[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2HsHi3wC6Q/springsettings.1163145.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1d6401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3426 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163145/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bfb6e0] using map "Zed 2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zed 2.5", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bfb6e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Lava Gadget 2.3 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 3 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.3 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163145/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 20 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 91 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 20, 111 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd97369c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ff802e43 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=476824dd [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c140fec5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c5c088f5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c5c088f5 file="cache/104dev-maintenance/paths/Zed 2.5.pe-c5c088f5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd97369c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ff802e43 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=476824dd [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c140fec5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c5c08905 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c5c08905 file="cache/104dev-maintenance/paths/Zed 2.5.pe2-c5c08905.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (267ms, checksum 36a0e4c4)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163145/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aa2190,0x52b3be20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 17e2ff6056761a575c81bea04596f592 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Brackman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chomolungma [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000e411d4e0,00000001179f3090}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[Game::Load][lua{Rules,Gaia}={0x607a6920,0x45901ca0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000000e0b42aa0,00000000d5b19160}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000f838e2e0,00000000e5e2aac0}]" [f=-000001] Allies: I choose: Theta! [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={00000000d591a090,00000000f0a754e0}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [3913,354.9823,1251]: 0 finished unit Recon Commander [f=-000001] [0] Event [2225,354.990723,5136]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3201, userid: 85949 [f=0000000] [0] therxyy, team: 0, elo:2580, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2200,354.980774,4928]: 1 finished unit Cloakbot Factory [f=0000129] [129] Event [3904,354.990356,1376]: 0 finished unit Rover Assembly [f=0000241] [241] Event [2392,354.980774,5032]: 1 finished unit Metal Extractor [f=0000309] [309] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0000481] [481] Event [2056,354.980774,5016]: 1 finished unit Metal Extractor [f=0000511] [511] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0000548] [548] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Mason [f=0000577] [577] Event [3752,354.980774,1112]: 0 finished unit Metal Extractor [f=0000746] [746] Event [3800,354.980774,1016]: 0 finished unit Wind/Tidal Generator [f=0000789] [789] Event [2216,354.980774,5336]: 1 finished unit Metal Extractor [f=0000795] [795] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Dart [f=0000881] [881] Event [3848,354.980774,1096]: 0 finished unit Wind/Tidal Generator [f=0000886] [886] Event [2152,354.980774,5288]: 1 finished unit Wind/Tidal Generator [f=0000924] [924] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Dart [f=0000987] [987] Event [2120,354.980774,5208]: 1 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [2072,354.980774,5128]: 1 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [2248,354.980774,5272]: 1 finished unit Wind/Tidal Generator [f=0001257] [1257] Event [2312,354.980774,5192]: 1 finished unit Wind/Tidal Generator [f=0001347] [1347] Event [2360,354.980774,5096]: 1 finished unit Wind/Tidal Generator [f=0001417] [1417] Event [4088,354.980774,1128]: 0 finished unit Metal Extractor [f=0001509] [1509] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0001643] [1643] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Conjurer [f=0001652] [1652] Event [4534.86621,354.990356,2003.61536]: 0 lost unit Dart [f=0001691] [1691] Event [4483.41016,354.990356,2020.16724]: 0 lost unit Dart [f=0001781] [1781] Event [4056,354.980774,1032]: 0 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0002095] [2095] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0002134] [2134] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0002141] [2141] Event [4008,354.980774,1096]: 0 finished unit Wind/Tidal Generator [f=0002325] [2325] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Conjurer [f=0002333] [2333] Event [4313.07178,354.980774,1194.81921]: 1 lost unit Glaive [f=0002651] [2651] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0002706] [2706] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Conjurer [f=0002944] [2944] Event [3928,354.980774,808]: 0 finished unit Metal Extractor [f=0003084] [3084] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Conjurer [f=0003107] [3107] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0003146] [3146] Event [3864,354.980774,840]: 0 finished unit Wind/Tidal Generator [f=0003198] [3198] Event [2537.32959,354.990356,4570.76855]: 0 lost unit Scorcher [f=0003321] [3321] Event [3880,354.980774,904]: 0 finished unit Wind/Tidal Generator [f=0003526] [3526] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0003554] [3554] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0003717] [3717] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0003870] [3870] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0003957] [3957] Event [3920,354.980774,1136]: 0 finished unit Lotus [f=0003971] [3971] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0004071] [4071] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0004202] [4202] Event [3280,354.990356,4672]: 1 finished unit Radar Tower [f=0004217] [4217] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Glaive [f=0004251] 4hundred added point: dont stream [f=0004262] [4262] Event [952,354.990356,4744]: 1 finished unit Metal Extractor [f=0004338] [4338] Event [3288.78784,354.990356,922.814453]: 1 lost unit Glaive [f=0004363] [4363] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0004507] [4507] Event [2232.55127,354.990356,3551.6853]: 0 lost unit Scorcher [f=0004581] [4581] Event [2107.00122,354.990356,3754.81494]: 0 lost unit Scorcher [f=0004625] [4625] Event [2128.41528,354.827606,3758.38257]: 0 lost unit Scorcher [f=0004687] [4687] Event [2090.62231,354.990356,3664.74854]: 0 lost unit Scorcher [f=0004708] [4708] Event [3696,339.657593,4656]: 1 finished unit Lotus [f=0004716] sad [f=0004750] [4750] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0004815] [4815] Event [5192,354.990356,1400]: 0 finished unit Metal Extractor [f=0004946] [4946] Event [2712,354.990356,3608]: 1 lost unit Metal Extractor [f=0005085] [5085] Event [2288,354.990356,3600]: 1 finished unit Lotus [f=0005138] [5138] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0005267] [5267] Event [2356.44849,354.990356,3626.58765]: 0 lost unit Scorcher [f=0005290] [4hundred (replay)] if u just grouped them first [f=0005294] [5294] Event [2184,344.089233,1144]: 0 finished unit Metal Extractor [f=0005345] [5345] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Sling [f=0005382] [5382] Event [2637.74609,354.990356,3569.09473]: 0 lost unit Scorcher [f=0005414] yeah yeah [f=0005450] [5450] Event [3960,344.089233,5000]: 1 finished unit Metal Extractor [f=0005526] [5526] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0005596] [5596] Event [904,354.980774,3512]: 1 finished unit Metal Extractor [f=0005666] [5666] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Sling [f=0005792] [5792] Event [2704,354.990356,3456]: 1 finished unit Lotus [f=0005872] [5872] Event [1960,309.318848,1336]: 0 finished unit Metal Extractor [f=0005914] [5914] Event [3904.02954,355.635468,1393.99231]: 0 finished unit Scorcher [f=0006038] [6038] Event [4184,309.309204,4808]: 1 finished unit Metal Extractor [f=0006105] [6105] Event [2854.73242,354.990356,3419.57471]: 0 lost unit Scorcher [f=0006156] [6156] Event [3044.58447,354.990356,3270.56885]: 0 lost unit Scorcher [f=0006165] [6165] Event [5200,354.990356,1552]: 0 finished unit Lotus [f=0006171] [4hundred (replay)] i know u know, that i know you know [f=0006191] [6191] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Sling [f=0006210] gg [f=0006217] [6217] Event [2112,332.457397,1264]: 0 finished unit Lotus [f=0006256] [6256] Event [undefined]: therxyy resigned [f=0006256] game_message: therxyy has been destroyed! [f=0006256] game_message: PRO_rANDY wins! [f=0006256] Submitting stats [f=0006256] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006256] Part| Total Time|Time of the last 0.5s [f=0006256] Draw 7331.19ms 16.60% [f=0006256] Lua::Callins::Synced 2661.46ms 23.90% [f=0006256] Lua::Callins::Unsynced 9372.43ms 22.10% [f=0006256] Lua::CollectGarbage::Synced 153.65ms 0.00% [f=0006256] Lua::CollectGarbage::Unsynced 266.47ms 0.30% [f=0006256] Misc::Profiler::AddTime 23.13ms 0.00% [f=0006256] Sim 13664.11ms 71.70% [f=0006256] [6256] Received game_message: therxyy has been destroyed! [f=0006256] [6256] Received game_message: PRO_rANDY wins! [f=0006257] [6257] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006257] [6257] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006257] [6257] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006257] [6257] Game End Stats Values: 2,1975,2130,2130,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4316659,5.4316659,4.66666651,0,65,65,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006257] [6257] Game End Stats Values: 3,2295,2410,2410,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.48371887,8,8,8.48371887,1275,1275,1275,1275,6.3769989,9.43699837,9.43699837,6.3769989,40,130,130,40,0,0,0,0,980,1005,1005,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006257] [6257] Game End Stats Values: 4,2335,2585,2585,2335,2.47853136,0.13759404,0.13759404,2.47853136,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5,10.5,0,0,0,0,0,11.0921326,10.8290672,10.8290672,11.0921326,1275,1275,1275,1275,8.01579094,11.8941717,11.8941717,8.01579094,80,130,130,80,0,0,0,0,980,1180,1180,980,8.33333588,0,0,8.33333588,0,0,0,0,10.5,0,0,10.5 [f=0006257] [6257] Game End Stats Values: 5,2505,2705,2705,2505,4.84373522,6.30499315,6.30499315,4.84373522,0,0,0,0,0,0,0,0,0,0,0,0,49.4565201,80,80,49.4565201,0,0,0,0,9.18222904,11.4678707,11.4678707,9.18222904,1275,1275,1275,1275,9.13567924,12.2961607,12.2961607,9.13567924,125,130,130,125,0,80,80,0,1105,1300,1300,1105,88.3333359,0,0,88.3333359,0,0,0,0,80,49.4565201,49.4565201,80 [f=0006257] [6257] Game End Stats Values: 6,2665,2835,2835,2665,11.5683107,17.0229931,17.0229931,11.5683107,0,0,0,0,0,0,0,0,0,0,0,0,55.5006828,122.699997,122.699997,55.5006828,0,0,0,0,11.6327267,15.6212177,15.6212177,11.6327267,1275,1275,1275,1275,10.0383053,12.8800917,12.8800917,10.0383053,250,260,260,250,0,80,80,0,1140,1300,1300,1140,88.3333359,0,0,88.3333359,0,5.41666412,5.41666412,0,122.699997,55.5006828,55.5006828,122.699997 [f=0006257] [6257] Game End Stats Values: 7,2790,2890,2890,2790,30.2595043,39.2754364,39.2754364,30.2595043,0,0,0,0,0,0,0,0,0,0,0,0,114.45652,177.387497,177.387497,114.45652,0,0,0,0,17.5485802,26.2728939,26.2728939,17.5485802,1275,1275,1275,1275,10.8360786,14.6851635,14.6851635,10.8360786,375,195,195,375,65,80,80,65,1140,1420,1420,1140,88.3333359,65,65,88.3333359,0,26.3748894,26.3748894,0,177.387497,114.45652,114.45652,177.387497 [f=0006257] [6257] Game End Stats Values: 8,3040,3130,3130,3040,39.7968254,71.6233826,71.6233826,39.7968254,0,0,0,0,0,0,0,0,0,0,0,0,200.406281,259.418457,259.418457,200.406281,0,0,0,0,17.1766891,29.0067463,29.0067463,17.1766891,1275,1275,1275,1275,10.9908199,16.4554138,16.4554138,10.9908199,500,195,195,500,65,80,80,65,1265,1660,1660,1265,88.3333359,65,65,88.3333359,0,60.1673279,60.1673279,0,259.418457,200.406281,200.406281,259.418457 [f=0006257] [6257] Game End Stats Values: 9,3075,3195,3195,3075,65.3733597,109.528252,109.528252,65.3733597,0,0,0,0,0,0,0,0,0,0,0,0,232.331558,302.38736,302.38736,232.331558,0,0,0,0,18.1149464,21.8942833,21.8942833,18.1149464,1275,1275,1275,1275,13.5901041,18.5786552,18.5786552,13.5901041,500,260,260,500,65,205,205,65,1300,1660,1660,1300,213.333344,65,65,213.333344,0,122.832817,122.832817,0,302.38736,232.331558,232.331558,302.38736 [f=0006257] [6257] Game End Stats Values: 10,3290,3325,3325,3290,88.2564774,134.969711,134.969711,88.2564774,0,0,0,0,0,0,0,0,0,3.38153076,3.38153076,0,232.331558,302.38736,302.38736,232.331558,90,0,0,90,19.6555576,20.5222397,20.5222397,19.6555576,1275,1275,1275,1275,13.4105415,13.8699894,13.8699894,13.4105415,625,390,390,625,65,205,205,65,1300,1660,1660,1300,213.333344,65,65,213.333344,0,127.165886,127.165886,0,302.38736,232.331558,232.331558,302.38736 [f=0006257] [6257] Game End Stats Values: 11,3415,3535,3535,3415,128.008347,162.140869,162.140869,128.008347,0,0,0,0,0,0,0,0,0,3.38153076,3.38153076,0,338.281738,441.686981,441.686981,338.281738,90,0,0,90,22.3311501,22.3311501,22.3311501,22.3311501,1275,1330,1330,1275,14.5351238,14.6144142,14.6144142,14.5351238,750,455,455,750,130,205,205,130,1300,1750,1750,1300,213.333344,130,130,213.333344,0,127.165886,127.165886,0,441.686981,338.281738,338.281738,441.686981 [f=0006257] [6257] Game End Stats Values: 12,3130,3625,3625,3130,164.831604,204.53537,204.53537,164.831604,0,0,0,0,0,0,0,0,0,154.043274,154.043274,0,712.404663,823.174927,823.174927,712.404663,90,90,90,90,22.1070595,22.1070614,22.1070614,22.1070595,1275,1330,1330,1275,14.7988844,17.219635,17.219635,14.7988844,375,455,455,375,132,705,705,132,1390,1750,1750,1390,713.333374,132,132,713.333374,0,130.36586,130.36586,0,827.101807,722.37738,722.37738,827.101807 [f=0006257] [6257] Game End Stats Values: 13,3095,3815,3815,3095,170.730911,211.510193,211.510193,170.730911,0,0,0,0,0,0,0,0,0,168.933472,168.933472,0,795.973267,1073.17847,1073.17847,795.973267,90,180,180,90,13.1252241,13.1252241,13.1252241,13.1252241,1275,1330,1330,1275,14.8792858,14.6449852,14.6449852,14.8792858,250,555,555,250,132,955,955,132,1480,1750,1750,1480,963.333374,132,132,963.333374,0,130.36586,130.36586,0,1077.10535,805.945984,805.945984,1077.10535 [f=0006257] [6257] Game End Stats Values: 14,3220,4185,4185,3220,178.017044,211.510193,211.510193,178.017044,0,0,0,0,0,0,0,0,0,168.933472,168.933472,0,795.973267,1073.17847,1073.17847,795.973267,90,270,270,90,11.6152229,11.6152229,11.6152229,11.6152229,1275,1330,1330,1275,16.9607449,17.0870018,17.0870018,16.9607449,375,655,655,375,132,955,955,132,1480,1930,1930,1480,963.333374,132,132,963.333374,0,130.36586,130.36586,0,1077.10535,805.945984,805.945984,1077.10535 [f=0006257] [6257] Game End Stats Values: 15,3365,4375,4375,3365,178.017044,212.372604,212.372604,178.017044,0,0,0,0,0,0,0,0,0,168.933472,168.933472,0,876.899048,1323.17419,1323.17419,876.899048,270,270,270,270,14.2083416,14.2083416,14.2083416,14.2083416,1275,1330,1330,1275,18.4421444,19.8151722,19.8151722,18.4421444,250,755,755,250,132,1205,1205,132,1570,2020,2020,1570,1213.33337,132,132,1213.33337,0,130.36586,130.36586,0,1327.10107,888.90033,888.90033,1327.10107 [f=0006296] [6296] Event [2712,354.990356,3608]: 1 finished unit Metal Extractor [f=0006357] Spectator therxyy left the game: normal quit [f=0006357] [6357] Event [undefined]: therxyy quit [f=0006367] Spectator 4hundred left the game: normal quit [f=0006367] [6367] Event [undefined]: 4hundred quit [f=0006373] Player PRO_rANDY left the game: normal quit [f=0006373] [6373] Event [undefined]: PRO_rANDY quit [f=0006404] Spectator Brackman left the game: normal quit [f=0006404] [6404] Event [undefined]: Brackman quit [f=0006446] > ur so hard to fight [f=0006468] No clients connected, shutting down server [f=0006468] Server shutdown [f=0006468] [6468] all players disconnected [f=0006584] [6584] Event [2392,354.980774,4920]: 1 finished unit Caretaker [f=0006665] [6665] Event [4136,326.872253,4904]: 1 finished unit Solar Collector [f=0006734] [6734] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Sling [f=0006835] [6835] Event [728,354.980774,3272]: 1 finished unit Metal Extractor [f=0007007] [7007] Event [4072,340.955322,5016]: 1 finished unit Solar Collector [f=0007053] [7053] Event [2200.01465,354.980774,4918.3999]: 1 finished unit Sling [f=0007351] [7351] Event [1056,354.990356,2992]: 1 finished unit Radar Tower [f=0009902] Autoquit sending quit command. [f=0009902] [QuitAction] user exited to system [f=0009902] [SpringApp::Kill][1] fromRun=1 [f=0009902] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009902] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009902] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009902] [ThreadPool::SetThreadCount][2] workers=0 [f=0009902] [SpringApp::Kill][2] [f=0009902] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009902] [Game::KillLua][3] dtor=0 luaUI=0x528a6510 [f=0009902] Start widgetHandler:Shutdown [f=0009902] Shutdown - SaveOrderList Complete [f=0009902] Writing last game win data [f=0009902] Shutdown - SaveConfigData Complete [f=0009902] Shutdown Widget - Chili Highlight [f=0009902] Shutdown Widget - Save/Load API [f=0009902] Shutdown Widget - Draw After Chili [f=0009902] Shutdown Widget - EPIC Menu [f=0009902] Shutdown Widget - Chili Minimap [f=0009902] Shutdown Widget - Chili Widget Selector [f=0009902] Shutdown Widget - Local Team Colors [f=0009902] Shutdown Widget - Display Keys 2 [f=0009902] Shutdown Widget - Save Game Menu [f=0009902] Shutdown Widget - HealthBars [f=0009902] Shutdown Widget - Noises [f=0009902] Shutdown Widget - Unit Icons [f=0009902] Shutdown Widget - Win Counter [f=0009902] Shutdown Widget - SpringRTS Replay Stats [f=0009902] Shutdown Widget - BuildETA [f=0009902] Shutdown Widget - Modular Comm Info [f=0009902] Shutdown Widget - Music Player v2 [f=0009902] Shutdown Widget - State Reverse and Latency [f=0009902] Shutdown Widget - CameraShake [f=0009902] Shutdown Widget - Chili Economy Panel Default [f=0009902] Shutdown Widget - Chili EndGame Window [f=0009902] Shutdown Widget - Chili Nuke Warning [f=0009902] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009902] Shutdown Widget - Chili Spectator Panels [f=0009902] Shutdown Widget - Context Menu [f=0009902] Shutdown Widget - Darkening [f=0009902] Shutdown Widget - Defense Range Zero-K [f=0009902] Shutdown Widget - Grab Input [f=0009902] Input grabbing is disabled! [f=0009902] Shutdown Widget - Highlight Geos [f=0009902] Shutdown Widget - Local Widgets Config [f=0009902] Shutdown Widget - MinimapEvents [f=0009902] Shutdown Widget - MetalFeatures (new) [f=0009902] Shutdown Widget - Missile Silo Range [f=0009902] Shutdown Widget - Point Tracker [f=0009902] Shutdown Widget - Showeco and Grid Drawer [f=0009902] Shutdown Widget - Stereo3D [f=0009902] Shutdown Widget - Attack AoE [f=0009902] Shutdown Widget - Map Edge Extension [f=0009902] Shutdown Widget - Selection Send [f=0009902] Shutdown Widget - LupsManager [f=0009902] Shutdown Widget - Newton Firezone [f=0009902] Shutdown Widget - Chili Pro Console [f=0009902] Shutdown Widget - Persistent Build Height [f=0009902] Shutdown Widget - Lasso Terraform GUI [f=0009902] Shutdown Widget - Chili Framework [f=0009902] Shutdown Widget - Lups [f=0009902] Shutdown Widget - Custom Markers [f=0009902] Shutdown Widget - Chili Core Selector [f=0009902] Shutdown Widget - Mex Placement Handler [f=0009902] Shutdown Widget - Select Keys [f=0009902] Shutdown Widget - Pause Screen [f=0009902] Shutdown Widget - Layout Handler [f=0009902] Shutdown Widget - Text To Speech Control [f=0009902] End widgetHandler:Shutdown [f=0009902] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498219,73403215} {int,ext,rec}Allocs={8543480,0,0} {chunk,block}Bytes={73403215,0} [f=0009902] [Game::KillLua][1] dtor=0 luaGaia=0x52b3be20 [f=0009902] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={430556,67851488} {int,ext,rec}Allocs={8543482,0,0} {chunk,block}Bytes={67851488,0} [f=0009902] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={430556,67851488} {int,ext,rec}Allocs={8543482,0,0} {chunk,block}Bytes={67851488,0} [f=0009902] [Game::KillLua][2] dtor=0 luaRules=0x52aa2190 [f=0009902] Start gadgetHandler:Shutdown [f=0009902] Shutdown - StartSetup [f=0009902] Shutdown - UnitMorph [f=0009902] Shutdown - Carrier Drones [f=0009902] Shutdown - LupsNanoSpray [f=0009902] Shutdown - Missile Silo Controller [f=0009902] Shutdown - Modular Comm Info [f=0009902] Shutdown - Terrain Texture Handler [f=0009902] Shutdown - UnitCloakShield [f=0009902] Shutdown - Starlight Handler [f=0009902] End gadgetHandler:Shutdown [f=0009902] Start gadgetHandler:Shutdown [f=0009902] Shutdown - Save/Load [f=0009902] Shutdown - Teleport Throw [f=0009902] Shutdown - UnitMorph [f=0009902] Shutdown - Modular Comm Info [f=0009902] Shutdown - Retreat Command [f=0009902] Shutdown - Shockwaves [f=0009902] Shutdown - we require more minerals v1.1 [f=0009902] Shutdown - UnitCloakShield [f=0009902] Shutdown - Lups Cloak FX [f=0009902] Shutdown - Lups [f=0009902] Shutdown - Lups Shield [f=0009902] End gadgetHandler:Shutdown [f=0009902] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8543539,0,0} {chunk,block}Bytes={0,0} [f=0009902] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8543539,0,0} {chunk,block}Bytes={0,0} [f=0009902] [Game::KillLua][4] dtor=0 [f=0009902] [Game::~CGame][1] [f=0009902] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009902] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009902] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009902] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009902] [Game::KillLua][4] dtor=1 [f=0009902] [Game::KillMisc][1] [f=0009902] [Game::KillMisc][2] [f=0009902] [Game::KillMisc][3] [f=0009902] [Game::KillRendering][1] [f=0009902] [3DOParser::Kill] allocated 1 pieces [f=0009902] [S3OParser::Kill] allocated 250 pieces [f=0009902] [AssParser::Kill] allocated 31 pieces [f=0009902] [Game::KillInterface][1] [f=0009902] [Game::KillInterface][2] [f=0009902] [Game::KillSimulation][1] [f=0009902] [Game::KillSimulation][2] [f=0009902] [CCollisionHandler] dis-/continuous tests: 0/261038 [f=0009902] [Game::KillSimulation][3] [f=0009902] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009902] [~CPathCache(24x24)] cacheHits=41 hitPercentage=28% numHashColls=0 maxCacheSize=15 [f=0009902] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009902] [~CPathCache(48x48)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009902] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009902] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009902] [LosHandler::Kill] raycast instance cache-{hits,misses}={1725,4479}; shared=1%; cached=26% [f=0009902] [Game::KillSimulation][4] [f=0009902] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009902] [Game::~CGame][2] [f=0009902] [Game::~CGame][3] [f=0009902] [SpringApp::Kill][3] [f=0009902] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 104656 bytes sent 137654 bytes recv'd [f=0009902] [SpringApp::Kill][4] font=0x44b7daa0 [f=0009902] [SpringApp::Kill][5] [f=0009902] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x439227c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1906ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=39ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="units/factoryship.lua" indx=6799 inflSize=2kb readTime=19ms file="luaui/widgets/unit_shapes.lua" indx=4804 inflSize=23kb readTime=16ms file="unitpics/amphimpulse.png" indx=6350 inflSize=10kb readTime=13ms file="luaui/widgets/gui_group_recall_fix.lua" indx=4683 inflSize=4kb readTime=12ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=11ms file="luaui/widgets/gui_showeco_action.lua" indx=4717 inflSize=10kb readTime=9ms file="bitmaps/cc/bluenovaexplo.tga" indx=410 inflSize=64kb readTime=9ms file="scripts/pw_mine2.lua" indx=5821 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31941555 bytes cached in 2776 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/zed_2.5.sd7 (0x44d333a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d21e60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44be94a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1d6401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]