 0 lost unit Scorcher [f=0006892] [6892] Event [5238.3457,241.065125,2390.93652]: 1 lost unit Kodachi [f=0006975] [6975] Event [808,241.238403,1704]: 1 finished unit Caretaker [f=0006992] [6992] Event [5358.00781,242.130692,2240.02954]: 0 lost unit Mason [f=0007008] [7008] Event [5358.00781,242.130692,2240.02954]: 0 lost unit Mason [f=0007083] [7083] Event [5640,235.123596,2280]: 0 lost unit Metal Extractor [f=0007115] [7115] Event [4328,237.891693,1960]: 0 finished unit Metal Extractor [f=0007176] g [f=0007232] gg [f=0007253] [7253] Event [5432,238.236389,2008]: 0 lost unit Metal Extractor [f=0007319] [7319] Event [undefined]: Codmo resigned [f=0007319] game_message: Codmo has been destroyed! [f=0007319] game_message: NorthChileanG wins! [f=0007319] Submitting stats [f=0007319] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007319] Part| Total Time|Time of the last 0.5s [f=0007319] Draw 7497.34ms 13.46% [f=0007319] Lua::Callins::Synced 3222.01ms 17.85% [f=0007319] Lua::Callins::Unsynced 10809.07ms 22.73% [f=0007319] Lua::CollectGarbage::Synced 190.57ms 1.10% [f=0007319] Lua::CollectGarbage::Unsynced 396.10ms 0.20% [f=0007319] Misc::Profiler::AddTime 29.52ms 0.00% [f=0007319] Sim 15599.16ms 70.89% [f=0007319] [7319] Received game_message: Codmo has been destroyed! [f=0007319] [7319] Received game_message: NorthChileanG wins! [f=0007320] [7320] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007320] [7320] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007320] [7320] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007320] [7320] Game End Stats Values: 2,2145,2150,2150,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.81966639,4.66666651,4.66666651,4.81966639,80,175,175,80,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007320] [7320] Game End Stats Values: 3,2265,2325,2325,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.29499865,5,5,7.29499865,80,350,350,80,0,0,0,0,910,700,700,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007320] [7320] Game End Stats Values: 4,2440,2415,2415,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.00735283,40,40,9.00735283,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.13099861,5.30599976,5.30599976,9.13099861,165,350,350,165,0,40,40,0,1000,790,790,1000,40,0,0,40,0,0,0,0,40,12.4322386,12.4322386,40 [f=0007320] [7320] Game End Stats Values: 5,2595,2485,2485,2595,0.34720978,2.94515467,2.94515467,0.34720978,0,0,0,0,0,0,0,0,0,0,0,0,9.00735283,79.9999924,79.9999924,9.00735283,0,0,0,0,8.9333334,8.9333334,8.9333334,8.9333334,1275,1275,1275,1275,9.61314678,7.49134254,7.49134254,9.61314678,250,350,350,250,0,80,80,0,1070,860,860,1070,80,0,0,80,0,0,0,0,79.9999924,12.4322386,12.4322386,79.9999924 [f=0007320] [7320] Game End Stats Values: 6,2595,2575,2575,2595,1.19940698,8.09663868,8.09663868,1.19940698,0,0,0,0,0,0,0,0,0,0,0,0,71.0291672,193.118942,193.118942,71.0291672,0,0,0,0,10,10,10,10,1275,1275,1275,1275,9.64681435,9.7760973,9.7760973,9.64681435,250,350,350,250,0,120,120,0,1070,950,950,1070,120,0,0,120,0,16.2666626,16.2666626,0,193.118942,81.1573486,81.1573486,193.118942 [f=0007320] [7320] Game End Stats Values: 7,2415,2760,2760,2415,2.75898004,8.79121971,8.79121971,2.75898004,0,0,0,0,0,0,0,0,0,0,0,0,147.407196,588.877136,588.877136,147.407196,0,0,0,0,10.2666664,10,10,10.2666664,1275,1275,1275,1275,10.1529722,9.63630581,9.63630581,10.1529722,0,350,350,0,0,500,500,0,1140,1135,1135,1140,500,0,0,500,0,16.2666626,16.2666626,0,613.163391,165.950836,165.950836,613.163391 [f=0007320] [7320] Game End Stats Values: 8,2445,2935,2935,2445,2.75913596,8.80560017,8.80560017,2.75913596,0,0,0,0,0,0,0,0,0,0,0,0,155.127747,1053.88708,1053.88708,155.127747,0,0,0,0,9.0666666,10,10,9.0666666,1275,1275,1275,1275,7.9070096,9.59095955,9.59095955,7.9070096,0,525,525,0,0,590,590,0,1170,1135,1135,1170,605.5,0,0,605.5,0,16.2666626,16.2666626,0,1091.17407,207.626724,207.626724,1091.17407 [f=0007320] [7320] Game End Stats Values: 9,2445,3110,3110,2445,2.75913596,8.80979061,8.80979061,2.75913596,0,0,0,0,0,0,0,0,0,0,0,0,155.127747,1066.05823,1066.05823,155.127747,0,0,0,0,12,10,10,12,1275,1275,1275,1275,12.6061087,9.59028053,9.59028053,12.6061087,0,700,700,0,0,650.666504,650.666504,0,1170,1135,1135,1170,666.166504,0,0,666.166504,84.4997559,16.2666626,16.2666626,84.4997559,1103.34521,207.626724,207.626724,1103.34521 [f=0007320] [7320] Game End Stats Values: 10,2640,3180,3180,2640,3.77307796,13.2078724,13.2078724,3.77307796,0,0,0,0,0,0,0,0,0,0,0,0,155.127747,1066.05823,1066.05823,155.127747,0,0,0,0,12.3999996,11.0666666,11.0666666,12.3999996,1275,1275,1275,1275,11.5292482,9.88320541,9.88320541,11.5292482,125,700,700,125,0,650.666504,650.666504,0,1240,1205,1205,1240,666.166504,0,0,666.166504,147.166336,16.2666626,16.2666626,147.166336,1103.34521,207.626724,207.626724,1103.34521 [f=0007320] [7320] Game End Stats Values: 11,2805,3320,3320,2805,6.08587551,25.3912067,25.3912067,6.08587551,0,0,0,0,0,0,0,0,0,0,0,0,170.80397,1220.75842,1220.75842,170.80397,0,0,0,0,13.0666666,13.6000004,13.6000004,13.0666666,1275,1275,1275,1275,10.5584097,10.4022217,10.4022217,10.5584097,290,700,700,290,0,771.333252,771.333252,0,1240,1345,1345,1240,786.833252,0,0,786.833252,192.264359,16.2666626,16.2666626,192.264359,1271.4552,224.688995,224.688995,1271.4552 [f=0007320] [7320] Game End Stats Values: 12,2765,3215,3215,2765,6.08587551,44.3713455,44.3713455,6.08587551,0,0,0,0,0,0,0,0,0,0,0,0,262.459778,1567.70776,1567.70776,262.459778,0,0,0,0,11.0666666,16.7999992,16.7999992,11.0666666,1275,1275,1275,1275,9.17055225,10.8553429,10.8553429,9.17055225,250,525,525,250,175,931.833252,931.833252,175,1240,1415,1415,1240,987.333252,175,175,987.333252,220.627762,16.2666626,16.2666626,220.627762,1650.79431,318.433411,318.433411,1650.79431 [f=0007320] [7320] Game End Stats Values: 13,2770,3480,3480,2770,6.08587551,63.9331398,63.9331398,6.08587551,0,0,0,0,0,0,0,0,0,0,0,0,266.320099,1688.89099,1688.89099,266.320099,0,0,0,0,13.0666666,18,18,13.0666666,1275,1275,1275,1275,9.95054626,12.5771208,12.5771208,9.95054626,375,700,700,375,175,1051.83325,1051.83325,175,1120,1505,1505,1120,1107.33325,175,175,1107.33325,260.461914,16.2666626,16.2666626,260.461914,1775.17822,322.293732,322.293732,1775.17822 [f=0007320] [7320] Game End Stats Values: 14,2700,3745,3745,2700,6.08587551,87.957634,87.957634,6.08587551,0,0,0,0,0,0,0,0,0,0,0,0,363.217255,1718.02258,1718.02258,363.217255,0,0,0,0,12,18,18,12,1275,1275,1275,1275,7.29499865,14.5576334,14.5576334,7.29499865,375,875,875,375,175,1121.83325,1121.83325,175,1050,1595,1595,1050,1177.33325,175,175,1177.33325,260.461914,16.2666626,16.2666626,260.461914,1804.30981,419.190887,419.190887,1804.30981 [f=0007320] [7320] Game End Stats Values: 15,2865,4020,4020,2865,6.08587551,99.453949,99.453949,6.08587551,0,0,0,0,0,0,0,0,0,0,0,0,429.809021,1718.02258,1718.02258,429.809021,0,0,0,0,12,18,18,12,1275,1275,1275,1275,7.29499865,15.2524214,15.2524214,7.29499865,540,875,875,540,175,1121.83325,1121.83325,175,1050,1870,1870,1050,1177.33325,175,175,1177.33325,260.461914,16.2666626,16.2666626,260.461914,1804.30981,485.782654,485.782654,1804.30981 [f=0007320] [7320] Game End Stats Values: 16,2915,4020,4020,2915,6.08587551,103.361847,103.361847,6.08587551,0,0,0,0,0,0,0,0,0,0,0,0,514.373291,1837.07666,1837.07666,514.373291,0,0,0,0,12,18,18,12,1275,1275,1275,1275,7.29499865,16.7355213,16.7355213,7.29499865,500,875,875,500,175,1201.83325,1201.83325,175,1140,1870,1870,1140,1257.33325,175,175,1257.33325,260.461914,16.2666626,16.2666626,260.461914,1923.36401,575.23822,575.23822,1923.36401 [f=0007320] [7320] Game End Stats Values: 17,2540,4025,4025,2540,16.6940956,104.213135,104.213135,16.6940956,0,0,0,0,0,0,0,0,0,0,0,0,696.177185,2375.69019,2375.69019,696.177185,0,0,0,0,12,18,18,12,1275,1275,1275,1275,10.5664377,16.5317516,16.5317516,10.5664377,125,700,700,125,350,1757.49988,1757.49988,350,1140,2050,2050,1140,1812.99988,350,350,1812.99988,268.794739,16.2666626,16.2666626,268.794739,2484.09912,819.023743,819.023743,2484.09912 [f=0007320] [7320] Game End Stats Values: 18,2450,4025,4025,2450,17.8420792,105.810501,105.810501,17.8420792,0,0,0,0,0,0,0,0,0,0,0,0,696.177185,2483.23608,2483.23608,696.177185,0,0,0,0,9.5,18,18,9.5,1275,1275,1275,1275,13.0116444,16.8743439,16.8743439,13.0116444,125,700,700,125,350,1847.49988,1847.49988,350,1050,2050,2050,1050,1902.99988,350,350,1902.99988,286.626984,16.2666626,16.2666626,286.626984,2595.31299,835.496887,835.496887,2595.31299 [f=0007334] [7334] Event [5376,241.485596,2240]: 0 lost unit Rover Assembly [f=0007363] [7363] Event [4441.96777,239.309372,1986.97595]: 0 lost unit Recon Commander [f=0007363] [7363] Event [5416,241.966248,2072]: 0 lost unit Solar Collector [f=0007364] [7364] Event [5268.98193,242.209,2053.47412]: 0 lost unit Mason [f=0007367] [7367] Event [5358.00781,230.851013,2240.02954]: 0 lost unit Mason [f=0007368] [7368] Event [5496,241.041718,2024]: 0 lost unit Solar Collector [f=0007404] [7404] Event [828,242.814758,1936]: 1 finished unit Ogre [f=0007454] Spectator Codmo left the game: normal quit [f=0007454] [7454] Event [undefined]: Codmo quit [f=0007605] No clients connected, shutting down server [f=0007605] Server shutdown [f=0007605] [7605] all players disconnected [f=0007792] [7792] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0007793] [7793] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0008378] [8378] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0008767] [8767] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0008888] [8888] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0009532] [9532] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0009593] [9593] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0010298] [10298] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0010552] [10552] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0010823] [10823] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0011134] Autoquit sending quit command. [f=0011134] [QuitAction] user exited to system [f=0011134] [SpringApp::Kill][1] fromRun=1 [f=0011134] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011134] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011134] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011134] [ThreadPool::SetThreadCount][2] workers=0 [f=0011134] [SpringApp::Kill][2] [f=0011134] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011134] [Game::KillLua][3] dtor=0 luaUI=0x5a2aeeb0 [f=0011134] Start widgetHandler:Shutdown [f=0011134] Shutdown - SaveOrderList Complete [f=0011134] Writing last game win data [f=0011134] Shutdown - SaveConfigData Complete [f=0011134] Shutdown Widget - Save/Load API [f=0011134] Shutdown Widget - Chili Highlight [f=0011134] Shutdown Widget - Draw After Chili [f=0011134] Shutdown Widget - EPIC Menu [f=0011134] Shutdown Widget - Chili Widget Selector [f=0011134] Shutdown Widget - Chili Minimap [f=0011134] Shutdown Widget - Local Team Colors [f=0011134] Shutdown Widget - Display Keys 2 [f=0011134] Shutdown Widget - Save Game Menu [f=0011134] Shutdown Widget - Unit Icons [f=0011134] Shutdown Widget - Noises [f=0011134] Shutdown Widget - HealthBars [f=0011134] Shutdown Widget - Win Counter [f=0011134] Shutdown Widget - BuildETA [f=0011134] Shutdown Widget - SpringRTS Replay Stats [f=0011134] Shutdown Widget - Modular Comm Info [f=0011134] Shutdown Widget - Stereo3D [f=0011134] Shutdown Widget - Showeco and Grid Drawer [f=0011134] Shutdown Widget - Point Tracker [f=0011134] Shutdown Widget - Missile Silo Range [f=0011134] Shutdown Widget - MetalFeatures (new) [f=0011134] Shutdown Widget - MinimapEvents [f=0011134] Shutdown Widget - Local Widgets Config [f=0011134] Shutdown Widget - Highlight Geos [f=0011134] Shutdown Widget - Grab Input [f=0011134] Input grabbing is disabled! [f=0011134] Shutdown Widget - Defense Range Zero-K [f=0011134] Shutdown Widget - Darkening [f=0011134] Shutdown Widget - Context Menu [f=0011134] Shutdown Widget - Chili Spectator Panels [f=0011134] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011134] Shutdown Widget - Chili Nuke Warning [f=0011134] Shutdown Widget - Chili EndGame Window [f=0011134] Shutdown Widget - Chili Economy Panel Default [f=0011134] Shutdown Widget - CameraShake [f=0011134] Shutdown Widget - State Reverse and Latency [f=0011134] Shutdown Widget - Music Player v2 [f=0011134] Shutdown Widget - Attack AoE [f=0011134] Shutdown Widget - Map Edge Extension [f=0011134] Shutdown Widget - Selection Send [f=0011134] Shutdown Widget - LupsManager [f=0011134] Shutdown Widget - Newton Firezone [f=0011134] Shutdown Widget - Chili Pro Console [f=0011134] Shutdown Widget - Persistent Build Height [f=0011134] Shutdown Widget - Lasso Terraform GUI [f=0011134] Shutdown Widget - Lups [f=0011134] Shutdown Widget - Chili Framework [f=0011134] Shutdown Widget - Mex Placement Handler [f=0011134] Shutdown Widget - Chili Core Selector [f=0011134] Shutdown Widget - Custom Markers [f=0011134] Shutdown Widget - Select Keys [f=0011134] Shutdown Widget - Pause Screen [f=0011134] Shutdown Widget - Text To Speech Control [f=0011134] Shutdown Widget - Layout Handler [f=0011134] End widgetHandler:Shutdown [f=0011134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={688981,79576486} {int,ext,rec}Allocs={9530685,0,0} {chunk,block}Bytes={79576486,0} [f=0011134] [Game::KillLua][1] dtor=0 luaGaia=0x5adf4810 [f=0011134] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519664,68842504} {int,ext,rec}Allocs={9530686,0,0} {chunk,block}Bytes={68842504,0} [f=0011134] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519664,68842504} {int,ext,rec}Allocs={9530686,0,0} {chunk,block}Bytes={68842504,0} [f=0011134] [Game::KillLua][2] dtor=0 luaRules=0x5a496330 [f=0011134] Start gadgetHandler:Shutdown [f=0011134] Shutdown - StartSetup [f=0011134] Shutdown - UnitMorph [f=0011134] Shutdown - Carrier Drones [f=0011134] Shutdown - LupsNanoSpray [f=0011134] Shutdown - Missile Silo Controller [f=0011134] Shutdown - Modular Comm Info [f=0011134] Shutdown - Terrain Texture Handler [f=0011134] Shutdown - UnitCloakShield [f=0011134] Shutdown - Starlight Handler [f=0011134] End gadgetHandler:Shutdown [f=0011134] Start gadgetHandler:Shutdown [f=0011134] Shutdown - Save/Load [f=0011134] Shutdown - Teleport Throw [f=0011134] Shutdown - UnitMorph [f=0011134] Shutdown - Modular Comm Info [f=0011134] Shutdown - Retreat Command [f=0011134] Shutdown - Shockwaves [f=0011134] Shutdown - UnitCloakShield [f=0011134] Shutdown - Lups Cloak FX [f=0011134] Shutdown - Lups [f=0011134] Shutdown - Lups Shield [f=0011134] End gadgetHandler:Shutdown [f=0011134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9530717,0,0} {chunk,block}Bytes={0,0} [f=0011134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9530717,0,0} {chunk,block}Bytes={0,0} [f=0011134] [Game::KillLua][4] dtor=0 [f=0011134] [Game::~CGame][1] [f=0011134] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011134] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011134] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011134] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011134] [Game::KillLua][4] dtor=1 [f=0011134] [Game::KillMisc][1] [f=0011134] [Game::KillMisc][2] [f=0011134] [Game::KillMisc][3] [f=0011134] [Game::KillRendering][1] [f=0011134] [3DOParser::Kill] allocated 1 pieces [f=0011134] [S3OParser::Kill] allocated 223 pieces [f=0011134] [AssParser::Kill] allocated 21 pieces [f=0011134] [Game::KillInterface][1] [f=0011134] [Game::KillInterface][2] [f=0011134] [Game::KillSimulation][1] [f=0011134] [Game::KillSimulation][2] [f=0011134] [CCollisionHandler] dis-/continuous tests: 0/18087 [f=0011134] [Game::KillSimulation][3] [f=0011134] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011134] [~CPathCache(24x16)] cacheHits=13 hitPercentage=22% numHashColls=0 maxCacheSize=8 [f=0011134] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011134] [~CPathCache(48x32)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011134] [LosHandler::Kill] raycast instance cache-{hits,misses}={846,5395}; shared=3%; cached=11% [f=0011134] [Game::KillSimulation][4] [f=0011134] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011134] [Game::~CGame][2] [f=0011134] [Game::~CGame][3] [f=0011134] [SpringApp::Kill][3] [f=0011134] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117089 bytes sent 169869 bytes recv'd [f=0011134] [SpringApp::Kill][4] font=0x466a8aa0 [f=0011134] [SpringApp::Kill][5] [f=0011134] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46717000) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2416ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=53ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=26ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=22ms file="bitmaps/cc/gunshot.tga" indx=419 inflSize=64kb readTime=19ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=18ms file="unitpics/shipscout.png" indx=6604 inflSize=10kb readTime=17ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=17ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38599337 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46807770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467fdb40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4671cc40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc02c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]