[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fYzMDd2y2A/springsettings.1159187.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1f2801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4390 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1159187/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45067020] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45067020] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1159187/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1159187/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58f62d60,0x5888e9c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f75cf7601773852e01dec24ef30d042d [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from zp [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zp changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[Game::Load][lua{Rules,Gaia}={000000005d1973c0,00000000d1bce7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={000000018af84970,000000010202c940}]" [f=-000001] Allies: I choose: Big Boy! [f=-000001] Allies: I choose: B-Class! [f=-000001] [0] Event [5200,312.212891,501]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1089,312.847412,3513]: 1 finished unit Strike Commander [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2138, userid: 418145 [f=0000000] [0] zp, team: 1, elo:1966, userid: 214638 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000027] [27] Event [5024,312.584686,560]: 0 finished unit Rover Assembly [f=0000031] [31] Event [1216,311.719513,3408]: 1 finished unit Tank Foundry [f=0000206] [206] Event [5006.00781,313.145111,560.029663]: 0 finished unit Dart [f=0000255] [255] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000315] [315] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000495] [495] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000578] [578] Event [5006.00781,313.145111,560.029663]: 0 finished unit Mason [f=0000586] [586] Event [1000,313.378906,3608]: 1 finished unit Solar Collector [f=0000636] [636] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0000812] [812] Event [5096,310.879517,664]: 0 finished unit Solar Collector [f=0001231] [1231] Event [1216.04297,313.072937,3380]: 1 finished unit Welder [f=0001248] [1248] Event [5224,310.458374,376]: 0 finished unit Solar Collector [f=0001527] [1527] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0001746] [1746] Event [5304,311.282349,392]: 0 finished unit Solar Collector [f=0001907] [1907] Event [872,312.948608,3832]: 1 lost unit Metal Extractor [f=0002270] [2270] Event [5288,309.49707,328]: 0 lost unit Metal Extractor [f=0002289] [2289] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0002304] [2304] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002340] [2340] Event [5006.00781,313.145111,560.029663]: 0 lost unit Scorcher [f=0002342] [2342] Event [5006.00781,313.145111,560.029663]: 0 lost unit Scorcher [f=0002364] [2364] Event [5006.00781,313.145111,560.029663]: 0 lost unit Scorcher [f=0002372] [2372] Event [5006.00781,313.145111,560.029663]: 0 lost unit Scorcher [f=0002394] [2394] Event [5006.00781,313.145111,560.029663]: 0 lost unit Scorcher [f=0002402] [2402] Event [5006.00781,313.145111,560.029663]: 0 lost unit Scorcher [f=0002442] [2442] Event [4698.66064,312.256439,346.973175]: 1 lost unit Kodachi [f=0002488] [2488] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0002491] [2491] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0002762] [2762] Event [936,313.653564,3736]: 1 finished unit Solar Collector [f=0003011] [3011] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0003164] [3164] Event [5288,304.984436,328]: 0 finished unit Metal Extractor [f=0003341] [3341] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0003573] [3573] Event [5360,311.64856,896]: 0 finished unit Radar Tower [f=0003597] [3597] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0003633] [3633] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0003674] [3674] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0003773] [3773] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0003887] [3887] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0004000] [4000] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0004015] [4015] Event [5888,313.250732,1264]: 0 finished unit Lotus [f=0004168] [4168] Event [2856,310.824585,3032]: 1 lost unit Metal Extractor [f=0004379] [4379] Event [2312,308.445129,2744]: 1 finished unit Metal Extractor [f=0004402] [4402] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0004497] [4497] Event [5976,312.911987,1304]: 0 finished unit Solar Collector [f=0004535] [4535] Event [5006.00781,313.145111,560.029663]: 0 finished unit Dart [f=0004595] [4595] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0004833] [4833] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0004915] [4915] Event [5006.00781,313.145111,560.029663]: 0 finished unit Mason [f=0004968] [4968] Event [5880,312.380981,1080]: 0 finished unit Solar Collector [f=0005107] [5107] Event [2384,312.436523,2736]: 1 finished unit Lotus [f=0005227] [5227] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0005295] [5295] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0005523] [5523] Event [5944,313.85498,1176]: 0 finished unit Solar Collector [f=0005748] [5748] Event [955.09967,312.770264,3918.02002]: 0 lost unit Dart [f=0005772] [5772] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0005776] [5776] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0005819] [5819] Event [2856,306.311951,3032]: 1 finished unit Metal Extractor [f=0005888] [5888] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0005898] [5898] Event [3331.03735,309.67981,2928.47119]: 0 lost unit Scorcher [f=0005928] [5928] Event [3297.80078,309.634399,2982.08472]: 0 lost unit Scorcher [f=0005945] [5945] Event [248,312.710571,3144]: 1 lost unit Metal Extractor [f=0005978] [5978] Event [286.039063,313.028992,2966.84595]: 1 lost unit Welder [f=0005979] [5979] Event [3172.36011,309.308105,3005.60522]: 0 lost unit Scorcher [f=0006015] [6015] Event [352,313.104248,2832]: 1 lost unit Lotus [f=0006158] [6158] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0006431] [6431] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0006434] [6434] Event [872,312.948608,3832]: 1 lost unit Metal Extractor [f=0006509] [6509] Event [2928,309.570923,3040]: 1 finished unit Lotus [f=0006516] [6516] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0006517] [6517] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0006640] [6640] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0006735] [6735] Event [1389.89417,310.969208,3935.36182]: 1 lost unit Kodachi [f=0006947] [6947] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0007020] [7020] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0007030] [7030] Event [2744,312.699585,3064]: 1 finished unit Solar Collector [f=0007122] [7122] Event [1216.04297,313.072937,3380]: 1 finished unit Welder [f=0007245] [7245] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0007305] [7305] Event [2616,311.199951,3000]: 1 finished unit Solar Collector [f=0007420] [7420] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0007530] [7530] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0007664] [7664] Event [2488,312.252808,2936]: 1 finished unit Solar Collector [f=0007670] [7670] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0007785] [7785] Event [5006.00781,313.145111,560.029663]: 0 finished unit Mason [f=0007794] [7794] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0008001] [8001] Event [3184,311.886597,2416]: 0 finished unit Lotus [f=0008047] [8047] Event [2360,313.287354,2872]: 1 finished unit Solar Collector [f=0008107] [8107] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0008235] [8235] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0008325] [8325] Event [3232,309.973145,2512]: 0 finished unit Lotus [f=0008373] [8373] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0008599] [8599] Event [872,308.435974,3832]: 1 finished unit Metal Extractor [f=0008635] [8635] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0008684] [8684] Event [3376,309.973145,2576]: 0 finished unit Lotus [f=0008709] [8709] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0008805] [8805] Event [2800,309.780884,2896]: 1 finished unit Picket [f=0009004] [9004] Event [5664,308.47168,3424]: 0 finished unit Lotus [f=0009049] [9049] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0009101] [9101] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0009230] [9230] Event [2848,310.494995,2944]: 1 finished unit Picket [f=0009284] [9284] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0009303] [9303] Event [3232,309.973145,2512]: 0 lost unit Lotus [f=0009339] [9339] Event [4838.98926,310.601288,3506.83716]: 1 lost unit Kodachi [f=0009363] [9363] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0009401] [9401] Event [4831.83643,310.72995,3431.54126]: 0 lost unit Scorcher [f=0009456] [9456] Event [4990.35059,308.734009,3276.60767]: 0 lost unit Scorcher [f=0009517] [9517] Event [5058.31836,308.476318,3118.27832]: 0 lost unit Scorcher [f=0009550] [9550] Event [248,308.197937,3144]: 1 finished unit Metal Extractor [f=0009630] [9630] Event [3808,308.64563,2384]: 0 finished unit Lotus [f=0009646] [9646] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0009839] [9839] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0010026] [10026] Event [3968,308.590698,2400]: 0 finished unit Lotus [f=0010080] [10080] Event [2704,309.872437,2736]: 1 finished unit Picket [f=0010090] [10090] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0010132] [10132] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0010323] [10323] Event [5504.60498,308.441254,3405.99536]: 1 lost unit Kodachi [f=0010395] [10395] Event [2848,308.929443,2816]: 1 finished unit Picket [f=0010501] [10501] Event [2408,308.389282,392]: 0 finished unit Solar Collector [f=0010540] [10540] Event [3184,311.886597,2416]: 0 lost unit Lotus [f=0010608] [10608] Event [4224,308.618164,2432]: 0 finished unit Lotus [f=0010681] [10681] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0010924] [10924] Event [6040,310.110474,3352]: 0 finished unit Solar Collector [f=0010945] [10945] Event [2928,308.984375,2912]: 1 finished unit Picket [f=0011020] [11020] Event [4064,309.011841,2512]: 0 finished unit Picket [f=0011065] [11065] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0011229] [11229] Event [3376,309.973145,2576]: 0 lost unit Lotus [f=0011283] [11283] Event [2504,308.453369,360]: 0 finished unit Solar Collector [f=0011317] [11317] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0011382] [11382] Event [4984,311.410522,744]: 0 finished unit Caretaker [f=0011389] [11389] Event [3888,309.286499,2432]: 0 finished unit Picket [f=0011593] [11593] Event [6040,309.963989,3432]: 0 finished unit Solar Collector [f=0011633] [11633] Event [2277.89014,312.303375,2790.61255]: 1 finished unit Strike Commander [f=0011649] [11649] Event [3336,311.474609,2472]: 0 lost unit Metal Extractor [f=0011679] [11679] Event [5006.00781,313.145111,560.029663]: 0 finished unit Scorcher [f=0011701] [11701] Event [1236.40417,312.651642,1922.66321]: 0 lost unit Scorcher [f=0011728] [11728] Event [1216.47034,313.149292,1954.78162]: 0 lost unit Scorcher [f=0011806] [11806] Event [4904,310.760498,824]: 0 finished unit Solar Collector [f=0011833] [11833] Event [2176,312.747192,2736]: 1 finished unit Lotus [f=0011840] [11840] Event [3872,308.64563,2256]: 0 finished unit Picket [f=0011867] [11867] Event [1065.14233,313.757629,1914.4978]: 0 lost unit Scorcher [f=0011889] [11889] Event [1216.04297,313.072937,3380]: 1 finished unit Ogre [f=0011998] [11998] Event [2616,308.81958,344]: 0 finished unit Solar Collector [f=0012045] [12045] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0012085] [12085] Event [4984,309.936523,856]: 0 finished unit Solar Collector [f=0012172] [12172] Event [6104,310.055542,3528]: 0 finished unit Solar Collector [f=0012398] [12398] Event [424,312.280273,760]: 1 lost unit Metal Extractor [f=0012406] [12406] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0012437] [12437] Event [512.996155,312.643402,827.637939]: 0 lost unit Scorcher [f=0012467] [12467] Event [5096,310.357666,856]: 0 finished unit Solar Collector [f=0012514] [12514] Event [2776,309.579468,280]: 0 finished unit Solar Collector [f=0012578] [12578] Event [522.168091,312.132996,944.34491]: 0 lost unit Scorcher [f=0012623] [12623] Event [592.178772,308.996735,1104.8092]: 1 lost unit Welder [f=0012630] [12630] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0012779] [12779] Event [72,311.538696,952]: 1 lost unit Metal Extractor [f=0012809] [12809] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0012820] [12820] Event [3960,308.865356,2088]: 0 finished unit Solar Collector [f=0012847] [12847] Event [5096,310.577393,760]: 0 finished unit Solar Collector [f=0012863] [12863] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0012881] [12881] Event [872,308.435974,3832]: 1 lost unit Metal Extractor [f=0012920] [12920] Event [107.431145,309.415771,1382.38171]: 0 lost unit Scorcher [f=0012926] [12926] Event [115.039528,309.150421,1344.23022]: 0 lost unit Scorcher [f=0013008] [13008] Event [2856,309.268188,264]: 0 finished unit Solar Collector [f=0013075] [13075] Event [3896,308.755493,1976]: 0 finished unit Solar Collector [f=0013163] [13163] Event [2320,313.378906,2048]: 1 finished unit Lotus [f=0013198] [13198] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0013394] [13394] Event [1216.04297,313.072937,3380]: 1 finished unit Ogre [f=0013457] [13457] Event [5176,310.559082,776]: 0 finished unit Caretaker [f=0013512] [13512] Event [2176,312.454224,2016]: 1 finished unit Lotus [f=0013543] [13543] Event [1602.65588,312.97464,3081.67383]: 0 lost unit Scorcher [f=0013611] [13611] Event [1787.50427,311.944977,3119.39624]: 0 lost unit Scorcher [f=0013622] [13622] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0013690] [13690] Event [3928,313.058472,1480]: 0 finished unit Solar Collector [f=0013814] [13814] Event [5192,310.494995,680]: 0 finished unit Caretaker [f=0013919] [13919] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0013959] [13959] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0013960] [13960] Event [3928,313.15918,1368]: 0 finished unit Solar Collector [f=0014027] [14027] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0014052] [14052] Event [265.996338,312.995636,2691.27075]: 0 lost unit Dart [f=0014068] [14068] Event [1263.24695,311.675537,3964.84326]: 0 lost unit Scorcher [f=0014090] [14090] Event [1174.16699,312.180878,3920.69922]: 0 lost unit Scorcher [f=0014131] [14131] Event [1030.93933,313.205872,3908.51782]: 0 lost unit Scorcher [f=0014166] [14166] Event [1107.90747,312.362061,3949.7644]: 0 lost unit Scorcher [f=0014167] [14167] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0014183] [14183] Event [982.287964,314.25769,3825.80835]: 0 lost unit Scorcher [f=0014376] [14376] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0014444] [14444] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0014586] [14586] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0014778] [14778] Event [2256,311.611938,816]: 0 finished unit Radar Tower [f=0014796] [14796] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0014841] [14841] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0014949] [14949] Event [4776,311.959839,648]: 0 finished unit Caretaker [f=0015065] [15065] Event [1216.04297,313.072937,3380]: 1 finished unit Welder [f=0015077] [15077] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0015192] [15192] Event [4776,311.529541,568]: 0 finished unit Caretaker [f=0015245] [15245] Event [1328,313.809204,1712]: 1 finished unit Lotus [f=0015309] [15309] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0015371] [15371] Event [3543.86255,309.584534,2677.26465]: 1 lost unit Kodachi [f=0015491] [15491] Event [1160.0553,312.60202,1568.10388]: 1 finished unit Strike Commander [f=0015503] [15503] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0015512] [15512] Event [1968,308.654785,416]: 0 finished unit Lotus [f=0015666] [15666] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0015694] [15694] Event [1104,311.685181,1456]: 1 finished unit Lotus [f=0015817] [15817] Event [2465.04028,310.79007,1747.03833]: 0 lost unit Scorcher [f=0015866] [15866] Event [2320,309.750671,2048]: 1 lost unit Lotus [f=0015887] [15887] Event [1088,312.728882,3504]: 1 finished unit Lotus [f=0015913] [15913] Event [2264,309.110443,2088]: 1 lost unit Metal Extractor [f=0015931] [15931] Event [1080,312.994385,1672]: 1 finished unit Solar Collector [f=0015953] [15953] Event [2176,311.416931,2016]: 1 lost unit Lotus [f=0015968] [15968] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0016095] [16095] Event [1032,312.509155,1576]: 1 finished unit Solar Collector [f=0016113] [16113] Event [2153.92432,311.741577,2162.73218]: 0 lost unit Ripper [f=0016171] [16171] Event [2363.71045,311.325134,2521.99854]: 1 lost unit Kodachi [f=0016184] [16184] Event [2292.5249,310.804657,2316.72778]: 0 lost unit Ripper [f=0016191] [16191] Event [2294.93042,310.072815,2502.61963]: 1 lost unit Kodachi [f=0016225] [16225] Event [2370.33008,307.039581,2302.76245]: 0 lost unit Ripper [f=0016279] [16279] Event [5006.00781,313.145111,560.029663]: 0 finished unit Impaler [f=0016288] [16288] Event [2348.68408,312.809174,2196.46533]: 0 lost unit Ripper [f=0016417] [16417] Event [984,312.426758,1656]: 1 finished unit Solar Collector [f=0016422] [16422] Event [2224,308.883667,624]: 0 finished unit Lotus [f=0016459] [16459] Event [976,314.171448,3872]: 1 finished unit Lotus [f=0016494] [16494] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0016519] [16519] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0016642] [16642] Event [5976,310.513306,984]: 0 finished unit Solar Collector [f=0016711] [16711] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0016737] [16737] Event [1328,311.328125,1712]: 1 lost unit Lotus [f=0016809] [16809] Event [1296,312.930298,1856]: 1 finished unit Lotus [f=0016818] [16818] Event [1296,311.366394,1856]: 1 lost unit Lotus [f=0016831] [16831] Event [1342.45984,309.680267,1807.97876]: 0 lost unit Ripper [f=0016929] [16929] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0016969] [16969] Event [1153.28113,312.712585,1902.89111]: 0 lost unit Ripper [f=0016990] [16990] Event [872,305.326538,3832]: 1 finished unit Metal Extractor [f=0017067] [17067] Event [1216.04297,313.072937,3380]: 1 finished unit Kodachi [f=0017158] [17158] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0017159] [17159] Event [1162.0166,313.229156,2030.60645]: 0 lost unit Ripper [f=0017187] [17187] Event [1199.72107,313.502686,1796.52356]: 1 lost unit Strike Commander [f=0017189] [17189] Event [1172.49316,309.797058,1827.81519]: 0 lost unit Ravager [f=0017249] [17249] Event [1096,315.386658,1608]: 1 lost unit Metal Extractor [f=0017272] [17272] Event [undefined]: zp resigned [f=0017272] game_message: zp has been destroyed! [f=0017272] game_message: FeHFuRyReGoNe wins! [f=0017272] Submitting stats [f=0017272] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017272] Part| Total Time|Time of the last 0.5s [f=0017272] Draw 17015.40ms 9.06% [f=0017272] Lua::Callins::Synced 10640.01ms 38.84% [f=0017272] Lua::Callins::Unsynced 24577.74ms 13.25% [f=0017272] Lua::CollectGarbage::Synced 380.12ms 2.29% [f=0017272] Lua::CollectGarbage::Unsynced 769.61ms 1.89% [f=0017272] Misc::Profiler::AddTime 73.53ms 0.00% [f=0017272] Sim 43163.38ms 78.39% [f=0017272] [17272] Received game_message: zp has been destroyed! [f=0017272] [17272] Received game_message: FeHFuRyReGoNe wins! [f=0017273] [17273] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017273] [17273] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017273] [17273] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017273] [17273] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.09056664,5.37316656,5.09056664,5.37316656,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017273] [17273] Game End Stats Values: 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33,6430,8285,6430,8285,300.553345,340.236298,300.553345,340.236298,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,3257.29126,2745.21606,3257.29126,2745.21606,950,750,950,750,19.2000008,51.7333336,19.2000008,51.7333336,1505,1330,1505,1330,19.2145805,38.1043472,19.2145805,38.1043472,2225,1805,2225,1805,2918.66675,1683.25012,2918.66675,1683.25012,1750,4400,1750,4400,1858.25012,3274.33301,1858.25012,3274.33301,144.499969,41.6818085,144.499969,41.6818085,2836.69653,3617.64014,2836.69653,3617.64014 [f=0017273] [17273] Game End Stats Values: 34,6695,8820,6695,8820,300.553345,403.597473,300.553345,403.597473,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,3257.29126,2745.21606,3257.29126,2745.21606,950,750,950,750,20,52,20,52,1505,1385,1505,1385,19.8110676,38.8970795,19.8110676,38.8970795,2400,2285,2400,2285,2918.66675,1683.25012,2918.66675,1683.25012,1840,4400,1840,4400,1858.25012,3274.33301,1858.25012,3274.33301,144.499969,41.6818085,144.499969,41.6818085,2836.69653,3617.64014,2836.69653,3617.64014 [f=0017273] [17273] Game End Stats Values: 35,6970,9430,6970,9430,300.657959,430.265808,300.657959,430.265808,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,3257.29126,2745.21606,3257.29126,2745.21606,1040,750,1040,750,20,52,20,52,1505,1385,1505,1385,21.8216724,36.4508896,21.8216724,36.4508896,2400,2535,2400,2535,2918.66675,1683.25012,2918.66675,1683.25012,2025,4760,2025,4760,1858.25012,3274.33301,1858.25012,3274.33301,144.499969,41.6818085,144.499969,41.6818085,2836.69653,3617.64014,2836.69653,3617.64014 [f=0017273] [17273] Game End Stats Values: 36,7585,10260,7585,10260,301.29895,467.703064,301.29895,467.703064,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,3445.25854,3068.89575,3445.25854,3068.89575,1130,840,1130,840,20,52,20,52,2205,1385,2205,1385,21.9987373,41.8354721,21.9987373,41.8354721,2225,3275,2225,3275,2918.66675,1858.25012,2918.66675,1858.25012,2025,4760,2025,4760,2033.25012,3274.33301,2033.25012,3274.33301,144.499969,111.682091,144.499969,111.682091,3161.08447,3805.60742,3161.08447,3805.60742 [f=0017273] [17273] Game End Stats Values: 37,7370,9655,7370,9655,303.625488,522.612,303.625488,522.612,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,4102.81201,3637.63379,4102.81201,3637.63379,1040,840,1040,840,21.2000008,52,21.2000008,52,2205,1385,2205,1385,20.9807091,38.3335953,20.9807091,38.3335953,2050,2670,2050,2670,3523.66675,2478.25,3523.66675,2478.25,2075,4760,2075,4760,2653.25,3879.33301,2653.25,3879.33301,144.499969,111.682091,144.499969,111.682091,3801.81787,4465.19922,3801.81787,4465.19922 [f=0017273] [17273] Game End Stats Values: 38,7705,10275,7705,10275,314.99173,585.180603,314.99173,585.180603,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,4389.71045,3837.78784,4389.71045,3837.78784,1130,930,1130,930,24.7999992,52,24.7999992,52,2205,1385,2205,1385,22.9942455,38.8442421,22.9942455,38.8442421,2225,3130,2225,3130,4003.66675,2478.25,4003.66675,2478.25,2145,4830,2145,4830,2653.25,4359.33301,2653.25,4359.33301,180.749969,111.682091,180.749969,111.682091,4001.97192,4753.99951,4001.97192,4753.99951 [f=0017273] [17273] Game End Stats Values: 39,7880,10295,7880,10295,330.696533,652.186829,330.696533,652.186829,0,0,0,0,0,0,0,0,0,1239.94275,0,1239.94275,4952.21338,5994.27002,4952.21338,5994.27002,1040,930,1040,930,26,53.8666649,26,53.8666649,2205,1385,2205,1385,21.1660843,39.1400871,21.1660843,39.1400871,2400,3150,2400,3150,4003.66675,2658.25,4003.66675,2658.25,2235,4830,2235,4830,2833.25,4839.33301,2833.25,4839.33301,180.749969,111.682091,180.749969,111.682091,6182.88574,5592.29785,6182.88574,5592.29785 [f=0017273] [17273] Game End Stats Values: 40,5585,10055,5585,10055,351.643616,680.293701,351.643616,680.293701,0,0,0,0,0,0,0,0,374.35675,1239.94275,374.35675,1239.94275,5189.81104,6350.74902,5189.81104,6350.74902,1040,930,1040,930,23.666666,54,23.666666,54,0,1385,0,1385,24.4471798,39.3574944,24.4471798,39.3574944,2400,2910,2400,2910,4493.66699,4953.25,4493.66699,4953.25,2145,4830,2145,4830,5128.25,5329.33301,5128.25,5329.33301,180.749969,111.682091,180.749969,111.682091,6599.56348,5860.65283,6599.56348,5860.65283 [f=0017319] [17319] Event [1104,311.685181,1456]: 1 lost unit Lotus [f=0017375] [17375] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0017383] Spectator zp left the game: normal quit [f=0017383] [17383] Event [undefined]: zp quit [f=0017424] [17424] Event [2448,309.616089,768]: 0 finished unit Lotus [f=0017477] [17477] Event [6072,313.442993,1256]: 0 finished unit Solar Collector [f=0017573] No clients connected, shutting down server [f=0017573] Server shutdown [f=0017573] [17573] all players disconnected [f=0017920] [17920] Event [5006.00781,313.145111,560.029663]: 0 finished unit Impaler [f=0018108] [18108] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0018297] [18297] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0018487] [18487] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0018669] [18669] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ripper [f=0019195] [19195] Event [5006.00781,313.145111,560.029663]: 0 finished unit Impaler [f=0019390] [19390] Event [5006.00781,313.145111,560.029663]: 0 finished unit Ravager [f=0019481] Autoquit sending quit command. [f=0019481] [QuitAction] user exited to system [f=0019481] [SpringApp::Kill][1] fromRun=1 [f=0019481] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019481] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019481] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019481] [ThreadPool::SetThreadCount][2] workers=0 [f=0019481] [SpringApp::Kill][2] [f=0019481] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019481] [Game::KillLua][3] dtor=0 luaUI=0x598be170 [f=0019481] Start widgetHandler:Shutdown [f=0019481] Shutdown - SaveOrderList Complete [f=0019481] Writing last game win data [f=0019481] Shutdown - SaveConfigData Complete [f=0019481] Shutdown Widget - Chili Highlight [f=0019481] Shutdown Widget - Save/Load API [f=0019481] Shutdown Widget - Draw After Chili [f=0019481] Shutdown Widget - EPIC Menu [f=0019481] Shutdown Widget - Chili Minimap [f=0019481] Shutdown Widget - Chili Widget Selector [f=0019481] Shutdown Widget - Local Team Colors [f=0019481] Shutdown Widget - Display Keys 2 [f=0019481] Shutdown Widget - Save Game Menu [f=0019481] Shutdown Widget - HealthBars [f=0019481] Shutdown Widget - Noises [f=0019481] Shutdown Widget - Unit Icons [f=0019481] Shutdown Widget - Win Counter [f=0019481] Shutdown Widget - SpringRTS Replay Stats [f=0019481] Shutdown Widget - BuildETA [f=0019481] Shutdown Widget - Modular Comm Info [f=0019481] Shutdown Widget - Music Player v2 [f=0019481] Shutdown Widget - State Reverse and Latency [f=0019481] Shutdown Widget - CameraShake [f=0019481] Shutdown Widget - Chili Economy Panel Default [f=0019481] Shutdown Widget - Chili EndGame Window [f=0019481] Shutdown Widget - Chili Nuke Warning [f=0019481] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019481] Shutdown Widget - Chili Spectator Panels [f=0019481] Shutdown Widget - Context Menu [f=0019481] Shutdown Widget - Darkening [f=0019481] Shutdown Widget - Defense Range Zero-K [f=0019481] Shutdown Widget - Grab Input [f=0019481] Input grabbing is disabled! [f=0019481] Shutdown Widget - Highlight Geos [f=0019481] Shutdown Widget - Local Widgets Config [f=0019481] Shutdown Widget - MinimapEvents [f=0019481] Shutdown Widget - MetalFeatures (new) [f=0019481] Shutdown Widget - Missile Silo Range [f=0019481] Shutdown Widget - Point Tracker [f=0019481] Shutdown Widget - Showeco and Grid Drawer [f=0019481] Shutdown Widget - Stereo3D [f=0019481] Shutdown Widget - Attack AoE [f=0019481] Shutdown Widget - Map Edge Extension [f=0019481] Shutdown Widget - Selection Send [f=0019481] Shutdown Widget - LupsManager [f=0019481] Shutdown Widget - Newton Firezone [f=0019481] Shutdown Widget - Chili Pro Console [f=0019481] Shutdown Widget - Persistent Build Height [f=0019481] Shutdown Widget - Lasso Terraform GUI [f=0019481] Shutdown Widget - Chili Framework [f=0019481] Shutdown Widget - Lups [f=0019481] Shutdown Widget - Custom Markers [f=0019481] Shutdown Widget - Chili Core Selector [f=0019481] Shutdown Widget - Mex Placement Handler [f=0019481] Shutdown Widget - Select Keys [f=0019481] Shutdown Widget - Pause Screen [f=0019481] Shutdown Widget - Layout Handler [f=0019481] Shutdown Widget - Text To Speech Control [f=0019481] End widgetHandler:Shutdown [f=0019481] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439806,61650429} {int,ext,rec}Allocs={14869967,0,0} {chunk,block}Bytes={61650429,0} [f=0019481] [Game::KillLua][1] dtor=0 luaGaia=0x5888e9c0 [f=0019481] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372645,56153386} {int,ext,rec}Allocs={14869969,0,0} {chunk,block}Bytes={56153386,0} [f=0019481] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372645,56153386} {int,ext,rec}Allocs={14869969,0,0} {chunk,block}Bytes={56153386,0} [f=0019481] [Game::KillLua][2] dtor=0 luaRules=0x58f62d60 [f=0019481] Start gadgetHandler:Shutdown [f=0019481] Shutdown - StartSetup [f=0019481] Shutdown - UnitMorph [f=0019481] Shutdown - Carrier Drones [f=0019481] Shutdown - LupsNanoSpray [f=0019481] Shutdown - Missile Silo Controller [f=0019481] Shutdown - Modular Comm Info [f=0019481] Shutdown - Terrain Texture Handler [f=0019481] Shutdown - UnitCloakShield [f=0019481] Shutdown - Starlight Handler [f=0019481] End gadgetHandler:Shutdown [f=0019481] Start gadgetHandler:Shutdown [f=0019481] Shutdown - Save/Load [f=0019481] Shutdown - Teleport Throw [f=0019481] Shutdown - UnitMorph [f=0019481] Shutdown - Modular Comm Info [f=0019481] Shutdown - Retreat Command [f=0019481] Shutdown - Shockwaves [f=0019481] Shutdown - UnitCloakShield [f=0019481] Shutdown - Lups Cloak FX [f=0019481] Shutdown - Lups [f=0019481] Shutdown - Lups Shield [f=0019481] End gadgetHandler:Shutdown [f=0019481] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14870001,0,0} {chunk,block}Bytes={0,0} [f=0019481] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14870001,0,0} {chunk,block}Bytes={0,0} [f=0019481] [Game::KillLua][4] dtor=0 [f=0019481] [Game::~CGame][1] [f=0019481] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019481] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019481] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019481] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019481] [Game::KillLua][4] dtor=1 [f=0019481] [Game::KillMisc][1] [f=0019481] [Game::KillMisc][2] [f=0019481] [Game::KillMisc][3] [f=0019481] [Game::KillRendering][1] [f=0019481] [3DOParser::Kill] allocated 1 pieces [f=0019481] [S3OParser::Kill] allocated 325 pieces [f=0019481] [AssParser::Kill] allocated 91 pieces [f=0019481] [Game::KillInterface][1] [f=0019481] [Game::KillInterface][2] [f=0019481] [Game::KillSimulation][1] [f=0019481] [Game::KillSimulation][2] [f=0019481] [CCollisionHandler] dis-/continuous tests: 0/318014 [f=0019481] [Game::KillSimulation][3] [f=0019481] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019481] [~CPathCache(24x16)] cacheHits=102 hitPercentage=35% numHashColls=0 maxCacheSize=14 [f=0019481] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019481] [~CPathCache(48x32)] cacheHits=157 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019481] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019481] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019481] [LosHandler::Kill] raycast instance cache-{hits,misses}={8358,14612}; shared=9%; cached=27% [f=0019481] [Game::KillSimulation][4] [f=0019481] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019481] [Game::~CGame][2] [f=0019481] [Game::~CGame][3] [f=0019481] [SpringApp::Kill][3] [f=0019481] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205515 bytes sent 234087 bytes recv'd [f=0019481] [SpringApp::Kill][4] font=0x44ff2aa0 [f=0019481] [SpringApp::Kill][5] [f=0019481] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45078950) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2107ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=79ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=27ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="unitpics/amphtele.png" indx=6355 inflSize=9kb readTime=22ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5535 inflSize=1986kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5525 inflSize=999kb readTime=16ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=15ms file="bitmaps/pd/splashbase.tga" indx=569 inflSize=64kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 44982853 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4515ae80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451592b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45071750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1f2801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]