[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wzAfbBKqhs/springsettings.1160799.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa5ec01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3739 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1160799/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4508ba50] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4508ba50] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 488ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 826ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1160799/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (442ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1160799/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d9a840,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a21afb60ceba7d7c1eea47c3bf54ffe2 [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x75906180,(nil)}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000631d37a0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5098,-15.99707,6748]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1693,-23.086262,3346]: 1 finished unit Guardian Commander [f=0000000] [0] DanWarior, team: 0, elo:2768, userid: 460566 [f=0000000] [0] Amnykon, team: 1, elo:2571, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [1712,0,3488]: 1 finished unit Shipyard [f=0000039] [39] Event [5136,0,6528]: 0 finished unit Shipyard [f=0000285] [285] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000381] [381] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0000405] [405] Event [1688,0,3272]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000525] [525] Event [1768,0,3320]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [1839.06042,-13.727409,3479.65161]: 1 finished unit Firefly [f=0000699] [699] Event [1712,0,3480]: 1 finished unit Mariner [f=0000793] [793] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000892] [892] Event [4968,0,6648]: 0 finished unit Wind/Tidal Generator [f=0001027] [1027] Event [1712,0,3480]: 1 finished unit Hunter [f=0001076] [1076] Event [5000,0,6728]: 0 finished unit Wind/Tidal Generator [f=0001109] [1109] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0001196] [1196] Event [5032,0,6808]: 0 finished unit Wind/Tidal Generator [f=0001287] [1287] Event [5048,0,6888]: 0 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [5080,0,6968]: 0 finished unit Wind/Tidal Generator [f=0001470] [1470] Event [5176,0,6920]: 0 finished unit Wind/Tidal Generator [f=0001510] [1510] Event [1712,-2,3480]: 1 finished unit Cutter [f=0001573] [1573] Event [5208,0,6840]: 0 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [5256,0,6760]: 0 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [5288,0,6680]: 0 finished unit Wind/Tidal Generator [f=0001883] [1883] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0001944] [1944] Event [3046.06885,0,2418.36548]: 0 lost unit Hunter [f=0002076] [2076] Event [5032,-1,6648]: 0 finished unit Urchin [f=0002224] [2224] Event [5040,0,6544]: 0 finished unit Radar Tower [f=0002313] [2313] Event [1288,0,3048]: 1 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0002444] [2444] Event [1712,0,3480]: 1 finished unit Hunter [f=0002578] [2578] Event [1240,0,3128]: 1 finished unit Wind/Tidal Generator [f=0002745] [2745] Event [1712,-2,3480]: 1 finished unit Cutter [f=0002746] [2746] Event [801.149109,0,3938.34424]: 1 lost unit Hunter [f=0002771] [2771] Event [528.228821,0,3804.8418]: 0 lost unit Hunter [f=0002801] [2801] Event [5128,0,6527.98779]: 0 finished unit Mariner [f=0002803] [2803] Event [1160,0,3080]: 1 finished unit Wind/Tidal Generator [f=0003029] [3029] Event [1208,0,3000]: 1 finished unit Wind/Tidal Generator [f=0003125] [3125] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0003179] [3179] Event [1712,0,3480]: 1 finished unit Hunter [f=0003270] [3270] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0003417] [3417] Event [5656,0,5608]: 0 finished unit Wind/Tidal Generator [f=0003472] [3472] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0003588] [3588] Event [1712,-2,3480]: 1 finished unit Cutter [f=0003685] [3685] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0003946] [3946] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0003985] [3985] Event [1544,0,2840]: 1 finished unit Wind/Tidal Generator [f=0004002] [4002] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0004092] [4092] Event [5864,0,5224]: 0 finished unit Wind/Tidal Generator [f=0004099] [4099] Event [2904,-1,4424]: 1 finished unit Urchin [f=0004126] [4126] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0004173] [4173] Event [1712,0,3480]: 1 finished unit Hunter [f=0004178] [4178] Event [3656,0,7176]: 0 finished unit Wind/Tidal Generator [f=0004202] [4202] Event [1496,0,2920]: 1 finished unit Wind/Tidal Generator [f=0004387] [4387] Event [1416,0,2872]: 1 finished unit Wind/Tidal Generator [f=0004424] [4424] Event [1712,-2,3480]: 1 finished unit Cutter [f=0004450] [4450] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0004515] [4515] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0004569] [4569] Event [1464,0,2792]: 1 finished unit Wind/Tidal Generator [f=0004632] [4632] Event [6232,0,5336]: 0 finished unit Wind/Tidal Generator [f=0004797] [4797] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0004875] [4875] Event [3210.72437,0,5812.03711]: 1 lost unit Hunter [f=0004876] [4876] Event [3180.69995,-2,5795.79932]: 1 lost unit Cutter [f=0004942] [4942] Event [6040,-1,5304]: 0 finished unit Urchin [f=0004962] [4962] Event [3208,0,7416]: 0 finished unit Wind/Tidal Generator [f=0005064] [5064] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0005271] [5271] Event [1712,0,3480]: 1 finished unit Corsair [f=0005370] [5370] Event [5688,-1,5464]: 0 finished unit Urchin [f=0005409] [5409] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0005448] [5448] Event [1512,0,3368]: 1 finished unit Caretaker [f=0005463] [5463] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0005560] [5560] Event [1712,0,3480]: 1 finished unit Hunter [f=0005574] [5574] Event [3238.45093,0,6058.27734]: 0 lost unit Hunter [f=0005633] [5633] Event [2952,0,6904]: 0 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [1712,-2,3480]: 1 finished unit Cutter [f=0006025] [6025] Event [5128,0,6527.98779]: 0 finished unit Mariner [f=0006159] [6159] Event [1712,0,3480]: 1 finished unit Hunter [f=0006193] [6193] Event [3496,-1,5064]: 1 finished unit Urchin [f=0006212] [6212] Event [3640,-1,6968]: 0 finished unit Urchin [f=0006333] [6333] Event [1712,-2,3480]: 1 finished unit Cutter [f=0006359] [6359] Event [5128,-2,6527.98779]: 0 finished unit Cutter [f=0006737] [6737] Event [3112,-1,7144]: 0 finished unit Urchin [f=0006997] [6997] Event [1712,-4,3480]: 1 finished unit Mistral [f=0007033] [7033] Event [5128,-45,6527.98779]: 0 finished unit Seawolf [f=0007034] [7034] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0007035] [7035] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0007119] [7119] Event [2584,0,2552]: 1 lost unit Wind/Tidal Generator [f=0007188] [7188] Event [3328,0,4912]: 1 finished unit Radar Tower [f=0007215] [7215] Event [2520,-1,2568]: 1 lost unit Metal Extractor [f=0007266] [7266] Event [1712,0,3480]: 1 finished unit Hunter [f=0007406] [7406] Event [4984,0,6504]: 0 finished unit Caretaker [f=0007416] [7416] Event [1712,-2,3480]: 1 finished unit Cutter [f=0007422] [7422] Event [3264,0,6976]: 0 finished unit Radar Tower [f=0007436] [7436] Event [1544,0,2840]: 1 lost unit Wind/Tidal Generator [f=0007470] [7470] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0007505] [7505] Event [1464,0,2792]: 1 lost unit Wind/Tidal Generator [f=0007586] [7586] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0007701] [7701] Event [4888,-18.857727,6488]: 0 finished unit Storage [f=0007702] [7702] Event [1389.35742,0,2370.48633]: 0 lost unit Hunter [f=0007921] [7921] Event [1712,0,3480]: 1 finished unit Corsair [f=0008021] [8021] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0008104] [8104] Event [1712,0,3480]: 1 finished unit Hunter [f=0008117] [8117] Event [996.205017,0,1431.78015]: 0 lost unit Hunter [f=0008316] [8316] Event [1712,-2,3480]: 1 finished unit Cutter [f=0008389] [8389] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0008390] [8390] Event [5256,-1,4408]: 0 finished unit Urchin [f=0008487] [8487] Event [5256,0,4248]: 0 finished unit Wind/Tidal Generator [f=0008536] [8536] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0008577] [8577] Event [5416,0,4248]: 0 finished unit Wind/Tidal Generator [f=0008667] [8667] Event [5496,0,4248]: 0 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [4872,0,6600]: 0 finished unit Caretaker [f=0008739] [8739] Event [3909.97827,85.8186874,5279.00586]: 1 lost unit Firefly [f=0008831] [8831] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0008861] [8861] Event [4920,0,6776]: 0 finished unit Wind/Tidal Generator [f=0008962] [8962] Event [1712,0,3480]: 1 finished unit Corsair [f=0009055] [9055] Event [1441.93848,-2,5036.08643]: 1 lost unit Cutter [f=0009059] [9059] Event [3346.14258,60.9982605,5028.81787]: 1 finished unit Firefly [f=0009074] [9074] Event [4840,0,6808]: 0 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [1429.39502,-2,5417.50293]: 1 lost unit Cutter [f=0009191] [9191] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0009202] [9202] Event [3748.96387,88.2297058,5605.39746]: 1 lost unit Firefly [f=0009225] [9225] Event [4760,0,6840]: 0 finished unit Wind/Tidal Generator [f=0009235] [9235] Event [1471.59216,0,5362.57324]: 0 lost unit Hunter [f=0009253] [9253] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0009253] [9253] Event [1712,0,3480]: 1 finished unit Hunter [f=0009253] [9253] Event [1442.52429,0,5310.32861]: 0 lost unit Hunter [f=0009317] [9317] Event [1298.44531,-0.1774475,5026.03809]: 0 lost unit Hunter [f=0009358] [9358] Event [1224,-1,5256]: 0 lost unit Metal Extractor [f=0009382] [9382] Event [1472.48718,0,5356.09424]: 0 lost unit Mariner [f=0009444] [9444] Event [1712,-2,3480]: 1 finished unit Cutter [f=0009444] [9444] Event [4680,0,6872]: 0 finished unit Wind/Tidal Generator [f=0009496] [9496] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0009509] [9509] Event [3346.14258,60.9982605,5028.81787]: 1 finished unit Firefly [f=0009551] [9551] Event [4600,0,6888]: 0 finished unit Wind/Tidal Generator [f=0009684] [9684] Event [3496,-1.016186,5064]: 1 lost unit Urchin [f=0009737] [9737] Event [3725.9375,88.0940552,5620.28613]: 1 lost unit Firefly [f=0009747] [9747] Event [4520,0,6920]: 0 finished unit Wind/Tidal Generator [f=0009761] [9761] Event [5128,-45,6527.98779]: 0 finished unit Seawolf [f=0009794] [9794] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0009923] [9923] Event [1712,-4,3480]: 1 finished unit Mistral [f=0009927] [9927] Event [4440,0,6952]: 0 finished unit Wind/Tidal Generator [f=0010005] [10005] Event [5128,-45,6527.98779]: 0 finished unit Seawolf [f=0010049] [10049] Event [3346.14258,61.2287407,5028.81787]: 1 finished unit Firefly [f=0010107] [10107] Event [4360,0,6984]: 0 finished unit Wind/Tidal Generator [f=0010140] [10140] Event [2952,0,6904]: 0 lost unit Wind/Tidal Generator [f=0010192] [10192] Event [2930.00073,-2,6596.00049]: 0 lost unit Cutter [f=0010215] [10215] Event [2934.20605,-2,7208.47168]: 1 lost unit Cutter [f=0010244] [10244] Event [3112,-1,7144]: 0 lost unit Urchin [f=0010262] [10262] Event [1712,0,3480]: 1 finished unit Mariner [f=0010280] [10280] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0010289] [10289] Event [2936,-1,6968]: 0 lost unit Metal Extractor [f=0010302] [10302] Event [4280,0,7016]: 0 finished unit Wind/Tidal Generator [f=0010306] [10306] Event [3208,0,7416]: 0 lost unit Wind/Tidal Generator [f=0010458] [10458] Event [2952.02515,-2,6905.75635]: 1 lost unit Cutter [f=0010497] [10497] Event [4200,0,7048]: 0 finished unit Wind/Tidal Generator [f=0010530] [10530] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0010620] [10620] Event [2923.66943,-0.12659,6518.74609]: 0 lost unit Corsair [f=0010622] [10622] Event [1712,-45,3480]: 1 finished unit Seawolf [f=0010677] [10677] Event [4120,0,7064]: 0 finished unit Wind/Tidal Generator [f=0010744] [10744] Event [3325.3811,-16.848932,5015.51025]: 1 lost unit Guardian Commander [f=0010766] [10766] Event [3471.01611,-4,5550.4624]: 0 lost unit Mistral [f=0010805] [10805] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0010872] [10872] Event [4040,0,7096]: 0 finished unit Wind/Tidal Generator [f=0010883] [10883] Event [3664.28931,-2,5300.13086]: 1 lost unit Cutter [f=0010951] [10951] Event [3852.271,-2,5198.7373]: 1 lost unit Cutter [f=0011026] [11026] Event [3951.91284,-2,5346.52783]: 1 lost unit Cutter [f=0011038] [11038] Event [4018.13696,-45,5240.37891]: 0 lost unit Seawolf [f=0011054] [11054] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0011076] [11076] Event [1712,-45,3480]: 1 finished unit Seawolf [f=0011082] [11082] Event [3960,0,7128]: 0 finished unit Wind/Tidal Generator [f=0011107] [11107] Event [3165.33545,-4,5621.08447]: 1 lost unit Mistral [f=0011195] [11195] Event [3557.73462,-2,5542.79785]: 1 lost unit Cutter [f=0011208] [11208] Event [2716.42773,0,5274.41797]: 1 lost unit Corsair [f=0011230] [11230] Event [2836.65894,0,5495.18115]: 0 lost unit Corsair [f=0011236] [11236] Event [3318.03613,-45,5704.96631]: 0 lost unit Seawolf [f=0011254] [11254] Event [3498.55273,0,5643.30859]: 1 lost unit Hunter [f=0011276] [11276] Event [3880,0,7160]: 0 finished unit Wind/Tidal Generator [f=0011312] [11312] Event [4704,43.5926819,3072]: 0 finished unit Radar Tower [f=0011315] [11315] Event [3676.96143,0,5778.61914]: 0 lost unit Corsair [f=0011316] [11316] Event [3588.43213,0,5691.59375]: 1 lost unit Hunter [f=0011335] [11335] Event [3695.67871,0,5716.20361]: 1 lost unit Hunter [f=0011395] [11395] Event [3091.77344,0,5594.67529]: 0 lost unit Corsair [f=0011396] [11396] Event [2999.12183,0,5532.71777]: 1 lost unit Hunter [f=0011409] [11409] Event [5128,0,6527.98779]: 0 finished unit Corsair [f=0011461] [11461] Event [2958.19067,0,5262.18799]: 1 lost unit Corsair [f=0011471] [11471] Event [3800,0,7192]: 0 finished unit Wind/Tidal Generator [f=0011539] [11539] Event [3213.91284,0,5552.58154]: 1 lost unit Hunter [f=0011595] [11595] Event [3217.72046,0,5695.48633]: 1 lost unit Corsair [f=0011656] [11656] Event [1712,-45,3480]: 1 finished unit Seawolf [f=0011672] [11672] Event [5128,0,6527.98779]: 0 finished unit Mariner [f=0011682] [11682] Event [3720,0,7224]: 0 finished unit Wind/Tidal Generator [f=0011784] [11784] Event [3309.28711,-23.392481,4961.78662]: 0 lost unit Seawolf [f=0011876] [11876] Event [3640,0,7288]: 0 finished unit Wind/Tidal Generator [f=0011904] [11904] Event [3245.28076,0,5176.78564]: 0 lost unit Corsair [f=0011927] [11927] Event [5128,0,6527.98779]: 0 finished unit Mariner [f=0011929] [11929] Event [3276.91284,0,5151.63574]: 0 lost unit Corsair [f=0012062] [12062] Event [3560,0,7320]: 0 finished unit Wind/Tidal Generator [f=0012200] [12200] Event [3973.26587,-4,5288.61035]: 0 lost unit Mistral [f=0012231] [12231] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0012253] [12253] Event [3480,0,7352]: 0 finished unit Wind/Tidal Generator [f=0012334] [12334] Event [5128,0,6527.98779]: 0 finished unit Mariner [f=0012344] [12344] Event [4024,0,2936]: 0 finished unit Wind/Tidal Generator [f=0012348] [12348] Event [3912,0,5688]: 0 lost unit Caretaker [f=0012418] [12418] Event [3848,-1,5672]: 0 lost unit Urchin [f=0012486] [12486] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0012491] [12491] Event [3400,0,7384]: 0 finished unit Wind/Tidal Generator [f=0012645] [12645] Event [3946.78271,0,5973.65674]: 0 lost unit Mariner [f=0012660] [12660] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0012688] [12688] Event [3320,0,7416]: 0 finished unit Wind/Tidal Generator [f=0012814] [12814] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0012821] [12821] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0012852] [12852] Event [3240,0,7352]: 0 finished unit Wind/Tidal Generator [f=0012855] [12855] Event [1712,-45,3480]: 1 finished unit Seawolf [f=0012862] [12862] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0012902] [12902] Event [3951.99707,-45,5670.33398]: 1 lost unit Seawolf [f=0012925] [12925] Event [4072,-1,5912]: 0 lost unit Urchin [f=0012946] [12946] Event [3960,0,2584]: 0 finished unit Wind/Tidal Generator [f=0012971] [12971] Event [4031.65918,-45,5834.8291]: 1 lost unit Seawolf [f=0012988] [12988] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0013049] [13049] Event [3160,0,7272]: 0 finished unit Wind/Tidal Generator [f=0013062] [13062] Event [5256,-1,4408]: 0 lost unit Urchin [f=0013088] [13088] Event [undefined]: Amnykon resigned [f=0013088] game_message: Amnykon has been destroyed! [f=0013088] game_message: DanWarior wins! [f=0013088] Submitting stats [f=0013088] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013088] Part| Total Time|Time of the last 0.5s [f=0013088] Draw 15008.33ms 24.40% [f=0013088] Lua::Callins::Synced 4588.14ms 9.10% [f=0013088] Lua::Callins::Unsynced 18112.57ms 28.40% [f=0013088] Lua::CollectGarbage::Synced 256.56ms 0.00% [f=0013088] Lua::CollectGarbage::Unsynced 561.94ms 0.80% [f=0013088] Misc::Profiler::AddTime 55.68ms 0.00% [f=0013088] Sim 33695.80ms 58.70% [f=0013088] [13088] Received game_message: Amnykon has been destroyed! [f=0013088] [13088] Received game_message: DanWarior wins! [f=0013089] [13089] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013089] [13089] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013089] [13089] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013089] [13089] Game End Stats Values: 2,2100,2165,2100,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.19999981,5.19999981,5.19999981,0,100,0,100,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013089] [13089] Game End Stats Values: 3,2335,2380,2335,2380,2.08212972,0,2.08212972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0799999,8,10.0799999,8,1275,1275,1275,1275,7.1388092,8.73333359,7.1388092,8.73333359,0,100,0,100,0,0,0,0,1060,1005,1060,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013089] [13089] Game End Stats Values: 4,2435,2585,2435,2585,5.8607831,0.39038077,5.8607831,0.39038077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,10.1600018,10.3999996,10.1600018,1275,1275,1275,1275,7.25190926,11.0260258,7.25190926,11.0260258,100,200,100,200,0,0,0,0,1060,1110,1060,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013089] [13089] Game End Stats Values: 5,2505,2760,2505,2760,12.4427967,5.91765499,12.4427967,5.91765499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,15.3599968,10.3999996,15.3599968,1275,1275,1275,1275,7.43880033,11.3684855,7.43880033,11.3684855,170,200,170,200,0,0,0,0,1060,1285,1060,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013089] [13089] Game End Stats Values: 6,2595,2835,2595,2835,17.7548103,21.032629,17.7548103,21.032629,0,0,0,0,0,0,0,0,0,0,0,0,100,120.396591,100,120.396591,0,120,0,120,10.3999996,18.7999992,10.3999996,18.7999992,1275,1330,1275,1330,8.82080078,12.0076637,8.82080078,12.0076637,170,100,170,100,100,0,100,0,1150,1285,1150,1285,0,100,0,100,0,0,0,0,120.396591,100,120.396591,100 [f=0013089] [13089] Game End Stats Values: 7,2855,2835,2855,2835,24.4874115,44.0637817,24.4874115,44.0637817,0,0,0,0,0,0,0,0,0,0,0,0,100,120.396591,100,120.396591,0,120,0,120,11.5200005,18.7999992,11.5200005,18.7999992,1275,1330,1275,1330,10.5155067,12.5354109,10.5155067,12.5354109,270,100,270,100,100,0,100,0,1310,1285,1310,1285,0,100,0,100,0,0,0,0,120.396591,100,120.396591,100 [f=0013089] [13089] Game End Stats Values: 8,2895,3035,2895,3035,33.3560944,68.3385086,33.3560944,68.3385086,0,0,0,0,0,0,0,0,0,0,0,0,138.861115,177.99559,138.861115,177.99559,0,120,0,120,13.8399992,18.7999992,13.8399992,18.7999992,1275,1330,1275,1330,11.5912457,12.6183157,11.5912457,12.6183157,240,100,240,100,200,100,200,100,1380,1485,1380,1485,100,200,100,200,0,0,0,0,177.99559,200,177.99559,200 [f=0013089] [13089] Game End Stats Values: 9,3065,3260,3065,3260,45.6165047,81.2843475,45.6165047,81.2843475,0,0,0,0,0,0,0,0,0,0,0,0,138.861115,177.99559,138.861115,177.99559,0,120,0,120,15.1999979,19.2000008,15.1999979,19.2000008,1275,1330,1275,1330,11.8173609,13.1963892,11.8173609,13.1963892,410,200,410,200,200,100,200,100,1380,1610,1380,1610,100,200,100,200,0,0,0,0,177.99559,200,177.99559,200 [f=0013089] [13089] Game End Stats Values: 10,3190,3440,3190,3440,56.3747177,103.494781,56.3747177,103.494781,0,0,0,0,0,0,0,0,0,0,0,0,138.861115,177.99559,138.861115,177.99559,0,120,0,120,15.2799988,20,15.2799988,20,1275,1330,1275,1330,13.1838808,14.7473631,13.1838808,14.7473631,410,200,410,200,200,100,200,100,1505,1790,1505,1790,100,200,100,200,0,0,0,0,177.99559,200,177.99559,200 [f=0013089] [13089] Game End Stats Values: 11,3550,3710,3550,3710,72.4203186,124.795067,72.4203186,124.795067,0,0,0,0,0,0,0,0,0,0,0,0,138.861115,177.99559,138.861115,177.99559,120,120,120,120,17.2000008,21.6799965,17.2000008,21.6799965,1275,1330,1275,1330,14.0697069,18.4200191,14.0697069,18.4200191,580,400,580,400,200,100,200,100,1575,1860,1575,1860,100,200,100,200,0,0,0,0,177.99559,200,177.99559,200 [f=0013089] [13089] Game End Stats Values: 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unit Hunter [f=0013109] [13109] Event [5128,0,6527.98779]: 0 finished unit Hunter [f=0013227] [13227] Event [3080,0,7192]: 0 finished unit Wind/Tidal Generator [f=0013253] Player DanWarior left the game: normal quit [f=0013253] [13253] Event [undefined]: DanWarior quit [f=0013268] Spectator Amnykon left the game: normal quit [f=0013268] [13268] Event [undefined]: Amnykon quit [f=0013274] No clients connected, shutting down server [f=0013274] Server shutdown [f=0013274] [13274] all players disconnected [f=0013351] [13351] Event [3896,-1,2872]: 0 finished unit Urchin [f=0013422] [13422] Event [3000,0,7112]: 0 finished unit Wind/Tidal Generator [f=0013503] [13503] Event [5128,-45,6527.98779]: 0 finished unit Seawolf [f=0013618] [13618] Event [2920,0,7032]: 0 finished unit Wind/Tidal Generator [f=0013668] [13668] Event [3864,-1,2664]: 0 finished unit Urchin [f=0013774] [13774] Event [5128,-45,6527.98779]: 0 finished unit Seawolf [f=0014002] [14002] Event [5128,0,6527.98779]: 0 finished unit Mariner [f=0014626] [14626] Event [5128,0,6527.98779]: 0 finished unit Siren [f=0014877] [14877] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0015124] [15124] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0015751] [15751] Event [5128,0,6527.98779]: 0 finished unit Siren [f=0016002] [16002] Event [5128,-4,6527.98779]: 0 finished unit Mistral [f=0016111] Autoquit sending quit command. [f=0016111] [QuitAction] user exited to system [f=0016111] [SpringApp::Kill][1] fromRun=1 [f=0016111] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016111] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016111] [ThreadPool::SetThreadCount][2] workers=0 [f=0016111] [SpringApp::Kill][2] [f=0016111] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016111] [Game::KillLua][3] dtor=0 luaUI=0x51b9e130 [f=0016111] Start widgetHandler:Shutdown [f=0016111] Shutdown - SaveOrderList Complete [f=0016111] Writing last game win data [f=0016111] Shutdown - SaveConfigData Complete [f=0016111] Shutdown Widget - Chili Highlight [f=0016111] Shutdown Widget - Save/Load API [f=0016111] Shutdown Widget - Draw After Chili [f=0016111] Shutdown Widget - EPIC Menu [f=0016111] Shutdown Widget - Chili Minimap [f=0016111] Shutdown Widget - Chili Widget Selector [f=0016111] Shutdown Widget - Local Team Colors [f=0016111] Shutdown Widget - Display Keys 2 [f=0016111] Shutdown Widget - Save Game Menu [f=0016111] Shutdown Widget - HealthBars [f=0016111] Shutdown Widget - Noises [f=0016111] Shutdown Widget - Unit Icons [f=0016111] Shutdown Widget - Win Counter [f=0016111] Shutdown Widget - SpringRTS Replay Stats [f=0016111] Shutdown Widget - BuildETA [f=0016111] Shutdown Widget - Modular Comm Info [f=0016111] Shutdown Widget - Music Player v2 [f=0016111] Shutdown Widget - State Reverse and Latency [f=0016111] Shutdown Widget - CameraShake [f=0016111] Shutdown Widget - Chili Economy Panel Default [f=0016111] Shutdown Widget - Chili EndGame Window [f=0016111] Shutdown Widget - Chili Nuke Warning [f=0016111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016111] Shutdown Widget - Chili Spectator Panels [f=0016111] Shutdown Widget - Context Menu [f=0016111] Shutdown Widget - Darkening [f=0016111] Shutdown Widget - Defense Range Zero-K [f=0016111] Shutdown Widget - Grab Input [f=0016111] Input grabbing is disabled! [f=0016111] Shutdown Widget - Highlight Geos [f=0016111] Shutdown Widget - Local Widgets Config [f=0016111] Shutdown Widget - MinimapEvents [f=0016111] Shutdown Widget - MetalFeatures (new) [f=0016111] Shutdown Widget - Missile Silo Range [f=0016111] Shutdown Widget - Point Tracker [f=0016111] Shutdown Widget - Showeco and Grid Drawer [f=0016111] Shutdown Widget - Stereo3D [f=0016111] Shutdown Widget - Attack AoE [f=0016111] Shutdown Widget - Map Edge Extension [f=0016111] Shutdown Widget - Selection Send [f=0016111] Shutdown Widget - LupsManager [f=0016111] Shutdown Widget - Newton Firezone [f=0016111] Shutdown Widget - Chili Pro Console [f=0016111] Shutdown Widget - Persistent Build Height [f=0016111] Shutdown Widget - Lasso Terraform GUI [f=0016111] Shutdown Widget - Chili Framework [f=0016111] Shutdown Widget - Lups [f=0016111] Shutdown Widget - Custom Markers [f=0016111] Shutdown Widget - Chili Core Selector [f=0016111] Shutdown Widget - Mex Placement Handler [f=0016111] Shutdown Widget - Select Keys [f=0016111] Shutdown Widget - Pause Screen [f=0016111] Shutdown Widget - Layout Handler [f=0016111] Shutdown Widget - Text To Speech Control [f=0016111] End widgetHandler:Shutdown [f=0016111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419705,58666021} {int,ext,rec}Allocs={12084737,0,0} {chunk,block}Bytes={58666021,0} [f=0016111] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016111] [Game::KillLua][2] dtor=0 luaRules=0x51d9a840 [f=0016111] Start gadgetHandler:Shutdown [f=0016111] Shutdown - StartSetup [f=0016111] Shutdown - UnitMorph [f=0016111] Shutdown - Carrier Drones [f=0016111] Shutdown - LupsNanoSpray [f=0016111] Shutdown - Missile Silo Controller [f=0016111] Shutdown - Modular Comm Info [f=0016111] Shutdown - Terrain Texture Handler [f=0016111] Shutdown - UnitCloakShield [f=0016111] Shutdown - Starlight Handler [f=0016111] End gadgetHandler:Shutdown [f=0016111] Start gadgetHandler:Shutdown [f=0016111] Shutdown - Save/Load [f=0016111] Shutdown - Teleport Throw [f=0016111] Shutdown - UnitMorph [f=0016111] Shutdown - Modular Comm Info [f=0016111] Shutdown - Retreat Command [f=0016111] Shutdown - Shockwaves [f=0016111] Shutdown - UnitCloakShield [f=0016111] Shutdown - Lups Cloak FX [f=0016111] Shutdown - Lups [f=0016111] Shutdown - Lups Shield [f=0016111] End gadgetHandler:Shutdown [f=0016111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12084768,0,0} {chunk,block}Bytes={0,0} [f=0016111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12084768,0,0} {chunk,block}Bytes={0,0} [f=0016111] [Game::KillLua][4] dtor=0 [f=0016111] [Game::~CGame][1] [f=0016111] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016111] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016111] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016111] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016111] [Game::KillLua][4] dtor=1 [f=0016111] [Game::KillMisc][1] [f=0016111] [Game::KillMisc][2] [f=0016111] [Game::KillMisc][3] [f=0016111] [Game::KillRendering][1] [f=0016111] [3DOParser::Kill] allocated 1 pieces [f=0016111] [S3OParser::Kill] allocated 231 pieces [f=0016111] [AssParser::Kill] allocated 13 pieces [f=0016111] [Game::KillInterface][1] [f=0016111] [Game::KillInterface][2] [f=0016111] [Game::KillSimulation][1] [f=0016111] [Game::KillSimulation][2] [f=0016111] [CCollisionHandler] dis-/continuous tests: 0/104594 [f=0016111] [Game::KillSimulation][3] [f=0016111] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016111] [~CPathCache(32x32)] cacheHits=58 hitPercentage=29% numHashColls=0 maxCacheSize=19 [f=0016111] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016111] [~CPathCache(64x64)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016111] [LosHandler::Kill] raycast instance cache-{hits,misses}={5796,16817}; shared=0%; cached=25% [f=0016111] [Game::KillSimulation][4] [f=0016111] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016111] [Game::~CGame][2] [f=0016111] [Game::~CGame][3] [f=0016111] [SpringApp::Kill][3] [f=0016111] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170681 bytes sent 173036 bytes recv'd [f=0016111] [SpringApp::Kill][4] font=0x44fbdaa0 [f=0016111] [SpringApp::Kill][5] [f=0016111] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4502b280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1817ms file="objects3d/wep_armpt.s3o" indx=5573 inflSize=11kb readTime=30ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_very_flat.png" indx=4109 inflSize=7kb readTime=15ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=12ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=9ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_tall.png" indx=4108 inflSize=6kb readTime=9ms file="bitmaps/smoke/new_dirta.png" indx=576 inflSize=19kb readTime=8ms file="unittextures/tatex/corv2b00.bmp" indx=7635 inflSize=24kb readTime=8ms file="luarules/configs/award_names.lua" indx=1226 inflSize=0kb readTime=8ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=8ms file="bitmaps/other/poof.png" indx=532 inflSize=18kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30148262 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x4511d650) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451266c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4508b950) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa5ec01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]