[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vUYzcQTkNe/springsettings.1163344.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feea001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3406 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163344/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456a7ee0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456a7ee0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163344/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163344/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518e17d0,0x517a9860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b74c006165565d4a4bb0bc45dbab37ef [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from suresella [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: suresella changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[Game::Load][lua{Rules,Gaia}={00000000cfb045d0,00000000d52e2ac0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hi glhf! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000000005d21c030,000000005e2a7ff0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [3737,195.761841,5407]: 0 finished unit Recon Commander [f=-000001] [0] Event [335,195.791504,734]: 1 finished unit Guardian Commander [f=0000000] [0] suresella, team: 1, elo:2165, userid: 506394 [f=0000000] [0] captaine, team: 0, elo:2024, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [416,195.761719,800]: 1 finished unit Rover Assembly [f=0000051] [51] Event [3664,195.761719,5328]: 0 finished unit Rover Assembly [f=0000285] [285] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000397] [397] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000443] [443] Event [416.029633,196.406815,817.99231]: 1 finished unit Mason [f=0000511] [511] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Mason [f=0000572] [572] Event [416.029633,196.406815,817.99231]: 1 finished unit Dart [f=0000689] [689] Event [226.489655,272.761719,927.202576]: 1 finished unit Firefly [f=0000714] [714] Event [416.029633,196.406815,817.99231]: 1 finished unit Dart [f=0000735] [735] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000907] [907] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0001046] [1046] Event [3864,195.761719,5112]: 0 finished unit Wind/Tidal Generator [f=0001063] [1063] Event [152,195.761719,1128]: 1 finished unit Solar Collector [f=0001087] [1087] Event [3624,195.761719,5448]: 0 finished unit Solar Collector [f=0001612] [1612] Event [3856,195.761719,4784]: 0 finished unit Lotus [f=0001667] [1667] Event [3520,195.761719,5520]: 0 finished unit Lotus [f=0001689] [1689] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001807] [1807] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0001919] [1919] Event [776,337.130859,1400]: 1 finished unit Wind/Tidal Generator [f=0002043] [2043] Event [3552,195.761719,5440]: 0 finished unit Radar Tower [f=0002085] [2085] Event [824,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0002122] [2122] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002193] [2193] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002358] [2358] Event [888,338.818359,1528]: 1 finished unit Wind/Tidal Generator [f=0002467] [2467] Event [3552,195.761719,4720]: 0 finished unit Lotus [f=0002535] [2535] Event [936,335.701172,1592]: 1 finished unit Wind/Tidal Generator [f=0002603] [2603] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0002766] [2766] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Scorcher [f=0002785] [2785] Event [2633.46948,195.761719,4922.62158]: 1 lost unit Dart [f=0002865] [2865] Event [992,338.677734,1584]: 1 finished unit Radar Tower [f=0003016] [3016] Event [1048,195.761719,1320]: 1 finished unit Solar Collector [f=0003131] [3131] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0003187] [3187] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0003265] [3265] Event [416.029633,196.406815,817.99231]: 1 finished unit Dart [f=0003532] [3532] Event [3008,195.761719,4864]: 0 finished unit Lotus [f=0003570] [3570] Event [416.029633,196.406815,817.99231]: 1 finished unit Dart [f=0003600] [3600] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0003818] [3818] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Mason [f=0003916] [3916] Event [1536,195.761719,1936]: 1 finished unit Lotus [f=0003972] [3972] Event [1024,195.761719,1152]: 1 finished unit Lotus [f=0004156] [4156] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0004156] [4156] Event [1842.00745,212.891388,4603.66406]: 1 lost unit Dart [f=0004232] [4232] Event [2104.36035,195.761719,4833.55859]: 1 lost unit Scorcher [f=0004261] [4261] Event [2070.61377,195.761719,4766.4668]: 1 lost unit Dart [f=0004291] [4291] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0004337] [4337] Event [2173.29712,195.761719,4871.76758]: 0 lost unit Recon Commander [f=0004339] [4339] Event [2146.27417,195.407196,4897.6875]: 1 lost unit Scorcher [f=0004545] [4545] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0004604] [4604] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0004889] [4889] Event [1168,195.761719,2432]: 1 finished unit Lotus [f=0005031] [5031] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0005091] [5091] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0005279] [5279] Event [928,195.761719,2496]: 1 finished unit Lotus [f=0005402] [5402] Event [3784,195.761719,5112]: 0 finished unit Storage [f=0005472] [5472] Event [416.029633,196.406815,817.99231]: 1 finished unit Scorcher [f=0005775] [5775] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0005780] [5780] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0005905] [5905] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0006217] [6217] Event [2704,195.761719,5904]: 0 lost unit Picket [f=0006263] [6263] Event [2913.54297,195.761719,5767.22412]: 0 lost unit Scorcher [f=0006295] [6295] Event [416.029633,196.406815,817.99231]: 1 finished unit Mason [f=0006415] Player captaine left the game: normal quit [f=0006415] [6415] Event [undefined]: captaine quit [f=0006454] [6454] Event [3295.4248,195.761719,5732.92432]: 0 lost unit Mason [f=0006574] [6574] Event [3253.56201,195.761719,5646.38867]: 1 lost unit Scorcher [f=0006621] [6621] Event [3168,195.761719,5152]: 0 finished unit Lotus [f=0006623] [6623] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0006664] [6664] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0006708] [6708] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0007362] [7362] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0007810] [7810] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0007946] [7946] Event [552,195.761719,680]: 1 finished unit Caretaker [f=0008110] [8110] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0008311] [8311] Event [1496,195.761719,264]: 1 finished unit Solar Collector [f=0008350] [8350] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0008362] [8362] Event [840,195.761719,3096]: 1 finished unit Solar Collector [f=0008399] > SPRINGIE:User captaine|factoryplane|5_5||False|||FR [f=0008413] Connection attempt from captaine [f=0008413] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008413] [8413] Event [undefined]: captaine changed status [f=0008413] -> Connection established (given id 0) [f=0008421] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0008421] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008655] [8655] Event [872,195.761719,3256]: 1 finished unit Solar Collector [f=0008734] [8734] Event [416.029633,196.406815,817.99231]: 1 finished unit Ripper [f=0008734] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0008751] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0008751] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={00000000cd8af020,000000006f73e220}]" [f=0008761] [8761] Event [1416,195.761719,232]: 1 finished unit Solar Collector [f=0008880] [8880] Event [3552,195.761719,4720]: 0 lost unit Lotus [f=0008940] [8940] Event [1032,195.761719,3272]: 1 finished unit Solar Collector [f=0008974] [8974] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0009165] [9165] Event [1016,195.761719,3112]: 1 finished unit Solar Collector [f=0009212] [9212] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0009331] [9331] Event [1336,195.761719,216]: 1 finished unit Solar Collector [f=0009452] [9452] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0009637] [9637] Event [3860.21851,195.761719,5630.64893]: 1 lost unit Dart [f=0009656] [9656] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Scorcher [f=0009692] [9692] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0009713] [9713] Event [168,195.761719,1288]: 1 finished unit Solar Collector [f=0009856] [9856] Event [1256,195.761719,184]: 1 finished unit Solar Collector [f=0009929] [9929] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Scorcher [f=0010039] [10039] Event [3480,195.761719,4760]: 0 lost unit Metal Extractor [f=0010082] [10082] Event [416.029633,196.406815,817.99231]: 1 finished unit Ripper [f=0010215] [10215] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Scorcher [f=0010238] [10238] Event [136,195.761719,1464]: 1 finished unit Solar Collector [f=0010294] [10294] Event [3856,195.761719,4784]: 0 lost unit Lotus [f=0010322] [10322] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0010381] [10381] Event [1176,195.761719,152]: 1 finished unit Solar Collector [f=0010565] [10565] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0010785] [10785] Event [152,195.761719,1544]: 1 finished unit Solar Collector [f=0010813] [10813] Event [3663.99805,196.406815,5310.00781]: 0 finished unit Scorcher [f=0010834] [10834] Event [1424,195.761719,3056]: 1 finished unit Radar Tower [f=0010905] [10905] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0010969] [10969] Event [3784,195.761719,5112]: 0 lost unit Storage [f=0010978] [10978] Event [3928,195.761719,5112]: 0 lost unit Metal Extractor [f=0011004] [11004] Event [3864,195.658112,5112]: 0 lost unit Wind/Tidal Generator [f=0011006] [11006] Event [3660.27271,195.767288,4786.4585]: 0 lost unit Scorcher [f=0011014] [11014] Event [1096,195.761719,136]: 1 finished unit Solar Collector [f=0011068] [11068] Event [3707.19971,195.761719,4612.48535]: 1 lost unit Fencer [f=0011120] [11120] Event [3698.3042,195.761719,4519.68311]: 0 lost unit Scorcher [f=0011147] [11147] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0011173] [11173] Event [3756.26123,195.761719,4368.93994]: 0 lost unit Scorcher [f=0011184] [11184] Event [3533.76807,195.761719,4508.64063]: 0 lost unit Scorcher [f=0011225] [11225] Event [3520,195.761719,5520]: 0 lost unit Lotus [f=0011233] [11233] Event [undefined]: captaine resigned [f=0011233] game_message: captaine has been destroyed! [f=0011233] game_message: suresella wins! [f=0011233] Submitting stats [f=0011233] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011233] Part| Total Time|Time of the last 0.5s [f=0011233] Draw 11308.87ms 10.55% [f=0011233] Lua::Callins::Synced 4404.24ms 24.08% [f=0011233] Lua::Callins::Unsynced 15683.58ms 16.12% [f=0011233] Lua::CollectGarbage::Synced 231.80ms 1.39% [f=0011233] Lua::CollectGarbage::Unsynced 471.62ms 1.19% [f=0011233] Misc::Profiler::AddTime 42.52ms 0.00% [f=0011233] Sim 18035.76ms 78.11% [f=0011233] [11233] Received game_message: captaine has been destroyed! [f=0011233] [11233] Received game_message: suresella wins! [f=0011234] [11234] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011234] [11234] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011234] [11234] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011234] [11234] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.19999981,5.19999981,4.66666651,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011234] [11234] Game End Stats Values: 3,2185,2355,2355,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,7.5333333,7.5333333,7,0,80,80,0,0,0,0,0,910,1000,1000,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011234] [11234] Game End Stats Values: 4,2380,2425,2425,2380,8.01012993,1.24443793,1.24443793,8.01012993,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.068572,9.0666666,9.0666666,10.068572,1275,1275,1275,1275,9.26734257,9.08296204,9.08296204,9.26734257,0,80,80,0,0,0,0,0,1105,1070,1070,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011234] [11234] Game End Stats Values: 5,2560,2515,2515,2560,13.3855829,3.82377696,3.82377696,13.3855829,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,12.0322008,10,10,12.0322008,1275,1275,1275,1275,9.35836315,9.43862343,9.43862343,9.35836315,0,80,80,0,0,0,0,0,1105,1160,1160,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011234] [11234] Game End Stats Values: 6,2705,2800,2800,2705,19.0404263,5.37244368,5.37244368,19.0404263,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,11.766614,11.3419619,11.3419619,11.766614,1330,1275,1275,1330,9.77698994,11.1032438,11.1032438,9.77698994,0,205,205,0,0,0,0,0,1195,1320,1320,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011234] [11234] Game End Stats Values: 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9,3100,3285,3285,3100,46.5116997,22.1100788,22.1100788,46.5116997,0,0,0,0,0,0,0,0,0,0,0,0,57.5000076,0,0,57.5000076,360,0,0,360,11.5353184,18.7605515,18.7605515,11.5353184,1330,1330,1330,1330,13.2339153,13.6314287,13.6314287,13.2339153,125,495,495,125,40,0,0,40,1285,1460,1460,1285,0,40,40,0,0,0,0,0,0,57.5000076,57.5000076,0 [f=0011234] [11234] Game End Stats Values: 10,3220,3555,3555,3220,55.7848282,32.7245102,32.7245102,55.7848282,0,0,0,0,0,0,0,0,0,0,0,0,57.5000076,0,0,57.5000076,360,180,180,360,11.5963087,18.9653625,18.9653625,11.5963087,1330,1330,1330,1330,13.6182098,15.574295,15.574295,13.6182098,125,495,495,125,40,0,0,40,1405,1550,1550,1405,0,40,40,0,0,0,0,0,0,57.5000076,57.5000076,0 [f=0011234] [11234] Game End Stats Values: 11,2035,3350,3350,2035,70.0575256,48.8562851,48.8562851,70.0575256,0,0,0,0,0,0,0,0,449.510254,0,0,449.510254,364.802124,1287.58838,1287.58838,364.802124,360,180,180,360,9.87536049,20.4502697,20.4502697,9.87536049,55,1330,1330,55,13.5366077,16.0754509,16.0754509,13.5366077,125,290,290,125,370,1275,1275,370,1495,1550,1550,1495,1275,370,370,1275,0,0,0,0,1287.58838,370.000336,370.000336,1287.58838 [f=0011234] [11234] Game End Stats Values: 12,2035,3655,3655,2035,70.0575256,51.7139931,51.7139931,70.0575256,0,0,0,0,0,0,0,0,545.343506,0,0,545.343506,364.802124,1287.58838,1287.58838,364.802124,360,270,270,360,6.0142417,20.3687992,20.3687992,6.0142417,55,1330,1330,55,12,16.5238457,16.5238457,12,125,415,415,125,370,1275,1275,370,1495,1640,1640,1495,1275,370,370,1275,0,0,0,0,1287.58838,370.000336,370.000336,1287.58838 [f=0011234] [11234] Game End Stats Values: 13,2035,3960,3960,2035,70.0575256,55.8480148,55.8480148,70.0575256,0,0,0,0,0,0,0,0,665.510254,0,0,665.510254,366.468811,1287.58838,1287.58838,366.468811,360,360,360,360,4.79165173,16.263279,16.263279,4.79165173,55,1330,1330,55,12,18.4756031,18.4756031,12,125,540,540,125,370,1275,1275,370,1495,1730,1730,1495,1275,370,370,1275,0,0,0,0,1287.58838,371.667023,371.667023,1287.58838 [f=0011234] [11234] Game End Stats Values: 14,2225,4175,4175,2225,71.7945862,57.2919464,57.2919464,71.7945862,0,0,0,0,0,0,0,0,673.676941,0,0,673.676941,366.468811,1287.58838,1287.58838,366.468811,360,360,360,360,4.59089947,15.5891438,15.5891438,4.59089947,55,1330,1330,55,12.2491369,19.2295952,19.2295952,12.2491369,125,665,665,125,370,1275,1275,370,1685,1820,1820,1685,1275,370,370,1275,0,0,0,0,1287.58838,371.667023,371.667023,1287.58838 [f=0011234] [11234] Game End Stats Values: 15,2100,4435,4435,2100,72.284996,76.8379364,76.8379364,72.284996,0,0,0,0,0,0,0,0,673.676941,0,0,673.676941,419.638,1474.37927,1474.37927,419.638,360,360,360,360,5.49296045,18.6183128,18.6183128,5.49296045,55,1330,1330,55,13.931757,22.3030643,22.3030643,13.931757,0,805,805,0,370,1443.83325,1443.83325,370,1685,1940,1940,1685,1443.83325,370,370,1443.83325,0,0,0,0,1474.37927,431.547211,431.547211,1474.37927 [f=0011234] [11234] Game End Stats Values: 16,1890,4450,4450,1890,73.3600616,96.0036011,96.0036011,73.3600616,0,0,0,0,0,0,0,0,673.676941,0,0,673.676941,517.19989,1794.09363,1794.09363,517.19989,450,360,360,450,5.78034306,19.5833549,19.5833549,5.78034306,55,1330,1330,55,13.6020079,22.27771,22.27771,13.6020079,0,820,820,0,495,1743.83325,1743.83325,495,1385,1940,1940,1385,1743.83325,495,495,1743.83325,0,0,0,0,1794.7821,529.109619,529.109619,1794.7821 [f=0011234] [11234] Game End Stats Values: 17,1890,4450,4450,1890,81.5192719,112.138283,112.138283,81.5192719,0,0,0,0,0,0,0,0,760.916443,178.302673,178.302673,760.916443,517.19989,1794.09363,1794.09363,517.19989,450,360,360,450,5.20185709,17.64077,17.64077,5.20185709,55,1330,1330,55,10.5439463,22.0756435,22.0756435,10.5439463,0,820,820,0,495,1743.83325,1743.83325,495,1385,1940,1940,1385,1743.83325,495,495,1743.83325,0,0,0,0,1794.7821,529.109619,529.109619,1794.7821 [f=0011234] [11234] Game End Stats Values: 18,1890,4590,4590,1890,91.9690704,122.04187,122.04187,91.9690704,0,0,0,0,0,0,0,0,921.366272,287.539612,287.539612,921.366272,517.19989,1794.09363,1794.09363,517.19989,450,360,360,450,4.86694384,16.5161152,16.5161152,4.86694384,55,1330,1330,55,10.6966543,21.6602383,21.6602383,10.6966543,0,960,960,0,495,1743.83325,1743.83325,495,1385,1940,1940,1385,1743.83325,495,495,1743.83325,0,0,0,0,1794.7821,529.109619,529.109619,1794.7821 [f=0011234] [11234] Game End Stats Values: 19,1890,4910,4910,1890,105.370895,132.257431,132.257431,105.370895,0,0,0,0,0,0,0,0,1084.76819,363.752411,363.752411,1084.76819,517.19989,1794.09363,1794.09363,517.19989,450,360,360,450,5.62685823,19.0679417,19.0679417,5.62685823,55,1330,1330,55,10.8934546,21.681036,21.681036,10.8934546,0,1100,1100,0,495,1743.83325,1743.83325,495,1385,2120,2120,1385,1743.83325,495,495,1743.83325,0,0,0,0,1794.7821,529.109619,529.109619,1794.7821 [f=0011234] [11234] Game End Stats Values: 20,1890,5330,5330,1890,121.807625,135.038757,135.038757,121.807625,0,0,0,0,0,0,0,0,1251.20459,363.752411,363.752411,1251.20459,517.19989,1817.02942,1817.02942,517.19989,450,360,360,450,6.38677073,23.0864372,23.0864372,6.38677073,55,1330,1330,55,11.0957813,21.185421,21.185421,11.0957813,0,1380,1380,0,495,1743.83325,1743.83325,495,1385,2260,2260,1385,1743.83325,495,495,1743.83325,0,0,0,0,1817.7179,529.109619,529.109619,1817.7179 [f=0011234] [11234] Game End Stats Values: 21,1800,5920,5920,1800,138.669739,137.14827,137.14827,138.669739,0,0,0,0,0,0,0,0,1418.06689,363.752411,363.752411,1418.06689,517.19989,1884.09412,1884.09412,517.19989,360,360,360,360,5.74291134,25.7243214,25.7243214,5.74291134,55,1330,1330,55,11.1241417,21.1406326,21.1406326,11.1241417,0,1760,1760,0,495,1833.83325,1833.83325,495,1385,2470,2470,1385,1833.83325,495,495,1833.83325,0,0,0,0,1888.18311,529.109619,529.109619,1888.18311 [f=0011234] [11234] Game End Stats Values: 22,1800,6200,6200,1800,153.946426,144.938385,144.938385,153.946426,0,0,0,0,0,0,0,0,1572.67651,363.752411,363.752411,1572.67651,517.19989,1884.09412,1884.09412,517.19989,360,360,360,360,4.63078976,27.0564251,27.0564251,4.63078976,55,1330,1330,55,11.018446,21.5193405,21.5193405,11.018446,0,1900,1900,0,495,1833.83325,1833.83325,495,1385,2610,2610,1385,1833.83325,495,495,1833.83325,0,0,0,0,1888.18311,529.109619,529.109619,1888.18311 [f=0011234] [11234] Game End Stats Values: 23,1925,6580,6580,1925,153.946426,158.722122,158.722122,153.946426,0,0,0,0,0,0,0,0,1572.67651,363.752411,363.752411,1572.67651,593.747803,1888.38953,1888.38953,593.747803,360,360,360,360,4.96546459,31.5136185,31.5136185,4.96546459,55,1330,1330,55,10,21.9189167,21.9189167,10,125,2140,2140,125,535,1833.83325,1833.83325,535,1385,2750,2750,1385,1833.83325,535,535,1833.83325,0,0,0,0,1892.47852,605.657532,605.657532,1892.47852 [f=0011234] [11234] Game End Stats Values: 24,1995,7030,7030,1995,154.681229,193.541367,193.541367,154.681229,0,0,0,0,0,0,0,0,1572.67651,363.752411,363.752411,1572.67651,593.747803,2064.98926,2064.98926,593.747803,270,360,360,270,6.015975,38.6412849,38.6412849,6.015975,55,1330,1330,55,8.84898663,23.3212833,23.3212833,8.84898663,375,2520,2520,375,535,2013.83325,2013.83325,535,1295,2820,2820,1295,2013.83325,535,535,2013.83325,0,0,0,0,2069.07837,605.657532,605.657532,2069.07837 [f=0011234] [11234] Game End Stats Values: 25,1995,7310,7310,1995,154.902588,241.080002,241.080002,154.902588,0,0,0,0,0,0,0,0,1572.67651,363.752411,363.752411,1572.67651,593.747803,2064.98926,2064.98926,593.747803,270,360,360,270,5.8664422,41.472477,41.472477,5.8664422,55,1330,1330,55,8.01475716,24.1692448,24.1692448,8.01475716,375,2660,2660,375,535,2013.83325,2013.83325,535,1295,2960,2960,1295,2013.83325,535,535,2013.83325,0,0,0,0,2069.07837,605.657532,605.657532,2069.07837 [f=0011234] [11234] Game End Stats Values: 26,1305,7435,7435,1305,155.045273,294.851746,294.851746,155.045273,0,0,0,0,0,0,0,0,2037.27417,363.752411,363.752411,2037.27417,1187.28589,2964.43994,2964.43994,1187.28589,180,360,360,180,4.52046013,41.4151878,41.4151878,4.52046013,55,1385,1385,55,6.94284582,24.5847816,24.5847816,6.94284582,0,2660,2660,0,675,2828.83325,2828.83325,675,1070,3030,3030,1070,2828.83325,815,815,2828.83325,0,0,0,0,2998.35303,1327.4364,1327.4364,2998.35303 [f=0011239] [11239] Event [3507.27026,195.761719,5270.50684]: 0 lost unit Mason [f=0011245] [11245] Event [3520.73193,195.776672,5230.63037]: 1 lost unit Scorcher [f=0011259] [11259] Event [3552,195.855255,5440]: 0 lost unit Radar Tower [f=0011275] [11275] Event [184,195.761719,1624]: 1 finished unit Solar Collector [f=0011279] [11279] Event [3664,195.764893,5328]: 0 lost unit Rover Assembly [f=0011279] [11279] Event [3663.99805,196.409988,5310.00781]: 0 lost unit Scorcher [f=0011375] Spectator captaine left the game: normal quit [f=0011375] [11375] Event [undefined]: captaine quit [f=0011390] Player suresella left the game: normal quit [f=0011390] [11390] Event [undefined]: suresella quit [f=0011396] No clients connected, shutting down server [f=0011396] Server shutdown [f=0011396] [11396] all players disconnected [f=0011552] [11552] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0011687] [11687] Event [1016,195.761719,104]: 1 finished unit Solar Collector [f=0011689] [11689] Event [416.029633,196.406815,817.99231]: 1 finished unit Ripper [f=0011888] [11888] Event [200,195.761719,1704]: 1 finished unit Solar Collector [f=0011941] [11941] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0012121] [12121] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0012244] [12244] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0012294] [12294] Event [936,195.761719,72]: 1 finished unit Solar Collector [f=0012446] [12446] Event [216,195.761719,1784]: 1 finished unit Solar Collector [f=0012481] [12481] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0012721] [12721] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0013039] [13039] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0013111] [13111] Event [416.029633,196.406815,817.99231]: 1 finished unit Ripper [f=0013351] [13351] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0013591] [13591] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0013831] [13831] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0014071] [14071] Event [416.029633,196.406815,817.99231]: 1 finished unit Fencer [f=0014330] Autoquit sending quit command. [f=0014330] [QuitAction] user exited to system [f=0014330] [SpringApp::Kill][1] fromRun=1 [f=0014330] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014330] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014330] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014330] [ThreadPool::SetThreadCount][2] workers=0 [f=0014330] [SpringApp::Kill][2] [f=0014330] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014330] [Game::KillLua][3] dtor=0 luaUI=0x5223e650 [f=0014330] Start widgetHandler:Shutdown [f=0014330] Shutdown - SaveOrderList Complete [f=0014330] Writing last game win data [f=0014330] Shutdown - SaveConfigData Complete [f=0014330] Shutdown Widget - Save/Load API [f=0014330] Shutdown Widget - Chili Highlight [f=0014330] Shutdown Widget - Draw After Chili [f=0014330] Shutdown Widget - EPIC Menu [f=0014330] Shutdown Widget - Chili Widget Selector [f=0014330] Shutdown Widget - Chili Minimap [f=0014330] Shutdown Widget - Local Team Colors [f=0014330] Shutdown Widget - Display Keys 2 [f=0014330] Shutdown Widget - Save Game Menu [f=0014330] Shutdown Widget - Unit Icons [f=0014330] Shutdown Widget - Noises [f=0014330] Shutdown Widget - HealthBars [f=0014330] Shutdown Widget - Win Counter [f=0014330] Shutdown Widget - BuildETA [f=0014330] Shutdown Widget - SpringRTS Replay Stats [f=0014330] Shutdown Widget - Modular Comm Info [f=0014330] Shutdown Widget - Stereo3D [f=0014330] Shutdown Widget - Showeco and Grid Drawer [f=0014330] Shutdown Widget - Point Tracker [f=0014330] Shutdown Widget - Missile Silo Range [f=0014330] Shutdown Widget - MetalFeatures (new) [f=0014330] Shutdown Widget - MinimapEvents [f=0014330] Shutdown Widget - Local Widgets Config [f=0014330] Shutdown Widget - Highlight Geos [f=0014330] Shutdown Widget - Grab Input [f=0014330] Input grabbing is disabled! [f=0014330] Shutdown Widget - Defense Range Zero-K [f=0014330] Shutdown Widget - Darkening [f=0014330] Shutdown Widget - Context Menu [f=0014330] Shutdown Widget - Chili Spectator Panels [f=0014330] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014330] Shutdown Widget - Chili Nuke Warning [f=0014330] Shutdown Widget - Chili EndGame Window [f=0014330] Shutdown Widget - Chili Economy Panel Default [f=0014330] Shutdown Widget - CameraShake [f=0014330] Shutdown Widget - State Reverse and Latency [f=0014330] Shutdown Widget - Music Player v2 [f=0014330] Shutdown Widget - Attack AoE [f=0014330] Shutdown Widget - Map Edge Extension [f=0014330] Shutdown Widget - Selection Send [f=0014330] Shutdown Widget - LupsManager [f=0014330] Shutdown Widget - Newton Firezone [f=0014330] Shutdown Widget - Chili Pro Console [f=0014330] Shutdown Widget - Persistent Build Height [f=0014330] Shutdown Widget - Lasso Terraform GUI [f=0014330] Shutdown Widget - Lups [f=0014330] Shutdown Widget - Chili Framework [f=0014330] Shutdown Widget - Mex Placement Handler [f=0014330] Shutdown Widget - Chili Core Selector [f=0014330] Shutdown Widget - Custom Markers [f=0014330] Shutdown Widget - Select Keys [f=0014330] Shutdown Widget - Pause Screen [f=0014330] Shutdown Widget - Text To Speech Control [f=0014330] Shutdown Widget - Layout Handler [f=0014330] End widgetHandler:Shutdown [f=0014330] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529970,65687833} {int,ext,rec}Allocs={10862264,0,0} {chunk,block}Bytes={65687833,0} [f=0014330] [Game::KillLua][1] dtor=0 luaGaia=0x517a9860 [f=0014330] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331546,53470838} {int,ext,rec}Allocs={10862265,0,0} {chunk,block}Bytes={53470838,0} [f=0014330] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331546,53470838} {int,ext,rec}Allocs={10862265,0,0} {chunk,block}Bytes={53470838,0} [f=0014330] [Game::KillLua][2] dtor=0 luaRules=0x518e17d0 [f=0014330] Start gadgetHandler:Shutdown [f=0014330] Shutdown - StartSetup [f=0014330] Shutdown - UnitMorph [f=0014330] Shutdown - Carrier Drones [f=0014330] Shutdown - LupsNanoSpray [f=0014330] Shutdown - Missile Silo Controller [f=0014330] Shutdown - Modular Comm Info [f=0014330] Shutdown - Terrain Texture Handler [f=0014330] Shutdown - UnitCloakShield [f=0014330] Shutdown - Starlight Handler [f=0014330] End gadgetHandler:Shutdown [f=0014330] Start gadgetHandler:Shutdown [f=0014330] Shutdown - Save/Load [f=0014330] Shutdown - Teleport Throw [f=0014330] Shutdown - UnitMorph [f=0014330] Shutdown - Modular Comm Info [f=0014330] Shutdown - Retreat Command [f=0014330] Shutdown - Shockwaves [f=0014330] Shutdown - UnitCloakShield [f=0014330] Shutdown - Lups Cloak FX [f=0014330] Shutdown - Lups [f=0014330] Shutdown - Lups Shield [f=0014330] End gadgetHandler:Shutdown [f=0014330] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10862303,0,0} {chunk,block}Bytes={0,0} [f=0014330] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10862303,0,0} {chunk,block}Bytes={0,0} [f=0014330] [Game::KillLua][4] dtor=0 [f=0014330] [Game::~CGame][1] [f=0014330] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014330] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014330] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014330] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014330] [Game::KillLua][4] dtor=1 [f=0014330] [Game::KillMisc][1] [f=0014330] [Game::KillMisc][2] [f=0014330] [Game::KillMisc][3] [f=0014330] [Game::KillRendering][1] [f=0014330] [3DOParser::Kill] allocated 1 pieces [f=0014330] [S3OParser::Kill] allocated 288 pieces [f=0014330] [AssParser::Kill] allocated 23 pieces [f=0014330] [Game::KillInterface][1] [f=0014330] [Game::KillInterface][2] [f=0014330] [Game::KillSimulation][1] [f=0014330] [Game::KillSimulation][2] [f=0014330] [CCollisionHandler] dis-/continuous tests: 0/203432 [f=0014330] [Game::KillSimulation][3] [f=0014330] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014330] [~CPathCache(16x24)] cacheHits=11 hitPercentage=14% numHashColls=0 maxCacheSize=7 [f=0014330] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014330] [~CPathCache(32x48)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014330] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014330] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014330] [LosHandler::Kill] raycast instance cache-{hits,misses}={2872,6802}; shared=1%; cached=28% [f=0014330] [Game::KillSimulation][4] [f=0014330] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014330] [Game::~CGame][2] [f=0014330] [Game::~CGame][3] [f=0014330] [SpringApp::Kill][3] [f=0014330] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151144 bytes sent 99052 bytes recv'd [f=0014330] [SpringApp::Kill][4] font=0x455e1aa0 [f=0014330] [SpringApp::Kill][5] [f=0014330] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45658870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2170ms file="icons/padgunship.png" indx=1069 inflSize=1kb readTime=23ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=18ms file="unitpics/staticcon.png" indx=6631 inflSize=11kb readTime=18ms file="scripts/amphlaunch.lua" indx=5626 inflSize=4kb readTime=17ms file="bitmaps/pd/splashbase.tga" indx=569 inflSize=64kb readTime=13ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=13ms file="bitmaps/pd/spark.tga" indx=568 inflSize=44kb readTime=11ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=11ms file="unittextures/tatex/corv09c00.bmp" indx=7633 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32536479 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45774110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4576f220) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456a38b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feea001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]