[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oCSouUoKE3/springsettings.1163200.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa09001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3429 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163200/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 8 to team 0 (#active=9) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f43d70] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f43d70] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 8 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163200/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294d7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-f50294d7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294e7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-f50294e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (266ms, checksum cad40a9a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163200/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 8 to team 0 [f=-000001] -> Connection established (given id 8) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e8d150,0x5dbd4e50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 84f6ff60cbb3038a92736a02e2511be5 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Sab [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Chomolungma [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[Game::Load][lua{Rules,Gaia}={0x651f8dd0,0x69760910}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001179f6510,00000000e411c7c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000e65e2540,00000000a6ba9010}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sab" string="[Game::Load][lua{Rules,Gaia}={00000000e6e77410,00000000de5c3d80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x596863e0,0xac2cdf70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x81304e20,0x7340e470}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000e168d420,00000000e50c5ab0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000633af1c0,0000000094f9d640}]" [f=-000001] Allies: I choose: test! [f=-000001] gl hf [f=-000001] Allies: I choose: bla! [f=-000001] gl hf [f=-000001] Spectator Chomolungma left the game: normal quit [f=-000001] [0] Event [undefined]: Chomolungma quit [f=-000001] [0] Event [4292,259.881226,861]: 0 finished unit Recon Commander [f=-000001] [0] Event [2219,259.88208,5191]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3196, userid: 85949 [f=0000000] [0] bloa, team: 0, elo:2761, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [4432,259.877167,928]: 0 finished unit Rover Assembly [f=0000133] [133] Event [2656,56.5861511,4992]: 1 finished unit Rover Assembly [f=0000313] [therxyy (replay)] Allies: omg hes using my strat [f=0000427] [427] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000450] [450] Event [4432.02979,260.522278,945.99231]: 0 finished unit Mason [f=0000494] [494] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0000573] [573] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Mason [f=0000583] [therxyy (replay)] Allies: or maybe this was a thing before [f=0000670] [Fine (replay)] Allies: not building e? [f=0000695] [695] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Dart [f=0000764] [Subintroierunt (replay)] Allies: meh, *your*? [f=0000774] [therxyy (replay)] Allies: lmfao [f=0000833] [833] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0000835] [835] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Dart [f=0000946] [946] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0001012] [1012] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0001082] [therxyy (replay)] Allies: my only win against randy [f=0001114] [1114] Event [2248,259.877167,5224]: 1 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [4264,259.877167,1176]: 0 finished unit Wind/Tidal Generator [f=0001256] [1256] Event [2184,259.877167,5272]: 1 finished unit Wind/Tidal Generator [f=0001272] [therxyy (replay)] Allies: was plopping rovers on this map [f=0001321] [1321] Event [4168,259.877167,1208]: 0 finished unit Wind/Tidal Generator [f=0001396] [therxyy (replay)] Allies: and sniping his spiders [f=0001444] [1444] Event [2104,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0001474] [1474] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0001543] [1543] Event [4072,259.877167,1256]: 0 finished unit Wind/Tidal Generator [f=0001706] [therxyy (replay)] Allies: rovers on lowground gg [f=0001777] [1777] Event [3388.56201,56.5861511,1278.00317]: 1 lost unit Dart [f=0001787] [1787] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0001871] [Fine (replay)] Allies: spiders looks like a strong resign plop here [f=0001961] [1961] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0002186] [2186] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0002208] [2208] Event [5256.33447,194.774597,1570.50256]: 1 lost unit Dart [f=0002209] [2209] Event [5144,259.877167,888]: 0 finished unit Wind/Tidal Generator [f=0002343] [therxyy (replay)] Allies: tbh randy was prob just testing jank [f=0002396] [2396] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0002460] [2460] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0002485] [2485] Event [5064,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0002530] [2530] Event [2696,56.5861511,5208]: 1 finished unit Solar Collector [f=0002531] [2531] Event [4432.02979,260.522278,945.99231]: 0 finished unit Mason [f=0002601] [2601] Event [3656,56.5861511,1208]: 0 finished unit Solar Collector [f=0002804] [therxyy (replay)] Allies: see like [f=0002957] [2957] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0002999] [therxyy (replay)] Allies: how does randy have 6 mex [f=0003172] [3172] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0003178] [therxyy (replay)] Allies: off 3 winds and a solar [f=0003225] [therxyy (replay)] Allies: i dont get it [f=0003241] [3241] Event [2816,56.5861511,4976]: 1 finished unit Lotus [f=0003311] [3311] Event [1160,259.877167,5240]: 1 finished unit Wind/Tidal Generator [f=0003400] [3400] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0003446] [3446] Event [1256,259.877167,5208]: 1 finished unit Wind/Tidal Generator [f=0003467] [Fine (replay)] Allies: max wind [f=0003489] [3489] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0003577] [3577] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0003655] [therxyy (replay)] Allies: no even with max wind [f=0003721] [Fine (replay)] Allies: he'll get izirayd soon if he doesnt make more solar [f=0003761] [therxyy (replay)] Allies: i guess he made 2 mroe [f=0003762] [3762] Event [3480,56.5861511,888]: 0 finished unit Solar Collector [f=0003797] [3797] Event [2536,56.5861511,5080]: 1 finished unit Solar Collector [f=0003811] [3811] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0003883] [3883] Event [1232,255.520386,4848]: 1 finished unit Lotus [f=0004017] [4017] Event [1416,259.870972,4968]: 1 finished unit Wind/Tidal Generator [f=0004066] [4066] Event [5512,153.467026,1752]: 0 finished unit Solar Collector [f=0004093] [4093] Event [3624,56.5861511,1032]: 0 finished unit Solar Collector [f=0004146] [4146] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Ripper [f=0004329] [4329] Event [4432.02979,260.522278,945.99231]: 0 finished unit Ripper [f=0004434] [4434] Event [3424,56.5861511,1088]: 0 finished unit Lotus [f=0004484] [4484] Event [4416,148.875427,2368]: 0 finished unit Lotus [f=0004536] [4536] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Mason [f=0004628] [therxyy (replay)] Allies: im trying to level up into pro economy like godde [f=0004648] [4648] Event [1968,259.877167,4544]: 1 finished unit Radar Tower [f=0004662] [4662] Event [3536,56.5861511,1120]: 0 finished unit Radar Tower [f=0004890] [4890] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0004966] [4966] Event [1696,151.304092,4016]: 1 finished unit Radar Tower [f=0005014] [therxyy (replay)] Allies: i really need to optimize energy [f=0005057] [5057] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0005131] [5131] Event [4432.02979,260.522278,945.99231]: 0 finished unit Ripper [f=0005222] [5222] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0005307] [5307] Event [4595.7334,56.5861511,3813.73267]: 0 lost unit Mason [f=0005324] [5324] Event [5435.98682,153.467026,2801.35474]: 0 lost unit Mason [f=0005344] [5344] Event [5464,153.467026,2872]: 0 lost unit Metal Extractor [f=0005359] [5359] Event [4576,56.5861511,3968]: 0 lost unit Lotus [f=0005386] [5386] Event [5480,153.235703,2936]: 0 lost unit Solar Collector [f=0005497] [5497] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0005611] [5611] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0005685] [5685] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0005927] [5927] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0005977] [5977] Event [2496,56.5861511,2032]: 0 finished unit Lotus [f=0006001] [6001] Event [4432.02979,260.522278,945.99231]: 0 finished unit Mason [f=0006057] [Anarchid (replay)] Allies: last game you were like 28 vs 16 on metal [f=0006218] [6218] Event [3536,56.5861511,1120]: 0 lost unit Radar Tower [f=0006247] [6247] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0006248] [6248] Event [1712,153.467026,3152]: 1 lost unit Radar Tower [f=0006250] [Anarchid (replay)] Allies: but 16 vs 18 on energy [f=0006277] [6277] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0006278] Spectator Sab left the game: normal quit [f=0006278] [6278] Event [undefined]: Sab quit [f=0006344] [6344] Event [3424,56.5861511,1088]: 0 lost unit Lotus [f=0006345] [6345] Event [3454.34375,56.7308617,1083.48059]: 1 lost unit Scorcher [f=0006386] [6386] Event [4432.02979,260.522278,945.99231]: 0 finished unit Mason [f=0006412] [6412] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0006435] [therxyy (replay)] Allies: yeah.. [f=0006485] [Anarchid (replay)] Allies: so, same total eco [f=0006572] [6572] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0006653] [6653] Event [2456,56.5861511,2168]: 0 lost unit Metal Extractor [f=0006721] [6721] Event [1728,153.467026,3168]: 1 finished unit Radar Tower [f=0006765] [6765] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0006889] [6889] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0006921] [6921] Event [2496,56.5861511,2032]: 0 lost unit Lotus [f=0006947] [Fine (replay)] Allies: he can still stall btw [f=0007089] [Fine (replay)] Allies: if wind dips below 1 [f=0007155] [7155] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0007187] [7187] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0007222] [7222] Event [2768,56.5861511,2448]: 1 finished unit Lotus [f=0007241] [7241] Event [4632,259.877167,808]: 0 finished unit Caretaker [f=0007400] [7400] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0007420] [7420] Event [2651.0708,56.5861511,1815.89587]: 0 lost unit Scorcher [f=0007427] [7427] Event [3352,56.5861511,888]: 0 lost unit Metal Extractor [f=0007451] [therxyy (replay)] Allies: wind at .7 [f=0007503] [7503] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0007560] [Anarchid (replay)] Allies: i think the fencer push was more important [f=0007567] [7567] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0007612] [7612] Event [3544,56.5861511,1016]: 0 lost unit Metal Extractor [f=0007715] [7715] Event [3435.91162,56.5861511,1518.10681]: 0 lost unit Ripper [f=0007720] [7720] Event [4664,259.877167,920]: 0 finished unit Caretaker [f=0007752] [7752] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0007754] [Anarchid (replay)] Allies: energy helps to beat that too though [f=0007858] [7858] Event [3640,56.5861511,1144]: 0 lost unit Metal Extractor [f=0007904] [7904] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0007910] [therxyy (replay)] Allies: yeah.. [f=0007964] [Anarchid (replay)] Allies: like imagine that juicy fencer scorcher line [f=0007973] [7973] Event [4664,259.877167,968]: 0 finished unit Caretaker [f=0007991] [7991] Event [1152,152.719269,3184]: 1 finished unit Lotus [f=0008013] [8013] Event [3656,56.3550568,1208]: 0 lost unit Solar Collector [f=0008019] [8019] Event [3604.4939,56.4236679,1207.37866]: 1 lost unit Scorcher [f=0008029] [8029] Event [3378.06519,56.5861511,1722.34656]: 1 lost unit Fencer [f=0008061] [8061] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0008071] [8071] Event [3306.14673,56.5861511,1552.50916]: 0 lost unit Scorcher [f=0008098] [8098] Event [3353.28198,56.5861511,1665.69714]: 1 lost unit Fencer [f=0008217] [8217] Event [3229.17578,56.5861511,1523.80066]: 1 lost unit Fencer [f=0008279] [Anarchid (replay)] Allies: what if an imp just happens to be conjured into it [f=0008311] [8311] Event [3451.30127,56.5861511,1739.3186]: 1 lost unit Fencer [f=0008318] [8318] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0008352] [8352] Event [3473.72339,56.5861511,1695.42566]: 0 lost unit Scorcher [f=0008466] [therxyy (replay)] Allies: omg [f=0008504] [8504] Event [3568,56.5861511,1792]: 1 finished unit Lotus [f=0008586] [8586] Event [3450.49683,56.4943466,1718.60864]: 1 finished unit Recon Commander [f=0008759] Subintroierunt added point: lol [f=0008863] [8863] Event [1640,56.5861511,1688]: 0 finished unit Stinger [f=0008890] [8890] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0008894] [8894] Event [4072,259.877167,1256]: 0 lost unit Wind/Tidal Generator [f=0008933] [8933] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0008940] [8940] Event [4168,260.002289,1208]: 0 lost unit Wind/Tidal Generator [f=0008982] [8982] Event [4264,260.042572,1176]: 0 lost unit Wind/Tidal Generator [f=0009002] [therxyy (replay)] Allies: i have been experimenting with using cloak alot more [f=0009036] [9036] Event [4416,148.875427,2368]: 0 lost unit Lotus [f=0009041] lol [f=0009064] [9064] Event [5464,152.306595,2872]: 0 finished unit Metal Extractor [f=0009091] [therxyy (replay)] Allies: to defend against shti [f=0009124] [9124] Event [4292.60742,259.70636,1233.56775]: 0 lost unit Scorcher [f=0009148] [9148] Event [4080,260.025787,1360]: 1 finished unit Lotus [f=0009153] [9153] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Ravager [f=0009232] [9232] Event [4552,153.467026,2280]: 0 lost unit Metal Extractor [f=0009272] [9272] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0009276] [9276] Event [4344,259.877167,1144]: 0 lost unit Metal Extractor [f=0009427] [therxyy (replay)] Allies: cloak imp i need to use more tbh [f=0009458] [9458] Event [4432.02979,260.522278,945.99231]: 0 finished unit Scorcher [f=0009473] [9473] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0009497] [9497] Event [4112,260.042877,1136]: 1 finished unit Lotus [f=0009554] [Anarchid (replay)] Allies: fencers in particular are kind of weak to imp [f=0009566] [9566] Event [1512,56.5861511,1752]: 0 finished unit Solar Collector [f=0009592] [9592] Event [4411.32129,260.037598,1078.44275]: 0 lost unit Scorcher [f=0009646] [9646] Event [4432.02979,260.522278,945.99231]: 0 lost unit Scorcher [f=0009649] [9649] Event [3003.65625,56.5861511,4909.17578]: 0 lost unit Scorcher [f=0009699] gg [f=0009725] [9725] Event [4400,259.877167,704]: 0 finished unit Picket [f=0009732] [9732] Event [4432.02979,260.522278,945.99231]: 0 lost unit Scorcher [f=0009750] [9750] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0009753] [9753] Event [4432.02979,260.522278,945.99231]: 0 lost unit Scorcher [f=0009797] [therxyy (replay)] Allies: yeah [f=0009808] [9808] Event [4400,259.877167,704]: 0 lost unit Picket [f=0009810] [9810] Event [4432,259.877167,928]: 0 lost unit Rover Assembly [f=0009810] [9810] Event [4248,259.877167,712]: 0 lost unit Metal Extractor [f=0009813] [9813] Event [4132.67969,56.5861511,3955.68115]: 0 lost unit Ripper [f=0009814] [Anarchid (replay)] Allies: cuz they need to be static to do things [f=0009821] [9821] Event [2576.74292,56.5861511,4551.7251]: 0 lost unit Scorcher [f=0009823] game_message: bloa has been destroyed! [f=0009823] [9823] Event [undefined]: bloa resigned [f=0009823] game_message: PRO_rANDY wins! [f=0009823] Submitting stats [f=0009823] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009823] Part| Total Time|Time of the last 0.5s [f=0009823] Draw 10541.64ms 17.13% [f=0009823] Lua::Callins::Synced 5014.27ms 30.88% [f=0009823] Lua::Callins::Unsynced 13525.29ms 22.51% [f=0009823] Lua::CollectGarbage::Synced 244.43ms 0.20% [f=0009823] Lua::CollectGarbage::Unsynced 482.11ms 0.70% [f=0009823] Misc::Profiler::AddTime 35.50ms 0.00% [f=0009823] Sim 22986.19ms 71.12% [f=0009823] [9823] Received game_message: bloa has been destroyed! [f=0009823] [9823] Received game_message: PRO_rANDY wins! [f=0009824] [9824] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[9824] Game End Stats Values: 23,90,6295,6295,90,347.244843,126.137756,126.137756,347.244843,0,0,0,0,0,0,0,0,182.677399,0,0,182.677399,1282.71826,2907.71216,2907.71216,1282.71826,0,630,630,0,18.4103432,21.5387154,21.5387154,18.4103432,0,1665,1665,0,20.1290398,23.8519115,23.8519115,20.1290398,0,1720,1720,0,803.666626,2449.16675,2449.16675,803.666626,90,2280,2280,90,7019.0332,979.666748,979.666748,7019.0332,81.167099,0,0,81.167099,2958.04785,1440.776,1440.776,2958.04785 [f=0009833] gg [f=0009863] [therxyy (replay)] Allies: makes sense [f=0009926] Spectator Subintroierunt left the game: normal quit [f=0009926] [9926] Event [undefined]: Subintroierunt quit [f=0009932] Spectator Fine left the game: normal quit [f=0009932] [9932] Event [undefined]: Fine quit [f=0009938] Spectator therxyy left the game: normal quit [f=0009938] [9938] Event [undefined]: therxyy quit [f=0009938] Player PRO_rANDY left the game: normal quit [f=0009938] [9938] Event [undefined]: PRO_rANDY quit [f=0010028] No clients connected, shutting down server [f=0010028] Server shutdown [f=0010028] [10028] all players disconnected [f=0010035] [10035] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0010087] [10087] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0010318] [10318] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0010576] [10576] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0010858] [10858] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011116] [11116] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011399] [11399] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011656] [11656] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011939] [11939] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012503] Autoquit sending quit command. [f=0012503] [QuitAction] user exited to system [f=0012503] [SpringApp::Kill][1] fromRun=1 [f=0012503] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012503] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012503] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012503] [ThreadPool::SetThreadCount][2] workers=0 [f=0012503] [SpringApp::Kill][2] [f=0012503] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012503] [Game::KillLua][3] dtor=0 luaUI=0x537ea6d0 [f=0012503] Start widgetHandler:Shutdown [f=0012503] Shutdown - SaveOrderList Complete [f=0012503] Writing last game win data [f=0012503] Shutdown - SaveConfigData Complete [f=0012503] Shutdown Widget - Chili Highlight [f=0012503] Shutdown Widget - Save/Load API [f=0012503] Shutdown Widget - Draw After Chili [f=0012503] Shutdown Widget - EPIC Menu [f=0012503] Shutdown Widget - Chili Minimap [f=0012503] Shutdown Widget - Chili Widget Selector [f=0012503] Shutdown Widget - Local Team Colors [f=0012503] Shutdown Widget - Display Keys 2 [f=0012503] Shutdown Widget - Save Game Menu [f=0012503] Shutdown Widget - HealthBars [f=0012503] Shutdown Widget - Noises [f=0012503] Shutdown Widget - Unit Icons [f=0012503] Shutdown Widget - Win Counter [f=0012503] Shutdown Widget - SpringRTS Replay Stats [f=0012503] Shutdown Widget - BuildETA [f=0012503] Shutdown Widget - Modular Comm Info [f=0012503] Shutdown Widget - Music Player v2 [f=0012503] Shutdown Widget - State Reverse and Latency [f=0012503] Shutdown Widget - CameraShake [f=0012503] Shutdown Widget - Chili Economy Panel Default [f=0012503] Shutdown Widget - Chili EndGame Window [f=0012503] Shutdown Widget - Chili Nuke Warning [f=0012503] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012503] Shutdown Widget - Chili Spectator Panels [f=0012503] Shutdown Widget - Context Menu [f=0012503] Shutdown Widget - Darkening [f=0012503] Shutdown Widget - Defense Range Zero-K [f=0012503] Shutdown Widget - Grab Input [f=0012503] Input grabbing is disabled! [f=0012503] Shutdown Widget - Highlight Geos [f=0012503] Shutdown Widget - Local Widgets Config [f=0012503] Shutdown Widget - MinimapEvents [f=0012503] Shutdown Widget - MetalFeatures (new) [f=0012503] Shutdown Widget - Missile Silo Range [f=0012503] Shutdown Widget - Point Tracker [f=0012503] Shutdown Widget - Showeco and Grid Drawer [f=0012503] Shutdown Widget - Stereo3D [f=0012503] Shutdown Widget - Attack AoE [f=0012503] Shutdown Widget - UnitShapes [f=0012503] Shutdown Widget - Map Edge Extension [f=0012503] Shutdown Widget - Selection Send [f=0012503] Shutdown Widget - LupsManager [f=0012503] Shutdown Widget - Newton Firezone [f=0012503] Shutdown Widget - Chili Pro Console [f=0012503] Shutdown Widget - Persistent Build Height [f=0012503] Shutdown Widget - Lasso Terraform GUI [f=0012503] Shutdown Widget - Chili Framework [f=0012503] Shutdown Widget - Lups [f=0012503] Shutdown Widget - Custom Markers [f=0012503] Shutdown Widget - Chili Core Selector [f=0012503] Shutdown Widget - Mex Placement Handler [f=0012503] Shutdown Widget - Select Keys [f=0012503] Shutdown Widget - Pause Screen [f=0012503] Shutdown Widget - Layout Handler [f=0012503] Shutdown Widget - Text To Speech Control [f=0012503] End widgetHandler:Shutdown [f=0012503] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546527,66829023} {int,ext,rec}Allocs={10645225,0,0} {chunk,block}Bytes={66829023,0} [f=0012503] [Game::KillLua][1] dtor=0 luaGaia=0x5dbd4e50 [f=0012503] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363424,55356326} {int,ext,rec}Allocs={10645226,0,0} {chunk,block}Bytes={55356326,0} [f=0012503] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363424,55356326} {int,ext,rec}Allocs={10645226,0,0} {chunk,block}Bytes={55356326,0} [f=0012503] [Game::KillLua][2] dtor=0 luaRules=0x52e8d150 [f=0012503] Start gadgetHandler:Shutdown [f=0012503] Shutdown - StartSetup [f=0012503] Shutdown - UnitMorph [f=0012503] Shutdown - Carrier Drones [f=0012503] Shutdown - LupsNanoSpray [f=0012503] Shutdown - Missile Silo Controller [f=0012503] Shutdown - Modular Comm Info [f=0012503] Shutdown - Terrain Texture Handler [f=0012503] Shutdown - UnitCloakShield [f=0012503] Shutdown - Starlight Handler [f=0012503] End gadgetHandler:Shutdown [f=0012503] Start gadgetHandler:Shutdown [f=0012503] Shutdown - Save/Load [f=0012503] Shutdown - Teleport Throw [f=0012503] Shutdown - UnitMorph [f=0012503] Shutdown - Modular Comm Info [f=0012503] Shutdown - Retreat Command [f=0012503] Shutdown - Shockwaves [f=0012503] Shutdown - UnitCloakShield [f=0012503] Shutdown - Lups Cloak FX [f=0012503] Shutdown - Lups [f=0012503] Shutdown - Lups Shield [f=0012503] End gadgetHandler:Shutdown [f=0012503] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10645258,0,0} {chunk,block}Bytes={0,0} [f=0012503] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10645258,0,0} {chunk,block}Bytes={0,0} [f=0012503] [Game::KillLua][4] dtor=0 [f=0012503] [Game::~CGame][1] [f=0012503] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012503] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012503] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012503] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012503] [Game::KillLua][4] dtor=1 [f=0012503] [Game::KillMisc][1] [f=0012503] [Game::KillMisc][2] [f=0012503] [Game::KillMisc][3] [f=0012503] [Game::KillRendering][1] [f=0012503] [3DOParser::Kill] allocated 1 pieces [f=0012503] [S3OParser::Kill] allocated 288 pieces [f=0012503] [AssParser::Kill] allocated 23 pieces [f=0012503] [Game::KillInterface][1] [f=0012503] [Game::KillInterface][2] [f=0012503] [Game::KillSimulation][1] [f=0012503] [Game::KillSimulation][2] [f=0012503] [CCollisionHandler] dis-/continuous tests: 0/67083 [f=0012503] [Game::KillSimulation][3] [f=0012503] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012503] [~CPathCache(24x24)] cacheHits=16 hitPercentage=22% numHashColls=0 maxCacheSize=12 [f=0012503] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012503] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012503] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012503] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012503] [LosHandler::Kill] raycast instance cache-{hits,misses}={1935,6696}; shared=0%; cached=22% [f=0012503] [Game::KillSimulation][4] [f=0012503] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012503] [Game::~CGame][2] [f=0012503] [Game::~CGame][3] [f=0012503] [SpringApp::Kill][3] [f=0012503] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132802 bytes sent 168404 bytes recv'd [f=0012503] [SpringApp::Kill][4] font=0x44e5eaa0 [f=0012503] [SpringApp::Kill][5] [f=0012503] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44f39430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1908ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=17ms file="bitmaps/gpl/circles.png" indx=426 inflSize=5kb readTime=12ms file="luaui/widgets/dbg_widgetprofiler.lua" indx=4605 inflSize=11kb readTime=12ms file="luaui/configs/lang/interface.en.json" indx=2900 inflSize=8kb readTime=11ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4796 inflSize=20kb readTime=11ms file="luaui/widgets/api_set_springsettings.lua" indx=3858 inflSize=0kb readTime=9ms file="objects3d/leveler_d.dae" indx=5261 inflSize=224kb readTime=9ms file="luaui/widgets/gui_havens.lua" indx=4684 inflSize=5kb readTime=7ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31345755 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x44fd8d60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ee8290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ee8600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa09001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]