[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KVWucP7tUs/springsettings.1163203.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa45c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3430 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163203/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4590edb0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4590edb0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] antonioradu533 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163203/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163203/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b0ce40,0x515f2c40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a5f7ff60081a0e4d2413f0cd3fd9a503 [f=-000001] Connection attempt from Tpalpar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tpalpar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dager [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dager changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[Game::Load][lua{Rules,Gaia}={00000000d8009970,00000000e25a4150}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[Game::Load][lua{Rules,Gaia}={00000000cb5481d0,00000000ca30c150}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [308,195.762451,821]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3681,195.76355,5322]: 1 finished unit Engineer Commander [f=0000000] [0] Dager, team: 1, elo:1950, userid: 484461 [f=0000000] [0] Tpalpar, team: 0, elo:1717, userid: 515833 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [368,195.761719,944]: 0 finished unit Rover Assembly [f=0000010] [10] Event [3536,195.761719,5296]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000260] [260] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000510] [510] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000518] [518] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0000530] [530] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0000586] [586] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000612] [612] Event [216,195.761719,1000]: 0 finished unit Wind/Tidal Generator [f=0000757] [757] Event [248,195.761719,920]: 0 finished unit Wind/Tidal Generator [f=0000871] [871] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0000883] [883] Event [3768,195.761719,5416]: 1 finished unit Solar Collector [f=0001077] [1077] Event [296,195.761719,840]: 0 finished unit Wind/Tidal Generator [f=0001127] [1127] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0001265] [1265] Event [328,195.761719,760]: 0 finished unit Wind/Tidal Generator [f=0001393] [1393] Event [3848,195.761719,5320]: 1 finished unit Solar Collector [f=0001543] [1543] Event [360,195.761719,680]: 0 finished unit Wind/Tidal Generator [f=0001590] [1590] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0001746] [1746] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0001899] [1899] Event [3912,195.761719,5208]: 1 finished unit Solar Collector [f=0002112] [2112] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0002140] [2140] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0002194] [2194] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0002640] [2640] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0002684] [2684] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002905] [2905] Event [385.99234,195.761719,943.970337]: 0 finished unit Scorcher [f=0002972] [2972] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0003100] [3100] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0003260] [3260] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0003296] [3296] Event [385.99234,195.761719,943.970337]: 0 finished unit Scorcher [f=0003322] [3322] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0003354] [3354] Event [1997.68701,195.761719,3691.21851]: 0 lost unit Scorcher [f=0003422] [3422] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0003602] [3602] Event [3208,195.761719,4904]: 1 finished unit Solar Collector [f=0003609] [3609] Event [385.99234,195.761719,943.970337]: 0 finished unit Scorcher [f=0003739] [3739] Event [2461.27148,195.761719,4572.71924]: 1 lost unit Dagger [f=0003798] [3798] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0003886] [3886] Event [3112,195.761719,4824]: 1 finished unit Solar Collector [f=0003928] [3928] Event [2856,195.761719,6056]: 1 finished unit Solar Collector [f=0003988] [3988] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0004016] [4016] Event [2671.30811,195.761719,4923.81201]: 1 lost unit Dagger [f=0004021] [4021] Event [2453.87134,195.761719,4927.51709]: 0 lost unit Scorcher [f=0004076] [4076] Event [2419.73511,195.761719,4796.31055]: 1 lost unit Dagger [f=0004090] [4090] Event [2368.95654,195.761719,4774.44922]: 1 lost unit Dagger [f=0004096] [4096] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0004110] [4110] Event [2330.30835,195.761719,4699.20898]: 1 lost unit Dagger [f=0004187] [4187] Event [3048,195.761719,4904]: 1 finished unit Solar Collector [f=0004324] [4324] Event [2626.7334,195.761719,4804.12354]: 0 lost unit Scorcher [f=0004352] [4352] Event [2638.81104,195.761719,4914.17822]: 1 lost unit Dagger [f=0004359] [4359] Event [385.99234,195.761719,943.970337]: 0 finished unit Scorcher [f=0004418] [4418] Event [2744.23364,195.761719,5163.0249]: 1 lost unit Dagger [f=0004456] [4456] Event [3128,195.761719,4984]: 1 finished unit Solar Collector [f=0004464] [4464] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0004577] [4577] Event [2744,195.761719,6024]: 1 finished unit Solar Collector [f=0004682] [4682] Event [2875.12378,195.761719,5020.01807]: 1 lost unit Dagger [f=0004706] [4706] Event [2834.12158,195.761719,4842.4375]: 1 lost unit Dagger [f=0004721] [4721] Event [3416,195.761719,4760]: 1 finished unit Solar Collector [f=0004725] [4725] Event [385.99234,195.761719,943.970337]: 0 finished unit Scorcher [f=0004764] [4764] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0005025] [5025] Event [3496,195.761719,4680]: 1 finished unit Solar Collector [f=0005063] [5063] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0005117] [5117] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0005195] [5195] Event [2632,195.761719,5912]: 1 finished unit Solar Collector [f=0005256] [5256] Event [3560,195.761719,4760]: 1 finished unit Solar Collector [f=0005372] [5372] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0005474] [5474] Event [3496,195.761719,4840]: 1 finished unit Solar Collector [f=0005506] [5506] Event [1217.20044,195.761719,2581.43384]: 0 lost unit Scorcher [f=0005649] [5649] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0005684] [5684] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0005687] [5687] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0005754] [5754] Event [2568,195.761719,5992]: 1 finished unit Solar Collector [f=0005786] [5786] Event [3672,195.761719,4872]: 1 finished unit Solar Collector [f=0005906] [5906] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0006055] [6055] Event [3784,195.761719,4984]: 1 finished unit Solar Collector [f=0006161] [6161] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0006197] [6197] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0006199] [6199] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0006286] [6286] Event [2952,195.761719,5992]: 1 finished unit Solar Collector [f=0006310] [6310] Event [3864,195.761719,5048]: 1 finished unit Solar Collector [f=0006418] [6418] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0006585] [6585] Event [385.99234,196.406815,943.970337]: 0 finished unit Mason [f=0006751] [6751] Event [3016,195.761719,6072]: 1 finished unit Solar Collector [f=0006960] [6960] Event [385.99234,196.406815,943.970337]: 0 finished unit Mason [f=0007064] [7064] Event [3400,195.761719,5432]: 1 finished unit Caretaker [f=0007084] [7084] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0007249] [7249] Event [664,195.761719,1352]: 0 finished unit Wind/Tidal Generator [f=0007330] [7330] Event [3384,195.761719,5288]: 1 finished unit Caretaker [f=0007336] [7336] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0007346] [7346] Event [385.99234,196.406815,943.970337]: 0 finished unit Mason [f=0007347] [7347] Event [744,195.761719,1320]: 0 finished unit Wind/Tidal Generator [f=0007437] [7437] Event [824,195.761719,1272]: 0 finished unit Wind/Tidal Generator [f=0007437] [7437] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0007527] [7527] Event [904,195.761719,1240]: 0 finished unit Wind/Tidal Generator [f=0007617] [7617] Event [984,195.761719,1192]: 0 finished unit Wind/Tidal Generator [f=0007682] [7682] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0007731] [7731] Event [385.99234,196.406815,943.970337]: 0 finished unit Mason [f=0007797] [7797] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0007879] [7879] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0007886] [7886] Event [2439.49048,195.761719,490.159668]: 1 lost unit Dagger [f=0007901] [7901] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0008113] [8113] Event [385.99234,196.406815,943.970337]: 0 finished unit Mason [f=0008146] [8146] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0008260] [8260] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0008365] [8365] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0008490] [8490] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0008588] [8588] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0008610] [8610] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0008690] [8690] Event [3752,195.761719,4312]: 1 finished unit Solar Collector [f=0008731] [8731] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0008851] [8851] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0008916] [8916] Event [3656,195.761719,4456]: 1 finished unit Solar Collector [f=0009115] [9115] Event [552,195.761719,1832]: 0 finished unit Stardust [f=0009170] [9170] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0009173] [9173] Event [3592,195.761719,4568]: 1 finished unit Solar Collector [f=0009280] [9280] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0009384] [9384] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0009428] [9428] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0009428] [9428] Event [1265.61157,195.761719,1703.37354]: 0 lost unit Scorcher [f=0009629] [9629] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0009672] [9672] Event [1119.07507,195.790146,2325.72754]: 0 lost unit Scorcher [f=0009721] [9721] Event [1685.0144,195.761719,1865.8457]: 0 lost unit Scorcher [f=0009736] [9736] Event [1694.95398,195.761719,1815.86096]: 0 lost unit Scorcher [f=0009744] [9744] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0009755] [9755] Event [1878.28296,195.761719,1932.80591]: 1 lost unit Scalpel [f=0009811] [9811] Event [1758.93909,195.761719,1979.45886]: 0 lost unit Scorcher [f=0009834] [9834] Event [1670.8291,195.761719,1949.36377]: 0 lost unit Scorcher [f=0009848] [9848] Event [1719.55115,195.79155,1970.22791]: 0 lost unit Scorcher [f=0009849] [9849] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0009850] [9850] Event [385.99234,196.406815,943.970337]: 0 finished unit Ripper [f=0009856] [9856] Event [1654.61926,195.761719,1777.15271]: 1 lost unit Dagger [f=0009878] [9878] Event [1701.3291,195.568192,1870.87366]: 1 lost unit Dagger [f=0009929] [9929] Event [1853.48938,195.761719,2002.38794]: 0 lost unit Scorcher [f=0009932] [9932] Event [1831.02051,195.761719,1872.13574]: 0 lost unit Scorcher [f=0009962] [9962] Event [1864.22961,195.761719,2244.13184]: 1 lost unit Dagger [f=0010006] [10006] Event [1935.96094,195.761719,2026.6394]: 0 lost unit Scorcher [f=0010095] [10095] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0010209] [10209] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0010260] [10260] Event [984,195.761719,1192]: 0 lost unit Wind/Tidal Generator [f=0010280] [10280] Event [1080.63159,195.761719,1309.61792]: 1 lost unit Dagger [f=0010284] [10284] Event [1101.06677,195.710968,1282.33923]: 1 lost unit Dagger [f=0010284] [10284] Event [1336,195.761719,248]: 0 finished unit Stardust [f=0010284] [10284] Event [968,195.400238,1240]: 0 lost unit Metal Extractor [f=0010314] [10314] Event [3535.95093,195.761719,5328]: 1 finished unit Dagger [f=0010326] [10326] Event [1071.68347,195.892303,1149.2594]: 1 lost unit Dagger [f=0010326] [10326] Event [1046.55078,195.780991,1151.65918]: 1 lost unit Dagger [f=0010329] [10329] Event [1082.44312,195.718262,1120.7439]: 1 lost unit Dagger [f=0010330] [10330] Event [1068.18433,195.778198,1165.93494]: 1 lost unit Dagger [f=0010331] [10331] Event [1089.58936,195.732178,1151.93713]: 1 lost unit Dagger [f=0010336] [10336] Event [1053.95752,195.62738,1174.3999]: 1 lost unit Dagger [f=0010369] [10369] Event [1056.94763,195.316559,1148.45605]: 1 lost unit Dagger [f=0010558] [10558] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0010561] [10561] Event [656,195.761719,1152]: 0 finished unit Picket [f=0010599] [10599] Event [385.99234,196.406815,943.970337]: 0 finished unit Ripper [f=0010813] [10813] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0011068] [11068] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0011227] [11227] Event [968,194.529114,1240]: 0 finished unit Metal Extractor [f=0011323] [11323] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0011563] [11563] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0011622] [11622] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0011803] [11803] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0012013] [12013] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0012043] [12043] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0012106] [12106] Event [2266.8772,195.733826,1245.60156]: 1 lost unit Dagger [f=0012109] [12109] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0012292] [12292] Event [1944.59302,195.907837,1605.2312]: 0 lost unit Ripper [f=0012404] [12404] Event [385.99234,196.406815,943.970337]: 0 finished unit Scorcher [f=0012487] [12487] Event [1384,195.761719,824]: 0 finished unit Stinger [f=0012546] [12546] Event [1336.00464,195.761719,1296.97595]: 1 lost unit Dagger [f=0012564] [12564] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0012578] [12578] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0012957] [12957] Event [904.145142,195.761719,1914.79517]: 1 lost unit Scalpel [f=0012978] [12978] Event [3796.05103,195.761719,3644.90723]: 1 finished unit Engineer Commander [f=0012985] [12985] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0013024] [13024] Event [1075.57153,195.279266,1628.21362]: 0 lost unit Mason [f=0013024] [13024] Event [1095.32886,195.714752,1609.69641]: 0 lost unit Mason [f=0013035] [13035] Event [552,195.925751,1832]: 0 lost unit Stardust [f=0013047] [13047] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0013049] [13049] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0013192] [13192] Event [703.995544,195.826477,1718.96887]: 0 lost unit Mason [f=0013250] [13250] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0013309] [13309] Event [280,195.761719,1880]: 0 lost unit Metal Extractor [f=0013347] [13347] Event [303.358032,195.753525,1625.43445]: 0 lost unit Mason [f=0013369] [13369] Event [550.538513,193.814377,1765.05298]: 0 lost unit Scorcher [f=0013478] [13478] Event [612.094055,196.149536,2012.97656]: 0 lost unit Scorcher [f=0013495] [13495] Event [700.43512,195.667648,2018.83716]: 0 lost unit Scorcher [f=0013498] [13498] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0013500] [13500] Event [1848,195.761719,5064]: 1 finished unit Solar Collector [f=0013576] [13576] Event [385.99234,196.406815,943.970337]: 0 finished unit Ripper [f=0013738] [13738] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0013928] [13928] Event [3800,195.761719,3496]: 1 finished unit Solar Collector [f=0014024] [14024] Event [1976,195.761719,4920]: 1 finished unit Solar Collector [f=0014044] [14044] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0014046] [14046] Event [455.825195,194.470581,1836.23523]: 0 lost unit Ripper [f=0014095] [14095] Event [3688,195.761719,3576]: 1 finished unit Solar Collector [f=0014279] [14279] Event [3848,195.761719,3576]: 1 finished unit Solar Collector [f=0014322] [14322] Event [385.99234,196.406815,943.970337]: 0 finished unit Ripper [f=0014354] [14354] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0014540] [14540] Event [1896,195.761719,4840]: 1 finished unit Solar Collector [f=0014598] [14598] Event [3768,195.761719,3640]: 1 finished unit Solar Collector [f=0014612] [14612] Event [496,195.761719,1344]: 0 finished unit Picket [f=0014621] [14621] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0014767] [14767] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0014896] [14896] Event [645.98761,194.984879,1775.33582]: 1 lost unit Scalpel [f=0014905] [14905] Event [3768,195.761719,3416]: 1 finished unit Solar Collector [f=0014995] [14995] Event [664,195.520782,1352]: 0 lost unit Wind/Tidal Generator [f=0014998] [14998] Event [567.889587,195.929474,1612.58276]: 1 lost unit Scalpel [f=0015008] [15008] Event [393.521576,194.492065,1551.26001]: 0 lost unit Ripper [f=0015041] [15041] Event [496,195.767212,1344]: 0 lost unit Picket [f=0015052] [15052] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0015071] [15071] Event [385.99234,196.406815,943.970337]: 0 finished unit Ripper [f=0015079] [15079] Event [494.877899,195.767654,1537.89111]: 1 lost unit Scalpel [f=0015087] [15087] Event [512,195.761719,1408]: 0 finished unit Picket [f=0015091] [15091] Event [3864,195.761719,3352]: 1 finished unit Solar Collector [f=0015094] [15094] Event [1992,195.761719,4776]: 1 finished unit Solar Collector [f=0015138] [15138] Event [729.699402,196.426071,1440.91174]: 1 lost unit Scalpel [f=0015173] [15173] Event [685.69873,195.242462,1390.54944]: 1 lost unit Scalpel [f=0015224] [15224] Event [625.738464,192.838257,1342.98462]: 1 lost unit Scalpel [f=0015235] [15235] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0015252] [15252] Event [3928,195.761719,3432]: 1 finished unit Solar Collector [f=0015306] [15306] Event [416.822052,195.766037,1288.60242]: 0 lost unit Engineer Commander [f=0015362] [15362] Event [512,195.217133,1408]: 0 lost unit Picket [f=0015395] [15395] Event [656,195.761719,1152]: 0 lost unit Picket [f=0015480] [15480] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0015562] [15562] Event [undefined]: Tpalpar resigned [f=0015562] game_message: Tpalpar has been destroyed! [f=0015562] game_message: Dager wins! [f=0015562] Submitting stats [f=0015562] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015562] Part| Total Time|Time of the last 0.5s [f=0015562] Draw 14733.07ms 18.68% [f=0015562] Lua::Callins::Synced 7364.25ms 17.18% [f=0015562] Lua::Callins::Unsynced 20440.57ms 24.78% [f=0015562] Lua::CollectGarbage::Synced 310.10ms 0.20% [f=0015562] Lua::CollectGarbage::Unsynced 686.20ms 0.20% [f=0015562] Misc::Profiler::AddTime 60.38ms 0.00% [f=0015562] Sim 36252.05ms 68.83% [f=0015562] [15562] Received game_message: Tpalpar has been destroyed! [f=0015562] [15562] Received game_message: Dager wins! [f=0015563] [15563] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,4200,10220,10220,4200,719.178894,1962.57837,1962.57837,719.178894,0,0,0,0,0,0,0,0,1143.72229,0,0,1143.72229,2721.06592,4153.9751,4153.9751,2721.06592,770,0,0,770,12.9184732,60.9333344,60.9333344,12.9184732,1275,1505,1505,1275,18.6853905,35.2761421,35.2761421,18.6853905,480,4580,4580,480,2360,3520,3520,2360,1675,4135,4135,1675,3520,2440,2440,3520,36.1666489,389.828278,389.828278,36.1666489,4247.74316,2981.02417,2981.02417,4247.74316 [f=0015563] [15563] Game End Stats Values: 34,4300,10705,10705,4300,740.312195,2102.7915,2102.7915,740.312195,0,0,0,0,0,0,0,0,1173.05469,0,0,1173.05469,2721.06592,4153.9751,4153.9751,2721.06592,870,0,0,870,18.4864254,66.1333313,66.1333313,18.4864254,1275,1505,1505,1275,18.4088917,36.347538,36.347538,18.4088917,480,4800,4800,480,2360,3520,3520,2360,1675,4400,4400,1675,3520,2440,2440,3520,36.1666489,389.828278,389.828278,36.1666489,4247.74316,2981.02417,2981.02417,4247.74316 [f=0015563] [15563] Game End Stats Values: 35,4175,10010,10010,4175,765.281982,2238.66943,2238.66943,765.281982,0,0,0,0,0,0,0,0,1192.69104,0,0,1192.69104,3651.60352,5404.97266,5404.97266,3651.60352,870,0,0,870,21.7613201,70.9333344,70.9333344,21.7613201,1275,1505,1505,1275,17.3313217,36.0585213,36.0585213,17.3313217,480,3700,3700,480,3680,3895,3895,3680,1550,4805,4805,1550,3985,3760,3760,3985,36.1666489,389.828278,389.828278,36.1666489,5602.42383,3918.53125,3918.53125,5602.42383 [f=0015563] [15563] Game End Stats Values: 36,2700,10230,10230,2700,780.090149,2339.03418,2339.03418,780.090149,0,0,0,0,0,0,0,0,1730.99939,0,0,1730.99939,3867.08252,5515.1582,5515.1582,3867.08252,670,0,0,670,14.8299303,76,76,14.8299303,0,1505,1505,0,14.3120251,38.151638,38.151638,14.3120251,480,3920,3920,480,3680,5370,5370,3680,1550,4805,4805,1550,5460,3760,3760,5460,36.1666489,389.828278,389.828278,36.1666489,5809.97314,4141.26563,4141.26563,5809.97314 [f=0015576] [15576] Event [2056,195.761719,4856]: 1 finished unit Solar Collector [f=0015637] [15637] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0015743] Player Dager left the game: normal quit [f=0015743] [15743] Event [undefined]: Dager quit [f=0015749] Spectator Tpalpar left the game: normal quit [f=0015749] [15749] Event [undefined]: Tpalpar quit [f=0015755] No clients connected, shutting down server [f=0015755] Server shutdown [f=0015755] [15755] all players disconnected [f=0015755] End of demo reached [f=0015881] [15881] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0015983] [15983] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0016026] [16026] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0016080] [16080] Event [1944,195.761719,5160]: 1 finished unit Solar Collector [f=0016272] [16272] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0016417] [16417] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0016590] [16590] Event [1864,195.761719,5256]: 1 finished unit Solar Collector [f=0016613] [16613] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0016662] [16662] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0016807] [16807] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0017052] [17052] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0017070] [17070] Event [1784,195.761719,5208]: 1 finished unit Solar Collector [f=0017197] [17197] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0017442] [17442] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0017587] [17587] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0017831] [17831] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0017976] [17976] Event [3535.95093,195.761719,5328]: 1 finished unit Quill [f=0018222] [18222] Event [3535.95093,195.761719,5328]: 1 finished unit Scalpel [f=0018313] Autoquit sending quit command. [f=0018313] [QuitAction] user exited to system [f=0018313] [SpringApp::Kill][1] fromRun=1 [f=0018313] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018313] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018313] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018313] [ThreadPool::SetThreadCount][2] workers=0 [f=0018313] [SpringApp::Kill][2] [f=0018313] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018313] [Game::KillLua][3] dtor=0 luaUI=0x52469cd0 [f=0018313] Start widgetHandler:Shutdown [f=0018313] Shutdown - SaveOrderList Complete [f=0018313] Writing last game win data [f=0018313] Shutdown - SaveConfigData Complete [f=0018313] Shutdown Widget - Save/Load API [f=0018313] Shutdown Widget - Chili Highlight [f=0018313] Shutdown Widget - Draw After Chili [f=0018313] Shutdown Widget - EPIC Menu [f=0018313] Shutdown Widget - Chili Widget Selector [f=0018313] Shutdown Widget - Chili Minimap [f=0018313] Shutdown Widget - Local Team Colors [f=0018313] Shutdown Widget - Display Keys 2 [f=0018313] Shutdown Widget - Save Game Menu [f=0018313] Shutdown Widget - Unit Icons [f=0018313] Shutdown Widget - Noises [f=0018313] Shutdown Widget - HealthBars [f=0018313] Shutdown Widget - Win Counter [f=0018313] Shutdown Widget - BuildETA [f=0018313] Shutdown Widget - SpringRTS Replay Stats [f=0018313] Shutdown Widget - Modular Comm Info [f=0018313] Shutdown Widget - Stereo3D [f=0018313] Shutdown Widget - Showeco and Grid Drawer [f=0018313] Shutdown Widget - Point Tracker [f=0018313] Shutdown Widget - Missile Silo Range [f=0018313] Shutdown Widget - MetalFeatures (new) [f=0018313] Shutdown Widget - MinimapEvents [f=0018313] Shutdown Widget - Local Widgets Config [f=0018313] Shutdown Widget - Highlight Geos [f=0018313] Shutdown Widget - Grab Input [f=0018313] Input grabbing is disabled! [f=0018313] Shutdown Widget - Defense Range Zero-K [f=0018313] Shutdown Widget - Darkening [f=0018313] Shutdown Widget - Context Menu [f=0018313] Shutdown Widget - Chili Spectator Panels [f=0018313] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018313] Shutdown Widget - Chili Nuke Warning [f=0018313] Shutdown Widget - Chili EndGame Window [f=0018313] Shutdown Widget - Chili Economy Panel Default [f=0018313] Shutdown Widget - CameraShake [f=0018313] Shutdown Widget - State Reverse and Latency [f=0018313] Shutdown Widget - Music Player v2 [f=0018313] Shutdown Widget - Attack AoE [f=0018313] Shutdown Widget - Map Edge Extension [f=0018313] Shutdown Widget - Selection Send [f=0018313] Shutdown Widget - LupsManager [f=0018313] Shutdown Widget - Newton Firezone [f=0018313] Shutdown Widget - Chili Pro Console [f=0018313] Shutdown Widget - Persistent Build Height [f=0018313] Shutdown Widget - Lasso Terraform GUI [f=0018313] Shutdown Widget - Lups [f=0018313] Shutdown Widget - Chili Framework [f=0018313] Shutdown Widget - Mex Placement Handler [f=0018313] Shutdown Widget - Chili Core Selector [f=0018313] Shutdown Widget - Custom Markers [f=0018313] Shutdown Widget - Select Keys [f=0018313] Shutdown Widget - Pause Screen [f=0018313] Shutdown Widget - Text To Speech Control [f=0018313] Shutdown Widget - Layout Handler [f=0018313] End widgetHandler:Shutdown [f=0018313] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={803717,86429351} {int,ext,rec}Allocs={14138923,0,0} {chunk,block}Bytes={86429351,0} [f=0018313] [Game::KillLua][1] dtor=0 luaGaia=0x515f2c40 [f=0018313] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569049,72376416} {int,ext,rec}Allocs={14138924,0,0} {chunk,block}Bytes={72376416,0} [f=0018313] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569049,72376416} {int,ext,rec}Allocs={14138924,0,0} {chunk,block}Bytes={72376416,0} [f=0018313] [Game::KillLua][2] dtor=0 luaRules=0x51b0ce40 [f=0018313] Start gadgetHandler:Shutdown [f=0018313] Shutdown - StartSetup [f=0018313] Shutdown - UnitMorph [f=0018313] Shutdown - Carrier Drones [f=0018313] Shutdown - LupsNanoSpray [f=0018313] Shutdown - Missile Silo Controller [f=0018313] Shutdown - Modular Comm Info [f=0018313] Shutdown - Terrain Texture Handler [f=0018313] Shutdown - UnitCloakShield [f=0018313] Shutdown - Starlight Handler [f=0018313] End gadgetHandler:Shutdown [f=0018313] Start gadgetHandler:Shutdown [f=0018313] Shutdown - Save/Load [f=0018313] Shutdown - Teleport Throw [f=0018313] Shutdown - UnitMorph [f=0018313] Shutdown - Modular Comm Info [f=0018313] Shutdown - Retreat Command [f=0018313] Shutdown - Shockwaves [f=0018313] Shutdown - UnitCloakShield [f=0018313] Shutdown - Lups Cloak FX [f=0018313] Shutdown - Lups [f=0018313] Shutdown - Lups Shield [f=0018313] End gadgetHandler:Shutdown [f=0018313] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14138956,0,0} {chunk,block}Bytes={0,0} [f=0018313] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14138956,0,0} {chunk,block}Bytes={0,0} [f=0018313] [Game::KillLua][4] dtor=0 [f=0018313] [Game::~CGame][1] [f=0018313] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018313] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018313] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018313] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018313] [Game::KillLua][4] dtor=1 [f=0018313] [Game::KillMisc][1] [f=0018313] [Game::KillMisc][2] [f=0018313] [Game::KillMisc][3] [f=0018313] [Game::KillRendering][1] [f=0018313] [3DOParser::Kill] allocated 1 pieces [f=0018313] [S3OParser::Kill] allocated 286 pieces [f=0018313] [AssParser::Kill] allocated 23 pieces [f=0018313] [Game::KillInterface][1] [f=0018313] [Game::KillInterface][2] [f=0018313] [Game::KillSimulation][1] [f=0018313] [Game::KillSimulation][2] [f=0018313] [CCollisionHandler] dis-/continuous tests: 0/155848 [f=0018313] [Game::KillSimulation][3] [f=0018313] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018313] [~CPathCache(16x24)] cacheHits=82 hitPercentage=36% numHashColls=0 maxCacheSize=11 [f=0018313] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018313] [~CPathCache(32x48)] cacheHits=97 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018313] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018313] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018313] [LosHandler::Kill] raycast instance cache-{hits,misses}={11911,11860}; shared=6%; cached=44% [f=0018313] [Game::KillSimulation][4] [f=0018313] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018313] [Game::~CGame][2] [f=0018313] [Game::~CGame][3] [f=0018313] [SpringApp::Kill][3] [f=0018313] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192436 bytes sent 189034 bytes recv'd [f=0018313] [SpringApp::Kill][4] font=0x45846aa0 [f=0018313] [SpringApp::Kill][5] [f=0018313] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x445eb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1998ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="scripts/constants.lua" indx=5710 inflSize=5kb readTime=17ms file="scripts/rockpiece.lua" indx=5832 inflSize=3kb readTime=16ms file="objects3d/nsaclash.s3o" indx=5295 inflSize=91kb readTime=14ms file="unitpics/pw_dropdepot.png" indx=6557 inflSize=10kb readTime=14ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=13ms file="objects3d/corgator_512.s3o" indx=5086 inflSize=79kb readTime=12ms file="luaui/widgets/gui_jumpjets.lua" indx=4693 inflSize=8kb readTime=12ms file="unitpics/pw_artefact.png" indx=6555 inflSize=9kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31933239 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4599a440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4598e5c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458bde90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa45c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]