[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nLNul9IoH2/springsettings.1163123.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd8e401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3439 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163123/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451a19d0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451a19d0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 585ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163123/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e579c164 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e579c164 file="cache/104dev-maintenance/paths/AlienDesert.pe-e579c164.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e579c174 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e579c174 file="cache/104dev-maintenance/paths/AlienDesert.pe2-e579c174.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 5fb89108)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163123/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x517c3c40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2ed8ff6021cfa7dcb21868604596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000118d8ff20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000006d8562d0,0000000000000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [1017,58.6141968,3718]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5230,58.0986328,537]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3274, userid: 85949 [f=0000000] [0] therxyy, team: 0, elo:2523, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [5104,56.7539215,448]: 1 finished unit Tank Foundry [f=0000006] Playback continued [f=0000007] [7] Event [1168,56.7539215,3680]: 0 finished unit Rover Assembly [f=0000241] [241] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000277] [277] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000372] [372] Event [872,57.5874329,3592]: 0 finished unit Wind/Tidal Generator [f=0000451] [451] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Mason [f=0000462] [462] Event [920,57.6446533,3672]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000665] [665] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0000719] [719] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0000743] [743] Event [5128,55.4588318,344]: 1 finished unit Solar Collector [f=0000772] [772] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000973] [973] Event [808,58.9225769,3720]: 0 finished unit Wind/Tidal Generator [f=0001005] [1005] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0001015] [1015] Event [5184,56.8359375,432]: 1 finished unit Lotus [f=0001228] [1228] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0001572] [1572] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0001639] [1639] Event [4586.53809,59.274128,915.697998]: 0 lost unit Dart [f=0001679] [1679] Event [944,58.8043213,3600]: 0 finished unit Lotus [f=0001694] [1694] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0001811] [1811] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0001999] [1999] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0002106] [2106] Event [2416,55.9318542,2704]: 0 finished unit Lotus [f=0002185] [2185] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0002251] [2251] Event [5076,57.4204597,448]: 1 finished unit Welder [f=0002496] [2496] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0002535] [2535] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0002605] [2605] Event [886.583313,58.9968338,3418.69263]: 1 lost unit Kodachi [f=0002847] [2847] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002847] [2847] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0002850] [2850] Event [3760,59.3955994,1488]: 1 finished unit Lotus [f=0003006] [3006] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0003263] [3263] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0003288] [3288] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0003402] [3402] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0003470] [3470] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0003511] [3511] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0003571] [3571] Event [5160,54.9095154,264]: 1 finished unit Solar Collector [f=0003680] [3680] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0003722] [3722] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0003723] [3723] Event [2368,55.153656,2384]: 0 lost unit Lotus [f=0003741] [3741] Event [352,57.8239441,3008]: 0 finished unit Lotus [f=0003837] [3837] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0003973] [3973] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0004177] [4177] Event [5240,54.322052,216]: 1 finished unit Solar Collector [f=0004270] [4270] Event [168,59.0255737,3128]: 0 finished unit Wind/Tidal Generator [f=0004352] [4352] Event [2487.36426,55.205471,2300.1731]: 0 lost unit Dart [f=0004388] [4388] Event [3040,53.578186,1248]: 1 finished unit Lotus [f=0004450] [4450] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0004510] [4510] Event [200,57.4958801,3224]: 0 finished unit Wind/Tidal Generator [f=0004560] [4560] Event [2382.80884,57.8722954,2113.53174]: 0 lost unit Dart [f=0004663] [4663] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Mason [f=0004667] [4667] Event [5832.66357,56.1633186,582.367065]: 0 lost unit Dart [f=0004686] [4686] Event [2448,55.355835,2416]: 0 finished unit Lotus [f=0004723] [4723] Event [344,57.7972412,3288]: 0 finished unit Wind/Tidal Generator [f=0004840] [4840] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0004994] [4994] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0005133] [5133] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0005140] [5140] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0005214] [5214] Event [5800,55.4016113,984]: 1 finished unit Solar Collector [f=0005523] [5523] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0005558] [5558] Event [256,57.0724487,2912]: 0 finished unit Lotus [f=0005647] [5647] Event [5880,57.0800781,1096]: 1 finished unit Solar Collector [f=0005743] [5743] Event [968,58.9645386,3704]: 0 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [2302.3374,59.1271896,1989.70862]: 0 lost unit Dart [f=0005773] [5773] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0005826] [5826] Event [2384,57.7056885,1936]: 1 finished unit Picket [f=0005874] [5874] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0005879] [Game::ClientReadNet] added new player meatius with number 2 to team 0 [f=0005879] > SPRINGIE:User meatius|tankarty|0_0||False|||CA [f=0006010] [6010] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0006040] > SPRINGIE:User meatius|tankarty|0_0||False|||CA [f=0006051] Connection attempt from meatius [f=0006051] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006051] -> Connection established (given id 2) [f=0006055] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0006055] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006131] [6131] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0006204] [6204] Event [3674.46899,59.1082077,1472.84216]: 0 lost unit Dart [f=0006215] [6215] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0006235] [6235] Event [3760,59.3955994,1488]: 1 lost unit Lotus [f=0006309] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=0006309] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=0006313] [6313] Event [2448,57.6332092,1936]: 1 finished unit Picket [f=0006324] [Game::ClientReadNet][LOGMSG] sender="meatius" string="[Game::Load][lua{Rules,Gaia}={000000006331d1b0,0000000000000000}]" [f=0006509] GGG [f=0006517] [6517] Event [1185.99231,59.3326912,3679.97046]: 0 finished unit Dart [f=0006556] [6556] Event [undefined]: therxyy resigned [f=0006556] game_message: therxyy has been destroyed! [f=0006556] game_message: PRO_rANDY wins! [f=0006556] Submitting stats [f=0006556] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006556] Part| Total Time|Time of the last 0.5s [f=0006556] Draw 15781.63ms 13.30% [f=0006556] Lua::Callins::Synced 2218.18ms 16.20% [f=0006556] Lua::Callins::Unsynced 22579.62ms 22.00% [f=0006556] Lua::CollectGarbage::Synced 220.85ms 0.00% [f=0006556] Lua::CollectGarbage::Unsynced 764.80ms 0.50% [f=0006556] Misc::Profiler::AddTime 62.81ms 0.00% [f=0006556] Sim 12440.51ms 68.90% [f=0006556] [6556] Received game_message: therxyy has been destroyed! [f=0006556] [6556] Received game_message: PRO_rANDY wins! [f=0006557] [6557] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006557] [6557] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006557] [6557] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006557] [6557] Game End Stats Values: 2,2100,2065,2065,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.60382986,7.4666667,7.4666667,7.60382986,1275,1275,1275,1275,5.29333305,5.44999933,5.44999933,5.29333305,0,0,0,0,0,0,0,0,825,790,790,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006557] [6557] Game End Stats Values: 3,2385,2400,2400,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.840621,8.53333378,8.53333378,11.840621,1275,1275,1275,1275,7.81999874,9.22999859,9.22999859,7.81999874,40,175,175,40,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006557] [6557] Game End Stats Values: 4,2500,2490,2490,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.5785627,10,10,12.5785627,1275,1275,1275,1275,9.69999886,9.69999886,9.69999886,9.69999886,120,175,175,120,0,0,0,0,1105,950,950,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006557] [6557] Game End Stats Values: 5,2590,2665,2665,2590,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,40,0,90,90,90,90,11.759964,10,10,11.759964,1275,1275,1275,1275,9.69999886,10.7666655,10.7666655,9.69999886,120,350,350,120,0,40,40,0,1105,950,950,1105,40,0,0,40,0,16.3999939,16.3999939,0,40,0,0,40 [f=0006557] [6557] Game End Stats Values: 6,2800,2665,2665,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,40,0,180,90,90,180,11.8443041,10,10,11.8443041,1275,1275,1275,1275,9.69999886,9.69999886,9.69999886,9.69999886,240,350,350,240,0,40,40,0,1105,950,950,1105,40,0,0,40,0,16.3999939,16.3999939,0,40,0,0,40 [f=0006557] [6557] Game End Stats Values: 7,2840,2765,2765,2840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,185.937607,133.377548,133.377548,185.937607,180,90,90,180,12.0410929,10,10,12.0410929,1275,1275,1275,1275,9.69999886,10.3266659,10.3266659,9.69999886,280,175,175,280,175,40,40,175,1105,1225,1225,1105,40,175,175,40,0,16.3999939,16.3999939,0,140.915222,185.937607,185.937607,140.915222 [f=0006557] [6557] Game End Stats Values: 8,3010,2855,2855,3010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215.533401,133.377548,133.377548,215.533401,180,180,180,180,11.3391237,10,10,11.3391237,1275,1275,1275,1275,11.1100016,12.0500011,12.0500011,11.1100016,360,175,175,360,175,40,40,175,1195,1225,1225,1195,40,175,175,40,0,16.3999939,16.3999939,0,140.915222,215.533401,215.533401,140.915222 [f=0006557] [6557] Game End Stats Values: 9,3270,3100,3100,3270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215.533401,166.636185,166.636185,215.533401,180,180,180,180,8.35574436,10,10,8.35574436,1275,1275,1275,1275,14.3999996,12.0500011,12.0500011,14.3999996,440,350,350,440,175,40,40,175,1375,1295,1295,1375,40,175,175,40,0,16.3999939,16.3999939,0,174.173859,215.533401,215.533401,174.173859 [f=0006557] [6557] Game End Stats Values: 10,3480,3190,3190,3480,0,0.3478334,0.3478334,0,0,0,0,0,0,0,0,0,0,0,0,0,215.533401,194.814301,194.814301,215.533401,270,180,180,270,8.40148258,11.8666668,11.8666668,8.40148258,1275,1275,1275,1275,16.75,13.4831896,13.4831896,16.75,560,350,350,560,175,68.1667023,68.1667023,175,1375,1385,1385,1375,68.1667023,175,175,68.1667023,0,16.3999939,16.3999939,0,202.351974,215.533401,215.533401,202.351974 [f=0006557] [6557] Game End Stats Values: 11,3475,3525,3525,3475,0.24498864,1.34879827,1.34879827,0.24498864,0,0,0,0,0,0,0,0,0,0,0,0,224.540756,285.217499,285.217499,224.540756,270,270,270,270,9.60896778,13.1999998,13.1999998,9.60896778,1275,1275,1275,1275,16.7663326,14.466732,14.466732,16.7663326,520,525,525,520,175,108.166702,108.166702,175,1410,1455,1455,1410,108.166702,175,175,108.166702,0,16.3999939,16.3999939,0,292.755219,224.540756,224.540756,292.755219 [f=0006557] [6557] Game End Stats Values: 12,3715,3525,3525,3715,0.82875627,4.11660147,4.11660147,0.82875627,0,0,0,0,0,0,0,0,0,0,0,0,224.540756,398.836823,398.836823,224.540756,360,270,270,360,10.5800276,14,14,10.5800276,1275,1275,1275,1275,16.7889175,14.5845175,14.5845175,16.7889175,480,525,525,480,175,188.166702,188.166702,175,1600,1455,1455,1600,188.166702,175,175,188.166702,0,16.3999939,16.3999939,0,406.374542,224.540756,224.540756,406.374542 [f=0006557] [6557] Game End Stats Values: 13,3755,3860,3860,3755,1.05752254,5.06251001,5.06251001,1.05752254,0,0,0,0,0,0,0,0,0,0,0,0,224.540756,417.803375,417.803375,224.540756,360,270,270,360,10.1939392,14.666667,14.666667,10.1939392,1275,1275,1275,1275,16.7652512,16.3430614,16.3430614,16.7652512,520,700,700,520,175,188.166702,188.166702,175,1600,1615,1615,1600,188.166702,175,175,188.166702,0,16.3999939,16.3999939,0,425.341095,224.540756,224.540756,425.341095 [f=0006557] [6557] Game End Stats Values: 14,3920,4030,4030,3920,1.38796401,5.52981281,5.52981281,1.38796401,0,0,0,0,0,0,0,0,0,0,0,0,236.207428,457.803314,457.803314,236.207428,450,370,370,450,10.1017361,16.666666,16.666666,10.1017361,1275,1275,1275,1275,16.7720299,16.7811527,16.7811527,16.7720299,560,700,700,560,175,228.166702,228.166702,175,1635,1685,1685,1635,228.166702,175,175,228.166702,0,16.3999939,16.3999939,0,465.341034,246.889236,246.889236,465.341034 [f=0006557] [6557] Game End Stats Values: 15,3920,4205,4205,3920,1.77348304,6.38313913,6.38313913,1.77348304,0,0,0,0,0,0,0,0,52.7958984,0,0,52.7958984,365.582214,570.496643,570.496643,365.582214,450,280,280,450,9.23160458,18,18,9.23160458,1275,1275,1275,1275,16.7757015,17.4335556,17.4335556,16.7757015,560,875,875,560,265,268.166687,268.166687,265,1635,1775,1775,1635,308.166687,265,265,308.166687,0,16.3999939,16.3999939,0,630.830688,377.275116,377.275116,630.830688 [f=0006557] [6557] Game End Stats Values: 16,3960,4305,4305,3960,1.86434281,7.02153969,7.02153969,1.86434281,0,0,0,0,0,0,0,0,127.83606,0,0,127.83606,435.930969,630.114563,630.114563,435.930969,450,380,380,450,8.85885715,18,18,8.85885715,1275,1275,1275,1275,16.7600956,18.3458214,18.3458214,16.7600956,600,875,875,600,265,268.166687,268.166687,265,1635,1775,1775,1635,308.166687,265,265,308.166687,0,16.3999939,16.3999939,0,690.448608,447.623871,447.623871,690.448608 [f=0006574] [6574] Event [4015.11816,57.9622498,2900.08423]: 0 lost unit Dart [f=0006580] [6580] Event [3788.5625,54.7088203,2918.99536]: 0 lost unit Dart [f=0006584] [6584] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0006599] [6599] Event [2448,55.355835,2416]: 0 lost unit Lotus [f=0006601] [6601] Event [3449.53711,55.4204483,2957.74609]: 0 lost unit Dart [f=0006661] Spectator therxyy left the game: normal quit [f=0006661] [6661] Event [undefined]: therxyy quit [f=0006667] [6667] Event [5968,56.6223145,960]: 1 finished unit Lotus [f=0006763] Spectator meatius left the game: normal quit [f=0006763] [6763] Event [undefined]: meatius quit [f=0006769] Player PRO_rANDY left the game: normal quit [f=0006769] [6769] Event [undefined]: PRO_rANDY quit [f=0006775] No clients connected, shutting down server [f=0006775] Server shutdown [f=0006775] [6775] all players disconnected [f=0006791] [6791] Event [2560,58.3122253,2144]: 1 finished unit Lotus [f=0007159] [7159] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0007185] [7185] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0007724] [7724] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0008249] [8249] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0008774] [8774] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0009299] [9299] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0009824] [9824] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0010349] [10349] Event [5076,57.4204597,448]: 1 finished unit Kodachi [f=0010384] Autoquit sending quit command. [f=0010384] [QuitAction] user exited to system [f=0010384] [SpringApp::Kill][1] fromRun=1 [f=0010384] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010384] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010384] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010384] [ThreadPool::SetThreadCount][2] workers=0 [f=0010384] [SpringApp::Kill][2] [f=0010384] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010384] [Game::KillLua][3] dtor=0 luaUI=0x515c9c90 [f=0010384] Start widgetHandler:Shutdown [f=0010384] Shutdown - SaveOrderList Complete [f=0010384] Writing last game win data [f=0010384] Shutdown - SaveConfigData Complete [f=0010384] Shutdown Widget - Chili Highlight [f=0010384] Shutdown Widget - Save/Load API [f=0010384] Shutdown Widget - Draw After Chili [f=0010384] Shutdown Widget - EPIC Menu [f=0010384] Shutdown Widget - Chili Minimap [f=0010384] Shutdown Widget - Chili Widget Selector [f=0010384] Shutdown Widget - Local Team Colors [f=0010384] Shutdown Widget - Display Keys 2 [f=0010384] Shutdown Widget - Save Game Menu [f=0010384] Shutdown Widget - HealthBars [f=0010384] Shutdown Widget - Noises [f=0010384] Shutdown Widget - Unit Icons [f=0010384] Shutdown Widget - Win Counter [f=0010384] Shutdown Widget - SpringRTS Replay Stats [f=0010384] Shutdown Widget - BuildETA [f=0010384] Shutdown Widget - Modular Comm Info [f=0010384] Shutdown Widget - Music Player v2 [f=0010384] Shutdown Widget - State Reverse and Latency [f=0010384] Shutdown Widget - CameraShake [f=0010384] Shutdown Widget - Chili Economy Panel Default [f=0010384] Shutdown Widget - Chili EndGame Window [f=0010384] Shutdown Widget - Chili Nuke Warning [f=0010384] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010384] Shutdown Widget - Chili Spectator Panels [f=0010384] Shutdown Widget - Context Menu [f=0010384] Shutdown Widget - Darkening [f=0010384] Shutdown Widget - Defense Range Zero-K [f=0010384] Shutdown Widget - Grab Input [f=0010384] Input grabbing is disabled! [f=0010384] Shutdown Widget - Highlight Geos [f=0010384] Shutdown Widget - Local Widgets Config [f=0010384] Shutdown Widget - MinimapEvents [f=0010384] Shutdown Widget - MetalFeatures (new) [f=0010384] Shutdown Widget - Missile Silo Range [f=0010384] Shutdown Widget - Point Tracker [f=0010384] Shutdown Widget - Showeco and Grid Drawer [f=0010384] Shutdown Widget - Stereo3D [f=0010384] Shutdown Widget - Attack AoE [f=0010384] Shutdown Widget - Map Edge Extension [f=0010384] Shutdown Widget - Selection Send [f=0010384] Shutdown Widget - LupsManager [f=0010384] Shutdown Widget - Newton Firezone [f=0010384] Shutdown Widget - Chili Pro Console [f=0010384] Shutdown Widget - Persistent Build Height [f=0010384] Shutdown Widget - Lasso Terraform GUI [f=0010384] Shutdown Widget - Chili Framework [f=0010384] Shutdown Widget - Lups [f=0010384] Shutdown Widget - Custom Markers [f=0010384] Shutdown Widget - Chili Core Selector [f=0010384] Shutdown Widget - Mex Placement Handler [f=0010384] Shutdown Widget - Select Keys [f=0010384] Shutdown Widget - Pause Screen [f=0010384] Shutdown Widget - Layout Handler [f=0010384] Shutdown Widget - Text To Speech Control [f=0010384] End widgetHandler:Shutdown [f=0010384] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618896,78251686} {int,ext,rec}Allocs={12343196,0,0} {chunk,block}Bytes={78251686,0} [f=0010384] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010384] [Game::KillLua][2] dtor=0 luaRules=0x517c3c40 [f=0010384] Start gadgetHandler:Shutdown [f=0010384] Shutdown - StartSetup [f=0010384] Shutdown - UnitMorph [f=0010384] Shutdown - Carrier Drones [f=0010384] Shutdown - LupsNanoSpray [f=0010384] Shutdown - Missile Silo Controller [f=0010384] Shutdown - Modular Comm Info [f=0010384] Shutdown - Terrain Texture Handler [f=0010384] Shutdown - UnitCloakShield [f=0010384] Shutdown - Starlight Handler [f=0010384] End gadgetHandler:Shutdown [f=0010384] Start gadgetHandler:Shutdown [f=0010384] Shutdown - Save/Load [f=0010384] Shutdown - Teleport Throw [f=0010384] Shutdown - UnitMorph [f=0010384] Shutdown - Modular Comm Info [f=0010384] Shutdown - Retreat Command [f=0010384] Shutdown - Shockwaves [f=0010384] Shutdown - UnitCloakShield [f=0010384] Shutdown - Lups Cloak FX [f=0010384] Shutdown - Lups [f=0010384] Shutdown - Lups Shield [f=0010384] End gadgetHandler:Shutdown [f=0010384] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12343227,0,0} {chunk,block}Bytes={0,0} [f=0010384] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12343227,0,0} {chunk,block}Bytes={0,0} [f=0010384] [Game::KillLua][4] dtor=0 [f=0010384] [Game::~CGame][1] [f=0010384] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010384] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010384] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010384] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010384] [Game::KillLua][4] dtor=1 [f=0010384] [Game::KillMisc][1] [f=0010384] [Game::KillMisc][2] [f=0010384] [Game::KillMisc][3] [f=0010384] [Game::KillRendering][1] [f=0010384] [3DOParser::Kill] allocated 1 pieces [f=0010384] [S3OParser::Kill] allocated 213 pieces [f=0010384] [AssParser::Kill] allocated 54 pieces [f=0010384] [Game::KillInterface][1] [f=0010384] [Game::KillInterface][2] [f=0010384] [Game::KillSimulation][1] [f=0010384] [Game::KillSimulation][2] [f=0010384] [CCollisionHandler] dis-/continuous tests: 0/129974 [f=0010384] [Game::KillSimulation][3] [f=0010384] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010384] [~CPathCache(24x16)] cacheHits=37 hitPercentage=26% numHashColls=0 maxCacheSize=14 [f=0010384] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010384] [~CPathCache(48x32)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010384] [LosHandler::Kill] raycast instance cache-{hits,misses}={4281,7158}; shared=5%; cached=33% [f=0010384] [Game::KillSimulation][4] [f=0010384] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010384] [Game::~CGame][2] [f=0010384] [Game::~CGame][3] [f=0010384] [SpringApp::Kill][3] [f=0010384] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109544 bytes sent 130621 bytes recv'd [f=0010384] [SpringApp::Kill][4] font=0x450bfaa0 [f=0010384] [SpringApp::Kill][5] [f=0010384] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4513c3e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1977ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=34ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=24ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=13ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=12ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4662 inflSize=46kb readTime=12ms file="lups/lups.cfg" indx=4827 inflSize=1kb readTime=12ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41669437 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45271290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45262830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452551e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd8e401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]