[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RuI1dvjebc/springsettings.1162272.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4f801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3555 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1162272/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f1af00] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f1af00] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Miguelw, spectator, false, allyTeamID, 1, customKeys.elo, , 1928, nil [f=-000001] Amnykon, spectator, false, allyTeamID, 0, customKeys.elo,
, 2512, nil [f=-000001] Team 0, 1, 2512 [f=-000001] Team 1, 1, 1928 [f=-000001] firstAllyTeamMean, 2512 [f=-000001] secondAllyTeamMean, 1928 [f=-000001] lowerWinChance, 0.03351171 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1162272/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1162272/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52da7720,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4aedfd600778b4d3de15bb63fa99294a [f=-000001] Connection attempt from Miguelw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Miguelw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={00000000bfb3aad0,0000000000000000}]" [f=-000001] Allies: I choose: Nigrom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x5cb6d7b0,(nil)}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [0] Event [3733,147.374146,3912]: 0 finished unit Engineer Commander [f=-000001] [0] Event [178,147.375244,318]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Amnykon, team: 1, elo:2512, userid: 209059 [f=0000000] [0] Miguelw, team: 0, elo:1928, userid: 241237 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [3832,147.370117,3848]: 0 finished unit Jumpbot Factory [f=0000046] [46] Event [64,147.370117,432]: 1 finished unit Tank Foundry [f=0000375] [375] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000377] [377] Event [3832.03687,147.370117,3824]: 0 finished unit Pyro [f=0000661] [661] Event [64,148.690125,460]: 1 finished unit Kodachi [f=0000689] [689] Event [300.993164,224.370117,235.729446]: 1 finished unit Firefly [f=0000780] [780] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000876] [876] Event [3832.03687,147.370117,3824]: 0 finished unit Constable [f=0000907] [907] Event [232,147.370117,200]: 1 finished unit Wind/Tidal Generator [f=0000962] [962] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0001026] [1026] Event [344,147.370117,200]: 1 finished unit Wind/Tidal Generator [f=0001372] [1372] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0001524] [1524] Event [3632,92.1552734,3440]: 0 finished unit Radar Tower [f=0001586] [1586] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0001742] [1742] Event [64,148.690125,460]: 1 finished unit Kodachi [f=0001785] [1785] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0002011] [2011] Event [504,138.585938,280]: 1 finished unit Solar Collector [f=0002057] [2057] Event [3664,97.1748047,3456]: 0 finished unit Lotus [f=0002092] [2092] Event [251.148315,115.478783,936.884521]: 0 lost unit Pyro [f=0002109] [2109] Event [3976,147.370117,4040]: 0 finished unit Wind/Tidal Generator [f=0002184] [2184] Event [3896,147.370117,4040]: 0 finished unit Wind/Tidal Generator [f=0002259] [2259] Event [3816,147.370117,4040]: 0 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [600,106.586426,440]: 1 finished unit Solar Collector [f=0002334] [2334] Event [3736,147.370117,4056]: 0 finished unit Wind/Tidal Generator [f=0002409] [2409] Event [3656,147.370117,4056]: 0 finished unit Wind/Tidal Generator [f=0002579] [2579] Event [3576,146.115234,4056]: 0 finished unit Wind/Tidal Generator [f=0002643] [2643] Event [680,89.6455078,568]: 1 finished unit Solar Collector [f=0002744] [2744] Event [3592,146.742676,3992]: 0 finished unit Wind/Tidal Generator [f=0002762] [2762] Event [64,148.690125,460]: 1 finished unit Kodachi [f=0002846] [2846] Event [3296,92.7827148,3632]: 0 finished unit Lotus [f=0002898] [2898] Event [3560,146.115234,3912]: 0 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [3544,147.370117,3832]: 0 finished unit Wind/Tidal Generator [f=0003221] [3221] Event [3512,124.154785,3752]: 0 finished unit Wind/Tidal Generator [f=0003305] [3305] Event [64,148.690125,460]: 1 finished unit Kodachi [f=0003391] [3391] Event [3496,110.978516,3672]: 0 finished unit Wind/Tidal Generator [f=0003597] [3597] Event [3464,95.2924805,3592]: 0 finished unit Wind/Tidal Generator [f=0003821] [3821] Event [3488,90.9003906,3488]: 0 finished unit Picket [f=0003880] [3880] Event [64,148.690125,460]: 1 finished unit Welder [f=0003990] [3990] Event [1792,36.9404297,1536]: 1 finished unit Radar Tower [f=0004415] [4415] Event [3832.03687,147.370117,3824]: 0 finished unit Jack [f=0004421] [4421] Event [64,148.690125,460]: 1 finished unit Kodachi [f=0004483] [4483] Event [3672,147.370117,3768]: 0 finished unit Caretaker [f=0004685] [4685] Event [3832.03687,147.370117,3824]: 0 finished unit Constable [f=0004875] [4875] Event [232,147.370117,392]: 1 finished unit Caretaker [f=0004941] [4941] Event [2472,64.4233398,1432]: 1 finished unit Metal Extractor [f=0004993] [4993] Event [3232,115.370605,3840]: 0 finished unit Lotus [f=0005497] [5497] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0005537] [5537] Event [64,148.690125,460]: 1 finished unit Blitz [f=0005811] [5811] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0006032] [6032] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0006203] [6203] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0006647] [6647] Event [2679.40771,90.3194046,3357.78149]: 1 lost unit Kodachi [f=0006666] [6666] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0006757] [6757] Event [3800,89.6455078,2216]: 1 finished unit Metal Extractor [f=0007179] [7179] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0007196] [7196] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0007680] [7680] Event [2912,105.958984,3936]: 0 finished unit Picket [f=0007692] [7692] Event [3600.85913,179.627502,3073.60059]: 1 lost unit Firefly [f=0007818] [7818] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0007842] [7842] Event [1392.54016,87.901413,3385.76245]: 1 lost unit Blitz [f=0007970] [7970] Event [1660.45349,80.0959702,3234.69507]: 0 lost unit Moderator [f=0007970] [7970] Event [1552.64111,87.8126221,3384.63037]: 0 lost unit Moderator [f=0007979] [7979] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0007998] [7998] Event [1519.68347,89.6455078,3453.23584]: 0 lost unit Moderator [f=0008009] [8009] Event [3827.81519,167.272949,2364.82593]: 1 finished unit Firefly [f=0008080] [8080] Event [1910.67554,86.2201843,3333.65088]: 0 lost unit Moderator [f=0008096] [8096] Event [64,148.690125,460]: 1 finished unit Emissary [f=0008187] [8187] Event [3641.47998,181.294647,3056.76953]: 1 lost unit Firefly [f=0008230] [8230] Event [3728,91.527832,3072]: 0 finished unit Picket [f=0008291] [8291] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0008310] [8310] Event [3896,91.527832,2472]: 1 finished unit Stinger [f=0008456] [8456] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0008465] [8465] Event [3624,90.9003906,2536]: 1 lost unit Stinger [f=0008489] [8489] Event [3725.58276,167.900391,2455.96533]: 1 finished unit Firefly [f=0008674] [8674] Event [3832.03687,147.370117,3824]: 0 finished unit Moderator [f=0008700] [8700] Event [3741.01245,181.897141,3011.63062]: 1 lost unit Firefly [f=0008808] [8808] Event [64,148.690125,460]: 1 finished unit Blitz [f=0008923] [8923] Event [424,147.370117,4040]: 1 finished unit Solar Collector [f=0009029] [9029] Event [3813.2334,167.055969,2376.625]: 1 finished unit Firefly [f=0009129] [9129] Event [3746.01929,185.949493,2916.66016]: 1 lost unit Firefly [f=0009362] [9362] Event [504,145.487793,3992]: 1 finished unit Solar Collector [f=0009449] [9449] Event [3813.2334,167.055969,2376.625]: 1 finished unit Firefly [f=0009562] [9562] Event [3832.03687,147.370117,3824]: 0 finished unit Skuttle [f=0009613] [9613] Event [64,148.690125,460]: 1 finished unit Blitz [f=0009624] [9624] Event [3704,90.9003906,2424]: 1 lost unit Stinger [f=0009653] [9653] Event [3324.60742,77.4580383,2400.31079]: 0 lost unit Moderator [f=0009662] [9662] Event [3811.15601,177.99231,2748.00049]: 1 lost unit Firefly [f=0009791] [9791] Event [456,147.370117,3912]: 1 finished unit Solar Collector [f=0009924] [9924] Event [3038.72827,56.7671394,2358.06616]: 1 lost unit Kodachi [f=0009952] [9952] Event [3122.97388,26.1534519,2077.32642]: 0 lost unit Moderator [f=0009989] [9989] Event [3813.2334,167.055969,2376.625]: 1 finished unit Firefly [f=0010078] [10078] Event [3755.78833,177.670715,2846.18018]: 1 lost unit Firefly [f=0010126] [10126] Event [64,148.690125,460]: 1 finished unit Blitz [f=0010160] [10160] Event [3086.65942,80.521698,1597.6709]: 0 lost unit Moderator [f=0010199] [10199] Event [376,147.370117,3960]: 1 finished unit Solar Collector [f=0010257] [10257] Event [3513.41064,84.6774368,1786.16516]: 0 lost unit Moderator [f=0010379] [10379] Event [3813.2334,167.055969,2376.625]: 1 finished unit Firefly [f=0010459] [10459] Event [3832.03687,147.370117,3824]: 0 finished unit Skuttle [f=0010494] [10494] Event [3749.50635,183.487686,2901.99707]: 1 lost unit Firefly [f=0010503] [10503] Event [168,147.370117,4040]: 1 finished unit Solar Collector [f=0010609] [10609] Event [64,148.690125,460]: 1 finished unit Blitz [f=0010799] [10799] Event [3776.19678,167.272949,2375.72314]: 1 finished unit Firefly [f=0010865] [10865] Event [3728,91.527832,3072]: 0 lost unit Picket [f=0010887] [10887] Event [248,147.370117,3992]: 1 finished unit Solar Collector [f=0010936] [10936] Event [3759.74731,188.657455,3122.92749]: 1 lost unit Firefly [f=0011249] [11249] Event [3706.5957,167.900391,2420.14014]: 1 finished unit Firefly [f=0011285] [11285] Event [64,148.690125,460]: 1 finished unit Blitz [f=0011379] [11379] Event [3658.99487,195.947235,2575.86182]: 0 lost unit Skuttle [f=0011429] [11429] Event [3809.62451,201.835236,3188.44067]: 1 lost unit Firefly [f=0011759] [11759] Event [3690.69336,167.900391,2413.53735]: 1 finished unit Firefly [f=0011862] [11862] Event [3761.84058,94.3595505,3166.05249]: 0 lost unit Constable [f=0011886] [11886] Event [64,148.690125,460]: 1 finished unit Blitz [f=0011900] [11900] Event [2832,90.9003906,3680]: 0 finished unit Picket [f=0012065] [12065] Event [3807.4165,188.379349,3204.47729]: 1 lost unit Firefly [f=0012269] [12269] Event [3592,90.9003906,2488]: 1 finished unit Stinger [f=0012389] [12389] Event [3662.59546,167.900391,2388.98608]: 1 finished unit Firefly [f=0012411] [12411] Event [3832.03687,147.370117,3824]: 0 finished unit Firewalker [f=0012432] [12432] Event [3824,97.8022461,3200]: 0 lost unit Picket [f=0012474] [12474] Event [2024,89.6455078,3896]: 1 finished unit Metal Extractor [f=0012531] [12531] Event [3309.59497,177.631775,3084.78125]: 1 lost unit Firefly [f=0012532] [12532] Event [64,148.690125,460]: 1 finished unit Blitz [f=0012839] [12839] Event [3651.72461,167.900391,2386.99316]: 1 finished unit Firefly [f=0012882] [12882] Event [3630.29395,91.1735382,2382.22339]: 0 lost unit Skuttle [f=0012882] [12882] Event [3653.84937,90.9003906,2386.47363]: 1 lost unit Guardian Commander [f=0013016] [13016] Event [64,148.690125,460]: 1 finished unit Blitz [f=0013336] [13336] Event [1800,48.8618164,2824]: 1 finished unit Metal Extractor [f=0013417] [13417] Event [2832,90.9003906,3680]: 0 lost unit Picket [f=0013505] [13505] Event [3048.00586,91.2601013,3716.58057]: 0 lost unit Constable [f=0013565] [13565] Event [2912,105.958984,3936]: 0 lost unit Picket [f=0013567] [13567] Event [64,148.690125,460]: 1 finished unit Blitz [f=0013637] [13637] Event [3158.30566,105.845474,3780.12354]: 1 lost unit Blitz [f=0013639] [13639] Event [3232,115.370605,3840]: 0 lost unit Lotus [f=0013673] [13673] Event [3488,90.9003906,3488]: 0 lost unit Picket [f=0013679] [13679] Event [3296,92.7827148,3632]: 0 lost unit Lotus [f=0013723] [13723] Event [3464,95.2924805,3592]: 0 lost unit Wind/Tidal Generator [f=0013736] [13736] Event [3496,111.015312,3672]: 0 lost unit Wind/Tidal Generator [f=0013835] [13835] Event [3637.42139,90.9003906,3323.24902]: 0 lost unit Firewalker [f=0013882] [13882] Event [3632,92.1759186,3440]: 0 lost unit Radar Tower [f=0013913] [13913] Event [3664,96.8346863,3456]: 0 lost unit Lotus [f=0014042] [14042] Event [64,148.690125,460]: 1 finished unit Blitz [f=0014057] [14057] Event [3832.03687,147.370117,3824]: 0 lost unit Firewalker [f=0014120] [14120] Event [3976,147.370117,4040]: 0 lost unit Wind/Tidal Generator [f=0014130] [14130] Event [3816,147.370117,4040]: 0 lost unit Wind/Tidal Generator [f=0014135] [14135] Event [3832.03687,147.370117,3824]: 0 lost unit Firewalker [f=0014314] [14314] Event [3544,97.1748047,3544]: 0 lost unit Metal Extractor [f=0014444] [14444] Event [3672,147.370117,3768]: 0 lost unit Caretaker [f=0014489] [14489] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014520] [14520] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014522] [14522] Event [64,148.690125,460]: 1 finished unit Blitz [f=0014555] [14555] Event [3312,93.598526,3648]: 0 finished unit Picket [f=0014612] [14612] Event [3312,93.598526,3648]: 0 lost unit Picket [f=0014735] [14735] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014759] [14759] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014838] [14838] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014865] [14865] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014943] [14943] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0014988] [14988] Event [64,148.690125,460]: 1 finished unit Blitz [f=0015005] [15005] Event [3264,101.619614,3712]: 0 finished unit Picket [f=0015014] [15014] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015039] [15039] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015092] [15092] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015117] [15117] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015127] [15127] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015136] [15136] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015161] [15161] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015166] [15166] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015177] [15177] Event [3264,101.619614,3712]: 0 lost unit Picket [f=0015198] [15198] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015218] [15218] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015222] [15222] Event [3512,124.154785,3752]: 0 lost unit Wind/Tidal Generator [f=0015254] [15254] Event [3544,147.42276,3832]: 0 lost unit Wind/Tidal Generator [f=0015296] [15296] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015300] [15300] Event [3560,146.14743,3912]: 0 lost unit Wind/Tidal Generator [f=0015394] [15394] Event [3248,107.24614,3760]: 0 finished unit Lotus [f=0015442] [15442] Event [2040,89.6455078,360]: 1 finished unit Metal Extractor [f=0015473] [15473] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015528] [15528] Event [3944,147.370117,3976]: 0 lost unit Metal Extractor [f=0015534] [15534] Event [3798.80981,147.370117,3782.33325]: 0 lost unit Jack [f=0015535] [15535] Event [64,148.690125,460]: 1 finished unit Blitz [f=0015540] [15540] Event [3832.03687,147.370117,3824]: 0 lost unit Pyro [f=0015554] [15554] Event [3896,147.395599,4040]: 0 lost unit Wind/Tidal Generator [f=0015568] [15568] Event [3832,147.368896,3848]: 0 lost unit Jumpbot Factory [f=0015701] [15701] Event [3736,147.370117,4056]: 0 lost unit Wind/Tidal Generator [f=0015709] [15709] Event [3688,147.406738,3976]: 0 lost unit Metal Extractor [f=0015740] [15740] Event [3656,147.44809,4056]: 0 lost unit Wind/Tidal Generator [f=0015763] [15763] Event [3592,146.885651,3992]: 0 lost unit Wind/Tidal Generator [f=0015778] [15778] Event [3576,146.113678,4056]: 0 lost unit Wind/Tidal Generator [f=0015813] [15813] Event [3248,107.24614,3760]: 0 lost unit Lotus [f=0015895] [15895] Event [3016,103.449219,3832]: 0 lost unit Stardust [f=0015958] [15958] Event [3118.59375,112.563248,3892.12158]: 1 lost unit Blitz [f=0016006] [16006] Event [64,148.690125,460]: 1 finished unit Blitz [f=0016071] game_message: Miguelw has been destroyed! [f=0016071] [16071] Event [undefined]: Miguelw resigned [f=0016071] game_message: Amnykon wins! [f=0016071] Submitting stats [f=0016071] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016071] Part| Total Time|Time of the last 0.5s [f=0016071] Draw 12882.81ms 31.04% [f=0016071] Lua::Callins::Synced 6240.67ms 17.01% [f=0016071] Lua::Callins::Unsynced 19163.96ms 43.48% [f=0016071] Lua::CollectGarbage::Synced 258.13ms 1.89% [f=0016071] Lua::CollectGarbage::Unsynced 598.01ms 0.80% [f=0016071] Misc::Profiler::AddTime 57.74ms 0.10% [f=0016071] Sim 31104.82ms 45.97% [f=0016071] [16071] Event [2960.46387,104.437775,3852.60425]: 0 lost unit Engineer Commander [f=0016071] [16071] Received game_message: Miguelw has been destroyed! [f=0016071] [16071] Received game_message: Amnykon wins! [f=0016072] [16072] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016072] [16072] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016072] [16072] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016072] [16072] Game End Stats Values: 2,2195,2065,2065,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,7.4666667,9.33333302,1275,1275,1275,1275,5.83333349,4.80001402,4.80001402,5.83333349,220,0,0,220,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016072] [16072] Game End Stats Values: 3,2335,2330,2330,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,6.25,7.4002552,7.4002552,6.25,220,175,175,220,0,0,0,0,840,880,880,840,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016072] [16072] Game End Stats Values: 4,2425,2400,2400,2425,0,1.46364069,1.46364069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.09156513,9.09156513,10,1275,1275,1275,1275,8.08352947,9.09800148,9.09800148,8.08352947,220,175,175,220,0,0,0,0,930,950,950,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016072] [16072] Game End Stats Values: 5,2660,2665,2665,2660,0,2.23156953,2.23156953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.62540531,8.62540531,10,1330,1275,1275,1330,10.917161,9.85170364,9.85170364,10.917161,220,350,350,220,0,0,0,0,1110,1040,1040,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016072] [16072] Game End Stats Values: 6,2600,2735,2735,2600,0,3.35391116,3.35391116,0,0,0,0,0,0,0,0,0,0,0,0,0,151.169098,219.999969,219.999969,151.169098,90,0,0,90,10.3882599,10.3556585,10.3556585,10.3882599,1330,1275,1275,1330,13.5841093,11.0754576,11.0754576,13.5841093,0,350,350,0,0,220,220,0,1180,1110,1110,1180,220,0,0,220,0,0,0,0,219.999969,163.831345,163.831345,219.999969 [f=0016072] [16072] Game End Stats Values: 7,2740,2875,2875,2740,7.01567984,8.44259739,8.44259739,7.01567984,0,0,0,0,0,0,0,0,0,0,0,0,151.169098,219.999969,219.999969,151.169098,90,0,0,90,19.7812672,15.1929207,15.1929207,19.7812672,1330,1275,1275,1330,14.2185059,11.3398809,11.3398809,14.2185059,0,350,350,0,0,220,220,0,1320,1250,1250,1320,220,0,0,220,0,0,0,0,219.999969,173.46936,173.46936,219.999969 [f=0016072] [16072] Game End Stats Values: 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36,1435,8150,8150,1435,1272.85315,362.377655,362.377655,1272.85315,0,0,0,0,0,0,0,0,0,621.33136,621.33136,0,4894.16992,9123.03516,9123.03516,4894.16992,90,900,900,90,18.7557507,22.8201294,22.8201294,18.7557507,1275,55,55,1275,11.9070339,25.9321918,25.9321918,11.9070339,0,4350,4350,0,2400.33301,8693.3125,8693.3125,2400.33301,70,2845,2845,70,9006.64648,2875.33301,2875.33301,9006.64648,36,0,0,36,9190.3916,6120.41211,6120.41211,9190.3916 [f=0016072] [16072] Game End Stats Values: 37,1275,8150,8150,1275,1272.85315,365.835114,365.835114,1272.85315,0,0,0,0,0,0,0,0,0,709.480652,709.480652,0,5085.53857,10408.9727,10408.9727,5085.53857,0,900,900,0,9.51493931,20.6968975,20.6968975,9.51493931,1275,55,55,1275,5.909091,26.3168507,26.3168507,5.909091,0,4350,4350,0,2700.33301,8936.3125,8936.3125,2700.33301,0,2845,2845,0,9249.64648,3175.33301,3175.33301,9249.64648,36,0,0,36,10492.5928,6317.02539,6317.02539,10492.5928 [f=0016095] gg [f=0016215] [Miguelw (replay)] Allies: gg [f=0016347] Spectator Miguelw left the game: normal quit [f=0016347] [16347] Event [undefined]: Miguelw quit [f=0016355] No clients connected, shutting down server [f=0016355] Server shutdown [f=0016355] [16355] all players disconnected [f=0016602] [16602] Event [64,148.690125,460]: 1 finished unit Blitz [f=0016613] [16613] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0017091] [17091] Event [64,148.690125,460]: 1 finished unit Blitz [f=0017406] [17406] Event [3720,137.958496,120]: 1 finished unit Metal Extractor [f=0017644] [17644] Event [64,148.690125,460]: 1 finished unit Blitz [f=0017977] [17977] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0018183] [18183] Event [64,148.690125,460]: 1 finished unit Blitz [f=0018660] [18660] Event [64,148.690125,460]: 1 finished unit Blitz [f=0019126] [19126] Event [64,148.690125,460]: 1 finished unit Blitz [f=0019605] [19605] Event [64,148.690125,460]: 1 finished unit Blitz [f=0019923] Autoquit sending quit command. [f=0019923] [QuitAction] user exited to system [f=0019923] [SpringApp::Kill][1] fromRun=1 [f=0019923] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019923] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019923] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019923] [ThreadPool::SetThreadCount][2] workers=0 [f=0019923] [SpringApp::Kill][2] [f=0019923] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019923] [Game::KillLua][3] dtor=0 luaUI=0x51fdf150 [f=0019923] Start widgetHandler:Shutdown [f=0019923] Shutdown - SaveOrderList Complete [f=0019923] Writing last game win data [f=0019923] Shutdown - SaveConfigData Complete [f=0019923] Shutdown Widget - Save/Load API [f=0019923] Shutdown Widget - Chili Highlight [f=0019923] Shutdown Widget - Draw After Chili [f=0019923] Shutdown Widget - EPIC Menu [f=0019923] Shutdown Widget - Chili Widget Selector [f=0019923] Shutdown Widget - Chili Minimap [f=0019923] Shutdown Widget - Local Team Colors [f=0019923] Shutdown Widget - Display Keys 2 [f=0019923] Shutdown Widget - Save Game Menu [f=0019923] Shutdown Widget - Unit Icons [f=0019923] Shutdown Widget - Noises [f=0019923] Shutdown Widget - HealthBars [f=0019923] Shutdown Widget - Win Counter [f=0019923] Shutdown Widget - BuildETA [f=0019923] Shutdown Widget - SpringRTS Replay Stats [f=0019923] Shutdown Widget - Modular Comm Info [f=0019923] Shutdown Widget - Stereo3D [f=0019923] Shutdown Widget - Showeco and Grid Drawer [f=0019923] Shutdown Widget - Point Tracker [f=0019923] Shutdown Widget - Missile Silo Range [f=0019923] Shutdown Widget - MetalFeatures (new) [f=0019923] Shutdown Widget - MinimapEvents [f=0019923] Shutdown Widget - Local Widgets Config [f=0019923] Shutdown Widget - Highlight Geos [f=0019923] Shutdown Widget - Grab Input [f=0019923] Input grabbing is disabled! [f=0019923] Shutdown Widget - Defense Range Zero-K [f=0019923] Shutdown Widget - Darkening [f=0019923] Shutdown Widget - Context Menu [f=0019923] Shutdown Widget - Chili Spectator Panels [f=0019923] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019923] Shutdown Widget - Chili Nuke Warning [f=0019923] Shutdown Widget - Chili EndGame Window [f=0019923] Shutdown Widget - Chili Economy Panel Default [f=0019923] Shutdown Widget - CameraShake [f=0019923] Shutdown Widget - State Reverse and Latency [f=0019923] Shutdown Widget - Music Player v2 [f=0019923] Shutdown Widget - Attack AoE [f=0019923] Shutdown Widget - UnitShapes [f=0019923] Shutdown Widget - Map Edge Extension [f=0019923] Shutdown Widget - Selection Send [f=0019923] Shutdown Widget - LupsManager [f=0019923] Shutdown Widget - Newton Firezone [f=0019923] Shutdown Widget - Chili Pro Console [f=0019923] Shutdown Widget - Persistent Build Height [f=0019923] Shutdown Widget - Lasso Terraform GUI [f=0019923] Shutdown Widget - Lups [f=0019923] Shutdown Widget - Chili Framework [f=0019923] Shutdown Widget - Mex Placement Handler [f=0019923] Shutdown Widget - Chili Core Selector [f=0019923] Shutdown Widget - Custom Markers [f=0019923] Shutdown Widget - Select Keys [f=0019923] Shutdown Widget - Pause Screen [f=0019923] Shutdown Widget - Text To Speech Control [f=0019923] Shutdown Widget - Layout Handler [f=0019923] End widgetHandler:Shutdown [f=0019923] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322767,51631368} {int,ext,rec}Allocs={12363207,0,0} {chunk,block}Bytes={51631368,0} [f=0019923] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019923] [Game::KillLua][2] dtor=0 luaRules=0x52da7720 [f=0019923] Start gadgetHandler:Shutdown [f=0019923] Shutdown - StartSetup [f=0019923] Shutdown - UnitMorph [f=0019923] Shutdown - Carrier Drones [f=0019923] Shutdown - LupsNanoSpray [f=0019923] Shutdown - Missile Silo Controller [f=0019923] Shutdown - Modular Comm Info [f=0019923] Shutdown - Terrain Texture Handler [f=0019923] Shutdown - UnitCloakShield [f=0019923] Shutdown - Starlight Handler [f=0019923] End gadgetHandler:Shutdown [f=0019923] Start gadgetHandler:Shutdown [f=0019923] Shutdown - Save/Load [f=0019923] Shutdown - Teleport Throw [f=0019923] Shutdown - UnitMorph [f=0019923] Shutdown - Modular Comm Info [f=0019923] Shutdown - Retreat Command [f=0019923] Shutdown - Shockwaves [f=0019923] Shutdown - UnitCloakShield [f=0019923] Shutdown - Lups Cloak FX [f=0019923] Shutdown - Lups [f=0019923] Shutdown - Lups Shield [f=0019923] End gadgetHandler:Shutdown [f=0019923] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12363239,0,0} {chunk,block}Bytes={0,0} [f=0019923] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12363239,0,0} {chunk,block}Bytes={0,0} [f=0019923] [Game::KillLua][4] dtor=0 [f=0019923] [Game::~CGame][1] [f=0019923] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019923] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019923] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019923] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019923] [Game::KillLua][4] dtor=1 [f=0019923] [Game::KillMisc][1] [f=0019923] [Game::KillMisc][2] [f=0019923] [Game::KillMisc][3] [f=0019923] [Game::KillRendering][1] [f=0019923] [3DOParser::Kill] allocated 1 pieces [f=0019923] [S3OParser::Kill] allocated 467 pieces [f=0019923] [AssParser::Kill] allocated 0 pieces [f=0019923] [Game::KillInterface][1] [f=0019923] [Game::KillInterface][2] [f=0019923] [Game::KillSimulation][1] [f=0019923] [Game::KillSimulation][2] [f=0019923] [CCollisionHandler] dis-/continuous tests: 0/50470 [f=0019923] [Game::KillSimulation][3] [f=0019923] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019923] [~CPathCache(16x16)] cacheHits=13 hitPercentage=12% numHashColls=0 maxCacheSize=8 [f=0019923] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019923] [~CPathCache(32x32)] cacheHits=19466 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0019923] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019923] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019923] [LosHandler::Kill] raycast instance cache-{hits,misses}={4950,9888}; shared=0%; cached=33% [f=0019923] [Game::KillSimulation][4] [f=0019923] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019923] [Game::~CGame][2] [f=0019923] [Game::~CGame][3] [f=0019923] [SpringApp::Kill][3] [f=0019923] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210784 bytes sent 166715 bytes recv'd [f=0019923] [SpringApp::Kill][4] font=0x45e54aa0 [f=0019923] [SpringApp::Kill][5] [f=0019923] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45fbf890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2037ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=21ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=19ms file="luarules/gadgets/unit_xp.lua" indx=1840 inflSize=1kb readTime=16ms file="lups/particleclasses/sound.lua" indx=4852 inflSize=2kb readTime=15ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=13ms file="luaui/widgets/gui_havens.lua" indx=4684 inflSize=5kb readTime=12ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=11ms file="scripts/commrecon.lua" indx=5706 inflSize=15kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37882434 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x45fb3250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45faef70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fad200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4f801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]