[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.loM3fMen0v/springsettings.1163416.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcf4001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3395 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163416/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46339dd0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46339dd0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163416/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (310ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163416/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x540b9fd0,0x53d4ebd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 906300613bafb466413c1a8856455ca4 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000001e788bb50,00000000e176a350}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001c3ab1610,00000001b0482ec0}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Zeta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001220df7c0,0000000101216840}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1160,11.8010254,2106]: 0 finished unit Recon Commander [f=-000001] [0] Event [4866,11.8027344,3849]: 1 finished unit Recon Commander [f=0000000] [0] RiposteR, team: 0, elo:2894, userid: 535154 [f=0000000] [0] therxyy, team: 1, elo:2536, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1056,11.796875,2184]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [4896,11.796875,3696]: 1 finished unit Rover Assembly [f=0000352] [352] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000434] [434] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Mason [f=0000464] [464] Event [1065.59998,11.796875,2184]: 0 finished unit Conjurer [f=0000575] [575] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Dart [f=0000697] [697] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000968] [968] Event [1208,11.796875,2008]: 0 finished unit Solar Collector [f=0000988] [988] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0001021] [1021] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0001255] [1255] Event [1288,11.796875,2008]: 0 finished unit Solar Collector [f=0001256] [1256] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0001328] [1328] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0001472] [1472] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Dart [f=0001607] [1607] Event [1224,11.796875,2088]: 0 finished unit Solar Collector [f=0001680] [1680] Event [3944,189.336426,3656]: 1 finished unit Wind/Tidal Generator [f=0001717] [1717] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0001754] [1754] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0001950] [1950] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0002145] [2145] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0002331] [2331] Event [5288,93.1252441,3656]: 1 finished unit Wind/Tidal Generator [f=0002340] [2340] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0002412] [2412] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0002563] [2563] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0002573] [2573] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0002645] [2645] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0002866] [2866] Event [3960,188.464386,3576]: 1 finished unit Wind/Tidal Generator [f=0002904] [2904] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0003148] [3148] Event [3992,188.526398,3496]: 1 finished unit Wind/Tidal Generator [f=0003183] [3183] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0003193] [3193] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0003206] [3206] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0003223] [3223] Event [4319.01855,13.78125,2591.49878]: 0 lost unit Glaive [f=0003406] [3406] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0003521] [3521] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0003630] [3630] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0003728] [3728] Event [5260.52588,11.7980185,3243.81128]: 1 lost unit Dart [f=0003758] [3758] Event [5167.9292,11.796875,3111.28735]: 0 lost unit Glaive [f=0003790] [3790] Event [5188.26855,11.8167028,3098.37915]: 0 lost unit Glaive [f=0003794] [3794] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0003812] [3812] Event [5158.78125,11.7651253,3102.10034]: 0 lost unit Glaive [f=0003864] [3864] Event [5352,119.584869,3720]: 1 finished unit Wind/Tidal Generator [f=0003866] [3866] Event [320,91.171875,288]: 0 finished unit Lotus [f=0004055] ure early game is so deadly [f=0004079] [4079] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0004200] :) [f=0004258] [4258] Event [3728,16.0834351,3696]: 1 finished unit Lotus [f=0004267] [4267] Event [5400,132.293396,3752]: 1 finished unit Wind/Tidal Generator [f=0004310] [4310] Event [344,91.171875,488]: 0 finished unit Solar Collector [f=0004381] [4381] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0004390] [4390] Event [1065.59998,11.796875,2184]: 0 finished unit Conjurer [f=0004426] [4426] Event [4714.47998,27.4216118,4461.65771]: 0 lost unit Glaive [f=0004467] [4467] Event [4829.90332,60.2482376,4547.14844]: 0 lost unit Glaive [f=0004539] [4539] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0004699] [4699] Event [5400,132.293396,3752]: 1 lost unit Wind/Tidal Generator [f=0004742] [4742] Event [5352,119.197678,3720]: 1 lost unit Wind/Tidal Generator [f=0004763] [4763] Event [5288,93.3189545,3656]: 1 lost unit Wind/Tidal Generator [f=0004767] [4767] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0004783] [4783] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0004839] [4839] Event [392,91.171875,392]: 0 finished unit Solar Collector [f=0004887] [4887] Event [5054.69824,11.796875,3520.08228]: 1 lost unit Scorcher [f=0004934] [4934] Event [5287.94922,78.5478897,3594.31104]: 0 lost unit Glaive [f=0004945] [4945] Event [3424,14.7579346,2896]: 1 finished unit Lotus [f=0004971] [4971] Event [2034.13452,11.796875,1519.92004]: 1 lost unit Scorcher [f=0005080] [5080] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0005192] [5192] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0005192] [5192] Event [1700.55981,130.528625,1448.354]: 1 lost unit Scorcher [f=0005231] [5231] Event [1984,38.7370911,1600]: 0 lost unit Lotus [f=0005283] [5283] Event [1971.01343,48.3100624,1569.50281]: 1 lost unit Scorcher [f=0005320] [5320] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0005356] [5356] Event [488,91.171875,344]: 0 finished unit Solar Collector [f=0005544] [5544] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0005570] [5570] Event [3296,12.7890625,2592]: 1 finished unit Lotus [f=0005702] [5702] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0005711] [5711] Event [5400,137.800812,4040]: 1 finished unit Wind/Tidal Generator [f=0005744] [5744] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0005792] [5792] Event [520,91.171875,536]: 0 finished unit Solar Collector [f=0005864] [5864] Event [1048,11.796875,2088]: 0 finished unit Caretaker [f=0005943] [5943] Event [1065.59998,11.796875,2184]: 0 finished unit Ronin [f=0006024] [6024] Event [5480,137.800812,3976]: 1 finished unit Wind/Tidal Generator [f=0006037] [6037] Event [3056,16.4516296,2352]: 1 lost unit Lotus [f=0006102] [6102] Event [1216,11.796875,2144]: 0 finished unit Lotus [f=0006120] [6120] Event [2817.68823,15.9083853,2388.91528]: 0 lost unit Glaive [f=0006172] [6172] Event [2848.22778,12.7890625,2584.44019]: 0 lost unit Glaive [f=0006174] [6174] Event [1065.59998,11.796875,2184]: 0 finished unit Ronin [f=0006183] [6183] Event [2817.15723,12.7890625,2572.86182]: 0 lost unit Glaive [f=0006210] [6210] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0006275] [6275] Event [5496,137.800812,3928]: 1 finished unit Wind/Tidal Generator [f=0006295] [6295] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0006316] [6316] Event [600,91.171875,680]: 0 finished unit Solar Collector [f=0006409] [6409] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0006521] [6521] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0006525] [6525] Event [5512,137.800812,3880]: 1 finished unit Wind/Tidal Generator [f=0006626] [6626] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0006628] [6628] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0006809] [6809] Event [5528,137.800812,3832]: 1 finished unit Wind/Tidal Generator [f=0006856] [6856] Event [680,91.171875,824]: 0 finished unit Solar Collector [f=0006914] [6914] Event [1447.04858,11.796875,2430.94312]: 0 lost unit Glaive [f=0007024] [7024] Event [1065.59998,11.796875,2184]: 0 finished unit Reaver [f=0007043] [7043] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0007069] [7069] Event [5528,137.80127,3784]: 1 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [1890.31897,13.7951059,2633.90674]: 1 lost unit Scorcher [f=0007193] [7193] Event [1887.44983,11.796875,2240.95142]: 0 lost unit Glaive [f=0007200] [7200] Event [1921.09668,12.7890625,2426.94971]: 1 lost unit Scorcher [f=0007407] [7407] Event [760,93.15625,968]: 0 finished unit Solar Collector [f=0007426] [7426] Event [1065.59998,11.796875,2184]: 0 finished unit Imp [f=0007436] [7436] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0007545] [7545] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0007560] [7560] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0007597] [7597] Event [2308.14893,15.5880222,2113.08179]: 1 lost unit Scorcher [f=0007676] [7676] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0007780] [7780] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0007827] [7827] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Scorcher [f=0007830] [7830] Event [5544,137.800812,3736]: 1 finished unit Wind/Tidal Generator [f=0007899] [7899] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0007987] Spectator PRO_rANDY left the game: normal quit [f=0007987] [7987] Event [undefined]: PRO_rANDY quit [f=0008019] [8019] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0008160] [8160] Event [5560,137.800812,3688]: 1 lost unit Wind/Tidal Generator [f=0008176] [8176] Event [1065.59998,11.796875,2184]: 0 finished unit Ronin [f=0008249] [8249] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Fencer [f=0008327] [8327] Event [1065.59998,11.796875,2184]: 0 finished unit Ronin [f=0008440] [8440] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0008518] [8518] Event [5318.1499,92.3622437,3624.99658]: 1 lost unit Mason [f=0008572] [8572] Event [5544,137.800812,3736]: 1 lost unit Wind/Tidal Generator [f=0008608] [8608] Event [5528,137.220367,3784]: 1 lost unit Wind/Tidal Generator [f=0008612] [8612] Event [1065.59998,11.796875,2184]: 0 finished unit Sling [f=0008621] [8621] Event [2878.72095,13.5216503,2478.82593]: 0 lost unit Ronin [f=0008638] [8638] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Mason [f=0008639] [8639] Event [5528,137.381805,3832]: 1 lost unit Wind/Tidal Generator [f=0008694] [8694] Event [5496,138.007416,3928]: 1 lost unit Wind/Tidal Generator [f=0008706] [8706] Event [5512,137.435974,3880]: 1 lost unit Wind/Tidal Generator [f=0008750] [8750] Event [5480,137.800812,3976]: 1 lost unit Wind/Tidal Generator [f=0008792] [8792] Event [1065.59998,11.796875,2184]: 0 finished unit Sling [f=0008807] [8807] Event [5400,138.000244,4040]: 1 lost unit Wind/Tidal Generator [f=0008899] [8899] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0008972] [8972] Event [1065.59998,11.796875,2184]: 0 finished unit Sling [f=0009072] [9072] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Fencer [f=0009099] [9099] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0009219] [9219] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0009240] [9240] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0009339] [9339] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0009459] [9459] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0009521] [9521] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Fencer [f=0009578] [9578] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0009698] [9698] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0009901] [9901] Event [1065.59998,11.796875,2184]: 0 finished unit Conjurer [f=0009918] [9918] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0009970] [9970] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Fencer [f=0010028] [10028] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0010081] [10081] Event [2624,15.4633179,2400]: 0 finished unit Picket [f=0010148] [10148] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0010266] [10266] Event [3296,12.7890625,2592]: 1 lost unit Lotus [f=0010301] [10301] Event [2608,13.506073,2480]: 0 finished unit Radar Tower [f=0010349] ggg [f=0010406] [10406] Event [undefined]: therxyy resigned [f=0010406] game_message: therxyy has been destroyed! [f=0010406] game_message: RiposteR wins! [f=0010406] Submitting stats [f=0010406] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010406] Part| Total Time|Time of the last 0.5s [f=0010406] Draw 20387.25ms 14.27% [f=0010406] Lua::Callins::Synced 5381.50ms 19.56% [f=0010406] Lua::Callins::Unsynced 25048.07ms 20.06% [f=0010406] Lua::CollectGarbage::Synced 283.40ms 0.10% [f=0010406] Lua::CollectGarbage::Unsynced 839.92ms 0.60% [f=0010406] Misc::Profiler::AddTime 70.80ms 0.00% [f=0010406] Sim 25509.14ms 72.75% [f=0010406] [10406] Received game_message: therxyy has been destroyed! [f=0010406] [10406] Received game_message: RiposteR wins! [f=0010407] [10407] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010407] [10407] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010407] [10407] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010407] [10407] Game End Stats Values: 2,2095,2065,2095,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.9333334,4.66666651,4.9333334,0,0,0,0,0,0,0,0,820,790,820,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010407] [10407] Game End Stats Values: 3,2135,2275,2135,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,7.66666651,5,7.66666651,40,0,40,0,0,0,0,0,820,1000,820,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010407] [10407] Game End Stats Values: 4,2350,2545,2350,2545,0,1.34236979,0,1.34236979,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,8,9.73333359,1275,1275,1275,1275,5.26666689,9.08949184,5.26666689,9.08949184,165,130,165,130,0,0,0,0,910,1140,910,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010407] [10407] Game End Stats Values: 5,2515,2680,2515,2680,0,8.41709518,0,8.41709518,0,0,0,0,0,0,0,0,0,0,0,0,1.45412707,0,1.45412707,0,0,0,0,0,8.32223606,12.666667,8.32223606,12.666667,1275,1275,1275,1275,7.13333321,9.47164726,7.13333321,9.47164726,205,195,205,195,0,0,0,0,1035,1210,1035,1210,0,0,0,0,0,0.00006667,0,0.00006667,0,1.45412707,0,1.45412707 [f=0010407] [10407] Game End Stats Values: 6,2515,2810,2515,2810,0,15.3284655,0,15.3284655,0,0,0,0,0,0,0,0,0,0,0,0,11.8792906,0,11.8792906,0,0,0,0,0,10.2203102,17.7422104,10.2203102,17.7422104,1275,1275,1275,1275,9,13.2029638,9,13.2029638,205,325,205,325,0,0,0,0,1035,1210,1035,1210,0,0,0,0,0,0.00200443,0,0.00200443,0,11.8792906,0,11.8792906 [f=0010407] [10407] Game End Stats Values: 7,2765,3030,2765,3030,0,23.4070606,0,23.4070606,0,0,0,0,0,0,0,0,0,0,0,0,11.8792906,0,11.8792906,0,0,0,0,0,10.8773069,14.666666,10.8773069,14.666666,1275,1275,1275,1275,9.39999962,10.605238,9.39999962,10.605238,330,455,330,455,0,0,0,0,1160,1300,1160,1300,0,0,0,0,0,0.00221332,0,0.00221332,0,11.8792906,0,11.8792906 [f=0010407] [10407] Game End Stats Values: 8,2835,3095,2835,3095,0,31.9842453,0,31.9842453,0,0,0,0,0,0,0,0,0,0,0,0,17.0552235,10.5,17.0552235,10.5,0,0,0,0,11.8778296,14,11.8778296,14,1275,1275,1275,1275,11,11.5718126,11,11.5718126,330,520,330,520,0,0,0,0,1230,1300,1230,1300,0,0,0,0,0,0.00221332,0,0.00221332,10.5,17.0552235,10.5,17.0552235 [f=0010407] [10407] Game End Stats Values: 9,3050,3250,3050,3250,0,38.1953011,0,38.1953011,0,0,0,0,0,0,0,0,0,0,0,0,106.367378,42,106.367378,42,0,0,0,0,12.1683397,14,12.1683397,14,1275,1275,1275,1275,11.1333332,13.0140705,11.1333332,13.0140705,455,585,455,585,65,0,65,0,1320,1390,1320,1390,0,65,0,65,0,0.00221332,0,0.00221332,42,106.367378,42,106.367378 [f=0010407] [10407] Game End Stats Values: 10,3170,3210,3170,3210,0,43.3572502,0,43.3572502,0,0,0,0,0,0,0,0,0,0,0,0,356.326263,126.1875,356.326263,126.1875,0,90,0,90,12.3652248,14,12.3652248,14,1275,1275,1275,1275,13,13.3441305,13,13.3441305,540,455,540,455,260,40,260,40,1355,1390,1355,1390,40,260,40,260,0,0.00221332,0,0.00221332,132.923965,356.476044,132.923965,356.476044 [f=0010407] [10407] Game End Stats Values: 11,3420,3360,3420,3360,0,49.1134796,0,49.1134796,0,0,0,0,0,0,0,0,0,0,0,0,492.918335,232.828125,492.918335,232.828125,90,90,90,90,11.8728266,14.666667,11.8728266,14.666667,1275,1275,1275,1275,13,15.1170816,13,15.1170816,665,325,665,325,390,40,390,40,1390,1670,1390,1670,40,390,40,390,0,0.00221332,0,0.00221332,247.767715,493.068115,247.767715,493.068115 [f=0010407] [10407] Game End Stats Values: 12,3365,3520,3365,3520,0,55.1582489,0,55.1582489,0,0,0,0,0,0,0,0,0,0,0,0,605.868042,419.573456,605.868042,419.573456,180,90,180,90,11.5167208,16.2666664,11.5167208,16.2666664,1275,1275,1275,1275,13,17.002985,13,17.002985,625,325,625,325,455,270,455,270,1285,1830,1285,1830,310,455,310,455,0,0.00221332,0,0.00221332,458.565948,637.727722,458.565948,637.727722 [f=0010407] [10407] Game End Stats Values: 13,3115,3720,3115,3720,0,62.2076302,0,62.2076302,0,0,0,0,0,0,0,0,0,0,0,0,1337.96948,695.386963,1337.96948,695.386963,180,90,180,90,11.8221169,18,11.8221169,18,1275,1275,1275,1275,13,17.4699612,13,17.4699612,375,455,375,455,525.933289,645,525.933289,645,1285,1900,1285,1900,685,525.933289,685,525.933289,0,0.00221332,0,0.00221332,734.37854,1377.86023,734.37854,1377.86023 [f=0010407] [10407] Game End Stats Values: 14,3365,3920,3365,3920,0,67.004631,0,67.004631,0,0,0,0,0,0,0,0,0,0,0,0,1337.96948,695.386963,1337.96948,695.386963,270,90,270,90,12.3161478,20,12.3161478,20,1275,1275,1275,1275,13,22.550005,13,22.550005,500,585,500,585,525.933289,645,525.933289,645,1320,1970,1320,1970,685,525.933289,685,525.933289,0,84.6129837,0,84.6129837,734.37854,1377.86023,734.37854,1377.86023 [f=0010407] [10407] Game End Stats Values: 15,3560,4240,3560,4240,0,73.0144882,0,73.0144882,0,0,0,0,0,0,0,0,0,0,0,0,1582.08484,848.704102,1582.08484,848.704102,270,180,270,180,12.775526,22,12.775526,22,1275,1275,1275,1275,13,20.8495426,13,20.8495426,625,635,625,635,720.933289,678.866699,720.933289,678.866699,1390,2150,1390,2150,718.866699,720.933289,718.866699,720.933289,0,130.746857,0,130.746857,898.191772,1621.97559,898.191772,1621.97559 [f=0010407] [10407] Game End Stats Values: 16,3720,4505,3720,4505,0,85.7832565,0,85.7832565,0,0,0,0,0,0,0,0,0,0,0,0,1598.58093,1060.55017,1598.58093,1060.55017,270,180,270,180,14.139678,23.7333336,14.139678,23.7333336,1275,1275,1275,1275,13,21.1845722,13,21.1845722,750,830,750,830,720.933289,678.866699,720.933289,678.866699,1425,2220,1425,2220,718.866699,720.933289,718.866699,720.933289,0,180.879425,0,180.879425,1110.03784,1638.47168,1110.03784,1638.47168 [f=0010407] [10407] Game End Stats Values: 17,3790,4655,3790,4655,0,107.774315,0,107.774315,0,0,0,0,0,0,0,0,0,0,0,0,1799.30298,1339.96411,1799.30298,1339.96411,270,180,270,180,20.4839497,25.333334,20.4839497,25.333334,1275,1275,1275,1275,13,18.4660721,13,18.4660721,750,910,750,910,850.933289,803.866699,850.933289,803.866699,1495,2290,1495,2290,843.866699,850.933289,843.866699,850.933289,0,180.879425,0,180.879425,1422.49658,1842.16113,1422.49658,1842.16113 [f=0010407] [10407] Game End Stats Values: 18,3665,5000,3665,5000,0,139.815125,0,139.815125,0,0,0,0,0,0,0,0,0,0,0,0,2000.90076,1523.01331,2000.90076,1523.01331,270,180,270,180,25.1693077,26.9333324,25.1693077,26.9333324,1275,1275,1275,1275,13,19.4027176,13,19.4027176,625,1095,625,1095,850.933289,1053.8667,850.933289,1053.8667,1495,2450,1495,2450,1093.8667,850.933289,1093.8667,850.933289,0,180.879425,0,180.879425,1616.41528,2043.75891,1616.41528,2043.75891 [f=0010407] [10407] Game End Stats Values: 19,3825,5260,3825,5260,0,179.613464,0,179.613464,0,0,0,0,0,0,0,0,0,0,0,0,2000.90076,1523.01331,2000.90076,1523.01331,270,180,270,180,20.4415455,28,20.4415455,28,1275,1275,1275,1275,13.955554,21.6532249,13.955554,21.6532249,750,1355,750,1355,850.933289,1053.8667,850.933289,1053.8667,1530,2450,1530,2450,1093.8667,850.933289,1093.8667,850.933289,19.166666,180.879425,19.166666,180.879425,1616.41528,2043.75891,1616.41528,2043.75891 [f=0010407] [10407] Game End Stats Values: 20,3845,5505,3845,5505,0,217.457214,0,217.457214,0,0,0,0,0,0,0,0,0,0,0,0,2063.58179,1868.22607,2063.58179,1868.22607,270,180,270,180,15.6068888,28,15.6068888,28,1275,1275,1275,1275,16.2933331,26.4740124,16.2933331,26.4740124,890,1600,890,1600,850.933289,1187.53333,850.933289,1187.53333,1410,2450,1410,2450,1227.53333,850.933289,1227.53333,850.933289,64.1546478,257.144928,64.1546478,257.144928,1961.62805,2106.43018,1961.62805,2106.43018 [f=0010407] [10407] Game End Stats Values: 21,3720,5805,3720,5805,0,236.244934,0,236.244934,0,0,0,0,0,0,0,0,0,0,0,0,2164.8186,2077.76147,2164.8186,2077.76147,270,180,270,180,13.9684601,28,13.9684601,28,1275,1275,1275,1275,14.666666,23.9680672,14.666666,23.9680672,890,1810,890,1810,940.933289,1432.53333,940.933289,1432.53333,1285,2540,1285,2540,1472.53333,940.933289,1472.53333,940.933289,89.3209305,307.277496,89.3209305,307.277496,2253.83569,2256.86743,2253.83569,2256.86743 [f=0010407] [10407] Game End Stats Values: 22,3860,6090,3860,6090,0,273.020172,0,273.020172,0,0,0,0,0,0,0,0,0,0,0,0,2164.8186,2098.39844,2164.8186,2098.39844,270,180,270,180,14.0774527,28,14.0774527,28,1275,1275,1275,1275,16.4666691,24.2516804,16.4666691,24.2516804,1030,2005,1030,2005,940.933289,1432.53333,940.933289,1432.53333,1285,2630,1285,2630,1472.53333,940.933289,1472.53333,940.933289,146.154221,307.277496,146.154221,307.277496,2274.47266,2256.86743,2274.47266,2256.86743 [f=0010407] [10407] Game End Stats Values: 23,4000,6285,4000,6285,0,287.446655,0,287.446655,0,0,0,0,0,0,0,0,0,0,0,0,2164.8186,2098.39844,2164.8186,2098.39844,270,180,270,180,14.055521,28,14.055521,28,1275,1275,1275,1275,15.8000011,23.9617653,15.8000011,23.9617653,1170,2200,1170,2200,940.933289,1432.53333,940.933289,1432.53333,1285,2630,1285,2630,1472.53333,940.933289,1472.53333,940.933289,187.822159,307.277496,187.822159,307.277496,2274.47266,2256.86743,2274.47266,2256.86743 [f=0010407] [10407] Game End Stats Values: 24,4050,6780,4050,6780,0,291.848328,0,291.848328,0,0,0,0,0,0,0,0,0,0,0,0,2168.03247,2216.08276,2168.03247,2216.08276,180,280,180,280,13.9866781,28,13.9866781,28,1275,1330,1275,1330,13.2666655,25.0267773,13.2666655,25.0267773,1310,2330,1310,2330,940.933289,1522.53333,940.933289,1522.53333,1285,2840,1285,2840,1562.53333,940.933289,1562.53333,940.933289,187.822159,307.277496,187.822159,307.277496,2393.56787,2260.0813,2393.56787,2260.0813 [f=0010407] [10407] Game End Stats Values: 25,4050,6780,4050,6780,0,291.848328,0,291.848328,0,0,0,0,0,0,0,0,0,0,0,0,2168.03247,2216.08276,2168.03247,2216.08276,180,280,180,280,13.9860687,28,13.9860687,28,1275,1330,1275,1330,13,25,13,25,1310,2330,1310,2330,940.933289,1522.53333,940.933289,1522.53333,1285,2840,1285,2840,1562.53333,940.933289,1562.53333,940.933289,187.822159,307.277496,187.822159,307.277496,2393.56787,2260.0813,2393.56787,2260.0813 [f=0010419] [10419] Event [4895.99805,12.4419765,3678.00757]: 1 finished unit Fencer [f=0010420] [10420] Event [3669.2522,11.796875,2957.65747]: 1 lost unit Scorcher [f=0010441] [10441] Event [3680.15356,11.8496943,2984.42651]: 1 lost unit Scorcher [f=0010442] [10442] Event [3201.79468,12.7890625,2418.58911]: 1 lost unit Fencer [f=0010455] [10455] Event [3379.30396,11.9434938,2661.43896]: 1 lost unit Recon Commander [f=0010492] [10492] Event [968,13.6572266,2104]: 0 finished unit Caretaker [f=0010510] [10510] Event [1065.59998,11.796875,2184]: 0 finished unit Conjurer [f=0010512] Spectator therxyy left the game: normal quit [f=0010512] [10512] Event [undefined]: therxyy quit [f=0010533] [10533] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0010559] Player RiposteR left the game: normal quit [f=0010559] [10559] Event [undefined]: RiposteR quit [f=0010565] No clients connected, shutting down server [f=0010565] Server shutdown [f=0010565] [10565] all players disconnected [f=0010585] [10585] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0010660] [10660] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0010749] [10749] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0010839] [10839] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0010929] [10929] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011019] [11019] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011109] [11109] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011199] [11199] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011289] [11289] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011378] [11378] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011468] [11468] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011558] [11558] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011648] [11648] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011794] [11794] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0011924] [11924] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0011941] [11941] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012062] [12062] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012184] [12184] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012194] [12194] Event [808,109.887787,1096]: 0 finished unit Solar Collector [f=0012286] [12286] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012401] [12401] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012514] [12514] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012617] [12617] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012731] [12731] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012813] [12813] Event [952,136.362915,1240]: 0 finished unit Solar Collector [f=0012842] [12842] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0012923] [12923] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0013023] [13023] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0013121] [13121] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0013217] [13217] Event [1065.59998,11.796875,2184]: 0 finished unit Glaive [f=0013267] Autoquit sending quit command. [f=0013267] [QuitAction] user exited to system [f=0013267] [SpringApp::Kill][1] fromRun=1 [f=0013267] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013267] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013267] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013267] [ThreadPool::SetThreadCount][2] workers=0 [f=0013267] [SpringApp::Kill][2] [f=0013267] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013267] [Game::KillLua][3] dtor=0 luaUI=0x5414f2e0 [f=0013267] Start widgetHandler:Shutdown [f=0013267] Shutdown - SaveOrderList Complete [f=0013267] Writing last game win data [f=0013267] Shutdown - SaveConfigData Complete [f=0013267] Shutdown Widget - Chili Highlight [f=0013267] Shutdown Widget - Save/Load API [f=0013267] Shutdown Widget - Draw After Chili [f=0013267] Shutdown Widget - EPIC Menu [f=0013267] Shutdown Widget - Chili Minimap [f=0013267] Shutdown Widget - Chili Widget Selector [f=0013267] Shutdown Widget - Local Team Colors [f=0013267] Shutdown Widget - Display Keys 2 [f=0013267] Shutdown Widget - Save Game Menu [f=0013267] Shutdown Widget - HealthBars [f=0013267] Shutdown Widget - Noises [f=0013267] Shutdown Widget - Unit Icons [f=0013267] Shutdown Widget - Win Counter [f=0013267] Shutdown Widget - SpringRTS Replay Stats [f=0013267] Shutdown Widget - BuildETA [f=0013267] Shutdown Widget - Modular Comm Info [f=0013267] Shutdown Widget - Music Player v2 [f=0013267] Shutdown Widget - State Reverse and Latency [f=0013267] Shutdown Widget - CameraShake [f=0013267] Shutdown Widget - Chili Economy Panel Default [f=0013267] Shutdown Widget - Chili EndGame Window [f=0013267] Shutdown Widget - Chili Nuke Warning [f=0013267] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013267] Shutdown Widget - Chili Spectator Panels [f=0013267] Shutdown Widget - Context Menu [f=0013267] Shutdown Widget - Darkening [f=0013267] Shutdown Widget - Defense Range Zero-K [f=0013267] Shutdown Widget - Grab Input [f=0013267] Input grabbing is disabled! [f=0013267] Shutdown Widget - Highlight Geos [f=0013267] Shutdown Widget - Local Widgets Config [f=0013267] Shutdown Widget - MinimapEvents [f=0013267] Shutdown Widget - MetalFeatures (new) [f=0013267] Shutdown Widget - Missile Silo Range [f=0013267] Shutdown Widget - Point Tracker [f=0013267] Shutdown Widget - Showeco and Grid Drawer [f=0013267] Shutdown Widget - Stereo3D [f=0013267] Shutdown Widget - Attack AoE [f=0013267] Shutdown Widget - Map Edge Extension [f=0013267] Shutdown Widget - Selection Send [f=0013267] Shutdown Widget - LupsManager [f=0013267] Shutdown Widget - Newton Firezone [f=0013267] Shutdown Widget - Chili Pro Console [f=0013267] Shutdown Widget - Persistent Build Height [f=0013267] Shutdown Widget - Lasso Terraform GUI [f=0013267] Shutdown Widget - Chili Framework [f=0013267] Shutdown Widget - Lups [f=0013267] Shutdown Widget - Custom Markers [f=0013267] Shutdown Widget - Chili Core Selector [f=0013267] Shutdown Widget - Mex Placement Handler [f=0013267] Shutdown Widget - Select Keys [f=0013267] Shutdown Widget - Pause Screen [f=0013267] Shutdown Widget - Layout Handler [f=0013267] Shutdown Widget - Text To Speech Control [f=0013267] End widgetHandler:Shutdown [f=0013267] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={615295,75690287} {int,ext,rec}Allocs={13805625,0,0} {chunk,block}Bytes={75690287,0} [f=0013267] [Game::KillLua][1] dtor=0 luaGaia=0x53d4ebd0 [f=0013267] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425327,63886412} {int,ext,rec}Allocs={13805626,0,0} {chunk,block}Bytes={63886412,0} [f=0013267] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425327,63886412} {int,ext,rec}Allocs={13805626,0,0} {chunk,block}Bytes={63886412,0} [f=0013267] [Game::KillLua][2] dtor=0 luaRules=0x540b9fd0 [f=0013267] Start gadgetHandler:Shutdown [f=0013267] Shutdown - StartSetup [f=0013267] Shutdown - UnitMorph [f=0013267] Shutdown - Carrier Drones [f=0013267] Shutdown - LupsNanoSpray [f=0013267] Shutdown - Missile Silo Controller [f=0013267] Shutdown - Modular Comm Info [f=0013267] Shutdown - Terrain Texture Handler [f=0013267] Shutdown - UnitCloakShield [f=0013267] Shutdown - Starlight Handler [f=0013267] End gadgetHandler:Shutdown [f=0013267] Start gadgetHandler:Shutdown [f=0013267] Shutdown - Save/Load [f=0013267] Shutdown - Teleport Throw [f=0013267] Shutdown - UnitMorph [f=0013267] Shutdown - Modular Comm Info [f=0013267] Shutdown - Retreat Command [f=0013267] Shutdown - Shockwaves [f=0013267] Shutdown - UnitCloakShield [f=0013267] Shutdown - Lups Cloak FX [f=0013267] Shutdown - Lups [f=0013267] Shutdown - Lups Shield [f=0013267] End gadgetHandler:Shutdown [f=0013267] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13805886,0,0} {chunk,block}Bytes={0,0} [f=0013267] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13805886,0,0} {chunk,block}Bytes={0,0} [f=0013267] [Game::KillLua][4] dtor=0 [f=0013267] [Game::~CGame][1] [f=0013267] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013267] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013267] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013267] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013267] [Game::KillLua][4] dtor=1 [f=0013267] [Game::KillMisc][1] [f=0013267] [Game::KillMisc][2] [f=0013267] [Game::KillMisc][3] [f=0013267] [Game::KillRendering][1] [f=0013267] [3DOParser::Kill] allocated 19 pieces [f=0013267] [S3OParser::Kill] allocated 354 pieces [f=0013267] [AssParser::Kill] allocated 23 pieces [f=0013267] [Game::KillInterface][1] [f=0013267] [Game::KillInterface][2] [f=0013267] [Game::KillSimulation][1] [f=0013267] [Game::KillSimulation][2] [f=0013267] [CCollisionHandler] dis-/continuous tests: 0/332802 [f=0013267] [Game::KillSimulation][3] [f=0013267] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013267] [~CPathCache(28x20)] cacheHits=36 hitPercentage=30% numHashColls=0 maxCacheSize=14 [f=0013267] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013267] [~CPathCache(56x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013267] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013267] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013267] [LosHandler::Kill] raycast instance cache-{hits,misses}={6674,10828}; shared=6%; cached=32% [f=0013267] [Game::KillSimulation][4] [f=0013267] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013267] [Game::~CGame][2] [f=0013267] [Game::~CGame][3] [f=0013267] [SpringApp::Kill][3] [f=0013267] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140251 bytes sent 217623 bytes recv'd [f=0013267] [SpringApp::Kill][4] font=0x4626faa0 [f=0013267] [SpringApp::Kill][5] [f=0013267] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x462f4eb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1929ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=43ms file="objects3d/spherecon.s3o" indx=5483 inflSize=55kb readTime=25ms file="objects3d/vehscout.s3o" indx=5563 inflSize=115kb readTime=20ms file="scripts/amphimpulse.lua" indx=5625 inflSize=13kb readTime=17ms file="luaui/images/commands/bold/excludeairpad.png" indx=3125 inflSize=5kb readTime=16ms file="bitmaps/gpl/sporetrailblue.tga" indx=481 inflSize=40kb readTime=12ms file="luaui/widgets/api_preselection.lua" indx=3855 inflSize=6kb readTime=11ms file="luaui/widgets/gui_epicmenu.lua" indx=4681 inflSize=102kb readTime=9ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=9ms file="objects3d/lotustest2.s3o" indx=5277 inflSize=97kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31826746 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x463d4340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463d3ed0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4633f800) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcf4001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]