[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.l9MSyhzRxx/springsettings.1160739.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef2c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3764 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1160739/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449aee90] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449aee90] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Battlefish03, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] lxa4000, spectator, false, allyTeamID, 0, customKeys.elo,
, 1576, nil [f=-000001] Team 0, 1, 1576 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1576 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.39233893 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1160739/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1160739/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x587ef1d0,0x586e24f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 38fefa605e9834f621126eca98b81c20 [f=-000001] Connection attempt from Battlefish03 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Battlefish03 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Battlefish03" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Battlefish03" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Battlefish03" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Battlefish03" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Battlefish03" string="[Game::Load][lua{Rules,Gaia}={00000000df244690,00000000d67e5c50}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0000000063293a60,000000006156b9b0}]" [f=-000001] Allies: I choose: Comm 3! [f=-000001] [0] Event [5429,241.500488,825]: 0 finished unit Recon Commander [f=-000001] [0] Event [734,241.483643,3178]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] lxa4000, team: 1, elo:1576, userid: 524365 [f=0000000] [0] Battlefish03, team: 0, elo:1500, userid: 538539 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [880,241.494751,3208]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [5328,241.490173,976]: 0 finished unit Rover Assembly [f=0000345] [345] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000381] [381] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000443] [443] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0000557] [557] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0000629] [629] Event [5544,241.485596,856]: 0 finished unit Solar Collector [f=0000735] [735] Event [648,241.485596,3272]: 1 finished unit Solar Collector [f=0000771] [771] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0000783] [783] Event [5310.00781,242.090408,976.029663]: 0 finished unit Mason [f=0000961] [961] Event [728,241.485596,3336]: 1 finished unit Solar Collector [f=0001101] [1101] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001194] [1194] Event [889.599976,241.494751,3208]: 1 finished unit Conjurer [f=0001332] [1332] Event [808,241.494751,3400]: 1 finished unit Solar Collector [f=0001635] [1635] Event [872,241.494751,3480]: 1 finished unit Solar Collector [f=0001706] [1706] Event [5310.00781,242.090408,976.029663]: 0 finished unit Mason [f=0002012] [2012] Event [2036.81445,241.494751,3289.26636]: 1 lost unit Glaive [f=0002106] [2106] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002183] [2183] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0002259] [2259] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0002489] [2489] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0002688] [2688] Event [5310.00781,242.090408,976.029663]: 0 finished unit Mason [f=0002716] [2716] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0003051] [3051] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0003119] [3119] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0003152] [3152] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0003290] [3290] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0003491] [3491] Event [889.599976,241.494751,3208]: 1 finished unit Ronin [f=0003596] [3596] Event [1072,241.046143,3424]: 1 finished unit Picket [f=0003609] [3609] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0003753] [3753] Event [802.018494,241.494751,3280.57861]: 1 finished unit Strike Commander [f=0003861] [3861] Event [889.599976,241.494751,3208]: 1 finished unit Ronin [f=0004120] [4120] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004241] [4241] Event [608,241.485596,2960]: 1 finished unit Picket [f=0004361] [4361] Event [3200,241.494751,2720]: 0 finished unit Lotus [f=0004577] [4577] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0004634] [4634] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0004750] [4750] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0004861] [4861] Event [4088,241.494751,872]: 0 finished unit Solar Collector [f=0005051] [5051] Event [640,241.485596,3024]: 1 finished unit Radar Tower [f=0005081] [5081] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0005134] [5134] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0005189] [5189] Event [4168,241.494751,872]: 0 finished unit Solar Collector [f=0005207] [5207] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0005489] [5489] Event [4248,241.494751,872]: 0 finished unit Solar Collector [f=0005501] [5501] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0005636] [5636] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0005707] [5707] Event [712,241.485596,3064]: 1 finished unit Caretaker [f=0005867] [5867] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0005915] [5915] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0005979] [5979] Event [640,241.485596,3024]: 1 finished unit Sparrow [f=0006049] [6049] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0006179] [6179] Event [4328,241.494751,856]: 0 finished unit Solar Collector [f=0006249] [6249] Event [1216,242.675781,2912]: 1 finished unit Radar Tower [f=0006427] [6427] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0006434] [6434] Event [4328,241.494751,936]: 0 finished unit Solar Collector [f=0006435] [6435] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0006704] [6704] Event [4328,241.494751,1016]: 0 finished unit Solar Collector [f=0006880] [6880] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0006942] [6942] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0007027] [7027] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0007181] [7181] Event [1960,241.485596,3240]: 1 finished unit Energy Pylon [f=0007236] [7236] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0007579] [7579] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0007606] [7606] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0007725] [7725] Event [2840.98364,241.494751,1766.77051]: 1 lost unit Glaive [f=0007780] [7780] Event [889.599976,241.494751,3208]: 1 finished unit Sling [f=0007834] [7834] Event [3032,241.494751,2680]: 0 finished unit Stardust [f=0007931] [7931] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0008032] [8032] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0008197] [8197] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0008225] [8225] Event [4047.36816,239.122147,2682.90674]: 1 lost unit Glaive [f=0008393] [8393] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0008512] [8512] Event [4445.48389,241.431458,2065.60034]: 1 lost unit Glaive [f=0008682] [8682] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0009013] [9013] Event [5310.00781,242.090408,976.029663]: 0 finished unit Crasher [f=0009160] [9160] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0009369] [9369] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0009464] [9464] Event [889.599976,241.494751,3208]: 1 finished unit Sling [f=0009727] [9727] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0010010] [10010] Event [2549.01611,241.47644,2865.3606]: 1 lost unit Ronin [f=0010028] [10028] Event [2542.67725,241.257645,2747.51904]: 0 lost unit Scorcher [f=0010044] [10044] Event [2470.22778,241.492722,2753.49829]: 0 lost unit Scorcher [f=0010049] [10049] Event [2500.08228,241.496109,2789.5271]: 0 lost unit Scorcher [f=0010066] [10066] Event [2433.27515,241.492447,2785.71216]: 0 lost unit Scorcher [f=0010090] [10090] Event [2437.62329,241.484024,2857.36816]: 0 lost unit Scorcher [f=0010091] [10091] Event [2390.21875,241.49472,2827.66943]: 0 lost unit Scorcher [f=0010092] [10092] Event [2362.62744,241.485596,2916.58374]: 1 lost unit Reaver [f=0010096] [10096] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0010109] [10109] Event [2364.8999,241.485107,2903.43848]: 0 lost unit Scorcher [f=0010110] [10110] Event [2341.03687,241.494751,2845.47852]: 0 lost unit Scorcher [f=0010122] [10122] Event [2359.92456,241.31662,2836.08374]: 0 lost unit Scorcher [f=0010137] [10137] Event [2356.78906,241.726227,2810.43433]: 0 lost unit Scorcher [f=0010476] [10476] Event [4560,240.460205,920]: 0 finished unit Fusion Reactor [f=0010503] [10503] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0010504] [10504] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0010547] [10547] Event [2489.40894,237.956024,3257.45313]: 0 lost unit Scorcher [f=0010733] [10733] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0010820] [10820] Event [5310.00781,242.090408,976.029663]: 0 finished unit Crasher [f=0010915] [Game::ClientReadNet] added new player Hans27 with number 2 to team 0 [f=0010915] > SPRINGIE:User Hans27|vehraid|3_6||False|||PL [f=0010935] Connection attempt from Hans27 [f=0010935] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010935] -> Connection established (given id 2) [f=0010945] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0010945] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011183] [11183] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0011393] [11393] Event [3810.46826,566.357971,1979.35571]: 1 lost unit Sparrow [f=0011431] [11431] Event [2144,241.494751,3024]: 1 finished unit Faraday [f=0011488] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0011519] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0011519] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[Game::Load][lua{Rules,Gaia}={00000000a692b820,00000000a63a7a50}]" [f=0011543] [11543] Event [5310.00781,242.090408,976.029663]: 0 finished unit Scorcher [f=0011767] Spectator Hans27 left the game: normal quit [f=0011767] [11767] Event [undefined]: Hans27 quit [f=0011951] [11951] Event [4472,235.250854,1112]: 0 finished unit Hacksaw [f=0011952] [11952] Event [5310.00781,242.090408,976.029663]: 0 finished unit Mason [f=0012208] [12208] Event [3197.38086,241.494751,1548.17676]: 0 lost unit Mason [f=0012294] [12294] Event [5310.00781,242.090408,976.029663]: 0 finished unit Mason [f=0012374] [12374] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0012400] [12400] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0012545] [12545] Event [3366.77319,241.494751,1340.99878]: 0 lost unit Scorcher [f=0012545] [12545] Event [3342.89502,241.494751,1344.95764]: 0 lost unit Scorcher [f=0012554] [12554] Event [3359.80859,239.912292,1347.28528]: 0 lost unit Scorcher [f=0012563] [12563] Event [3800,241.494751,760]: 0 lost unit Metal Extractor [f=0012572] [12572] Event [3312.23096,241.494751,1288.81128]: 0 lost unit Scorcher [f=0012639] [12639] Event [5310.00781,242.090408,976.029663]: 0 finished unit Mason [f=0012772] [12772] Event [4088,241.494751,872]: 0 lost unit Solar Collector [f=0012929] [12929] Event [4168,241.293182,872]: 0 lost unit Solar Collector [f=0012964] [12964] Event [4552,241.494751,712]: 0 finished unit Caretaker [f=0013065] [13065] Event [889.599976,241.494751,3208]: 1 finished unit Sling [f=0013067] [13067] Event [4552,241.494751,712]: 0 lost unit Caretaker [f=0013094] [13094] Event [4248,241.291809,872]: 0 lost unit Solar Collector [f=0013128] [13128] Event [4328,241.354019,856]: 0 lost unit Solar Collector [f=0013143] [13143] Event [4634.39795,241.494751,486.451202]: 1 lost unit Ronin [f=0013152] [13152] Event [4680.89551,241.485596,580.714905]: 0 lost unit Scorcher [f=0013196] [13196] Event [4533.82861,241.494751,603.754089]: 0 lost unit Scorcher [f=0013210] [13210] Event [1992,241.494751,2968]: 1 finished unit Stardust [f=0013375] [13375] Event [3128,241.494751,2696]: 0 finished unit Stinger [f=0013411] [13411] Event [4659.18408,241.485596,804.246887]: 0 lost unit Mason [f=0013444] [13444] Event [4560,240.460205,920]: 0 lost unit Fusion Reactor [f=0013464] [13464] Event [5310.00781,242.090408,976.029663]: 0 finished unit Ripper [f=0013629] [13629] Event [4472,235.250854,1112]: 0 lost unit Hacksaw [f=0013741] [13741] Event [2232,241.494751,3112]: 1 finished unit Caretaker [f=0013764] [13764] Event [4986.67236,241.639755,745.586853]: 1 lost unit Reaver [f=0013786] [13786] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0013797] [13797] Event [5085.46289,242.46402,986.948364]: 0 lost unit Ripper [f=0013897] [13897] Event [3032,241.494751,2680]: 0 lost unit Stardust [f=0013909] [13909] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0013938] [13938] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0013960] [13960] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0013973] [13973] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0014004] [14004] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0014030] [14030] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0014059] [14059] Event [5310.00781,242.090408,976.029663]: 0 lost unit Ripper [f=0014083] [14083] Event [5310.00781,241.445313,976.029663]: 0 lost unit Ripper [f=0014099] [14099] Event [5328,241.445313,976]: 0 lost unit Rover Assembly [f=0014112] [14112] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0014133] [14133] Event [1040,241.494751,3128]: 1 finished unit Fusion Reactor [f=0014141] [14141] Event [5544,241.801025,920]: 0 lost unit Metal Extractor [f=0014167] [14167] Event [5296.00439,239.029922,1085.38147]: 0 lost unit Mason [f=0014228] [14228] Event [5448,241.485596,1144]: 0 lost unit Caretaker [f=0014326] [14326] Event [5544,241.17981,856]: 0 lost unit Solar Collector [f=0014470] [14470] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0014671] [14671] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0014852] [14852] Event [889.599976,241.494751,3208]: 1 finished unit Sling [f=0014863] [14863] Event [5141.97754,241.477325,1423.43164]: 0 lost unit Crasher [f=0015072] [15072] Event [4256,241.494751,2880]: 0 finished unit Tank Foundry [f=0015076] [15076] Event [2632,241.45813,2952]: 1 lost unit Stinger [f=0015196] [15196] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0015445] [15445] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0015571] [15571] Event [4243.85498,235.562012,2587.9502]: 0 finished unit Recon Commander [f=0015571] [15571] Event [4243.85498,235.562012,2587.9502]: 0 lost unit Recon Commander [f=0015571] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0015571] [15571] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0015752] [15752] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0015914] [15914] Event [2664,241.073608,3016]: 1 lost unit Stinger [f=0016078] [16078] Event [889.599976,241.494751,3208]: 1 finished unit Sling [f=0016093] [16093] Event [1064,241.320801,3320]: 1 finished unit Caretaker [f=0016129] [16129] Event [4228,242.814758,2880]: 0 finished unit Ogre [f=0016236] [16236] Event [3144,241.494751,2648]: 0 lost unit Thresher [f=0016320] [16320] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0016505] [16505] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0016714] [16714] Event [4228,242.814758,2880]: 0 finished unit Ogre [f=0016720] [16720] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0016817] [16817] Event [3775.44873,241.485596,1951.97217]: 0 lost unit Crasher [f=0016974] [16974] Event [889.599976,241.494751,3208]: 1 finished unit Sling [f=0017121] [17121] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0017154] [17154] Event [2392,265.083313,2680]: 1 finished unit Stinger [f=0017325] [17325] Event [3200,241.494751,2720]: 0 lost unit Lotus [f=0017329] [17329] Event [5960,241.494751,3000]: 0 lost unit Metal Extractor [f=0017356] [17356] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0017453] [17453] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0017483] [17483] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [f=0017552] [17552] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0017661] [17661] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0017780] [17780] Event [4328,241.494751,1016]: 0 lost unit Solar Collector [f=0017787] [17787] Event [3224,241.494751,2904]: 0 lost unit Metal Extractor [f=0017789] [17789] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0017920] [17920] Event [4328,241.455536,936]: 0 lost unit Solar Collector [f=0017967] [17967] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0018004] [18004] Event [4228,242.814758,2880]: 0 finished unit Ogre [f=0018137] [18137] Event [5272,237.301636,3896]: 0 lost unit Metal Extractor [f=0018148] [18148] Event [889.599976,241.494751,3208]: 1 finished unit Glaive [f=0018377] [18377] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0018627] [18627] Event [2208,240.158081,2736]: 1 finished unit Advanced Radar [f=0019069] [19069] Event [5928,241.403198,3928]: 0 lost unit Metal Extractor [f=0019140] [19140] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0019472] [19472] Event [3256,241.394043,2488]: 0 lost unit Metal Extractor [f=0019616] [19616] Event [889.599976,241.494751,3208]: 1 finished unit Reaver [f=0019644] [19644] Event [4228,242.814758,2880]: 0 finished unit Ogre [f=0019743] [19743] Event [3128,241.494751,2696]: 0 lost unit Stinger [f=0019949] [19949] Event [2721.92236,237.281525,3155.07642]: 1 lost unit Reaver [f=0019969] [19969] Event [2719.09668,234.774048,3134.93701]: 1 lost unit Knight [f=0019987] [19987] Event [889.599976,241.494751,3208]: 1 finished unit Knight [f=0019987] [19987] Event [4236.43652,237.086578,2690.10962]: 0 lost unit Mason [f=0020075] [20075] Event [2898.75317,243.089172,2808.33472]: 0 lost unit Ogre [f=0020086] [20086] Event [2721.87573,236.390442,2944.00146]: 1 lost unit Reaver [f=0020091] [20091] Event [4000.9209,241.055832,2685.36987]: 0 lost unit Mason [f=0020115] [20115] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0020212] [20212] Event [2868.46582,240.401276,3009.87939]: 0 lost unit Ogre [f=0020352] [20352] Event [4200,241.494751,3016]: 0 lost unit Metal Extractor [f=0020355] [20355] Event [4173.58105,241.161316,2794.0979]: 0 lost unit Ogre [f=0020466] [20466] Event [4256,241.494751,2880]: 0 lost unit Tank Foundry [f=0020587] [20587] Event [undefined]: Battlefish03 resigned [f=0020587] game_message: Battlefish03 has been destroyed! [f=0020587] game_message: lxa4000 wins! [f=0020587] Submitting stats [f=0020587] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020587] Part| Total Time|Time of the last 0.5s [f=0020587] Draw 26490.09ms 9.38% [f=0020587] Lua::Callins::Synced 11111.40ms 43.71% [f=0020587] Lua::Callins::Unsynced 37996.68ms 13.07% [f=0020587] Lua::CollectGarbage::Synced 453.69ms 1.40% [f=0020587] Lua::CollectGarbage::Unsynced 1214.16ms 0.50% [f=0020587] Misc::Profiler::AddTime 114.83ms 0.00% [f=0020587] Sim 47566.49ms 80.94% [f=0020587] [20587] Received game_message: Battlefish03 has been destroyed! [f=0020587] [20587] Received game_message: lxa4000 wins! [f=0020588] [20588] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,3655,7980,7980,3655,142.049103,245.252747,245.252747,142.049103,0,0,0,0,0,0,0,0,5661.48633,814.393677,814.393677,5661.48633,1352.6123,6492.68262,6492.68262,1352.6123,540,680,680,540,13.1999979,51,51,13.1999979,1275,1560,1560,1275,31.4181957,29.4205627,29.4205627,31.4181957,440,2540,2540,440,1095,5940.18066,5940.18066,1095,1400,3200,3200,1400,6246.28076,1095,1095,6246.28076,0,300.499756,300.499756,0,7054.4375,1911.12329,1911.12329,7054.4375 [f=0020588] [20588] Game End Stats Values: 35,4135,8290,8290,4135,142.049103,279.677887,279.677887,142.049103,0,0,0,0,0,0,0,0,6030.3999,991.709595,991.709595,6030.3999,1356.9657,6563.99756,6563.99756,1356.9657,540,680,680,540,13.1999979,51,51,13.1999979,1275,1560,1560,1275,30.744997,29.4427795,29.4427795,30.744997,220,2850,2850,220,1099.33337,6160.18066,6160.18066,1099.33337,2100,3200,3200,2100,6466.28076,1099.33337,1099.33337,6466.28076,0,427.170288,427.170288,0,7125.75244,1915.47668,1915.47668,7125.75244 [f=0020588] [20588] Game End Stats Values: 36,4125,8290,8290,4125,142.049103,314.103088,314.103088,142.049103,0,0,0,0,0,0,0,0,6270.94727,1127.96021,1127.96021,6270.94727,1356.9657,6717.04297,6717.04297,1356.9657,540,680,680,540,13.1999979,51,51,13.1999979,1355,1560,1560,1355,28.8936977,29.1538963,29.1538963,28.8936977,220,2850,2850,220,1099.33337,6250.18066,6250.18066,1099.33337,2010,3200,3200,2010,6556.28076,1099.33337,1099.33337,6556.28076,0,540.171143,540.171143,0,7278.79785,1915.47668,1915.47668,7278.79785 [f=0020588] [20588] Game End Stats Values: 37,4625,8920,8920,4625,142.049103,348.52829,348.52829,142.049103,0,0,0,0,0,0,0,0,6289.02246,1127.96021,1127.96021,6289.02246,1362.31909,6759.07324,6759.07324,1362.31909,540,680,680,540,13.1999979,51,51,13.1999979,1355,1560,1560,1355,28.2204971,21.0650005,21.0650005,28.2204971,720,3300,3300,720,1104.66675,6250.18066,6250.18066,1104.66675,2010,3380,3380,2010,6556.28076,1104.66675,1104.66675,6556.28076,0,540.171143,540.171143,0,7320.82813,1920.83008,1920.83008,7320.82813 [f=0020588] [20588] Game End Stats Values: 38,4535,9130,9130,4535,142.049103,364.620758,364.620758,142.049103,0,0,0,0,0,0,0,0,6289.02246,1127.96021,1127.96021,6289.02246,1362.31909,6911.15039,6911.15039,1362.31909,540,680,680,540,13.1999979,51,51,13.1999979,1355,1560,1560,1355,27.5473042,19.8428268,19.8428268,27.5473042,720,3510,3510,720,1104.66675,6642.12695,6642.12695,1104.66675,1920,3380,3380,1920,6948.22705,1104.66675,1104.66675,6948.22705,0,540.171143,540.171143,0,7472.90527,1920.83008,1920.83008,7472.90527 [f=0020588] [20588] Game End Stats Values: 39,4815,9580,9580,4815,142.049103,393.249664,393.249664,142.049103,0,0,0,0,0,0,0,0,6449.74072,1127.96021,1127.96021,6449.74072,1362.31909,7202.67822,7202.67822,1362.31909,540,680,680,540,13.1999979,51,51,13.1999979,1355,1560,1560,1355,25.6960068,20.6785851,20.6785851,25.6960068,1000,3960,3960,1000,1104.66675,6862.12695,6862.12695,1104.66675,1920,3380,3380,1920,7168.22705,1104.66675,1104.66675,7168.22705,0,540.171143,540.171143,0,7764.43311,1920.83008,1920.83008,7764.43311 [f=0020588] [20588] Game End Stats Values: 40,4455,10305,10305,4455,142.049103,427.674866,427.674866,142.049103,0,0,0,0,0,0,0,0,6582.96045,1127.96021,1127.96021,6582.96045,1362.31909,7597.6958,7597.6958,1362.31909,450,1130,1130,450,13.0533314,51,51,13.0533314,1355,1560,1560,1355,21.9934025,21.0650005,21.0650005,21.9934025,1000,4235,4235,1000,1104.66675,7222.12695,7222.12695,1104.66675,1650,3380,3380,1650,7528.22705,1104.66675,1104.66675,7528.22705,0,540.171143,540.171143,0,8165.1582,1920.83008,1920.83008,8165.1582 [f=0020588] [20588] Game End Stats Values: 41,4225,10565,10565,4225,142.049103,462.100067,462.100067,142.049103,0,0,0,0,0,0,0,0,6701.78223,1127.96021,1127.96021,6701.78223,1362.31909,7743.25391,7743.25391,1362.31909,450,1130,1130,450,9.09333515,51,51,9.09333515,1355,1560,1560,1355,17.1127014,21.0650005,21.0650005,17.1127014,1000,4495,4495,1000,1104.66675,7452.12695,7452.12695,1104.66675,1420,3380,3380,1420,7758.22705,1104.66675,1104.66675,7758.22705,0,540.171143,540.171143,0,8312.11426,1920.83008,1920.83008,8312.11426 [f=0020588] [20588] Game End Stats Values: 42,4635,10720,10720,4635,142.049103,496.525269,496.525269,142.049103,0,0,0,0,0,0,0,0,6786.49561,1127.96021,1127.96021,6786.49561,1362.31909,7869.59229,7869.59229,1362.31909,450,1130,1130,450,8.80000114,51,51,8.80000114,1355,1560,1560,1355,13.9150019,21.2180004,21.2180004,13.9150019,1500,4560,4560,1500,1104.66675,7542.12695,7542.12695,1104.66675,1330,3470,3470,1330,7848.22705,1104.66675,1104.66675,7848.22705,0,540.171143,540.171143,0,8438.45117,1920.83008,1920.83008,8438.45117 [f=0020588] [20588] Game End Stats Values: 43,4635,11120,11120,4635,142.049103,530.950195,530.950195,142.049103,0,0,0,0,0,0,0,0,6850.604,1127.96021,1127.96021,6850.604,1362.31909,7945.33398,7945.33398,1362.31909,450,1130,1130,450,8.80000114,51,51,8.80000114,1355,1960,1960,1355,13.0735006,23.3599968,23.3599968,13.0735006,1500,4560,4560,1500,1104.66675,7542.12695,7542.12695,1104.66675,1330,3470,3470,1330,7848.22705,1104.66675,1104.66675,7848.22705,0,540.171143,540.171143,0,8514.19141,1920.83008,1920.83008,8514.19141 [f=0020588] [20588] Game End Stats Values: 44,4545,11210,11210,4545,142.049103,565.374939,565.374939,142.049103,0,0,0,0,0,0,0,0,6891.99268,1127.96021,1127.96021,6891.99268,1362.31909,8195.13574,8195.13574,1362.31909,450,1130,1130,450,8.80000114,51,51,8.80000114,1355,1960,1960,1355,11.5587978,24.2780018,24.2780018,11.5587978,1500,4560,4560,1500,1104.66675,7632.12695,7632.12695,1104.66675,1240,3560,3560,1240,7938.22705,1104.66675,1104.66675,7938.22705,0,540.171143,540.171143,0,8763.98926,1920.83008,1920.83008,8763.98926 [f=0020588] [20588] Game End Stats Values: 45,4505,11420,11420,4505,142.049103,599.799683,599.799683,142.049103,0,0,0,0,0,0,0,0,6905.84375,1193.23486,1193.23486,6905.84375,1362.31909,8418.0127,8418.0127,1362.31909,0,1130,1130,0,8.80000114,51,51,8.80000114,1355,1960,1960,1355,9.0342989,25.6550007,25.6550007,9.0342989,2000,4770,4770,2000,1104.66675,8172.12695,8172.12695,1104.66675,1150,3560,3560,1150,8478.22656,1104.66675,1104.66675,8478.22656,0,540.171143,540.171143,0,8986.86621,1920.83008,1920.83008,8986.86621 [f=0020588] [20588] Game End Stats Values: 46,3265,11090,11090,3265,142.049103,634.224426,634.224426,142.049103,0,0,0,0,0,0,0,0,7026.20996,1193.23486,1193.23486,7026.20996,2716.88232,10086.8564,10086.8564,2716.88232,0,1130,1130,0,8.80000114,51,51,8.80000114,1355,1960,1960,1355,8.02449894,31.6695995,31.6695995,8.02449894,1000,4350,4350,1000,1874.66675,9412.12695,9412.12695,1874.66675,910,3650,3650,910,9718.22656,1874.66675,1874.66675,9718.22656,0,633.165466,633.165466,0,10706.748,3275.39404,3275.39404,10706.748 [f=0020588] [20588] Game End Stats Values: 47,1975,10880,10880,1975,142.049103,661.764221,661.764221,142.049103,0,0,0,0,0,0,0,0,7096.4834,1193.23486,1193.23486,7096.4834,4176.41895,12298.3877,12298.3877,4176.41895,0,1130,1130,0,8.25000095,51,51,8.25000095,1355,1960,1960,1355,5.85612488,32.6721916,32.6721916,5.85612488,500,4140,4140,500,1874.66675,10702.127,10702.127,1874.66675,120,3650,3650,120,11008.2266,2084.66675,2084.66675,11008.2266,0,680.162598,680.162598,0,12918.2793,5109.49072,5109.49072,12918.2793 [f=0020602] [20602] Event [2593.30859,240.792725,2880.96802]: 0 lost unit Ogre [f=0020604] [20604] Event [4768.00342,252.169662,1168.42175]: 0 lost unit Mason [f=0020609] [20609] Event [2572.20508,241.356873,2986.40649]: 0 lost unit Recon Commander [f=0020624] [20624] Event [2249.05908,241.494751,2877.66675]: 1 lost unit Strike Commander [f=0020799] [20799] Event [889.599976,241.494751,3208]: 1 finished unit Phantom [f=0020897] No clients connected, shutting down server [f=0020897] Server shutdown [f=0020897] [20897] all players disconnected [f=0021239] [21239] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0021636] [21636] Event [889.599976,241.494751,3208]: 1 finished unit Phantom [f=0022110] [22110] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0022412] [22412] Event [889.599976,241.494751,3208]: 1 finished unit Phantom [f=0023185] [23185] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0023202] [23202] Event [889.599976,241.494751,3208]: 1 finished unit Phantom [f=0023326] Autoquit sending quit command. [f=0023326] [QuitAction] user exited to system [f=0023326] [SpringApp::Kill][1] fromRun=1 [f=0023326] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023326] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023326] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023326] [ThreadPool::SetThreadCount][2] workers=0 [f=0023326] [SpringApp::Kill][2] [f=0023326] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023326] [Game::KillLua][3] dtor=0 luaUI=0x5914d7c0 [f=0023326] Start widgetHandler:Shutdown [f=0023326] Shutdown - SaveOrderList Complete [f=0023326] Writing last game win data [f=0023326] Shutdown - SaveConfigData Complete [f=0023326] Shutdown Widget - Chili Highlight [f=0023326] Shutdown Widget - Save/Load API [f=0023326] Shutdown Widget - Draw After Chili [f=0023326] Shutdown Widget - EPIC Menu [f=0023326] Shutdown Widget - Chili Minimap [f=0023326] Shutdown Widget - Chili Widget Selector [f=0023326] Shutdown Widget - Local Team Colors [f=0023326] Shutdown Widget - Display Keys 2 [f=0023326] Shutdown Widget - Save Game Menu [f=0023326] Shutdown Widget - HealthBars [f=0023326] Shutdown Widget - Noises [f=0023326] Shutdown Widget - Unit Icons [f=0023326] Shutdown Widget - Win Counter [f=0023326] Shutdown Widget - SpringRTS Replay Stats [f=0023326] Shutdown Widget - BuildETA [f=0023326] Shutdown Widget - Modular Comm Info [f=0023326] Shutdown Widget - Music Player v2 [f=0023326] Shutdown Widget - State Reverse and Latency [f=0023326] Shutdown Widget - CameraShake [f=0023326] Shutdown Widget - Chili Economy Panel Default [f=0023326] Shutdown Widget - Chili EndGame Window [f=0023326] Shutdown Widget - Chili Nuke Warning [f=0023326] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023326] Shutdown Widget - Chili Spectator Panels [f=0023326] Shutdown Widget - Context Menu [f=0023326] Shutdown Widget - Darkening [f=0023326] Shutdown Widget - Defense Range Zero-K [f=0023326] Shutdown Widget - Grab Input [f=0023326] Input grabbing is disabled! [f=0023326] Shutdown Widget - Highlight Geos [f=0023326] Shutdown Widget - Local Widgets Config [f=0023326] Shutdown Widget - MinimapEvents [f=0023326] Shutdown Widget - MetalFeatures (new) [f=0023326] Shutdown Widget - Missile Silo Range [f=0023326] Shutdown Widget - Point Tracker [f=0023326] Shutdown Widget - Showeco and Grid Drawer [f=0023326] Shutdown Widget - Stereo3D [f=0023326] Shutdown Widget - Attack AoE [f=0023326] Shutdown Widget - UnitShapes [f=0023326] Shutdown Widget - Map Edge Extension [f=0023326] Shutdown Widget - Selection Send [f=0023326] Shutdown Widget - LupsManager [f=0023326] Shutdown Widget - Newton Firezone [f=0023326] Shutdown Widget - Chili Pro Console [f=0023326] Shutdown Widget - Persistent Build Height [f=0023326] Shutdown Widget - Lasso Terraform GUI [f=0023326] Shutdown Widget - Chili Framework [f=0023326] Shutdown Widget - Lups [f=0023326] Shutdown Widget - Custom Markers [f=0023326] Shutdown Widget - Chili Core Selector [f=0023326] Shutdown Widget - Mex Placement Handler [f=0023326] Shutdown Widget - Select Keys [f=0023326] Shutdown Widget - Pause Screen [f=0023326] Shutdown Widget - Layout Handler [f=0023326] Shutdown Widget - Text To Speech Control [f=0023326] End widgetHandler:Shutdown [f=0023326] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={644305,71737447} {int,ext,rec}Allocs={18873040,0,0} {chunk,block}Bytes={71737447,0} [f=0023326] [Game::KillLua][1] dtor=0 luaGaia=0x586e24f0 [f=0023326] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408733,57649245} {int,ext,rec}Allocs={18873041,0,0} {chunk,block}Bytes={57649245,0} [f=0023326] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408733,57649245} {int,ext,rec}Allocs={18873041,0,0} {chunk,block}Bytes={57649245,0} [f=0023326] [Game::KillLua][2] dtor=0 luaRules=0x587ef1d0 [f=0023326] Start gadgetHandler:Shutdown [f=0023326] Shutdown - StartSetup [f=0023326] Shutdown - UnitMorph [f=0023326] Shutdown - Carrier Drones [f=0023326] Shutdown - LupsNanoSpray [f=0023326] Shutdown - Missile Silo Controller [f=0023326] Shutdown - Modular Comm Info [f=0023326] Shutdown - Terrain Texture Handler [f=0023326] Shutdown - UnitCloakShield [f=0023326] Shutdown - Starlight Handler [f=0023326] End gadgetHandler:Shutdown [f=0023326] Start gadgetHandler:Shutdown [f=0023326] Shutdown - Save/Load [f=0023326] Shutdown - Teleport Throw [f=0023326] Shutdown - UnitMorph [f=0023326] Shutdown - Modular Comm Info [f=0023326] Shutdown - Retreat Command [f=0023326] Shutdown - Shockwaves [f=0023326] Shutdown - UnitCloakShield [f=0023326] Shutdown - Lups Cloak FX [f=0023326] Shutdown - Lups [f=0023326] Shutdown - Lups Shield [f=0023326] End gadgetHandler:Shutdown [f=0023326] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18873103,0,0} {chunk,block}Bytes={0,0} [f=0023326] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18873103,0,0} {chunk,block}Bytes={0,0} [f=0023326] [Game::KillLua][4] dtor=0 [f=0023326] [Game::~CGame][1] [f=0023326] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023326] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023326] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023326] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023326] [Game::KillLua][4] dtor=1 [f=0023326] [Game::KillMisc][1] [f=0023326] [Game::KillMisc][2] [f=0023326] [Game::KillMisc][3] [f=0023326] [Game::KillRendering][1] [f=0023326] [3DOParser::Kill] allocated 19 pieces [f=0023326] [S3OParser::Kill] allocated 502 pieces [f=0023326] [AssParser::Kill] allocated 68 pieces [f=0023326] [Game::KillInterface][1] [f=0023326] [Game::KillInterface][2] [f=0023326] [Game::KillSimulation][1] [f=0023326] [Game::KillSimulation][2] [f=0023326] [CCollisionHandler] dis-/continuous tests: 0/869820 [f=0023326] [Game::KillSimulation][3] [f=0023326] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023326] [~CPathCache(24x16)] cacheHits=300 hitPercentage=56% numHashColls=0 maxCacheSize=11 [f=0023326] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023326] [~CPathCache(48x32)] cacheHits=122 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023326] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023326] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023326] [LosHandler::Kill] raycast instance cache-{hits,misses}={6049,12728}; shared=10%; cached=22% [f=0023326] [Game::KillSimulation][4] [f=0023326] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023326] [Game::~CGame][2] [f=0023326] [Game::~CGame][3] [f=0023326] [SpringApp::Kill][3] [f=0023326] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247414 bytes sent 180983 bytes recv'd [f=0023326] [SpringApp::Kill][4] font=0x448e3aa0 [f=0023326] [SpringApp::Kill][5] [f=0023326] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x449acca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2115ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=75ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5535 inflSize=1986kb readTime=21ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=20ms file="unitpics/energyfusion.png" indx=6458 inflSize=10kb readTime=20ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=16ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=12ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 47215598 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44a3c470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a34d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449b2c10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef2c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]