[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AkBQOWqHZL/springsettings.1161381.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa87801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3650 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1161381/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46132ef0] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46132ef0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1161381/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1161381/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527dd020,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e74dfc60d247e80975ff077348b97af0 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player noobula with number 2 to team 0 [f=-000001] > SPRINGIE:User noobula|energyheavygeo|7_6|donator_0|False||Dynasty|CA [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000df4bd2d0,0000000000000000}]" [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] sup [f=-000001] this map.. [f=-000001] Allies: I choose: Theta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006362ee20,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] i bet im going to get a repeat of this map and intersection... [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000c5f8c8a0,0000000000000000}]" [f=-000001] aeugh [f=-000001] gl hf [f=-000001] u2u2 [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4373,269.078217,4791]: 0 finished unit Engineer Commander [f=-000001] [0] Event [936,267.450439,365]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2697, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2534, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [936,267.446533,520]: 1 finished unit Jumpbot Factory [f=0000060] [60] Event [4248,267.451965,4584]: 0 finished unit Spider Factory [f=0000238] [238] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0000274] [274] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000278] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x9441a540,(nil)}]" [f=0000319] [319] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0000345] [345] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000413] [413] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0000447] [447] Event [4264,272.483826,4968]: 0 finished unit Wind/Tidal Generator [f=0000461] [461] Event [1000,267.446533,280]: 1 finished unit Solar Collector [f=0000505] [505] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0000507] [507] Event [936,267.446533,544]: 1 finished unit Constable [f=0000537] [537] Event [4216,267.446533,4904]: 0 finished unit Wind/Tidal Generator [f=0000592] [592] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0000677] [677] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0000966] [966] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0001026] [1026] Event [936,267.446533,544]: 1 finished unit Constable [f=0001055] [1055] Event [680,444.404602,1112]: 1 finished unit Wind/Tidal Generator [f=0001079] [1079] Event [4584,308.42627,4600]: 0 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [4584,308.47702,4520]: 0 finished unit Wind/Tidal Generator [f=0001303] [1303] Event [936,267.446533,544]: 1 finished unit Puppy [f=0001536] [1536] Event [680,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0001562] [1562] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0001658] [1658] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0001670] [1670] Event [936,267.446533,544]: 1 finished unit Puppy [f=0001871] [1871] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0001944] [1944] Event [399.28299,97.9413376,1765.7533]: 0 lost unit Flea [f=0001960] [1960] Event [440.288544,98.0002441,1754.2262]: 0 lost unit Flea [f=0002125] [2125] Event [4352,308.149567,4592]: 0 finished unit Lotus [f=0002165] [2165] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0002266] [2266] Event [4248.05518,267.446533,4548]: 0 finished unit Flea [f=0002358] [2358] Event [480,444.404602,1184]: 1 finished unit Lotus [f=0002378] [2378] Event [936,267.446533,544]: 1 finished unit Puppy [f=0002434] [2434] Event [2184.07031,263.728638,434.589874]: 0 lost unit Flea [f=0002491] [2491] Event [1968.04492,267.446533,304.131073]: 0 lost unit Flea [f=0002496] [2496] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0002607] [2607] Event [158.989105,339.933868,607.842224]: 0 lost unit Flea [f=0002798] [2798] Event [936,267.446533,544]: 1 finished unit Puppy [f=0002881] [2881] Event [680,444.404602,1240]: 1 finished unit Wind/Tidal Generator [f=0002959] [2959] Event [380.0242,323.916718,595.580078]: 0 lost unit Flea [f=0003017] [3017] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0003108] [3108] Event [616,444.404602,1256]: 1 finished unit Wind/Tidal Generator [f=0003145] [3145] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0003191] [3191] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0003331] [3331] Event [552,444.404602,1272]: 1 finished unit Wind/Tidal Generator [f=0003338] [3338] Event [4408,97.9393005,3320]: 0 finished unit Solar Collector [f=0003401] [3401] Event [4872,312.296692,4968]: 0 finished unit Wind/Tidal Generator [f=0003503] [3503] Event [936,267.446533,544]: 1 finished unit Puppy [f=0003580] [3580] Event [488,444.585815,1272]: 1 finished unit Wind/Tidal Generator [f=0003598] [3598] Event [4904,310.332489,4904]: 0 finished unit Wind/Tidal Generator [f=0003638] [3638] Event [4472,95.0401306,3240]: 0 finished unit Solar Collector [f=0003873] [3873] Event [4320,87.7124786,3136]: 0 finished unit Lotus [f=0003971] [3971] Event [424,440.65741,1272]: 1 finished unit Wind/Tidal Generator [f=0004000] [4000] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0004010] [4010] Event [4248.05518,267.446533,4548]: 0 finished unit Venom [f=0004213] [4213] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0004218] [4218] Event [360,440.222534,1272]: 1 finished unit Wind/Tidal Generator [f=0004442] [4442] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0004470] [4470] Event [296,443.672546,1272]: 1 finished unit Wind/Tidal Generator [f=0004508] [4508] Event [936,267.446533,544]: 1 finished unit Constable [f=0004545] [4545] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0004599] [4599] Event [4568,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0004744] [4744] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0004747] [4747] Event [4600,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [360,444.353882,1208]: 1 finished unit Wind/Tidal Generator [f=0004786] [4786] Event [4720,2.94075012,2896]: 0 finished unit Lotus [f=0004972] [4972] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0005082] [5082] Event [4384,444.404602,3872]: 0 finished unit Radar Tower [f=0005210] [5210] Event [264,444.129181,1192]: 1 finished unit Wind/Tidal Generator [f=0005285] [5285] Event [3806.54688,157.246384,736.463379]: 1 lost unit Puppy [f=0005285] [5285] Event [3813.67017,151.971832,746.714233]: 0 lost unit Flea [f=0005320] [5320] Event [936,267.446533,544]: 1 finished unit Pyro [f=0005429] Fine added point: [f=0005456] Fine added point: [f=0005634] [5634] Event [1024,97.9393005,1712]: 1 finished unit Lotus [f=0005685] [5685] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0005799] [5799] Event [992,182.196426,3456]: 1 finished unit Radar Tower [f=0005805] [5805] Event [4248.05518,267.446533,4548]: 0 finished unit Widow [f=0006046] [6046] Event [936,267.446533,544]: 1 finished unit Pyro [f=0006069] [6069] Event [256,444.368347,1312]: 1 finished unit Radar Tower [f=0006076] [6076] Event [4360,269.041077,4648]: 0 finished unit Caretaker [f=0006207] [6207] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0006342] [6342] Event [1472,202.251434,3552]: 1 finished unit Lotus [f=0006450] [6450] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0006690] [6690] Event [4752,97.9393005,1792]: 0 finished unit Lotus [f=0006882] [6882] Event [1696,196.409607,3504]: 1 finished unit Lotus [f=0006943] [6943] Event [936,267.446533,544]: 1 finished unit Pyro [f=0007038] [7038] Event [768,87.386322,1984]: 1 finished unit Lotus [f=0007181] [7181] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0007208] [7208] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0007263] [7263] Event [1696,196.619797,3696]: 1 finished unit Lotus [f=0007406] [7406] Event [4351.82617,200.033127,1616.39905]: 1 lost unit Puppy [f=0007451] [7451] Event [3909.85522,135.253876,1832.94104]: 1 lost unit Puppy [f=0007731] [7731] Event [936,267.446533,544]: 1 finished unit Pyro [f=0007951] Fine added point: [f=0007964] [7964] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0008040] [8040] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0008044] [8044] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0008052] [8052] Event [2224,267.221832,336]: 1 finished unit Lotus [f=0008078] [8078] Event [1728,97.9393005,4688]: 0 finished unit Lotus [f=0008230] [8230] Event [3576,202.251434,1640]: 0 finished unit Solar Collector [f=0008262] [8262] Event [3971.60107,234.736038,4337.30615]: 0 lost unit Venom [f=0008270] [8270] Event [4136,267.446533,4632]: 0 finished unit Caretaker [f=0008356] [8356] Event [1547.60718,109.269264,4610.00635]: 1 lost unit Pyro [f=0008436] [8436] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0008451] [8451] Event [936,267.446533,544]: 1 finished unit Pyro [f=0008596] [8596] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0008640] [8640] Event [3424,196.511078,1632]: 0 finished unit Lotus [f=0008792] [8792] Event [3488,202.178955,1552]: 0 finished unit Radar Tower [f=0008825] [8825] Event [1552,197.388077,4192]: 1 lost unit Picket [f=0008851] [8851] Event [4552,307.498535,4664]: 0 finished unit Wind/Tidal Generator [f=0008983] [8983] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0008997] [8997] Event [1760,97.9393005,4560]: 0 finished unit Lotus [f=0009069] [9069] Event [4488,269.309235,4744]: 0 finished unit Wind/Tidal Generator [f=0009134] [9134] Event [936,267.446533,544]: 1 finished unit Pyro [f=0009303] [9303] Event [1378.0271,202.251434,3833.18188]: 1 lost unit Pyro [f=0009366] [9366] Event [4440,269.309235,4824]: 0 finished unit Wind/Tidal Generator [f=0009390] [9390] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0009421] [9421] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0009430] [9430] Event [3984,241.578674,4384]: 0 finished unit Lotus [f=0009471] [9471] Event [4376,269.309235,4904]: 0 finished unit Wind/Tidal Generator [f=0009596] [9596] Event [4128,234.011841,4320]: 0 finished unit Lotus [f=0009600] [9600] Event [3120,97.9393005,464]: 1 finished unit Lotus [f=0009604] [9604] Event [1744,97.9393005,4416]: 0 finished unit Lotus [f=0009658] [9658] Event [1390.24487,202.251434,4080.54126]: 0 lost unit Redback [f=0009663] [9663] Event [4248.05518,267.446533,4548]: 0 finished unit Hermit [f=0009671] [9671] Event [4328,276.202026,4984]: 0 finished unit Wind/Tidal Generator [f=0009712] [9712] Event [1338.54407,202.287277,4006.17651]: 0 lost unit Widow [f=0009806] [9806] Event [936,267.446533,544]: 1 finished unit Pyro [f=0009917] [9917] Event [4248.05518,267.446533,4548]: 0 finished unit Hermit [f=0010003] [10003] Event [4808,310.289001,4968]: 0 finished unit Wind/Tidal Generator [f=0010119] [10119] Event [1536,202.251434,3664]: 1 finished unit Lotus [f=0010153] [10153] Event [4728,307.498535,4968]: 0 finished unit Wind/Tidal Generator [f=0010155] [10155] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0010254] [10254] Event [4120,267.446533,4568]: 0 finished unit Storage [f=0010303] [10303] Event [4648,299.989685,4984]: 0 finished unit Wind/Tidal Generator [f=0010334] [10334] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0010452] [10452] Event [4568,288.523499,4984]: 0 finished unit Wind/Tidal Generator [f=0010481] [10481] Event [936,267.446533,544]: 1 finished unit Pyro [f=0010555] [10555] Event [3848,202.251434,1128]: 0 finished unit Solar Collector [f=0010579] [10579] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0010609] [10609] Event [4488,289.581665,5000]: 0 finished unit Wind/Tidal Generator [f=0010797] [10797] Event [4408,280.195618,5000]: 0 finished unit Wind/Tidal Generator [f=0010848] [10848] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0010869] [10869] Event [322.03891,97.9391403,3093.78833]: 0 lost unit Flea [f=0010890] [10890] Event [3904,202.251434,1008]: 0 finished unit Lotus [f=0010902] [10902] Event [1449.93054,281.031128,3881.4563]: 1 lost unit Pyro [f=0010916] [10916] Event [936,267.446533,544]: 1 finished unit Constable [f=0011142] [11142] Event [4600,308.433533,4440]: 0 finished unit Wind/Tidal Generator [f=0011158] [11158] Event [4248.05518,267.446533,4548]: 0 finished unit Widow [f=0011298] [11298] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0011352] [11352] Event [4600,308.42627,4360]: 0 finished unit Wind/Tidal Generator [f=0011459] [11459] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0011484] [11484] Event [4120,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0011511] [11511] Event [1296,201.776886,3792]: 1 finished unit Picket [f=0011546] [11546] Event [4616,309.267029,4280]: 0 finished unit Wind/Tidal Generator [f=0011593] [11593] Event [936,267.446533,544]: 1 finished unit Pyro [f=0011610] [11610] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0011638] [11638] Event [4024,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0011679] [11679] Event [1696,196.619797,3696]: 1 lost unit Lotus [f=0011680] [11680] Event [1296,201.776886,3792]: 1 lost unit Picket [f=0011682] [11682] Event [1696,196.409607,3504]: 1 lost unit Lotus [f=0011696] [11696] Event [1592,202.251434,3448]: 1 lost unit Metal Extractor [f=0011701] [11701] Event [1392,199.957428,3792]: 1 lost unit Picket [f=0011741] [11741] Event [4616,384.717957,4200]: 0 finished unit Wind/Tidal Generator [f=0011763] [11763] Event [1638.13708,201.663223,3472.37109]: 1 lost unit Pyro [f=0011767] [11767] Event [1319.27002,202.08316,3993.02905]: 0 lost unit Redback [f=0011775] [11775] Event [1866.26306,166.091644,3574.25049]: 0 lost unit Redback [f=0011789] [11789] Event [3944,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0011800] [11800] Event [4344,202.251434,712]: 0 finished unit Solar Collector [f=0011841] [11841] Event [1858.81604,218.87088,3505.63379]: 1 lost unit Pyro [f=0011886] [11886] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0011909] [11909] Event [3864,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0011942] [11942] Event [4616,440.628418,4120]: 0 finished unit Wind/Tidal Generator [f=0012032] [12032] Event [4176,202.251434,656]: 0 finished unit Lotus [f=0012078] [12078] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0012103] [12103] Event [3784,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0012131] [12131] Event [4632,443.708801,4040]: 0 finished unit Wind/Tidal Generator [f=0012131] [12131] Event [1728,190.087585,3584]: 1 lost unit Lotus [f=0012185] [12185] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0012223] [12223] Event [1128,267.294312,568]: 1 finished unit Caretaker [f=0012252] [12252] Event [936,267.446533,544]: 1 finished unit Pyro [f=0012285] [12285] Event [3616,114.073181,656]: 1 finished unit Lotus [f=0012297] [12297] Event [3704,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0012313] [12313] Event [1384,202.251434,4152]: 0 lost unit Stinger [f=0012363] [12363] Event [4248.05518,267.446533,4548]: 0 finished unit Hermit [f=0012438] [12438] Event [1795.93799,175.124435,3503.81299]: 0 lost unit Hermit [f=0012457] [12457] Event [1536,202.251434,3664]: 1 lost unit Lotus [f=0012492] [12492] Event [3624,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0012528] [12528] Event [4248.05518,267.446533,4548]: 0 finished unit Hermit [f=0012672] [12672] Event [3544,267.446533,4904]: 0 finished unit Wind/Tidal Generator [f=0012692] [12692] Event [3723.07129,202.196609,900.745605]: 1 lost unit Constable [f=0012696] [12696] Event [1472,202.251434,3552]: 1 lost unit Lotus [f=0012713] [12713] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0012757] [12757] Event [3664,202.251434,992]: 1 lost unit Lotus [f=0012821] [12821] Event [1144,267.453766,392]: 1 finished unit Caretaker [f=0012862] [12862] Event [936,267.446533,544]: 1 finished unit Pyro [f=0012882] [12882] Event [3464,267.446533,4904]: 0 finished unit Wind/Tidal Generator [f=0012999] [12999] Event [992,182.196426,3456]: 1 lost unit Radar Tower [f=0013018] [13018] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0013061] [13061] Event [3384,267.446533,4904]: 0 finished unit Wind/Tidal Generator [f=0013175] [13175] Event [936,267.446533,544]: 1 finished unit Pyro [f=0013239] gg [f=0013251] [13251] Event [1270.16602,43.5649948,2940.73022]: 1 lost unit Pyro [f=0013301] [13301] Event [3304,267.446533,4904]: 0 finished unit Wind/Tidal Generator [f=0013303] [13303] Event [1335.8988,8.8520422,2888.36914]: 0 lost unit Flea [f=0013315] [13315] Event [undefined]: therxyy resigned [f=0013315] game_message: therxyy has been destroyed! [f=0013315] game_message: DanWarior wins! [f=0013315] Submitting stats [f=0013315] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013315] Part| Total Time|Time of the last 0.5s [f=0013315] Draw 28514.91ms 28.14% [f=0013315] Lua::Callins::Synced 5538.36ms 10.08% [f=0013315] Lua::Callins::Unsynced 31771.57ms 31.34% [f=0013315] Lua::CollectGarbage::Synced 293.03ms 0.10% [f=0013315] Lua::CollectGarbage::Unsynced 979.66ms 0.10% [f=0013315] Misc::Profiler::AddTime 70.41ms 0.00% [f=0013315] Sim 34572.46ms 58.68% [f=0013315] [13315] Received game_message: therxyy has been destroyed! [f=0013315] [13315] Received game_message: DanWarior wins! [f=0013316] [13316] Game End Stats Header: 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29,5910,9505,5910,9505,267.933014,576.859619,267.933014,576.859619,0,0,0,0,0,0,0,0,106.160187,733.072144,106.160187,733.072144,1938.01245,3377.6001,1938.01245,3377.6001,630,1080,630,1080,40.1666641,93.3786774,40.1666641,93.3786774,1385,1385,1385,1385,27.4669991,42.0760841,27.4669991,42.0760841,1100,2300,1100,2300,1971.005,1711.20007,1971.005,1711.20007,2795,4740,2795,4740,1846.20007,2053.00488,1846.20007,2053.00488,20.1025448,480.666931,20.1025448,480.666931,3436.02466,2269.81323,3436.02466,2269.81323 [f=0013316] [13316] Game End Stats Values: 30,6025,10025,6025,10025,272.263092,622.097717,272.263092,622.097717,0,0,0,0,0,0,0,0,187.365082,733.072144,187.365082,733.072144,1993.99585,3806.10864,1993.99585,3806.10864,540,1080,540,1080,28.3642693,57.8820114,28.3642693,57.8820114,1330,1385,1330,1385,27.0339966,36.6682701,27.0339966,36.6682701,1320,2580,1320,2580,1971.005,2011.70007,1971.005,2011.70007,2835,4980,2835,4980,2146.7002,2053.00488,2146.7002,2053.00488,40.2052116,480.666931,40.2052116,480.666931,3864.5332,2325.79663,3864.5332,2325.79663 [f=0013316] [13316] Game End Stats Values: 31,6025,10070,6025,10070,274.428131,651.067078,274.428131,651.067078,0,0,0,0,0,0,0,0,227.726379,733.072144,227.726379,733.072144,2041.68188,3934.15479,2041.68188,3934.15479,540,1080,540,1080,22.5103302,49.9238129,22.5103302,49.9238129,1330,1385,1330,1385,25.433176,36.8712082,25.433176,36.8712082,1320,2555,1320,2555,1996.005,2231.7002,1996.005,2231.7002,2835,5050,2835,5050,2366.7002,2078.00488,2366.7002,2078.00488,58.3593521,480.666931,58.3593521,480.666931,3998.81616,2385.99854,3998.81616,2385.99854 [f=0013317] [13317] Event [1176.7749,3.94778347,2757.76025]: 1 lost unit Pyro [f=0013332] [13332] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0013337] [13337] Event [1008.54938,2.94075513,2658.56616]: 1 lost unit Pyro [f=0013363] [13363] Event [858.673828,9.96436024,2825.12549]: 1 lost unit Engineer Commander [f=0013416] Spectator therxyy left the game: normal quit [f=0013416] [13416] Event [undefined]: therxyy quit [f=0013422] Player DanWarior left the game: normal quit [f=0013422] [13422] Event [undefined]: DanWarior quit [f=0013466] Spectator noobula left the game: normal quit [f=0013466] [13466] Event [undefined]: noobula quit [f=0013472] Spectator Fine left the game: normal quit [f=0013472] [13472] Event [undefined]: Fine quit [f=0013478] No clients connected, shutting down server [f=0013478] Server shutdown [f=0013478] [13478] all players disconnected [f=0013496] [13496] Event [3224,267.446533,4888]: 0 finished unit Wind/Tidal Generator [f=0013646] [13646] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0013690] [13690] Event [3144,267.446533,4888]: 0 finished unit Wind/Tidal Generator [f=0013961] [13961] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0014221] [14221] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0014491] [14491] Event [4248.05518,267.446533,4548]: 0 finished unit Redback [f=0014691] [14691] Event [4248.05518,267.446533,4548]: 0 finished unit Weaver [f=0014996] [14996] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0015296] [15296] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0015596] [15596] Event [4248.05518,267.446533,4548]: 0 finished unit Recluse [f=0015863] Autoquit sending quit command. [f=0015863] [QuitAction] user exited to system [f=0015863] [SpringApp::Kill][1] fromRun=1 [f=0015863] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015863] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015863] [ThreadPool::SetThreadCount][2] workers=0 [f=0015863] [SpringApp::Kill][2] [f=0015863] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015863] [Game::KillLua][3] dtor=0 luaUI=0x525f7ab0 [f=0015863] Start widgetHandler:Shutdown [f=0015863] Shutdown - SaveOrderList Complete [f=0015863] Writing last game win data [f=0015863] Shutdown - SaveConfigData Complete [f=0015863] Shutdown Widget - Save/Load API [f=0015863] Shutdown Widget - Chili Highlight [f=0015863] Shutdown Widget - Draw After Chili [f=0015863] Shutdown Widget - EPIC Menu [f=0015863] Shutdown Widget - Chili Widget Selector [f=0015863] Shutdown Widget - Chili Minimap [f=0015863] Shutdown Widget - Local Team Colors [f=0015863] Shutdown Widget - Display Keys 2 [f=0015863] Shutdown Widget - Save Game Menu [f=0015863] Shutdown Widget - Unit Icons [f=0015863] Shutdown Widget - Noises [f=0015863] Shutdown Widget - HealthBars [f=0015863] Shutdown Widget - Win Counter [f=0015863] Shutdown Widget - BuildETA [f=0015863] Shutdown Widget - SpringRTS Replay Stats [f=0015863] Shutdown Widget - Modular Comm Info [f=0015863] Shutdown Widget - Stereo3D [f=0015863] Shutdown Widget - Showeco and Grid Drawer [f=0015863] Shutdown Widget - Point Tracker [f=0015863] Shutdown Widget - Missile Silo Range [f=0015863] Shutdown Widget - MetalFeatures (new) [f=0015863] Shutdown Widget - MinimapEvents [f=0015863] Shutdown Widget - Local Widgets Config [f=0015863] Shutdown Widget - Highlight Geos [f=0015863] Shutdown Widget - Grab Input [f=0015863] Input grabbing is disabled! [f=0015863] Shutdown Widget - Defense Range Zero-K [f=0015863] Shutdown Widget - Darkening [f=0015863] Shutdown Widget - Context Menu [f=0015863] Shutdown Widget - Chili Spectator Panels [f=0015863] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015863] Shutdown Widget - Chili Nuke Warning [f=0015863] Shutdown Widget - Chili EndGame Window [f=0015863] Shutdown Widget - Chili Economy Panel Default [f=0015863] Shutdown Widget - CameraShake [f=0015863] Shutdown Widget - State Reverse and Latency [f=0015863] Shutdown Widget - Music Player v2 [f=0015863] Shutdown Widget - Attack AoE [f=0015863] Shutdown Widget - Map Edge Extension [f=0015863] Shutdown Widget - Selection Send [f=0015863] Shutdown Widget - LupsManager [f=0015863] Shutdown Widget - Newton Firezone [f=0015863] Shutdown Widget - Chili Pro Console [f=0015863] Shutdown Widget - Persistent Build Height [f=0015863] Shutdown Widget - Lasso Terraform GUI [f=0015863] Shutdown Widget - Lups [f=0015863] Shutdown Widget - Chili Framework [f=0015863] Shutdown Widget - Mex Placement Handler [f=0015863] Shutdown Widget - Chili Core Selector [f=0015863] Shutdown Widget - Custom Markers [f=0015863] Shutdown Widget - Select Keys [f=0015863] Shutdown Widget - Pause Screen [f=0015863] Shutdown Widget - Text To Speech Control [f=0015863] Shutdown Widget - Layout Handler [f=0015863] End widgetHandler:Shutdown [f=0015863] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413680,81535681} {int,ext,rec}Allocs={13817877,0,0} {chunk,block}Bytes={81535681,0} [f=0015863] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015863] [Game::KillLua][2] dtor=0 luaRules=0x527dd020 [f=0015863] Start gadgetHandler:Shutdown [f=0015863] Shutdown - StartSetup [f=0015863] Shutdown - UnitMorph [f=0015863] Shutdown - Carrier Drones [f=0015863] Shutdown - LupsNanoSpray [f=0015863] Shutdown - Missile Silo Controller [f=0015863] Shutdown - Modular Comm Info [f=0015863] Shutdown - Terrain Texture Handler [f=0015863] Shutdown - UnitCloakShield [f=0015863] Shutdown - Starlight Handler [f=0015863] End gadgetHandler:Shutdown [f=0015863] Start gadgetHandler:Shutdown [f=0015863] Shutdown - Save/Load [f=0015863] Shutdown - Teleport Throw [f=0015863] Shutdown - UnitMorph [f=0015863] Shutdown - Modular Comm Info [f=0015863] Shutdown - Retreat Command [f=0015863] Shutdown - Shockwaves [f=0015863] Shutdown - we require more minerals v1.1 [f=0015863] Shutdown - UnitCloakShield [f=0015863] Shutdown - Lups Cloak FX [f=0015863] Shutdown - Lups [f=0015863] Shutdown - Lups Shield [f=0015863] End gadgetHandler:Shutdown [f=0015863] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13817922,0,0} {chunk,block}Bytes={0,0} [f=0015863] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13817922,0,0} {chunk,block}Bytes={0,0} [f=0015863] [Game::KillLua][4] dtor=0 [f=0015863] [Game::~CGame][1] [f=0015863] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015863] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015863] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015863] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015863] [Game::KillLua][4] dtor=1 [f=0015863] [Game::KillMisc][1] [f=0015863] [Game::KillMisc][2] [f=0015863] [Game::KillMisc][3] [f=0015863] [Game::KillRendering][1] [f=0015863] [3DOParser::Kill] allocated 1 pieces [f=0015863] [S3OParser::Kill] allocated 337 pieces [f=0015863] [AssParser::Kill] allocated 4 pieces [f=0015863] [Game::KillInterface][1] [f=0015863] [Game::KillInterface][2] [f=0015863] [Game::KillSimulation][1] [f=0015863] [Game::KillSimulation][2] [f=0015863] [CCollisionHandler] dis-/continuous tests: 0/3603247 [f=0015863] [Game::KillSimulation][3] [f=0015863] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015863] [~CPathCache(20x20)] cacheHits=19 hitPercentage=16% numHashColls=0 maxCacheSize=6 [f=0015863] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015863] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015863] [LosHandler::Kill] raycast instance cache-{hits,misses}={4741,10507}; shared=1%; cached=31% [f=0015863] [Game::KillSimulation][4] [f=0015863] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015863] [Game::~CGame][2] [f=0015863] [Game::~CGame][3] [f=0015863] [SpringApp::Kill][3] [f=0015863] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168183 bytes sent 199890 bytes recv'd [f=0015863] [SpringApp::Kill][4] font=0x460beaa0 [f=0015863] [SpringApp::Kill][5] [f=0015863] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4612d0a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1876ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=29ms file="luarules/gadgets/unit_terraform.lua" indx=1825 inflSize=131kb readTime=19ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=15ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=15ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=14ms file="luaui/i18nlib/i18n/plural.lua" indx=2989 inflSize=7kb readTime=11ms file="bitmaps/saktoths/sakexplo.tga" indx=574 inflSize=14kb readTime=10ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4624 inflSize=16kb readTime=10ms file="luaui/widgets/api_i18n.lua" indx=3850 inflSize=3kb readTime=9ms file="luaui/utilities/json.lua" indx=3837 inflSize=15kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30075933 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x46222510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463b59b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4613c080) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa87801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]