[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3XfbRcQVuE/springsettings.1160311.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2da001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3935 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1160311/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e04e0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e04e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1160311/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1160311/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eb8340,0x53860970}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8be9f9602fe4af65cb259d29caeeb2b3 [f=-000001] Connection attempt from Tin_Man_Black [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tin_Man_Black changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from n0ddz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: n0ddz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={000000005ee550f0,00000000eef73b80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tin_Man_Black" string="[Game::Load][lua{Rules,Gaia}={000000005a3eb1c0,00000000c6787990}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6727,25.71875,2466]: 0 finished unit Engineer Commander [f=-000001] [0] Event [798,26.1199341,762]: 1 finished unit Engineer Commander [f=0000000] [0] n0ddz, team: 0, elo:1488, userid: 535552 [f=0000000] [0] Tin_Man_Black, team: 1, elo:1311, userid: 510009 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000014] [14] Event [6640,26.1159515,2656]: 0 finished unit Tank Foundry [f=0000348] [348] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000480] [480] Event [672,26.1159515,896]: 1 finished unit Rover Assembly [f=0000535] [535] Event [6568,26.1159515,2328]: 0 finished unit Solar Collector [f=0000743] [743] Event [6612,27.4359512,2656]: 0 finished unit Welder [f=0001005] [1005] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0001392] [1392] Event [689.99231,26.7610531,895.970337]: 1 finished unit Crasher [f=0001458] [1458] Event [6376,26.1159515,2504]: 0 finished unit Solar Collector [f=0001697] [1697] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0001717] [1717] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0002078] [2078] Event [689.99231,26.7610531,895.970337]: 1 finished unit Crasher [f=0002765] [2765] Event [689.99231,26.7610531,895.970337]: 1 finished unit Crasher [f=0002931] [2931] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002984] [2984] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0002998] [2998] Event [6576,86.1159515,2496]: 0 finished unit Picket [f=0003401] [3401] Event [6504,26.1159515,2536]: 0 finished unit Solar Collector [f=0003622] [3622] Event [4904,26.1159515,2728]: 0 finished unit Solar Collector [f=0003888] [3888] Event [6424,26.1159515,2584]: 0 finished unit Solar Collector [f=0004138] [4138] Event [689.99231,26.7610531,895.970337]: 1 finished unit Crasher [f=0004246] [4246] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0004303] [4303] Event [6456,26.1159515,2456]: 0 finished unit Solar Collector [f=0004480] [4480] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004677] [4677] Event [6696,23.7723999,2360]: 0 finished unit Solar Collector [f=0004794] [4794] Event [795.959106,26.1159515,1180.32104]: 1 lost unit Crasher [f=0004878] [4878] Event [689.99231,26.7610531,895.970337]: 1 lost unit Crasher [f=0004894] [4894] Event [620.363525,26.1159515,977.842529]: 0 lost unit Kodachi [f=0005028] [5028] Event [6616,26.1159515,2408]: 0 finished unit Solar Collector [f=0005049] [5049] Event [4776,26.1159515,2552]: 0 finished unit Solar Collector [f=0005240] [5240] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0005291] [5291] Event [6648,22.1255798,2280]: 0 finished unit Solar Collector [f=0005748] [5748] Event [689.99231,26.7610531,895.970337]: 1 lost unit Crasher [f=0005792] [5792] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0005958] [5958] Event [467.411987,29.3472748,838.391785]: 1 lost unit Crasher [f=0006392] [6392] Event [689.99231,26.7610531,895.970337]: 1 lost unit Crasher [f=0006410] [6410] Event [689.99231,26.7610531,895.970337]: 1 lost unit Crasher [f=0006424] [6424] Event [689.99231,26.7610531,895.970337]: 1 lost unit Crasher [f=0006440] [6440] Event [689.99231,26.7610531,895.970337]: 1 lost unit Crasher [f=0006462] [6462] Event [672,26.1159515,896]: 1 lost unit Rover Assembly [f=0006588] [6588] Event [629.377319,25.3653316,787.074097]: 0 lost unit Kodachi [f=0006714] [6714] Event [6612,27.4359512,2656]: 0 finished unit Blitz [f=0006724] [6724] Event [664,26.1159515,664]: 1 lost unit Metal Extractor [f=0006815] [6815] Event [648.292664,25.1238632,646.89325]: 0 lost unit Kodachi [f=0007037] [7037] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0007336] [7336] Event [6600,19.9358521,280]: 0 finished unit Solar Collector [f=0007633] [7633] Event [6612,27.4359512,2656]: 0 finished unit Blitz [f=0007787] [7787] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0008061] [8061] Event [963.411072,26.1159515,786.029968]: 1 lost unit Crasher [f=0008081] [8081] Event [6792,26.1159515,280]: 0 finished unit Solar Collector [f=0008159] [8159] Event [688,25.7584381,1024]: 1 lost unit Rover Assembly [f=0008320] [8320] Event [6240,26.1159515,2656]: 0 finished unit Advanced Radar [f=0008465] [8465] Event [674.133301,26.3242149,1114.39954]: 0 lost unit Kodachi [f=0008535] [8535] Event [6612,27.4359512,2656]: 0 finished unit Blitz [f=0008550] [8550] Event [6032,26.1159515,2672]: 0 finished unit Lotus [f=0009001] [9001] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0009083] [9083] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0009327] [9327] Event [5672,19.3115082,840]: 0 finished unit Solar Collector [f=0009624] [9624] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0009691] [9691] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0009711] [9711] Event [6728,26.1159515,2776]: 0 finished unit Caretaker [f=0009940] [9940] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0009986] [9986] Event [5832,19.1757813,696]: 0 finished unit Solar Collector [f=0010226] [10226] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0010694] [10694] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0010794] [10794] Event [888,26.1159515,1144]: 1 lost unit Caretaker [f=0010926] [10926] Event [722.230652,26.1159515,1188.29944]: 0 lost unit Kodachi [f=0011126] [11126] Event [904,26.1159515,1096]: 1 lost unit Thresher [f=0011228] [11228] Event [904,26.1159515,1032]: 1 lost unit Thresher [f=0011267] [11267] Event [1069.20886,26.1159515,892.782654]: 0 lost unit Blitz [f=0011292] [11292] Event [614.479736,26.558672,1051.20215]: 1 lost unit Crasher [f=0011486] [11486] Event [6612,27.4359512,2656]: 0 finished unit Welder [f=0011531] [11531] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0011966] [11966] Event [4200,26.1159515,1512]: 0 finished unit Solar Collector [f=0012096] [12096] Event [790.71405,26.1199646,1135.00293]: 0 lost unit Kodachi [f=0012249] [12249] Event [6612,27.4359512,2656]: 0 finished unit Welder [f=0012539] [12539] Event [6912,-117.67535,2552]: 0 finished unit Fusion Reactor [f=0012686] [12686] Event [661.103943,24.9843788,791.866089]: 0 lost unit Kodachi [f=0012703] [12703] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0012848] [12848] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0012986] [12986] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0013078] [13078] Event [908.820923,26.1182556,815.614624]: 0 lost unit Kodachi [f=0013136] [13136] Event [579.208862,26.053463,1000.40784]: 0 lost unit Kodachi [f=0013182] [13182] Event [3144,30.1153717,1368]: 0 finished unit Solar Collector [f=0013268] [13268] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0013269] [13269] Event [720,26.5961456,1088]: 1 finished unit Lotus [f=0013553] [13553] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0013838] [13838] Event [6612,27.4359512,2656]: 0 finished unit Kodachi [f=0013842] [13842] Event [720,26.1239624,1136]: 1 finished unit Lotus [f=0014251] [14251] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0014345] [14345] Event [6648,26.1159515,2776]: 0 finished unit Caretaker [f=0014363] [14363] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0014561] [14561] Event [2264,26.1159515,2472]: 0 finished unit Solar Collector [f=0014688] [14688] Event [2728,28.4414063,3528]: 0 finished unit Solar Collector [f=0014986] [14986] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0015165] [15165] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0015311] [15311] Event [2120,26.1159515,2328]: 0 finished unit Solar Collector [f=0015315] [15315] Event [560,26.1159515,1248]: 1 finished unit Lotus [f=0015532] [15532] Event [484.050812,26.1159515,1182.13904]: 0 lost unit Kodachi [f=0015711] [15711] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0015811] [15811] Event [756.159302,26.2158852,1193.65125]: 0 lost unit Kodachi [f=0015816] [15816] Event [560,26.1159515,1248]: 1 lost unit Lotus [f=0015941] [15941] Event [590.743225,26.5663471,1045.36377]: 0 lost unit Kodachi [f=0015995] [15995] Event [424,25.3377838,2648]: 0 finished unit Solar Collector [f=0016050] [16050] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0016172] [16172] Event [720,26.1239624,1136]: 1 lost unit Lotus [f=0016244] [16244] Event [1040.84241,26.1159515,1282.4801]: 0 lost unit Kodachi [f=0016280] [16280] Event [472,23.8357391,2728]: 0 finished unit Solar Collector [f=0016564] [16564] Event [552,26.1159515,2680]: 0 finished unit Solar Collector [f=0016709] [16709] Event [672,26.1866379,1152]: 1 finished unit Aegis [f=0016720] [16720] Event [835.549316,26.684679,814.783813]: 0 lost unit Kodachi [f=0016924] [16924] Event [504,26.1159515,2600]: 0 finished unit Solar Collector [f=0016935] [16935] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0017422] [17422] Event [720,26.068306,1024]: 1 finished unit Lotus [f=0017424] [17424] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0017717] [17717] Event [520,26.1159515,2440]: 0 finished unit Solar Collector [f=0017820] [17820] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0018002] [18002] Event [568,26.1159515,2520]: 0 finished unit Solar Collector [f=0018301] [18301] Event [648,26.1159515,2472]: 0 finished unit Solar Collector [f=0018586] [18586] Event [600,26.1159515,2392]: 0 finished unit Solar Collector [f=0018684] [18684] Event [672,26.1866379,1152]: 1 lost unit Aegis [f=0018703] [18703] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0018740] [18740] Event [739.299316,25.1567307,1148.21729]: 0 lost unit Kodachi [f=0018921] [18921] Event [798.613831,26.4031048,987.311096]: 0 lost unit Blitz [f=0018974] [18974] Event [720,23.2259369,928]: 1 finished unit Lotus [f=0019166] [19166] Event [666.080383,26.6258469,1055.10449]: 1 lost unit Engineer Commander [f=0019170] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0019170] [19170] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0019183] Player Tin_Man_Black left the game: normal quit [f=0019183] [19183] Event [undefined]: Tin_Man_Black quit [f=0019294] game_message: Tin_Man_Black has been destroyed! [f=0019294] [19294] Event [undefined]: Tin_Man_Black resigned [f=0019294] game_message: n0ddz wins! [f=0019294] Submitting stats [f=0019294] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019294] Part| Total Time|Time of the last 0.5s [f=0019294] Draw 20642.25ms 10.46% [f=0019294] Lua::Callins::Synced 9900.22ms 38.94% [f=0019294] Lua::Callins::Unsynced 24495.43ms 14.54% [f=0019294] Lua::CollectGarbage::Synced 374.16ms 0.20% [f=0019294] Lua::CollectGarbage::Unsynced 772.07ms 0.30% [f=0019294] Misc::Profiler::AddTime 72.10ms 0.00% [f=0019294] Sim 49393.49ms 79.58% [f=0019294] [19294] Event [720,23.2259369,928]: 1 lost unit Lotus [f=0019294] [19294] Received game_message: Tin_Man_Black has been destroyed! [f=0019294] [19294] Received game_message: n0ddz wins! [f=0019295] [19295] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019295] [19295] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019295] [19295] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019295] [19295] Game End Stats Values: 2,1275,2065,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.9333334,4.66666651,4.9333334,0,0,0,0,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019295] [19295] Game End Stats Values: 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[6612,27.4359512,2656]: 0 finished unit Minotaur [f=0019607] No clients connected, shutting down server [f=0019607] Server shutdown [f=0019607] [19607] all players disconnected [f=0020344] [20344] Event [2160,26.1159515,1792]: 0 finished unit Newton [f=0020472] [20472] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0020549] [20549] Event [296,86.1159515,2456]: 0 finished unit Gauss [f=0021154] [21154] Event [2064,26.1159515,1856]: 0 finished unit Newton [f=0021357] [21357] Event [6612,27.4359512,2656]: 0 finished unit Minotaur [f=0021444] Autoquit sending quit command. [f=0021444] [QuitAction] user exited to system [f=0021444] [SpringApp::Kill][1] fromRun=1 [f=0021444] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021444] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021444] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021444] [ThreadPool::SetThreadCount][2] workers=0 [f=0021444] [SpringApp::Kill][2] [f=0021444] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021444] [Game::KillLua][3] dtor=0 luaUI=0x532fec70 [f=0021444] Start widgetHandler:Shutdown [f=0021444] Shutdown - SaveOrderList Complete [f=0021444] Writing last game win data [f=0021444] Shutdown - SaveConfigData Complete [f=0021444] Shutdown Widget - Save/Load API [f=0021444] Shutdown Widget - Chili Highlight [f=0021444] Shutdown Widget - Draw After Chili [f=0021444] Shutdown Widget - EPIC Menu [f=0021444] Shutdown Widget - Chili Widget Selector [f=0021444] Shutdown Widget - Chili Minimap [f=0021444] Shutdown Widget - Local Team Colors [f=0021444] Shutdown Widget - Display Keys 2 [f=0021444] Shutdown Widget - Save Game Menu [f=0021444] Shutdown Widget - Unit Icons [f=0021444] Shutdown Widget - Noises [f=0021444] Shutdown Widget - HealthBars [f=0021444] Shutdown Widget - Win Counter [f=0021444] Shutdown Widget - BuildETA [f=0021444] Shutdown Widget - SpringRTS Replay Stats [f=0021444] Shutdown Widget - Modular Comm Info [f=0021444] Shutdown Widget - Stereo3D [f=0021444] Shutdown Widget - Showeco and Grid Drawer [f=0021444] Shutdown Widget - Point Tracker [f=0021444] Shutdown Widget - Missile Silo Range [f=0021444] Shutdown Widget - MetalFeatures (new) [f=0021444] Shutdown Widget - MinimapEvents [f=0021444] Shutdown Widget - Local Widgets Config [f=0021444] Shutdown Widget - Highlight Geos [f=0021444] Shutdown Widget - Grab Input [f=0021444] Input grabbing is disabled! [f=0021444] Shutdown Widget - Defense Range Zero-K [f=0021444] Shutdown Widget - Darkening [f=0021444] Shutdown Widget - Context Menu [f=0021444] Shutdown Widget - Chili Spectator Panels [f=0021444] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021444] Shutdown Widget - Chili Nuke Warning [f=0021444] Shutdown Widget - Chili EndGame Window [f=0021444] Shutdown Widget - Chili Economy Panel Default [f=0021444] Shutdown Widget - CameraShake [f=0021444] Shutdown Widget - State Reverse and Latency [f=0021444] Shutdown Widget - Music Player v2 [f=0021444] Shutdown Widget - Attack AoE [f=0021444] Shutdown Widget - UnitShapes [f=0021444] Shutdown Widget - Map Edge Extension [f=0021444] Shutdown Widget - Selection Send [f=0021444] Shutdown Widget - LupsManager [f=0021444] Shutdown Widget - Newton Firezone [f=0021444] Shutdown Widget - Chili Pro Console [f=0021444] Shutdown Widget - Persistent Build Height [f=0021444] Shutdown Widget - Lasso Terraform GUI [f=0021444] Shutdown Widget - Lups [f=0021444] Shutdown Widget - Chili Framework [f=0021444] Shutdown Widget - Mex Placement Handler [f=0021444] Shutdown Widget - Chili Core Selector [f=0021444] Shutdown Widget - Custom Markers [f=0021444] Shutdown Widget - Select Keys [f=0021444] Shutdown Widget - Pause Screen [f=0021444] Shutdown Widget - Text To Speech Control [f=0021444] Shutdown Widget - Layout Handler [f=0021444] End widgetHandler:Shutdown [f=0021444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626117,71534659} {int,ext,rec}Allocs={13984600,0,0} {chunk,block}Bytes={71534659,0} [f=0021444] [Game::KillLua][1] dtor=0 luaGaia=0x53860970 [f=0021444] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395258,57603412} {int,ext,rec}Allocs={13984601,0,0} {chunk,block}Bytes={57603412,0} [f=0021444] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395258,57603412} {int,ext,rec}Allocs={13984601,0,0} {chunk,block}Bytes={57603412,0} [f=0021444] [Game::KillLua][2] dtor=0 luaRules=0x52eb8340 [f=0021444] Start gadgetHandler:Shutdown [f=0021444] Shutdown - StartSetup [f=0021444] Shutdown - UnitMorph [f=0021444] Shutdown - Carrier Drones [f=0021444] Shutdown - LupsNanoSpray [f=0021444] Shutdown - Missile Silo Controller [f=0021444] Shutdown - Modular Comm Info [f=0021444] Shutdown - Terrain Texture Handler [f=0021444] Shutdown - UnitCloakShield [f=0021444] Shutdown - Starlight Handler [f=0021444] End gadgetHandler:Shutdown [f=0021444] Start gadgetHandler:Shutdown [f=0021444] Shutdown - Save/Load [f=0021444] Shutdown - Teleport Throw [f=0021444] Shutdown - UnitMorph [f=0021444] Shutdown - Modular Comm Info [f=0021444] Shutdown - Retreat Command [f=0021444] Shutdown - Shockwaves [f=0021444] Shutdown - UnitCloakShield [f=0021444] Shutdown - Lups Cloak FX [f=0021444] Shutdown - Lups [f=0021444] Shutdown - Lups Shield [f=0021444] End gadgetHandler:Shutdown [f=0021444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13984633,0,0} {chunk,block}Bytes={0,0} [f=0021444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13984633,0,0} {chunk,block}Bytes={0,0} [f=0021444] [Game::KillLua][4] dtor=0 [f=0021444] [Game::~CGame][1] [f=0021444] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021444] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021444] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021444] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021444] [Game::KillLua][4] dtor=1 [f=0021444] [Game::KillMisc][1] [f=0021444] [Game::KillMisc][2] [f=0021444] [Game::KillMisc][3] [f=0021444] [Game::KillRendering][1] [f=0021444] [3DOParser::Kill] allocated 11 pieces [f=0021444] [S3OParser::Kill] allocated 385 pieces [f=0021444] [AssParser::Kill] allocated 45 pieces [f=0021444] [Game::KillInterface][1] [f=0021444] [Game::KillInterface][2] [f=0021444] [Game::KillSimulation][1] [f=0021444] [Game::KillSimulation][2] [f=0021444] [CCollisionHandler] dis-/continuous tests: 0/1136801 [f=0021444] [Game::KillSimulation][3] [f=0021444] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021444] [~CPathCache(28x20)] cacheHits=44 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0021444] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021444] [~CPathCache(56x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021444] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021444] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021444] [LosHandler::Kill] raycast instance cache-{hits,misses}={4215,6122}; shared=0%; cached=41% [f=0021444] [Game::KillSimulation][4] [f=0021444] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021444] [Game::~CGame][2] [f=0021444] [Game::~CGame][3] [f=0021444] [SpringApp::Kill][3] [f=0021444] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 225082 bytes sent 173483 bytes recv'd [f=0021444] [SpringApp::Kill][4] font=0x4511aaa0 [f=0021444] [SpringApp::Kill][5] [f=0021444] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x451901b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1949ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=49ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=38ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=22ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=20ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=11ms file="luaui/widgets/map_external_grid.lua" indx=4741 inflSize=9kb readTime=9ms file="lups/particleclasses/sound.lua" indx=4852 inflSize=2kb readTime=7ms file="unittextures/tatex/corv2b00.bmp" indx=7635 inflSize=24kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 43986191 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x4526c840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452a28f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451dc750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2da001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]