[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hKfc3j2sun/springsettings.1163125.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f16a001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3440 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163125/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4646bb20] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4646bb20] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163125/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163125/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a3148c0,0x5a3137f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 69d9ff6076ff7b9134e2caefe9531ae8 [f=-000001] Connection attempt from meatius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000d1ec7f20,0000000118285410}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[Game::Load][lua{Rules,Gaia}={00000000cb7478d0,00000000d5058510}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ba0c5f90,0000000096629e70}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [478,241.484863,3023]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5616,241.357422,2072]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3275, userid: 85949 [f=0000000] [0] therxyy, team: 0, elo:2522, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [5488,241.485596,1904]: 1 finished unit Hovercraft Platform [f=0000100] [100] Event [608,241.485596,3000]: 0 finished unit Cloakbot Factory [f=0000252] [252] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000369] [369] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000489] [489] Event [5520,241.485596,1904]: 1 finished unit Quill [f=0000529] [529] Event [617.599976,241.485596,3000]: 0 finished unit Conjurer [f=0000550] [550] Event [328,241.485596,3000]: 0 finished unit Solar Collector [f=0000731] [731] Event [5656,235.910034,2344]: 1 finished unit Solar Collector [f=0000815] [815] Event [617.599976,241.485596,3000]: 0 finished unit Glaive [f=0000912] [912] Event [5736,237.594604,2344]: 1 finished unit Solar Collector [f=0000955] [955] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001163] [1163] Event [5576,237.11853,2344]: 1 finished unit Solar Collector [f=0001224] [1224] Event [456,241.394043,3144]: 0 finished unit Solar Collector [f=0001445] [1445] Event [5696,238.143921,2288]: 1 finished unit Lotus [f=0001659] [1659] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0001662] [1662] Event [736,241.485596,3264]: 0 finished unit Lotus [f=0001701] [1701] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0001814] [1814] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0001990] [1990] Event [576,241.485596,2864]: 0 finished unit Lotus [f=0002093] [2093] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0002173] [2173] Event [888,241.494751,3464]: 0 finished unit Solar Collector [f=0002368] [2368] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0002594] [2594] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002611] [2611] Event [617.599976,241.485596,3000]: 0 finished unit Conjurer [f=0002632] [2632] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0002848] [2848] Event [4264,241.47644,1976]: 1 finished unit Solar Collector [f=0003039] [3039] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0003091] [3091] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0003223] [3223] Event [4264,241.47644,2056]: 1 finished unit Solar Collector [f=0003241] [3241] Event [1792,241.494751,2768]: 0 finished unit Lotus [f=0003339] [3339] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0003402] [3402] Event [928,241.485596,1856]: 0 finished unit Lotus [f=0003404] [3404] Event [617.599976,241.485596,3000]: 0 finished unit Conjurer [f=0003451] [3451] Event [4320,241.482544,2016]: 1 finished unit Lotus [f=0003622] [3622] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0003781] [3781] Event [976,241.485596,2096]: 0 finished unit Lotus [f=0003882] [3882] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0003893] [3893] Event [3992,239.993286,2536]: 1 finished unit Solar Collector [f=0003912] [3912] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003921] [3921] Event [1015.60577,241.500549,2925.46875]: 1 lost unit Dagger [f=0004125] [4125] Event [5520,241.485596,1904]: 1 finished unit Dagger [f=0004170] [4170] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0004498] llt fan eh [f=0004507] [4507] Event [648,241.439819,2024]: 0 finished unit Solar Collector [f=0004507] [4507] Event [2320,241.485596,2896]: 0 finished unit Lotus [f=0004510] [4510] Event [3920,241.485596,2752]: 1 finished unit Radar Tower [f=0004537] [4537] Event [5520,241.485596,1904]: 1 finished unit Quill [f=0004860] [4860] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0004904] cloakys on flat map :( [f=0004932] [4932] Event [5520,241.485596,1904]: 1 finished unit Quill [f=0005023] [5023] Event [1704,241.485596,2968]: 0 finished unit Solar Collector [f=0005081] [5081] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0005157] [5157] Event [5400,241.485596,2200]: 1 finished unit Solar Collector [f=0005168] [5168] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0005180] [5180] Event [2320,241.467285,3232]: 0 finished unit Lotus [f=0005294] [5294] Event [3696,240.423584,2960]: 1 finished unit Lotus [f=0005430] [5430] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0005634] [5634] Event [5480,241.320801,2264]: 1 finished unit Solar Collector [f=0005646] [5646] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0005663] [5663] Event [5520,241.485596,1904]: 1 finished unit Quill [f=0005735] [5735] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0005767] [5767] Event [568,241.47644,3096]: 0 finished unit Caretaker [f=0005820] [5820] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0006181] [6181] Event [488,241.174316,1944]: 0 finished unit Solar Collector [f=0006195] [6195] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0006204] [6204] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0006226] [6226] Event [2280,241.494751,3144]: 0 finished unit Solar Collector [f=0006345] [6345] Event [2281.74121,236.765152,2036.32019]: 1 lost unit Dagger [f=0006362] [6362] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0006370] [6370] Event [2264.52148,235.896561,2107.79175]: 1 lost unit Dagger [f=0006378] [6378] Event [5528,241.485596,2104]: 1 finished unit Caretaker [f=0006422] [6422] Event [2439.07983,241.485596,2011.46606]: 1 lost unit Dagger [f=0006525] [6525] Event [3392,241.448975,3648]: 1 finished unit Lotus [f=0006607] [6607] Event [680,241.47644,3368]: 0 finished unit Solar Collector [f=0006650] [6650] Event [2312,241.494751,3352]: 0 finished unit Solar Collector [f=0006655] [6655] Event [5560,241.485596,1736]: 1 finished unit Caretaker [f=0006795] [6795] Event [3728,241.485596,864]: 1 finished unit Lotus [f=0006933] [6933] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0006938] [6938] Event [3536,241.467285,3696]: 1 finished unit Lotus [f=0007033] [7033] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0007040] [7040] Event [2288,312.379456,1712]: 0 finished unit Radar Tower [f=0007087] [7087] Event [536,241.329956,3320]: 0 finished unit Solar Collector [f=0007173] [7173] Event [5688,239.746094,2136]: 1 finished unit Solar Collector [f=0007248] [7248] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0007364] [7364] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0007376] [7376] Event [3073.34448,240.159912,3007.23901]: 0 lost unit Glaive [f=0007390] [7390] Event [328,241.47644,3112]: 0 finished unit Solar Collector [f=0007449] Spectator meatius left the game: normal quit [f=0007449] [7449] Event [undefined]: meatius quit [f=0007491] [7491] Event [3184,241.494751,3136]: 1 finished unit Lotus [f=0007518] [7518] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0007681] [7681] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0007718] [7718] Event [5520,241.485596,1904]: 1 finished unit Bolas [f=0007742] [7742] Event [440,241.485596,2856]: 0 finished unit Solar Collector [f=0007776] [7776] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0007801] [7801] Event [5704,239.086914,1992]: 1 finished unit Solar Collector [f=0007808] [7808] Event [328,241.494751,1032]: 0 finished unit Solar Collector [f=0007824] [7824] Event [3112,241.238403,3128]: 1 finished unit Solar Collector [f=0007906] [7906] Event [2528,241.467285,2176]: 0 finished unit Lotus [f=0007934] [7934] Event [3872,241.494751,752]: 1 finished unit Lotus [f=0007968] [7968] Event [5736,240.579224,1848]: 1 finished unit Solar Collector [f=0007998] [7998] Event [2608,238.226318,3120]: 0 finished unit Picket [f=0008005] [8005] Event [3112,241.494751,3208]: 1 finished unit Solar Collector [f=0008108] [8108] Event [5752,235.626221,1704]: 1 finished unit Solar Collector [f=0008229] [8229] Event [520,241.403198,3416]: 0 finished unit Solar Collector [f=0008359] [8359] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0008416] [8416] Event [2960,241.485596,3264]: 1 finished unit Lotus [f=0008461] [8461] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0008484] [8484] Event [616,241.47644,3464]: 0 finished unit Solar Collector [f=0008505] [8505] Event [5768,239.077759,1560]: 1 finished unit Solar Collector [f=0008535] [8535] Event [2544,241.485596,1872]: 0 finished unit Lotus [f=0008551] [8551] Event [2608,238.226318,3120]: 0 lost unit Picket [f=0008586] [8586] Event [2960,241.485596,3264]: 1 lost unit Lotus [f=0008613] [8613] Event [2656,238.134766,3280]: 0 finished unit Picket [f=0008706] [8706] Event [3888,241.494751,976]: 1 finished unit Lotus [f=0008715] [8715] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0008741] [8741] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0008741] [8741] Event [5520,241.485596,1904]: 1 finished unit Bolas [f=0008765] [8765] Event [2960,241.65802,3344]: 1 lost unit Lotus [f=0008799] [8799] Event [2944,241.494751,3408]: 1 lost unit Picket [f=0008823] [8823] Event [5800,241.494751,1416]: 1 finished unit Solar Collector [f=0008882] [8882] Event [2836.39185,241.46315,3370.66284]: 1 lost unit Dagger [f=0008933] [8933] Event [2924.33252,241.494751,3484.32861]: 1 lost unit Dagger [f=0008935] [8935] Event [392,240.95459,184]: 0 finished unit Solar Collector [f=0009011] [9011] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0009026] [9026] Event [2656,238.134766,3280]: 0 lost unit Picket [f=0009061] [9061] Event [3056,241.679688,3328]: 1 finished unit Lotus [f=0009062] [9062] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0009167] [9167] Event [5816,241.485596,1272]: 1 finished unit Solar Collector [f=0009310] [9310] Event [5520,241.485596,1904]: 1 finished unit Bolas [f=0009324] [9324] Event [3024,241.494751,3424]: 1 finished unit Picket [f=0009579] [9579] Event [2992,239.356079,3248]: 1 finished unit Picket [f=0009639] [9639] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0009656] [9656] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0009681] [9681] Event [5776,241.47644,1200]: 1 finished unit Lotus [f=0009705] [9705] Event [3800,241.485596,856]: 1 finished unit Solar Collector [f=0009735] [9735] Event [2424,240.560913,3384]: 0 lost unit Metal Extractor [f=0009864] [9864] Event [2944,253.563232,3184]: 1 finished unit Picket [f=0009950] [9950] Event [712,241.47644,3112]: 0 finished unit Caretaker [f=0009993] [9993] Event [5816,241.47644,1112]: 1 finished unit Solar Collector [f=0010016] [10016] Event [2944,253.563232,3184]: 1 lost unit Picket [f=0010033] [10033] Event [617.599976,241.485596,3000]: 0 finished unit Conjurer [f=0010064] [10064] Event [2789.38623,241.47644,2879.41309]: 0 lost unit Reaver [f=0010100] [10100] Event [2992,239.356079,3248]: 1 lost unit Picket [f=0010110] [10110] Event [792,241.494751,3144]: 0 finished unit Caretaker [f=0010126] [10126] Event [3012.5,240.313202,2953.396]: 0 lost unit Reaver [f=0010134] [10134] Event [2988.21509,238.895294,2971.56396]: 0 lost unit Reaver [f=0010147] [10147] Event [5520,241.485596,1904]: 1 finished unit Mace [f=0010170] [10170] Event [3152,241.494751,3296]: 1 finished unit Lotus [f=0010242] [10242] Event [2942.36206,241.449219,2886.15283]: 0 lost unit Reaver [f=0010264] [10264] Event [3784,241.494751,680]: 1 finished unit Solar Collector [f=0010306] [10306] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0010313] [10313] Event [5672,241.494751,984]: 1 finished unit Solar Collector [f=0010401] [10401] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0010500] [10500] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0010514] [10514] Event [2848,241.485596,3440]: 1 finished unit Picket [f=0010641] [10641] Event [3952,241.494751,768]: 1 finished unit Radar Tower [f=0010648] [10648] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0010731] [10731] Event [617.599976,241.485596,3000]: 0 finished unit Knight [f=0010809] [10809] Event [5528,241.485596,856]: 1 finished unit Solar Collector [f=0010869] [10869] Event [5432,241.485596,1704]: 1 finished unit Caretaker [f=0010872] [10872] Event [2928,255.718384,3136]: 1 finished unit Lotus [f=0010972] [10972] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0011024] [11024] Event [2512,241.485596,2016]: 0 finished unit Lotus [f=0011097] [11097] Event [2352,241.503906,2784]: 0 finished unit Lotus [f=0011124] [11124] Event [5520,241.485596,1904]: 1 finished unit Mace [f=0011145] [11145] Event [2528,241.467285,2176]: 0 lost unit Lotus [f=0011205] [11205] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0011205] [11205] Event [2592,241.485596,1952]: 0 lost unit Lotus [f=0011212] [11212] Event [2624,241.485596,2016]: 0 lost unit Lotus [f=0011259] [11259] Event [2512,241.485596,2016]: 0 lost unit Lotus [f=0011314] [11314] Event [5384,241.47644,712]: 1 finished unit Solar Collector [f=0011325] [11325] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0011350] [11350] Event [2320,241.467285,3232]: 0 lost unit Lotus [f=0011351] [11351] Event [617.599976,241.485596,3000]: 0 finished unit Knight [f=0011358] [11358] Event [2544,241.485596,1872]: 0 lost unit Lotus [f=0011364] [11364] Event [2608,241.960297,2032]: 0 lost unit Lotus [f=0011377] [11377] Event [2656,241.494751,2032]: 0 lost unit Lotus [f=0011396] [11396] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0011403] [11403] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0011466] [11466] Event [2832,241.470337,3264]: 1 finished unit Lotus [f=0011499] [11499] Event [617.599976,241.485596,3000]: 0 finished unit Conjurer [f=0011525] [11525] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0011585] [11585] Event [2543.97974,236.523041,2017.88757]: 0 lost unit Reaver [f=0011594] [11594] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0011726] [11726] Event [2880,241.91391,3200]: 1 finished unit Picket [f=0011735] [11735] Event [617.599976,241.485596,3000]: 0 finished unit Reaver [f=0011746] [11746] Event [2336,241.439819,3008]: 0 finished unit Lotus [f=0011765] [11765] Event [2376,240.084839,3160]: 0 lost unit Metal Extractor [f=0011805] [11805] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0011814] [11814] Event [2288,312.379456,1712]: 0 lost unit Radar Tower [f=0011826] [11826] Event [5240,241.494751,584]: 1 finished unit Solar Collector [f=0012008] [12008] Event [5520,241.485596,1904]: 1 finished unit Mace [f=0012010] [12010] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0012052] [12052] Event [2142.87427,241.494751,1566.31201]: 0 lost unit Conjurer [f=0012059] [12059] Event [2920,239.938354,3064]: 1 lost unit Stinger [f=0012068] [12068] Event [2634.91235,239.178467,3073.75]: 0 lost unit Reaver [f=0012116] [12116] Event [617.599976,241.485596,3000]: 0 finished unit Knight [f=0012137] [12137] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0012140] [12140] Event [2771.03149,241.415878,2996.92212]: 0 lost unit Reaver [f=0012167] [12167] Event [2832,241.470337,3264]: 1 lost unit Lotus [f=0012188] [12188] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0012240] [12240] Event [2700.06934,238.614899,3222.33398]: 0 lost unit Reaver [f=0012254] [12254] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0012264] ggg [f=0012268] [12268] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0012274] [12274] Event [1602.07703,241.604141,1978.76868]: 1 lost unit Bolas [f=0012293] [12293] Event [2737.31763,240.238419,3124.88647]: 0 lost unit Conjurer [f=0012319] [12319] Event [undefined]: therxyy resigned [f=0012319] game_message: therxyy has been destroyed! [f=0012319] game_message: PRO_rANDY wins! [f=0012319] Submitting stats [f=0012319] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012319] Part| Total Time|Time of the last 0.5s [f=0012319] Draw 9797.44ms 14.64% [f=0012319] Lua::Callins::Synced 5256.76ms 19.42% [f=0012319] Lua::Callins::Unsynced 14473.58ms 21.22% [f=0012319] Lua::CollectGarbage::Synced 249.75ms 1.10% [f=0012319] Lua::CollectGarbage::Unsynced 471.18ms 1.00% [f=0012319] Misc::Profiler::AddTime 47.82ms 0.10% [f=0012319] Sim 27216.54ms 72.91% [f=0012319] [12319] Received game_message: therxyy has been destroyed! [f=0012319] [12319] Received game_message: PRO_rANDY wins! [f=0012320] [12320] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012320] [12320] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012320] [12320] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.81966639,5.4316659,5.4316659,4.81966639,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 3,2320,2350,2350,2320,1.27578998,0.13559853,0.13559853,1.27578998,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8.53333378,8.53333378,9.33333302,1275,1275,1275,1275,7.38005161,9.14003944,9.14003944,7.38005161,65,0,0,65,0,0,0,0,980,1075,1075,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 4,2480,2490,2490,2480,4.92106247,3.02636147,3.02636147,4.92106247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,12.3999996,12.3999996,10.3999996,1275,1275,1275,1275,11.0406837,9.7827177,9.7827177,11.0406837,65,0,0,65,0,0,0,0,1140,1215,1215,1140,25,0,0,25,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 5,2660,2670,2670,2660,9.18261433,9.77351761,9.77351761,9.18261433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12,14,14,12,1275,1275,1275,1275,10.3331032,10.3458099,10.3458099,10.3331032,65,0,0,65,0,0,0,0,1230,1305,1305,1230,25,0,0,25,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 6,2820,2830,2830,2820,14.7190495,14.0506239,14.0506239,14.7190495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,12.1333332,14,14,12.1333332,1275,1275,1275,1275,12.254096,12.1701412,12.1701412,12.254096,65,160,160,65,0,0,0,0,1300,1305,1305,1300,25,0,0,25,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 7,2940,3090,3090,2940,30.4761791,18.5767937,18.5767937,30.4761791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,14,14,14,1275,1275,1275,1275,12.9354734,14.0227442,14.0227442,12.9354734,65,240,240,65,0,0,0,0,1420,1485,1485,1420,25,0,0,25,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 8,2940,3330,3330,2940,53.3677444,22.4458237,22.4458237,53.3677444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,15.1999998,15.1999998,14,1275,1275,1275,1275,13.4111042,16.732935,16.732935,13.4111042,65,320,320,65,0,0,0,0,1420,1645,1645,1420,25,0,0,25,0,0,0,0,0,0,0,0 [f=0012320] [12320] Game End Stats Values: 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[f=0012320] [12320] Game End Stats Values: 25,7070,9480,9480,7070,391.426544,134.825211,134.825211,391.426544,0,0,0,0,0,0,0,0,301.774902,522.410461,522.410461,301.774902,1354.80249,1451.5675,1451.5675,1354.80249,810,1280,1280,810,40,49.7333336,49.7333336,40,1330,1385,1385,1330,31.0105038,40.2818947,40.2818947,31.0105038,1190,2435,2435,1190,815.600037,1195,1195,815.600037,3740,4380,4380,3740,1311.99988,815.600037,815.600037,1311.99988,128.499924,0,0,128.499924,1452.6272,1385.84717,1385.84717,1452.6272 [f=0012320] [12320] Game End Stats Values: 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27,7540,11000,11000,7540,418.932037,154.220505,154.220505,418.932037,0,0,0,0,0,0,0,0,301.774902,522.410461,522.410461,301.774902,2007.16028,2094.43213,2094.43213,2007.16028,630,1460,1460,630,38.5333328,53.4666672,53.4666672,38.5333328,1330,1385,1385,1330,32.763298,41.4978409,41.4978409,32.763298,1540,3275,3275,1540,815.600037,1779.49988,1779.49988,815.600037,4040,4880,4880,4040,1902.17065,815.600037,815.600037,1902.17065,128.499924,0,0,128.499924,2122.90625,2038.20496,2038.20496,2122.90625 [f=0012320] [12320] Game End Stats Values: 28,7505,11470,11470,7505,426.685516,181.553253,181.553253,426.685516,0,0,0,0,0,0,0,0,301.774902,522.410461,522.410461,301.774902,2256.66406,2853.08105,2853.08105,2256.66406,720,1460,1460,720,39.3333321,55.2000008,55.2000008,39.3333321,1275,1385,1385,1275,32.2918968,45.8371811,45.8371811,32.2918968,1680,3675,3675,1680,904.399902,2578.62329,2578.62329,904.399902,3830,4950,4950,3830,2701.29395,1004.3999,1004.3999,2701.29395,128.499924,0,0,128.499924,2884.99805,2309.63257,2309.63257,2884.99805 [f=0012320] [12320] Game End Stats Values: 29,7175,11505,11505,7175,439.955536,194.722656,194.722656,439.955536,0,0,0,0,0,0,0,0,301.774902,522.410461,522.410461,301.774902,2706.00415,3529.40942,3529.40942,2706.00415,720,1370,1370,720,40,56,56,40,1275,1385,1385,1275,32.4566727,47.3573952,47.3573952,32.4566727,1470,3710,3710,1470,1266.56677,2908.62329,2908.62329,1266.56677,3710,5040,5040,3710,3031.29395,1366.56677,1366.56677,3031.29395,128.499924,0,0,128.499924,3561.32642,2769.29102,2769.29102,3561.32642 [f=0012325] [12325] Event [928,241.485596,1856]: 0 lost unit Lotus [f=0012333] gg [f=0012344] [12344] Event [2608.79272,238.105377,3158.50342]: 0 lost unit Knight [f=0012352] [12352] Event [1742.37231,241.543427,2339.48901]: 0 lost unit Knight [f=0012358] [12358] Event [2700.08154,241.400192,2998.71216]: 0 lost unit Reaver [f=0012396] [12396] Event [5408,241.494751,544]: 1 finished unit Lotus [f=0012417] Spectator therxyy left the game: normal quit [f=0012417] [12417] Event [undefined]: therxyy quit [f=0012488] [12488] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0012548] Player PRO_rANDY left the game: normal quit [f=0012548] [12548] Event [undefined]: PRO_rANDY quit [f=0012554] No clients connected, shutting down server [f=0012554] Server shutdown [f=0012554] [12554] all players disconnected [f=0012916] [12916] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0012937] [12937] Event [5520,241.485596,1904]: 1 finished unit Mace [f=0012980] [12980] Event [5264,241.485596,704]: 1 finished unit Lotus [f=0013139] [13139] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0013273] [13273] Event [2936,237.841797,3032]: 1 finished unit Stinger [f=0013338] [13338] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0013591] [13591] Event [5504,241.485596,736]: 1 finished unit Lotus [f=0013669] [13669] Event [5520,241.485596,1904]: 1 finished unit Mace [f=0013864] [13864] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0014059] [14059] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0014389] [14389] Event [5520,241.485596,1904]: 1 finished unit Mace [f=0014584] [14584] Event [5520,241.485596,1904]: 1 finished unit Scalpel [f=0014679] Autoquit sending quit command. [f=0014679] [QuitAction] user exited to system [f=0014679] [SpringApp::Kill][1] fromRun=1 [f=0014679] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014679] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014679] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014679] [ThreadPool::SetThreadCount][2] workers=0 [f=0014679] [SpringApp::Kill][2] [f=0014679] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014679] [Game::KillLua][3] dtor=0 luaUI=0x5ac72270 [f=0014679] Start widgetHandler:Shutdown [f=0014679] Shutdown - SaveOrderList Complete [f=0014679] Writing last game win data [f=0014679] Shutdown - SaveConfigData Complete [f=0014679] Shutdown Widget - Save/Load API [f=0014679] Shutdown Widget - Chili Highlight [f=0014679] Shutdown Widget - Draw After Chili [f=0014679] Shutdown Widget - EPIC Menu [f=0014679] Shutdown Widget - Chili Widget Selector [f=0014679] Shutdown Widget - Chili Minimap [f=0014679] Shutdown Widget - Local Team Colors [f=0014679] Shutdown Widget - Display Keys 2 [f=0014679] Shutdown Widget - Save Game Menu [f=0014679] Shutdown Widget - Unit Icons [f=0014679] Shutdown Widget - Noises [f=0014679] Shutdown Widget - HealthBars [f=0014679] Shutdown Widget - Win Counter [f=0014679] Shutdown Widget - BuildETA [f=0014679] Shutdown Widget - SpringRTS Replay Stats [f=0014679] Shutdown Widget - Modular Comm Info [f=0014679] Shutdown Widget - Stereo3D [f=0014679] Shutdown Widget - Showeco and Grid Drawer [f=0014679] Shutdown Widget - Point Tracker [f=0014679] Shutdown Widget - Missile Silo Range [f=0014679] Shutdown Widget - MetalFeatures (new) [f=0014679] Shutdown Widget - MinimapEvents [f=0014679] Shutdown Widget - Local Widgets Config [f=0014679] Shutdown Widget - Highlight Geos [f=0014679] Shutdown Widget - Grab Input [f=0014679] Input grabbing is disabled! [f=0014679] Shutdown Widget - Defense Range Zero-K [f=0014679] Shutdown Widget - Darkening [f=0014679] Shutdown Widget - Context Menu [f=0014679] Shutdown Widget - Chili Spectator Panels [f=0014679] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014679] Shutdown Widget - Chili Nuke Warning [f=0014679] Shutdown Widget - Chili EndGame Window [f=0014679] Shutdown Widget - Chili Economy Panel Default [f=0014679] Shutdown Widget - CameraShake [f=0014679] Shutdown Widget - State Reverse and Latency [f=0014679] Shutdown Widget - Music Player v2 [f=0014679] Shutdown Widget - Attack AoE [f=0014679] Shutdown Widget - Map Edge Extension [f=0014679] Shutdown Widget - Selection Send [f=0014679] Shutdown Widget - LupsManager [f=0014679] Shutdown Widget - Newton Firezone [f=0014679] Shutdown Widget - Chili Pro Console [f=0014679] Shutdown Widget - Persistent Build Height [f=0014679] Shutdown Widget - Lasso Terraform GUI [f=0014679] Shutdown Widget - Lups [f=0014679] Shutdown Widget - Chili Framework [f=0014679] Shutdown Widget - Mex Placement Handler [f=0014679] Shutdown Widget - Chili Core Selector [f=0014679] Shutdown Widget - Custom Markers [f=0014679] Shutdown Widget - Select Keys [f=0014679] Shutdown Widget - Pause Screen [f=0014679] Shutdown Widget - Text To Speech Control [f=0014679] Shutdown Widget - Layout Handler [f=0014679] End widgetHandler:Shutdown [f=0014679] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={858071,93688136} {int,ext,rec}Allocs={12152970,0,0} {chunk,block}Bytes={93688136,0} [f=0014679] [Game::KillLua][1] dtor=0 luaGaia=0x5a3137f0 [f=0014679] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={656325,81303662} {int,ext,rec}Allocs={12152971,0,0} {chunk,block}Bytes={81303662,0} [f=0014679] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={656325,81303662} {int,ext,rec}Allocs={12152971,0,0} {chunk,block}Bytes={81303662,0} [f=0014679] [Game::KillLua][2] dtor=0 luaRules=0x5a3148c0 [f=0014679] Start gadgetHandler:Shutdown [f=0014679] Shutdown - StartSetup [f=0014679] Shutdown - UnitMorph [f=0014679] Shutdown - Carrier Drones [f=0014679] Shutdown - LupsNanoSpray [f=0014679] Shutdown - Missile Silo Controller [f=0014679] Shutdown - Modular Comm Info [f=0014679] Shutdown - Terrain Texture Handler [f=0014679] Shutdown - UnitCloakShield [f=0014679] Shutdown - Starlight Handler [f=0014679] End gadgetHandler:Shutdown [f=0014679] Start gadgetHandler:Shutdown [f=0014679] Shutdown - Save/Load [f=0014679] Shutdown - Teleport Throw [f=0014679] Shutdown - UnitMorph [f=0014679] Shutdown - Modular Comm Info [f=0014679] Shutdown - Retreat Command [f=0014679] Shutdown - Shockwaves [f=0014679] Shutdown - UnitCloakShield [f=0014679] Shutdown - Lups Cloak FX [f=0014679] Shutdown - Lups [f=0014679] Shutdown - Lups Shield [f=0014679] End gadgetHandler:Shutdown [f=0014679] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12153002,0,0} {chunk,block}Bytes={0,0} [f=0014679] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12153002,0,0} {chunk,block}Bytes={0,0} [f=0014679] [Game::KillLua][4] dtor=0 [f=0014679] [Game::~CGame][1] [f=0014679] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014679] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014679] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014679] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014679] [Game::KillLua][4] dtor=1 [f=0014679] [Game::KillMisc][1] [f=0014679] [Game::KillMisc][2] [f=0014679] [Game::KillMisc][3] [f=0014679] [Game::KillRendering][1] [f=0014679] [3DOParser::Kill] allocated 1 pieces [f=0014679] [S3OParser::Kill] allocated 300 pieces [f=0014679] [AssParser::Kill] allocated 33 pieces [f=0014679] [Game::KillInterface][1] [f=0014679] [Game::KillInterface][2] [f=0014679] [Game::KillSimulation][1] [f=0014679] [Game::KillSimulation][2] [f=0014679] [CCollisionHandler] dis-/continuous tests: 0/508431 [f=0014679] [Game::KillSimulation][3] [f=0014679] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014679] [~CPathCache(24x16)] cacheHits=57 hitPercentage=25% numHashColls=0 maxCacheSize=25 [f=0014679] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014679] [~CPathCache(48x32)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014679] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014679] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014679] [LosHandler::Kill] raycast instance cache-{hits,misses}={2783,8811}; shared=2%; cached=22% [f=0014679] [Game::KillSimulation][4] [f=0014679] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014679] [Game::~CGame][2] [f=0014679] [Game::~CGame][3] [f=0014679] [SpringApp::Kill][3] [f=0014679] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156380 bytes sent 180361 bytes recv'd [f=0014679] [SpringApp::Kill][4] font=0x46398aa0 [f=0014679] [SpringApp::Kill][5] [f=0014679] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4647f960) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1891ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=36ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=20ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=15ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=14ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=13ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=11ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=9ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=9ms file="bitmaps/purpletrail.tga" indx=572 inflSize=27kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29587284 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x465073f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46500160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4641f1e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f16a001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]