[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jnIdMnYE4e/springsettings.1159802.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c0001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4097 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1159802/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4669beb0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4669beb0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 486ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] zp was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1159802/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1159802/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5292e5b0,0x5ba71860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34abf86022523fa332f5d5d44596f592 [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={00000000c9bec970,00000000d7d88660}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={0000000114d13040,00000000a784b5d0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: B-Class! [f=-000001] [0] Event [279,195.76593,950]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3794,195.764404,5127]: 1 finished unit Strike Commander [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2203, userid: 418145 [f=0000000] [0] jimfuori10, team: 1, elo:1690, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3744,195.761719,5024]: 1 finished unit Rover Assembly [f=0000025] [25] Event [176,195.761719,1120]: 0 finished unit Rover Assembly [f=0000204] [204] Event [193.99234,196.406815,1119.97034]: 0 finished unit Dart [f=0000255] [255] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000285] [285] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000481] [481] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0000570] [570] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000574] [574] Event [193.99234,196.406815,1119.97034]: 0 finished unit Mason [f=0000735] [735] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000885] [885] Event [3736,195.761719,5496]: 1 finished unit Wind/Tidal Generator [f=0000957] [957] Event [104,195.761719,1016]: 0 finished unit Solar Collector [f=0001005] [1005] Event [3784,195.761719,5416]: 1 finished unit Wind/Tidal Generator [f=0001124] [1124] Event [3848,195.761719,5336]: 1 finished unit Wind/Tidal Generator [f=0001139] [1139] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0001304] [1304] Event [3896,195.761719,5256]: 1 finished unit Wind/Tidal Generator [f=0001514] [1514] Event [3960,195.761719,5176]: 1 finished unit Wind/Tidal Generator [f=0001588] [1588] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0001627] [1627] Event [808,338.818359,1368]: 0 finished unit Wind/Tidal Generator [f=0001694] [1694] Event [4008,195.761719,5096]: 1 finished unit Wind/Tidal Generator [f=0001756] [1756] Event [3736,195.761719,5496]: 1 lost unit Wind/Tidal Generator [f=0001829] [1829] Event [3992,195.761719,5048]: 1 finished unit Wind/Tidal Generator [f=0001940] [1940] Event [872,338.818359,1416]: 0 finished unit Wind/Tidal Generator [f=0002004] [2004] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0002009] [2009] Event [3912,195.761719,4984]: 1 finished unit Wind/Tidal Generator [f=0002189] [2189] Event [3832,195.761719,4920]: 1 finished unit Wind/Tidal Generator [f=0002195] [2195] Event [808,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0002369] [2369] Event [3752,195.761719,4856]: 1 finished unit Wind/Tidal Generator [f=0002441] [2441] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0002476] [2476] Event [872,338.818359,1480]: 0 finished unit Wind/Tidal Generator [f=0002545] [2545] Event [1535.1178,195.761719,935.884338]: 1 lost unit Scorcher [f=0002576] [2576] Event [3484.1709,195.761719,3731.48438]: 0 lost unit Dart [f=0002654] [2654] Event [3672,195.761719,4792]: 1 finished unit Wind/Tidal Generator [f=0002849] [2849] Event [3592,195.761719,4728]: 1 finished unit Wind/Tidal Generator [f=0002907] [2907] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0002972] [2972] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0003079] [3079] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0003224] [3224] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0003454] [3454] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003475] [3475] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0003546] [3546] Event [2570.00684,195.761719,4032.52246]: 1 lost unit Scorcher [f=0003625] [3625] Event [936,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0003627] [3627] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0003646] [3646] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0003779] [3779] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0003911] [3911] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Fencer [f=0004017] [4017] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0004079] [4079] Event [3528,195.761719,4680]: 1 finished unit Wind/Tidal Generator [f=0004092] [4092] Event [1000,338.818359,1464]: 0 finished unit Wind/Tidal Generator [f=0004199] [4199] Event [3448,195.761719,4712]: 1 finished unit Wind/Tidal Generator [f=0004224] [4224] Event [936,338.818359,1512]: 0 finished unit Wind/Tidal Generator [f=0004269] [4269] Event [1344,195.761719,256]: 0 finished unit Lotus [f=0004301] [4301] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Mason [f=0004319] [4319] Event [3368,208.751953,4744]: 1 finished unit Wind/Tidal Generator [f=0004373] [4373] Event [1000,338.818359,1528]: 0 finished unit Wind/Tidal Generator [f=0004469] [4469] Event [3288,338.8125,4776]: 1 finished unit Wind/Tidal Generator [f=0004472] [4472] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0004588] [4588] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0004738] [4738] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0004758] [4758] Event [1176,195.761719,136]: 0 finished unit Solar Collector [f=0004856] [4856] Event [193.99234,196.406815,1119.97034]: 0 finished unit Mason [f=0004891] [4891] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0004914] [4914] Event [3784,195.890198,5416]: 1 lost unit Wind/Tidal Generator [f=0004942] [4942] Event [3848,195.885773,5336]: 1 lost unit Wind/Tidal Generator [f=0004972] [4972] Event [3896,195.892029,5256]: 1 lost unit Wind/Tidal Generator [f=0005005] [5005] Event [3960,195.885773,5176]: 1 lost unit Wind/Tidal Generator [f=0005033] [5033] Event [4008,195.892029,5096]: 1 lost unit Wind/Tidal Generator [f=0005083] [5083] Event [3992,195.400543,5048]: 1 lost unit Wind/Tidal Generator [f=0005127] [5127] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0005153] [5153] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0005166] [5166] Event [4057.26416,195.761719,4578.00146]: 1 lost unit Scorcher [f=0005240] [5240] Event [1384,195.761719,168]: 0 finished unit Solar Collector [f=0005255] [5255] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0005255] [5255] Event [3592,195.761719,4728]: 1 lost unit Wind/Tidal Generator [f=0005257] [5257] Event [3528,195.761719,4680]: 1 lost unit Wind/Tidal Generator [f=0005386] [5386] Event [193.99234,196.406815,1119.97034]: 0 finished unit Dart [f=0005400] [5400] Event [3710.91357,195.761719,4292.56689]: 1 lost unit Scorcher [f=0005462] [5462] Event [3601.20435,195.761719,4111.00098]: 1 lost unit Scorcher [f=0005571] [5571] Event [3529.77881,195.761719,3624.6416]: 0 lost unit Scorcher [f=0005593] [5593] Event [3594.54736,195.761719,3706.78345]: 0 lost unit Scorcher [f=0005610] [5610] Event [3440.01587,195.761719,3841.27808]: 1 lost unit Scorcher [f=0005627] [5627] Event [3128,194.859161,4904]: 1 finished unit Metal Extractor [f=0005694] oh jesus u suck [f=0005761] [5761] Event [193.99234,196.406815,1119.97034]: 0 finished unit Mason [f=0005790] [5790] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0005940] [5940] Event [3752,195.761719,4856]: 1 lost unit Wind/Tidal Generator [f=0005963] [5963] Event [3832,195.885773,4920]: 1 lost unit Wind/Tidal Generator [f=0005971] [5971] Event [3912,195.761719,4984]: 1 lost unit Wind/Tidal Generator [f=0005980] [5980] Event [1176,195.761719,2424]: 0 finished unit Solar Collector [f=0005990] [5990] Event [3928,195.764313,5112]: 1 lost unit Metal Extractor [f=0006002] lol [f=0006040] [6040] Event [3743.99805,196.406815,5006.00781]: 1 lost unit Scorcher [f=0006045] [6045] Event [3743.99805,196.406815,5006.00781]: 1 lost unit Scorcher [f=0006095] [6095] Event [3748.30151,195.761719,5202.65234]: 0 lost unit Scorcher [f=0006161] [6161] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0006182] [6182] Event [1136,195.761719,2528]: 0 finished unit Radar Tower [f=0006270] [6270] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0006374] [6374] Event [2862.21997,195.761719,5721.07959]: 0 lost unit Scorcher [f=0006435] [6435] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0006477] [6477] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0006628] [6628] Event [3448,195.761719,4712]: 1 lost unit Wind/Tidal Generator [f=0006639] [6639] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0006727] [6727] Event [193.99234,196.406815,1119.97034]: 0 finished unit Mason [f=0006825] [6825] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0006854] [6854] Event [3688,194.98764,5448]: 1 finished unit Metal Extractor [f=0006878] [6878] Event [3368,208.789368,4744]: 1 lost unit Wind/Tidal Generator [f=0006892] [6892] Event [3480,195.584564,4760]: 1 lost unit Metal Extractor [f=0006911] [6911] Event [3416.64502,195.761719,4536.81396]: 0 lost unit Dart [f=0006938] [6938] Event [3615.40918,195.984772,4625.104]: 1 lost unit Scorcher [f=0006945] [6945] Event [2272,195.761719,1200]: 0 finished unit Lotus [f=0006961] [6961] Event [3672,195.761719,4792]: 1 lost unit Wind/Tidal Generator [f=0006974] [6974] Event [3502.8667,195.385315,4788.55469]: 0 lost unit Scorcher [f=0006992] [6992] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0007006] [7006] Event [3854.02319,195.7724,4783.9668]: 1 lost unit Scorcher [f=0007139] [7139] Event [3743.99805,196.406815,5006.00781]: 1 finished unit Scorcher [f=0007139] aaa [f=0007218] [7218] Event [3698.95093,195.815674,4917.16797]: 0 lost unit Scorcher [f=0007218] [7218] Event [undefined]: jimfuori10 resigned [f=0007218] game_message: jimfuori10 has been destroyed! [f=0007218] game_message: FeHFuRyReGoNe wins! [f=0007218] Submitting stats [f=0007218] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007218] Part| Total Time|Time of the last 0.5s [f=0007218] Draw 7616.58ms 15.27% [f=0007218] Lua::Callins::Synced 3012.06ms 14.97% [f=0007218] Lua::Callins::Unsynced 10593.47ms 23.05% [f=0007218] Lua::CollectGarbage::Synced 180.48ms 0.10% [f=0007218] Lua::CollectGarbage::Unsynced 308.07ms 0.20% [f=0007218] Misc::Profiler::AddTime 26.50ms 0.00% [f=0007218] Sim 12581.68ms 70.96% [f=0007218] [7218] Received game_message: jimfuori10 has been destroyed! [f=0007218] [7218] Received game_message: FeHFuRyReGoNe wins! [f=0007219] [7219] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007219] [7219] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007219] [7219] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007219] [7219] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.33333349,5.19999981,5.33333349,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007219] [7219] Game End Stats Values: 3,2315,2315,2315,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5333333,8.33333302,7.5333333,8.33333302,125,40,125,40,0,0,0,0,915,1000,915,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007219] [7219] Game End Stats Values: 4,2420,2510,2420,2510,2.50827646,1.032305,2.50827646,1.032305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.32460976,9.60000038,9.32460976,9.60000038,1275,1275,1275,1275,9.16721821,9.06882,9.16721821,9.06882,125,165,125,165,0,0,0,0,1020,1070,1020,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007219] [7219] Game End Stats Values: 5,2580,2545,2580,2545,7.80927658,3.34241939,7.80927658,3.34241939,0,0,0,0,0,0,0,0,0,0,0,0,0,35,0,35,0,0,0,0,11.6939602,10.297327,11.6939602,10.297327,1275,1275,1275,1275,9.35339928,9.15400791,9.35339928,9.15400791,250,165,250,165,0,35,0,35,1055,1105,1055,1105,35,0,35,0,0,0,0,0,42.6168518,0,42.6168518,0 [f=0007219] [7219] Game End Stats Values: 6,2685,2740,2685,2740,25.7682381,8.02104092,25.7682381,8.02104092,0,0,0,0,0,0,0,0,0,0,0,0,0,35,0,35,0,0,0,0,15.9014883,12.3503561,15.9014883,12.3503561,1275,1275,1275,1275,10.1972647,9.31190681,10.1972647,9.31190681,250,290,250,290,0,35,0,35,1160,1175,1160,1175,35,0,35,0,0,0,0,0,42.6168518,0,42.6168518,0 [f=0007219] [7219] Game End Stats Values: 7,2630,2825,2630,2825,63.6069183,17.2924519,63.6069183,17.2924519,0,0,0,0,0,0,0,0,0,0,0,0,129.693161,160.000046,129.693161,160.000046,0,0,0,0,26.3659019,17.3161526,26.3659019,17.3161526,1275,1275,1275,1275,11.5225792,10.5514269,11.5225792,10.5514269,125,250,125,250,40,160,40,160,1230,1300,1230,1300,160,40,160,40,0,0,0,0,167.616882,132.239777,167.616882,132.239777 [f=0007219] [7219] Game End Stats Values: 8,2790,3040,2790,3040,96.4102936,26.9331989,96.4102936,26.9331989,0,0,0,0,0,0,0,0,0,0,0,0,129.693161,161.653534,129.693161,161.653534,0,0,0,0,27.7769775,17.9952164,27.7769775,17.9952164,1275,1275,1275,1275,11.1868906,12.1760492,11.1868906,12.1760492,250,375,250,375,40,160,40,160,1265,1390,1265,1390,160,40,160,40,0,0,0,0,169.27037,132.239777,169.27037,132.239777 [f=0007219] [7219] Game End Stats Values: 9,2880,3130,2880,3130,115.16864,32.2269859,115.16864,32.2269859,0,0,0,0,0,0,0,0,0,0,0,0,168.876373,285,168.876373,285,0,0,0,0,17.9707966,14.6625233,17.9707966,14.6625233,1275,1275,1275,1275,11.7172232,13.7529182,11.7172232,13.7529182,250,375,250,375,40,285,40,285,1355,1480,1355,1480,285,40,285,40,0,0,0,0,292.616821,177.128922,292.616821,177.128922 [f=0007219] [7219] Game End Stats Values: 10,3110,3505,3110,3505,126.332825,36.2907715,126.332825,36.2907715,0,0,0,0,0,0,0,0,0,0,0,0,169.628403,356.733673,169.628403,356.733673,0,0,0,0,17.2746983,15.3342838,17.2746983,15.3342838,1275,1275,1275,1275,12.8109455,16.8709183,12.8109455,16.8709183,390,625,390,625,40,285,40,285,1445,1605,1445,1605,285,40,285,40,0,0,0,0,364.350494,177.880951,364.350494,177.880951 [f=0007219] [7219] Game End Stats Values: 11,3370,3825,3370,3825,130.952301,38.2288551,130.952301,38.2288551,0,0,0,0,0,0,0,0,0,0,0,0,169.628403,356.733673,169.628403,356.733673,0,90,0,90,14.5871906,15.3873491,14.5871906,15.3873491,1275,1275,1275,1275,13.3079653,17.1292057,13.3079653,17.1292057,390,750,390,750,40,285,40,285,1705,1710,1705,1710,285,40,285,40,0,0,0,0,364.350494,177.880951,364.350494,177.880951 [f=0007219] [7219] Game End Stats Values: 12,3245,4015,3245,4015,151.882523,48.0001831,151.882523,48.0001831,0,0,0,0,0,0,0,0,0,0,0,0,169.628403,605.43512,169.628403,605.43512,0,90,0,90,16.2057533,17.4450321,16.2057533,17.4450321,1275,1275,1275,1275,15.3286791,17.6514206,15.3286791,17.6514206,515,750,515,750,40,535,40,535,1455,1900,1455,1900,535,40,535,40,36.0000076,0,36.0000076,0,614.350342,184.488052,614.350342,184.488052 [f=0007219] [7219] Game End Stats Values: 13,3035,4340,3035,4340,175.028824,61.1906891,175.028824,61.1906891,0,0,0,0,0,0,0,0,0,0,0,0,291.711304,1237.88037,291.711304,1237.88037,0,90,0,90,18.4243069,23.0040092,18.4243069,23.0040092,1275,1275,1275,1275,10.5430889,18.8127003,10.5430889,18.8127003,515,915,515,915,40,870,40,870,1245,2060,1245,2060,870,40,870,40,36.0000076,0,36.0000076,0,1281.00525,375.560394,1281.00525,375.560394 [f=0007219] [7219] Game End Stats Values: 14,2750,4300,2750,4300,189.572403,85.8405685,189.572403,85.8405685,0,0,0,0,0,0,0,0,0,0,0,0,329.074371,1393.599,329.074371,1393.599,0,90,0,90,16.4448566,25.0982037,16.4448566,25.0982037,1275,1275,1275,1275,10.769578,20.776659,10.769578,20.776659,140,665,140,665,290,1245,290,1245,1335,2270,1335,2270,1245,290,1245,290,36.0000076,0,36.0000076,0,1445.94324,437.214813,1445.94324,437.214813 [f=0007219] [7219] Game End Stats Values: 15,2555,4515,2555,4515,202.967056,97.7360382,202.967056,97.7360382,0,0,0,0,0,0,0,0,0,0,0,0,407.36853,1629.90295,407.36853,1629.90295,0,90,0,90,13.89256,25.9744053,13.89256,25.9744053,1275,1330,1275,1330,10.692976,21.7930317,10.692976,21.7930317,140,665,140,665,415,1462,415,1462,1140,2430,1140,2430,1462,415,1462,415,36.0000076,0,36.0000076,0,1686.3407,534.639465,1686.3407,534.639465 [f=0007219] [7219] Game End Stats Values: 16,2645,4725,2645,4725,210.463577,121.010941,210.463577,121.010941,0,0,0,0,0,0,0,0,0,0,0,0,442.026337,1664.75208,442.026337,1664.75208,0,90,0,90,12.429966,26.6712532,12.429966,26.6712532,1275,1330,1275,1330,11.8997669,24.818327,11.8997669,24.818327,265,665,265,665,540,1497,540,1497,1105,2640,1105,2640,1497,540,1497,540,71.9999619,0,71.9999619,0,1731.1947,580.940857,1731.1947,580.940857 [f=0007219] [7219] Game End Stats Values: 17,2575,4650,2575,4650,210.463577,159.135513,210.463577,159.135513,0,0,0,0,0,0,0,0,0,0,0,0,710.21521,2202.58154,710.21521,2202.58154,0,180,0,180,10.9900455,30.8740444,10.9900455,30.8740444,1275,1330,1275,1330,9.13333321,27.5416431,9.13333321,27.5416431,265,500,265,500,705,1907,705,1907,1035,2640,1035,2640,1907,830,1907,830,71.9999619,0,71.9999619,0,2283.29126,963.370239,2283.29126,963.370239 [f=0007219] [7219] Game End Stats Values: 18,2575,4525,2575,4525,210.463577,161.520859,210.463577,161.520859,0,0,0,0,0,0,0,0,0,0,0,0,731.142334,2202.58154,731.142334,2202.58154,0,180,0,180,10.1634035,33.3072357,10.1634035,33.3072357,1275,1330,1275,1330,9,27.3853493,9,27.3853493,265,375,265,375,830,1907,830,1907,1035,2640,1035,2640,1907,955,1907,955,71.9999619,0,71.9999619,0,2283.29126,984.297363,2283.29126,984.297363 [f=0007274] [7274] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0007336] Spectator jimfuori10 left the game: normal quit [f=0007336] [7336] Event [undefined]: jimfuori10 quit [f=0007396] [7396] Event [2152,195.761719,1208]: 0 finished unit Solar Collector [f=0007502] No clients connected, shutting down server [f=0007502] Server shutdown [f=0007502] [7502] all players disconnected [f=0007507] [7507] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0007532] [7532] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0007815] [7815] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0007951] [7951] Event [2200,195.761719,1064]: 0 finished unit Solar Collector [f=0008087] [8087] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0008151] [8151] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0008191] [8191] Event [193.99234,196.406815,1119.97034]: 0 finished unit Dart [f=0008491] [8491] Event [193.99234,196.406815,1119.97034]: 0 finished unit Mason [f=0008700] [8700] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0008814] [8814] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0009034] [9034] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0009076] [9076] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0009359] [9359] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0009434] [9434] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0009616] [9616] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0009874] [9874] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0009899] [9899] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0010171] [10171] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0010274] [10274] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0010441] [10441] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0010541] [10541] Event [193.99234,196.406815,1119.97034]: 0 finished unit Dart [f=0010729] [10729] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0010791] [10791] Event [193.99234,196.406815,1119.97034]: 0 finished unit Mason [f=0011056] [11056] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0011084] [11084] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0011326] [11326] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0011553] [11553] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0011596] [11596] Event [193.99234,196.406815,1119.97034]: 0 finished unit Scorcher [f=0011624] Autoquit sending quit command. [f=0011624] [QuitAction] user exited to system [f=0011624] [SpringApp::Kill][1] fromRun=1 [f=0011624] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011624] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011624] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011624] [ThreadPool::SetThreadCount][2] workers=0 [f=0011624] [SpringApp::Kill][2] [f=0011624] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011624] [Game::KillLua][3] dtor=0 luaUI=0x52746f90 [f=0011624] Start widgetHandler:Shutdown [f=0011624] Shutdown - SaveOrderList Complete [f=0011624] Writing last game win data [f=0011624] Shutdown - SaveConfigData Complete [f=0011624] Shutdown Widget - Chili Highlight [f=0011624] Shutdown Widget - Save/Load API [f=0011624] Shutdown Widget - Draw After Chili [f=0011624] Shutdown Widget - EPIC Menu [f=0011624] Shutdown Widget - Chili Minimap [f=0011624] Shutdown Widget - Chili Widget Selector [f=0011624] Shutdown Widget - Local Team Colors [f=0011624] Shutdown Widget - Display Keys 2 [f=0011624] Shutdown Widget - Save Game Menu [f=0011624] Shutdown Widget - HealthBars [f=0011624] Shutdown Widget - Noises [f=0011624] Shutdown Widget - Unit Icons [f=0011624] Shutdown Widget - Win Counter [f=0011624] Shutdown Widget - SpringRTS Replay Stats [f=0011624] Shutdown Widget - BuildETA [f=0011624] Shutdown Widget - Modular Comm Info [f=0011624] Shutdown Widget - Music Player v2 [f=0011624] Shutdown Widget - State Reverse and Latency [f=0011624] Shutdown Widget - CameraShake [f=0011624] Shutdown Widget - Chili Economy Panel Default [f=0011624] Shutdown Widget - Chili EndGame Window [f=0011624] Shutdown Widget - Chili Nuke Warning [f=0011624] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011624] Shutdown Widget - Chili Spectator Panels [f=0011624] Shutdown Widget - Context Menu [f=0011624] Shutdown Widget - Darkening [f=0011624] Shutdown Widget - Defense Range Zero-K [f=0011624] Shutdown Widget - Grab Input [f=0011624] Input grabbing is disabled! [f=0011624] Shutdown Widget - Highlight Geos [f=0011624] Shutdown Widget - Local Widgets Config [f=0011624] Shutdown Widget - MinimapEvents [f=0011624] Shutdown Widget - MetalFeatures (new) [f=0011624] Shutdown Widget - Missile Silo Range [f=0011624] Shutdown Widget - Point Tracker [f=0011624] Shutdown Widget - Showeco and Grid Drawer [f=0011624] Shutdown Widget - Stereo3D [f=0011624] Shutdown Widget - Attack AoE [f=0011624] Shutdown Widget - UnitShapes [f=0011624] Shutdown Widget - Map Edge Extension [f=0011624] Shutdown Widget - Selection Send [f=0011624] Shutdown Widget - LupsManager [f=0011624] Shutdown Widget - Newton Firezone [f=0011624] Shutdown Widget - Chili Pro Console [f=0011624] Shutdown Widget - Persistent Build Height [f=0011624] Shutdown Widget - Lasso Terraform GUI [f=0011624] Shutdown Widget - Chili Framework [f=0011624] Shutdown Widget - Lups [f=0011624] Shutdown Widget - Custom Markers [f=0011624] Shutdown Widget - Chili Core Selector [f=0011624] Shutdown Widget - Mex Placement Handler [f=0011624] Shutdown Widget - Select Keys [f=0011624] Shutdown Widget - Pause Screen [f=0011624] Shutdown Widget - Layout Handler [f=0011624] Shutdown Widget - Text To Speech Control [f=0011624] End widgetHandler:Shutdown [f=0011624] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={712448,78980153} {int,ext,rec}Allocs={9154087,0,0} {chunk,block}Bytes={78980153,0} [f=0011624] [Game::KillLua][1] dtor=0 luaGaia=0x5ba71860 [f=0011624] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={538078,67977110} {int,ext,rec}Allocs={9154088,0,0} {chunk,block}Bytes={67977110,0} [f=0011624] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={538078,67977110} {int,ext,rec}Allocs={9154088,0,0} {chunk,block}Bytes={67977110,0} [f=0011624] [Game::KillLua][2] dtor=0 luaRules=0x5292e5b0 [f=0011624] Start gadgetHandler:Shutdown [f=0011624] Shutdown - StartSetup [f=0011624] Shutdown - UnitMorph [f=0011624] Shutdown - Carrier Drones [f=0011624] Shutdown - LupsNanoSpray [f=0011624] Shutdown - Missile Silo Controller [f=0011624] Shutdown - Modular Comm Info [f=0011624] Shutdown - Terrain Texture Handler [f=0011624] Shutdown - UnitCloakShield [f=0011624] Shutdown - Starlight Handler [f=0011624] End gadgetHandler:Shutdown [f=0011624] Start gadgetHandler:Shutdown [f=0011624] Shutdown - Save/Load [f=0011624] Shutdown - Teleport Throw [f=0011624] Shutdown - UnitMorph [f=0011624] Shutdown - Modular Comm Info [f=0011624] Shutdown - Retreat Command [f=0011624] Shutdown - Shockwaves [f=0011624] Shutdown - UnitCloakShield [f=0011624] Shutdown - Lups Cloak FX [f=0011624] Shutdown - Lups [f=0011624] Shutdown - Lups Shield [f=0011624] End gadgetHandler:Shutdown [f=0011624] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9154120,0,0} {chunk,block}Bytes={0,0} [f=0011624] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9154120,0,0} {chunk,block}Bytes={0,0} [f=0011624] [Game::KillLua][4] dtor=0 [f=0011624] [Game::~CGame][1] [f=0011624] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011624] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011624] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011624] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011624] [Game::KillLua][4] dtor=1 [f=0011624] [Game::KillMisc][1] [f=0011624] [Game::KillMisc][2] [f=0011624] [Game::KillMisc][3] [f=0011624] [Game::KillRendering][1] [f=0011624] [3DOParser::Kill] allocated 1 pieces [f=0011624] [S3OParser::Kill] allocated 194 pieces [f=0011624] [AssParser::Kill] allocated 54 pieces [f=0011624] [Game::KillInterface][1] [f=0011624] [Game::KillInterface][2] [f=0011624] [Game::KillSimulation][1] [f=0011624] [Game::KillSimulation][2] [f=0011624] [CCollisionHandler] dis-/continuous tests: 0/32272 [f=0011624] [Game::KillSimulation][3] [f=0011624] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011624] [~CPathCache(16x24)] cacheHits=6 hitPercentage=19% numHashColls=0 maxCacheSize=3 [f=0011624] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011624] [~CPathCache(32x48)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011624] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011624] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011624] [LosHandler::Kill] raycast instance cache-{hits,misses}={1774,4782}; shared=4%; cached=23% [f=0011624] [Game::KillSimulation][4] [f=0011624] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011624] [Game::~CGame][2] [f=0011624] [Game::~CGame][3] [f=0011624] [SpringApp::Kill][3] [f=0011624] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121779 bytes sent 104638 bytes recv'd [f=0011624] [SpringApp::Kill][4] font=0x465d2aa0 [f=0011624] [SpringApp::Kill][5] [f=0011624] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46652280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1942ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/dbg_echo_queue.lua" indx=4595 inflSize=0kb readTime=19ms file="unitpics/energywind.png" indx=6464 inflSize=10kb readTime=18ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=17ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1854 inflSize=11kb readTime=16ms file="bitmaps/saktoths/starexplo.tga" indx=575 inflSize=64kb readTime=16ms file="bitmaps/gpl/sporetrailblue.tga" indx=481 inflSize=40kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luaui/widgets/unit_smart_nanos.lua" indx=4809 inflSize=15kb readTime=12ms file="luaui/widgets/gui_chili_proconsole2.lua" indx=4661 inflSize=43kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31542416 bytes cached in 2777 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x467698a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4677ddc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46650760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9c0001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]