[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.meUgn1tyaT/springsettings.1158617.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f886001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4592 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158617/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e92c50] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e92c50] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158617/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158617/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5182ab00,0x51fc3a70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f62ff66087d5e6fbd4c6d2d25fc8eb57 [f=-000001] Connection attempt from RegonWarrior12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RegonWarrior12 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TinyObjects [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TinyObjects changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TinyObjects" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TinyObjects" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RegonWarrior12" string="[Game::Load][lua{Rules,Gaia}={00000000e216caf0,00000000e31a7160}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TinyObjects" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TinyObjects" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TinyObjects" string="[Game::Load][lua{Rules,Gaia}={0000000094e99980,0000000094e970d0}]" [f=-000001] Allies: I choose: chicken! [f=-000001] Allies: I choose: B-Class! [f=-000001] [0] Event [594,399.981262,4753]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4157,393.581421,727]: 1 finished unit Engineer Commander [f=0000000] [0] RegonWarrior12, team: 1, elo:2070, userid: 418145 [f=0000000] [0] TinyObjects, team: 0, elo:1664, userid: 474604 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4256,398.117462,600]: 1 finished unit Cloakbot Factory [f=0000010] [10] Event [800,399.978638,4688]: 0 finished unit Rover Assembly [f=0000240] [240] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000320] [320] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0000342] [342] Event [472,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0000343] [343] Event [4216,399.241638,888]: 1 finished unit Wind/Tidal Generator [f=0000432] [432] Event [520,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0000433] [433] Event [4280,399.978638,840]: 1 finished unit Wind/Tidal Generator [f=0000449] [449] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0000522] [522] Event [568,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0000523] [523] Event [4280,399.957275,888]: 1 finished unit Wind/Tidal Generator [f=0000694] [694] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0000719] [719] Event [616,399.978638,4936]: 0 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0001218] [1218] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0001386] [1386] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001455] [1455] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0001637] [1637] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0001890] [1890] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002147] [2147] Event [3800,249.256897,936]: 1 finished unit Solar Collector [f=0002194] [2194] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0002287] [2287] Event [472,399.978638,4936]: 0 lost unit Wind/Tidal Generator [f=0002309] [2309] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002325] [2325] Event [520,399.089661,4936]: 0 lost unit Wind/Tidal Generator [f=0002350] [2350] Event [568,399.39209,4936]: 0 lost unit Wind/Tidal Generator [f=0002362] [2362] Event [573.235107,399.61496,4993.72559]: 1 lost unit Glaive [f=0002434] [2434] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0002464] [2464] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0002622] [2622] Event [568,397.473755,4936]: 0 finished unit Wind/Tidal Generator [f=0002757] [2757] Event [520,396.52771,4936]: 0 finished unit Wind/Tidal Generator [f=0002778] [2778] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0002892] [2892] Event [472,397.511292,4936]: 0 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [3712,249.000549,1152]: 1 finished unit Lotus [f=0003129] [3129] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0003149] [3149] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003288] [3288] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0003379] [3379] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003451] [3451] Event [3240.96777,243.151443,960.016235]: 0 lost unit Scorcher [f=0003519] [3519] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0003519] [3519] Event [4824,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0003580] [3580] Event [3124.3894,224.741928,889.651428]: 0 lost unit Scorcher [f=0003739] [3739] Event [4776,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0003757] [3757] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0003910] [3910] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0003969] [3969] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0003991] [3991] Event [4728,399.967957,216]: 1 finished unit Wind/Tidal Generator [f=0004023] [4023] Event [274.791809,399.978638,4834.61621]: 1 lost unit Glaive [f=0004180] [4180] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004301] [4301] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0004391] [4391] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0004692] [4692] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0004785] [4785] Event [384,399.967957,4368]: 0 finished unit Lotus [f=0004785] [4785] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0004876] [4876] Event [4736,374.450684,1024]: 1 finished unit Lotus [f=0004995] [4995] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0005191] [5191] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0005484] [5484] Event [4336,388.998413,1088]: 1 finished unit Radar Tower [f=0005627] [5627] Event [1808,170.547485,1232]: 1 finished unit Lotus [f=0005750] [5750] Event [1890.56836,167.705994,1262.22363]: 0 lost unit Scorcher [f=0005783] [5783] Event [1808,170.547485,1232]: 1 lost unit Lotus [f=0005805] [5805] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0005806] [5806] Event [1784.21436,180.648376,1296.67444]: 0 lost unit Scorcher [f=0005813] [5813] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0005846] [5846] Event [1734.46301,159.521667,1099.03113]: 0 lost unit Scorcher [f=0005879] [5879] Event [1777.58044,167.584335,1189.7135]: 1 lost unit Glaive [f=0005889] [5889] Event [1909.05981,156.510162,1102.00684]: 0 lost unit Scorcher [f=0005924] [5924] Event [1986.48804,157.011627,1135.71765]: 0 lost unit Scorcher [f=0006004] [6004] Event [1968,159.268188,1200]: 1 finished unit Lotus [f=0006044] [6044] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0006135] [6135] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0006179] [6179] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0006206] [6206] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0006254] [6254] Event [1872,158.646851,1136]: 1 finished unit Radar Tower [f=0006254] [6254] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0006409] [6409] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0006420] [6420] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0006557] [6557] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0006583] [6583] Event [1768,155.134583,1064]: 1 finished unit Solar Collector [f=0006585] [6585] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0006660] [6660] Event [464,249.000549,3376]: 0 finished unit Lotus [f=0006762] [6762] Event [280,249.000549,3304]: 0 finished unit Wind/Tidal Generator [f=0006852] [6852] Event [280,249.000549,3352]: 0 finished unit Wind/Tidal Generator [f=0006854] [6854] Event [1864,160.731506,984]: 1 finished unit Solar Collector [f=0006918] [6918] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0006938] [6938] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0006942] [6942] Event [264,249.000549,3400]: 0 finished unit Wind/Tidal Generator [f=0006966] [6966] Event [1020.32007,219.264877,3220.98145]: 1 lost unit Glaive [f=0006975] [6975] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0006979] [6979] Event [1060.42383,216.648575,3213.6394]: 0 lost unit Scorcher [f=0007032] [7032] Event [264,249.000549,3448]: 0 finished unit Wind/Tidal Generator [f=0007052] [7052] Event [1154.30798,195.257751,3105.69678]: 1 lost unit Glaive [f=0007057] [7057] Event [1006.53632,205.160583,3110.10986]: 0 lost unit Scorcher [f=0007099] [7099] Event [1944,167.247009,904]: 1 finished unit Solar Collector [f=0007122] [7122] Event [264,249.000549,3496]: 0 finished unit Wind/Tidal Generator [f=0007126] [7126] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007212] [7212] Event [248,249.000549,3544]: 0 finished unit Wind/Tidal Generator [f=0007276] [7276] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007365] [7365] Event [799.997925,400.623749,4670.00781]: 0 finished unit Scorcher [f=0007429] [7429] Event [4936,249.000549,1864]: 1 finished unit Solar Collector [f=0007440] [7440] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007506] [7506] Event [464,249.000549,3504]: 0 finished unit Picket [f=0007649] [7649] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007799] [7799] Event [799.997925,400.623749,4670.00781]: 0 finished unit Fencer [f=0007857] [7857] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0007861] [7861] Event [4760,249.000549,1928]: 1 finished unit Solar Collector [f=0008085] [8085] Event [4776,249.000549,1848]: 1 finished unit Wind/Tidal Generator [f=0008115] [8115] Event [1712,179.629974,1232]: 1 finished unit Lotus [f=0008247] [8247] Event [799.997925,400.623749,4670.00781]: 0 finished unit Fencer [f=0008249] [8249] Event [248,249.598694,3592]: 0 finished unit Wind/Tidal Generator [f=0008310] [8310] Event [4824,249.000549,1784]: 1 finished unit Wind/Tidal Generator [f=0008355] [8355] Event [1872,164.584045,1216]: 1 finished unit Lotus [f=0008500] [8500] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0008588] [8588] Event [4392,399.978638,664]: 1 finished unit Caretaker [f=0008696] [8696] Event [799.997925,400.623749,4670.00781]: 0 finished unit Fencer [f=0008777] [8777] Event [608,369.053955,3296]: 0 finished unit Radar Tower [f=0008857] [8857] Event [1305.44788,287.218201,4422.5415]: 1 lost unit Glaive [f=0008869] [8869] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0008909] [8909] Event [1579.23816,245.543411,3767.00244]: 0 lost unit Scorcher [f=0008911] [8911] Event [1200.51245,331.577515,4579.72363]: 1 lost unit Glaive [f=0008934] [8934] Event [1085.22461,372.878052,4698.04834]: 0 lost unit Scorcher [f=0008935] [8935] Event [1574.17261,244.763443,3767.31641]: 0 lost unit Scorcher [f=0008948] [8948] Event [1573.8949,233.242889,3685.08472]: 0 lost unit Scorcher [f=0008950] [8950] Event [1064.92664,363.034119,4577.4541]: 1 lost unit Glaive [f=0008989] [8989] Event [982.180847,384.012146,4621.43408]: 1 lost unit Glaive [f=0009016] [9016] Event [946.099548,393.614716,4685.8877]: 1 lost unit Glaive [f=0009045] [9045] Event [4512,249.128723,1904]: 1 finished unit Lotus [f=0009073] [9073] Event [1021.35822,387.838165,4342.3999]: 0 lost unit Fencer [f=0009126] [9126] Event [562.692139,400.017059,4812.27148]: 1 lost unit Glaive [f=0009143] [9143] Event [4472,399.978638,568]: 1 finished unit Caretaker [f=0009145] [9145] Event [799.997925,400.623749,4670.00781]: 0 finished unit Fencer [f=0009181] [9181] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0009200] [9200] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [f=0009226] [9226] Event [842.492188,399.615051,4358.22363]: 0 lost unit Fencer [f=0009227] [9227] Event [472,397.511292,4936]: 0 lost unit Wind/Tidal Generator [f=0009247] [9247] Event [4512,154.589844,2928]: 1 finished unit Lotus [f=0009250] [9250] Event [520,395.866699,4936]: 0 lost unit Wind/Tidal Generator [f=0009250] [9250] Event [820.908264,400.011597,4434.4917]: 0 lost unit Fencer [f=0009267] [9267] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0009291] [9291] Event [568,397.047424,4936]: 0 lost unit Wind/Tidal Generator [f=0009300] [9300] Event [616,400.281067,4936]: 0 lost unit Wind/Tidal Generator [f=0009339] [9339] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009352] [9352] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009356] [9356] Event [4360,399.978638,840]: 1 finished unit Solar Collector [f=0009391] [9391] Event [792.708191,400.141968,4353.16113]: 0 lost unit Fencer [f=0009405] [9405] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0009412] [9412] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009424] [9424] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009436] [9436] Event [472,399.978638,4888]: 0 lost unit Metal Extractor [f=0009450] [9450] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009491] [9491] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0009492] [9492] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009497] [9497] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009539] [9539] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009568] [9568] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009571] [9571] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009598] [9598] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009601] [9601] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009605] [9605] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0009630] [9630] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009659] [9659] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009688] [9688] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009692] [9692] Event [799.997925,400.623749,4670.00781]: 0 lost unit Fencer [f=0009704] [9704] Event [4360,399.978638,936]: 1 finished unit Solar Collector [f=0009716] [9716] Event [800,399.978638,4688]: 0 lost unit Rover Assembly [f=0009838] [9838] Event [296,399.978638,4696]: 0 lost unit Metal Extractor [f=0009995] [9995] Event [4448,249.000549,1472]: 1 finished unit Lotus [f=0010086] [10086] Event [4560,159.492493,3040]: 1 finished unit Lotus [f=0010141] [10141] Event [499.994293,399.978638,4556.01807]: 1 lost unit Glaive [f=0010166] [10166] Event [384,399.967957,4368]: 0 lost unit Lotus [f=0010174] [10174] Event [808,248.957825,3480]: 0 finished unit Stardust [f=0010187] [10187] Event [4246.3999,391.262817,600]: 1 finished unit Knight [f=0010469] [10469] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0010651] [10651] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0010849] [10849] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0011047] [11047] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0011048] [11048] Event [4768,153.820801,3248]: 1 finished unit Lotus [f=0011219] [11219] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0011430] [11430] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0011472] [11472] Event [848,246.159363,3376]: 0 finished unit Picket [f=0011607] [11607] Event [1241.28625,166.578384,2487.78784]: 1 finished unit Engineer Commander [f=0011644] [11644] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0011734] [11734] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0011834] [11834] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0011856] [11856] Event [600,249.000549,3384]: 0 finished unit Caretaker [f=0012001] [12001] Event [1136,156.736755,2592]: 1 finished unit Picket [f=0012054] [12054] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0012351] [12351] Event [1248,153.030396,2736]: 1 finished unit Picket [f=0012424] [12424] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0012519] [12519] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0012570] [12570] Event [752,249.000549,3440]: 0 finished unit Faraday [f=0012707] [12707] Event [1168,153.158569,2688]: 1 finished unit Lotus [f=0012754] [12754] Event [720,249.214172,3280]: 0 finished unit Tank Foundry [f=0012801] [12801] Event [4246.3999,391.262817,600]: 1 finished unit Conjurer [f=0012979] [12979] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0012991] [12991] Event [4760,154.73938,3016]: 1 finished unit Solar Collector [f=0013149] [13149] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0013151] [13151] Event [944,153.158569,2608]: 1 finished unit Lotus [f=0013295] [13295] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0013467] [13467] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0013525] [13525] Event [4664,154.589844,2792]: 1 finished unit Solar Collector [f=0013626] [13626] Event [720.042969,253.020752,3252]: 0 finished unit Ogre [f=0013661] [13661] Event [768,153.030396,2592]: 1 finished unit Lotus [f=0013973] [13973] Event [1379.89929,176.922089,3151.67847]: 1 lost unit Reaver [f=0014098] [14098] Event [4744,166.210938,2904]: 1 finished unit Solar Collector [f=0014161] [14161] Event [706.249695,152.934265,2444.31958]: 1 finished unit Engineer Commander [f=0014185] [14185] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0014224] [14224] Event [4246.3999,391.262817,600]: 1 finished unit Knight [f=0014289] [14289] Event [896,152.934265,2512]: 1 finished unit Radar Tower [f=0014334] [14334] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0014496] [14496] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0014554] [14554] Event [720.042969,253.020752,3252]: 0 finished unit Blitz [f=0014611] [14611] Event [848,246.159363,3376]: 0 lost unit Picket [f=0014722] [14722] Event [723.574097,170.678223,2843.02002]: 0 lost unit Blitz [f=0014772] [14772] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0014774] [14774] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0014873] [14873] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0014935] [14935] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0014996] [14996] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0015031] [15031] Event [undefined]: TinyObjects resigned [f=0015031] game_message: TinyObjects has been destroyed! [f=0015031] game_message: RegonWarrior12 wins! [f=0015031] Submitting stats [f=0015031] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015031] Part| Total Time|Time of the last 0.5s [f=0015031] Draw 16491.72ms 20.06% [f=0015031] Lua::Callins::Synced 6844.32ms 17.66% [f=0015031] Lua::Callins::Unsynced 21922.44ms 26.15% [f=0015031] Lua::CollectGarbage::Synced 294.17ms 0.20% [f=0015031] Lua::CollectGarbage::Unsynced 657.15ms 2.30% [f=0015031] Misc::Profiler::AddTime 64.54ms 0.00% [f=0015031] Sim 37300.22ms 64.87% [f=0015031] [15031] Received game_message: TinyObjects has been destroyed! [f=0015031] [15031] Received game_message: RegonWarrior12 wins! [f=0015032] [15032] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015032] [15032] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015032] [15032] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015032] [15032] Game End Stats Values: 2,2260,2200,2200,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.63997412,7.63979578,7.63979578,7.63997412,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,125,65,65,125,0,0,0,0,860,860,860,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015032] [15032] Game End Stats Values: 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Stats Values: 32,3905,9710,9710,3905,424.388428,923.299316,923.299316,424.388428,0,0,0,0,0,0,0,0,138.538757,0,0,138.538757,2244.3125,4038.25146,4038.25146,2244.3125,770,1370,1370,770,17.0968761,39.4418869,39.4418869,17.0968761,1330,1610,1610,1330,9.35737705,29.4819622,29.4819622,9.35737705,500,3190,3190,500,805,3619.33374,3619.33374,805,1305,3540,3540,1305,3623.33374,1130,1130,3623.33374,196.332596,410.929016,410.929016,196.332596,4269.14111,2747.51392,2747.51392,4269.14111 [f=0015032] [15032] Game End Stats Values: 33,3905,10555,10555,3905,428.567261,966.455444,966.455444,428.567261,0,0,0,0,0,0,0,0,138.538757,0,0,138.538757,2357.96851,4074.17456,4074.17456,2357.96851,770,1370,1370,770,14.0464315,37.8986435,37.8986435,14.0464315,1330,2065,2065,1330,9.27858925,33.2104225,33.2104225,9.27858925,500,3330,3330,500,1015,3619.33374,3619.33374,1015,1305,3790,3790,1305,3623.33374,1340,1340,3623.33374,196.332596,477.091644,477.091644,196.332596,4305.06396,2861.16992,2861.16992,4305.06396 [f=0015032] [15032] Game End Stats Values: 34,3805,11065,11065,3805,436.09848,1011.18121,1011.18121,436.09848,0,0,0,0,0,0,0,0,138.538757,0,0,138.538757,2357.96851,4659.24512,4659.24512,2357.96851,670,1370,1370,670,15.2578268,39.8939476,39.8939476,15.2578268,1330,2065,2065,1330,9.50207806,35.581749,35.581749,9.50207806,500,3750,3750,500,1015,4019.33374,4019.33374,1015,1305,3880,3880,1305,4023.33374,1340,1340,4023.33374,196.332596,529.424988,529.424988,196.332596,4890.13428,2861.16992,2861.16992,4890.13428 [f=0015032] [15032] Game End Stats Values: 35,3805,11320,11320,3805,437.0383,1032.91467,1032.91467,437.0383,0,0,0,0,0,0,0,0,138.538757,0,0,138.538757,2357.96851,4800.26709,4800.26709,2357.96851,670,1370,1370,670,16.1841908,40.8080063,40.8080063,16.1841908,1330,2065,2065,1330,9.13425922,38.3190918,38.3190918,9.13425922,500,3915,3915,500,1015,4019.33374,4019.33374,1015,1305,3970,3970,1305,4023.33374,1340,1340,4023.33374,196.332596,548.427307,548.427307,196.332596,5031.15625,2861.16992,2861.16992,5031.15625 [f=0015075] [15075] Event [802.937927,249.488754,3577.66699]: 0 lost unit Ogre [f=0015080] [15080] Event [907.449524,248.41153,3538.59302]: 0 lost unit Engineer Commander [f=0015132] [15132] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0015132] Spectator TinyObjects left the game: normal quit [f=0015132] [15132] Event [undefined]: TinyObjects quit [f=0015267] [15267] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0015316] No clients connected, shutting down server [f=0015316] Server shutdown [f=0015316] [15316] all players disconnected [f=0015319] [15319] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0015402] [15402] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0015537] [15537] Event [4246.3999,391.262817,600]: 1 finished unit Sling [f=0015637] [15637] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0015725] [15725] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0015803] [15803] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0016014] [16014] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0016163] [16163] Event [4246.3999,391.262817,600]: 1 finished unit Knight [f=0016397] [16397] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0016445] [16445] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0016637] [16637] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0016731] [16731] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0016807] [16807] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0016895] [16895] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0016972] [16972] Event [4246.3999,391.262817,600]: 1 finished unit Glaive [f=0017105] [17105] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0017345] [17345] Event [4246.3999,391.262817,600]: 1 finished unit Knight [f=0017582] [17582] Event [4246.3999,391.262817,600]: 1 finished unit Reaver [f=0017591] Autoquit sending quit command. [f=0017591] [QuitAction] user exited to system [f=0017591] [SpringApp::Kill][1] fromRun=1 [f=0017591] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017591] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017591] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017591] [ThreadPool::SetThreadCount][2] workers=0 [f=0017591] [SpringApp::Kill][2] [f=0017591] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017591] [Game::KillLua][3] dtor=0 luaUI=0x5162ff00 [f=0017591] Start widgetHandler:Shutdown [f=0017591] Shutdown - SaveOrderList Complete [f=0017591] Writing last game win data [f=0017591] Shutdown - SaveConfigData Complete [f=0017591] Shutdown Widget - Chili Highlight [f=0017591] Shutdown Widget - Save/Load API [f=0017591] Shutdown Widget - Draw After Chili [f=0017591] Shutdown Widget - EPIC Menu [f=0017591] Shutdown Widget - Chili Minimap [f=0017591] Shutdown Widget - Chili Widget Selector [f=0017591] Shutdown Widget - Local Team Colors [f=0017591] Shutdown Widget - Display Keys 2 [f=0017591] Shutdown Widget - Save Game Menu [f=0017591] Shutdown Widget - HealthBars [f=0017591] Shutdown Widget - Noises [f=0017591] Shutdown Widget - Unit Icons [f=0017591] Shutdown Widget - Win Counter [f=0017591] Shutdown Widget - SpringRTS Replay Stats [f=0017591] Shutdown Widget - BuildETA [f=0017591] Shutdown Widget - Modular Comm Info [f=0017591] Shutdown Widget - Music Player v2 [f=0017591] Shutdown Widget - State Reverse and Latency [f=0017591] Shutdown Widget - CameraShake [f=0017591] Shutdown Widget - Chili Economy Panel Default [f=0017591] Shutdown Widget - Chili EndGame Window [f=0017591] Shutdown Widget - Chili Nuke Warning [f=0017591] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017591] Shutdown Widget - Chili Spectator Panels [f=0017591] Shutdown Widget - Context Menu [f=0017591] Shutdown Widget - Darkening [f=0017591] Shutdown Widget - Defense Range Zero-K [f=0017591] Shutdown Widget - Grab Input [f=0017591] Input grabbing is disabled! [f=0017591] Shutdown Widget - Highlight Geos [f=0017591] Shutdown Widget - Local Widgets Config [f=0017591] Shutdown Widget - MinimapEvents [f=0017591] Shutdown Widget - MetalFeatures (new) [f=0017591] Shutdown Widget - Missile Silo Range [f=0017591] Shutdown Widget - Point Tracker [f=0017591] Shutdown Widget - Showeco and Grid Drawer [f=0017591] Shutdown Widget - Stereo3D [f=0017591] Shutdown Widget - Attack AoE [f=0017591] Shutdown Widget - Map Edge Extension [f=0017591] Shutdown Widget - Selection Send [f=0017591] Shutdown Widget - LupsManager [f=0017591] Shutdown Widget - Newton Firezone [f=0017591] Shutdown Widget - Chili Pro Console [f=0017591] Shutdown Widget - Persistent Build Height [f=0017591] Shutdown Widget - Lasso Terraform GUI [f=0017591] Shutdown Widget - Chili Framework [f=0017591] Shutdown Widget - Lups [f=0017591] Shutdown Widget - Custom Markers [f=0017591] Shutdown Widget - Chili Core Selector [f=0017591] Shutdown Widget - Mex Placement Handler [f=0017591] Shutdown Widget - Select Keys [f=0017591] Shutdown Widget - Pause Screen [f=0017591] Shutdown Widget - Layout Handler [f=0017591] Shutdown Widget - Text To Speech Control [f=0017591] End widgetHandler:Shutdown [f=0017591] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507663,66478524} {int,ext,rec}Allocs={12939270,0,0} {chunk,block}Bytes={66478524,0} [f=0017591] [Game::KillLua][1] dtor=0 luaGaia=0x51fc3a70 [f=0017591] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439562,60921671} {int,ext,rec}Allocs={12939272,0,0} {chunk,block}Bytes={60921671,0} [f=0017591] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439562,60921671} {int,ext,rec}Allocs={12939272,0,0} {chunk,block}Bytes={60921671,0} [f=0017591] [Game::KillLua][2] dtor=0 luaRules=0x5182ab00 [f=0017591] Start gadgetHandler:Shutdown [f=0017591] Shutdown - StartSetup [f=0017591] Shutdown - UnitMorph [f=0017591] Shutdown - Carrier Drones [f=0017591] Shutdown - LupsNanoSpray [f=0017591] Shutdown - Missile Silo Controller [f=0017591] Shutdown - Modular Comm Info [f=0017591] Shutdown - Terrain Texture Handler [f=0017591] Shutdown - UnitCloakShield [f=0017591] Shutdown - Starlight Handler [f=0017591] End gadgetHandler:Shutdown [f=0017591] Start gadgetHandler:Shutdown [f=0017591] Shutdown - Save/Load [f=0017591] Shutdown - Teleport Throw [f=0017591] Shutdown - UnitMorph [f=0017591] Shutdown - Modular Comm Info [f=0017591] Shutdown - Retreat Command [f=0017591] Shutdown - Shockwaves [f=0017591] Shutdown - UnitCloakShield [f=0017591] Shutdown - Lups Cloak FX [f=0017591] Shutdown - Lups [f=0017591] Shutdown - Lups Shield [f=0017591] End gadgetHandler:Shutdown [f=0017591] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12939334,0,0} {chunk,block}Bytes={0,0} [f=0017591] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12939334,0,0} {chunk,block}Bytes={0,0} [f=0017591] [Game::KillLua][4] dtor=0 [f=0017591] [Game::~CGame][1] [f=0017591] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017591] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017591] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017591] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017591] [Game::KillLua][4] dtor=1 [f=0017591] [Game::KillMisc][1] [f=0017591] [Game::KillMisc][2] [f=0017591] [Game::KillMisc][3] [f=0017591] [Game::KillRendering][1] [f=0017591] [3DOParser::Kill] allocated 19 pieces [f=0017591] [S3OParser::Kill] allocated 414 pieces [f=0017591] [AssParser::Kill] allocated 56 pieces [f=0017591] [Game::KillInterface][1] [f=0017591] [Game::KillInterface][2] [f=0017591] [Game::KillSimulation][1] [f=0017591] [Game::KillSimulation][2] [f=0017591] [CCollisionHandler] dis-/continuous tests: 0/199443 [f=0017591] [Game::KillSimulation][3] [f=0017591] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017591] [~CPathCache(20x20)] cacheHits=75 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0017591] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017591] [~CPathCache(40x40)] cacheHits=88 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017591] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017591] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017591] [LosHandler::Kill] raycast instance cache-{hits,misses}={9916,11460}; shared=7%; cached=40% [f=0017591] [Game::KillSimulation][4] [f=0017591] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017591] [Game::~CGame][2] [f=0017591] [Game::~CGame][3] [f=0017591] [SpringApp::Kill][3] [f=0017591] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186196 bytes sent 164329 bytes recv'd [f=0017591] [SpringApp::Kill][4] font=0x44db0aa0 [f=0017591] [SpringApp::Kill][5] [f=0017591] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44e2daa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2350ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=30ms file="luaui/widgets/chili/skins/evolved/panel_2011.png" indx=4074 inflSize=4kb readTime=25ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="unitpics/tele_beacon.png" indx=6665 inflSize=10kb readTime=20ms file="unitpics/chickenc.png" indx=6386 inflSize=11kb readTime=15ms file="unitpics/chickend.png" indx=6387 inflSize=10kb readTime=15ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41955941 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44f13150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f39e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e279b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f886001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]