[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wXWoQd7wVw/springsettings.1159788.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa87401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4096 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1159788/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4619edd0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4619edd0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] n0ddz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1159788/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (451ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1159788/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eb2130,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7ea6f8609ed4ef896578e19618df2838 [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={00000000c8f30700,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={0000000113cca390,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: B-Class! [f=-000001] [0] Event [1427,-15.99823,3123]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4965,-16.048279,6728]: 1 finished unit Engineer Commander [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2192, userid: 418145 [f=0000000] [0] jimfuori10, team: 1, elo:1676, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1624,-16.881104,3080]: 0 finished unit Amphbot Factory [f=0000007] [7] Event [4832,0,6896]: 1 finished unit Shipyard [f=0000240] [240] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000507] [507] Event [1660,-21.251472,3080]: 0 finished unit Conch [f=0000601] [601] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000748] [748] Event [5384,0,6760]: 1 finished unit Wind/Tidal Generator [f=0000838] [838] Event [5320,0,6840]: 1 finished unit Wind/Tidal Generator [f=0000928] [928] Event [5272,0,6920]: 1 finished unit Wind/Tidal Generator [f=0001021] [1021] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0001033] [1033] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0001063] [1063] Event [5208,0,7000]: 1 finished unit Wind/Tidal Generator [f=0001290] [1290] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001305] [1305] Event [1432,0,2920]: 0 finished unit Wind/Tidal Generator [f=0001512] [1512] Event [4952,0,6520]: 1 finished unit Wind/Tidal Generator [f=0001592] [1592] Event [1368,0,2968]: 0 finished unit Wind/Tidal Generator [f=0001602] [1602] Event [5032,0,6536]: 1 finished unit Wind/Tidal Generator [f=0001692] [1692] Event [5112,0,6568]: 1 finished unit Wind/Tidal Generator [f=0001727] [1727] Event [4824,0,6895.98779]: 1 finished unit Mariner [f=0001785] [1785] Event [5192,0,6584]: 1 finished unit Wind/Tidal Generator [f=0001813] [1813] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0001845] [1845] Event [1304,0,3016]: 0 finished unit Wind/Tidal Generator [f=0001949] [1949] Event [5272,0,6616]: 1 finished unit Wind/Tidal Generator [f=0002041] [2041] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0002078] [2078] Event [1288,0,3096]: 0 finished unit Wind/Tidal Generator [f=0002116] [2116] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002146] [2146] Event [5352,0,6632]: 1 finished unit Wind/Tidal Generator [f=0002237] [2237] Event [1272,0,3160]: 0 finished unit Wind/Tidal Generator [f=0002300] [2300] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0002396] [2396] Event [5432,0,6664]: 1 finished unit Wind/Tidal Generator [f=0002414] [2414] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0002562] [2562] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0002702] [2702] Event [1352,0,3160]: 0 finished unit Wind/Tidal Generator [f=0002753] [2753] Event [4872,0,6520]: 1 finished unit Wind/Tidal Generator [f=0002882] [2882] Event [1528,0,3224]: 0 finished unit Wind/Tidal Generator [f=0002908] [2908] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0002925] [2925] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0002958] [2958] Event [4824,0,6895.98779]: 1 finished unit Hunter [f=0002965] [2965] Event [4792,0,6584]: 1 finished unit Wind/Tidal Generator [f=0003017] [3017] Event [1432,0,3224]: 0 finished unit Wind/Tidal Generator [f=0003117] [3117] Event [4712,0,6632]: 1 finished unit Wind/Tidal Generator [f=0003217] [3217] Event [1660,-21.251472,3080]: 0 finished unit Conch [f=0003282] [3282] Event [4632,0,6696]: 1 finished unit Wind/Tidal Generator [f=0003348] [3348] Event [5432,0,6664]: 1 lost unit Wind/Tidal Generator [f=0003466] [3466] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0003475] [3475] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0003499] [3499] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0003575] [3575] Event [5384,0,6760]: 1 lost unit Wind/Tidal Generator [f=0003609] [3609] Event [4552,0,6744]: 1 lost unit Wind/Tidal Generator [f=0003720] [3720] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0003761] [3761] Event [2944,0,2224]: 0 finished unit Radar Tower [f=0003854] [3854] Event [4270.49707,-2,6687.86182]: 1 lost unit Cutter [f=0003975] [3975] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0004114] [4114] Event [4614.271,-2,6591.18066]: 1 lost unit Cutter [f=0004156] [4156] Event [3008,-5,2240]: 0 finished unit Lotus [f=0004230] [4230] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0004307] [4307] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0004319] [4319] Event [4872,0,6520]: 1 lost unit Wind/Tidal Generator [f=0004388] [4388] Event [4824,-45,6895.98779]: 1 finished unit Seawolf [f=0004490] [4490] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0004530] [4530] Event [4808,-1,6696]: 1 finished unit Urchin [f=0004554] [4554] Event [5352,0,6632]: 1 lost unit Wind/Tidal Generator [f=0004700] [4700] Event [5546.30664,-20.60424,6645.58057]: 0 lost unit Duck [f=0004753] [4753] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0004768] [4768] Event [5446.44629,-18.314833,6663.98926]: 1 lost unit Seawolf [f=0004801] [4801] Event [5336,-1,6712]: 1 lost unit Metal Extractor [f=0004851] [4851] Event [5612.5918,-16.504072,6708.00928]: 0 lost unit Duck [f=0004950] [4950] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0004995] [4995] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0005066] [5066] Event [4824,-45,6895.98779]: 1 finished unit Seawolf [f=0005117] [5117] Event [3728,0,5312]: 0 finished unit Radar Tower [f=0005182] [5182] Event [5504,-5,6736]: 1 finished unit Lotus [f=0005254] [5254] Event [808,0,5048]: 0 finished unit Wind/Tidal Generator [f=0005284] [5284] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0005295] [5295] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0005402] [5402] Event [808,0,4952]: 0 finished unit Wind/Tidal Generator [f=0005505] [5505] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0005512] [5512] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0005519] [5519] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0005652] [5652] Event [952,0,4616]: 0 finished unit Wind/Tidal Generator [f=0005742] [5742] Event [1000,0,4616]: 0 finished unit Wind/Tidal Generator [f=0005780] [5780] Event [3862.37671,0,6929.85547]: 1 lost unit Hunter [f=0005800] [5800] Event [1660,-21.251472,3080]: 0 finished unit Conch [f=0005995] [5995] Event [2936,-1,6968]: 1 lost unit Metal Extractor [f=0006006] [6006] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0006039] [6039] Event [3807.59473,-84.23011,7371.30469]: 0 lost unit Duck [f=0006045] [6045] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0006072] [6072] Event [1144,0,5256]: 0 finished unit Wind/Tidal Generator [f=0006109] [6109] Event [3685.14844,-60.621464,7554.08008]: 0 lost unit Duck [f=0006162] [6162] Event [1144,0,5176]: 0 finished unit Wind/Tidal Generator [f=0006174] [6174] Event [3668.69067,-17.276197,7709.97998]: 0 lost unit Duck [f=0006236] [6236] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0006300] [6300] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0006406] [6406] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0006420] [6420] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0006461] [6461] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0006555] [6555] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0006587] [6587] Event [1296,0,5200]: 0 finished unit Radar Tower [f=0006636] [6636] Event [3800,-1,7000]: 1 lost unit Urchin [f=0006740] [6740] Event [3816.74487,0,6993.96777]: 1 lost unit Mariner [f=0006759] [6759] Event [3841.10767,-82.016258,7097.10205]: 0 lost unit Duck [f=0006787] [6787] Event [3813.10962,-45,7206.98291]: 1 lost unit Seawolf [f=0006805] [6805] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0006810] [6810] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0006870] [6870] Event [1312,-5,5280]: 0 finished unit Lotus [f=0006903] [6903] Event [3640,-1,7240]: 1 lost unit Metal Extractor [f=0006933] [6933] Event [3512,-1,7016]: 1 lost unit Urchin [f=0006993] [6993] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0007032] [7032] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0007090] [7090] Event [3192,-1,7480]: 1 lost unit Metal Extractor [f=0007183] [7183] Event [3149.19019,-2,7308.29736]: 1 lost unit Cutter [f=0007245] [7245] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0007270] [7270] Event [3202.08862,-2,7276.875]: 1 lost unit Cutter [f=0007273] [7273] Event [4824,-2,6895.98779]: 1 finished unit Cutter [f=0007332] [7332] Event [3279.03174,-2,7292.69482]: 1 lost unit Cutter [f=0007351] [7351] Event [3306.53003,-1.6199627,7290.75488]: 1 lost unit Cutter [f=0007390] [7390] Event [3305.39307,-1.8278408,7103.14014]: 1 lost unit Cutter [f=0007500] [7500] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0007755] [7755] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0007776] [7776] Event [4035.83301,-2,6595.8335]: 1 lost unit Cutter [f=0007779] [7779] Event [1656,0,2968]: 0 finished unit Caretaker [f=0007851] [7851] Event [4824,-45,6895.98779]: 1 finished unit Seawolf [f=0007981] [7981] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0008010] [8010] Event [3868.46655,-2,6124.55566]: 1 lost unit Cutter [f=0008029] [8029] Event [3926.28247,-1.8583176,6102.34912]: 1 lost unit Cutter [f=0008145] [8145] Event [4824,0,6895.98779]: 1 finished unit Mariner [f=0008266] [8266] Event [4276.43799,-45,6294.73779]: 1 lost unit Seawolf [f=0008502] [8502] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0008526] [8526] Event [undefined]: jimfuori10 resigned [f=0008526] game_message: jimfuori10 has been destroyed! [f=0008526] game_message: FeHFuRyReGoNe wins! [f=0008526] Submitting stats [f=0008526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008526] Part| Total Time|Time of the last 0.5s [f=0008526] Draw 11603.92ms 19.40% [f=0008526] Lua::Callins::Synced 3164.77ms 13.80% [f=0008526] Lua::Callins::Unsynced 13781.15ms 23.50% [f=0008526] Lua::CollectGarbage::Synced 184.74ms 0.00% [f=0008526] Lua::CollectGarbage::Unsynced 453.18ms 0.20% [f=0008526] Misc::Profiler::AddTime 37.56ms 0.00% [f=0008526] Sim 21061.64ms 64.70% [f=0008526] [8526] Received game_message: jimfuori10 has been destroyed! [f=0008526] [8526] Received game_message: FeHFuRyReGoNe wins! [f=0008527] [8527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008527] [8527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008527] [8527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 3,2225,2305,2225,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8.39999962,8,1275,1275,1275,1275,8.0666666,8.73333359,8.0666666,8.73333359,0,0,0,0,0,0,0,0,950,1030,950,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 4,2385,2510,2385,2510,2.73323703,0,2.73323703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0800009,8,12.0800009,8,1275,1275,1275,1275,9.31554985,10.1999998,9.31554985,10.1999998,0,80,0,80,0,0,0,0,1110,1155,1110,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 5,2725,2545,2725,2545,5.64770603,0.48394045,5.64770603,0.48394045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.999999,9.60000038,13.999999,9.60000038,1275,1275,1275,1275,11.1942968,11.0322628,11.1942968,11.0322628,0,80,0,80,0,0,0,0,1450,1190,1450,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 6,2865,2820,2865,2820,22.1651268,1.17869532,22.1651268,1.17869532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.3999996,11.6799994,18.3999996,11.6799994,1275,1275,1275,1275,12.101162,11.4463167,12.101162,11.4463167,70,160,70,160,0,0,0,0,1520,1385,1520,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 7,2970,2980,2970,2980,44.9397888,3.42453647,44.9397888,3.42453647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.7200012,13.9200001,20.7200012,13.9200001,1275,1275,1275,1275,12.5183105,13.1497221,12.5183105,13.1497221,140,320,140,320,0,0,0,0,1555,1385,1555,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 8,3265,3175,3265,3175,77.4869995,5.58476162,77.4869995,5.58476162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.5599995,15.8399973,22.5599995,15.8399973,1275,1275,1275,1275,14.1031475,13.9440155,14.1031475,13.9440155,240,320,240,320,0,0,0,0,1750,1580,1750,1580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 9,3320,3495,3320,3495,119.181709,9.9428978,119.181709,9.9428978,0,0,0,0,0,0,0,0,0,0,0,0,0,70,0,70,0,0,0,0,24.9599972,17.6000004,24.9599972,17.6000004,1275,1275,1275,1275,16.0463142,15.6905413,16.0463142,15.6905413,240,400,240,400,0,70,0,70,1805,1820,1805,1820,70,0,70,0,0,0,0,0,76.7462997,5.31170416,76.7462997,5.31170416 [f=0008527] [8527] Game End Stats Values: 10,3250,3710,3250,3710,167.079788,13.4524889,167.079788,13.4524889,0,0,0,0,0,0,0,0,0,0,0,0,48.9110374,162.184601,48.9110374,162.184601,0,0,0,0,23.6800022,17.6000004,23.6800022,17.6000004,1275,1330,1275,1330,18.1932049,17.2339725,18.1932049,17.2339725,170,560,170,560,0,150.799988,0,150.799988,1805,1820,1805,1820,150.799988,0,150.799988,0,0,0,0,0,168.930908,54.2227402,168.930908,54.2227402 [f=0008527] [8527] Game End Stats Values: 11,3365,4050,3365,4050,197.684586,16.4981403,197.684586,16.4981403,0,0,0,0,0,0,0,0,0,0,0,0,83.3555374,346.815796,83.3555374,346.815796,0,90,0,90,23.1999989,17.6000004,23.1999989,17.6000004,1275,1330,1275,1330,17.0403194,17.8697109,17.0403194,17.8697109,320,720,320,720,0,255.799988,0,255.799988,1770,1910,1770,1910,255.799988,0,255.799988,0,0,0,0,0,356.182068,88.6672592,356.182068,88.6672592 [f=0008527] [8527] Game End Stats Values: 12,3140,3970,3140,3970,225.542328,25.7121391,225.542328,25.7121391,0,0,0,0,0,0,0,0,0,0,0,0,202.067108,704.312073,202.067108,704.312073,120,90,120,90,21.4399986,17.6000004,21.4399986,17.6000004,1275,1330,1275,1330,16.4571819,19.6142654,16.4571819,19.6142654,100,640,100,640,160,600.799988,160,600.799988,1645,1910,1645,1910,600.799988,160,600.799988,160,0,0,0,0,729.350159,267.528046,729.350159,267.528046 [f=0008527] [8527] Game End Stats Values: 13,3520,4310,3520,4310,241.853287,26.6832771,241.853287,26.6832771,0,0,0,0,0,0,0,0,0,0,0,0,202.067108,704.312073,202.067108,704.312073,210,90,210,90,21.2000008,17.8400002,21.2000008,17.8400002,1275,1385,1275,1385,16.4873943,20.9314079,16.4873943,20.9314079,390,800,390,800,160,600.799988,160,600.799988,1645,2035,1645,2035,600.799988,160,600.799988,160,35.9999924,0,35.9999924,0,729.350159,267.528046,729.350159,267.528046 [f=0008527] [8527] Game End Stats Values: 14,3580,4655,3580,4655,263.025085,30.8351173,263.025085,30.8351173,0,0,0,0,0,0,0,0,0,0,0,0,346.656586,860.030701,346.656586,860.030701,210,90,210,90,21.2000008,20.3999996,21.2000008,20.3999996,1275,1385,1275,1385,15.7447863,22.6101246,15.7447863,22.6101246,360,800,360,800,160,700.799988,160,700.799988,1735,2380,1735,2380,700.799988,160,700.799988,160,35.9999924,0,35.9999924,0,885.068787,412.117523,885.068787,412.117523 [f=0008527] [8527] Game End Stats Values: 15,3720,4565,3720,4565,295.626556,41.0091591,295.626556,41.0091591,0,0,0,0,0,0,0,0,104.485443,0,104.485443,0,481.78241,999.766663,481.78241,999.766663,210,90,210,90,21.2000008,23.1199951,21.2000008,23.1199951,1275,1385,1275,1385,17.1734295,23.6782703,17.1734295,23.6782703,500,640,500,640,400,740.800049,400,740.800049,1735,2450,1735,2450,740.800049,400,740.800049,400,35.9999924,0,35.9999924,0,1024.80481,550.490417,1024.80481,550.490417 [f=0008527] [8527] Game End Stats Values: 16,3590,4960,3590,4960,327.414734,49.167923,327.414734,49.167923,0,0,0,0,0,0,0,0,294.897949,0,294.897949,0,539.582397,1250.60156,539.582397,1250.60156,210,90,210,90,21.2000008,24.7999973,21.2000008,24.7999973,1275,1440,1275,1440,21.7325363,26.8772526,21.7325363,26.8772526,570,800,570,800,400,971.050049,400,971.050049,1535,2630,1535,2630,971.050049,400,971.050049,400,116.800301,0,116.800301,0,1275.63965,608.290405,1275.63965,608.290405 [f=0008527] [8527] Game End Stats Values: 17,3260,5130,3260,5130,359.638611,66.9749832,359.638611,66.9749832,0,0,0,0,0,0,0,0,481.181824,46.8942261,481.181824,46.8942261,563.037292,1549.34985,563.037292,1549.34985,210,180,210,180,21.2000008,24.7999973,21.2000008,24.7999973,1275,1440,1275,1440,21.6682396,29.1871395,21.6682396,29.1871395,420,880,420,880,480,1445.80005,480,1445.80005,1355,2630,1355,2630,1445.80005,480,1445.80005,480,194.799316,0,194.799316,0,1574.38794,666.748352,1574.38794,666.748352 [f=0008527] [8527] Game End Stats Values: 18,3050,5290,3050,5290,392.240082,73.6212234,392.240082,73.6212234,0,0,0,0,0,0,0,0,554.782227,90.1419067,554.782227,90.1419067,563.037292,1829.34985,563.037292,1829.34985,210,180,210,180,21.2000008,24.7999973,21.2000008,24.7999973,1275,1440,1275,1440,14.5734282,28.4430828,14.5734282,28.4430828,210,1040,210,1040,480,1725.80005,480,1725.80005,1355,2630,1355,2630,1725.80005,480,1725.80005,480,216.398987,0,216.398987,0,1854.38794,666.748352,1854.38794,666.748352 [f=0008527] [8527] Game End Stats Values: 19,3060,5630,3060,5630,408.437866,73.9738007,408.437866,73.9738007,0,0,0,0,0,0,0,0,569.62207,107.92514,569.62207,107.92514,563.037292,2039.34985,563.037292,2039.34985,210,180,210,180,21.2000008,24.7999973,21.2000008,24.7999973,1275,1440,1275,1440,12.0798502,28.0235023,12.0798502,28.0235023,220,1200,220,1200,480,1935.80005,480,1935.80005,1355,2810,1355,2810,1935.80005,480,1935.80005,480,216.398987,0,216.398987,0,2064.38794,666.748352,2064.38794,666.748352 [f=0008527] [8527] Game End Stats Values: 20,3040,5630,3040,5630,434.519043,74.8331451,434.519043,74.8331451,0,0,0,0,0,0,0,0,569.62207,192.718933,569.62207,192.718933,620.83728,2259.3501,620.83728,2259.3501,210,180,210,180,21.2000008,24.7999954,21.2000008,24.7999954,1275,1440,1275,1440,12.7387438,28.0572872,12.7387438,28.0572872,0,1200,0,1200,480,2155.80005,480,2155.80005,1555,2810,1555,2810,2155.80005,560,2155.80005,560,216.398987,0,216.398987,0,2284.38818,748.07373,2284.38818,748.07373 [f=0008531] [8531] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0008533] [8533] Event [1736,0,2952]: 0 finished unit Caretaker [f=0008546] [8546] Event [4952,0,6520]: 1 lost unit Wind/Tidal Generator [f=0008556] [8556] Event [5272,0,6616]: 1 lost unit Wind/Tidal Generator [f=0008638] Spectator jimfuori10 left the game: normal quit [f=0008638] [8638] Event [undefined]: jimfuori10 quit [f=0008682] [8682] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0008810] No clients connected, shutting down server [f=0008810] Server shutdown [f=0008810] [8810] all players disconnected [f=0008852] [8852] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0009039] [9039] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0009242] [9242] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0009451] [9451] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0009639] [9639] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0009674] [9674] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0009875] [9875] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0010111] [10111] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0010114] [10114] Event [1056,0,4992]: 0 finished unit Shipyard [f=0010138] [10138] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0010326] [10326] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0010479] [10479] Event [2744,0,4408]: 0 finished unit Wind/Tidal Generator [f=0010539] [10539] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0010597] [10597] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0010721] [10721] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0010751] [10751] Event [2840,0,4440]: 0 finished unit Wind/Tidal Generator [f=0010894] [10894] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0010987] [10987] Event [2952,0,4344]: 0 finished unit Wind/Tidal Generator [f=0011052] [11052] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0011179] [11179] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0011317] [11317] Event [1660,-21.251472,3080]: 0 finished unit Duck [f=0011396] Autoquit sending quit command. [f=0011396] [QuitAction] user exited to system [f=0011396] [SpringApp::Kill][1] fromRun=1 [f=0011396] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011396] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011396] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011396] [ThreadPool::SetThreadCount][2] workers=0 [f=0011396] [SpringApp::Kill][2] [f=0011396] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011396] [Game::KillLua][3] dtor=0 luaUI=0x52cb6010 [f=0011396] Start widgetHandler:Shutdown [f=0011396] Shutdown - SaveOrderList Complete [f=0011396] Writing last game win data [f=0011396] Shutdown - SaveConfigData Complete [f=0011396] Shutdown Widget - Save/Load API [f=0011396] Shutdown Widget - Chili Highlight [f=0011396] Shutdown Widget - Draw After Chili [f=0011396] Shutdown Widget - EPIC Menu [f=0011396] Shutdown Widget - Chili Widget Selector [f=0011396] Shutdown Widget - Chili Minimap [f=0011396] Shutdown Widget - Local Team Colors [f=0011396] Shutdown Widget - Display Keys 2 [f=0011396] Shutdown Widget - Save Game Menu [f=0011396] Shutdown Widget - Unit Icons [f=0011396] Shutdown Widget - Noises [f=0011396] Shutdown Widget - HealthBars [f=0011396] Shutdown Widget - Win Counter [f=0011396] Shutdown Widget - BuildETA [f=0011396] Shutdown Widget - SpringRTS Replay Stats [f=0011396] Shutdown Widget - Modular Comm Info [f=0011396] Shutdown Widget - Stereo3D [f=0011396] Shutdown Widget - Showeco and Grid Drawer [f=0011396] Shutdown Widget - Point Tracker [f=0011396] Shutdown Widget - Missile Silo Range [f=0011396] Shutdown Widget - MetalFeatures (new) [f=0011396] Shutdown Widget - MinimapEvents [f=0011396] Shutdown Widget - Local Widgets Config [f=0011396] Shutdown Widget - Highlight Geos [f=0011396] Shutdown Widget - Grab Input [f=0011396] Input grabbing is disabled! [f=0011396] Shutdown Widget - Defense Range Zero-K [f=0011396] Shutdown Widget - Darkening [f=0011396] Shutdown Widget - Context Menu [f=0011396] Shutdown Widget - Chili Spectator Panels [f=0011396] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011396] Shutdown Widget - Chili Nuke Warning [f=0011396] Shutdown Widget - Chili EndGame Window [f=0011396] Shutdown Widget - Chili Economy Panel Default [f=0011396] Shutdown Widget - CameraShake [f=0011396] Shutdown Widget - State Reverse and Latency [f=0011396] Shutdown Widget - Music Player v2 [f=0011396] Shutdown Widget - Attack AoE [f=0011396] Shutdown Widget - UnitShapes [f=0011396] Shutdown Widget - Map Edge Extension [f=0011396] Shutdown Widget - Selection Send [f=0011396] Shutdown Widget - LupsManager [f=0011396] Shutdown Widget - Newton Firezone [f=0011396] Shutdown Widget - Chili Pro Console [f=0011396] Shutdown Widget - Persistent Build Height [f=0011396] Shutdown Widget - Lasso Terraform GUI [f=0011396] Shutdown Widget - Lups [f=0011396] Shutdown Widget - Chili Framework [f=0011396] Shutdown Widget - Mex Placement Handler [f=0011396] Shutdown Widget - Chili Core Selector [f=0011396] Shutdown Widget - Custom Markers [f=0011396] Shutdown Widget - Select Keys [f=0011396] Shutdown Widget - Pause Screen [f=0011396] Shutdown Widget - Text To Speech Control [f=0011396] Shutdown Widget - Layout Handler [f=0011396] End widgetHandler:Shutdown [f=0011396] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384790,55769458} {int,ext,rec}Allocs={10015230,0,0} {chunk,block}Bytes={55769458,0} [f=0011396] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011396] [Game::KillLua][2] dtor=0 luaRules=0x52eb2130 [f=0011396] Start gadgetHandler:Shutdown [f=0011396] Shutdown - StartSetup [f=0011396] Shutdown - UnitMorph [f=0011396] Shutdown - Carrier Drones [f=0011396] Shutdown - LupsNanoSpray [f=0011396] Shutdown - Missile Silo Controller [f=0011396] Shutdown - Modular Comm Info [f=0011396] Shutdown - Terrain Texture Handler [f=0011396] Shutdown - UnitCloakShield [f=0011396] Shutdown - Starlight Handler [f=0011396] End gadgetHandler:Shutdown [f=0011396] Start gadgetHandler:Shutdown [f=0011396] Shutdown - Save/Load [f=0011396] Shutdown - Teleport Throw [f=0011396] Shutdown - UnitMorph [f=0011396] Shutdown - Modular Comm Info [f=0011396] Shutdown - Retreat Command [f=0011396] Shutdown - Shockwaves [f=0011396] Shutdown - UnitCloakShield [f=0011396] Shutdown - Lups Cloak FX [f=0011396] Shutdown - Lups [f=0011396] Shutdown - Lups Shield [f=0011396] End gadgetHandler:Shutdown [f=0011396] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10015261,0,0} {chunk,block}Bytes={0,0} [f=0011396] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10015261,0,0} {chunk,block}Bytes={0,0} [f=0011396] [Game::KillLua][4] dtor=0 [f=0011396] [Game::~CGame][1] [f=0011396] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011396] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011396] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011396] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011396] [Game::KillLua][4] dtor=1 [f=0011396] [Game::KillMisc][1] [f=0011396] [Game::KillMisc][2] [f=0011396] [Game::KillMisc][3] [f=0011396] [Game::KillRendering][1] [f=0011396] [3DOParser::Kill] allocated 1 pieces [f=0011396] [S3OParser::Kill] allocated 222 pieces [f=0011396] [AssParser::Kill] allocated 13 pieces [f=0011396] [Game::KillInterface][1] [f=0011396] [Game::KillInterface][2] [f=0011396] [Game::KillSimulation][1] [f=0011396] [Game::KillSimulation][2] [f=0011396] [CCollisionHandler] dis-/continuous tests: 0/58804 [f=0011396] [Game::KillSimulation][3] [f=0011396] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011396] [~CPathCache(32x32)] cacheHits=10 hitPercentage=22% numHashColls=0 maxCacheSize=7 [f=0011396] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011396] [~CPathCache(64x64)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011396] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011396] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011396] [LosHandler::Kill] raycast instance cache-{hits,misses}={5770,5338}; shared=5%; cached=47% [f=0011396] [Game::KillSimulation][4] [f=0011396] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011396] [Game::~CGame][2] [f=0011396] [Game::~CGame][3] [f=0011396] [SpringApp::Kill][3] [f=0011396] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120198 bytes sent 107722 bytes recv'd [f=0011396] [SpringApp::Kill][4] font=0x460d5aa0 [f=0011396] [SpringApp::Kill][5] [f=0011396] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x461a1720) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1993ms file="luaui/widgets/gui_blastradius.lua" indx=4635 inflSize=7kb readTime=18ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=15ms file="anims/cursormove_6.png" indx=71 inflSize=0kb readTime=15ms file="luaui/images/commands/bold/excludeairpad.png" indx=3125 inflSize=5kb readTime=15ms file="luaui/widgets/gui_build_eta.lua" indx=4636 inflSize=8kb readTime=14ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4624 inflSize=16kb readTime=14ms file="luaui/widgets/gui_teamhighlight.lua" indx=4724 inflSize=0kb readTime=12ms file="luarules/utilities/clampposition.lua" indx=1915 inflSize=2kb readTime=11ms file="icons/padbot.png" indx=1068 inflSize=1kb readTime=11ms file="luaui/images/commands/states/metal_medium.png" indx=3235 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29501848 bytes cached in 2784 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x4626c8a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46407ab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46153750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa87401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]