[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ienhRSuGKx/springsettings.1163117.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcd7001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3439 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1163117/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45913f00] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45913f00] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 608ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1163117/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d4cfd7b8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4cfd7b8 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-d4cfd7b8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d4cfd7c8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4cfd7c8 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-d4cfd7c8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum f25cf766)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1163117/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fe7040,0x52949230}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 15d4ff609b2f293b56c0e25d5fc8eb57 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000118d8b060,00000000d1ec9ff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000d1101e20,000000006d853b70}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [324,241.37384,3827]: 0 finished unit Recon Commander [f=-000001] [0] Event [3728,241.376465,373]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3272, userid: 85949 [f=0000000] [0] therxyy, team: 0, elo:2524, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3768,241.370392,584]: 1 finished unit Jumpbot Factory [f=0000007] [7] Event [360,240.045929,3696]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000379] [379] Event [3768,241.370392,608]: 1 finished unit Constable [f=0000442] [442] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000446] [446] Event [360.01474,239.997864,3686.3999]: 0 finished unit Conjurer [f=0000530] [530] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0000658] [658] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0000728] [728] Event [168,241.370392,3736]: 0 finished unit Solar Collector [f=0000777] [777] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0000837] [837] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0000996] [996] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0001007] [1007] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0001195] [1195] Event [3560,241.370392,200]: 1 finished unit Solar Collector [f=0001438] [1438] Event [1803.84778,436.482147,2091.18774]: 0 lost unit Glaive [f=0001451] [1451] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0001478] [1478] Event [3560,241.370392,120]: 1 finished unit Solar Collector [f=0001544] [1544] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0001550] [1550] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0001720] [1720] Event [3560,241.370392,40]: 1 finished unit Solar Collector [f=0001900] [1900] Event [3560,241.370392,280]: 1 finished unit Solar Collector [f=0001982] [1982] Event [2671.2644,306.032654,1360.04443]: 0 lost unit Glaive [f=0002045] [2045] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0002051] [2051] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0002118] [2118] Event [312,241.370392,3960]: 0 finished unit Solar Collector [f=0002163] [2163] Event [3560,241.370392,360]: 1 finished unit Solar Collector [f=0002244] [2244] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0002395] [2395] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0002442] [2442] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0002479] [2479] Event [3560,241.370392,440]: 1 finished unit Solar Collector [f=0002546] [2546] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0002609] [2609] Event [1953.9635,312.741852,1227.55859]: 0 lost unit Glaive [f=0002614] [2614] Event [1696,314.162445,2656]: 0 finished unit Lotus [f=0002764] [2764] Event [3768,241.370392,608]: 1 finished unit Constable [f=0002898] [2898] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0003126] [3126] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0003186] [3186] Event [2517.36084,307.820343,1235.65649]: 1 lost unit Puppy [f=0003328] [3328] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0003414] [3414] Event [104,240.286255,3640]: 0 finished unit Wind/Tidal Generator [f=0003475] [3475] Event [4056,241.370392,664]: 1 finished unit Solar Collector [f=0003617] [3617] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0003650] [3650] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0003830] [3830] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0003832] [3832] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0003876] [3876] Event [1672,311.42807,2824]: 0 finished unit Wind/Tidal Generator [f=0003975] [3975] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0003979] [3979] Event [3230.11523,241.370392,780.203064]: 0 lost unit Glaive [f=0003986] [3986] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0004006] [4006] Event [4064,366.227722,2112]: 1 finished unit Lotus [f=0004041] [4041] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0004122] [4122] Event [3183.08228,241.370392,673.323364]: 0 lost unit Glaive [f=0004129] [4129] Event [3976,241.370392,664]: 1 finished unit Solar Collector [f=0004136] [4136] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0004245] [4245] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0004286] [4286] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0004320] [4320] Event [2560,311.347961,1616]: 1 finished unit Lotus [f=0004437] [4437] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0004451] [4451] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0004479] [4479] Event [3627.97388,101.827888,1915.32898]: 0 lost unit Glaive [f=0004489] [4489] Event [168,239.997864,3576]: 0 lost unit Metal Extractor [f=0004658] [4658] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0004800] [4800] Event [2432,315.486908,2432]: 0 finished unit Lotus [f=0004867] [4867] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0004876] [4876] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0004890] [4890] Event [2184,299.636078,1128]: 1 finished unit Metal Extractor [f=0005013] [5013] Event [2756.55298,204.22641,3072.02979]: 1 lost unit Puppy [f=0005013] [5013] Event [2751.10474,187.897247,3079.19336]: 0 lost unit Glaive [f=0005024] [5024] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005070] [5070] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0005085] [5085] Event [2184,299.636078,1128]: 1 lost unit Metal Extractor [f=0005159] [5159] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005294] [5294] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005429] [5429] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005445] [5445] Event [2184,297.605438,1128]: 1 finished unit Metal Extractor [f=0005480] [5480] Event [360.01474,239.997864,3686.3999]: 0 finished unit Conjurer [f=0005520] [5520] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0005527] [5527] Event [2432,314.103699,2144]: 0 finished unit Lotus [f=0005564] [5564] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005699] [5699] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005728] [5728] Event [3704,102.729034,2328]: 1 lost unit Metal Extractor [f=0005770] [5770] Event [3663.49194,122.3461,2406.08716]: 1 lost unit Puppy [f=0005770] [5770] Event [3663.29346,106.94931,2415.08496]: 0 lost unit Glaive [f=0005834] [5834] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0005895] [5895] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0005913] [5913] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0005969] [5969] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006104] [6104] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006104] [6104] Event [1902.69629,314.11438,1244.16626]: 0 lost unit Glaive [f=0006112] [6112] Event [1915.6814,311.696106,1076.8092]: 0 lost unit Glaive [f=0006207] [6207] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0006239] [6239] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006323] [6323] Event [2274.24341,263.94162,919.167725]: 1 lost unit Puppy [f=0006324] [6324] Event [3864,241.370392,392]: 1 finished unit Caretaker [f=0006349] [6349] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006362] [6362] Event [2432,314.103699,2144]: 0 lost unit Lotus [f=0006414] [6414] Event [1961.51477,229.539063,792.807861]: 0 lost unit Glaive [f=0006425] [6425] Event [2528,314.11438,2144]: 0 lost unit Picket [f=0006432] [6432] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006501] [6501] Event [4016,293.585205,2000]: 1 finished unit Picket [f=0006521] [6521] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006552] [6552] Event [2423.19922,191.247864,536.687317]: 0 lost unit Glaive [f=0006567] [6567] Event [168,237.967072,3576]: 0 finished unit Metal Extractor [f=0006569] [6569] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0006602] do [f=0006611] [6611] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006646] [6646] Event [2655.17725,316.761536,2423.74658]: 1 lost unit Puppy [f=0006669] [6669] Event [464,100,2064]: 0 finished unit Lotus [f=0006671] [6671] Event [2432,315.486908,2432]: 0 lost unit Lotus [f=0006692] [6692] Event [2487.39111,316.387451,2553.89355]: 0 lost unit Conjurer [f=0006700] [6700] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006700] puppies win [f=0006748] [6748] Event [2066.01318,315.486908,2745.73291]: 0 lost unit Glaive [f=0006778] or am i doing this wrong [f=0006783] [6783] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0006790] [6790] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006879] [6879] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006970] [6970] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0006972] puppies dont work when i use them [f=0006989] [6989] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0007060] [7060] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007114] [7114] Event [2921.43384,242.74292,436.711426]: 0 lost unit Glaive [f=0007197] [7197] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0007212] [7212] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007323] [7323] Event [2031.00903,315.486908,2444.57495]: 1 finished unit Puppy [f=0007325] [7325] Event [3632,241.370392,352]: 1 finished unit Lotus [f=0007333] but it seemslike i literally cannot kite them.. [f=0007344] [7344] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007381] [7381] Event [1880.3053,318.044464,2431.95435]: 1 lost unit Puppy [f=0007401] [7401] Event [1798.64795,316.71051,2480.39893]: 1 lost unit Puppy [f=0007406] [7406] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0007429] [7429] Event [1742.26282,315.283783,2411.09033]: 1 lost unit Puppy [f=0007433] [7433] Event [1742.02148,314.118011,2634.57788]: 0 lost unit Glaive [f=0007455] [7455] Event [1708.13489,362.718353,2647.18286]: 1 lost unit Puppy [f=0007485] [7485] Event [3840,241.365051,800]: 1 finished unit Lotus [f=0007494] [7494] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007494] [7494] Event [1634.62842,314.364563,2352.46533]: 1 lost unit Puppy [f=0007512] [7512] Event [2432,314.216309,2352]: 1 finished unit Lotus [f=0007521] [7521] Event [1696,314.162445,2656]: 0 lost unit Lotus [f=0007523] [7523] Event [1531.39075,312.714172,2551.47559]: 0 lost unit Glaive [f=0007551] [7551] Event [1740.75391,313.120148,2653.18164]: 0 lost unit Glaive [f=0007585] [7585] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007615] [7615] Event [360.01474,239.997864,3686.3999]: 0 finished unit Glaive [f=0007648] ggg [f=0007674] [7674] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007692] [7692] Event [undefined]: therxyy resigned [f=0007692] game_message: therxyy has been destroyed! [f=0007692] game_message: PRO_rANDY wins! [f=0007692] Submitting stats [f=0007692] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007692] Part| Total Time|Time of the last 0.5s [f=0007692] Draw 8197.50ms 24.68% [f=0007692] Lua::Callins::Synced 3380.54ms 12.79% [f=0007692] Lua::Callins::Unsynced 11793.08ms 33.37% [f=0007692] Lua::CollectGarbage::Synced 167.01ms 0.60% [f=0007692] Lua::CollectGarbage::Unsynced 403.55ms 1.30% [f=0007692] Misc::Profiler::AddTime 31.57ms 0.10% [f=0007692] Sim 16102.95ms 57.94% [f=0007692] [7692] Received game_message: therxyy has been destroyed! [f=0007692] [7692] Received game_message: PRO_rANDY wins! [f=0007693] [7693] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,3145,3375,3375,3145,28.1413784,50.6694984,50.6694984,28.1413784,0,0,0,0,0,0,0,0,0,0,0,0,36.5624962,260,260,36.5624962,90,90,90,90,13.6798973,22,22,13.6798973,1275,1275,1275,1275,13.8804665,11.8173981,11.8173981,13.8804665,390,180,180,390,45,260,260,45,1390,1830,1830,1390,260,225,225,260,0,350.830658,350.830658,0,260,78.75,78.75,260 [f=0007693] [7693] Game End Stats Values: 11,3055,3490,3490,3055,37.3187866,64.5894547,64.5894547,37.3187866,0,0,0,0,0,0,0,0,0,0,0,0,36.5624962,480,480,36.5624962,90,180,180,90,13.7835636,23.4666672,23.4666672,13.7835636,1275,1275,1275,1275,14.6118288,14.9279966,14.9279966,14.6118288,390,135,135,390,45,480,480,45,1300,1900,1900,1300,480,405,405,480,0,350.830658,350.830658,0,480,112.5,112.5,480 [f=0007693] [7693] Game End Stats Values: 12,3275,3625,3625,3275,40.7793846,85.4708481,85.4708481,40.7793846,0,0,0,0,0,0,0,0,0,0,0,0,88.2421799,480,480,88.2421799,180,180,180,180,13.765748,24,24,13.765748,1275,1275,1275,1275,12.3640394,15.5920935,15.5920935,12.3640394,520,180,180,520,45,480,480,45,1300,1990,1990,1300,480,405,405,480,0,350.830658,350.830658,0,482.990753,164.179688,164.179688,482.990753 [f=0007693] [7693] Game End Stats Values: 13,3275,3625,3625,3275,43.9147873,100.339867,100.339867,43.9147873,0,0,0,0,0,0,0,0,0,0,0,0,167.6689,574.673523,574.673523,167.6689,180,180,180,180,15.0144663,24,24,15.0144663,1275,1275,1275,1275,12.2090263,17.2579346,17.2579346,12.2090263,520,270,270,520,135,545,545,135,1300,1900,1900,1300,545,540,540,545,0,366.830414,366.830414,0,577.664246,252.043915,252.043915,577.664246 [f=0007693] [7693] Game End Stats Values: 14,3420,3940,3940,3420,50.8720703,113.306984,113.306984,50.8720703,0,0,0,0,0,0,0,0,0,0,0,0,320.019989,630.629944,630.629944,320.019989,270,180,180,270,15.2243929,24,24,15.2243929,1275,1275,1275,1275,12.4638186,18.5978088,18.5978088,12.4638186,455,405,405,455,144,610,610,144,1420,2080,2080,1420,610,594,594,610,0,366.830414,366.830414,0,645.490295,412.83252,412.83252,645.490295 [f=0007693] [7693] Game End Stats Values: 15,3510,3985,3985,3510,56.6410065,128.521637,128.521637,56.6410065,0,0,0,0,0,0,0,0,0,0,0,0,766.582947,814.514709,814.514709,766.582947,270,180,180,270,14.854888,24.1066666,24.1066666,14.854888,1275,1275,1275,1275,13.8512621,20.0143204,20.0143204,13.8512621,455,450,450,455,144,740,740,144,1510,2080,2080,1510,740,684,684,740,0,366.830536,366.830536,0,829.375061,876.270447,876.270447,829.375061 [f=0007693] [7693] Game End Stats Values: 16,3260,4220,4220,3260,61.5642815,143.139664,143.139664,61.5642815,0,0,0,0,0,0,0,0,0,0,0,0,1162.20483,1326.43909,1326.43909,1162.20483,180,280,280,180,14.7371712,24,24,14.7371712,1275,1275,1275,1275,14.9948854,19.974535,19.974535,14.9948854,325,405,405,325,234,1313,1313,234,1480,2260,2260,1480,1313,954,954,1313,0,366.830536,366.830536,0,1348.52258,1314.08789,1314.08789,1348.52258 [f=0007693] [7693] Game End Stats Values: 17,3390,4355,4355,3390,78.4162292,161.874344,161.874344,78.4162292,0,0,0,0,0,0,0,0,0,12.2485352,12.2485352,0,1162.20483,1391.43909,1391.43909,1162.20483,180,280,280,180,14.3548651,24.666666,24.666666,14.3548651,1275,1275,1275,1275,17.1234646,24.4223747,24.4223747,17.1234646,455,540,540,455,234,1378,1378,234,1480,2260,2260,1480,1378,999,999,1378,0,429.927917,429.927917,0,1413.52258,1322.52539,1322.52539,1413.52258 [f=0007693] [7693] Game End Stats Values: 18,3235,4445,4445,3235,95.1157913,166.14566,166.14566,95.1157913,0,0,0,0,0,0,0,0,0,12.2485352,12.2485352,0,1352.04858,1666.26587,1666.26587,1352.04858,90,550,550,90,14.1335306,24,24,14.1335306,1275,1275,1275,1275,17.113306,19.2847538,19.2847538,17.113306,390,360,360,390,414,1663,1663,414,1480,2260,2260,1480,1663,1404,1404,1663,0,429.927917,429.927917,0,1698.52258,1554.55664,1554.55664,1698.52258 [f=0007693] [7693] Game End Stats Values: 19,3235,4490,4490,3235,96.4163208,166.14566,166.14566,96.4163208,0,0,0,0,0,0,0,0,0,12.2485352,12.2485352,0,1352.04858,1666.26587,1666.26587,1352.04858,90,550,550,90,14.1335316,24,24,14.1335316,1275,1275,1275,1275,16.6502647,19,19,16.6502647,390,405,405,390,414,1663,1663,414,1480,2260,2260,1480,1663,1404,1404,1663,0,429.927917,429.927917,0,1698.52258,1554.55664,1554.55664,1698.52258 [f=0007764] [7764] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007785] [7785] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0007803] Spectator therxyy left the game: normal quit [f=0007803] [7803] Event [undefined]: therxyy quit [f=0007853] [7853] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0007853] Player PRO_rANDY left the game: normal quit [f=0007853] [7853] Event [undefined]: PRO_rANDY quit [f=0007859] No clients connected, shutting down server [f=0007859] Server shutdown [f=0007859] [7859] all players disconnected [f=0007943] [7943] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008033] [8033] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008055] [8055] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0008124] [8124] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008214] [8214] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008304] [8304] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008394] [8394] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008482] [8482] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008572] [8572] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008610] [8610] Event [3744,101.372528,2192]: 1 finished unit Lotus [f=0008662] [8662] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008752] [8752] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008843] [8843] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0008933] [8933] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009023] [9023] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009113] [9113] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009203] [9203] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009293] [9293] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009383] [9383] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009473] [9473] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009564] [9564] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009654] [9654] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009743] [9743] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009832] [9832] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0009922] [9922] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010012] [10012] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010102] [10102] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010192] [10192] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010282] [10282] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010373] [10373] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010463] [10463] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010553] [10553] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010643] [10643] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010733] [10733] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010823] [10823] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0010913] [10913] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0011003] [11003] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0011093] [11093] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0011182] [11182] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0011272] [11272] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0011362] [11362] Event [3768,241.370392,608]: 1 finished unit Puppy [f=0011435] Autoquit sending quit command. [f=0011435] [QuitAction] user exited to system [f=0011435] [SpringApp::Kill][1] fromRun=1 [f=0011435] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011435] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011435] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011435] [ThreadPool::SetThreadCount][2] workers=0 [f=0011435] [SpringApp::Kill][2] [f=0011435] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011435] [Game::KillLua][3] dtor=0 luaUI=0x52946b10 [f=0011435] Start widgetHandler:Shutdown [f=0011435] Shutdown - SaveOrderList Complete [f=0011435] Writing last game win data [f=0011435] Shutdown - SaveConfigData Complete [f=0011435] Shutdown Widget - Chili Highlight [f=0011435] Shutdown Widget - Save/Load API [f=0011435] Shutdown Widget - Draw After Chili [f=0011435] Shutdown Widget - EPIC Menu [f=0011435] Shutdown Widget - Chili Minimap [f=0011435] Shutdown Widget - Chili Widget Selector [f=0011435] Shutdown Widget - Local Team Colors [f=0011435] Shutdown Widget - Display Keys 2 [f=0011435] Shutdown Widget - Save Game Menu [f=0011435] Shutdown Widget - HealthBars [f=0011435] Shutdown Widget - Noises [f=0011435] Shutdown Widget - Unit Icons [f=0011435] Shutdown Widget - Win Counter [f=0011435] Shutdown Widget - SpringRTS Replay Stats [f=0011435] Shutdown Widget - BuildETA [f=0011435] Shutdown Widget - Modular Comm Info [f=0011435] Shutdown Widget - Music Player v2 [f=0011435] Shutdown Widget - State Reverse and Latency [f=0011435] Shutdown Widget - CameraShake [f=0011435] Shutdown Widget - Chili Economy Panel Default [f=0011435] Shutdown Widget - Chili EndGame Window [f=0011435] Shutdown Widget - Chili Nuke Warning [f=0011435] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011435] Shutdown Widget - Chili Spectator Panels [f=0011435] Shutdown Widget - Context Menu [f=0011435] Shutdown Widget - Darkening [f=0011435] Shutdown Widget - Defense Range Zero-K [f=0011435] Shutdown Widget - Grab Input [f=0011435] Input grabbing is disabled! [f=0011435] Shutdown Widget - Highlight Geos [f=0011435] Shutdown Widget - Local Widgets Config [f=0011435] Shutdown Widget - MinimapEvents [f=0011435] Shutdown Widget - MetalFeatures (new) [f=0011435] Shutdown Widget - Missile Silo Range [f=0011435] Shutdown Widget - Point Tracker [f=0011435] Shutdown Widget - Showeco and Grid Drawer [f=0011435] Shutdown Widget - Stereo3D [f=0011435] Shutdown Widget - Attack AoE [f=0011435] Shutdown Widget - Map Edge Extension [f=0011435] Shutdown Widget - Selection Send [f=0011435] Shutdown Widget - LupsManager [f=0011435] Shutdown Widget - Newton Firezone [f=0011435] Shutdown Widget - Chili Pro Console [f=0011435] Shutdown Widget - Persistent Build Height [f=0011435] Shutdown Widget - Lasso Terraform GUI [f=0011435] Shutdown Widget - Chili Framework [f=0011435] Shutdown Widget - Lups [f=0011435] Shutdown Widget - Custom Markers [f=0011435] Shutdown Widget - Chili Core Selector [f=0011435] Shutdown Widget - Mex Placement Handler [f=0011435] Shutdown Widget - Select Keys [f=0011435] Shutdown Widget - Pause Screen [f=0011435] Shutdown Widget - Layout Handler [f=0011435] Shutdown Widget - Text To Speech Control [f=0011435] End widgetHandler:Shutdown [f=0011435] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652543,76064600} {int,ext,rec}Allocs={9893154,0,0} {chunk,block}Bytes={76064600,0} [f=0011435] [Game::KillLua][1] dtor=0 luaGaia=0x52949230 [f=0011435] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584580,70493497} {int,ext,rec}Allocs={9893156,0,0} {chunk,block}Bytes={70493497,0} [f=0011435] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584580,70493497} {int,ext,rec}Allocs={9893156,0,0} {chunk,block}Bytes={70493497,0} [f=0011435] [Game::KillLua][2] dtor=0 luaRules=0x51fe7040 [f=0011435] Start gadgetHandler:Shutdown [f=0011435] Shutdown - StartSetup [f=0011435] Shutdown - UnitMorph [f=0011435] Shutdown - Carrier Drones [f=0011435] Shutdown - LupsNanoSpray [f=0011435] Shutdown - Missile Silo Controller [f=0011435] Shutdown - Modular Comm Info [f=0011435] Shutdown - Terrain Texture Handler [f=0011435] Shutdown - UnitCloakShield [f=0011435] Shutdown - Starlight Handler [f=0011435] End gadgetHandler:Shutdown [f=0011435] Start gadgetHandler:Shutdown [f=0011435] Shutdown - Save/Load [f=0011435] Shutdown - Teleport Throw [f=0011435] Shutdown - UnitMorph [f=0011435] Shutdown - Modular Comm Info [f=0011435] Shutdown - Retreat Command [f=0011435] Shutdown - Shockwaves [f=0011435] Shutdown - UnitCloakShield [f=0011435] Shutdown - Lups Cloak FX [f=0011435] Shutdown - Lups [f=0011435] Shutdown - Lups Shield [f=0011435] End gadgetHandler:Shutdown [f=0011435] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9893187,0,0} {chunk,block}Bytes={0,0} [f=0011435] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9893187,0,0} {chunk,block}Bytes={0,0} [f=0011435] [Game::KillLua][4] dtor=0 [f=0011435] [Game::~CGame][1] [f=0011435] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011435] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011435] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011435] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011435] [Game::KillLua][4] dtor=1 [f=0011435] [Game::KillMisc][1] [f=0011435] [Game::KillMisc][2] [f=0011435] [Game::KillMisc][3] [f=0011435] [Game::KillRendering][1] [f=0011435] [3DOParser::Kill] allocated 1 pieces [f=0011435] [S3OParser::Kill] allocated 233 pieces [f=0011435] [AssParser::Kill] allocated 33 pieces [f=0011435] [Game::KillInterface][1] [f=0011435] [Game::KillInterface][2] [f=0011435] [Game::KillSimulation][1] [f=0011435] [Game::KillSimulation][2] [f=0011435] [CCollisionHandler] dis-/continuous tests: 0/1077826 [f=0011435] [Game::KillSimulation][3] [f=0011435] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011435] [~CPathCache(16x16)] cacheHits=18 hitPercentage=14% numHashColls=0 maxCacheSize=20 [f=0011435] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011435] [~CPathCache(32x32)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011435] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011435] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011435] [LosHandler::Kill] raycast instance cache-{hits,misses}={5448,6887}; shared=3%; cached=41% [f=0011435] [Game::KillSimulation][4] [f=0011435] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011435] [Game::~CGame][2] [f=0011435] [Game::~CGame][3] [f=0011435] [SpringApp::Kill][3] [f=0011435] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120540 bytes sent 132186 bytes recv'd [f=0011435] [SpringApp::Kill][4] font=0x45830aa0 [f=0011435] [SpringApp::Kill][5] [f=0011435] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45915df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2032ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=50ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4598 inflSize=2kb readTime=24ms file="luaintro/addons/wm.lua" indx=1220 inflSize=0kb readTime=22ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=19ms file="luarules/utilities/getunitisbuilding.lua" indx=1920 inflSize=3kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="unitpics/staticantinuke.png" indx=6629 inflSize=11kb readTime=12ms file="luarules/gadgets/unit_target_features.lua" indx=1820 inflSize=5kb readTime=11ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4776 inflSize=6kb readTime=11ms file="luaui/utilities/json.lua" indx=3837 inflSize=15kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30367200 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x459d50c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459c9310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459076c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcd7001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]