[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Uwr4jYx1S9/springsettings.1159615.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f872001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4170 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1159615/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46683870] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46683870] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 487ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 556ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1159615/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1159615/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e4fcc0,0x5d6e7e30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3561f8601a72da93866e1fc5e2511be5 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000d0692990,0000000048416690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000010f277710,00000000b0c547e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [416,188.688477,4678]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4715,188.675903,421]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2909, userid: 518109 [f=0000000] [0] RiposteR, team: 1, elo:2837, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4608,188.671875,480]: 1 finished unit Rover Assembly [f=0000007] [7] Event [448,188.671875,4480]: 0 finished unit Rover Assembly [f=0000186] [186] Event [447.997955,189.316971,4462.00781]: 0 finished unit Dart [f=0000240] [240] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000480] [480] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000503] [503] Event [4608.02979,189.316971,497.99234]: 1 finished unit Mason [f=0000583] [583] Event [4744,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0000585] [585] Event [328,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4792,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0000705] [705] Event [472,188.671875,4888]: 0 finished unit Wind/Tidal Generator [f=0000745] [745] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0000762] [762] Event [4824,188.671875,472]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0001420] [1420] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001519] [1519] Event [984,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0001621] [1621] Event [888,188.671875,4296]: 0 finished unit Wind/Tidal Generator [f=0001622] [1622] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001653] [1653] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0001967] [1967] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0001984] [1984] Event [447.997955,189.316971,4462.00781]: 0 finished unit Mason [f=0002251] [2251] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002337] [2337] Event [4096,183.608398,864]: 1 finished unit Radar Tower [f=0002373] [2373] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0002459] [2459] Event [4648,77.104187,1880]: 1 finished unit Solar Collector [f=0002480] [2480] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0002602] [2602] Event [4248,188.671875,888]: 1 finished unit Wind/Tidal Generator [f=0002765] [2765] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002872] [2872] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0002911] [2911] Event [4264,188.671875,808]: 1 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003102] [3102] Event [447.997955,189.316971,4462.00781]: 0 finished unit Mason [f=0003189] [3189] Event [4152,188.671875,712]: 1 finished unit Wind/Tidal Generator [f=0003253] [3253] Event [2056,77.104187,4664]: 0 finished unit Solar Collector [f=0003390] [3390] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0003480] [3480] Event [4685.52881,188.671875,668.099609]: 1 lost unit Scorcher [f=0003531] [3531] Event [3952,66.479187,1584]: 1 finished unit Lotus [f=0003550] [3550] Event [4824,188.671875,472]: 1 lost unit Wind/Tidal Generator [f=0003560] [3560] Event [4907.8335,188.779007,542.897034]: 0 lost unit Scorcher [f=0003587] [3587] Event [1968,77.104187,4368]: 0 finished unit Lotus [f=0003587] [3587] Event [4886.71289,188.576401,500.168427]: 0 lost unit Scorcher [f=0003630] [3630] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003779] [3779] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0003792] [3792] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0004125] [4125] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0004155] [4155] Event [4608.02979,189.316971,497.99234]: 1 finished unit Mason [f=0004232] [4232] Event [447.997955,189.316971,4462.00781]: 0 finished unit Mason [f=0004234] [4234] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0004291] [4291] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0004359] [4359] Event [3107.87402,31.0964947,1371.31848]: 0 lost unit Scorcher [f=0004461] [4461] Event [944,68.7722778,3504]: 0 finished unit Lotus [f=0004470] [4470] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0004555] [4555] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0004564] [4564] Event [3376,29.5977783,1632]: 1 finished unit Lotus [f=0004682] [4682] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0004758] [4758] Event [2483.02368,46.549408,1778.74707]: 0 lost unit Dart [f=0004832] [4832] Event [752,79.765625,3264]: 0 finished unit Lotus [f=0004875] [4875] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0004960] [4960] Event [1872,32.819519,3616]: 0 finished unit Lotus [f=0005169] [5169] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0005304] [Game::ClientReadNet] added new player NorthChileanG with number 2 to team 0 [f=0005304] > SPRINGIE:User NorthChileanG|tankraid|7_5|player_level|False|MC|Federation|EE [f=0005316] Connection attempt from NorthChileanG [f=0005316] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005316] -> Connection established (given id 2) [f=0005319] [5319] Event [1752,42.8479004,3720]: 0 finished unit Solar Collector [f=0005329] [5329] Event [3032,77.104187,472]: 1 finished unit Solar Collector [f=0005350] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0005350] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005549] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0005561] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0005561] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={000000005a4d3400,00000000de90d410}]" [f=0005679] [5679] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0005685] [5685] Event [1592,49.9554443,3704]: 0 finished unit Solar Collector [f=0005861] [5861] Event [456,77.104187,3224]: 0 finished unit Solar Collector [f=0005975] [5975] Event [1752,57.182312,3864]: 0 finished unit Solar Collector [f=0005985] [5985] Event [3088,93.503418,816]: 1 finished unit Lotus [f=0006072] [6072] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0006124] [6124] Event [447.997955,189.316971,4462.00781]: 0 finished unit Ripper [f=0006323] [6323] Event [1752,57.182312,4056]: 0 finished unit Solar Collector [f=0006408] [6408] Event [312,77.104187,3384]: 0 finished unit Solar Collector [f=0006525] [6525] Event [3488,27.5588989,2736]: 1 finished unit Lotus [f=0006805] [6805] Event [4608.02979,189.316971,497.99234]: 1 finished unit Ripper [f=0006949] [6949] Event [2832,22.7340698,4544]: 0 finished unit Lotus [f=0007023] [7023] Event [447.997955,189.316971,4462.00781]: 0 finished unit Mason [f=0007027] [7027] Event [3881.23486,42.1200027,2840.26807]: 1 finished unit Engineer Commander [f=0007187] [7187] Event [1368,66.479187,4040]: 0 finished unit Geothermal Generator [f=0007206] [7206] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0007228] [7228] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007519] [7519] Event [2912,22.5732422,4528]: 0 finished unit Lotus [f=0007543] [7543] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0007545] Spectator NorthChileanG left the game: normal quit [f=0007545] [7545] Event [undefined]: NorthChileanG quit [f=0007555] [7555] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0007643] [7643] Event [4608.02979,189.316971,497.99234]: 1 finished unit Fencer [f=0007692] [7692] Event [3792,162.53479,2976]: 1 finished unit Radar Tower [f=0007833] [7833] Event [3207.39478,22.6690063,4769.08252]: 1 lost unit Scorcher [f=0007945] [7945] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0008037] [8037] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0008121] [8121] Event [2736,27.6574707,4576]: 0 finished unit Lotus [f=0008263] [8263] Event [488,188.671875,4632]: 0 finished unit Caretaker [f=0008306] [8306] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0008349] [8349] Event [1328,163.126221,2096]: 0 lost unit Radar Tower [f=0008433] [8433] Event [4096,28.0465698,2960]: 1 finished unit Lotus [f=0008472] [8472] Event [4608.02979,189.316971,497.99234]: 1 finished unit Fencer [f=0008491] [8491] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0008504] [8504] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0008558] [8558] Event [4008,23.979187,3144]: 1 finished unit Solar Collector [f=0008590] [8590] Event [4728,188.837128,504]: 1 finished unit Caretaker [f=0008617] [8617] Event [1512,74.2663574,4504]: 0 finished unit Energy Pylon [f=0008660] [8660] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0008669] [8669] Event [4808,187.582397,472]: 1 finished unit Wind/Tidal Generator [f=0008688] [8688] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0008691] [8691] Event [4104,25.2813721,3192]: 1 finished unit Solar Collector [f=0008844] [8844] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0008878] [8878] Event [3328,66.479187,3520]: 0 finished unit Lotus [f=0008962] [8962] Event [4200,25.6393433,3288]: 1 finished unit Solar Collector [f=0008988] [8988] Event [3541.57373,56.8888931,3432.9458]: 1 lost unit Scorcher [f=0009019] [9019] Event [4808,188.517456,536]: 1 finished unit Wind/Tidal Generator [f=0009024] [9024] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0009042] [9042] Event [3328,66.479187,3520]: 0 lost unit Lotus [f=0009046] [9046] Event [1312,150.083618,2208]: 0 finished unit Lotus [f=0009089] [9089] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0009091] [9091] Event [4608.02979,189.316971,497.99234]: 1 finished unit Ravager [f=0009199] [9199] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0009253] [9253] Event [4144,27.963562,3088]: 1 finished unit Lotus [f=0009253] [9253] Event [1229.50928,25.2973747,1994.12683]: 1 lost unit Scorcher [f=0009334] [9334] Event [4808,188.671875,616]: 1 finished unit Wind/Tidal Generator [f=0009489] [9489] Event [4288,31.9790649,3120]: 1 finished unit Lotus [f=0009514] [9514] Event [760,188.671875,4520]: 0 finished unit Energy Pylon [f=0009550] [9550] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0009617] [9617] Event [4608.02979,189.316971,497.99234]: 1 finished unit Ravager [f=0009633] [9633] Event [4792,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0009664] [9664] Event [3248,66.4897919,3424]: 0 finished unit Lotus [f=0009724] [9724] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0009777] [9777] Event [2000,22.7340698,512]: 1 finished unit Lotus [f=0009936] [9936] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0009948] [9948] Event [4792,188.671875,776]: 1 finished unit Wind/Tidal Generator [f=0010075] [10075] Event [3088,93.503418,816]: 1 lost unit Lotus [f=0010124] [10124] Event [4608.02979,189.316971,497.99234]: 1 finished unit Ravager [f=0010125] [10125] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0010132] [10132] Event [2180.50073,22.6295872,596.989441]: 0 lost unit Scorcher [f=0010143] [10143] Event [3328,60.6427002,3296]: 0 finished unit Lotus [f=0010145] [10145] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0010146] [10146] Event [3776,164.49585,3088]: 1 finished unit Picket [f=0010283] [10283] Event [4776,188.671875,856]: 1 finished unit Wind/Tidal Generator [f=0010355] [10355] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0010421] [10421] Event [4076.82178,161.454849,452.952759]: 0 lost unit Scorcher [f=0010458] [10458] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [f=0010500] [10500] Event [4152,188.671875,712]: 1 lost unit Wind/Tidal Generator [f=0010566] [10566] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0010576] [10576] Event [4096,183.608398,864]: 1 lost unit Radar Tower [f=0010599] [10599] Event [4608.02979,189.316971,497.99234]: 1 finished unit Ripper [f=0010618] [10618] Event [4184,188.820343,808]: 1 lost unit Metal Extractor [f=0010648] [10648] Event [4264,188.730164,808]: 1 lost unit Wind/Tidal Generator [f=0010648] [10648] Event [4248,188.831482,888]: 1 lost unit Wind/Tidal Generator [f=0010680] [10680] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0010710] [10710] Event [3520,59.6882629,3472]: 0 finished unit Lotus [f=0010716] [10716] Event [4347.09082,188.690247,715.260315]: 0 lost unit Scorcher [f=0010719] [10719] Event [3792,32.4615479,3264]: 1 finished unit Picket [f=0010730] [10730] Event [4245.83984,188.862213,687.429871]: 0 lost unit Scorcher [f=0010740] [10740] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0010772] [10772] Event [4216.38086,188.748795,702.694946]: 0 lost unit Scorcher [f=0010776] [10776] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0010847] [10847] Event [3792,32.4615479,3264]: 1 lost unit Picket [f=0010954] [10954] Event [2048,23.8391113,576]: 1 finished unit Lotus [f=0010975] [10975] Event [3904,29.291687,3312]: 1 lost unit Picket [f=0010982] [10982] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0011053] [11053] Event [3197.95581,61.3738022,884.796875]: 0 lost unit Scorcher [f=0011095] [11095] Event [3680,48.2278442,3440]: 0 finished unit Lotus [f=0011102] [11102] Event [4712,188.671875,600]: 1 finished unit Caretaker [f=0011114] [11114] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0011179] [11179] Event [600,77.104187,3608]: 0 finished unit Energy Pylon [f=0011197] [11197] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0011219] [11219] Event [3776,164.49585,3088]: 1 lost unit Picket [f=0011313] [11313] Event [4608.02979,189.316971,497.99234]: 1 finished unit Fencer [f=0011361] [11361] Event [4760,170.098877,968]: 1 finished unit Wind/Tidal Generator [f=0011391] [11391] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0011414] [11414] Event [1952,160.438843,624]: 1 finished unit Radar Tower [f=0011490] [11490] Event [3856,39.480896,3488]: 0 finished unit Lotus [f=0011514] [11514] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0011537] [11537] Event [3872,30.0543213,3312]: 0 lost unit Lotus [f=0011553] [11553] Event [3792,162.53479,2976]: 1 lost unit Radar Tower [f=0011585] [11585] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0011641] [11641] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0011670] [11670] Event [4608.02979,189.316971,497.99234]: 1 finished unit Mason [f=0011689] [11689] Event [3488,27.5588989,2736]: 1 lost unit Lotus [f=0011760] [11760] Event [1024,24.881897,1968]: 0 finished unit Lotus [f=0011791] [11791] Event [447.997955,189.316971,4462.00781]: 0 finished unit Fencer [f=0011851] [11851] Event [4008,23.979187,3144]: 1 lost unit Solar Collector [f=0011867] [11867] Event [4088,25.4110718,3128]: 1 lost unit Stinger [f=0011890] [11890] Event [3968,26.635437,3280]: 0 lost unit Lotus [f=0011920] [11920] Event [3968,26.635437,3280]: 0 lost unit Lotus [f=0011941] [11941] Event [4608.02979,189.316971,497.99234]: 1 finished unit Fencer [f=0011972] [11972] Event [4160,29.0115356,3008]: 1 finished unit Lotus [f=0012125] [12125] Event [447.997955,189.316971,4462.00781]: 0 finished unit Ripper [f=0012242] [12242] Event [4184,187.877808,808]: 1 finished unit Metal Extractor [f=0012245] [12245] Event [4104,25.2813721,3192]: 1 lost unit Solar Collector [f=0012283] [12283] Event [3398.85693,47.3229523,3088.96289]: 0 lost unit Fencer [f=0012309] [12309] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0012317] [12317] Event [1920,167.702026,528]: 1 finished unit Lotus [f=0012328] [12328] Event [3242.93091,25.2558975,2578.7146]: 1 lost unit Fencer [f=0012345] [12345] Event [1120,23.979187,2000]: 0 finished unit Lotus [f=0012391] [12391] Event [3499.13184,34.3269119,2919.12061]: 1 lost unit Fencer [f=0012396] [12396] Event [4272,33.3383179,3056]: 1 finished unit Picket [f=0012418] [12418] Event [3435.25635,46.2913971,3109.92822]: 0 lost unit Fencer [f=0012452] [12452] Event [447.997955,189.316971,4462.00781]: 0 finished unit Ripper [f=0012465] [12465] Event [3371.9353,41.7447624,2935.20337]: 1 lost unit Scorcher [f=0012465] [12465] Event [3320.86865,44.4867287,2945.74902]: 1 lost unit Ravager [f=0012504] [12504] Event [4248,187.913208,920]: 1 finished unit Wind/Tidal Generator [f=0012507] [12507] Event [3120.64453,64.2001877,3102.51172]: 0 lost unit Fencer [f=0012573] [12573] Event [3286.18481,56.8026237,3183.5979]: 1 lost unit Ravager [f=0012573] [12573] Event [4608.02979,189.316971,497.99234]: 1 finished unit Fencer [f=0012577] [12577] Event [3257.57642,59.0390892,3190.20337]: 0 lost unit Scorcher [f=0012610] [12610] Event [3271.84399,56.1118317,3173.67603]: 0 lost unit Scorcher [f=0012614] [12614] Event [3600,46.6247559,3312]: 0 finished unit Lotus [f=0012629] [12629] Event [3438.75073,58.1819572,3372.39087]: 1 lost unit Ravager [f=0012637] [12637] Event [4248,188.823914,728]: 1 finished unit Wind/Tidal Generator [f=0012648] [12648] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0012654] [12654] Event [3543.63184,45.9478645,3224.93555]: 0 lost unit Fencer [f=0012660] [12660] Event [3584.18213,43.3294144,3216.79688]: 0 lost unit Fencer [f=0012670] [12670] Event [3447.15283,41.1236534,2997.70679]: 1 lost unit Ripper [f=0012680] [12680] Event [3422.98535,44.0040703,3040.74536]: 1 lost unit Ripper [f=0012683] [12683] Event [3672.08984,32.039856,3080.95044]: 1 lost unit Scorcher [f=0012722] [12722] Event [3555.25391,43.6404915,3199.16479]: 1 lost unit Scorcher [f=0012729] [12729] Event [3641.61816,38.5320816,3168.89941]: 1 lost unit Scorcher [f=0012758] [12758] Event [3534.21021,50.8744659,3308.45752]: 1 lost unit Scorcher [f=0012780] [12780] Event [3447.11938,52.5816574,3264.677]: 1 lost unit Scorcher [f=0012784] [12784] Event [3446.00464,55.3169632,3306.75439]: 1 lost unit Scorcher [f=0012785] [12785] Event [4608.02979,189.316971,497.99234]: 1 finished unit Scorcher [f=0012796] [12796] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0012799] [12799] Event [3471.17456,53.2851486,3302.82568]: 1 lost unit Scorcher [f=0012849] gg [f=0012902] [12902] Event [4136,187.908478,680]: 1 finished unit Wind/Tidal Generator [f=0012957] [12957] Event [undefined]: RiposteR resigned [f=0012957] game_message: RiposteR has been destroyed! [f=0012957] game_message: Masper wins! [f=0012957] Submitting stats [f=0012957] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012957] Part| Total Time|Time of the last 0.5s [f=0012957] Draw 25471.96ms 26.30% [f=0012957] Lua::Callins::Synced 9265.82ms 20.20% [f=0012957] Lua::Callins::Unsynced 32804.52ms 32.60% [f=0012957] Lua::CollectGarbage::Synced 415.94ms 0.20% [f=0012957] Lua::CollectGarbage::Unsynced 1198.91ms 0.40% [f=0012957] Misc::Profiler::AddTime 90.64ms 0.00% [f=0012957] Sim 41208.76ms 57.00% [f=0012957] [12957] Received game_message: RiposteR has been destroyed! [f=0012957] [12957] Received game_message: Masper wins! [f=0012958] [12958] Game End Stats Header: 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28,8020,9335,8020,9335,212.203629,1112.68274,212.203629,1112.68274,0,0,0,0,0,0,0,0,504.4776,0,504.4776,0,2055.84619,3154.2522,2055.84619,3154.2522,720,1260,720,1260,27.2157936,52.8837509,27.2157936,52.8837509,1560,1275,1560,1275,23.219099,35.3287277,23.219099,35.3287277,2915,2630,2915,2630,1310.83325,1736.39929,1310.83325,1736.39929,2825,4170,2825,4170,1736.39929,1315.83325,1736.39929,1315.83325,276.500458,155.334137,276.500458,155.334137,3245.41626,2181.06152,3245.41626,2181.06152 [f=0012958] [12958] Game End Stats Values: 29,7625,9120,7625,9120,213.86412,1205.099,213.86412,1205.099,0,0,0,0,0,0,0,0,504.4776,0,504.4776,0,2755.07544,4104.60303,2755.07544,4104.60303,910,1350,910,1350,24.4702854,52.5096054,24.4702854,52.5096054,1560,1275,1560,1275,26.8440361,35.161068,26.8440361,35.161068,2275,2325,2275,2325,1730.83325,2461.39941,1730.83325,2461.39941,2880,4170,2880,4170,2711.39941,1860.83325,2711.39941,1860.83325,312.664917,155.334137,312.664917,155.334137,4223.83496,2993.35303,4223.83496,2993.35303 [f=0012958] [12958] Game End Stats Values: 30,6215,9055,6215,9055,216.924225,1275.02283,216.924225,1275.02283,0,0,0,0,0,0,0,0,504.4776,0,504.4776,0,3441.03394,5205.08301,3441.03394,5205.08301,910,1440,910,1440,31.2594852,54.153595,31.2594852,54.153595,1560,1275,1560,1275,25.2550106,39.0603333,25.2550106,39.0603333,795,2170,795,2170,2135.83325,4066.39941,2135.83325,4066.39941,2950,4170,2950,4170,4316.39941,2265.83325,4316.39941,2265.83325,312.664917,216.933197,312.664917,216.933197,5374.33691,3720.41162,5374.33691,3720.41162 [f=0012958] [12958] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0012964] [12964] Event [4608.02979,189.316971,497.99234]: 1 finished unit Fencer [f=0012975] [12975] Event [4092.4353,27.9288864,2987.22095]: 1 lost unit Engineer Commander [f=0012975] [12975] Event [1248,23.979187,2064]: 0 finished unit Lotus [f=0012978] [12978] Event [4200,25.6501007,3288]: 1 lost unit Solar Collector [f=0012987] gg [f=0012997] [12997] Event [3693.90283,21.322937,2575.72778]: 1 lost unit Scorcher [f=0013006] [13006] Event [3032,77.104187,472]: 1 lost unit Solar Collector [f=0013007] [13007] Event [2648,21.7327881,4648]: 0 finished unit Energy Pylon [f=0013105] [13105] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0013107] Spectator RiposteR left the game: normal quit [f=0013107] [13107] Event [undefined]: RiposteR quit [f=0013152] Player Masper left the game: normal quit [f=0013152] [13152] Event [undefined]: Masper quit [f=0013158] No clients connected, shutting down server [f=0013158] Server shutdown [f=0013158] [13158] all players disconnected [f=0013274] [13274] Event [447.997955,189.316971,4462.00781]: 0 finished unit Scorcher [f=0013545] [13545] Event [1168,22.651062,2112]: 0 finished unit Lotus [f=0014707] Autoquit sending quit command. [f=0014707] [QuitAction] user exited to system [f=0014707] [SpringApp::Kill][1] fromRun=1 [f=0014707] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014707] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014707] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014707] [ThreadPool::SetThreadCount][2] workers=0 [f=0014707] [SpringApp::Kill][2] [f=0014707] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014707] [Game::KillLua][3] dtor=0 luaUI=0x534edf90 [f=0014707] Start widgetHandler:Shutdown [f=0014707] Shutdown - SaveOrderList Complete [f=0014707] Writing last game win data [f=0014707] Shutdown - SaveConfigData Complete [f=0014707] Shutdown Widget - Save/Load API [f=0014707] Shutdown Widget - Chili Highlight [f=0014707] Shutdown Widget - Draw After Chili [f=0014707] Shutdown Widget - EPIC Menu [f=0014707] Shutdown Widget - Chili Widget Selector [f=0014707] Shutdown Widget - Chili Minimap [f=0014707] Shutdown Widget - Local Team Colors [f=0014707] Shutdown Widget - Display Keys 2 [f=0014707] Shutdown Widget - Save Game Menu [f=0014707] Shutdown Widget - Unit Icons [f=0014707] Shutdown Widget - Noises [f=0014707] Shutdown Widget - HealthBars [f=0014707] Shutdown Widget - Win Counter [f=0014707] Shutdown Widget - BuildETA [f=0014707] Shutdown Widget - SpringRTS Replay Stats [f=0014707] Shutdown Widget - Modular Comm Info [f=0014707] Shutdown Widget - Stereo3D [f=0014707] Shutdown Widget - Showeco and Grid Drawer [f=0014707] Shutdown Widget - Point Tracker [f=0014707] Shutdown Widget - Missile Silo Range [f=0014707] Shutdown Widget - MetalFeatures (new) [f=0014707] Shutdown Widget - MinimapEvents [f=0014707] Shutdown Widget - Local Widgets Config [f=0014707] Shutdown Widget - Highlight Geos [f=0014707] Shutdown Widget - Grab Input [f=0014707] Input grabbing is disabled! [f=0014707] Shutdown Widget - Defense Range Zero-K [f=0014707] Shutdown Widget - Darkening [f=0014707] Shutdown Widget - Context Menu [f=0014707] Shutdown Widget - Chili Spectator Panels [f=0014707] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014707] Shutdown Widget - Chili Nuke Warning [f=0014707] Shutdown Widget - Chili EndGame Window [f=0014707] Shutdown Widget - Chili Economy Panel Default [f=0014707] Shutdown Widget - CameraShake [f=0014707] Shutdown Widget - State Reverse and Latency [f=0014707] Shutdown Widget - Music Player v2 [f=0014707] Shutdown Widget - Attack AoE [f=0014707] Shutdown Widget - Map Edge Extension [f=0014707] Shutdown Widget - Selection Send [f=0014707] Shutdown Widget - LupsManager [f=0014707] Shutdown Widget - Newton Firezone [f=0014707] Shutdown Widget - Chili Pro Console [f=0014707] Shutdown Widget - Persistent Build Height [f=0014707] Shutdown Widget - Lasso Terraform GUI [f=0014707] Shutdown Widget - Lups [f=0014707] Shutdown Widget - Chili Framework [f=0014707] Shutdown Widget - Mex Placement Handler [f=0014707] Shutdown Widget - Chili Core Selector [f=0014707] Shutdown Widget - Custom Markers [f=0014707] Shutdown Widget - Select Keys [f=0014707] Shutdown Widget - Pause Screen [f=0014707] Shutdown Widget - Text To Speech Control [f=0014707] Shutdown Widget - Layout Handler [f=0014707] End widgetHandler:Shutdown [f=0014707] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={490987,62446893} {int,ext,rec}Allocs={16237704,0,0} {chunk,block}Bytes={62446893,0} [f=0014707] [Game::KillLua][1] dtor=0 luaGaia=0x5d6e7e30 [f=0014707] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288808,50028308} {int,ext,rec}Allocs={16237705,0,0} {chunk,block}Bytes={50028308,0} [f=0014707] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288808,50028308} {int,ext,rec}Allocs={16237705,0,0} {chunk,block}Bytes={50028308,0} [f=0014707] [Game::KillLua][2] dtor=0 luaRules=0x52e4fcc0 [f=0014707] Start gadgetHandler:Shutdown [f=0014707] Shutdown - StartSetup [f=0014707] Shutdown - UnitMorph [f=0014707] Shutdown - Carrier Drones [f=0014707] Shutdown - LupsNanoSpray [f=0014707] Shutdown - Missile Silo Controller [f=0014707] Shutdown - Modular Comm Info [f=0014707] Shutdown - Terrain Texture Handler [f=0014707] Shutdown - UnitCloakShield [f=0014707] Shutdown - Starlight Handler [f=0014707] End gadgetHandler:Shutdown [f=0014707] Start gadgetHandler:Shutdown [f=0014707] Shutdown - Save/Load [f=0014707] Shutdown - Teleport Throw [f=0014707] Shutdown - UnitMorph [f=0014707] Shutdown - Modular Comm Info [f=0014707] Shutdown - Retreat Command [f=0014707] Shutdown - Shockwaves [f=0014707] Shutdown - UnitCloakShield [f=0014707] Shutdown - Lups Cloak FX [f=0014707] Shutdown - Lups [f=0014707] Shutdown - Lups Shield [f=0014707] End gadgetHandler:Shutdown [f=0014707] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16237737,0,0} {chunk,block}Bytes={0,0} [f=0014707] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16237737,0,0} {chunk,block}Bytes={0,0} [f=0014707] [Game::KillLua][4] dtor=0 [f=0014707] [Game::~CGame][1] [f=0014707] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014707] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014707] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014707] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014707] [Game::KillLua][4] dtor=1 [f=0014707] [Game::KillMisc][1] [f=0014707] [Game::KillMisc][2] [f=0014707] [Game::KillMisc][3] [f=0014707] [Game::KillRendering][1] [f=0014707] [3DOParser::Kill] allocated 1 pieces [f=0014707] [S3OParser::Kill] allocated 281 pieces [f=0014707] [AssParser::Kill] allocated 36 pieces [f=0014707] [Game::KillInterface][1] [f=0014707] [Game::KillInterface][2] [f=0014707] [Game::KillSimulation][1] [f=0014707] [Game::KillSimulation][2] [f=0014707] [CCollisionHandler] dis-/continuous tests: 0/89075 [f=0014707] [Game::KillSimulation][3] [f=0014707] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014707] [~CPathCache(20x20)] cacheHits=96 hitPercentage=32% numHashColls=0 maxCacheSize=20 [f=0014707] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014707] [~CPathCache(40x40)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014707] [LosHandler::Kill] raycast instance cache-{hits,misses}={6844,13192}; shared=7%; cached=27% [f=0014707] [Game::KillSimulation][4] [f=0014707] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014707] [Game::~CGame][2] [f=0014707] [Game::~CGame][3] [f=0014707] [SpringApp::Kill][3] [f=0014707] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156740 bytes sent 235134 bytes recv'd [f=0014707] [SpringApp::Kill][4] font=0x465b7aa0 [f=0014707] [SpringApp::Kill][5] [f=0014707] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x466252e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1889ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=15ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=15ms file="luaui/widgets/gui_lups_stats.lua" indx=4696 inflSize=4kb readTime=13ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=12ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=12ms file="bitmaps/gpl/smoke_orange.png" indx=478 inflSize=7kb readTime=11ms file="unitpics/cloakjammer.png" indx=6401 inflSize=9kb readTime=9ms file="modoptions.lua" indx=4870 inflSize=24kb readTime=8ms file="scripts/chicken_roc.lua" indx=5665 inflSize=5kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31485793 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46718040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46717c20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4662ecf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f872001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]