[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JSEWiFWKuc/springsettings.1162299.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd65801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3557 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1162299/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46735360] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46735360] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 595ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tpalpar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1162299/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1162299/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a4e87a0,0x5ae4a2b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9ffafd60f423c185ce56a15e4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000111ca9170,00000001166ca8a0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000007599f990,00000000bf709ee0}]" [f=-000001] Allies: I choose: DAVETHECRAZED! [f=-000001] bra [f=-000001] sports or? [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] ez bra [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000007601c420,00000000fe5a95c0}]" [f=-000001] ez untie [f=-000001] drop dem elos low [f=-000001] Allies: I choose: DavetheGreedy! [f=-000001] [0] Event [697,241.473389,1950]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5370,241.486572,759]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:3023, userid: 518109 [f=0000000] [0] Dave[tB], team: 1, elo:2834, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [704,241.254425,1728]: 0 finished unit Rover Assembly [f=0000013] [13] Event [5288,241.47644,840]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0000440] [440] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0000480] [480] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000496] [496] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000604] [604] Event [5252,241.47644,840]: 1 finished unit Conch [f=0000670] [670] Event [584,241.494751,1768]: 0 finished unit Solar Collector [f=0000693] [693] Event [5544,241.485596,856]: 1 finished unit Solar Collector [f=0000918] [918] Event [5544,241.47644,776]: 1 finished unit Solar Collector [f=0000963] [963] Event [568,241.357422,1672]: 0 finished unit Solar Collector [f=0001159] [1159] Event [5252,241.47644,840]: 1 finished unit Duck [f=0001242] [1242] Event [544,239.44397,2000]: 0 finished unit Lotus [f=0001476] [1476] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0001612] [1612] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0001659] [1659] Event [5252,241.47644,840]: 1 finished unit Duck [f=0002017] [2017] Event [5728,241.485596,1120]: 1 lost unit Lotus [f=0002023] [2023] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0002072] [2072] Event [1744,241.485596,2048]: 0 finished unit Radar Tower [f=0002089] [2089] Event [721.99231,242.02449,1727.97034]: 0 finished unit Mason [f=0002207] [2207] Event [4456,241.275024,1240]: 1 finished unit Solar Collector [f=0002230] [2230] Event [721.99231,242.02449,1727.97034]: 0 finished unit Dart [f=0002394] [2394] Event [5252,241.47644,840]: 1 finished unit Duck [f=0002432] [2432] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0002677] [2677] Event [1888,241.494751,2064]: 0 finished unit Lotus [f=0002704] [2704] Event [4400,241.47644,1312]: 1 finished unit Lotus [f=0002822] [2822] Event [5252,241.47644,840]: 1 finished unit Duck [f=0002823] [2823] Event [5792,241.47644,1216]: 1 finished unit Lotus [f=0003023] [3023] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0003076] [3076] Event [5252,241.47644,840]: 1 finished unit Duck [f=0003167] [3167] Event [4360.98975,241.47644,1397.52307]: 0 lost unit Dart [f=0003232] [3232] Event [4400,241.47644,1312]: 1 lost unit Lotus [f=0003360] [3360] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0003362] [3362] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0003462] [3462] Event [721.99231,242.02449,1727.97034]: 0 finished unit Mason [f=0003469] [3469] Event [4112.22705,241.485596,2004.26025]: 0 lost unit Scorcher [f=0003471] [3471] Event [4686.93359,241.317307,1499.56311]: 0 lost unit Scorcher [f=0003819] [3819] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0003848] [3848] Event [3760,241.47644,832]: 1 finished unit Lotus [f=0003907] [3907] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0004079] [4079] Event [5252,241.47644,840]: 1 finished unit Duck [f=0004165] [4165] Event [3688,241.494751,744]: 1 finished unit Solar Collector [f=0004293] [4293] Event [2888,241.494751,1704]: 0 finished unit Solar Collector [f=0004298] [4298] Event [2040,241.47644,1080]: 0 finished unit Solar Collector [f=0004345] [4345] Event [3688,241.47644,824]: 1 finished unit Solar Collector [f=0004349] [4349] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0004357] [4357] Event [5584,241.467285,2144]: 1 finished unit Lotus [f=0004526] [4526] Event [3704,241.45813,904]: 1 finished unit Solar Collector [f=0004709] [4709] Event [3704,241.45813,984]: 1 finished unit Solar Collector [f=0004771] [4771] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0004842] [4842] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0004867] [4867] Event [5360.00537,241.485596,896.835571]: 1 lost unit Duck [f=0004905] [4905] Event [3720,241.485596,1064]: 1 finished unit Solar Collector [f=0005007] [5007] Event [5252,241.482086,840]: 1 finished unit Conch [f=0005101] [5101] Event [1840,237.832642,1248]: 0 finished unit Lotus [f=0005175] [5175] Event [2992,241.494751,1440]: 0 finished unit Lotus [f=0005251] [5251] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0005270] [5270] Event [1926.29834,241.494751,1008.80457]: 1 lost unit Duck [f=0005277] [5277] Event [5382.0376,241.485596,823.904724]: 1 lost unit Duck [f=0005296] [5296] Event [1960,241.439819,1096]: 0 lost unit Metal Extractor [f=0005332] [5332] Event [721.99231,242.02449,1727.97034]: 0 finished unit Ripper [f=0005460] [5460] Event [1760.49133,241.485596,1079.69019]: 1 lost unit Duck [f=0005477] [5477] Event [1840,237.832642,1248]: 0 lost unit Lotus [f=0005559] [5559] Event [4376,241.45813,1208]: 1 lost unit Metal Extractor [f=0005623] [5623] Event [1939.62024,239.510315,1200.66907]: 0 lost unit Mason [f=0005709] [5709] Event [5252,241.47644,840]: 1 finished unit Bulkhead [f=0005711] [5711] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0005853] [5853] Event [1780.828,241.709503,1181.88037]: 1 lost unit Duck [f=0005862] [5862] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0005940] [5940] Event [3808,241.430664,1216]: 1 finished unit Lotus [f=0005956] [5956] Event [2040,241.47644,1080]: 0 lost unit Solar Collector [f=0005986] [5986] Event [5376,241.485596,2192]: 1 finished unit Lotus [f=0006132] [6132] Event [5288,241.47644,840]: 1 lost unit Amphbot Factory [f=0006135] [6135] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0006149] [6149] Event [5376.74463,236.328384,844.312195]: 0 lost unit Scorcher [f=0006163] [6163] Event [3344,241.494751,1328]: 0 finished unit Lotus [f=0006202] [6202] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0006369] Player Dave[tB] left the game: normal quit [f=0006369] [6369] Event [undefined]: Dave[tB] quit [f=0006440] Masper has forced a win due to dropped opposition. [f=0006440] game_message: Dave[tB] has been destroyed! [f=0006440] [6440] Event [undefined]: Dave[tB] resigned [f=0006440] game_message: Masper wins! [f=0006440] Submitting stats [f=0006440] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006440] Part| Total Time|Time of the last 0.5s [f=0006440] Draw 15809.40ms 27.02% [f=0006440] Lua::Callins::Synced 2312.43ms 8.47% [f=0006440] Lua::Callins::Unsynced 22290.94ms 37.89% [f=0006440] Lua::CollectGarbage::Synced 225.16ms 0.10% [f=0006440] Lua::CollectGarbage::Unsynced 789.73ms 0.30% [f=0006440] Misc::Profiler::AddTime 59.67ms 0.10% [f=0006440] Sim 12750.43ms 50.85% [f=0006440] [6440] Received game_message: Dave[tB] has been destroyed! [f=0006440] [6440] Received game_message: Masper wins! [f=0006441] [6441] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006441] [6441] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006441] [6441] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006441] [6441] Game End Stats Values: 2,2065,2190,2065,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.58466578,5.4316659,5.58466578,0,125,0,125,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006441] [6441] Game End Stats Values: 3,2375,2350,2375,2350,0.44288823,0.50493127,0.44288823,0.50493127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.80000019,8.66666698,8.80000019,1275,1275,1275,1275,9.16052532,9.31766129,9.16052532,9.31766129,0,125,0,125,0,0,0,0,1100,950,1100,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006441] [6441] Game End Stats Values: 4,2525,2510,2525,2510,4.06940508,3.62459207,4.06940508,3.62459207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.7333336,11.4666662,11.7333336,11.4666662,1275,1275,1275,1275,9.83176804,9.79797745,9.83176804,9.79797745,80,125,80,125,0,0,0,0,1170,1020,1170,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006441] [6441] Game End Stats Values: 5,2695,2635,2695,2635,7.52370739,13.4553127,7.52370739,13.4553127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,12,12,12,1275,1275,1275,1275,10.5852861,10.2453804,10.5852861,10.2453804,160,250,160,250,0,0,0,0,1260,1020,1260,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006441] [6441] Game End Stats Values: 6,2855,2850,2855,2850,8.29592133,17.8492451,8.29592133,17.8492451,0,0,0,0,0,0,0,0,0,0,0,0,33.8567696,86.5031891,33.8567696,86.5031891,0,90,0,90,12,12,12,12,1275,1330,1275,1330,12.8544798,9.88292885,12.8544798,9.88292885,160,290,160,290,0,32.7500572,0,32.7500572,1420,1140,1420,1140,32.7500572,0,32.7500572,0,0,0,0,0,86.5031891,33.8567696,86.5031891,33.8567696 [f=0006441] [6441] Game End Stats Values: 7,2935,3030,2935,3030,10.1608963,19.2123928,10.1608963,19.2123928,0,0,0,0,0,0,0,0,0,0,0,0,67.7135391,121.500984,67.7135391,121.500984,0,180,0,180,14,12,14,12,1275,1330,1275,1330,14.3043299,10.7518768,14.3043299,10.7518768,240,290,240,290,0,32.7500572,0,32.7500572,1420,1230,1420,1230,32.7500572,0,32.7500572,0,0,0,0,0,121.500984,67.7135391,121.500984,67.7135391 [f=0006441] [6441] Game End Stats Values: 8,3275,3155,3275,3155,17.2413177,20.2526951,17.2413177,20.2526951,0,0,0,0,0,0,0,0,0,0,0,0,196.570297,215.820526,196.570297,215.820526,180,180,180,180,14,12,14,12,1275,1330,1275,1330,14.6520281,11.9543543,14.6520281,11.9543543,400,415,400,415,0,32.7500572,0,32.7500572,1420,1230,1420,1230,32.7500572,0,32.7500572,0,0,0,0,0,215.820526,196.570297,215.820526,196.570297 [f=0006441] [6441] Game End Stats Values: 9,3275,3075,3275,3075,27.2898712,20.5790901,27.2898712,20.5790901,0,0,0,0,0,0,0,0,0,0,0,0,290.000031,286.963257,290.000031,286.963257,90,180,90,180,13.333333,12,13.333333,12,1275,1330,1275,1330,15.9209042,12.8247576,15.9209042,12.8247576,400,125,400,125,290,122.750061,290,122.750061,1510,1440,1510,1440,122.750061,290,122.750061,290,0,0,0,0,299.419525,290.000031,299.419525,290.000031 [f=0006441] [6441] Game End Stats Values: 10,3455,3165,3455,3165,33.4335632,20.8216171,33.4335632,20.8216171,0,0,0,0,0,0,0,0,0,0,0,0,290.000031,286.963257,290.000031,286.963257,180,180,180,180,14,12,14,12,1275,1330,1275,1330,17.3435802,15.1141701,17.3435802,15.1141701,400,125,400,125,290,122.750061,290,122.750061,1600,1530,1600,1530,122.750061,290,122.750061,290,0,0,0,0,299.419525,290.000031,299.419525,290.000031 [f=0006441] [6441] Game End Stats Values: 11,3765,3430,3765,3430,34.1120682,21.3932571,34.1120682,21.3932571,0,0,0,0,0,0,0,0,0,0,0,0,290.000031,286.963257,290.000031,286.963257,270,180,270,180,15.8666668,13.333333,15.8666668,13.333333,1275,1330,1275,1330,18.8152351,16.5131111,18.8152351,16.5131111,480,250,480,250,290,122.750061,290,122.750061,1740,1670,1740,1670,122.750061,290,122.750061,290,0,0,0,0,299.419525,290.000031,299.419525,290.000031 [f=0006441] [6441] Game End Stats Values: 12,3985,3520,3985,3520,36.8029289,21.4301701,36.8029289,21.4301701,0,0,0,0,0,0,0,0,0,0,0,0,357.713593,542.358215,357.713593,542.358215,270,180,270,180,20.666666,16,20.666666,16,1275,1330,1275,1330,19.5613918,16.7834606,19.5613918,16.7834606,400,250,400,250,290,202.750061,290,202.750061,2040,1760,2040,1760,202.750061,290,202.750061,290,0,0,0,0,555.304138,357.713593,555.304138,357.713593 [f=0006441] [6441] Game End Stats Values: 13,4065,3725,4065,3725,54.7653542,21.5714474,54.7653542,21.5714474,0,0,0,0,0,0,0,0,0,0,0,0,584.791565,991.568848,584.791565,991.568848,270,360,270,360,24,15.1999998,24,15.1999998,1275,1330,1275,1330,22.7214966,18.4734211,22.7214966,18.4734211,240,365,240,365,380,362.750061,380,362.750061,2280,1670,2280,1670,362.750061,505,362.750061,505,0,0,0,0,1035.02466,610.221863,1035.02466,610.221863 [f=0006441] [6441] Game End Stats Values: 14,4125,3605,4125,3605,80.337265,21.6081104,80.337265,21.6081104,0,0,0,0,0,0,0,0,0,0,0,0,814.870239,1156.39917,814.870239,1156.39917,270,270,270,270,22.3999996,14.9333334,22.3999996,14.9333334,1275,1330,1275,1330,28.2074585,16.9364452,28.2074585,16.9364452,390,365,390,365,500,532.750061,500,532.750061,2190,1640,2190,1640,532.750061,715,532.750061,715,65.75,0,65.75,0,1207.20789,850.351318,1207.20789,850.351318 [f=0006441] [6441] Game End Stats Values: 15,3435,3715,3435,3715,98.379631,22.1749763,98.379631,22.1749763,0,0,0,0,0,0,0,0,0,0,0,0,869.57019,1547.18616,869.57019,1547.18616,450,360,450,360,24,14,24,14,1275,1330,1275,1330,21.1054955,19.4197922,21.1054955,19.4197922,310,365,310,365,570,1402.75,570,1402.75,1400,1660,1400,1660,1573.08374,910,1573.08374,910,89.7500916,0,89.7500916,0,1730.88818,934.961975,1730.88818,934.961975 [f=0006441] [6441] Game End Stats Values: 16,3435,3715,3435,3715,113.484352,22.1750679,113.484352,22.1750679,0,0,0,0,0,0,0,0,74.0133972,0,74.0133972,0,869.57019,1547.18616,869.57019,1547.18616,450,360,450,360,24,14,24,14,1275,1330,1275,1330,26.5109367,21.0650196,26.5109367,21.0650196,310,365,310,365,570,1402.75,570,1402.75,1400,1660,1400,1660,1573.08374,910,1573.08374,910,101.750137,0,101.750137,0,1730.88818,934.961975,1730.88818,934.961975 [f=0006443] [6443] Event [2310.83276,241.485596,1321.92725]: 1 lost unit Duck [f=0006578] Spectator PRO_rANDY left the game: normal quit [f=0006578] [6578] Event [undefined]: PRO_rANDY quit [f=0006603] Player Masper left the game: normal quit [f=0006603] [6603] Event [undefined]: Masper quit [f=0006609] No clients connected, shutting down server [f=0006609] Server shutdown [f=0006609] [6609] all players disconnected [f=0006673] [6673] Event [3296,241.494751,1200]: 0 finished unit Picket [f=0006876] [6876] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0007144] [7144] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0007317] [7317] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0007428] [7428] Event [721.99231,242.02449,1727.97034]: 0 finished unit Scorcher [f=0007813] [7813] Event [952,241.275024,216]: 0 finished unit Solar Collector [f=0007838] [7838] Event [721.99231,242.02449,1727.97034]: 0 finished unit Mason [f=0008330] [8330] Event [1080,241.430664,216]: 0 finished unit Solar Collector [f=0010976] Autoquit sending quit command. [f=0010976] [QuitAction] user exited to system [f=0010976] [SpringApp::Kill][1] fromRun=1 [f=0010976] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010976] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010976] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010976] [ThreadPool::SetThreadCount][2] workers=0 [f=0010976] [SpringApp::Kill][2] [f=0010976] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010976] [Game::KillLua][3] dtor=0 luaUI=0x5a304750 [f=0010976] Start widgetHandler:Shutdown [f=0010976] Shutdown - SaveOrderList Complete [f=0010976] Writing last game win data [f=0010976] Shutdown - SaveConfigData Complete [f=0010976] Shutdown Widget - Save/Load API [f=0010976] Shutdown Widget - Chili Highlight [f=0010976] Shutdown Widget - Draw After Chili [f=0010976] Shutdown Widget - EPIC Menu [f=0010976] Shutdown Widget - Chili Widget Selector [f=0010976] Shutdown Widget - Chili Minimap [f=0010976] Shutdown Widget - Local Team Colors [f=0010976] Shutdown Widget - Display Keys 2 [f=0010976] Shutdown Widget - Save Game Menu [f=0010976] Shutdown Widget - Unit Icons [f=0010976] Shutdown Widget - Noises [f=0010976] Shutdown Widget - HealthBars [f=0010976] Shutdown Widget - Win Counter [f=0010976] Shutdown Widget - BuildETA [f=0010976] Shutdown Widget - SpringRTS Replay Stats [f=0010976] Shutdown Widget - Modular Comm Info [f=0010976] Shutdown Widget - Stereo3D [f=0010976] Shutdown Widget - Showeco and Grid Drawer [f=0010976] Shutdown Widget - Point Tracker [f=0010976] Shutdown Widget - Missile Silo Range [f=0010976] Shutdown Widget - MetalFeatures (new) [f=0010976] Shutdown Widget - MinimapEvents [f=0010976] Shutdown Widget - Local Widgets Config [f=0010976] Shutdown Widget - Highlight Geos [f=0010976] Shutdown Widget - Grab Input [f=0010976] Input grabbing is disabled! [f=0010976] Shutdown Widget - Defense Range Zero-K [f=0010976] Shutdown Widget - Darkening [f=0010976] Shutdown Widget - Context Menu [f=0010976] Shutdown Widget - Chili Spectator Panels [f=0010976] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010976] Shutdown Widget - Chili Nuke Warning [f=0010976] Shutdown Widget - Chili EndGame Window [f=0010976] Shutdown Widget - Chili Economy Panel Default [f=0010976] Shutdown Widget - CameraShake [f=0010976] Shutdown Widget - State Reverse and Latency [f=0010976] Shutdown Widget - Music Player v2 [f=0010976] Shutdown Widget - Attack AoE [f=0010976] Shutdown Widget - UnitShapes [f=0010976] Shutdown Widget - Map Edge Extension [f=0010976] Shutdown Widget - Selection Send [f=0010976] Shutdown Widget - LupsManager [f=0010976] Shutdown Widget - Newton Firezone [f=0010976] Shutdown Widget - Chili Pro Console [f=0010976] Shutdown Widget - Persistent Build Height [f=0010976] Shutdown Widget - Lasso Terraform GUI [f=0010976] Shutdown Widget - Lups [f=0010976] Shutdown Widget - Chili Framework [f=0010976] Shutdown Widget - Mex Placement Handler [f=0010976] Shutdown Widget - Chili Core Selector [f=0010976] Shutdown Widget - Custom Markers [f=0010976] Shutdown Widget - Select Keys [f=0010976] Shutdown Widget - Pause Screen [f=0010976] Shutdown Widget - Text To Speech Control [f=0010976] Shutdown Widget - Layout Handler [f=0010976] End widgetHandler:Shutdown [f=0010976] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565710,69859155} {int,ext,rec}Allocs={12795419,0,0} {chunk,block}Bytes={69859155,0} [f=0010976] [Game::KillLua][1] dtor=0 luaGaia=0x5ae4a2b0 [f=0010976] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397791,59195877} {int,ext,rec}Allocs={12795420,0,0} {chunk,block}Bytes={59195877,0} [f=0010976] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397791,59195877} {int,ext,rec}Allocs={12795420,0,0} {chunk,block}Bytes={59195877,0} [f=0010976] [Game::KillLua][2] dtor=0 luaRules=0x5a4e87a0 [f=0010976] Start gadgetHandler:Shutdown [f=0010976] Shutdown - StartSetup [f=0010976] Shutdown - UnitMorph [f=0010976] Shutdown - Carrier Drones [f=0010976] Shutdown - LupsNanoSpray [f=0010976] Shutdown - Missile Silo Controller [f=0010976] Shutdown - Modular Comm Info [f=0010976] Shutdown - Terrain Texture Handler [f=0010976] Shutdown - UnitCloakShield [f=0010976] Shutdown - Starlight Handler [f=0010976] End gadgetHandler:Shutdown [f=0010976] Start gadgetHandler:Shutdown [f=0010976] Shutdown - Save/Load [f=0010976] Shutdown - Teleport Throw [f=0010976] Shutdown - UnitMorph [f=0010976] Shutdown - Modular Comm Info [f=0010976] Shutdown - Retreat Command [f=0010976] Shutdown - Shockwaves [f=0010976] Shutdown - UnitCloakShield [f=0010976] Shutdown - Lups Cloak FX [f=0010976] Shutdown - Lups [f=0010976] Shutdown - Lups Shield [f=0010976] End gadgetHandler:Shutdown [f=0010976] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12795452,0,0} {chunk,block}Bytes={0,0} [f=0010976] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12795452,0,0} {chunk,block}Bytes={0,0} [f=0010976] [Game::KillLua][4] dtor=0 [f=0010976] [Game::~CGame][1] [f=0010976] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010976] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010976] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010976] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010976] [Game::KillLua][4] dtor=1 [f=0010976] [Game::KillMisc][1] [f=0010976] [Game::KillMisc][2] [f=0010976] [Game::KillMisc][3] [f=0010976] [Game::KillRendering][1] [f=0010976] [3DOParser::Kill] allocated 1 pieces [f=0010976] [S3OParser::Kill] allocated 279 pieces [f=0010976] [AssParser::Kill] allocated 21 pieces [f=0010976] [Game::KillInterface][1] [f=0010976] [Game::KillInterface][2] [f=0010976] [Game::KillSimulation][1] [f=0010976] [Game::KillSimulation][2] [f=0010976] [CCollisionHandler] dis-/continuous tests: 0/89253 [f=0010976] [Game::KillSimulation][3] [f=0010976] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010976] [~CPathCache(24x16)] cacheHits=7 hitPercentage=10% numHashColls=0 maxCacheSize=5 [f=0010976] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010976] [~CPathCache(48x32)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010976] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010976] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010976] [LosHandler::Kill] raycast instance cache-{hits,misses}={968,3494}; shared=6%; cached=15% [f=0010976] [Game::KillSimulation][4] [f=0010976] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010976] [Game::~CGame][2] [f=0010976] [Game::~CGame][3] [f=0010976] [SpringApp::Kill][3] [f=0010976] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115735 bytes sent 106665 bytes recv'd [f=0010976] [SpringApp::Kill][4] font=0x466bdaa0 [f=0010976] [SpringApp::Kill][5] [f=0010976] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4672bfb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2284ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=51ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=28ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=18ms file="bitmaps/smoke/smoke00.tga" indx=577 inflSize=16kb readTime=17ms file="icons/torparty.png" indx=1180 inflSize=1kb readTime=17ms file="luaui/widgets/api_modularcomms.lua" indx=3854 inflSize=0kb readTime=16ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=14ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37539219 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46869990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46864c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467315a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd65801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]