[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BHGY0EyKxm/springsettings.1160096.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a8c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4004 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1160096/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c9e8b0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c9e8b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 557ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1160096/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1160096/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5153ea60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b28df96053dd659d41cdace5572f8789 [f=-000001] Connection attempt from Bonke [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bonke changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c5da28c0,0000000000000000}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[Game::Load][lua{Rules,Gaia}={00000001031dcab0,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [0] Event [521,261.998535,731]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4744,261.997437,4695]: 1 finished unit Engineer Commander [f=0000000] [0] Bonke, team: 1, elo:2527, userid: 436702 [f=0000000] [0] therxyy, team: 0, elo:2498, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [528,261.995605,904]: 0 finished unit Cloakbot Factory [f=0000086] [86] Event [4688,261.995605,4848]: 1 finished unit Tank Foundry [f=0000326] [326] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000360] [360] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000460] [460] Event [537.599976,261.995605,904]: 0 finished unit Conjurer [f=0000462] [462] Event [328,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0000552] [552] Event [424,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0000678] [678] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0000691] [691] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000762] [762] Event [4660,263.315613,4848]: 1 finished unit Welder [f=0000994] [994] Event [4792,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [4712,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0001123] [1123] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001168] [1168] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0001182] [1182] Event [4632,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [4552,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0001367] [1367] Event [680,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0001471] [1471] Event [4304,261.995605,4304]: 1 finished unit Lotus [f=0001619] [1619] Event [552,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0001671] [1671] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001675] [1675] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0002023] [2023] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002040] [2040] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0002213] [2213] Event [4408,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0002369] [2369] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0002378] [2378] Event [4488,261.995605,4952]: 1 finished unit Wind/Tidal Generator [f=0002477] [2477] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002536] [2536] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0002572] [2572] Event [4568,261.995605,4952]: 1 finished unit Wind/Tidal Generator [f=0002654] [2654] Event [664,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0002760] [2760] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0002845] [2845] Event [552,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0002899] [2899] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0002903] [2903] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0002983] [2983] Event [4512,261.995605,4704]: 1 finished unit Picket [f=0003060] [3060] Event [744,54.0183105,2232]: 0 finished unit Solar Collector [f=0003096] [3096] Event [4660,263.315613,4848]: 1 finished unit Welder [f=0003138] [3138] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0003166] [3166] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0003195] [3195] Event [4648,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0003206] [3206] Event [3272.70679,67.0894547,3878.19043]: 0 lost unit Glaive [f=0003367] [3367] Event [4696,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0003455] [3455] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0003541] [3541] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0003542] [3542] Event [3720,57.7231445,3464]: 1 lost unit Metal Extractor [f=0003609] [3609] Event [360,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0003636] [3636] Event [3590.37256,57.7373352,3440.60962]: 0 lost unit Glaive [f=0003651] [3651] Event [3472,104.305176,3472]: 1 finished unit Lotus [f=0003763] [3763] Event [440,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0003800] [3800] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003850] [3850] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0003932] [3932] Event [4360,257.482971,4856]: 1 finished unit Metal Extractor [f=0003939] [3939] Event [736,54.0142403,2176]: 0 finished unit Lotus [f=0004012] [4012] Event [3384,57.7231445,3720]: 1 finished unit Solar Collector [f=0004059] [4059] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0004254] [4254] Event [3432,57.7780762,3800]: 1 finished unit Solar Collector [f=0004437] [4437] Event [537.599976,261.995605,904]: 0 finished unit Conjurer [f=0004577] [4577] Event [1104,253.633789,1136]: 0 finished unit Radar Tower [f=0004639] [4639] Event [4112,259.950928,4304]: 1 finished unit Lotus [f=0004646] [4646] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0004731] [4731] Event [3720,57.02742,3400]: 1 finished unit Solar Collector [f=0004857] [4857] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0004979] [4979] Event [3800,58.2028427,3432]: 1 finished unit Solar Collector [f=0005067] [5067] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0005087] [5087] Event [4660,263.315613,4848]: 1 finished unit Blitz [f=0005278] [5278] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0005310] [5310] Event [3720,53.210434,3464]: 1 finished unit Metal Extractor [f=0005475] [5475] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0005548] [5548] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0005562] [5562] Event [3345.67969,106.783752,4514.63965]: 0 lost unit Glaive [f=0005585] [5585] Event [3243.56616,86.2986832,4478.53027]: 1 lost unit Blitz [f=0005605] [5605] Event [4389.39063,54.4961624,2791.95361]: 0 lost unit Glaive [f=0005610] [5610] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005651] [5651] Event [537.599976,261.995605,904]: 0 finished unit Conjurer [f=0005714] [5714] Event [856,254.10376,3784]: 0 finished unit Wind/Tidal Generator [f=0005801] [5801] Event [2088,54.6530762,616]: 0 finished unit Solar Collector [f=0005861] [5861] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0005936] [5936] Event [3575.802,54.019249,2774.7688]: 0 lost unit Glaive [f=0005954] [5954] Event [840,254.219727,3864]: 0 finished unit Wind/Tidal Generator [f=0006006] [6006] Event [4408.90039,54.1104774,2946.98975]: 1 lost unit Welder [f=0006013] game_message: Bonke has been destroyed! [f=0006013] [6013] Event [undefined]: Bonke resigned [f=0006013] game_message: therxyy wins! [f=0006013] Submitting stats [f=0006013] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006013] Part| Total Time|Time of the last 0.5s [f=0006013] Draw 6029.08ms 11.39% [f=0006013] Lua::Callins::Synced 1985.55ms 12.49% [f=0006013] Lua::Callins::Unsynced 8522.26ms 18.08% [f=0006013] Lua::CollectGarbage::Synced 131.24ms 0.20% [f=0006013] Lua::CollectGarbage::Unsynced 272.73ms 0.10% [f=0006013] Misc::Profiler::AddTime 21.99ms 0.00% [f=0006013] Sim 11243.72ms 77.32% [f=0006013] [6013] Received game_message: Bonke has been destroyed! [f=0006013] [6013] Received game_message: therxyy wins! [f=0006014] [6014] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006014] [6014] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006014] [6014] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93866682,5.07466698,5.07466698,4.93866682,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 3,2320,2340,2340,2320,1.93081582,0,0,1.93081582,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8930168,8,8,10.8930168,1275,1275,1275,1275,7.16872168,7.72000074,7.72000074,7.16872168,65,0,0,65,0,0,0,0,980,1065,1065,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 4,2475,2480,2480,2475,9.05540752,0.80634952,0.80634952,9.05540752,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0803661,11.1590757,11.1590757,12.0803661,1275,1275,1275,1275,8.33097267,9.13375759,9.13375759,8.33097267,130,0,0,130,0,0,0,0,1070,1205,1205,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 5,2610,2660,2660,2610,18.6560764,10.119915,10.119915,18.6560764,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.8718624,16.9632988,16.9632988,14.8718624,1275,1275,1275,1275,9.72004414,10.1089048,10.1089048,9.72004414,195,0,0,195,0,0,0,0,1140,1295,1295,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 6,2675,2785,2785,2675,30.8888569,24.962204,24.962204,30.8888569,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,15.9570894,15.9570894,15.9570894,15.9570894,1275,1275,1275,1275,9.8955183,12.9254847,12.9254847,9.8955183,260,0,0,260,0,0,0,0,1140,1420,1420,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 7,2955,2855,2855,2955,37.6572342,42.0880432,42.0880432,37.6572342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.6092682,15.9464664,15.9464664,13.6092682,1275,1275,1275,1275,11.7072248,14.3017235,14.3017235,11.7072248,325,0,0,325,0,0,0,0,1355,1490,1490,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006014] [6014] Game End Stats Values: 8,3125,3140,3140,3125,46.1907959,43.786972,43.786972,46.1907959,0,0,0,0,0,0,0,0,0,0,0,0,161.27005,34.2747841,34.2747841,161.27005,0,190,190,0,15.2937498,17.0708199,17.0708199,15.2937498,1275,1275,1275,1275,13.7289028,13.9532614,13.9532614,13.7289028,390,0,0,390,154.399933,0,0,154.399933,1460,1675,1675,1460,0,154.399933,154.399933,0,0,0,0,0,37.993782,166.268036,166.268036,37.993782 [f=0006014] [6014] Game End Stats Values: 9,3280,3120,3120,3280,55.1056137,50.1017189,50.1017189,55.1056137,0,0,0,0,0,0,0,0,0,0,0,0,255.996902,107.752953,107.752953,255.996902,0,190,190,0,15.0595894,14.8456249,14.8456249,15.0595894,1275,1275,1275,1275,14.1623192,15.980978,15.980978,14.1623192,455,0,0,455,244.399933,65,65,244.399933,1550,1655,1655,1550,65,244.399933,244.399933,65,0,36.25,36.25,0,117.025299,260.994873,260.994873,117.025299 [f=0006014] [6014] Game End Stats Values: 10,3440,3460,3460,3440,69.7035217,55.5294952,55.5294952,69.7035217,0,0,0,0,0,0,0,0,0,0,0,0,272.850464,158.721222,158.721222,272.850464,90,280,280,90,16.2650566,15.6096926,15.6096926,16.2650566,1275,1275,1275,1275,16.1731911,12.7058506,12.7058506,16.1731911,455,0,0,455,244.399933,130,130,244.399933,1620,1905,1905,1620,130,244.399933,244.399933,130,0,36.25,36.25,0,167.993561,279.052277,279.052277,167.993561 [f=0006014] [6014] Game End Stats Values: 11,3625,3530,3530,3625,103.633453,67.169487,67.169487,103.633453,0,0,0,0,0,0,0,0,0,0,0,0,281.991577,173.371674,173.371674,281.991577,90,280,280,90,17.675211,19.5679512,19.5679512,17.675211,1275,1275,1275,1275,17.4619961,15.9759989,15.9759989,17.4619961,520,0,0,520,244.399933,130,130,244.399933,1740,1975,1975,1740,130,244.399933,244.399933,130,0,36.25,36.25,0,182.644012,288.19339,288.19339,182.644012 [f=0006014] [6014] Game End Stats Values: 12,3810,3690,3690,3810,127.911629,84.4553146,84.4553146,127.911629,0,0,0,0,0,0,0,0,0,0,0,0,281.991577,173.371674,173.371674,281.991577,90,370,370,90,17.8205185,21.5980835,21.5980835,17.8205185,1330,1275,1275,1330,16.8185444,16.3523884,16.3523884,16.8185444,650,0,0,650,244.399933,130,130,244.399933,1740,2045,2045,1740,130,244.399933,244.399933,130,0,36.25,36.25,0,182.644012,288.19339,288.19339,182.644012 [f=0006014] [6014] Game End Stats Values: 13,3940,4150,4150,3940,155.059067,114.39016,114.39016,155.059067,0,0,0,0,0,0,0,0,0,0,0,0,281.991577,173.371674,173.371674,281.991577,90,370,370,90,19.3052006,26.2016792,26.2016792,19.3052006,1330,1275,1275,1330,17.0098286,19.8676548,19.8676548,17.0098286,780,300,300,780,244.399933,130,130,244.399933,1740,2205,2205,1740,130,244.399933,244.399933,130,0,72.2501373,72.2501373,0,182.644012,288.19339,288.19339,182.644012 [f=0006014] [6014] Game End Stats Values: 14,4215,3940,3940,4215,156.734009,155.007324,155.007324,156.734009,0,0,0,0,0,0,0,0,0,0,0,0,643.798523,297.436981,297.436981,643.798523,90,370,370,90,19.7538795,26.7910938,26.7910938,19.7538795,1330,1275,1275,1330,17.7596607,21.1718082,21.1718082,17.7596607,650,0,0,650,544.399902,260,260,544.399902,2145,2295,2295,2145,260,544.399902,544.399902,260,0,72.2501373,72.2501373,0,335.998108,652.083252,652.083252,335.998108 [f=0006014] [6014] Game End Stats Values: 15,4250,90,90,4250,162.465927,178.246643,178.246643,162.465927,0,0,0,0,0,0,0,0,0,0,0,0,643.798523,387.872528,387.872528,643.798523,90,0,0,90,25.2797565,29.2899551,29.2899551,25.2797565,1330,0,0,1330,20.235321,23.1532211,23.1532211,20.235321,650,0,0,650,544.399902,325,325,544.399902,2180,90,90,2180,325,4647.06494,4647.06494,325,0,72.2501373,72.2501373,0,426.433655,653.553955,653.553955,426.433655 [f=0006054] [6054] Event [1632,57.7353516,1536]: 0 finished unit Lotus [f=0006072] [6072] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0006099] . [f=0006164] Spectator Bonke left the game: normal quit [f=0006164] [6164] Event [undefined]: Bonke quit [f=0006189] Player therxyy left the game: normal quit [f=0006189] [6189] Event [undefined]: therxyy quit [f=0006195] No clients connected, shutting down server [f=0006195] Server shutdown [f=0006195] [6195] all players disconnected [f=0006281] [6281] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0006492] [6492] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0006509] [6509] Event [768,254.189209,3888]: 0 finished unit Lotus [f=0006606] [6606] Event [1536,57.6560059,1616]: 0 finished unit Lotus [f=0006703] [6703] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0006909] [6909] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0006942] [6942] Event [344,261.995605,888]: 0 finished unit Caretaker [f=0007037] [7037] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007151] [7151] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007206] [7206] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0007269] [7269] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007390] [7390] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007431] [7431] Event [312,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0007510] [7510] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007588] [7588] Event [312,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0007660] [7660] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007742] [7742] Event [312,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0007810] [7810] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0007849] [7849] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0007892] [7892] Event [312,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0007961] [7961] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008079] [8079] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008181] [8181] Event [392,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0008199] [8199] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008319] [8319] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008378] [8378] Event [392,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0008461] [8461] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008536] [8536] Event [376,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0008605] [8605] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008724] [8724] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008784] [8784] Event [376,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0008867] [8867] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0008980] [8980] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0009100] [9100] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0009155] [9155] Event [440,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0009219] [9219] Event [537.599976,261.995605,904]: 0 finished unit Glaive [f=0009256] Autoquit sending quit command. [f=0009256] [QuitAction] user exited to system [f=0009256] [SpringApp::Kill][1] fromRun=1 [f=0009256] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009256] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009256] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009256] [ThreadPool::SetThreadCount][2] workers=0 [f=0009256] [SpringApp::Kill][2] [f=0009256] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009256] [Game::KillLua][3] dtor=0 luaUI=0x515daa50 [f=0009256] Start widgetHandler:Shutdown [f=0009256] Shutdown - SaveOrderList Complete [f=0009256] Writing last game win data [f=0009256] Shutdown - SaveConfigData Complete [f=0009256] Shutdown Widget - Save/Load API [f=0009256] Shutdown Widget - Chili Highlight [f=0009256] Shutdown Widget - Draw After Chili [f=0009256] Shutdown Widget - EPIC Menu [f=0009256] Shutdown Widget - Chili Widget Selector [f=0009256] Shutdown Widget - Chili Minimap [f=0009256] Shutdown Widget - Local Team Colors [f=0009256] Shutdown Widget - Display Keys 2 [f=0009256] Shutdown Widget - Save Game Menu [f=0009256] Shutdown Widget - Unit Icons [f=0009256] Shutdown Widget - Noises [f=0009256] Shutdown Widget - HealthBars [f=0009256] Shutdown Widget - Win Counter [f=0009256] Shutdown Widget - BuildETA [f=0009256] Shutdown Widget - SpringRTS Replay Stats [f=0009256] Shutdown Widget - Modular Comm Info [f=0009256] Shutdown Widget - Stereo3D [f=0009256] Shutdown Widget - Showeco and Grid Drawer [f=0009256] Shutdown Widget - Point Tracker [f=0009256] Shutdown Widget - Missile Silo Range [f=0009256] Shutdown Widget - MetalFeatures (new) [f=0009256] Shutdown Widget - MinimapEvents [f=0009256] Shutdown Widget - Local Widgets Config [f=0009256] Shutdown Widget - Highlight Geos [f=0009256] Shutdown Widget - Grab Input [f=0009256] Input grabbing is disabled! [f=0009256] Shutdown Widget - Defense Range Zero-K [f=0009256] Shutdown Widget - Darkening [f=0009256] Shutdown Widget - Context Menu [f=0009256] Shutdown Widget - Chili Spectator Panels [f=0009256] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009256] Shutdown Widget - Chili Nuke Warning [f=0009256] Shutdown Widget - Chili EndGame Window [f=0009256] Shutdown Widget - Chili Economy Panel Default [f=0009256] Shutdown Widget - CameraShake [f=0009256] Shutdown Widget - State Reverse and Latency [f=0009256] Shutdown Widget - Music Player v2 [f=0009256] Shutdown Widget - Attack AoE [f=0009256] Shutdown Widget - Map Edge Extension [f=0009256] Shutdown Widget - Selection Send [f=0009256] Shutdown Widget - LupsManager [f=0009256] Shutdown Widget - Newton Firezone [f=0009256] Shutdown Widget - Chili Pro Console [f=0009256] Shutdown Widget - Persistent Build Height [f=0009256] Shutdown Widget - Lasso Terraform GUI [f=0009256] Shutdown Widget - Lups [f=0009256] Shutdown Widget - Chili Framework [f=0009256] Shutdown Widget - Mex Placement Handler [f=0009256] Shutdown Widget - Chili Core Selector [f=0009256] Shutdown Widget - Custom Markers [f=0009256] Shutdown Widget - Select Keys [f=0009256] Shutdown Widget - Pause Screen [f=0009256] Shutdown Widget - Text To Speech Control [f=0009256] Shutdown Widget - Layout Handler [f=0009256] End widgetHandler:Shutdown [f=0009256] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392050,60093127} {int,ext,rec}Allocs={7991141,0,0} {chunk,block}Bytes={60093127,0} [f=0009256] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009256] [Game::KillLua][2] dtor=0 luaRules=0x5153ea60 [f=0009256] Start gadgetHandler:Shutdown [f=0009256] Shutdown - StartSetup [f=0009256] Shutdown - UnitMorph [f=0009256] Shutdown - Carrier Drones [f=0009256] Shutdown - LupsNanoSpray [f=0009256] Shutdown - Missile Silo Controller [f=0009256] Shutdown - Modular Comm Info [f=0009256] Shutdown - Terrain Texture Handler [f=0009256] Shutdown - UnitCloakShield [f=0009256] Shutdown - Starlight Handler [f=0009256] End gadgetHandler:Shutdown [f=0009256] Start gadgetHandler:Shutdown [f=0009256] Shutdown - Save/Load [f=0009256] Shutdown - Teleport Throw [f=0009256] Shutdown - UnitMorph [f=0009256] Shutdown - Modular Comm Info [f=0009256] Shutdown - Retreat Command [f=0009256] Shutdown - Shockwaves [f=0009256] Shutdown - UnitCloakShield [f=0009256] Shutdown - Lups Cloak FX [f=0009256] Shutdown - Lups [f=0009256] Shutdown - Lups Shield [f=0009256] End gadgetHandler:Shutdown [f=0009256] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7991191,0,0} {chunk,block}Bytes={0,0} [f=0009256] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7991191,0,0} {chunk,block}Bytes={0,0} [f=0009256] [Game::KillLua][4] dtor=0 [f=0009256] [Game::~CGame][1] [f=0009256] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009256] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009256] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009256] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009256] [Game::KillLua][4] dtor=1 [f=0009256] [Game::KillMisc][1] [f=0009256] [Game::KillMisc][2] [f=0009256] [Game::KillMisc][3] [f=0009256] [Game::KillRendering][1] [f=0009256] [3DOParser::Kill] allocated 1 pieces [f=0009256] [S3OParser::Kill] allocated 214 pieces [f=0009256] [AssParser::Kill] allocated 33 pieces [f=0009256] [Game::KillInterface][1] [f=0009256] [Game::KillInterface][2] [f=0009256] [Game::KillSimulation][1] [f=0009256] [Game::KillSimulation][2] [f=0009256] [CCollisionHandler] dis-/continuous tests: 0/286959 [f=0009256] [Game::KillSimulation][3] [f=0009256] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009256] [~CPathCache(20x20)] cacheHits=10 hitPercentage=18% numHashColls=0 maxCacheSize=5 [f=0009256] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009256] [~CPathCache(40x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009256] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009256] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009256] [LosHandler::Kill] raycast instance cache-{hits,misses}={5397,3581}; shared=2%; cached=58% [f=0009256] [Game::KillSimulation][4] [f=0009256] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009256] [Game::~CGame][2] [f=0009256] [Game::~CGame][3] [f=0009256] [SpringApp::Kill][3] [f=0009256] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 97798 bytes sent 80552 bytes recv'd [f=0009256] [SpringApp::Kill][4] font=0x44bbdaa0 [f=0009256] [SpringApp::Kill][5] [f=0009256] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x439627c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2073ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=49ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=32ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=31ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="bitmaps/cc/flashside2.tga" indx=417 inflSize=128kb readTime=18ms file="unitpics/chicken_sporeshooter.png" indx=6381 inflSize=11kb readTime=18ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=16ms file="luarules/gadgets/unit_xp.lua" indx=1840 inflSize=1kb readTime=15ms file="scripts/factoryshield.lua" indx=5738 inflSize=2kb readTime=11ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38498882 bytes cached in 2775 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44d5fbb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ef72e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c43ef0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9a8c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]