[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cDLOAhQG3j/springsettings.1163136.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f82f001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3440 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163136/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e61200] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e61200] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163136/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163136/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58d60150,0x596be630}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7adfff60efb69bba4a1b0dcfe2511be5 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Chomolungma [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[Game::Load][lua{Rules,Gaia}={0x4bc9f140,0x6736efe0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001281495c0,0000000116f242a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000096627710,00000000e5e2aac0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [433,241.486755,3078]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5575,241.48584,2172]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3198, userid: 85949 [f=0000000] [0] therxyy, team: 0, elo:2585, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [5584,241.462708,2016]: 1 finished unit Rover Assembly [f=0000005] Playback continued [f=0000007] [7] Event [592,241.485596,2960]: 0 finished unit Hovercraft Platform [f=0000247] [247] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000289] [289] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000424] [424] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Mason [f=0000444] [444] Event [560,241.485596,2960]: 0 finished unit Quill [f=0000475] [475] Event [312,241.485596,3032]: 0 finished unit Solar Collector [f=0000475] [475] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000580] [580] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Dart [f=0000684] [684] Event [5656,235.5896,2376]: 1 finished unit Solar Collector [f=0000899] [899] Event [5576,237.145996,2376]: 1 finished unit Solar Collector [f=0000962] [962] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0000985] [985] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001223] [1223] Event [5680,237.155151,2304]: 1 finished unit Lotus [f=0001454] [1454] Event [488,241.101074,3256]: 0 finished unit Solar Collector [f=0001568] [1568] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0001682] [1682] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0001856] [1856] Event [140.639618,241.494751,2345.30933]: 1 lost unit Dart [f=0001940] [1940] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0002038] [2038] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0002159] [2159] Event [4440,241.485596,2088]: 1 finished unit Solar Collector [f=0002268] [2268] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Mason [f=0002388] [2388] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0002402] [2402] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0002565] [2565] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002654] [2654] Event [648,241.467285,2136]: 0 finished unit Solar Collector [f=0002681] [2681] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0002718] [2718] Event [5216,241.494751,528]: 1 lost unit Lotus [f=0002731] [2731] Event [888,241.494751,3416]: 0 finished unit Solar Collector [f=0002959] [2959] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0002976] [2976] Event [720,241.485596,3360]: 0 finished unit Radar Tower [f=0003146] [3146] Event [4368,241.485596,2048]: 1 finished unit Lotus [f=0003236] [3236] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0003295] [3295] Event [4521.63281,234.587875,92.8937912]: 0 lost unit Dagger [f=0003297] [3297] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0003319] [3319] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0003419] [3419] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0003491] [3491] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0003590] [3590] Event [5162.97705,241.47644,397.551758]: 0 lost unit Dagger [f=0003606] [3606] Event [5199.16113,241.47644,441.812683]: 1 lost unit Scorcher [f=0003712] [3712] Event [5736,237.805176,2376]: 1 finished unit Solar Collector [f=0003744] [3744] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0003747] [3747] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0003772] [3772] Event [5075.60547,241.750748,841.534241]: 0 lost unit Dagger [f=0003852] [3852] Event [4296.21045,241.485596,1994.84583]: 0 lost unit Dagger [f=0003857] [3857] Event [616,241.494751,1800]: 0 finished unit Solar Collector [f=0004002] [4002] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0004110] [4110] Event [4381.93945,237.451019,2459.0686]: 0 lost unit Dagger [f=0004149] [4149] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0004176] [4176] Event [5832,241.366577,2376]: 1 finished unit Solar Collector [f=0004257] [4257] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0004427] [4427] Event [4328,241.220093,2264]: 1 finished unit Solar Collector [f=0004441] [4441] Event [784,241.494751,1984]: 0 finished unit Lotus [f=0004513] [4513] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0004615] [4615] Event [4296,236.77063,2392]: 1 finished unit Solar Collector [f=0004617] [4617] Event [3122.18359,241.494751,1413.81189]: 1 lost unit Scorcher [f=0004622] [4622] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0004743] [4743] Event [5912,241.439819,2376]: 1 finished unit Solar Collector [f=0004765] [4765] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0004920] [4920] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0005020] [5020] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0005055] [5055] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0005086] [5086] Event [656,237.045288,1632]: 0 finished unit Lotus [f=0005276] [5276] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0005323] [5323] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Fencer [f=0005532] [5532] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0005595] [5595] Event [3904,241.485596,2832]: 1 finished unit Lotus [f=0005610] [5610] Event [5072,241.494751,480]: 1 finished unit Lotus [f=0005640] [5640] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Fencer [f=0005788] [5788] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0005911] [5911] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0005944] [5944] Event [5736,238.537598,2168]: 1 finished unit Caretaker [f=0005986] [5986] Event [5248,241.494751,496]: 1 finished unit Radar Tower [f=0006015] [6015] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0006084] [6084] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Fencer [f=0006176] [6176] Event [560,241.485596,2960]: 0 finished unit Quill [f=0006212] [6212] Event [6008,241.329956,2376]: 1 finished unit Solar Collector [f=0006235] [6235] Event [2520,238.088989,3320]: 0 finished unit Solar Collector [f=0006348] [6348] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0006428] [6428] Event [2472,238.070679,3240]: 0 finished unit Solar Collector [f=0006449] [6449] Event [3120,241.494751,2672]: 1 finished unit Lotus [f=0006452] [6452] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0006472] [6472] Event [6088,241.311646,2360]: 1 finished unit Solar Collector [f=0006496] [6496] Event [5272,241.47644,680]: 1 finished unit Solar Collector [f=0006530] [6530] Event [4086.36719,241.485596,2018.65784]: 0 lost unit Dagger [f=0006582] [6582] Event [4233.70801,241.485596,2111.78442]: 0 lost unit Dagger [f=0006673] [6673] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0006677] [6677] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0006723] [6723] Event [2544,237.796021,3216]: 0 finished unit Lotus [f=0006767] [6767] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0006825] [6825] Event [5904,240.237427,2320]: 1 finished unit Lotus [f=0006880] [6880] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0006943] [6943] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0007020] [7020] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0007149] [7149] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0007222] [7222] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0007275] [7275] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0007359] [7359] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0007381] [7381] Event [2544,237.796021,3216]: 0 lost unit Lotus [f=0007439] [7439] Event [3126.84229,241.462219,2507.57397]: 0 lost unit Dagger [f=0007449] [7449] Event [3120,241.494751,2672]: 1 lost unit Lotus [f=0007530] [7530] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0007545] [7545] Event [5072,241.485596,704]: 1 finished unit Lotus [f=0007573] [7573] Event [3062.8877,240.619766,2946.60986]: 0 lost unit Dagger [f=0007583] [7583] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0007593] [7593] Event [3084.9563,240.818649,2980.27515]: 0 lost unit Dagger [f=0007609] [7609] Event [3176.84033,241.441742,2925.82983]: 0 lost unit Dagger [f=0007635] [7635] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0007647] [7647] Event [3074.97583,241.621918,2781.59546]: 0 lost unit Dagger [f=0007657] [7657] Event [3006.21655,241.494751,2787.92725]: 0 lost unit Dagger [f=0007785] [7785] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0007794] [7794] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0007932] [7932] Event [3018.48853,237.108917,3050.15649]: 0 lost unit Dagger [f=0007994] [7994] Event [2821.57764,241.485596,2658.64575]: 0 lost unit Dagger [f=0008018] [8018] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0008018] [8018] Event [2921.24463,241.494751,2801.51074]: 0 lost unit Dagger [f=0008024] [8024] Event [3137.66821,241.507111,3121.86377]: 0 lost unit Engineer Commander [f=0008024] [8024] Event [3163.39038,241.485596,3141.47607]: 1 lost unit Scorcher [f=0008027] [8027] Event [3164.54468,239.007523,3086.38843]: 1 lost unit Scorcher [f=0008032] [8032] Event [3179.41577,235.440643,3045.01172]: 0 lost unit Dagger [f=0008039] [8039] Event [3193.79565,237.228821,3006.50879]: 0 lost unit Dagger [f=0008040] [8040] Event [560,241.485596,2960]: 0 finished unit Dagger [f=0008086] [8086] Event [5400,241.485596,776]: 1 finished unit Solar Collector [f=0008130] gg [f=0008181] [8181] Event [undefined]: therxyy resigned [f=0008181] game_message: therxyy has been destroyed! [f=0008181] game_message: PRO_rANDY wins! [f=0008181] Submitting stats [f=0008181] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008181] Part| Total Time|Time of the last 0.5s [f=0008181] Draw 7117.56ms 10.90% [f=0008181] Lua::Callins::Synced 4914.94ms 45.20% [f=0008181] Lua::Callins::Unsynced 10543.46ms 15.90% [f=0008181] Lua::CollectGarbage::Synced 176.13ms 0.30% [f=0008181] Lua::CollectGarbage::Unsynced 431.10ms 1.80% [f=0008181] Misc::Profiler::AddTime 29.98ms 0.00% [f=0008181] Sim 19702.38ms 77.70% [f=0008181] [8181] Received game_message: therxyy has been destroyed! [f=0008181] [8181] Received game_message: PRO_rANDY wins! [f=0008182] [8182] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008182] [8182] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008182] [8182] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008182] [8182] Game End Stats Values: 2,2190,2185,2185,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.27866602,5.4316659,5.4316659,5.27866602,0,0,0,0,0,0,0,0,915,910,910,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008182] [8182] Game End Stats Values: 3,2260,2455,2455,2260,2.36799645,0.31618381,0.31618381,2.36799645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8.80000019,8.80000019,9.73333359,1275,1275,1275,1275,7.4528656,9.30508041,9.30508041,7.4528656,0,40,40,0,0,0,0,0,985,1140,1140,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008182] [8182] Game End Stats Values: 4,2430,2545,2545,2430,5.55013657,4.19645977,4.19645977,5.55013657,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,11.8666668,11.8666668,10,1275,1275,1275,1275,9.19014263,9.84868526,9.84868526,9.19014263,80,40,40,80,0,0,0,0,1075,1140,1140,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008182] [8182] Game End Stats Values: 5,2580,2635,2635,2580,10.5491953,15.222208,15.222208,10.5491953,0,0,0,0,0,0,0,0,0,0,0,0,33.3366699,32.484375,32.484375,33.3366699,0,90,90,0,11.333333,12,12,11.333333,1275,1275,1275,1275,9.92327023,10.6310492,10.6310492,9.92327023,160,40,40,160,0,0,0,0,1145,1230,1230,1145,0,0,0,0,0,0,0,0,32.484375,33.3366699,33.3366699,32.484375 [f=0008182] [8182] Game End Stats Values: 6,2750,2665,2665,2750,15.7031336,21.3263226,21.3263226,15.7031336,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,32.484375,32.484375,40.0000038,0,90,90,0,12,12.2666664,12.2666664,12,1275,1275,1275,1275,10.8515959,12.2919407,12.2919407,10.8515959,240,0,0,240,40,0,0,40,1235,1300,1300,1235,0,40,40,0,0,0,0,0,32.484375,40.0000038,40.0000038,32.484375 [f=0008182] [8182] Game End Stats Values: 7,2990,3090,3090,2990,16.2341175,22.9848137,22.9848137,16.2341175,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,32.484375,32.484375,40.0000038,0,90,90,0,12,14,14,12,1275,1275,1275,1275,13.2973957,13.6785688,13.6785688,13.2973957,320,125,125,320,40,0,0,40,1395,1600,1600,1395,0,40,40,0,0,0,0,0,32.484375,40.0000038,40.0000038,32.484375 [f=0008182] [8182] Game End Stats Values: 8,3195,3180,3180,3195,23.1662064,23.3078613,23.3078613,23.1662064,0,0,0,0,0,0,0,0,0,0,0,0,118.977402,32.484375,32.484375,118.977402,0,180,180,0,15.6000004,14,14,15.6000004,1330,1275,1275,1330,14.6421385,16.4965401,16.4965401,14.6421385,400,125,125,400,42.8333321,0,0,42.8333321,1465,1600,1600,1465,0,42.8333321,42.8333321,0,0,0,0,0,32.484375,118.977402,118.977402,32.484375 [f=0008182] [8182] Game End Stats Values: 9,3285,3395,3395,3285,29.6250534,24.7005272,24.7005272,29.6250534,0,0,0,0,0,0,0,0,0,0,0,0,325.352234,183.151077,183.151077,325.352234,0,180,180,0,16,14,14,16,1330,1275,1275,1330,15.3755913,17.9448452,17.9448452,15.3755913,400,250,250,400,42.8333321,160,160,42.8333321,1555,1690,1690,1555,160,42.8333321,42.8333321,160,0,0,0,0,183.151077,325.352234,325.352234,183.151077 [f=0008182] [8182] Game End Stats Values: 10,3355,3465,3465,3355,39.1953278,27.0562744,27.0562744,39.1953278,0,0,0,0,0,0,0,0,0,0,0,0,374.302948,338.456482,338.456482,374.302948,0,180,180,0,16.666666,15.333333,15.333333,16.666666,1330,1275,1275,1330,17.1130161,22.727047,22.727047,17.1130161,400,250,250,400,167.833328,320,320,167.833328,1625,1760,1760,1625,320,167.833328,167.833328,320,0,62.2334862,62.2334862,0,343.150818,374.302948,374.302948,343.150818 [f=0008182] [8182] Game End Stats Values: 11,3445,3730,3730,3445,56.3268127,30.2375202,30.2375202,56.3268127,0,0,0,0,0,0,0,0,0,0,0,0,400.347229,472.597137,472.597137,400.347229,90,180,180,90,18,17.333334,17.333334,18,1330,1275,1275,1330,17.6170979,22.4820766,22.4820766,17.6170979,400,375,375,400,167.833328,400,400,167.833328,1625,1900,1900,1625,400,167.833328,167.833328,400,0,114.732727,114.732727,0,477.291473,400.347229,400.347229,477.291473 [f=0008182] [8182] Game End Stats Values: 12,3615,3870,3870,3615,69.1050339,39.7920074,39.7920074,69.1050339,0,0,0,0,0,0,0,0,0,0,0,0,525.347229,636.928772,636.928772,525.347229,90,180,180,90,18,22,22,18,1330,1275,1275,1330,17.3268833,21.8402996,21.8402996,17.3268833,480,375,375,480,292.833313,400,400,292.833313,1715,2040,2040,1715,480,292.833313,292.833313,480,0,146.899765,146.899765,0,643.735596,525.347229,525.347229,643.735596 [f=0008182] [8182] Game End Stats Values: 13,3865,4100,4100,3865,92.1159668,46.8074379,46.8074379,92.1159668,0,0,0,0,0,0,0,0,0,0,0,0,525.347229,636.928772,636.928772,525.347229,180,180,180,180,18,24,24,18,1330,1275,1275,1330,20.3040638,20.7676964,20.7676964,20.3040638,640,515,515,640,292.833313,400,400,292.833313,1715,2130,2130,1715,480,292.833313,292.833313,480,0,146.899765,146.899765,0,643.735596,525.347229,525.347229,643.735596 [f=0008182] [8182] Game End Stats Values: 14,4115,4420,4420,4115,100.121941,52.0727386,52.0727386,100.121941,0,0,0,0,0,0,0,0,0,0,0,0,525.347229,636.928772,636.928772,525.347229,180,360,360,180,18,24,24,18,1330,1275,1275,1330,20.221735,21.4160194,21.4160194,20.221735,800,655,655,800,292.833313,400,400,292.833313,1805,2130,2130,1805,480,292.833313,292.833313,480,0,146.899765,146.899765,0,643.735596,525.347229,525.347229,643.735596 [f=0008182] [8182] Game End Stats Values: 15,4490,4865,4865,4490,102.114655,56.555191,56.555191,102.114655,0,0,0,0,0,0,0,0,0,0,0,0,525.347229,636.928772,636.928772,525.347229,180,360,360,180,18.1333332,24.1333332,24.1333332,18.1333332,1330,1330,1330,1330,24.104847,21.3638306,21.3638306,24.104847,800,795,795,800,292.833313,400,400,292.833313,2180,2380,2380,2180,480,292.833313,292.833313,480,0,146.899765,146.899765,0,643.735596,525.347229,525.347229,643.735596 [f=0008182] [8182] Game End Stats Values: 16,4570,5435,5435,4570,103.345642,57.2318077,57.2318077,103.345642,0,0,0,0,0,0,0,0,0,0,0,0,658.707153,869.830139,869.830139,658.707153,270,450,450,270,21.2000008,27.7333336,27.7333336,21.2000008,1330,1330,1330,1330,25.7370663,21.2631092,21.2631092,25.7370663,720,1045,1045,720,292.833313,560,560,292.833313,2250,2610,2610,2250,640,292.833313,292.833313,640,0,146.899765,146.899765,0,905.559143,664.308533,664.308533,905.559143 [f=0008182] [8182] Game End Stats Values: 17,4820,5775,5775,4820,116.802704,68.1108017,68.1108017,116.802704,0,0,0,0,0,0,0,0,0,0,0,0,733.360901,923.176697,923.176697,733.360901,270,540,540,270,22,29.4666672,29.4666672,22,1330,1330,1330,1330,27.9291401,24.0852699,24.0852699,27.9291401,880,1295,1295,880,292.833313,560,560,292.833313,2340,2610,2610,2340,640,292.833313,292.833313,640,0,146.899765,146.899765,0,958.905701,738.96228,738.96228,958.905701 [f=0008182] [8182] Game End Stats Values: 18,4590,6025,6025,4590,137.564041,85.8654022,85.8654022,137.564041,0,0,0,0,0,0,0,0,217.509155,0,0,217.509155,1317.50696,1310.27454,1310.27454,1317.50696,180,540,540,180,20.666666,30,30,20.666666,1330,1330,1330,1330,31.3230896,24.5436401,24.5436401,31.3230896,560,1545,1545,560,382.833313,1050,1050,382.833313,2520,2610,2610,2520,1210,382.833313,382.833313,1210,0,146.899765,146.899765,0,1396.47766,1363.38159,1363.38159,1396.47766 [f=0008182] [8182] Game End Stats Values: 19,2995,6095,6095,2995,182.938492,107.98262,107.98262,182.938492,0,0,0,0,0,0,0,0,1096.52954,0,0,1096.52954,2493.13818,2843.15479,2843.15479,2493.13818,180,540,540,180,21.6000004,30,30,21.6000004,55,1330,1330,55,35.2119637,24.8344841,24.8344841,35.2119637,240,1545,1545,240,632.833313,2645,2645,632.833313,2520,2680,2680,2520,2965,632.833313,632.833313,2965,0,146.899765,146.899765,0,3039.05176,2577.4895,2577.4895,3039.05176 [f=0008182] [8182] Game End Stats Values: 20,2995,6095,6095,2995,186.287277,112.996567,112.996567,186.287277,0,0,0,0,0,0,0,0,1143.49841,0,0,1143.49841,2493.13818,2843.15479,2843.15479,2493.13818,180,540,540,180,16,31.333334,31.333334,16,55,1330,1330,55,30.6562634,25.0313168,25.0313168,30.6562634,240,1545,1545,240,632.833313,2645,2645,632.833313,2520,2680,2680,2520,2965,632.833313,632.833313,2965,0,146.899765,146.899765,0,3039.05176,2577.4895,2577.4895,3039.05176 [f=0008215] [8215] Event [2520,238.231659,3320]: 0 lost unit Solar Collector [f=0008229] [8229] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0008279] Spectator therxyy left the game: normal quit [f=0008279] [8279] Event [undefined]: therxyy quit [f=0008346] Player PRO_rANDY left the game: normal quit [f=0008346] [8346] Event [undefined]: PRO_rANDY quit [f=0008442] No clients connected, shutting down server [f=0008442] Server shutdown [f=0008442] [8442] all players disconnected [f=0008452] [8452] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0008577] [8577] Event [3224,234.497681,3064]: 1 finished unit Caretaker [f=0008581] [8581] Event [5528,241.485596,776]: 1 finished unit Solar Collector [f=0008663] [8663] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0008874] [8874] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0009084] [9084] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0009151] [9151] Event [5640,241.485596,952]: 1 finished unit Solar Collector [f=0009294] [9294] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0009504] [9504] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0009676] [9676] Event [5784,241.485596,1080]: 1 finished unit Solar Collector [f=0009714] [9714] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0009924] [9924] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0010135] [10135] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0010186] [10186] Event [5912,241.375732,1128]: 1 finished unit Solar Collector [f=0010344] [10344] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0010552] [10552] Event [5566.00781,242.121536,2016.02966]: 1 finished unit Scorcher [f=0010647] Autoquit sending quit command. [f=0010647] [QuitAction] user exited to system [f=0010647] [SpringApp::Kill][1] fromRun=1 [f=0010647] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010647] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010647] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010647] [ThreadPool::SetThreadCount][2] workers=0 [f=0010647] [SpringApp::Kill][2] [f=0010647] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010647] [Game::KillLua][3] dtor=0 luaUI=0x596bd320 [f=0010647] Start widgetHandler:Shutdown [f=0010647] Shutdown - SaveOrderList Complete [f=0010647] Writing last game win data [f=0010647] Shutdown - SaveConfigData Complete [f=0010647] Shutdown Widget - Chili Highlight [f=0010647] Shutdown Widget - Save/Load API [f=0010647] Shutdown Widget - Draw After Chili [f=0010647] Shutdown Widget - EPIC Menu [f=0010647] Shutdown Widget - Chili Minimap [f=0010647] Shutdown Widget - Chili Widget Selector [f=0010647] Shutdown Widget - Local Team Colors [f=0010647] Shutdown Widget - Display Keys 2 [f=0010647] Shutdown Widget - Save Game Menu [f=0010647] Shutdown Widget - HealthBars [f=0010647] Shutdown Widget - Noises [f=0010647] Shutdown Widget - Unit Icons [f=0010647] Shutdown Widget - Win Counter [f=0010647] Shutdown Widget - SpringRTS Replay Stats [f=0010647] Shutdown Widget - BuildETA [f=0010647] Shutdown Widget - Modular Comm Info [f=0010647] Shutdown Widget - Music Player v2 [f=0010647] Shutdown Widget - State Reverse and Latency [f=0010647] Shutdown Widget - CameraShake [f=0010647] Shutdown Widget - Chili Economy Panel Default [f=0010647] Shutdown Widget - Chili EndGame Window [f=0010647] Shutdown Widget - Chili Nuke Warning [f=0010647] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010647] Shutdown Widget - Chili Spectator Panels [f=0010647] Shutdown Widget - Context Menu [f=0010647] Shutdown Widget - Darkening [f=0010647] Shutdown Widget - Defense Range Zero-K [f=0010647] Shutdown Widget - Grab Input [f=0010647] Input grabbing is disabled! [f=0010647] Shutdown Widget - Highlight Geos [f=0010647] Shutdown Widget - Local Widgets Config [f=0010647] Shutdown Widget - MinimapEvents [f=0010647] Shutdown Widget - MetalFeatures (new) [f=0010647] Shutdown Widget - Missile Silo Range [f=0010647] Shutdown Widget - Point Tracker [f=0010647] Shutdown Widget - Showeco and Grid Drawer [f=0010647] Shutdown Widget - Stereo3D [f=0010647] Shutdown Widget - Attack AoE [f=0010647] Shutdown Widget - Map Edge Extension [f=0010647] Shutdown Widget - Selection Send [f=0010647] Shutdown Widget - LupsManager [f=0010647] Shutdown Widget - Newton Firezone [f=0010647] Shutdown Widget - Chili Pro Console [f=0010647] Shutdown Widget - Persistent Build Height [f=0010647] Shutdown Widget - Lasso Terraform GUI [f=0010647] Shutdown Widget - Chili Framework [f=0010647] Shutdown Widget - Lups [f=0010647] Shutdown Widget - Custom Markers [f=0010647] Shutdown Widget - Chili Core Selector [f=0010647] Shutdown Widget - Mex Placement Handler [f=0010647] Shutdown Widget - Select Keys [f=0010647] Shutdown Widget - Pause Screen [f=0010647] Shutdown Widget - Layout Handler [f=0010647] Shutdown Widget - Text To Speech Control [f=0010647] End widgetHandler:Shutdown [f=0010647] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={772027,89080581} {int,ext,rec}Allocs={10278420,0,0} {chunk,block}Bytes={89080581,0} [f=0010647] [Game::KillLua][1] dtor=0 luaGaia=0x596be630 [f=0010647] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={606874,78554459} {int,ext,rec}Allocs={10278421,0,0} {chunk,block}Bytes={78554459,0} [f=0010647] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={606874,78554459} {int,ext,rec}Allocs={10278421,0,0} {chunk,block}Bytes={78554459,0} [f=0010647] [Game::KillLua][2] dtor=0 luaRules=0x58d60150 [f=0010647] Start gadgetHandler:Shutdown [f=0010647] Shutdown - StartSetup [f=0010647] Shutdown - UnitMorph [f=0010647] Shutdown - Carrier Drones [f=0010647] Shutdown - LupsNanoSpray [f=0010647] Shutdown - Missile Silo Controller [f=0010647] Shutdown - Modular Comm Info [f=0010647] Shutdown - Terrain Texture Handler [f=0010647] Shutdown - UnitCloakShield [f=0010647] Shutdown - Starlight Handler [f=0010647] End gadgetHandler:Shutdown [f=0010647] Start gadgetHandler:Shutdown [f=0010647] Shutdown - Save/Load [f=0010647] Shutdown - Teleport Throw [f=0010647] Shutdown - UnitMorph [f=0010647] Shutdown - Modular Comm Info [f=0010647] Shutdown - Retreat Command [f=0010647] Shutdown - Shockwaves [f=0010647] Shutdown - UnitCloakShield [f=0010647] Shutdown - Lups Cloak FX [f=0010647] Shutdown - Lups [f=0010647] Shutdown - Lups Shield [f=0010647] End gadgetHandler:Shutdown [f=0010647] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10278452,0,0} {chunk,block}Bytes={0,0} [f=0010647] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10278452,0,0} {chunk,block}Bytes={0,0} [f=0010647] [Game::KillLua][4] dtor=0 [f=0010647] [Game::~CGame][1] [f=0010647] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010647] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010647] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010647] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010647] [Game::KillLua][4] dtor=1 [f=0010647] [Game::KillMisc][1] [f=0010647] [Game::KillMisc][2] [f=0010647] [Game::KillMisc][3] [f=0010647] [Game::KillRendering][1] [f=0010647] [3DOParser::Kill] allocated 1 pieces [f=0010647] [S3OParser::Kill] allocated 228 pieces [f=0010647] [AssParser::Kill] allocated 54 pieces [f=0010647] [Game::KillInterface][1] [f=0010647] [Game::KillInterface][2] [f=0010647] [Game::KillSimulation][1] [f=0010647] [Game::KillSimulation][2] [f=0010647] [CCollisionHandler] dis-/continuous tests: 0/523082 [f=0010647] [Game::KillSimulation][3] [f=0010647] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010647] [~CPathCache(24x16)] cacheHits=28 hitPercentage=15% numHashColls=0 maxCacheSize=14 [f=0010647] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010647] [~CPathCache(48x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010647] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010647] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010647] [LosHandler::Kill] raycast instance cache-{hits,misses}={5814,6997}; shared=6%; cached=39% [f=0010647] [Game::KillSimulation][4] [f=0010647] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010647] [Game::~CGame][2] [f=0010647] [Game::~CGame][3] [f=0010647] [SpringApp::Kill][3] [f=0010647] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113088 bytes sent 167327 bytes recv'd [f=0010647] [SpringApp::Kill][4] font=0x44de3aa0 [f=0010647] [SpringApp::Kill][5] [f=0010647] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44e5a590) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1918ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=20ms file="objects3d/sphere.s3o" indx=5479 inflSize=101kb readTime=20ms file="unitpics/turretlaser.png" indx=6678 inflSize=10kb readTime=19ms file="luaui/widgets/dbg_key_unbinder.lua" indx=4600 inflSize=0kb readTime=16ms file="luaui/widgets/unit_initial_queue.lua" indx=4795 inflSize=22kb readTime=15ms file="scripts/factoryshield.lua" indx=5738 inflSize=2kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=11ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4645 inflSize=29kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34092604 bytes cached in 2779 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44f52410) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f42a40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e640c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f82f001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]