[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WGazpvEEcR/springsettings.1162957.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f693401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3458 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1162957/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ab5460] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ab5460] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zerusprime was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1162957/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (186ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1162957/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510a1c40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7871ff60cef7c56f57deb5ff4596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000bbbc3170,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={000000009538b2f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000a1cebfc0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000007f030cb0,0000000000000000}]" [f=-000001] [0] Event [555,173.91925,469]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4606,170.353638,4583]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2867, userid: 535154 [f=0000000] [0] Shadybear18, team: 1, elo:2628, userid: 227603 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [448,175.819244,416]: 0 finished unit Rover Assembly [f=0000015] [15] Event [4672,168.007294,4488]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000336] [336] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0000480] [480] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000556] [556] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000709] [709] Event [4662.3999,172.165161,4488]: 1 finished unit Conjurer [f=0000757] [757] Event [448.029633,178.087753,433.99234]: 0 finished unit Mason [f=0000923] [923] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0001140] [1140] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0001183] [1183] Event [4776,172.420593,4744]: 1 finished unit Wind/Tidal Generator [f=0001323] [1323] Event [488,175.812134,312]: 0 finished unit Solar Collector [f=0001374] [1374] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0001452] [1452] Event [4662.3999,172.165161,4488]: 1 finished unit Imp [f=0001614] [1614] Event [4824,175.812134,4680]: 1 finished unit Solar Collector [f=0001755] [1755] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0001806] [1806] Event [488,175.627686,232]: 0 finished unit Solar Collector [f=0001934] [1934] Event [1424,174.002838,432]: 0 finished unit Lotus [f=0002153] [2153] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0002215] [2215] Event [4440,179.217896,4360]: 1 finished unit Solar Collector [f=0002290] [2290] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0002345] [2345] Event [488,175.819244,152]: 0 finished unit Solar Collector [f=0002504] [2504] Event [4376,179.217896,4440]: 1 finished unit Wind/Tidal Generator [f=0002544] [2544] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0002743] [2743] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0002841] [2841] Event [488,175.819244,72]: 0 finished unit Solar Collector [f=0002960] [2960] Event [448.029633,178.087753,433.99234]: 0 finished unit Mason [f=0003256] [3256] Event [2528,173.988647,2928]: 1 finished unit Lotus [f=0003341] [3341] Event [408,175.819244,40]: 0 finished unit Solar Collector [f=0003412] [3412] Event [4662.3999,172.165161,4488]: 1 finished unit Conjurer [f=0003585] [3585] Event [4580.05518,177.853088,3024.44604]: 0 lost unit Scorcher [f=0003615] [3615] Event [2064,172.172241,1040]: 0 finished unit Radar Tower [f=0003700] [3700] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0003734] [3734] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003886] [3886] Event [4760,177.458252,4312]: 1 finished unit Caretaker [f=0003917] [3917] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0003937] [3937] Event [2144,172.172241,1056]: 0 finished unit Lotus [f=0004058] [4058] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0004184] [4184] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0004317] [4317] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0004415] [4415] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0004556] [4556] Event [432,175.812134,288]: 0 finished unit Lotus [f=0004596] [4596] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0004614] [4614] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0004745] [4745] Event [3152,175.819244,2512]: 1 finished unit Lotus [f=0004953] [4953] Event [3208,174.24408,2536]: 1 finished unit Solar Collector [f=0005005] [5005] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0005016] [5016] Event [688,176.003723,1648]: 0 finished unit Radar Tower [f=0005060] [5060] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0005100] [5100] Event [2288,174.123474,1968]: 0 finished unit Lotus [f=0005152] [5152] Event [3096,175.819244,2488]: 1 finished unit Solar Collector [f=0005195] [5195] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0005383] [5383] Event [3176,175.819244,2456]: 1 finished unit Solar Collector [f=0005497] [5497] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0005666] [5666] Event [4512,175.819244,3424]: 1 finished unit Lotus [f=0005697] [5697] Event [4662.3999,172.165161,4488]: 1 finished unit Imp [f=0005755] [5755] Event [3808,179.295959,4656]: 1 finished unit Radar Tower [f=0005761] [5761] Event [752,172.122559,1808]: 0 finished unit Lotus [f=0005826] [5826] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0005989] [5989] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0006285] [6285] Event [4560,173.818359,3504]: 1 finished unit Radar Tower [f=0006305] [6305] Event [4662.3999,172.165161,4488]: 1 finished unit Reaver [f=0006318] [6318] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0006338] [6338] Event [568,175.819244,296]: 0 finished unit Caretaker [f=0006460] [6460] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0006469] [6469] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0006512] [6512] Event [4662.3999,172.165161,4488]: 1 finished unit Conjurer [f=0006583] [6583] Event [568,174.066711,456]: 0 finished unit Solar Collector [f=0006662] [6662] Event [4662.3999,172.165161,4488]: 1 finished unit Ronin [f=0006777] [6777] Event [2307.88794,179.560562,2677.15771]: 1 lost unit Glaive [f=0006908] [6908] Event [2195.90454,169.486359,2584.49707]: 0 lost unit Scorcher [f=0006930] [6930] Event [2187.76587,192.201157,2722.72339]: 1 lost unit Glaive [f=0006947] [6947] Event [2303.7561,177.461182,2755.04956]: 1 lost unit Glaive [f=0006962] [6962] Event [2297.13892,165.790131,2579.13428]: 0 lost unit Scorcher [f=0006982] [6982] Event [1648,175.819244,3168]: 1 finished unit Lotus [f=0007025] [7025] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0007038] [7038] Event [2752,175.819244,1968]: 0 finished unit Lotus [f=0007053] [7053] Event [712,175.805054,472]: 0 finished unit Solar Collector [f=0007196] [7196] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0007272] [7272] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0007303] [7303] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0007331] [7331] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0007339] [7339] Event [2528,173.988647,2928]: 1 lost unit Lotus [f=0007360] [7360] Event [4662.3999,172.165161,4488]: 1 finished unit Ronin [f=0007533] [7533] Event [840,177.635651,472]: 0 finished unit Solar Collector [f=0007544] [7544] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0007547] [7547] Event [4662.3999,172.165161,4488]: 1 finished unit Imp [f=0007742] [7742] Event [4662.3999,172.165161,4488]: 1 finished unit Imp [f=0007792] [7792] Event [3248,175.570923,4624]: 1 finished unit Lotus [f=0007854] [7854] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0007935] [7935] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0007963] [7963] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0008020] [8020] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0008042] [8042] Event [984,176.060486,360]: 0 finished unit Solar Collector [f=0008079] [8079] Event [2016,181.296844,2592]: 1 finished unit Picket [f=0008206] [8206] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0008337] [8337] Event [1824,179.416565,2592]: 1 finished unit Picket [f=0008355] [8355] Event [992,172.179321,2448]: 0 finished unit Lotus [f=0008396] [8396] Event [3152,175.819244,2512]: 1 lost unit Lotus [f=0008442] [8442] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0008589] [8589] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0008591] [8591] Event [1824,179.416565,2592]: 1 lost unit Picket [f=0008688] [8688] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0008754] [8754] Event [4304,177.451172,2592]: 1 finished unit Lotus [f=0008957] [8957] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0008985] [8985] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0008992] [8992] Event [1840,177.635651,2656]: 1 finished unit Picket [f=0009008] [9008] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0009056] [9056] Event [2849.92871,179.05806,2308.94434]: 1 lost unit Glaive [f=0009082] [9082] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0009101] [9101] Event [2829.92017,177.693695,2328.54883]: 1 lost unit Glaive [f=0009101] [9101] Event [1794.16663,176.953033,2074.30347]: 0 lost unit Fencer [f=0009220] [9220] Event [4662.3999,172.165161,4488]: 1 finished unit Sling [f=0009305] [9305] Event [4112,179.707489,2656]: 1 finished unit Lotus [f=0009391] [9391] Event [4662.3999,172.165161,4488]: 1 finished unit Sling [f=0009430] [9430] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0009495] [9495] Event [3760,177.642761,720]: 0 finished unit Lotus [f=0009531] [9531] Event [1683.51172,172.218964,4228.29785]: 0 lost unit Scorcher [f=0009577] [Dave[tB]] Allies: shady uses hold position [f=0009603] [9603] Event [3096,175.819244,2488]: 1 lost unit Solar Collector [f=0009632] [9632] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0009671] [9671] Event [584,177.62854,360]: 0 finished unit Caretaker [f=0009720] [9720] Event [3176,175.819244,2456]: 1 lost unit Solar Collector [f=0009750] [9750] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0009800] [9800] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0009838] [9838] Event [3326.5813,173.995728,2570.18213]: 1 lost unit Imp [f=0009917] [9917] Event [3144,173.995728,2600]: 1 lost unit Metal Extractor [f=0009946] [9946] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0009958] [9958] Event [3208,174.24408,2536]: 1 lost unit Solar Collector [f=0009975] [9975] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0010045] [10045] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0010061] [10061] Event [4662.3999,172.165161,4488]: 1 finished unit Gremlin [f=0010149] [10149] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0010235] [10235] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0010246] [10246] Event [1128,175.819244,248]: 0 finished unit Solar Collector [f=0010395] [10395] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0010443] [10443] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0010507] [10507] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0010521] [10521] Event [4056,175.819244,2472]: 1 lost unit Metal Extractor [f=0010534] [10534] Event [4009.37427,173.779495,2443.51733]: 0 lost unit Scorcher [f=0010557] [10557] Event [4112,179.707489,2656]: 1 lost unit Lotus [f=0010567] [10567] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0010600] [10600] Event [896,173.995728,2704]: 0 finished unit Lotus [f=0010604] [10604] Event [4229.29199,177.650589,2848.93091]: 0 lost unit Scorcher [f=0010616] [10616] Event [4114.79395,177.164978,2554.33276]: 1 lost unit Conjurer [f=0010645] [10645] Event [4304,177.451172,2592]: 1 lost unit Lotus [f=0010693] gg [f=0010700] [10700] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0010710] [10710] Event [4232,178.011169,2632]: 1 lost unit Metal Extractor [f=0010773] [10773] Event [1272,174.187317,120]: 0 finished unit Solar Collector [f=0010819] retard eco lol [f=0010877] [10877] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0011023] gg [f=0011033] [11033] Event [4516.32227,177.494812,3183.35449]: 0 lost unit Scorcher [f=0011043] [11043] Event [4662.3999,172.165161,4488]: 1 finished unit Conjurer [f=0011048] [11048] Event [4512,175.819244,3424]: 1 lost unit Lotus [f=0011051] [11051] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0011059] [11059] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0011089] [11089] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0011137] [11137] Event [4858.35742,166.718842,3422.27051]: 1 lost unit Glaive [f=0011143] [11143] Event [4571.48145,179.35231,3179.38428]: 0 lost unit Scorcher [f=0011177] [11177] Event [4656.03955,180.022858,3113.80566]: 0 lost unit Scorcher [f=0011183] [11183] Event [4674.66553,173.993362,3296.00317]: 1 lost unit Glaive [f=0011223] [11223] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0011225] [11225] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0011256] [11256] Event [4602.67285,172.174606,2888.75464]: 0 lost unit Scorcher [f=0011266] [11266] Event [1352,175.819244,120]: 0 finished unit Solar Collector [f=0011277] [11277] Event [1928,186.568665,2600]: 1 lost unit Metal Extractor [f=0011363] [11363] Event [3315.71289,175.859711,3752.94434]: 1 lost unit Ronin [f=0011379] [11379] Event [3279.06372,172.354813,3714.46533]: 0 lost unit Scorcher [f=0011413] [11413] Event [2457.62622,166.744888,2337.80664]: 0 lost unit Fencer [f=0011438] [11438] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0011463] [11463] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0011509] [11509] Event [4054.03223,175.967194,2193.72583]: 1 lost unit Glaive [f=0011539] [11539] Event [4224,181.467133,928]: 0 finished unit Lotus [f=0011558] [11558] Event [1840,177.635651,2656]: 1 lost unit Picket [f=0011585] [11585] Event [2237.51709,167.374756,2404.51807]: 0 lost unit Scorcher [f=0011683] [11683] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0011708] [11708] Event [4662.3999,172.165161,4488]: 1 finished unit Glaive [f=0011709] [11709] Event [3316.6377,178.439087,3798.75073]: 0 lost unit Scorcher [f=0011724] [11724] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0011728] [11728] Event [1111.08484,175.819244,2731.44019]: 1 lost unit Reaver [f=0011730] [11730] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0011732] [11732] Event [1874.58691,177.146652,2429.82666]: 1 lost unit Imp [f=0011741] [11741] Event [2205.95288,170.422134,2408.73853]: 0 lost unit Scorcher [f=0011777] [11777] Event [1480,173.988647,264]: 0 finished unit Solar Collector [f=0011855] [11855] Event [2000,179.466248,2720]: 1 lost unit Lotus [f=0011856] [11856] Event [4304,175.819244,976]: 0 finished unit Lotus [f=0011881] [11881] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0012058] [12058] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0012130] [12130] Event [2373.18774,177.642761,997.547974]: 1 lost unit Glaive [f=0012132] [12132] Event [1991.31311,177.586365,2928.55469]: 1 lost unit Engineer Commander [f=0012156] [12156] Event [2775.12915,180.909439,2143.1582]: 1 lost unit Glaive [f=0012196] [12196] Event [2175.7998,172.230026,1242.28674]: 1 lost unit Glaive [f=0012231] [12231] Event [2099.75537,171.724747,1082.58447]: 1 lost unit Glaive [f=0012238] [12238] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0012247] [12247] Event [undefined]: Shadybear18 resigned [f=0012247] game_message: Shadybear18 has been destroyed! [f=0012247] game_message: RiposteR wins! [f=0012247] Submitting stats [f=0012247] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012247] Part| Total Time|Time of the last 0.5s [f=0012247] Draw 21107.12ms 29.52% [f=0012247] Lua::Callins::Synced 6621.45ms 12.62% [f=0012247] Lua::Callins::Unsynced 29534.55ms 37.57% [f=0012247] Lua::CollectGarbage::Synced 357.51ms 1.99% [f=0012247] Lua::CollectGarbage::Unsynced 1036.03ms 0.20% [f=0012247] Misc::Profiler::AddTime 89.08ms 0.10% [f=0012247] Sim 31758.77ms 50.89% [f=0012247] [12247] Received game_message: Shadybear18 has been destroyed! [f=0012247] [12247] Received game_message: RiposteR wins! [f=0012248] [12248] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012248] [12248] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012248] [12248] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012248] [12248] Game End Stats Values: 2,2130,2065,2130,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33488703,5.46853113,5.33488703,5.46853113,65,0,65,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012248] [12248] Game End Stats Values: 3,2340,2275,2340,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.34110165,8.742033,8.34110165,8.742033,65,0,65,0,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012248] [12248] Game End Stats Values: 4,2440,2435,2440,2435,0.15451178,0,0.15451178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.41717911,8,8.41717911,8,1275,1275,1275,1275,9.0196228,9.81118393,9.0196228,9.81118393,130,0,130,0,0,0,0,0,1035,1160,1035,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012248] [12248] Game End Stats Values: 5,2695,2560,2695,2560,1.5371666,0.51754618,1.5371666,0.51754618,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,4.74084234,13.671875,4.74084234,0,0,0,0,10.2650242,9.86666679,10.2650242,9.86666679,1275,1275,1275,1275,9.1014986,11.0484819,9.1014986,11.0484819,315,125,315,125,0,0,0,0,1105,1160,1105,1160,0,0,0,0,0,0,0,0,4.74084234,13.671875,4.74084234,13.671875 [f=0012248] [12248] Game End Stats Values: 6,2830,2720,2830,2720,5.07366562,1.01132786,5.07366562,1.01132786,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,4.74084234,13.671875,4.74084234,0,90,0,90,11.6771688,11.7333336,11.6771688,11.7333336,1275,1275,1275,1275,9.24508667,11.0468969,9.24508667,11.0468969,380,125,380,125,0,0,0,0,1175,1230,1175,1230,0,0,0,0,0,0,0,0,4.74084234,13.671875,4.74084234,13.671875 [f=0012248] [12248] Game End Stats Values: 7,2865,3005,2865,3005,14.7771091,2.11214399,14.7771091,2.11214399,0,0,0,0,0,0,0,0,0,0,0,0,13.671875,4.74084234,13.671875,4.74084234,0,90,0,90,14.3585205,13.333333,14.3585205,13.333333,1275,1275,1275,1275,9.65621662,11.6219435,9.65621662,11.6219435,380,250,380,250,0,0,0,0,1210,1390,1210,1390,0,0,0,0,0,0,0,0,4.74084234,13.671875,4.74084234,13.671875 [f=0012248] [12248] Game End Stats Values: 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1 lost unit Glaive [f=0012317] [12317] Event [1608,175.890198,408]: 0 finished unit Solar Collector [f=0012356] Spectator Shadybear18 left the game: normal quit [f=0012356] [12356] Event [undefined]: Shadybear18 quit [f=0012369] Player RiposteR left the game: normal quit [f=0012369] [12369] Event [undefined]: RiposteR quit [f=0012403] [12403] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0012438] Spectator Dave[tB] left the game: normal quit [f=0012438] [12438] Event [undefined]: Dave[tB] quit [f=0012446] Spectator cabinboy left the game: normal quit [f=0012446] [12446] Event [undefined]: cabinboy quit [f=0012452] No clients connected, shutting down server [f=0012452] Server shutdown [f=0012452] [12452] all players disconnected [f=0012567] [12567] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0012747] [12747] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0012855] [12855] Event [1736,173.995728,552]: 0 finished unit Solar Collector [f=0012912] [12912] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0013077] [13077] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0013257] [13257] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0013412] [13412] Event [1864,181.275574,696]: 0 finished unit Solar Collector [f=0013422] [13422] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0013587] [13587] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0013767] [13767] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0013932] [13932] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0014097] [14097] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0014277] [14277] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0014442] [14442] Event [448.029633,178.087753,433.99234]: 0 finished unit Scorcher [f=0014606] [14606] Event [448.029633,178.087753,433.99234]: 0 finished unit Fencer [f=0014693] Autoquit sending quit command. [f=0014693] [QuitAction] user exited to system [f=0014693] [SpringApp::Kill][1] fromRun=1 [f=0014693] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014693] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014693] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014693] [ThreadPool::SetThreadCount][2] workers=0 [f=0014693] [SpringApp::Kill][2] [f=0014693] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014693] [Game::KillLua][3] dtor=0 luaUI=0x5113e3d0 [f=0014693] Start widgetHandler:Shutdown [f=0014693] Shutdown - SaveOrderList Complete [f=0014693] Writing last game win data [f=0014693] Shutdown - SaveConfigData Complete [f=0014693] Shutdown Widget - Save/Load API [f=0014693] Shutdown Widget - Chili Highlight [f=0014693] Shutdown Widget - Draw After Chili [f=0014693] Shutdown Widget - EPIC Menu [f=0014693] Shutdown Widget - Chili Widget Selector [f=0014693] Shutdown Widget - Chili Minimap [f=0014693] Shutdown Widget - Local Team Colors [f=0014693] Shutdown Widget - Display Keys 2 [f=0014693] Shutdown Widget - Save Game Menu [f=0014693] Shutdown Widget - Unit Icons [f=0014693] Shutdown Widget - Noises [f=0014693] Shutdown Widget - HealthBars [f=0014693] Shutdown Widget - Win Counter [f=0014693] Shutdown Widget - BuildETA [f=0014693] Shutdown Widget - SpringRTS Replay Stats [f=0014693] Shutdown Widget - Modular Comm Info [f=0014693] Shutdown Widget - Stereo3D [f=0014693] Shutdown Widget - Showeco and Grid Drawer [f=0014693] Shutdown Widget - Point Tracker [f=0014693] Shutdown Widget - Missile Silo Range [f=0014693] Shutdown Widget - MetalFeatures (new) [f=0014693] Shutdown Widget - MinimapEvents [f=0014693] Shutdown Widget - Local Widgets Config [f=0014693] Shutdown Widget - Highlight Geos [f=0014693] Shutdown Widget - Grab Input [f=0014693] Input grabbing is disabled! [f=0014693] Shutdown Widget - Defense Range Zero-K [f=0014693] Shutdown Widget - Darkening [f=0014693] Shutdown Widget - Context Menu [f=0014693] Shutdown Widget - Chili Spectator Panels [f=0014693] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014693] Shutdown Widget - Chili Nuke Warning [f=0014693] Shutdown Widget - Chili EndGame Window [f=0014693] Shutdown Widget - Chili Economy Panel Default [f=0014693] Shutdown Widget - CameraShake [f=0014693] Shutdown Widget - State Reverse and Latency [f=0014693] Shutdown Widget - Music Player v2 [f=0014693] Shutdown Widget - Attack AoE [f=0014693] Shutdown Widget - UnitShapes [f=0014693] Shutdown Widget - Map Edge Extension [f=0014693] Shutdown Widget - Selection Send [f=0014693] Shutdown Widget - LupsManager [f=0014693] Shutdown Widget - Newton Firezone [f=0014693] Shutdown Widget - Chili Pro Console [f=0014693] Shutdown Widget - Persistent Build Height [f=0014693] Shutdown Widget - Lasso Terraform GUI [f=0014693] Shutdown Widget - Lups [f=0014693] Shutdown Widget - Chili Framework [f=0014693] Shutdown Widget - Mex Placement Handler [f=0014693] Shutdown Widget - Chili Core Selector [f=0014693] Shutdown Widget - Custom Markers [f=0014693] Shutdown Widget - Select Keys [f=0014693] Shutdown Widget - Pause Screen [f=0014693] Shutdown Widget - Text To Speech Control [f=0014693] Shutdown Widget - Layout Handler [f=0014693] End widgetHandler:Shutdown [f=0014693] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={461225,62931067} {int,ext,rec}Allocs={15564831,0,0} {chunk,block}Bytes={62931067,0} [f=0014693] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014693] [Game::KillLua][2] dtor=0 luaRules=0x510a1c40 [f=0014693] Start gadgetHandler:Shutdown [f=0014693] Shutdown - StartSetup [f=0014693] Shutdown - UnitMorph [f=0014693] Shutdown - Carrier Drones [f=0014693] Shutdown - LupsNanoSpray [f=0014693] Shutdown - Missile Silo Controller [f=0014693] Shutdown - Modular Comm Info [f=0014693] Shutdown - Terrain Texture Handler [f=0014693] Shutdown - UnitCloakShield [f=0014693] Shutdown - Starlight Handler [f=0014693] End gadgetHandler:Shutdown [f=0014693] Start gadgetHandler:Shutdown [f=0014693] Shutdown - Save/Load [f=0014693] Shutdown - Teleport Throw [f=0014693] Shutdown - UnitMorph [f=0014693] Shutdown - Modular Comm Info [f=0014693] Shutdown - Retreat Command [f=0014693] Shutdown - Shockwaves [f=0014693] Shutdown - UnitCloakShield [f=0014693] Shutdown - Lups Cloak FX [f=0014693] Shutdown - Lups [f=0014693] Shutdown - Lups Shield [f=0014693] End gadgetHandler:Shutdown [f=0014693] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15564863,0,0} {chunk,block}Bytes={0,0} [f=0014693] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15564863,0,0} {chunk,block}Bytes={0,0} [f=0014693] [Game::KillLua][4] dtor=0 [f=0014693] [Game::~CGame][1] [f=0014693] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014693] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014693] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014693] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014693] [Game::KillLua][4] dtor=1 [f=0014693] [Game::KillMisc][1] [f=0014693] [Game::KillMisc][2] [f=0014693] [Game::KillMisc][3] [f=0014693] [Game::KillRendering][1] [f=0014693] [3DOParser::Kill] allocated 19 pieces [f=0014693] [S3OParser::Kill] allocated 327 pieces [f=0014693] [AssParser::Kill] allocated 23 pieces [f=0014693] [Game::KillInterface][1] [f=0014693] [Game::KillInterface][2] [f=0014693] [Game::KillSimulation][1] [f=0014693] [Game::KillSimulation][2] [f=0014693] [CCollisionHandler] dis-/continuous tests: 0/166172 [f=0014693] [Game::KillSimulation][3] [f=0014693] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014693] [~CPathCache(20x20)] cacheHits=74 hitPercentage=22% numHashColls=0 maxCacheSize=18 [f=0014693] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014693] [~CPathCache(40x40)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014693] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014693] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014693] [LosHandler::Kill] raycast instance cache-{hits,misses}={6569,11555}; shared=2%; cached=34% [f=0014693] [Game::KillSimulation][4] [f=0014693] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014693] [Game::~CGame][2] [f=0014693] [Game::~CGame][3] [f=0014693] [SpringApp::Kill][3] [f=0014693] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155946 bytes sent 203835 bytes recv'd [f=0014693] [SpringApp::Kill][4] font=0x449f2aa0 [f=0014693] [SpringApp::Kill][5] [f=0014693] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44a5f9b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1915ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=41ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=28ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=20ms file="luarules/utilities/istargetreachable.lua" indx=1924 inflSize=1kb readTime=16ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=13ms file="luaui/widgets/gui_blastradius.lua" indx=4635 inflSize=7kb readTime=11ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1812 inflSize=1kb readTime=9ms file="anims/cursornormal_6.png" indx=95 inflSize=1kb readTime=8ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=8ms file="scripts/amphaa.lua" indx=5620 inflSize=11kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33540093 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44b50c60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b4e320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ab4380) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f693401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]