[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.a8c2maNtXq/springsettings.1162865.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f48d001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3474 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1162865/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ff6d00] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ff6d00] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FeHFuRyReGoNe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1162865/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1162865/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59e8a740,0x59c9b120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6142ff604760265735f9525952e76435 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000002167577c0,000000019a765590}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000117e50230,000000011e203250}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000943dc390,000000008c2f2e10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c684870,000000009c683b50}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] who is tankium [f=-000001] [PRO_rANDY] Allies: games coming thick and fast [f=-000001] [0] Event [668,241.427612,1976]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5441,241.494629,2155]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2928, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2549, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [5648,241.01181,2112]: 1 finished unit Rover Assembly [f=0000013] [13] Event [848,241.494751,1928]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000300] [cabinboy] Allies: mhm [f=0000316] [316] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0000440] [440] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0000480] [480] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000496] [496] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000512] [512] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0000670] [670] Event [648,241.439819,2104]: 0 finished unit Solar Collector [f=0000828] [828] Event [5384,241.485596,1928]: 1 finished unit Solar Collector [f=0000852] [852] Event [552,240.213013,1992]: 0 finished unit Solar Collector [f=0000898] [Game::ClientReadNet] added new player CornierRegent12 with number 4 to team 0 [f=0000899] > SPRINGIE:User CornierRegent12|bomberdisarm|3_4||False||Empire|US [f=0000925] Connection attempt from CornierRegent12 [f=0000925] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000925] -> Connection established (given id 4) [f=0001057] [1057] Event [5544,239.590454,2296]: 1 finished unit Solar Collector [f=0001065] [1065] Event [456,241.467285,1880]: 0 finished unit Solar Collector [f=0001085] [Game::ClientReadNet][LOGMSG] sender="CornierRegent12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0001085] [Game::ClientReadNet][LOGMSG] sender="CornierRegent12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001407] [1407] Event [5712,238.894653,1984]: 1 finished unit Lotus [f=0001430] [1430] Event [768,281.494751,2000]: 0 finished unit Lotus [f=0001490] [1490] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0001748] [Game::ClientReadNet][LOGMSG] sender="CornierRegent12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0001796] [Game::ClientReadNet][LOGMSG] sender="CornierRegent12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0001796] [Game::ClientReadNet][LOGMSG] sender="CornierRegent12" string="[Game::Load][lua{Rules,Gaia}={00000000db9e5630,000000010131d5b0}]" [f=0001814] [1814] Event [5504,240.963745,2400]: 1 finished unit Lotus [f=0001819] [1819] Event [992,263.948059,2320]: 0 finished unit Radar Tower [f=0001918] [1918] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0002115] [2115] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0002121] [2121] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Mason [f=0002243] [2243] Event [5824.59619,238.263321,1882.68982]: 0 lost unit Glaive [f=0002310] [2310] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0002505] [2505] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0002514] [2514] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0002712] [2712] Event [1445.20581,241.446274,1673.6134]: 1 lost unit Scorcher [f=0002760] [2760] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002922] [2922] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0002952] [2952] Event [4352,240.771484,1824]: 1 finished unit Radar Tower [f=0003018] [3018] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0003163] [3163] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [f=0003393] [3393] Event [4208,241.47644,1840]: 1 finished unit Lotus [f=0003469] [3469] Event [2000,241.494751,2064]: 0 finished unit Lotus [f=0003540] [3540] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0003643] [3643] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0003651] [3651] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0003669] [3669] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0003776] Spectator CornierRegent12 left the game: normal quit [f=0003776] [3776] Event [undefined]: CornierRegent12 quit [f=0003848] [3848] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0003994] dance for me [f=0004009] [4009] Event [198.919739,241.485596,4088.21924]: 1 lost unit Scorcher [f=0004049] [4049] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0004151] [cabinboy] Allies: lol the cloak dance [f=0004185] [4185] Event [264,241.494751,1096]: 0 finished unit Solar Collector [f=0004188] [4188] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0004303] [4303] Event [4280,241.485596,1208]: 1 finished unit Solar Collector [f=0004312] [4312] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0004348] [4348] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0004442] [4442] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0004515] [4515] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0004527] [4527] Event [947.710999,241.342865,193.764252]: 0 lost unit Glaive [f=0004603] [4603] Event [1312.82629,242.719711,35.6329041]: 1 lost unit Scorcher [f=0004725] [4725] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0004815] [4815] Event [4208,241.485596,1104]: 1 finished unit Lotus [f=0004834] [4834] Event [224,241.494751,960]: 0 finished unit Lotus [f=0004951] [4951] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0005035] [5035] Event [5464,241.485596,888]: 1 finished unit Solar Collector [f=0005046] [5046] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Mason [f=0005095] [5095] Event [2160,241.485596,1264]: 0 finished unit Lotus [f=0005418] [5418] Event [432,241.494751,960]: 0 finished unit Lotus [f=0005426] [5426] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0005469] [5469] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0005534] [5534] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0005791] [5791] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0005999] [5999] Event [280,241.494751,1256]: 0 finished unit Solar Collector [f=0006025] [6025] Event [2728,237.374878,792]: 0 finished unit Solar Collector [f=0006043] [6043] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0006045] [6045] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0006063] [6063] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0006108] [6108] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0006238] [6238] Event [840,241.485596,2040]: 0 finished unit Caretaker [f=0006271] [6271] Event [2784,237.155151,880]: 0 finished unit Lotus [f=0006462] [6462] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0006465] [6465] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0006513] [6513] Event [296,241.494751,1384]: 0 finished unit Solar Collector [f=0006577] [6577] Event [5850.77344,237.432617,2035.57251]: 0 lost unit Glaive [f=0006624] [6624] Event [4339.01172,241.47644,1081.3147]: 0 lost unit Glaive [f=0006639] [6639] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0006681] [6681] Event [5712,238.894653,1984]: 1 lost unit Lotus [f=0006701] [6701] Event [3616,241.494751,528]: 1 finished unit Lotus [f=0006706] [6706] Event [5630.00781,242.095901,2112.02954]: 1 lost unit Scorcher [f=0006722] [6722] Event [6130.64502,241.494751,27.8558807]: 0 lost unit Glaive [f=0006761] [6761] Event [5630.00781,242.095901,2112.02954]: 1 lost unit Scorcher [f=0006769] [6769] Event [5630.00781,242.095901,2112.02954]: 1 lost unit Scorcher [f=0006835] [6835] Event [5785.74951,236.931732,1768.50366]: 0 lost unit Glaive [f=0006897] [6897] Event [890.880493,241.494751,2853.81226]: 1 lost unit Scorcher [f=0007029] [7029] Event [312,241.494751,1512]: 0 finished unit Solar Collector [f=0007059] [7059] Event [3704,241.494751,728]: 1 finished unit Solar Collector [f=0007214] [7214] Event [5312,241.47644,768]: 1 finished unit Lotus [f=0007272] [7272] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0007365] [7365] Event [3720,241.47644,840]: 1 finished unit Solar Collector [f=0007381] [7381] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0007437] [7437] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0007528] [7528] Event [344,241.494751,1640]: 0 finished unit Solar Collector [f=0007534] [7534] Event [2784,281.517029,1408]: 0 finished unit Radar Tower [f=0007747] [7747] Event [3720,241.467285,952]: 1 finished unit Solar Collector [f=0007777] [7777] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0007874] [7874] Event [5624,241.339111,2008]: 1 finished unit Caretaker [f=0007892] [7892] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0007941] [7941] Event [2000,241.494751,2064]: 0 lost unit Lotus [f=0007943] [7943] Event [2020.05383,241.252243,2040.99988]: 1 lost unit Scorcher [f=0008002] [8002] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0008032] [8032] Event [1853.521,241.494751,1689.62732]: 0 lost unit Glaive [f=0008039] [8039] Event [360,241.494751,1768]: 0 finished unit Solar Collector [f=0008046] [8046] Event [5656,241.47644,1032]: 1 finished unit Solar Collector [f=0008049] [8049] Event [1960.0603,241.494751,1647.37439]: 1 lost unit Scorcher [f=0008126] [8126] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0008232] [8232] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0008364] [cabinboy] Allies: duo knight reaver time [f=0008412] [8412] Event [2129.28271,241.494751,1605.07874]: 0 lost unit Glaive [f=0008472] [8472] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0008514] [8514] Event [2124.72925,241.47644,1295.10925]: 1 lost unit Scorcher [f=0008548] [8548] Event [2160,241.486206,1264]: 0 lost unit Lotus [f=0008580] [8580] Event [3664,241.45813,1184]: 1 finished unit Lotus [f=0008626] [8626] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0008646] [8646] Event [1960,241.439819,1096]: 0 lost unit Metal Extractor [f=0008668] [8668] Event [5672,239.314423,2024]: 1 finished unit Caretaker [f=0008677] [8677] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0008804] [8804] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0008819] [8819] Event [2664,238.4552,808]: 0 lost unit Metal Extractor [f=0008819] [cabinboy] Allies: maybe a bit early [f=0008832] [8832] Event [2733.27466,236.675674,862.826599]: 1 lost unit Scorcher [f=0008836] [8836] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0008931] [8931] Event [2784,237.155151,880]: 0 lost unit Lotus [f=0008982] [8982] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0009039] [9039] Event [3360,241.494751,1360]: 0 lost unit Lotus [f=0009051] [9051] Event [680,241.448975,1912]: 0 finished unit Caretaker [f=0009064] [9064] Event [5920,238.427734,2272]: 1 finished unit Lotus [f=0009108] [9108] Event [3744,238.381958,1328]: 1 finished unit Lotus [f=0009113] [9113] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [f=0009118] [9118] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0009122] [9122] Event [2809.49927,241.598541,1303.93799]: 1 lost unit Scorcher [f=0009161] [9161] Event [5880,238.227234,1208]: 1 finished unit Metal Extractor [f=0009285] [PRO_rANDY] Allies: aye [f=0009399] [9399] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Ripper [f=0009426] [9426] Event [3200,241.494751,1296]: 0 finished unit Picket [f=0009591] [9591] Event [1088,240.78064,3376]: 0 finished unit Lotus [f=0009661] [9661] Event [3200,241.494751,1216]: 0 finished unit Lotus [f=0009671] [9671] Event [664,241.485596,1816]: 0 finished unit Storage [f=0009688] [9688] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0009693] [9693] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0009792] [9792] Event [5784,241.826935,1160]: 1 finished unit Solar Collector [f=0009848] [9848] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0009876] [9876] Event [3424,241.514435,1536]: 1 finished unit Lotus [f=0009947] [9947] Event [3424,241.514435,1536]: 1 lost unit Lotus [f=0009992] [9992] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0009995] [9995] Event [2936,238.227234,1208]: 0 finished unit Metal Extractor [f=0010150] [10150] Event [2904,241.494751,1624]: 0 lost unit Metal Extractor [f=0010183] [10183] Event [2784,281.517029,1408]: 0 lost unit Radar Tower [f=0010232] [10232] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0010315] [10315] Event [1200,241.485596,2048]: 0 finished unit Lotus [f=0010351] [10351] Event [576,241.47644,3440]: 0 finished unit Lotus [f=0010364] [10364] Event [3744,238.381958,1328]: 1 lost unit Lotus [f=0010415] [10415] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0010418] [10418] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0010488] [10488] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0010496] [10496] Event [3664,241.45813,1184]: 1 lost unit Lotus [f=0010535] [10535] Event [3696,241.47644,1072]: 1 lost unit Lotus [f=0010624] [10624] Event [5840,241.485596,1360]: 1 finished unit Lotus [f=0010782] [10782] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0010817] [10817] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0010900] [10900] Event [1848,238.245544,2168]: 0 finished unit Metal Extractor [f=0010912] [10912] Event [3784,241.47644,952]: 1 lost unit Metal Extractor [f=0010982] [10982] Event [432,241.494751,960]: 0 lost unit Lotus [f=0011008] [11008] Event [322.077759,241.553909,1015.61951]: 1 lost unit Scorcher [f=0011026] [11026] Event [1280,298.023987,3056]: 0 finished unit Radar Tower [f=0011044] [11044] Event [2048,240.618286,2096]: 0 lost unit Lotus [f=0011044] [11044] Event [3352,238.265228,1432]: 0 lost unit Metal Extractor [f=0011048] [11048] Event [5928,241.494751,3160]: 1 finished unit Solar Collector [f=0011095] [11095] Event [4177.4624,241.494751,1353.4248]: 1 lost unit Fencer [f=0011107] [11107] Event [224,241.494751,960]: 0 lost unit Lotus [f=0011118] [11118] Event [320,241.494751,960]: 0 lost unit Lotus [f=0011169] [11169] Event [4132.48975,241.505783,1237.15161]: 1 lost unit Fencer [f=0011171] [11171] Event [1970.02124,241.70784,2176.8606]: 1 lost unit Ripper [f=0011225] [11225] Event [4208,241.485596,1104]: 1 lost unit Lotus [f=0011240] [11240] Event [3200,241.494751,1296]: 0 lost unit Picket [f=0011251] [11251] Event [335.670349,241.613205,1041.52856]: 0 lost unit Conjurer [f=0011275] [11275] Event [4064,241.494751,944]: 1 lost unit Lotus [f=0011349] [11349] Event [200,241.403198,1112]: 0 lost unit Metal Extractor [f=0011458] [11458] Event [4298.80713,241.921631,1084.79639]: 0 lost unit Reaver [f=0011469] [11469] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0011510] [11510] Event [5800,241.47644,3096]: 1 finished unit Solar Collector [f=0011521] [11521] Event [4523.66016,240.373703,930.682556]: 1 lost unit Engineer Commander [f=0011532] [11532] Event [386.282898,241.49707,834.712952]: 1 lost unit Scorcher [f=0011541] [11541] Event [4376,241.45813,1208]: 1 lost unit Metal Extractor [f=0011564] [11564] Event [4262.57813,242.173264,1036.98181]: 0 finished unit Engineer Commander [f=0011564] [11564] Event [4262.57813,242.173264,1036.98181]: 0 lost unit Engineer Commander [f=0011564] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0011564] [11564] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0011618] [11618] Event [138.322433,241.935181,926.921387]: 1 lost unit Scorcher [f=0011653] [11653] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0011665] [11665] Event [2200,238.245544,1496]: 0 finished unit Metal Extractor [f=0011684] [11684] Event [4360.72949,238.498795,1195.91833]: 0 lost unit Knight [f=0011713] [11713] Event [4452.19287,241.485596,1392.77332]: 1 lost unit Fencer [f=0011762] [11762] Event [4280,241.485596,1208]: 1 lost unit Solar Collector [f=0011804] [11804] Event [3200,241.494751,1216]: 0 lost unit Lotus [f=0011861] [11861] Event [624,241.485596,2976]: 0 finished unit Lotus [f=0011874] [11874] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0011894] [11894] Event [4388.33057,241.134171,1588.34448]: 1 lost unit Fencer [f=0011896] [11896] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0011976] [11976] Event [4400.47803,241.638123,1284.55872]: 1 lost unit Scorcher [f=0012100] [12100] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0012274] [12274] Event [4384,242.326355,1072]: 0 finished unit Lotus [f=0012311] [12311] Event [2936,238.227234,1208]: 0 lost unit Metal Extractor [f=0012324] [12324] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0012397] [12397] Event [4521.11865,240.096756,1228.85986]: 1 lost unit Scorcher [f=0012457] [12457] Event [4372.98535,243.156326,1120.02527]: 1 lost unit Scorcher [f=0012494] [12494] Event [5824,241.485596,3264]: 1 finished unit Lotus [f=0012509] [12509] Event [4544,233.87085,1104]: 0 finished unit Lotus [f=0012518] [12518] Event [3317.61597,241.494751,1625.45532]: 1 lost unit Fencer [f=0012525] [12525] Event [4466.30127,240.819336,1226.72522]: 1 lost unit Scorcher [f=0012532] [12532] Event [1960,238.190613,1096]: 0 finished unit Metal Extractor [f=0012543] [12543] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Scorcher [f=0012882] [12882] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0013090] [13090] Event [2256,241.969452,1248]: 0 finished unit Lotus [f=0013147] [13147] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0013201] [13201] Event [4344,242.180328,984]: 0 finished unit Caretaker [f=0013342] [13342] Event [6040,241.494751,3096]: 1 finished unit Storage [f=0013357] [13357] Event [4398.39697,237.30928,1004.28247]: 0 finished unit Engineer Commander [f=0013357] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0013357] [13357] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0013410] [13410] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0013455] [13455] Event [4256,240.242615,1088]: 0 finished unit Lotus [f=0013497] [13497] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0013578] [13578] Event [2868.93555,241.485596,3075.72534]: 1 lost unit Scorcher [f=0013611] [13611] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0013613] [13613] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0013737] [13737] Event [4544,233.87085,1104]: 0 lost unit Lotus [f=0013817] [13817] Event [5630.00781,242.095901,2112.02954]: 1 finished unit Fencer [f=0014049] [14049] Event [4472,232.550507,1064]: 0 finished unit Stinger [f=0014075] [14075] Event [4866.12354,241.467285,1471.99719]: 1 lost unit Fencer [f=0014088] [14088] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014134] [14134] Event [1280,298.023987,3056]: 0 lost unit Radar Tower [f=0014195] [14195] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014210] [14210] Event [4837.47656,241.438324,1508.88586]: 1 lost unit Fencer [f=0014252] [14252] Event [949.011108,241.494751,3046.33911]: 1 lost unit Scorcher [f=0014257] [14257] Event [3616,241.494751,528]: 1 lost unit Lotus [f=0014285] you rock dan [f=0014316] [14316] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014332] [14332] Event [4687.49951,238.533142,1595.3927]: 1 lost unit Fencer [f=0014400] [14400] Event [3800,241.494751,760]: 1 lost unit Metal Extractor [f=0014419] [14419] Event [4749.71191,240.591263,1549.78992]: 1 lost unit Fencer [f=0014421] dont let anyone tell you you dont [f=0014436] [14436] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014480] [14480] Event [4805.43506,241.457153,1522.0719]: 1 lost unit Fencer [f=0014537] I believeeeee [f=0014541] [14541] Event [3704,241.494751,728]: 1 lost unit Solar Collector [f=0014557] [14557] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014563] [14563] Event [2936,235.774841,1208]: 0 finished unit Metal Extractor [f=0014593] [14593] Event [4352,240.771484,1824]: 1 lost unit Radar Tower [f=0014594] !resign [f=0014595] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0014595] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0014595] > Poll: Resign team 1? [END:SUCCESS] [f=0014595] [14595] Event [undefined]: Masper resigned [f=0014595] game_message: Masper has been destroyed! [f=0014595] game_message: DanWarior wins! [f=0014595] Submitting stats [f=0014595] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014595] Part| Total Time|Time of the last 0.5s [f=0014595] Draw 23545.20ms 22.50% [f=0014595] Lua::Callins::Synced 8582.35ms 14.70% [f=0014595] Lua::Callins::Unsynced 33335.45ms 30.20% [f=0014595] Lua::CollectGarbage::Synced 438.13ms 0.10% [f=0014595] Lua::CollectGarbage::Unsynced 1125.02ms 1.00% [f=0014595] Misc::Profiler::AddTime 100.18ms 0.10% [f=0014595] Sim 35882.14ms 61.50% [f=0014595] [14595] Received game_message: Masper has been destroyed! [f=0014595] [14595] Received game_message: DanWarior wins! [f=0014595] > Team 1 resigned [f=0014596] [14596] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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25,6550,6105,6105,6550,255.918488,82.2372894,82.2372894,255.918488,0,0,0,0,0,0,0,0,0,692.677917,692.677917,0,2130.89136,2218.51367,2218.51367,2130.89136,730,630,630,730,30,25.2000008,25.2000008,30,1330,1330,1330,1330,22.3392944,27.2604198,27.2604198,22.3392944,1330,1315,1315,1330,1488,1474,1474,1488,3160,2830,2830,3160,1669,1617.33337,1617.33337,1669,66.8001099,181.092773,181.092773,66.8001099,2252.09741,2233.70166,2233.70166,2252.09741 [f=0014596] [14596] Game End Stats Values: 26,6625,5350,5350,6625,277.218445,121.683273,121.683273,277.218445,0,0,0,0,0,0,0,0,0,1021.6676,1021.6676,0,3278.40234,3331.38477,3331.38477,3278.40234,450,540,540,450,29.8666668,25.2000008,25.2000008,29.8666668,1385,1330,1330,1385,24.0149975,28.8967323,28.8967323,24.0149975,1540,670,670,1540,2313,1805.56665,1805.56665,2313,3250,2810,2810,3250,2000.56665,2442.3335,2442.3335,2000.56665,66.8001099,181.092773,181.092773,66.8001099,3416.85522,3395.50732,3395.50732,3416.85522 [f=0014596] [14596] Game End Stats Values: 27,6175,4055,4055,6175,291.165619,145.649017,145.649017,291.165619,0,0,0,0,0,0,0,0,0,1601.10632,1601.10632,0,4505.22656,4040.11841,4040.11841,4505.22656,450,540,540,450,27.2000008,24.7999992,24.7999992,27.2000008,1615,55,55,1615,22.7598133,25.6407146,25.6407146,22.7598133,980,670,670,980,3977.6001,2575.56665,2575.56665,3977.6001,3130,2790,2790,3130,2770.56665,4106.93359,4106.93359,2770.56665,66.8001099,181.092773,181.092773,66.8001099,4131.04248,4640.27637,4640.27637,4131.04248 [f=0014596] [14596] Game End Stats Values: 28,6525,3830,3830,6525,307.58374,163.345688,163.345688,307.58374,0,0,0,0,0,0,0,0,0,1626.03528,1626.03528,0,4802.02344,4422.29785,4422.29785,4802.02344,450,540,540,450,29.333334,22,22,29.333334,1615,55,55,1615,26.8545437,21.5397778,21.5397778,26.8545437,1330,515,515,1330,4452.6001,2665.56665,2665.56665,4452.6001,3130,2720,2720,3130,2860.56665,4581.93359,4581.93359,2860.56665,102.966225,181.092773,181.092773,102.966225,4531.45996,4937.07324,4937.07324,4531.45996 [f=0014596] [14596] Game End Stats Values: 29,6705,3655,3655,6705,327.593872,180.896072,180.896072,327.593872,0,0,0,0,0,0,0,0,0,1655.65198,1655.65198,0,5234.58496,4796.42285,4796.42285,5234.58496,630,630,630,630,30,22,22,30,1615,55,55,1615,23.6230068,21.5300293,21.5300293,23.6230068,1330,250,250,1330,4967.6001,2755.56665,2755.56665,4967.6001,3130,2720,2720,3130,2950.56665,5096.93359,5096.93359,2950.56665,102.966225,181.092773,181.092773,102.966225,4922.93164,5369.63477,5369.63477,4922.93164 [f=0014596] [14596] Game End Stats Values: 30,6705,3795,3795,6705,346.618561,200.362213,200.362213,346.618561,0,0,0,0,0,0,0,0,0,1725.51892,1725.51892,0,5234.58496,4809.86572,4809.86572,5234.58496,630,630,630,630,30,22,22,30,1615,55,55,1615,24.6283073,24.1910725,24.1910725,24.6283073,1330,390,390,1330,4967.6001,2755.56665,2755.56665,4967.6001,3130,2720,2720,3130,2950.56665,5134.93359,5134.93359,2950.56665,102.966225,181.092773,181.092773,102.966225,4936.37451,5369.63477,5369.63477,4936.37451 [f=0014596] [14596] Game End Stats Values: 31,7675,4175,4175,7675,355.755157,210.660477,210.660477,355.755157,0,0,0,0,0,0,0,0,0,1742.07983,1742.07983,0,5234.58496,4809.86572,4809.86572,5234.58496,810,630,630,810,30,22,22,30,2015,55,55,2015,23.9691048,21.0465488,21.0465488,23.9691048,1540,670,670,1540,4967.6001,2755.56665,2755.56665,4967.6001,3310,2820,2820,3310,2950.56665,5134.93359,5134.93359,2950.56665,102.966225,181.092773,181.092773,102.966225,4936.37451,5369.63477,5369.63477,4936.37451 [f=0014596] [14596] Game End Stats Values: 32,7675,4330,4330,7675,361.185516,217.469803,217.469803,361.185516,0,0,0,0,0,0,0,0,0,1742.07983,1742.07983,0,5359.58545,4968.92529,4968.92529,5359.58545,720,630,630,720,30,22,22,30,2015,55,55,2015,27.6520309,20.8139553,20.8139553,27.6520309,1540,825,825,1540,5092.6001,2845.56665,2845.56665,5092.6001,3400,2820,2820,3400,3040.56665,5259.93359,5259.93359,3040.56665,139.132843,181.092773,181.092773,139.132843,5103.35352,5494.63525,5494.63525,5103.35352 [f=0014596] [14596] Game End Stats Values: 33,8265,3695,3695,8265,370.802307,270.18338,270.18338,370.802307,0,0,0,0,0,0,0,0,0,1742.07983,1742.07983,0,6204.52734,5492.77539,5492.77539,6204.52734,1170,540,540,1170,30,22,22,30,1960,55,55,1960,26.2961197,23.8742371,23.8742371,26.2961197,1735,280,280,1735,5727.6001,2900.56665,2900.56665,5727.6001,3400,2820,2820,3400,3095.56665,5894.93359,5894.93359,3095.56665,139.132843,181.092773,181.092773,139.132843,5649.04248,6350.146,6350.146,5649.04248 [f=0014596] [14596] Game End Stats Values: 34,8485,3200,3200,8485,371.993713,296.069427,296.069427,371.993713,0,0,0,0,0,0,0,0,0,1829.51208,1829.51208,0,6499.65088,5514.61426,5514.61426,6499.65088,1170,540,540,1170,30,19.1428566,19.1428566,30,1960,0,0,1960,26.0394878,22.0908527,22.0908527,26.0394878,1865,0,0,1865,6222.6001,2900.56665,2900.56665,6222.6001,3490,2660,2660,3490,3095.56665,6389.93359,6389.93359,3095.56665,143.132965,181.092773,181.092773,143.132965,5686.88525,6651.18555,6651.18555,5686.88525 [f=0014604] [14604] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0014638] [14638] Event [3720,241.699081,840]: 1 lost unit Solar Collector [f=0014643] [14643] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014699] Spectator Masper left the game: normal quit [f=0014699] [14699] Event [undefined]: Masper quit [f=0014705] Player DanWarior left the game: normal quit [f=0014705] [14705] Event [undefined]: DanWarior quit [f=0014715] [14715] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014790] [14790] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014819] Spectator PRO_rANDY left the game: normal quit [f=0014819] [14819] Event [undefined]: PRO_rANDY quit [f=0014831] No clients connected, shutting down server [f=0014831] Server shutdown [f=0014831] [14831] all players disconnected [f=0014864] [14864] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0014939] [14939] Event [857.599976,241.494751,1928]: 0 finished unit Glaive [f=0015271] [15271] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0015336] [15336] Event [200,238.153992,1112]: 0 finished unit Metal Extractor [f=0015409] [15409] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0015501] [15501] Event [2904,238.245544,1624]: 0 finished unit Metal Extractor [f=0015541] [15541] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0015768] [15768] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0016175] [16175] Event [288,241.347504,928]: 0 finished unit Lotus [f=0016237] [16237] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0016458] [16458] Event [3352,238.265228,1432]: 0 finished unit Metal Extractor [f=0016485] [16485] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0016902] [16902] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0017051] [17051] Event [857.599976,241.494751,1928]: 0 finished unit Conjurer [f=0017112] [17112] Event [3152,241.494751,1488]: 0 finished unit Lotus [f=0017281] [17281] Event [857.599976,241.494751,1928]: 0 finished unit Reaver [f=0017643] [17643] Event [857.599976,241.494751,1928]: 0 finished unit Knight [f=0017716] Autoquit sending quit command. [f=0017716] [QuitAction] user exited to system [f=0017716] [SpringApp::Kill][1] fromRun=1 [f=0017716] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017716] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017716] [ThreadPool::SetThreadCount][2] workers=0 [f=0017716] [SpringApp::Kill][2] [f=0017716] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017716] [Game::KillLua][3] dtor=0 luaUI=0x59c8e570 [f=0017716] Start widgetHandler:Shutdown [f=0017716] Shutdown - SaveOrderList Complete [f=0017716] Writing last game win data [f=0017716] Shutdown - SaveConfigData Complete [f=0017716] Shutdown Widget - Save/Load API [f=0017716] Shutdown Widget - Chili Highlight [f=0017716] Shutdown Widget - Draw After Chili [f=0017716] Shutdown Widget - EPIC Menu [f=0017716] Shutdown Widget - Chili Widget Selector [f=0017716] Shutdown Widget - Chili Minimap [f=0017716] Shutdown Widget - Local Team Colors [f=0017716] Shutdown Widget - Display Keys 2 [f=0017716] Shutdown Widget - Save Game Menu [f=0017716] Shutdown Widget - Unit Icons [f=0017716] Shutdown Widget - Noises [f=0017716] Shutdown Widget - HealthBars [f=0017716] Shutdown Widget - Win Counter [f=0017716] Shutdown Widget - BuildETA [f=0017716] Shutdown Widget - SpringRTS Replay Stats [f=0017716] Shutdown Widget - Modular Comm Info [f=0017716] Shutdown Widget - Stereo3D [f=0017716] Shutdown Widget - Showeco and Grid Drawer [f=0017716] Shutdown Widget - Point Tracker [f=0017716] Shutdown Widget - Missile Silo Range [f=0017716] Shutdown Widget - MetalFeatures (new) [f=0017716] Shutdown Widget - MinimapEvents [f=0017716] Shutdown Widget - Local Widgets Config [f=0017716] Shutdown Widget - Highlight Geos [f=0017716] Shutdown Widget - Grab Input [f=0017716] Input grabbing is disabled! [f=0017716] Shutdown Widget - Defense Range Zero-K [f=0017716] Shutdown Widget - Darkening [f=0017716] Shutdown Widget - Context Menu [f=0017716] Shutdown Widget - Chili Spectator Panels [f=0017716] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017716] Shutdown Widget - Chili Nuke Warning [f=0017716] Shutdown Widget - Chili EndGame Window [f=0017716] Shutdown Widget - Chili Economy Panel Default [f=0017716] Shutdown Widget - CameraShake [f=0017716] Shutdown Widget - State Reverse and Latency [f=0017716] Shutdown Widget - Music Player v2 [f=0017716] Shutdown Widget - Attack AoE [f=0017716] Shutdown Widget - Map Edge Extension [f=0017716] Shutdown Widget - Selection Send [f=0017716] Shutdown Widget - LupsManager [f=0017716] Shutdown Widget - Newton Firezone [f=0017716] Shutdown Widget - Chili Pro Console [f=0017716] Shutdown Widget - Persistent Build Height [f=0017716] Shutdown Widget - Lasso Terraform GUI [f=0017716] Shutdown Widget - Lups [f=0017716] Shutdown Widget - Chili Framework [f=0017716] Shutdown Widget - Mex Placement Handler [f=0017716] Shutdown Widget - Chili Core Selector [f=0017716] Shutdown Widget - Custom Markers [f=0017716] Shutdown Widget - Select Keys [f=0017716] Shutdown Widget - Pause Screen [f=0017716] Shutdown Widget - Text To Speech Control [f=0017716] Shutdown Widget - Layout Handler [f=0017716] End widgetHandler:Shutdown [f=0017716] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529918,64110086} {int,ext,rec}Allocs={17137276,0,0} {chunk,block}Bytes={64110086,0} [f=0017716] [Game::KillLua][1] dtor=0 luaGaia=0x59c9b120 [f=0017716] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300933,50358692} {int,ext,rec}Allocs={17137277,0,0} {chunk,block}Bytes={50358692,0} [f=0017716] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300933,50358692} {int,ext,rec}Allocs={17137277,0,0} {chunk,block}Bytes={50358692,0} [f=0017716] [Game::KillLua][2] dtor=0 luaRules=0x59e8a740 [f=0017716] Start gadgetHandler:Shutdown [f=0017716] Shutdown - StartSetup [f=0017716] Shutdown - UnitMorph [f=0017716] Shutdown - Carrier Drones [f=0017716] Shutdown - LupsNanoSpray [f=0017716] Shutdown - Missile Silo Controller [f=0017716] Shutdown - Modular Comm Info [f=0017716] Shutdown - Terrain Texture Handler [f=0017716] Shutdown - UnitCloakShield [f=0017716] Shutdown - Starlight Handler [f=0017716] End gadgetHandler:Shutdown [f=0017716] Start gadgetHandler:Shutdown [f=0017716] Shutdown - Save/Load [f=0017716] Shutdown - Teleport Throw [f=0017716] Shutdown - UnitMorph [f=0017716] Shutdown - Modular Comm Info [f=0017716] Shutdown - Retreat Command [f=0017716] Shutdown - Shockwaves [f=0017716] Shutdown - UnitCloakShield [f=0017716] Shutdown - Lups Cloak FX [f=0017716] Shutdown - Lups [f=0017716] Shutdown - Lups Shield [f=0017716] End gadgetHandler:Shutdown [f=0017716] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17137345,0,0} {chunk,block}Bytes={0,0} [f=0017716] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17137345,0,0} {chunk,block}Bytes={0,0} [f=0017716] [Game::KillLua][4] dtor=0 [f=0017716] [Game::~CGame][1] [f=0017716] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017716] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017716] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017716] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017716] [Game::KillLua][4] dtor=1 [f=0017716] [Game::KillMisc][1] [f=0017716] [Game::KillMisc][2] [f=0017716] [Game::KillMisc][3] [f=0017716] [Game::KillRendering][1] [f=0017716] [3DOParser::Kill] allocated 1 pieces [f=0017716] [S3OParser::Kill] allocated 353 pieces [f=0017716] [AssParser::Kill] allocated 23 pieces [f=0017716] [Game::KillInterface][1] [f=0017716] [Game::KillInterface][2] [f=0017716] [Game::KillSimulation][1] [f=0017716] [Game::KillSimulation][2] [f=0017716] [CCollisionHandler] dis-/continuous tests: 0/293129 [f=0017716] [Game::KillSimulation][3] [f=0017716] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017716] [~CPathCache(24x16)] cacheHits=54 hitPercentage=24% numHashColls=0 maxCacheSize=12 [f=0017716] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017716] [~CPathCache(48x32)] cacheHits=190 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017716] [LosHandler::Kill] raycast instance cache-{hits,misses}={2370,10680}; shared=2%; cached=16% [f=0017716] [Game::KillSimulation][4] [f=0017716] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017716] [Game::~CGame][2] [f=0017716] [Game::~CGame][3] [f=0017716] [SpringApp::Kill][3] [f=0017716] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188410 bytes sent 268393 bytes recv'd [f=0017716] [SpringApp::Kill][4] font=0x45f28aa0 [f=0017716] [SpringApp::Kill][5] [f=0017716] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45fa3300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1935ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4574 inflSize=33kb readTime=19ms file="scripts/amphassault.lua" indx=5621 inflSize=11kb readTime=16ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=15ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=15ms file="scripts/factoryhover.lua" indx=5735 inflSize=2kb readTime=14ms file="luaui/widgets/api_modularcomms.lua" indx=3854 inflSize=0kb readTime=13ms file="luaui/widgets/map_edge_barrier.lua" indx=4739 inflSize=7kb readTime=12ms file="objects3d/leveler_d.dae" indx=5261 inflSize=224kb readTime=10ms file="luarules/gadgets/api_saveload.lua" indx=1638 inflSize=37kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31952406 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4608d0f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46221d80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fa9280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f48d001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]