[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5RmZeA6hD7/springsettings.1162406.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f10a801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3541 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1162406/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465b8a80] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465b8a80] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 561ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 121ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1162406/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1162406/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53631fc0,0x532c40f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7e32fe60bd93f9c4776c31794596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000173eae140,00000000caa4dc60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] i think masper beat me 6 times in a row todaay [f=-000001] painfull [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000acf2ca90,00000000a86b37b0}]" [f=-000001] masper is gud soo. [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5878,4.83319092,2871]: 0 finished unit Engineer Commander [f=-000001] [0] Event [234,4.72976685,2240]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2828, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2656, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000003] [3] Event [408,11.3406372,2312]: 1 finished unit Amphbot Factory [f=0000034] [34] Event [5760,5.80169678,2864]: 0 finished unit Tank Foundry [f=0000087] yea [f=0000237] still painful [f=0000241] [241] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000270] [270] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000510] [510] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000601] [601] Event [444,12.5201416,2312]: 1 finished unit Conch [f=0000662] [662] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0000700] [700] Event [5896,4.03930664,3032]: 0 finished unit Solar Collector [f=0000701] [701] Event [40,4.7869873,2376]: 1 finished unit Solar Collector [f=0000880] [880] Event [5976,4.80224609,2920]: 0 finished unit Solar Collector [f=0000881] [881] Event [120,4.75646973,2376]: 1 finished unit Solar Collector [f=0001060] [1060] Event [6072,4.26818848,2808]: 0 finished unit Solar Collector [f=0001064] [1064] Event [200,4.68017578,2376]: 1 finished unit Solar Collector [f=0001324] [1324] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0001352] [1352] Event [5760,125.85022,3232]: 0 finished unit Radar Tower [f=0001376] [1376] Event [440,5.68725586,1992]: 1 finished unit Solar Collector [f=0001624] [1624] Event [440,6.77062988,2072]: 1 finished unit Solar Collector [f=0001680] [1680] Event [5776,46.5112305,2944]: 0 finished unit Lotus [f=0001815] [1815] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0001970] [1970] Event [448,4.16137695,2384]: 1 finished unit Lotus [f=0002060] [2060] Event [5732,6.93096399,2864]: 0 finished unit Welder [f=0002156] [2156] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0002216] [2216] Event [1488,168.712158,1264]: 1 finished unit Radar Tower [f=0002420] [2420] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0002583] [2583] Event [5912,4.35974121,2792]: 0 finished unit Solar Collector [f=0002642] [2642] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0002760] [2760] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0002776] [2776] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0002916] [2916] Event [1536,172.267456,1280]: 1 finished unit Lotus [f=0002983] [2983] Event [248,52.4859619,3112]: 1 finished unit Solar Collector [f=0002996] [2996] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0003150] [3150] Event [4576,53.2794189,3696]: 0 finished unit Lotus [f=0003169] [3169] Event [5944,4.13085938,2696]: 0 finished unit Solar Collector [f=0003535] [3535] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0003601] [3601] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0003867] [3867] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0003904] [3904] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0003915] [3915] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0004123] [4123] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0004140] [4140] Event [5732,6.93096399,2864]: 0 finished unit Welder [f=0004199] [4199] Event [5880,52.4707031,2056]: 0 finished unit Solar Collector [f=0004232] [4232] Event [3552,105.998535,3824]: 0 finished unit Radar Tower [f=0004290] [4290] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0004516] [4516] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0004579] [4579] Event [5776,52.4249268,2048]: 0 finished unit Lotus [f=0004770] [4770] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0004829] [4829] Event [444,12.5201416,2312]: 1 finished unit Conch [f=0004960] [4960] Event [1144,101.863403,3800]: 1 finished unit Solar Collector [f=0005056] [5056] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0005078] [5078] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0005097] [5097] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0005140] [5140] Event [1192,101.817627,3720]: 1 finished unit Solar Collector [f=0005291] [5291] Event [5720,10.2801514,3000]: 0 finished unit Caretaker [f=0005370] [5370] Event [1104,101.873573,3744]: 1 finished unit Lotus [f=0005581] [5581] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0005583] [5583] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0005589] [5589] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0005670] [5670] Event [896,101.863403,3776]: 1 finished unit Lotus [f=0005766] [5766] Event [5720,6.41967773,3064]: 0 finished unit Storage [f=0005832] [5832] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0005837] [5837] Event [2592,52.8369141,4208]: 0 finished unit Lotus [f=0005875] [5875] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0005894] [5894] Event [312,6.45019531,2264]: 1 finished unit Caretaker [f=0005938] [5938] Event [5732,6.93096399,2864]: 0 finished unit Blitz [f=0006102] [6102] Event [5437.50635,96.431488,1560.49329]: 1 lost unit Duck [f=0006135] [6135] Event [5048,101.771851,1560]: 0 finished unit Solar Collector [f=0006138] [6138] Event [5337.91113,103.775688,1680.27783]: 0 lost unit Kodachi [f=0006151] [6151] Event [2608,53.9508057,4560]: 0 finished unit Lotus [f=0006212] [6212] Event [1776,124.58374,3680]: 1 finished unit Radar Tower [f=0006251] [6251] Event [5091.59033,102.23938,1702.0498]: 1 lost unit Duck [f=0006285] [6285] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0006316] [6316] Event [1360,188.319702,384]: 1 finished unit Lotus [f=0006421] [6421] Event [5732,6.93096399,2864]: 0 finished unit Welder [f=0006456] [6456] Event [5276.73291,74.2940292,2003.25818]: 1 lost unit Duck [f=0006518] [6518] Event [312,5.0769043,2344]: 1 finished unit Caretaker [f=0006540] [6540] Event [1264,101.787109,3616]: 1 finished unit Lotus [f=0006830] [6830] Event [440,11.6534424,2152]: 1 finished unit Solar Collector [f=0006843] [6843] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0006874] [6874] Event [152,52.0587158,3080]: 1 lost unit Metal Extractor [f=0006902] [6902] Event [5732,6.93096399,2864]: 0 finished unit Blitz [f=0006976] [6976] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0007155] [7155] Event [1344,155.498047,512]: 1 finished unit Lotus [f=0007295] [7295] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0007380] [7380] Event [1800,154.841919,4984]: 0 finished unit Metal Extractor [f=0007392] [7392] Event [5704,7.07580566,3128]: 0 finished unit Caretaker [f=0007405] [7405] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0007571] [7571] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0007630] [7630] Event [1736,154.811401,5000]: 0 finished unit Solar Collector [f=0007634] [7634] Event [1712,155.681152,4352]: 1 finished unit Picket [f=0007651] [7651] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0007860] [7860] Event [1808,157.8479,4768]: 0 finished unit Lotus [f=0007874] [7874] Event [1208,155.894775,1032]: 1 finished unit Wind/Tidal Generator [f=0007888] [7888] Event [152,47.9972458,3080]: 1 finished unit Metal Extractor [f=0007893] [7893] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0007999] [7999] Event [1712,155.681152,4352]: 1 lost unit Picket [f=0008084] [8084] Event [1728,155.757446,4528]: 1 lost unit Lotus [f=0008166] [8166] Event [1144,154.841919,952]: 1 finished unit Wind/Tidal Generator [f=0008167] [8167] Event [4840,103.03833,1656]: 0 finished unit Solar Collector [f=0008211] [8211] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0008371] [8371] Event [1080,154.811401,872]: 1 finished unit Wind/Tidal Generator [f=0008410] [8410] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0008584] [8584] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0008618] [8618] Event [1032,154.811401,792]: 1 finished unit Wind/Tidal Generator [f=0008709] [8709] Event [1760,156.474609,4768]: 0 finished unit Picket [f=0008781] [8781] Event [1360,101.619263,3568]: 1 finished unit Lotus [f=0008845] [8845] Event [968,155.238647,712]: 1 finished unit Wind/Tidal Generator [f=0008912] [8912] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0009026] [9026] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0009051] [9051] Event [904,169.932861,632]: 1 finished unit Wind/Tidal Generator [f=0009069] [9069] Event [4312,3.65783691,2024]: 0 finished unit Metal Extractor [f=0009074] [9074] Event [1016.69293,-3.4421792,2462.61304]: 1 lost unit Duck [f=0009075] [9075] Event [5048,154.765625,4200]: 0 finished unit Solar Collector [f=0009103] [9103] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0009128] [9128] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0009244] [9244] Event [5732,6.93096399,2864]: 0 finished unit Blitz [f=0009260] [9260] Event [840,200.358887,552]: 1 finished unit Wind/Tidal Generator [f=0009310] [9310] Event [1846.56506,157.562424,4740.10889]: 0 finished unit Engineer Commander [f=0009310] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009310] [9310] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009318] [9318] Event [1270.50244,17.5102673,2730.8457]: 0 lost unit Kodachi [f=0009343] [9343] Event [4248,0.78918457,2040]: 0 finished unit Wind/Tidal Generator [f=0009352] [9352] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0009458] [9458] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0009485] [9485] Event [792,207.728882,472]: 1 finished unit Wind/Tidal Generator [f=0009616] [9616] Event [4984,101.817627,1336]: 0 finished unit Solar Collector [f=0009631] [9631] Event [444,12.5201416,2312]: 1 finished unit Conch [f=0009710] [9710] Event [728,206.935425,392]: 1 finished unit Wind/Tidal Generator [f=0009818] [9818] Event [5732,6.93096399,2864]: 0 finished unit Blitz [f=0009822] [9822] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0009920] [9920] Event [664,206.920166,312]: 1 finished unit Wind/Tidal Generator [f=0009929] [9929] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0009993] [9993] Event [4160,-5,2032]: 0 finished unit Lotus [f=0010157] [10157] Event [444,12.5201416,2312]: 1 finished unit Conch [f=0010160] [10160] Event [600,206.752319,232]: 1 finished unit Wind/Tidal Generator [f=0010162] [10162] Event [296,4.66491699,2184]: 1 finished unit Caretaker [f=0010180] [10180] Event [1800,156.138916,4920]: 0 finished unit Solar Collector [f=0010237] [10237] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0010297] [10297] Event [4736,101.970215,1520]: 0 finished unit Lotus [f=0010334] [10334] Event [4736,101.970215,1520]: 0 lost unit Lotus [f=0010353] [10353] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0010357] [10357] Event [4904,154.811401,4184]: 0 finished unit Solar Collector [f=0010368] [10368] Event [4732.19824,101.863403,1377.91394]: 1 lost unit Duck [f=0010374] [10374] Event [4859.60742,101.848358,1473.19556]: 0 lost unit Welder [f=0010377] [10377] Event [1864,157.756348,5016]: 0 finished unit Solar Collector [f=0010403] [10403] Event [4785.52295,102.203819,1451.71375]: 0 lost unit Blitz [f=0010408] [10408] Event [5732,6.93096399,2864]: 0 finished unit Blitz [f=0010422] [10422] Event [4816,101.96907,1376]: 0 lost unit Lotus [f=0010535] [10535] Event [5048,101.085205,1320]: 0 lost unit Metal Extractor [f=0010617] [10617] Event [1784,155.070801,5080]: 0 finished unit Solar Collector [f=0010639] [10639] Event [5732,6.93096399,2864]: 0 finished unit Welder [f=0010661] [10661] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0010727] [10727] Event [1528,166.911621,4200]: 1 finished unit Stinger [f=0010766] [10766] Event [1708.66064,155.239838,4785.26855]: 0 lost unit Kodachi [f=0010773] [10773] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0010843] [10843] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0010860] [10860] Event [1760,156.474609,4768]: 0 lost unit Picket [f=0010907] [10907] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0010966] [10966] Event [4904,101.40564,1640]: 0 lost unit Metal Extractor [f=0011004] [11004] Event [1808,157.8479,4768]: 0 lost unit Lotus [f=0011056] [11056] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0011083] [11083] Event [4984,101.817627,1336]: 0 lost unit Solar Collector [f=0011154] [11154] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0011184] [11184] Event [5048,101.771851,1560]: 0 lost unit Solar Collector [f=0011198] [11198] Event [5732,6.93096399,2864]: 0 finished unit Ogre [f=0011224] [11224] Event [4936,154.796143,4424]: 0 finished unit Solar Collector [f=0011252] [11252] Event [1800,154.841919,4984]: 0 lost unit Metal Extractor [f=0011256] [11256] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0011304] [11304] Event [4840,103.03833,1656]: 0 lost unit Solar Collector [f=0011324] [11324] Event [1800,155.623322,4920]: 0 lost unit Solar Collector [f=0011445] [11445] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0011492] [11492] Event [4160,-5,2032]: 0 lost unit Lotus [f=0011513] [11513] Event [4248,0.78918457,2040]: 0 lost unit Wind/Tidal Generator [f=0011575] [11575] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0011588] [11588] Event [4952,154.735107,4280]: 0 finished unit Solar Collector [f=0011617] [11617] Event [4312,3.11720371,2024]: 0 lost unit Metal Extractor [f=0011628] [11628] Event [1736,154.811401,5000]: 0 lost unit Solar Collector [f=0011710] [11710] Event [3885.80859,9.13568592,2475.77197]: 1 lost unit Duck [f=0011720] [11720] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0011724] [11724] Event [2280,51.8450928,2296]: 1 finished unit Metal Extractor [f=0011734] [11734] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0011790] [11790] Event [3877.69507,13.5005741,2350.99194]: 1 lost unit Duck [f=0011817] [11817] Event [5044.72314,103.462997,1782.48083]: 1 lost unit Duck [f=0011853] [11853] Event [1784,155.070801,5080]: 0 lost unit Solar Collector [f=0011870] [11870] Event [1864,157.917175,5016]: 0 lost unit Solar Collector [f=0011870] [11870] Event [3887.55713,6.40032244,2180.5498]: 1 lost unit Duck [f=0011885] [11885] Event [3919.79321,5.47190094,2153.98926]: 1 lost unit Duck [f=0011917] [11917] Event [1472,155.162354,1024]: 1 finished unit Lotus [f=0012019] [12019] Event [3702.99951,12.0027218,1988.1156]: 1 lost unit Duck [f=0012037] [12037] Event [3848,51.7840576,2824]: 0 finished unit Metal Extractor [f=0012056] [12056] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0012069] [12069] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0012069] [12069] Event [3751.74609,4.95746851,2150.8479]: 0 lost unit Blitz [f=0012161] [12161] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0012285] [12285] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0012285] [12285] Event [3592.02612,6.62789059,1975.81958]: 0 lost unit Blitz [f=0012335] [12335] Event [4688,154.841919,4128]: 0 finished unit Lotus [f=0012339] [12339] Event [2371.51074,103.689972,4764.24609]: 0 lost unit Engineer Commander [f=0012426] [12426] Event [5732,6.93096399,2864]: 0 finished unit Kodachi [f=0012440] [12440] Event [undefined]: DanWarior resigned [f=0012440] game_message: DanWarior has been destroyed! [f=0012440] game_message: RiposteR wins! [f=0012440] Submitting stats [f=0012440] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012440] Part| Total Time|Time of the last 0.5s [f=0012440] Draw 14380.11ms 30.80% [f=0012440] Lua::Callins::Synced 6555.11ms 16.00% [f=0012440] Lua::Callins::Unsynced 17677.99ms 35.30% [f=0012440] Lua::CollectGarbage::Synced 280.63ms 0.50% [f=0012440] Lua::CollectGarbage::Unsynced 639.26ms 0.50% [f=0012440] Misc::Profiler::AddTime 52.99ms 0.10% [f=0012440] Sim 33700.89ms 51.20% [f=0012440] [12440] Received game_message: DanWarior has been destroyed! [f=0012440] [12440] Received game_message: RiposteR wins! [f=0012441] [12441] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012441] [12441] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012441] [12441] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012441] [12441] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,5.83333349,5.83333349,5.83333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012441] [12441] Game End Stats Values: 3,2470,2445,2445,2470,0.00129273,0.0023513,0.0023513,0.00129273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.66666698,8.66666698,8.66666698,1275,1275,1275,1275,11.300086,11.3001566,11.3001566,11.300086,175,0,0,175,0,0,0,0,1020,1170,1170,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012441] [12441] Game End Stats Values: 4,2540,2595,2595,2540,5.08824158,2.67840815,2.67840815,5.08824158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,12.9333334,12.9333334,12.9333334,1275,1275,1275,1275,12.3391294,12.1784039,12.1784039,12.3391294,175,80,80,175,0,0,0,0,1090,1240,1240,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012441] [12441] Game End Stats Values: 5,2685,2735,2735,2685,8.76651478,8.60975647,8.60975647,8.76651478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,16.2666664,16.2666664,14,1330,1275,1275,1330,12.2452192,12.3954229,12.3954229,12.2452192,175,80,80,175,0,0,0,0,1090,1380,1380,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012441] [12441] Game End Stats Values: 6,2870,3050,3050,2870,22.2970276,20.7306099,20.7306099,22.2970276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,14,18,18,14,1330,1330,1330,1330,12.9020338,14.5413885,14.5413885,12.9020338,175,160,160,175,0,0,0,0,1275,1470,1470,1275,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012441] [12441] Game End Stats Values: 7,3115,3130,3130,3115,26.1565552,32.3602982,32.3602982,26.1565552,0,0,0,0,0,0,0,0,0,0,0,0,36.1132584,52.75737,52.75737,36.1132584,90,90,90,90,14.2666664,18,18,14.2666664,1330,1330,1330,1330,12.2573023,14.7753134,14.7753134,12.2573023,350,240,240,350,0,0,0,0,1345,1470,1470,1345,0,0,0,0,0,0,0,0,52.75737,36.1132584,36.1132584,52.75737 [f=0012441] [12441] Game End Stats Values: 8,3205,3460,3460,3205,28.3210697,50.3624229,50.3624229,28.3210697,0,0,0,0,0,0,0,0,0,0,0,0,132.815582,119.674271,119.674271,132.815582,90,180,180,90,16,18.5333328,18.5333328,16,1330,1330,1330,1330,13.7442999,16.6668091,16.6668091,13.7442999,350,320,320,350,0,0,0,0,1435,1630,1630,1435,0,0,0,0,0,0,0,0,119.674271,132.815582,132.815582,119.674271 [f=0012441] [12441] Game End Stats Values: 9,3540,3460,3460,3540,47.5184631,79.7398758,79.7398758,47.5184631,0,0,0,0,0,0,0,0,0,0,0,0,132.815582,119.674271,119.674271,132.815582,180,180,180,180,17.7333336,20,20,17.7333336,1330,1330,1330,1330,15.2798281,17.9584961,17.9584961,15.2798281,525,320,320,525,0,0,0,0,1505,1630,1630,1505,0,0,0,0,0,0,0,0,119.674271,132.815582,132.815582,119.674271 [f=0012441] [12441] Game End Stats Values: 10,3630,3830,3830,3630,52.1830559,98.9266434,98.9266434,52.1830559,0,0,0,0,0,0,0,0,0,0,0,0,132.815582,119.674271,119.674271,132.815582,180,180,180,180,18,20,20,18,1330,1330,1330,1330,14.7109718,17.6791172,17.6791172,14.7109718,525,600,600,525,0,0,0,0,1595,1720,1720,1595,0,0,0,0,0,0,0,0,119.674271,132.815582,132.815582,119.674271 [f=0012441] [12441] Game End Stats Values: 11,3940,4080,4080,3940,58.3810616,112.50399,112.50399,58.3810616,0,0,0,0,0,0,0,0,0,0,0,0,132.815582,119.674271,119.674271,132.815582,180,180,180,180,19.2000008,20,20,19.2000008,1385,1330,1330,1385,16.4132004,19.7051582,19.7051582,16.4132004,525,760,760,525,0,0,0,0,1850,1810,1810,1850,0,0,0,0,0,0,0,0,119.674271,132.815582,132.815582,119.674271 [f=0012441] [12441] Game End Stats Values: 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[4084.8396,13.5927553,2346.27368]: 0 lost unit Blitz [f=0012457] [12457] Event [2600,7.47253418,1560]: 1 finished unit Metal Extractor [f=0012481] [12481] Event [4073.79663,15.5513668,2404.59497]: 0 lost unit Blitz [f=0012539] [12539] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0012572] Spectator DanWarior left the game: normal quit [f=0012572] [12572] Event [undefined]: DanWarior quit [f=0012623] [12623] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0012697] Player RiposteR left the game: normal quit [f=0012697] [12697] Event [undefined]: RiposteR quit [f=0012703] No clients connected, shutting down server [f=0012703] Server shutdown [f=0012703] [12703] all players disconnected [f=0012907] [12907] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0013184] [13184] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0013472] [13472] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0013577] [13577] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0013675] [13675] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0013706] [13706] Event [440,206.767578,200]: 1 finished unit Geothermal Generator [f=0013873] [13873] Event [444,12.5201416,2312]: 1 finished unit Archer [f=0013879] [13879] Event [1816,3.42895508,3112]: 1 finished unit Metal Extractor [f=0013942] [13942] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0014178] [14178] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0014417] [14417] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0014657] [14657] Event [444,12.5201416,2312]: 1 finished unit Buoy [f=0014748] [14748] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0014823] [14823] Event [444,12.5201416,2312]: 1 finished unit Duck [f=0014841] Autoquit sending quit command. [f=0014841] [QuitAction] user exited to system [f=0014841] [SpringApp::Kill][1] fromRun=1 [f=0014841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014841] [ThreadPool::SetThreadCount][2] workers=0 [f=0014841] [SpringApp::Kill][2] [f=0014841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014841] [Game::KillLua][3] dtor=0 luaUI=0x53252ab0 [f=0014841] Start widgetHandler:Shutdown [f=0014841] Shutdown - SaveOrderList Complete [f=0014841] Writing last game win data [f=0014841] Shutdown - SaveConfigData Complete [f=0014841] Shutdown Widget - Save/Load API [f=0014841] Shutdown Widget - Chili Highlight [f=0014841] Shutdown Widget - Draw After Chili [f=0014841] Shutdown Widget - EPIC Menu [f=0014841] Shutdown Widget - Chili Widget Selector [f=0014841] Shutdown Widget - Chili Minimap [f=0014841] Shutdown Widget - Local Team Colors [f=0014841] Shutdown Widget - Display Keys 2 [f=0014841] Shutdown Widget - Save Game Menu [f=0014841] Shutdown Widget - Unit Icons [f=0014841] Shutdown Widget - Noises [f=0014841] Shutdown Widget - HealthBars [f=0014841] Shutdown Widget - Win Counter [f=0014841] Shutdown Widget - BuildETA [f=0014841] Shutdown Widget - SpringRTS Replay Stats [f=0014841] Shutdown Widget - Modular Comm Info [f=0014841] Shutdown Widget - Stereo3D [f=0014841] Shutdown Widget - Showeco and Grid Drawer [f=0014841] Shutdown Widget - Point Tracker [f=0014841] Shutdown Widget - Missile Silo Range [f=0014841] Shutdown Widget - MetalFeatures (new) [f=0014841] Shutdown Widget - MinimapEvents [f=0014841] Shutdown Widget - Local Widgets Config [f=0014841] Shutdown Widget - Highlight Geos [f=0014841] Shutdown Widget - Grab Input [f=0014841] Input grabbing is disabled! [f=0014841] Shutdown Widget - Defense Range Zero-K [f=0014841] Shutdown Widget - Darkening [f=0014841] Shutdown Widget - Context Menu [f=0014841] Shutdown Widget - Chili Spectator Panels [f=0014841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014841] Shutdown Widget - Chili Nuke Warning [f=0014841] Shutdown Widget - Chili EndGame Window [f=0014841] Shutdown Widget - Chili Economy Panel Default [f=0014841] Shutdown Widget - CameraShake [f=0014841] Shutdown Widget - State Reverse and Latency [f=0014841] Shutdown Widget - Music Player v2 [f=0014841] Shutdown Widget - Attack AoE [f=0014841] Shutdown Widget - UnitShapes [f=0014841] Shutdown Widget - Map Edge Extension [f=0014841] Shutdown Widget - Selection Send [f=0014841] Shutdown Widget - LupsManager [f=0014841] Shutdown Widget - Newton Firezone [f=0014841] Shutdown Widget - Chili Pro Console [f=0014841] Shutdown Widget - Persistent Build Height [f=0014841] Shutdown Widget - Lasso Terraform GUI [f=0014841] Shutdown Widget - Lups [f=0014841] Shutdown Widget - Chili Framework [f=0014841] Shutdown Widget - Mex Placement Handler [f=0014841] Shutdown Widget - Chili Core Selector [f=0014841] Shutdown Widget - Custom Markers [f=0014841] Shutdown Widget - Select Keys [f=0014841] Shutdown Widget - Pause Screen [f=0014841] Shutdown Widget - Text To Speech Control [f=0014841] Shutdown Widget - Layout Handler [f=0014841] End widgetHandler:Shutdown [f=0014841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406224,59008966} {int,ext,rec}Allocs={12424946,0,0} {chunk,block}Bytes={59008966,0} [f=0014841] [Game::KillLua][1] dtor=0 luaGaia=0x532c40f0 [f=0014841] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338263,53462037} {int,ext,rec}Allocs={12424948,0,0} {chunk,block}Bytes={53462037,0} [f=0014841] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={338263,53462037} {int,ext,rec}Allocs={12424948,0,0} {chunk,block}Bytes={53462037,0} [f=0014841] [Game::KillLua][2] dtor=0 luaRules=0x53631fc0 [f=0014841] Start gadgetHandler:Shutdown [f=0014841] Shutdown - StartSetup [f=0014841] Shutdown - UnitMorph [f=0014841] Shutdown - Carrier Drones [f=0014841] Shutdown - LupsNanoSpray [f=0014841] Shutdown - Missile Silo Controller [f=0014841] Shutdown - Modular Comm Info [f=0014841] Shutdown - Terrain Texture Handler [f=0014841] Shutdown - UnitCloakShield [f=0014841] Shutdown - Starlight Handler [f=0014841] End gadgetHandler:Shutdown [f=0014841] Start gadgetHandler:Shutdown [f=0014841] Shutdown - Save/Load [f=0014841] Shutdown - Teleport Throw [f=0014841] Shutdown - UnitMorph [f=0014841] Shutdown - Modular Comm Info [f=0014841] Shutdown - Retreat Command [f=0014841] Shutdown - Shockwaves [f=0014841] Shutdown - UnitCloakShield [f=0014841] Shutdown - Lups Cloak FX [f=0014841] Shutdown - Lups [f=0014841] Shutdown - Lups Shield [f=0014841] End gadgetHandler:Shutdown [f=0014841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12424980,0,0} {chunk,block}Bytes={0,0} [f=0014841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12424980,0,0} {chunk,block}Bytes={0,0} [f=0014841] [Game::KillLua][4] dtor=0 [f=0014841] [Game::~CGame][1] [f=0014841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014841] [Game::KillLua][4] dtor=1 [f=0014841] [Game::KillMisc][1] [f=0014841] [Game::KillMisc][2] [f=0014841] [Game::KillMisc][3] [f=0014841] [Game::KillRendering][1] [f=0014841] [3DOParser::Kill] allocated 1 pieces [f=0014841] [S3OParser::Kill] allocated 375 pieces [f=0014841] [AssParser::Kill] allocated 3 pieces [f=0014841] [Game::KillInterface][1] [f=0014841] [Game::KillInterface][2] [f=0014841] [Game::KillSimulation][1] [f=0014841] [Game::KillSimulation][2] [f=0014841] [CCollisionHandler] dis-/continuous tests: 0/475165 [f=0014841] [Game::KillSimulation][3] [f=0014841] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014841] [~CPathCache(24x20)] cacheHits=43 hitPercentage=36% numHashColls=0 maxCacheSize=9 [f=0014841] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014841] [~CPathCache(48x40)] cacheHits=154 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014841] [LosHandler::Kill] raycast instance cache-{hits,misses}={3771,12005}; shared=2%; cached=22% [f=0014841] [Game::KillSimulation][4] [f=0014841] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014841] [Game::~CGame][2] [f=0014841] [Game::~CGame][3] [f=0014841] [SpringApp::Kill][3] [f=0014841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157997 bytes sent 182298 bytes recv'd [f=0014841] [SpringApp::Kill][4] font=0x464f0aa0 [f=0014841] [SpringApp::Kill][5] [f=0014841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x465b5630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1880ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=74ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="bitmaps/smoke/smoke09.tga" indx=586 inflSize=16kb readTime=13ms file="bitmaps/pd/lightring.tga" indx=550 inflSize=16kb readTime=12ms file="objects3d/corseal_dead.s3o" indx=5104 inflSize=86kb readTime=9ms file="luaui/widgets/gui_pausescreen.lua" indx=4701 inflSize=12kb readTime=9ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=8ms file="unittextures/tatex/corv2b00.bmp" indx=7635 inflSize=24kb readTime=6ms file="bitmaps/sonic_glow.png" indx=589 inflSize=5kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39117823 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x4663b8a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4664e140) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46570180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f10a801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]