[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3OI9jiAyd9/springsettings.1162286.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe49c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3556 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1162286/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a2d2f0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a2d2f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Miguelw, spectator, false, allyTeamID, 1, customKeys.elo, , 1962, nil [f=-000001] Amnykon, spectator, false, allyTeamID, 0, customKeys.elo,
, 2512, nil [f=-000001] Team 0, 1, 2512 [f=-000001] Team 1, 1, 1962 [f=-000001] firstAllyTeamMean, 2512 [f=-000001] secondAllyTeamMean, 1962 [f=-000001] lowerWinChance, 0.04046332 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1162286/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11937,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1162286/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5286c500,0x52d25080}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b8f2fd608fb519d9894fc26a5fc8eb57 [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Miguelw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Miguelw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={00000000bfb280e0,00000000d4783500}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] Allies: I choose: Nigrom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x647e28e0,0x4b60e060}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [0] Event [698,190.811035,3757]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5230,189.800293,2638]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Amnykon, team: 1, elo:2512, userid: 209059 [f=0000000] [0] Miguelw, team: 0, elo:1962, userid: 241237 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [832,188.896484,3752]: 0 finished unit Cloakbot Factory [f=0000011] [11] Event [5216,191.227539,2496]: 1 finished unit Tank Foundry [f=0000196] [196] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0000285] [285] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000302] [302] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0000408] [408] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0000513] [513] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0000616] [616] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0000623] [623] Event [5188,192.547546,2496]: 1 finished unit Kodachi [f=0000689] [689] Event [4751.48438,262.358826,2832.89648]: 1 finished unit Firefly [f=0001169] [1169] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0001290] [1290] Event [3406.63501,49.1714897,3029.3728]: 0 lost unit Glaive [f=0001330] [1330] Event [3468.77197,55.1070404,2992.01831]: 0 lost unit Glaive [f=0001337] [1337] Event [5188,192.547546,2496]: 1 finished unit Welder [f=0001387] [1387] Event [3736.17651,94.3696899,3086.80933]: 1 lost unit Kodachi [f=0001469] [1469] Event [3834.21631,126.442657,3032.71289]: 0 lost unit Glaive [f=0001494] [1494] Event [3732.44214,208.307159,2928.05762]: 1 lost unit Firefly [f=0001767] [1767] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0001799] [1799] Event [4256.5918,263.015167,2970.91968]: 1 finished unit Firefly [f=0001958] [1958] Event [4833.3833,308.339661,3287.42017]: 1 lost unit Firefly [f=0002131] [2131] Event [5188,192.547546,2496]: 1 finished unit Kodachi [f=0002195] [2195] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0002279] [2279] Event [4256.5918,263.015167,2970.91968]: 1 finished unit Firefly [f=0002415] [2415] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002815] [2815] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0002951] [2951] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0002980] [2980] Event [3872,202.87207,2880]: 1 finished unit Radar Tower [f=0003342] [3342] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003516] [3516] Event [5512,193.021484,2424]: 1 finished unit Solar Collector [f=0003926] [3926] Event [2566.552,253.037903,3180.52612]: 1 lost unit Firefly [f=0003933] [3933] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003957] [3957] Event [2786.5,122.362007,3090.1936]: 1 lost unit Firefly [f=0004003] [4003] Event [5188,192.547546,2496]: 1 finished unit Kodachi [f=0004045] [4045] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0004055] [4055] Event [5560,192.366211,2504]: 1 finished unit Solar Collector [f=0004094] [4094] Event [2650.53979,54.8141212,3180.34717]: 0 lost unit Reaver [f=0004225] [4225] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0004327] [4327] Event [2665.91455,133.598267,3224.32495]: 1 lost unit Firefly [f=0004340] [4340] Event [5687.2334,115.555542,555.615784]: 0 lost unit Glaive [f=0004411] [4411] Event [5699.8125,190.248901,2396.43896]: 0 lost unit Glaive [f=0004460] [4460] Event [2323.948,234.500351,3327.96875]: 0 lost unit Reaver [f=0004652] [4652] Event [5188,192.547546,2496]: 1 finished unit Kodachi [f=0004671] [4671] Event [2805.24707,40.6850739,3343.30322]: 1 lost unit Guardian Commander [f=0005150] [5150] Event [2496,87.5654297,3184]: 0 finished unit Lotus [f=0005360] [5360] Event [5576,189.73349,2440]: 1 finished unit Metal Extractor [f=0005454] [5454] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0005842] [5842] Event [2080,179.905273,2944]: 0 finished unit Lotus [f=0005947] [5947] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0006004] [6004] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0006108] [6108] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0006214] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [f=0006214] > SPRINGIE:User hedkeaf|turretlaser|5_4||False|P42|Federation|UA [f=0006233] Connection attempt from hedkeaf [f=0006233] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006233] -> Connection established (given id 2) [f=0006282] [6282] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0006293] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0006293] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006304] [6304] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0006400] [6400] Event [1409.23779,188.466797,3183.92529]: 0 lost unit Glaive [f=0006458] [6458] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0006586] [6586] Event [961.237854,185.958878,3361.44434]: 0 lost unit Glaive [f=0006591] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0006594] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0006594] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000bb359e60,00000000feaaa2c0}]" [f=0006604] [6604] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0006607] [6607] Event [1856,188.477539,3344]: 0 finished unit Lotus [f=0006638] [6638] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0006680] [6680] Event [828.591797,189.827866,3255.3064]: 0 lost unit Glaive [f=0006722] [6722] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0006816] [6816] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006826] [6826] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006842] [6842] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006856] [6856] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006872] [6872] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006886] [6886] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006902] [6902] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006916] [6916] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006932] [6932] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006946] [6946] Event [841.599976,186.887695,3752]: 0 lost unit Glaive [f=0006964] [6964] Event [5188,192.547546,2496]: 1 finished unit Kodachi [f=0006992] [6992] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0007119] [7119] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0007122] [7122] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0007147] [7147] Event [5320,184.383881,2680]: 1 finished unit Metal Extractor [f=0007245] [7245] Event [681.975281,188.677017,3805.0564]: 0 lost unit Glaive [f=0007332] [7332] Event [544.285095,185.98407,3814.55469]: 0 lost unit Glaive [f=0007732] [7732] Event [960,190.099609,3888]: 0 finished unit Lotus [f=0008074] [8074] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0008247] [8247] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0008259] [8259] Event [2496,87.5654297,3184]: 0 lost unit Lotus [f=0008424] [8424] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0008572] [8572] Event [704,191.227539,3680]: 0 finished unit Lotus [f=0008604] [8604] Event [841.599976,186.887695,3752]: 0 finished unit Glaive [f=0008740] [8740] Event [1856,188.477539,3344]: 0 lost unit Lotus [f=0008838] [8838] Event [1768,181.118256,3144]: 0 finished unit Metal Extractor [f=0008846] [8846] Event [1688.12817,184.192596,3223.88354]: 0 lost unit Conjurer [f=0008891] [8891] Event [5188,192.547546,2496]: 1 finished unit Blitz [f=0008922] [8922] Event [792,188.78006,3384]: 0 finished unit Wind/Tidal Generator [f=0008936] [8936] Event [1768,181.118256,3144]: 0 lost unit Metal Extractor [f=0009012] [9012] Event [712,188.813293,3464]: 0 finished unit Wind/Tidal Generator [f=0009147] [9147] Event [632,188.509766,3528]: 0 finished unit Wind/Tidal Generator [f=0009246] [9246] Event [1295.37085,188.246948,3183.21069]: 1 lost unit Kodachi [f=0009248] [9248] Event [1373.09802,188.451141,3192.38086]: 0 lost unit Glaive [f=0009250] [9250] Event [1440.75134,186.694885,3291.91699]: 0 lost unit Glaive [f=0009297] [9297] Event [552,191.810913,3608]: 0 finished unit Wind/Tidal Generator [f=0009327] [9327] Event [1390.91125,184.208603,3354.44116]: 0 lost unit Glaive [f=0009447] [9447] Event [472,189.088226,3672]: 0 finished unit Wind/Tidal Generator [f=0009567] [9567] Event [424,189.498047,3736]: 0 finished unit Wind/Tidal Generator [f=0009578] [9578] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0009657] [9657] Event [472,185.695313,3816]: 0 finished unit Wind/Tidal Generator [f=0009777] [9777] Event [520,185.985352,3896]: 0 finished unit Wind/Tidal Generator [f=0009912] [9912] Event [552,187.814392,3976]: 0 finished unit Wind/Tidal Generator [f=0010115] [10115] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0010140] [10140] Event [664,180.001068,3944]: 0 finished unit Metal Extractor [f=0010304] [10304] Event [552,187.814392,3976]: 0 lost unit Wind/Tidal Generator [f=0010342] [10342] Event [568,185.135834,3704]: 0 finished unit Metal Extractor [f=0010487] [10487] Event [2200.92139,188.938721,2655.69653]: 1 lost unit Kodachi [f=0010543] [10543] Event [592,186.900116,3888]: 0 finished unit Lotus [f=0010609] [10609] Event [230.114548,89.8536377,4432.38818]: 1 lost unit Kodachi [f=0010686] [10686] Event [2080,179.905273,2944]: 0 lost unit Lotus [f=0010998] [10998] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0011140] [11140] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0011287] [11287] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0011288] [11288] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0011574] [11574] Event [768,186.746918,3488]: 0 finished unit Lotus [f=0011834] [11834] Event [5188,192.547546,2496]: 1 finished unit Blitz [f=0011842] [11842] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0011877] [11877] Event [584,184.681274,3944]: 0 finished unit Wind/Tidal Generator [f=0012102] [12102] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0012472] [12472] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0012632] [12632] Event [5464,64.8134766,5032]: 1 finished unit Storage [f=0012675] [12675] Event [5432,69.5292969,5096]: 1 finished unit Wind/Tidal Generator [f=0012740] [12740] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0012831] [12831] Event [3872,202.87207,2880]: 1 lost unit Radar Tower [f=0012909] [12909] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0013101] [13101] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0013234] [13234] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0013275] [13275] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0013335] [13335] Event [5480,61.5478516,5176]: 1 finished unit Solar Collector [f=0013503] [13503] Event [5188,192.547546,2496]: 1 finished unit Welder [f=0013573] [13573] Event [2008,183.245209,3112]: 0 finished unit Metal Extractor [f=0013651] [13651] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0013827] [13827] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0013901] [13901] Event [5078.30273,189.580338,2876.46582]: 1 lost unit Blitz [f=0014036] [14036] Event [5186.98779,195.331955,3042.13745]: 1 lost unit Blitz [f=0014262] [14262] Event [5429.74902,191.417084,3087.84277]: 1 lost unit Kodachi [f=0014280] [14280] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0014461] [14461] Event [5188,192.547546,2496]: 1 finished unit Blitz [f=0014535] [14535] Event [1768,178.229919,3144]: 0 finished unit Metal Extractor [f=0014684] [14684] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0014917] [14917] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0015331] [15331] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0015379] [15379] Event [2064,178.263031,2976]: 0 finished unit Lotus [f=0015707] [15707] Event [5188,192.547546,2496]: 1 finished unit Blitz [f=0015748] [15748] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0016012] [16012] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0016025] [16025] Event [5432,69.5292969,5096]: 1 lost unit Wind/Tidal Generator [f=0016150] [16150] Event [5496,57.3871155,5112]: 1 lost unit Metal Extractor [f=0016159] [16159] Event [5480,61.0624237,5176]: 1 lost unit Solar Collector [f=0016173] [16173] Event [undefined]: Amnykon resigned [f=0016173] game_message: Amnykon has been destroyed! [f=0016173] game_message: Miguelw wins! [f=0016173] Submitting stats [f=0016173] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016173] Part| Total Time|Time of the last 0.5s [f=0016173] Draw 29957.88ms 23.30% [f=0016173] Lua::Callins::Synced 6949.12ms 8.80% [f=0016173] Lua::Callins::Unsynced 34638.06ms 27.50% [f=0016173] Lua::CollectGarbage::Synced 378.11ms 0.10% [f=0016173] Lua::CollectGarbage::Unsynced 1134.82ms 0.70% [f=0016173] Misc::Profiler::AddTime 96.84ms 0.00% [f=0016173] Sim 43647.43ms 62.30% [f=0016173] [16173] Received game_message: Amnykon has been destroyed! [f=0016173] [16173] Received game_message: Miguelw wins! [f=0016174] [16174] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016174] [16174] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016174] [16174] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016174] [16174] Game End Stats Values: 2,2170,2065,2065,2170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,5.5999999,5.19999981,5.19999981,5.5999999,195,0,0,195,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016174] [16174] Game End Stats Values: 3,2300,2240,2240,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,8,9.60000038,1275,1275,1275,1275,6,9.84444046,9.84444046,6,325,175,175,325,0,0,0,0,700,790,790,700,0,42.6666107,42.6666107,0,0,0,0,0,0,0,0,0 [f=0016174] [16174] Game End Stats Values: 4,2170,2515,2515,2170,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,129.705963,143.122787,143.122787,129.705963,0,0,0,0,9.60000038,8,8,9.60000038,1275,1275,1275,1275,6,7.66666651,7.66666651,6,195,175,175,195,0,130,130,0,700,1065,1065,700,130,42.6666107,42.6666107,130,0,0,0,0,143.122787,137.812592,137.812592,143.122787 [f=0016174] [16174] Game End Stats Values: 5,2315,2340,2340,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,186.8936,264.034546,264.034546,186.8936,0,0,0,0,9.60000038,8,8,9.60000038,1275,1275,1275,1275,6,9,9,6,340,0,0,340,175,195,195,175,700,1065,1065,700,195,217.666611,217.666611,195,0,0,0,0,282.609131,195.000229,195.000229,282.609131 [f=0016174] [16174] Game End Stats Values: 6,2315,2425,2425,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,296.893677,291.165009,291.165009,296.893677,0,0,0,0,9.60000038,8,8,9.60000038,1275,1275,1275,1275,6,9,9,6,340,175,175,340,265,195,195,265,700,975,975,700,195,307.666626,307.666626,195,0,0,0,0,309.739594,305.000305,305.000305,309.739594 [f=0016174] [16174] Game End Stats Values: 7,2315,2515,2515,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,296.893677,291.165009,291.165009,296.893677,0,0,0,0,9.60000038,8,8,9.60000038,1275,1275,1275,1275,6,8.0666666,8.0666666,6,340,175,175,340,265,195,195,265,700,1065,1065,700,195,307.666626,307.666626,195,0,0,0,0,309.739594,305.000305,305.000305,309.739594 [f=0016174] [16174] Game End Stats Values: 8,2525,2660,2660,2525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,296.893677,291.165009,291.165009,296.893677,0,0,0,0,9.60000038,8,8,9.60000038,1275,1330,1330,1275,6,9.66666698,9.66666698,6,550,175,175,550,265,195,195,265,700,1155,1155,700,195,307.666626,307.666626,195,0,0,0,0,309.739594,305.000305,305.000305,309.739594 [f=0016174] [16174] Game End Stats Values: 9,2615,2730,2730,2615,0,0.15178925,0.15178925,0,0,0,0,0,0,0,0,0,0,0,0,0,296.893677,291.165009,291.165009,296.893677,0,0,0,0,9.60000038,8.13333321,8.13333321,9.60000038,1275,1330,1330,1275,7.12000084,11.0101194,11.0101194,7.12000084,550,175,175,550,265,195,195,265,790,1225,1225,790,195,307.666626,307.666626,195,0,0,0,0,309.739594,305.000305,305.000305,309.739594 [f=0016174] [16174] Game End Stats Values: 10,2825,2905,2905,2825,0,0.4863821,0.4863821,0,0,0,0,0,0,0,0,0,0,0,0,0,592.261841,443.542969,443.542969,592.261841,0,0,0,0,9.60000038,10,10,9.60000038,1275,1330,1330,1275,8.72000122,11.0223064,11.0223064,8.72000122,550,350,350,550,265,195,195,265,1000,1225,1225,1000,195,307.666626,307.666626,195,0,0,0,0,462.117554,600.368469,600.368469,462.117554 [f=0016174] [16174] Game End Stats Values: 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[16174] Game End Stats Values: 36,6045,2465,2465,6045,384.263611,8.00346375,8.00346375,384.263611,0,0,0,0,0,0,0,0,39.1877747,2042.77722,2042.77722,39.1877747,3615.53467,3507.34595,3507.34595,3615.53467,450,0,0,450,25.4867249,9.32708073,9.32708073,25.4867249,1275,0,0,1275,19.9948196,12.0032787,12.0032787,19.9948196,2375,600,600,2375,3165,2298.80029,2298.80029,3165,1945,1865,1865,1945,2298.80029,3207.6665,3207.6665,2298.80029,158.879105,72.5,72.5,158.879105,3562.19458,3780.23682,3780.23682,3562.19458 [f=0016174] [16174] Game End Stats Values: 37,6165,2270,2270,6165,431.397034,9.30989075,9.30989075,431.397034,0,0,0,0,0,0,0,0,39.1877747,2042.77722,2042.77722,39.1877747,3851.95679,3507.34595,3507.34595,3851.95679,450,0,0,450,32.2666359,8.69794178,8.69794178,32.2666359,1275,0,0,1275,21.1422291,12.0870953,12.0870953,21.1422291,2375,600,600,2375,3360,2298.80029,2298.80029,3360,2065,1670,1670,2065,2298.80029,3402.6665,3402.6665,2298.80029,158.879105,72.5,72.5,158.879105,3583.78418,4034.67334,4034.67334,3583.78418 [f=0016179] [16179] Event [2128,183.71109,3152]: 0 finished unit Lotus [f=0016188] [16188] Event [5464,65.0131378,5032]: 1 lost unit Storage [f=0016236] [16236] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0016285] Spectator Amnykon left the game: normal quit [f=0016285] [16285] Event [undefined]: Amnykon quit [f=0016291] Player Miguelw left the game: normal quit [f=0016291] [16291] Event [undefined]: Miguelw quit [f=0016423] [16423] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0016434] No clients connected, shutting down server [f=0016434] Server shutdown [f=0016434] [16434] all players disconnected [f=0016933] [16933] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0017071] [17071] Event [1968,190.774017,3280]: 0 finished unit Lotus [f=0017083] [17083] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0017194] [17194] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0017352] [17352] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0017584] [17584] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0017841] [17841] Event [1872,184.191406,2976]: 0 finished unit Lotus [f=0017976] [17976] Event [841.599976,186.887695,3752]: 0 finished unit Reaver [f=0018012] [18012] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0018150] [18150] Event [841.599976,186.887695,3752]: 0 finished unit Conjurer [f=0018272] [18272] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0018352] Autoquit sending quit command. [f=0018352] [QuitAction] user exited to system [f=0018352] [SpringApp::Kill][1] fromRun=1 [f=0018352] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018352] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018352] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018352] [ThreadPool::SetThreadCount][2] workers=0 [f=0018352] [SpringApp::Kill][2] [f=0018352] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018352] [Game::KillLua][3] dtor=0 luaUI=0x52671d10 [f=0018352] Start widgetHandler:Shutdown [f=0018352] Shutdown - SaveOrderList Complete [f=0018352] Writing last game win data [f=0018352] Shutdown - SaveConfigData Complete [f=0018352] Shutdown Widget - Save/Load API [f=0018352] Shutdown Widget - Chili Highlight [f=0018352] Shutdown Widget - Draw After Chili [f=0018352] Shutdown Widget - EPIC Menu [f=0018352] Shutdown Widget - Chili Widget Selector [f=0018352] Shutdown Widget - Chili Minimap [f=0018352] Shutdown Widget - Local Team Colors [f=0018352] Shutdown Widget - Display Keys 2 [f=0018352] Shutdown Widget - Save Game Menu [f=0018352] Shutdown Widget - Unit Icons [f=0018352] Shutdown Widget - Noises [f=0018352] Shutdown Widget - HealthBars [f=0018352] Shutdown Widget - Win Counter [f=0018352] Shutdown Widget - BuildETA [f=0018352] Shutdown Widget - SpringRTS Replay Stats [f=0018352] Shutdown Widget - Modular Comm Info [f=0018352] Shutdown Widget - Stereo3D [f=0018352] Shutdown Widget - Showeco and Grid Drawer [f=0018352] Shutdown Widget - Point Tracker [f=0018352] Shutdown Widget - Missile Silo Range [f=0018352] Shutdown Widget - MetalFeatures (new) [f=0018352] Shutdown Widget - MinimapEvents [f=0018352] Shutdown Widget - Local Widgets Config [f=0018352] Shutdown Widget - Highlight Geos [f=0018352] Shutdown Widget - Grab Input [f=0018352] Input grabbing is disabled! [f=0018352] Shutdown Widget - Defense Range Zero-K [f=0018352] Shutdown Widget - Darkening [f=0018352] Shutdown Widget - Context Menu [f=0018352] Shutdown Widget - Chili Spectator Panels [f=0018352] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018352] Shutdown Widget - Chili Nuke Warning [f=0018352] Shutdown Widget - Chili EndGame Window [f=0018352] Shutdown Widget - Chili Economy Panel Default [f=0018352] Shutdown Widget - CameraShake [f=0018352] Shutdown Widget - State Reverse and Latency [f=0018352] Shutdown Widget - Music Player v2 [f=0018352] Shutdown Widget - Attack AoE [f=0018352] Shutdown Widget - Map Edge Extension [f=0018352] Shutdown Widget - Selection Send [f=0018352] Shutdown Widget - LupsManager [f=0018352] Shutdown Widget - Newton Firezone [f=0018352] Shutdown Widget - Chili Pro Console [f=0018352] Shutdown Widget - Persistent Build Height [f=0018352] Shutdown Widget - Lasso Terraform GUI [f=0018352] Shutdown Widget - Lups [f=0018352] Shutdown Widget - Chili Framework [f=0018352] Shutdown Widget - Mex Placement Handler [f=0018352] Shutdown Widget - Chili Core Selector [f=0018352] Shutdown Widget - Custom Markers [f=0018352] Shutdown Widget - Select Keys [f=0018352] Shutdown Widget - Pause Screen [f=0018352] Shutdown Widget - Text To Speech Control [f=0018352] Shutdown Widget - Layout Handler [f=0018352] End widgetHandler:Shutdown [f=0018352] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582075,67052682} {int,ext,rec}Allocs={16318813,0,0} {chunk,block}Bytes={67052682,0} [f=0018352] [Game::KillLua][1] dtor=0 luaGaia=0x52d25080 [f=0018352] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347608,53004995} {int,ext,rec}Allocs={16318814,0,0} {chunk,block}Bytes={53004995,0} [f=0018352] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347608,53004995} {int,ext,rec}Allocs={16318814,0,0} {chunk,block}Bytes={53004995,0} [f=0018352] [Game::KillLua][2] dtor=0 luaRules=0x5286c500 [f=0018352] Start gadgetHandler:Shutdown [f=0018352] Shutdown - StartSetup [f=0018352] Shutdown - UnitMorph [f=0018352] Shutdown - Carrier Drones [f=0018352] Shutdown - LupsNanoSpray [f=0018352] Shutdown - Missile Silo Controller [f=0018352] Shutdown - Modular Comm Info [f=0018352] Shutdown - Terrain Texture Handler [f=0018352] Shutdown - UnitCloakShield [f=0018352] Shutdown - Starlight Handler [f=0018352] End gadgetHandler:Shutdown [f=0018352] Start gadgetHandler:Shutdown [f=0018352] Shutdown - Save/Load [f=0018352] Shutdown - Teleport Throw [f=0018352] Shutdown - UnitMorph [f=0018352] Shutdown - Modular Comm Info [f=0018352] Shutdown - Retreat Command [f=0018352] Shutdown - Shockwaves [f=0018352] Shutdown - UnitCloakShield [f=0018352] Shutdown - Lups Cloak FX [f=0018352] Shutdown - Lups [f=0018352] Shutdown - Lups Shield [f=0018352] End gadgetHandler:Shutdown [f=0018352] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16318888,0,0} {chunk,block}Bytes={0,0} [f=0018352] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16318888,0,0} {chunk,block}Bytes={0,0} [f=0018352] [Game::KillLua][4] dtor=0 [f=0018352] [Game::~CGame][1] [f=0018352] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018352] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018352] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018352] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018352] [Game::KillLua][4] dtor=1 [f=0018352] [Game::KillMisc][1] [f=0018352] [Game::KillMisc][2] [f=0018352] [Game::KillMisc][3] [f=0018352] [Game::KillRendering][1] [f=0018352] [3DOParser::Kill] allocated 1 pieces [f=0018352] [S3OParser::Kill] allocated 280 pieces [f=0018352] [AssParser::Kill] allocated 2 pieces [f=0018352] [Game::KillInterface][1] [f=0018352] [Game::KillInterface][2] [f=0018352] [Game::KillSimulation][1] [f=0018352] [Game::KillSimulation][2] [f=0018352] [CCollisionHandler] dis-/continuous tests: 0/1286368 [f=0018352] [Game::KillSimulation][3] [f=0018352] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018352] [~CPathCache(24x24)] cacheHits=27 hitPercentage=20% numHashColls=0 maxCacheSize=12 [f=0018352] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018352] [~CPathCache(48x48)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018352] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018352] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018352] [LosHandler::Kill] raycast instance cache-{hits,misses}={1768,8213}; shared=1%; cached=17% [f=0018352] [Game::KillSimulation][4] [f=0018352] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018352] [Game::~CGame][2] [f=0018352] [Game::~CGame][3] [f=0018352] [SpringApp::Kill][3] [f=0018352] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193921 bytes sent 164642 bytes recv'd [f=0018352] [SpringApp::Kill][4] font=0x44965aa0 [f=0018352] [SpringApp::Kill][5] [f=0018352] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x449d2db0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1945ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=54ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4652 inflSize=32kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/chili/skins/evolved/panel_0100.png" indx=4062 inflSize=0kb readTime=22ms file="unitpics/jumpaa.png" indx=6503 inflSize=11kb readTime=17ms file="bitmaps/pd/shield3mist.png" indx=559 inflSize=5kb readTime=17ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=15ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4582 inflSize=1kb readTime=13ms file="luarules/configs/tactical_ai_defs.lua" indx=1623 inflSize=53kb readTime=10ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37048440 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44ab0900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ab86b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a27330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe49c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]