[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.F68t5aswyH/springsettings.1161942.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f994401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3608 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1161942/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45632760] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45632760] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1161942/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1161942/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e5e260,0x52338e70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7972fd6075407ac7387247b34e5162e7 [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={0000000127e7eb90,000000011ab07450}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000485f31c0,00000000669279c0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [1113,185.31842,413]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4689,189.697998,4153]: 1 finished unit Guardian Commander [f=0000000] [0] DanWarior, team: 0, elo:2670, userid: 460566 [f=0000000] [0] mike3, team: 1, elo:1811, userid: 495448 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000045] [45] Event [1264,190.549316,400]: 0 finished unit Tank Foundry [f=0000285] [285] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000361] [361] Event [4704,190.066757,4160]: 1 finished unit Rover Assembly [f=0000540] [540] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000635] [635] Event [1292,191.954773,400]: 0 finished unit Kodachi [f=0000689] [689] Event [4618.69922,267.15741,3980.57495]: 1 finished unit Firefly [f=0000735] [735] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000814] [814] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Mason [f=0000838] [838] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000934] [934] Event [952,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0000953] [953] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Dart [f=0001033] [1033] Event [1032,192.258301,312]: 0 finished unit Wind/Tidal Generator [f=0001124] [1124] Event [1112,190.75531,296]: 0 finished unit Wind/Tidal Generator [f=0001124] [1124] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001227] [1227] Event [1160,188.039246,328]: 0 finished unit Wind/Tidal Generator [f=0001317] [1317] Event [1176,184.865417,408]: 0 finished unit Wind/Tidal Generator [f=0001407] [1407] Event [1176,192.151489,488]: 0 finished unit Wind/Tidal Generator [f=0001435] [Game::ClientReadNet] added new player zallascher with number 2 to team 0 [f=0001435] > SPRINGIE:User zallascher|staticheavyradar|2_1||False|||DE [f=0001481] Connection attempt from zallascher [f=0001481] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001481] -> Connection established (given id 2) [f=0001494] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0001494] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001497] [1497] Event [1192,193.082275,568]: 0 finished unit Wind/Tidal Generator [f=0001548] [1548] Event [4656,190.991821,3840]: 1 finished unit Lotus [f=0001732] [1732] Event [1136,268.079224,736]: 0 finished unit Radar Tower [f=0002000] [2000] Event [4632,192.380371,3928]: 1 finished unit Solar Collector [f=0002030] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0002064] [2064] Event [1232,230.404358,480]: 0 finished unit Lotus [f=0002074] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0002074] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[Game::Load][lua{Rules,Gaia}={00000000600c59a0,00000000622b8df0}]" [f=0002144] [2144] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002472] [2472] Event [1292,191.954773,400]: 0 finished unit Welder [f=0002494] [2494] Event [4808,192.914429,3976]: 1 finished unit Solar Collector [f=0002690] [2690] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0002763] [2763] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002865] [2865] Event [440,192.616882,824]: 0 finished unit Wind/Tidal Generator [f=0002967] [2967] Event [408,192.731323,760]: 0 finished unit Wind/Tidal Generator [f=0003061] [3061] Event [3477.41357,165.715408,3962.53979]: 1 lost unit Firefly [f=0003114] [3114] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003206] [3206] Event [1292,191.954773,400]: 0 finished unit Kodachi [f=0003250] [3250] Event [580.536499,192.937317,1292.08618]: 1 lost unit Dart [f=0003325] [3325] Event [4904,192.487183,4120]: 1 finished unit Solar Collector [f=0003389] [3389] Event [3850.46362,269.928528,4505.25]: 1 finished unit Firefly [f=0003540] [3540] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003564] [3564] Event [3085.64355,180.37587,4163.08057]: 1 lost unit Firefly [f=0003642] [3642] Event [584,192.937317,1352]: 0 finished unit Wind/Tidal Generator [f=0003711] [3711] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0003725] [3725] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0003732] [3732] Event [680,192.716064,1320]: 0 finished unit Wind/Tidal Generator [f=0003734] [3734] Event [1292,191.954773,400]: 0 finished unit Kodachi [f=0003869] [3869] Event [3362.27295,269.606232,4504.00586]: 1 finished unit Firefly [f=0003954] [3954] Event [3232,188.069763,4496]: 1 lost unit Lotus [f=0004009] [4009] Event [2883.4458,256.341156,4480.51563]: 1 lost unit Firefly [f=0004185] [4185] Event [528,194.241943,1664]: 0 finished unit Lotus [f=0004290] [4290] Event [1292,191.954773,400]: 0 finished unit Welder [f=0004319] [4319] Event [3109.74048,269.251404,4611.49951]: 1 finished unit Firefly [f=0004403] [4403] Event [3248,192.227783,4592]: 1 finished unit Lotus [f=0004425] [4425] Event [672,192.937317,1616]: 0 finished unit Lotus [f=0004459] [4459] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0004506] [4506] Event [2453.63477,278.710541,4533.16748]: 1 lost unit Firefly [f=0004577] [4577] Event [384,285.550537,1584]: 0 finished unit Radar Tower [f=0004829] [4829] Event [3198.29639,266.579346,4580.70215]: 1 finished unit Firefly [f=0005042] [5042] Event [3312,192.586365,4512]: 1 finished unit Radar Tower [f=0005045] [5045] Event [2513.01685,280.128296,4434.96826]: 1 lost unit Firefly [f=0005101] [5101] Event [4840,192.258301,4296]: 1 finished unit Solar Collector [f=0005262] [5262] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0005369] [5369] Event [3039.95483,269.936951,4592.43164]: 1 finished unit Firefly [f=0005383] [5383] Event [1240,192.822876,296]: 0 finished unit Caretaker [f=0005466] [5466] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005530] [5530] Event [2299.50928,280.515503,4455.82959]: 1 lost unit Firefly [f=0005551] [5551] Event [1292,191.954773,400]: 0 finished unit Blitz [f=0005565] [5565] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0005567] [5567] Event [1304,192.281189,296]: 0 finished unit Storage [f=0005664] [5664] Event [4712,192.929688,4424]: 1 finished unit Solar Collector [f=0005849] [5849] Event [2891.4231,269.922241,4692.39209]: 1 finished unit Firefly [f=0005853] [5853] Event [1292,191.954773,400]: 0 finished unit Welder [f=0005925] [5925] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005972] [5972] Event [2800,192.357483,4640]: 1 finished unit Lotus [f=0006029] [6029] Event [872,192.105713,376]: 0 finished unit Wind/Tidal Generator [f=0006161] [6161] Event [1292,191.954773,400]: 0 finished unit Welder [f=0006181] [6181] Event [4600,192.937317,4552]: 1 finished unit Solar Collector [f=0006192] [6192] Event [792,189.931335,456]: 0 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [712,192.929688,536]: 0 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0006431] [6431] Event [1292,191.954773,400]: 0 finished unit Kodachi [f=0006574] [6574] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Fencer [f=0006597] [6597] Event [632,192.937317,616]: 0 finished unit Wind/Tidal Generator [f=0006685] [6685] Event [1432.42163,52.22015,1975.99292]: 0 lost unit Blitz [f=0006723] [6723] Event [4472,192.410889,4680]: 1 finished unit Solar Collector [f=0006725] [6725] Event [1292,191.954773,400]: 0 finished unit Kodachi [f=0006779] [6779] Event [1209.07507,56.1116104,1960.00098]: 0 finished unit Engineer Commander [f=0006779] [6779] Event [1209.07507,56.1116104,1960.00098]: 0 lost unit Engineer Commander [f=0006779] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006779] [6779] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006809] [6809] Event [552,192.929688,696]: 0 finished unit Wind/Tidal Generator [f=0007016] [7016] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Fencer [f=0007017] [7017] Event [472,190.099182,776]: 0 finished unit Wind/Tidal Generator [f=0007180] Spectator zallascher left the game: normal quit [f=0007180] [7180] Event [undefined]: zallascher quit [f=0007255] [7255] Event [4344,186.589661,4808]: 1 finished unit Solar Collector [f=0007293] [7293] Event [1696,55.6845093,2048]: 0 finished unit Lotus [f=0007327] [7327] Event [504,192.937317,888]: 0 finished unit Wind/Tidal Generator [f=0007370] [7370] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0007653] [7653] Event [1696,54.9087524,2048]: 0 lost unit Lotus [f=0007685] [7685] Event [504,192.937317,968]: 0 finished unit Wind/Tidal Generator [f=0007787] [7787] Event [1752.31836,64.3447952,1861.02209]: 1 lost unit Ripper [f=0007829] [7829] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0007894] [7894] Event [2712,191.960754,264]: 0 finished unit Solar Collector [f=0007932] [7932] Event [520,192.937317,1048]: 0 finished unit Wind/Tidal Generator [f=0008126] [8126] Event [520,192.937317,1128]: 0 finished unit Wind/Tidal Generator [f=0008147] [8147] Event [1292,191.954773,400]: 0 finished unit Ogre [f=0008234] [8234] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0008296] [8296] Event [2064,190.198364,4480]: 1 finished unit Lotus [f=0008306] [8306] Event [520,192.937317,1208]: 0 finished unit Wind/Tidal Generator [f=0008378] [8378] Event [2848,189.900818,304]: 0 finished unit Lotus [f=0008501] [8501] Event [536,192.861023,1288]: 0 finished unit Wind/Tidal Generator [f=0008517] [8517] Event [3656,75.848999,1512]: 0 finished unit Solar Collector [f=0008614] [8614] Event [2896,192.861023,160]: 0 finished unit Radar Tower [f=0008788] [8788] Event [408,192.5177,2168]: 0 finished unit Solar Collector [f=0008992] [8992] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0009027] [9027] Event [3808,75.1852417,1536]: 0 finished unit Lotus [f=0009057] [9057] Event [280,191.991272,2120]: 0 finished unit Solar Collector [f=0009129] [9129] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0009292] [9292] Event [288,192.914429,2288]: 0 finished unit Lotus [f=0009428] [9428] Event [4584,191.281738,584]: 0 finished unit Solar Collector [f=0009493] [9493] Event [544,185.605469,2304]: 0 finished unit Lotus [f=0009594] [9594] Event [2859.55591,159.032394,2899.04346]: 1 lost unit Firefly [f=0009741] [9741] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0009852] [9852] Event [4640,186.269226,672]: 0 finished unit Lotus [f=0009899] [9899] Event [2925.53638,154.252808,3213.07666]: 1 finished unit Firefly [f=0010012] [10012] Event [1292,191.954773,400]: 0 finished unit Ogre [f=0010089] [10089] Event [2576.77393,137.943298,3453.51782]: 1 lost unit Firefly [f=0010139] [10139] Event [2944,77.2528076,3088]: 1 finished unit Lotus [f=0010201] [10201] Event [2504,48.1008911,1352]: 0 finished unit Stardust [f=0010208] [10208] Event [4832,251.904907,432]: 0 finished unit Radar Tower [f=0010330] [10330] Event [2925.53638,77.2528076,3213.07666]: 1 finished unit Guardian Commander [f=0010330] [10330] Event [2925.53638,77.2528076,3213.07666]: 1 lost unit Guardian Commander [f=0010409] [10409] Event [2912.48682,154.252808,3204.27417]: 1 finished unit Firefly [f=0010471] [10471] Event [2760.60327,142.394791,3503.49243]: 1 lost unit Firefly [f=0010482] [10482] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0010529] [10529] Event [2865.36548,149.343613,3325.82983]: 1 lost unit Firefly [f=0010614] [10614] Event [584,231.869202,2184]: 0 finished unit Stinger [f=0011125] [11125] Event [1292,191.954773,400]: 0 finished unit Ogre [f=0011189] [11189] Event [2948.39502,154.194626,3272.24341]: 1 finished unit Firefly [f=0011210] [11210] Event [2584,41.1734009,1240]: 0 finished unit Stinger [f=0011231] [11231] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0011276] [11276] Event [2000,56.9281006,2224]: 0 finished unit Radar Tower [f=0011278] [11278] Event [3016,77.2528076,3160]: 1 finished unit Caretaker [f=0011341] [11341] Event [2237.89648,135.934692,3243.28906]: 1 lost unit Firefly [f=0011453] [11453] Event [1292,191.954773,400]: 0 finished unit Welder [f=0011557] [11557] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0011595] [11595] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Mason [f=0011669] [11669] Event [2908.40088,154.252808,3154.97583]: 1 finished unit Firefly [f=0011786] [11786] Event [552,189.458313,3176]: 0 finished unit Solar Collector [f=0011829] [11829] Event [2386.68921,143.165512,3045.67041]: 1 lost unit Firefly [f=0012074] [12074] Event [576,191.716614,3264]: 0 finished unit Lotus [f=0012149] [12149] Event [3008.39819,154.252426,3120.25854]: 1 finished unit Firefly [f=0012277] [12277] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0012281] [12281] Event [2194.24023,139.861282,3252.00415]: 1 lost unit Firefly [f=0012302] [12302] Event [3144,73.6898804,3192]: 1 finished unit Caretaker [f=0012329] [12329] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Ripper [f=0012355] [12355] Event [2488,41.272583,1224]: 0 finished unit Geothermal Generator [f=0012461] [12461] Event [4904,178.021851,2456]: 0 finished unit Wind/Tidal Generator [f=0012524] [12524] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0012572] [12572] Event [1292,191.954773,400]: 0 finished unit Ogre [f=0012599] [12599] Event [3008.39819,154.252426,3120.25854]: 1 finished unit Firefly [f=0012645] [12645] Event [2400,49.3902588,1312]: 0 finished unit Lotus [f=0012658] [12658] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0012787] [12787] Event [2230.65527,137.892365,3353.08569]: 1 lost unit Firefly [f=0012830] [12830] Event [5024,192.815247,2432]: 0 finished unit Lotus [f=0012847] [12847] Event [2560,43.9657593,1152]: 0 finished unit Radar Tower [f=0012864] [12864] Event [2008,192.593994,4568]: 1 lost unit Metal Extractor [f=0012946] [12946] Event [2064,190.346832,4480]: 1 lost unit Lotus [f=0012981] [12981] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0013010] [13010] Event [2072,70.6686401,2120]: 0 finished unit Solar Collector [f=0013051] [13051] Event [4703.99805,192.615021,4142.00781]: 1 finished unit Mason [f=0013086] [13086] Event [4944,192.655029,2272]: 0 finished unit Radar Tower [f=0013102] [13102] Event [1384,85.5917358,3784]: 0 finished unit Wind/Tidal Generator [f=0013109] [13109] Event [3008.39819,154.252426,3120.25854]: 1 finished unit Firefly [f=0013170] [13170] Event [2684.30493,186.358597,4625.94482]: 0 lost unit Kodachi [f=0013201] [13201] Event [2800,192.357483,4640]: 1 lost unit Lotus [f=0013229] [13229] Event [2451.30127,161.058197,2794.84814]: 1 lost unit Firefly [f=0013232] [13232] Event [3008.39819,77.2524261,3120.25854]: 1 finished unit Guardian Commander [f=0013232] [13232] Event [3008.39819,77.2524261,3120.25854]: 1 lost unit Guardian Commander [f=0013283] [13283] Event [2588.09814,74.6785049,2906.97339]: 1 lost unit Ripper [f=0013315] [13315] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0013326] [13326] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0013391] [13391] Event [2208,71.8664551,2144]: 0 finished unit Lotus [f=0013398] [13398] Event [3248,192.227783,4592]: 1 lost unit Lotus [f=0013414] [13414] Event [1552,76.7340088,3776]: 0 finished unit Lotus [f=0013429] [13429] Event [3312,192.745972,4512]: 1 lost unit Radar Tower [f=0013501] [13501] Event [2368.4519,56.6719284,2994.73999]: 1 lost unit Ripper [f=0013559] [13559] Event [3008.39819,157.252426,3120.25854]: 1 finished unit Firefly [f=0013567] [13567] Event [2258.43481,54.3970795,2975.19165]: 1 lost unit Ripper [f=0013577] [13577] Event [2244.53247,54.4536972,3015.57593]: 1 lost unit Ripper [f=0013592] [13592] Event [2262.38623,54.1129684,3014.90698]: 1 lost unit Ripper [f=0013602] [13602] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0013644] [13644] Event [2102.09399,48.9358253,3025.15894]: 1 lost unit Ripper [f=0013713] [13713] Event [undefined]: mike3 resigned [f=0013713] game_message: mike3 has been destroyed! [f=0013713] game_message: DanWarior wins! [f=0013713] Submitting stats [f=0013713] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013713] Part| Total Time|Time of the last 0.5s [f=0013713] Draw 26400.44ms 25.80% [f=0013713] Lua::Callins::Synced 7186.12ms 15.50% [f=0013713] Lua::Callins::Unsynced 30734.18ms 27.90% [f=0013713] Lua::CollectGarbage::Synced 363.40ms 0.30% [f=0013713] Lua::CollectGarbage::Unsynced 993.58ms 0.70% [f=0013713] Misc::Profiler::AddTime 87.65ms 0.00% [f=0013713] Sim 37098.73ms 58.70% [f=0013713] [13713] Received game_message: mike3 has been destroyed! [f=0013713] [13713] Received game_message: DanWarior wins! [f=0013714] [13714] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013714] [13714] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013714] [13714] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013714] [13714] Game End Stats Values: 2,1975,2065,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.19999981,4.66666651,5.19999981,0,0,0,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013714] [13714] Game End Stats Values: 3,2185,2420,2185,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5.5333333,8.60000038,5.5333333,8.60000038,0,175,0,175,0,0,0,0,910,970,910,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013714] [13714] Game End Stats Values: 4,2315,2595,2315,2595,0,1.39206028,0,1.39206028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.9871006,8,10.9871006,1275,1275,1275,1275,7.80000019,11.092804,7.80000019,11.092804,40,175,40,175,0,0,0,0,1000,1145,1000,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013714] [13714] Game End Stats Values: 5,2405,2720,2405,2720,0,13.8992233,0,13.8992233,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,19.6046181,8,19.6046181,1275,1330,1275,1330,9,11.8338118,9,11.8338118,40,175,40,175,0,0,0,0,1000,1215,1000,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013714] [13714] Game End Stats Values: 6,2565,2810,2565,2810,0,34.0532722,0,34.0532722,0,0,0,0,0,0,0,0,0,0,0,0,38.6029625,0,38.6029625,0,90,90,90,90,8.9333334,20.026083,8.9333334,20.026083,1275,1330,1275,1330,9.26666641,12.3436031,9.26666641,12.3436031,40,175,40,175,0,0,0,0,1160,1215,1160,1215,0,0,0,0,0,0,0,0,0,38.6029625,0,38.6029625 [f=0013714] [13714] Game End Stats Values: 7,2875,2995,2875,2995,0.99717247,51.1200943,0.99717247,51.1200943,0,0,0,0,0,0,0,0,0,0,0,0,38.6029625,0,38.6029625,0,90,90,90,90,10.666667,17.5135784,10.666667,17.5135784,1275,1330,1275,1330,11.0664778,12.1377888,11.0664778,12.1377888,280,175,280,175,0,0,0,0,1230,1400,1230,1400,0,0,0,0,0,0,0,0,0,38.6029625,0,38.6029625 [f=0013714] [13714] Game End Stats Values: 8,2965,3155,2965,3155,4.21072769,66.31633,4.21072769,66.31633,0,0,0,0,0,0,0,0,0,0,0,0,55.0735512,35,55.0735512,35,90,90,90,90,12,17.2239132,12,17.2239132,1275,1330,1275,1330,11.2142372,16.6964149,11.2142372,16.6964149,280,175,280,175,0,0,0,0,1320,1560,1320,1560,0,0,0,0,0,70.3498611,0,70.3498611,35,55.0735512,35,55.0735512 [f=0013714] [13714] Game End Stats Values: 9,2995,3420,2995,3420,6.56928349,74.7093048,6.56928349,74.7093048,0,0,0,0,0,0,0,0,0,0,0,0,63.3088455,80.0000534,63.3088455,80.0000534,90,90,90,90,13.0666666,13.3090534,13.0666666,13.3090534,1275,1330,1275,1330,13.157238,17.1928654,13.157238,17.1928654,240,350,240,350,0,40,0,40,1390,1650,1390,1650,40,0,40,0,0,141.799957,0,141.799957,80.0000534,63.3088455,80.0000534,63.3088455 [f=0013714] [13714] Game End Stats Values: 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32,5125,11910,5125,11910,435.591797,1379.18665,435.591797,1379.18665,0,0,0,0,0,0,0,0,1283.11621,0,1283.11621,0,2357.8916,3815.81348,2357.8916,3815.81348,180,2290,180,2290,24,73.641304,24,73.641304,1755,1890,1755,1890,26.7330761,40.4923134,26.7330761,40.4923134,760,2700,760,2700,565,2439.3335,565,2439.3335,2430,5030,2430,5030,2439.3335,624.999878,2439.3335,624.999878,142.334122,1380.8512,142.334122,1380.8512,3824.39355,2498.1145,3824.39355,2498.1145 [f=0013742] [13742] Event [2944,77.2528076,3088]: 1 lost unit Lotus [f=0013750] [13750] Event [4296,192.843018,4744]: 1 lost unit Metal Extractor [f=0013832] Player DanWarior left the game: normal quit [f=0013832] [13832] Event [undefined]: DanWarior quit [f=0013968] [13968] Event [1292,191.954773,400]: 0 finished unit Minotaur [f=0013999] No clients connected, shutting down server [f=0013999] Server shutdown [f=0013999] [13999] all players disconnected [f=0015273] [15273] Event [1292,191.954773,400]: 0 finished unit Minotaur [f=0016155] Autoquit sending quit command. [f=0016155] [QuitAction] user exited to system [f=0016155] [SpringApp::Kill][1] fromRun=1 [f=0016155] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016155] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016155] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016155] [ThreadPool::SetThreadCount][2] workers=0 [f=0016155] [SpringApp::Kill][2] [f=0016155] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016155] [Game::KillLua][3] dtor=0 luaUI=0x51a81ab0 [f=0016155] Start widgetHandler:Shutdown [f=0016155] Shutdown - SaveOrderList Complete [f=0016155] Writing last game win data [f=0016155] Shutdown - SaveConfigData Complete [f=0016155] Shutdown Widget - Chili Highlight [f=0016155] Shutdown Widget - Save/Load API [f=0016155] Shutdown Widget - Draw After Chili [f=0016155] Shutdown Widget - EPIC Menu [f=0016155] Shutdown Widget - Chili Minimap [f=0016155] Shutdown Widget - Chili Widget Selector [f=0016155] Shutdown Widget - Local Team Colors [f=0016155] Shutdown Widget - Display Keys 2 [f=0016155] Shutdown Widget - Save Game Menu [f=0016155] Shutdown Widget - HealthBars [f=0016155] Shutdown Widget - Noises [f=0016155] Shutdown Widget - Unit Icons [f=0016155] Shutdown Widget - Win Counter [f=0016155] Shutdown Widget - SpringRTS Replay Stats [f=0016155] Shutdown Widget - BuildETA [f=0016155] Shutdown Widget - Modular Comm Info [f=0016155] Shutdown Widget - Music Player v2 [f=0016155] Shutdown Widget - State Reverse and Latency [f=0016155] Shutdown Widget - CameraShake [f=0016155] Shutdown Widget - Chili Economy Panel Default [f=0016155] Shutdown Widget - Chili EndGame Window [f=0016155] Shutdown Widget - Chili Nuke Warning [f=0016155] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016155] Shutdown Widget - Chili Spectator Panels [f=0016155] Shutdown Widget - Context Menu [f=0016155] Shutdown Widget - Darkening [f=0016155] Shutdown Widget - Defense Range Zero-K [f=0016155] Shutdown Widget - Grab Input [f=0016155] Input grabbing is disabled! [f=0016155] Shutdown Widget - Highlight Geos [f=0016155] Shutdown Widget - Local Widgets Config [f=0016155] Shutdown Widget - MinimapEvents [f=0016155] Shutdown Widget - MetalFeatures (new) [f=0016155] Shutdown Widget - Missile Silo Range [f=0016155] Shutdown Widget - Point Tracker [f=0016155] Shutdown Widget - Showeco and Grid Drawer [f=0016155] Shutdown Widget - Stereo3D [f=0016155] Shutdown Widget - Attack AoE [f=0016155] Shutdown Widget - Map Edge Extension [f=0016155] Shutdown Widget - Selection Send [f=0016155] Shutdown Widget - LupsManager [f=0016155] Shutdown Widget - Newton Firezone [f=0016155] Shutdown Widget - Chili Pro Console [f=0016155] Shutdown Widget - Persistent Build Height [f=0016155] Shutdown Widget - Lasso Terraform GUI [f=0016155] Shutdown Widget - Chili Framework [f=0016155] Shutdown Widget - Lups [f=0016155] Shutdown Widget - Custom Markers [f=0016155] Shutdown Widget - Chili Core Selector [f=0016155] Shutdown Widget - Mex Placement Handler [f=0016155] Shutdown Widget - Select Keys [f=0016155] Shutdown Widget - Pause Screen [f=0016155] Shutdown Widget - Layout Handler [f=0016155] Shutdown Widget - Text To Speech Control [f=0016155] End widgetHandler:Shutdown [f=0016155] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1007807,100284766} {int,ext,rec}Allocs={16032429,0,0} {chunk,block}Bytes={100284766,0} [f=0016155] [Game::KillLua][1] dtor=0 luaGaia=0x52338e70 [f=0016155] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={792258,87130897} {int,ext,rec}Allocs={16032430,0,0} {chunk,block}Bytes={87130897,0} [f=0016155] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={792258,87130897} {int,ext,rec}Allocs={16032430,0,0} {chunk,block}Bytes={87130897,0} [f=0016155] [Game::KillLua][2] dtor=0 luaRules=0x51e5e260 [f=0016155] Start gadgetHandler:Shutdown [f=0016155] Shutdown - StartSetup [f=0016155] Shutdown - UnitMorph [f=0016155] Shutdown - Carrier Drones [f=0016155] Shutdown - LupsNanoSpray [f=0016155] Shutdown - Missile Silo Controller [f=0016155] Shutdown - Modular Comm Info [f=0016155] Shutdown - Terrain Texture Handler [f=0016155] Shutdown - UnitCloakShield [f=0016155] Shutdown - Starlight Handler [f=0016155] End gadgetHandler:Shutdown [f=0016155] Start gadgetHandler:Shutdown [f=0016155] Shutdown - Save/Load [f=0016155] Shutdown - Teleport Throw [f=0016155] Shutdown - UnitMorph [f=0016155] Shutdown - Modular Comm Info [f=0016155] Shutdown - Retreat Command [f=0016155] Shutdown - Shockwaves [f=0016155] Shutdown - UnitCloakShield [f=0016155] Shutdown - Lups Cloak FX [f=0016155] Shutdown - Lups [f=0016155] Shutdown - Lups Shield [f=0016155] End gadgetHandler:Shutdown [f=0016155] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16032462,0,0} {chunk,block}Bytes={0,0} [f=0016155] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16032462,0,0} {chunk,block}Bytes={0,0} [f=0016155] [Game::KillLua][4] dtor=0 [f=0016155] [Game::~CGame][1] [f=0016155] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016155] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016155] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016155] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016155] [Game::KillLua][4] dtor=1 [f=0016155] [Game::KillMisc][1] [f=0016155] [Game::KillMisc][2] [f=0016155] [Game::KillMisc][3] [f=0016155] [Game::KillRendering][1] [f=0016155] [3DOParser::Kill] allocated 1 pieces [f=0016155] [S3OParser::Kill] allocated 449 pieces [f=0016155] [AssParser::Kill] allocated 28 pieces [f=0016155] [Game::KillInterface][1] [f=0016155] [Game::KillInterface][2] [f=0016155] [Game::KillSimulation][1] [f=0016155] [Game::KillSimulation][2] [f=0016155] [CCollisionHandler] dis-/continuous tests: 0/3566697 [f=0016155] [Game::KillSimulation][3] [f=0016155] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016155] [~CPathCache(20x20)] cacheHits=45 hitPercentage=28% numHashColls=0 maxCacheSize=16 [f=0016155] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016155] [~CPathCache(40x40)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016155] [LosHandler::Kill] raycast instance cache-{hits,misses}={1919,10152}; shared=0%; cached=16% [f=0016155] [Game::KillSimulation][4] [f=0016155] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016155] [Game::~CGame][2] [f=0016155] [Game::~CGame][3] [f=0016155] [SpringApp::Kill][3] [f=0016155] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170863 bytes sent 145404 bytes recv'd [f=0016155] [SpringApp::Kill][4] font=0x45567aa0 [f=0016155] [SpringApp::Kill][5] [f=0016155] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45632220) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2024ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=33ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=27ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=19ms file="bitmaps/cc/dirt.png" indx=413 inflSize=18kb readTime=16ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=16ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=15ms file="luaui/configs/lang/units.en.json" indx=2915 inflSize=75kb readTime=12ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40807940 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x456c6ac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456c2200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455dcfa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f994401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]