[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aYsvxi5aRn/springsettings.1158523.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f45c801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4634 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158523/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4682d6e0] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4682d6e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 671ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 816ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158523/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (453ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11931,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158523/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53696a10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 90f9f560de71907c7a4543f05fc8eb57 [f=-000001] Connection attempt from mrdriftnic [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mrdriftnic changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dager [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dager changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[Game::Load][lua{Rules,Gaia}={00000000668c2910,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dager" string="[Game::Load][lua{Rules,Gaia}={00000000c44b10b0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [6478,273.03418,7129]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1542,272.996582,1023]: 1 finished unit Guardian Commander [f=0000000] [0] mrdriftnic, team: 0, elo:1306, userid: 483948 [f=0000000] [0] Dager, team: 1, elo:1486, userid: 484461 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000076] [76] Event [1504,272.993896,1216]: 1 finished unit Rover Assembly [f=0000150] [150] Event [6840,272.993896,7160]: 0 finished unit Shieldbot Factory [f=0000369] [369] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000390] [390] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000513] [513] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Mason [f=0000620] [620] Event [6840.01855,272.993896,7148]: 0 finished unit Convict [f=0000660] [660] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000671] [671] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1512.70642,349.993896,1108.67297]: 1 finished unit Firefly [f=0000864] [864] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0000931] [931] Event [1496,272.993896,936]: 1 finished unit Solar Collector [f=0001126] [1126] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0001185] [1185] Event [1624,272.993896,952]: 1 finished unit Solar Collector [f=0001327] [1327] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0001528] [1528] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0001555] [1555] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Mason [f=0001570] [1570] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0001722] [1722] Event [6520,272.993896,6872]: 0 finished unit Solar Collector [f=0002048] [2048] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0002101] [2101] Event [6504,272.993896,6952]: 0 finished unit Solar Collector [f=0002325] [2325] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0002473] [2473] Event [6504,272.993896,7032]: 0 finished unit Solar Collector [f=0002532] [2532] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0002784] [2784] Event [1736.44983,133.388184,2361.06445]: 1 finished unit Guardian Commander [f=0002790] [2790] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Fencer [f=0002861] [2861] Event [6488,272.993896,7112]: 0 finished unit Solar Collector [f=0003072] [3072] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0003096] [3096] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0003256] [3256] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Fencer [f=0003266] [3266] Event [6472,272.993896,7192]: 0 finished unit Solar Collector [f=0003449] [3449] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0003556] [3556] Event [792,133.38208,2648]: 1 finished unit Solar Collector [f=0003734] [3734] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0003750] [3750] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0004014] [4014] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0004150] [4150] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0004293] [4293] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0004530] [4530] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0004700] [4700] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0004885] [4885] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0004920] [4920] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0005050] [5050] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0005280] [5280] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0005310] [5310] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0005439] [5439] Event [1568,133.394287,2784]: 1 finished unit Picket [f=0005444] [5444] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0005470] [5470] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0005700] [5700] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0005736] [5736] Event [1368,272.993896,1208]: 1 finished unit Caretaker [f=0005740] [5740] Event [7080,133.388184,5384]: 0 finished unit Solar Collector [f=0005855] [5855] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0005992] [5992] Event [2736,133.388184,1552]: 1 finished unit Picket [f=0006003] [6003] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0006025] [6025] Event [7128,133.388184,5464]: 0 finished unit Solar Collector [f=0006101] [6101] Event [1728,133.388184,2496]: 1 finished unit Picket [f=0006166] [6166] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0006379] [6379] Event [7176,133.388184,5544]: 0 finished unit Solar Collector [f=0006397] [6397] Event [2776,133.388184,1512]: 1 finished unit Wind/Tidal Generator [f=0006492] [6492] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0006542] [6542] Event [1352,272.975586,1304]: 1 finished unit Caretaker [f=0006589] [6589] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0006795] [6795] Event [7240,133.388184,5624]: 0 finished unit Solar Collector [f=0006859] [6859] Event [1504.02966,273.639008,1233.99231]: 1 finished unit Scorcher [f=0006869] [6869] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0007197] [7197] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0007524] [7524] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0007613] [7613] Event [6109.73975,133.388184,5672.00928]: 0 finished unit Engineer Commander [f=0007613] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007613] [7613] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007627] [7627] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0007785] [7785] Event [6840.01855,272.993896,7148]: 0 finished unit Bandit [f=0008081] [8081] Event [3208,133.388184,1688]: 1 finished unit Wind/Tidal Generator [f=0008160] [8160] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0008535] [8535] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0008634] [8634] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0008910] [8910] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0009109] [9109] Event [6176.3999,133.388184,5519.24121]: 0 lost unit Bandit [f=0009144] [9144] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0009164] [9164] Event [1256,272.993896,1168]: 1 finished unit Fusion Reactor [f=0009165] [9165] Event [3152,133.388184,1712]: 1 finished unit Picket [f=0009308] [9308] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0009326] [9326] Event [4808,133.388184,6696]: 0 finished unit Solar Collector [f=0009366] [9366] Event [5916.04883,133.388184,5522.09424]: 0 lost unit Bandit [f=0009378] [9378] Event [6119.69189,133.388184,5470.48486]: 0 lost unit Bandit [f=0009448] [9448] Event [5988.3999,133.388184,5454.63867]: 0 lost unit Bandit [f=0009534] [9534] Event [4888,133.388184,6728]: 0 finished unit Solar Collector [f=0009604] [9604] Event [1256,-1,4152]: 1 finished unit Metal Extractor [f=0009740] [9740] Event [4968,133.388184,6744]: 0 finished unit Solar Collector [f=0009749] [9749] Event [7304,133.388184,5576]: 0 lost unit Metal Extractor [f=0009759] [9759] Event [7240,133.358658,5624]: 0 lost unit Solar Collector [f=0009788] [9788] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0009830] [9830] Event [7176,133.388184,5368]: 0 lost unit Metal Extractor [f=0009924] [9924] Event [7080,133.447968,5384]: 0 lost unit Solar Collector [f=0009954] [9954] Event [7128,133.394638,5464]: 0 lost unit Solar Collector [f=0009979] [9979] Event [5048,133.388184,6776]: 0 finished unit Solar Collector [f=0010033] [10033] Event [7176,133.395813,5544]: 0 lost unit Solar Collector [f=0010039] [10039] Event [1192,-1,4392]: 1 finished unit Metal Extractor [f=0010085] [10085] Event [6931.31299,133.392532,5826.18945]: 1 lost unit Scorcher [f=0010231] [10231] Event [5128,133.388184,6808]: 0 finished unit Solar Collector [f=0010341] [10341] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0010365] [10365] Event [6773.85449,269.696442,6607.31104]: 1 lost unit Scorcher [f=0010365] [10365] Event [6788.72363,270.530518,6635.52637]: 1 lost unit Scorcher [f=0010499] [10499] Event [5208,133.388184,6824]: 0 finished unit Solar Collector [f=0010534] [10534] Event [1144,-1,4664]: 1 finished unit Metal Extractor [f=0010573] [10573] Event [6848.65332,273.006409,7105.92529]: 0 lost unit Rogue [f=0010610] [10610] Event [6668.8335,272.993896,7493.04736]: 0 lost unit Rogue [f=0010639] [10639] Event [6600,272.993896,6984]: 0 lost unit Metal Extractor [f=0010764] [10764] Event [6552,272.993896,7192]: 0 lost unit Metal Extractor [f=0010829] [10829] Event [5288,133.38208,6856]: 0 finished unit Solar Collector [f=0010897] [10897] Event [1096,272.578857,1320]: 1 finished unit Airpad [f=0010905] [10905] Event [6840.01855,272.993896,7148]: 0 finished unit Rogue [f=0011005] [11005] Event [6861.30225,273.002472,7063.7959]: 0 lost unit Rogue [f=0011183] dickead [f=0011186] [11186] Event [6840.01855,272.993896,7148]: 0 lost unit Rogue [f=0011186] [11186] Event [6840,272.993896,7160]: 0 lost unit Shieldbot Factory [f=0011188] [11188] Event [5368,133.26001,6888]: 0 finished unit Solar Collector [f=0011277] [11277] Event [undefined]: mrdriftnic resigned [f=0011277] game_message: mrdriftnic has been destroyed! [f=0011277] game_message: Dager wins! [f=0011277] Submitting stats [f=0011277] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011277] Part| Total Time|Time of the last 0.5s [f=0011277] Draw 14873.35ms 21.06% [f=0011277] Lua::Callins::Synced 9204.10ms 20.16% [f=0011277] Lua::Callins::Unsynced 15441.34ms 21.26% [f=0011277] Lua::CollectGarbage::Synced 423.87ms 0.60% [f=0011277] Lua::CollectGarbage::Unsynced 608.83ms 1.60% [f=0011277] Misc::Profiler::AddTime 46.18ms 0.00% [f=0011277] Sim 36705.10ms 63.37% [f=0011277] [11277] Received game_message: mrdriftnic has been destroyed! [f=0011277] [11277] Received game_message: Dager wins! [f=0011278] [11278] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011278] [11278] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011278] [11278] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011278] [11278] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,4.80000019,4.80000019,4.80000019,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011278] [11278] Game End Stats Values: 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[11278] Game End Stats Values: 15,4830,4160,4830,4160,108.679375,136.169739,108.679375,136.169739,0,0,0,0,0,0,0,0,0,0,0,0,13.1515942,17.395834,13.1515942,17.395834,300,0,300,0,14,21.0666676,14,21.0666676,1505,1275,1505,1275,17.0330791,16.585413,17.0330791,16.585413,1155,1125,1155,1125,0,0,0,0,1870,1760,1870,1760,0,0,0,0,0.01005981,0,0.01005981,0,17.395834,13.1515942,17.395834,13.1515942 [f=0011278] [11278] Game End Stats Values: 16,5170,4305,5170,4305,110.513573,168.244995,110.513573,168.244995,0,0,0,0,0,0,0,0,0,0,0,0,13.1515942,17.395834,13.1515942,17.395834,300,0,300,0,15.0738325,23.4666672,15.0738325,23.4666672,1505,1275,1505,1275,17.1222801,17.1383476,17.1222801,17.1383476,1280,1200,1280,1200,0,0,0,0,2085,1830,2085,1830,0,0,0,0,0.01005981,0,0.01005981,0,17.395834,13.1515942,17.395834,13.1515942 [f=0011278] [11278] Game End Stats Values: 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19,5420,4905,5420,4905,111.569695,304.291962,111.569695,304.291962,0,0,0,0,0,0,0,0,0,0,0,0,13.1515942,17.395834,13.1515942,17.395834,300,0,300,0,14.9113455,26,14.9113455,26,1505,1505,1505,1505,18.903532,18.5791302,18.903532,18.5791302,1405,1500,1405,1500,0,0,0,0,2210,1900,2210,1900,0,0,0,0,0.01005981,0,0.01005981,0,17.395834,13.1515942,17.395834,13.1515942 [f=0011278] [11278] Game End Stats Values: 20,5420,5145,5420,5145,111.976265,352.121643,111.976265,352.121643,0,0,0,0,0,0,0,0,0,0,0,0,13.1515942,17.395834,13.1515942,17.395834,300,0,300,0,16.254591,26,16.254591,26,1505,1505,1505,1505,19.0271034,18.1886425,19.0271034,18.1886425,1405,1740,1405,1740,0,0,0,0,2210,1900,2210,1900,0,0,0,0,0.01005981,0,0.01005981,0,17.395834,13.1515942,17.395834,13.1515942 [f=0011278] [11278] Game End Stats Values: 21,5420,5355,5420,5355,112.207085,389.46048,112.207085,389.46048,0,0,0,0,0,0,0,0,0,0,0,0,20.0097485,17.395834,20.0097485,17.395834,300,0,300,0,16.2167397,26,16.2167397,26,1505,1505,1505,1505,19.0153885,18.9559269,19.0153885,18.9559269,1405,1860,1405,1860,0,0,0,0,2210,1990,2210,1990,0,0,0,0,0.01005981,0,0.01005981,0,17.395834,20.0097485,17.395834,20.0097485 [f=0011278] [11278] Game End Stats Values: 22,6520,5335,6520,5335,138.279175,403.134857,138.279175,403.134857,0,0,0,0,0,0,0,0,0,0,0,0,322.710388,187.005295,322.710388,187.005295,400,0,400,0,34.6837502,26.3999996,34.6837502,26.3999996,1505,1505,1505,1505,20.7381382,19.1116257,20.7381382,19.1116257,1405,1680,1405,1680,300,0,300,0,3210,2150,3210,2150,0,300,0,300,0.01005981,0,0.01005981,0,258.472961,322.710388,258.472961,322.710388 [f=0011278] [11278] Game End Stats Values: 23,6610,5345,6610,5345,191.742325,439.849396,191.742325,439.849396,0,0,0,0,0,0,0,0,136.040833,0,136.040833,0,686.539246,203.207581,686.539246,203.207581,400,0,400,0,51.5693283,26.5333328,51.5693283,26.5333328,1505,1505,1505,1505,23.6308765,20.7809734,23.6308765,20.7809734,1405,1800,1405,1800,480,0,480,0,3300,2040,3300,2040,0,550,0,550,0.01005981,0,0.01005981,0,348.444794,691.268921,348.444794,691.268921 [f=0011278] [11278] Game End Stats Values: 24,6450,5395,6450,5395,250.330719,481.656647,250.330719,481.656647,0,0,0,0,0,0,0,0,452.633484,0,452.633484,0,776.007446,449.438965,776.007446,449.438965,400,0,400,0,53.3028183,25.7333336,53.3028183,25.7333336,1505,1505,1505,1505,26.1058922,17.7871494,26.1058922,17.7871494,1155,1920,1155,1920,690,125,690,125,3390,1970,3390,1970,250,760,250,760,0.01005981,0,0.01005981,0,678.883911,782.7099,678.883911,782.7099 [f=0011278] [11278] Game End Stats Values: 25,6290,5045,6290,5045,308.592712,526.76239,308.592712,526.76239,0,0,0,0,0,0,0,0,553.733154,0,553.733154,0,1410.02612,503.28949,1410.02612,503.28949,400,0,400,0,53.1784248,28.3999996,53.1784248,28.3999996,1505,1505,1505,1505,27.8174667,17.4737148,27.8174667,17.4737148,905,1680,905,1680,1110,375,1110,375,3480,1860,3480,1860,500,1180,500,1180,0.01005981,0,0.01005981,0,743.958618,1430.31494,743.958618,1430.31494 [f=0011278] [11278] Game End Stats Values: 26,6640,4485,6640,4485,364.620911,573.822571,364.620911,573.822571,0,0,0,0,0,0,0,0,639.973633,0,639.973633,0,2063.14502,591.155579,2063.14502,591.155579,400,0,400,0,52.3600464,28.1333332,52.3600464,28.1333332,1505,1505,1505,1505,28.7352085,14.1373434,28.7352085,14.1373434,905,1680,905,1680,1930,375,1930,375,3830,1300,3830,1300,500,2044.66675,500,2044.66675,0.01005981,0,0.01005981,0,878.493469,2083.43359,878.493469,2083.43359 [f=0011278] [11278] Game End Stats Values: 27,6640,4485,6640,4485,368.348511,577.651001,368.348511,577.651001,0,0,0,0,0,0,0,0,639.973633,0,639.973633,0,2066.34058,591.155579,2066.34058,591.155579,400,0,400,0,52.3201218,28,52.3201218,28,1505,1505,1505,1505,28.7275906,14.8284273,28.7275906,14.8284273,905,1680,905,1680,1930,375,1930,375,3830,1300,3830,1300,500,2044.66675,500,2044.66675,0.01005981,0,0.01005981,0,882.729309,2086.62915,882.729309,2086.62915 [f=0011280] [11280] Event [6504,272.993896,6952]: 0 lost unit Solar Collector [f=0011285] [11285] Event [6488,272.994965,7112]: 0 lost unit Solar Collector [f=0011292] [11292] Event [6424,273.010254,7032]: 0 lost unit Metal Extractor [f=0011295] [11295] Event [6520,272.984436,6872]: 0 lost unit Solar Collector [f=0011300] [11300] Event [6472,272.942993,7192]: 0 lost unit Solar Collector [f=0011314] [11314] Event [5619.93506,108.56765,5267.82178]: 0 lost unit Bandit [f=0011321] [11321] Event [6504,272.84375,7032]: 0 lost unit Solar Collector [f=0011410] Spectator mrdriftnic left the game: normal quit [f=0011410] [11410] Event [undefined]: mrdriftnic quit [f=0011465] [11465] Event [1216,0,4720]: 1 finished unit Picket [f=0011548] Player Dager left the game: normal quit [f=0011548] [11548] Event [undefined]: Dager quit [f=0011554] No clients connected, shutting down server [f=0011554] Server shutdown [f=0011554] [11554] all players disconnected [f=0011779] [11779] Event [1280,0,4560]: 1 finished unit Picket [f=0011782] [11782] Event [1280,271.00415,1448]: 1 finished unit Airplane Plant [f=0011909] [11909] Event [4632,133.333252,1048]: 1 finished unit Metal Extractor [f=0012244] [12244] Event [1312,0,4320]: 1 finished unit Picket [f=0012494] [12494] Event [4888,133.308838,1080]: 1 finished unit Metal Extractor [f=0012754] [12754] Event [1360,0,4080]: 1 finished unit Picket [f=0013094] [13094] Event [4792,133.388184,824]: 1 finished unit Metal Extractor [f=0014873] Autoquit sending quit command. [f=0014873] [QuitAction] user exited to system [f=0014873] [SpringApp::Kill][1] fromRun=1 [f=0014873] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014873] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014873] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014873] [ThreadPool::SetThreadCount][2] workers=0 [f=0014873] [SpringApp::Kill][2] [f=0014873] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014873] [Game::KillLua][3] dtor=0 luaUI=0x5c5bc140 [f=0014873] Start widgetHandler:Shutdown [f=0014873] Shutdown - SaveOrderList Complete [f=0014873] Writing last game win data [f=0014873] Shutdown - SaveConfigData Complete [f=0014873] Shutdown Widget - Save/Load API [f=0014873] Shutdown Widget - Chili Highlight [f=0014873] Shutdown Widget - Draw After Chili [f=0014873] Shutdown Widget - EPIC Menu [f=0014873] Shutdown Widget - Chili Widget Selector [f=0014873] Shutdown Widget - Chili Minimap [f=0014873] Shutdown Widget - Local Team Colors [f=0014873] Shutdown Widget - Display Keys 2 [f=0014873] Shutdown Widget - Save Game Menu [f=0014873] Shutdown Widget - Unit Icons [f=0014873] Shutdown Widget - Noises [f=0014873] Shutdown Widget - HealthBars [f=0014873] Shutdown Widget - Win Counter [f=0014873] Shutdown Widget - BuildETA [f=0014873] Shutdown Widget - SpringRTS Replay Stats [f=0014873] Shutdown Widget - Modular Comm Info [f=0014873] Shutdown Widget - Stereo3D [f=0014873] Shutdown Widget - Showeco and Grid Drawer [f=0014873] Shutdown Widget - Point Tracker [f=0014873] Shutdown Widget - Missile Silo Range [f=0014873] Shutdown Widget - MetalFeatures (new) [f=0014873] Shutdown Widget - MinimapEvents [f=0014873] Shutdown Widget - Local Widgets Config [f=0014873] Shutdown Widget - Highlight Geos [f=0014873] Shutdown Widget - Grab Input [f=0014873] Input grabbing is disabled! [f=0014873] Shutdown Widget - Defense Range Zero-K [f=0014873] Shutdown Widget - Darkening [f=0014873] Shutdown Widget - Context Menu [f=0014873] Shutdown Widget - Chili Spectator Panels [f=0014873] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014873] Shutdown Widget - Chili Nuke Warning [f=0014873] Shutdown Widget - Chili EndGame Window [f=0014873] Shutdown Widget - Chili Economy Panel Default [f=0014873] Shutdown Widget - CameraShake [f=0014873] Shutdown Widget - State Reverse and Latency [f=0014873] Shutdown Widget - Music Player v2 [f=0014873] Shutdown Widget - Attack AoE [f=0014873] Shutdown Widget - Map Edge Extension [f=0014873] Shutdown Widget - Selection Send [f=0014873] Shutdown Widget - LupsManager [f=0014873] Shutdown Widget - Newton Firezone [f=0014873] Shutdown Widget - Chili Pro Console [f=0014873] Shutdown Widget - Persistent Build Height [f=0014873] Shutdown Widget - Lasso Terraform GUI [f=0014873] Shutdown Widget - Lups [f=0014873] Shutdown Widget - Chili Framework [f=0014873] Shutdown Widget - Mex Placement Handler [f=0014873] Shutdown Widget - Chili Core Selector [f=0014873] Shutdown Widget - Custom Markers [f=0014873] Shutdown Widget - Select Keys [f=0014873] Shutdown Widget - Pause Screen [f=0014873] Shutdown Widget - Text To Speech Control [f=0014873] Shutdown Widget - Layout Handler [f=0014873] End widgetHandler:Shutdown [f=0014873] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={333595,52101562} {int,ext,rec}Allocs={11203919,0,0} {chunk,block}Bytes={52101562,0} [f=0014873] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014873] [Game::KillLua][2] dtor=0 luaRules=0x53696a10 [f=0014873] Start gadgetHandler:Shutdown [f=0014873] Shutdown - StartSetup [f=0014873] Shutdown - UnitMorph [f=0014873] Shutdown - Carrier Drones [f=0014873] Shutdown - LupsNanoSpray [f=0014873] Shutdown - Missile Silo Controller [f=0014873] Shutdown - Modular Comm Info [f=0014873] Shutdown - Terrain Texture Handler [f=0014873] Shutdown - UnitCloakShield [f=0014873] Shutdown - Starlight Handler [f=0014873] End gadgetHandler:Shutdown [f=0014873] Start gadgetHandler:Shutdown [f=0014873] Shutdown - Save/Load [f=0014873] Shutdown - Teleport Throw [f=0014873] Shutdown - UnitMorph [f=0014873] Shutdown - Modular Comm Info [f=0014873] Shutdown - Retreat Command [f=0014873] Shutdown - Shockwaves [f=0014873] Shutdown - UnitCloakShield [f=0014873] Shutdown - Lups Cloak FX [f=0014873] Shutdown - Lups [f=0014873] Shutdown - Lups Shield [f=0014873] End gadgetHandler:Shutdown [f=0014873] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11203957,0,0} {chunk,block}Bytes={0,0} [f=0014873] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11203957,0,0} {chunk,block}Bytes={0,0} [f=0014873] [Game::KillLua][4] dtor=0 [f=0014873] [Game::~CGame][1] [f=0014873] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014873] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014873] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014873] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014873] [Game::KillLua][4] dtor=1 [f=0014873] [Game::KillMisc][1] [f=0014873] [Game::KillMisc][2] [f=0014873] [Game::KillMisc][3] [f=0014873] [Game::KillRendering][1] [f=0014873] [3DOParser::Kill] allocated 1 pieces [f=0014873] [S3OParser::Kill] allocated 363 pieces [f=0014873] [AssParser::Kill] allocated 63 pieces [f=0014873] [Game::KillInterface][1] [f=0014873] [Game::KillInterface][2] [f=0014873] [Game::KillSimulation][1] [f=0014873] [Game::KillSimulation][2] [f=0014873] [CCollisionHandler] dis-/continuous tests: 0/188162 [f=0014873] [Game::KillSimulation][3] [f=0014873] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014873] [~CPathCache(32x32)] cacheHits=32 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0014873] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014873] [~CPathCache(64x64)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014873] [LosHandler::Kill] raycast instance cache-{hits,misses}={8528,7284}; shared=10%; cached=44% [f=0014873] [Game::KillSimulation][4] [f=0014873] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014873] [Game::~CGame][2] [f=0014873] [Game::~CGame][3] [f=0014873] [SpringApp::Kill][3] [f=0014873] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156008 bytes sent 163339 bytes recv'd [f=0014873] [SpringApp::Kill][4] font=0x46764aa0 [f=0014873] [SpringApp::Kill][5] [f=0014873] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x467d8690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2255ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=56ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=49ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=27ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=17ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4686 inflSize=2kb readTime=17ms file="bitmaps/pd/smoke1.tga" indx=563 inflSize=16kb readTime=17ms file="luaui/widgets/missilesilo_range.lua" indx=4745 inflSize=5kb readTime=16ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=16ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35637480 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x468b89f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468ceb90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467d9f80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f45c801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]