[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BH96mvEgGU/springsettings.1158518.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe69001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4633 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158518/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d0ffe0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d0ffe0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158518/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158518/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51392500,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4bf7f5607026033355e3df8e572f8789 [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Anarchid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000f1ff2d80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x6befe110,(nil)}]" [f=-000001] Allies: I choose: Engineerer Command! [f=-000001] [0] Event [4599,170.363815,4577]: 0 finished unit Engineer Commander [f=-000001] [0] Event [499,175.821167,404]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2858, userid: 518109 [f=0000000] [0] Anarchid, team: 1, elo:2792, userid: 60947 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [4672,171.684448,4368]: 0 finished unit Tank Foundry [f=0000007] [7] Event [480,177.720795,544]: 1 finished unit Rover Assembly [f=0000007] Playback continued [f=0000074] glhf [f=0000132] u2 [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000261] [261] Event [480.029633,178.292099,561.99231]: 1 finished unit Dart [f=0000555] [555] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000556] [556] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000577] [577] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0000652] [652] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0000763] [763] Event [4376,179.217896,4440]: 0 finished unit Solar Collector [f=0000891] [891] Event [608,175.634766,704]: 1 finished unit Lotus [f=0000994] [994] Event [4376,172.420593,4520]: 0 finished unit Solar Collector [f=0001124] [1124] Event [664,174.24408,520]: 1 finished unit Solar Collector [f=0001398] [1398] Event [4560,172.172241,4528]: 0 finished unit Lotus [f=0001447] [1447] Event [480.029633,178.292099,561.99231]: 1 finished unit Mason [f=0001731] [1731] Event [4213.75195,184.80011,4736.34863]: 1 lost unit Dart [f=0001858] [1858] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0001949] [1949] Event [1168,175.819244,336]: 1 finished unit Lotus [f=0002255] [2255] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002411] [2411] Event [963.271851,175.819244,1217.7594]: 1 lost unit Scorcher [f=0002526] [2526] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0002585] [2585] Event [448,177.635651,1728]: 1 finished unit Lotus [f=0002672] [2672] Event [509.754883,179.509583,1577.90735]: 0 lost unit Kodachi [f=0002739] [2739] Event [4672.04297,173.330475,4340]: 0 finished unit Welder [f=0002997] [2997] Event [3768,183.113251,4744]: 0 finished unit Solar Collector [f=0003268] [3268] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0003311] [3311] Event [2016,175.819244,752]: 1 finished unit Lotus [f=0003458] [3458] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003545] [3545] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003704] [3704] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003728] [3728] Event [1888,173.931885,848]: 1 finished unit Radar Tower [f=0003842] [3842] Event [4672.04297,173.330475,4340]: 0 finished unit Welder [f=0003876] [3876] Event [4936,171.980652,3832]: 0 finished unit Solar Collector [f=0004226] [4226] Event [5048,173.988647,3848]: 0 finished unit Solar Collector [f=0004254] [4254] Event [2008,173.995728,888]: 1 finished unit Solar Collector [f=0004336] [4336] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0004393] [4393] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0004438] [4438] Event [2008,175.570923,984]: 1 finished unit Solar Collector [f=0004591] [4591] Event [3186.25122,174.069321,3872.88184]: 1 lost unit Scorcher [f=0004635] [4635] Event [2088,172.172241,1096]: 1 finished unit Solar Collector [f=0004806] [4806] Event [4624,179.395294,4000]: 0 finished unit Lotus [f=0004852] [4852] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0004856] [4856] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004962] [4962] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0005043] [5043] Event [4808,175.819244,4680]: 0 finished unit Solar Collector [f=0005278] [5278] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0005349] [5349] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0005349] [5349] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0005428] [5428] Event [4416,175.570923,3680]: 0 finished unit Lotus [f=0005467] [5467] Event [2992,179.274658,3888]: 0 finished unit Lotus [f=0005740] [5740] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0005876] [5876] Event [480.029633,178.292099,561.99231]: 1 finished unit Dart [f=0005884] [5884] Event [4744,166.893311,4472]: 0 finished unit Caretaker [f=0005940] [5940] Event [2576,179.466248,3744]: 0 finished unit Lotus [f=0005948] [5948] Event [1906.23755,172.061417,1723.2605]: 0 lost unit Kodachi [f=0006267] [6267] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0006292] [6292] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0006343] [6343] Event [4616,181.048523,4792]: 0 finished unit Solar Collector [f=0006571] [6571] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0006630] [6630] Event [480.029633,178.292099,561.99231]: 1 finished unit Mason [f=0006722] [6722] Event [392,175.819244,1016]: 1 finished unit Solar Collector [f=0006843] [6843] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0006870] [6870] Event [4520,177.578888,4744]: 0 finished unit Solar Collector [f=0006928] [6928] Event [1426.8689,177.018356,1563.5166]: 0 lost unit Kodachi [f=0007033] [7033] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0007174] [7174] Event [312,177.394409,1064]: 1 finished unit Solar Collector [f=0007188] [7188] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0007236] [7236] Event [4392,177.706604,4744]: 0 finished unit Solar Collector [f=0007248] [7248] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0007290] [7290] Event [2510.67505,172.172241,1030.04785]: 1 lost unit Scorcher [f=0007331] [7331] Event [2742.67603,175.294418,984.409607]: 0 lost unit Kodachi [f=0007421] [7421] Event [480.029633,178.292099,561.99231]: 1 finished unit Scorcher [f=0007485] [7485] Event [1968,177.642761,2496]: 1 finished unit Lotus [f=0007605] [7605] Event [4264,181.353607,4744]: 0 finished unit Solar Collector [f=0007640] [7640] Event [264,179.217896,984]: 1 finished unit Solar Collector [f=0007757] [7757] Event [2608,176.060486,3024]: 0 finished unit Lotus [f=0007875] [7875] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0008020] [8020] Event [792,175.748291,440]: 1 finished unit Caretaker [f=0008127] [8127] Event [2256,170.597076,2912]: 0 finished unit Lotus [f=0008164] [8164] Event [344,175.819244,936]: 1 finished unit Solar Collector [f=0008246] [8246] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0008338] [8338] Event [333.098846,177.615067,1797.7959]: 1 lost unit Dart [f=0008388] [8388] Event [1928,186.568665,2600]: 1 lost unit Metal Extractor [f=0008403] [8403] Event [240.55838,174.473663,1845.89246]: 0 lost unit Kodachi [f=0008415] [8415] Event [1712,177.642761,2656]: 1 finished unit Lotus [f=0008497] [8497] Event [2192,170.362915,2992]: 0 finished unit Picket [f=0008557] [8557] Event [480.029633,178.292099,561.99231]: 1 finished unit Dominatrix [f=0008575] [8575] Event [4136,183.120361,4744]: 0 finished unit Solar Collector [f=0008606] [8606] Event [856.579529,175.449982,1871.50037]: 1 lost unit Scorcher [f=0008618] [8618] Event [1680,173.995728,3120]: 0 finished unit Lotus [f=0008703] [8703] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0008886] [8886] Event [2096,173.988647,3008]: 0 finished unit Picket [f=0008919] [8919] Event [4672.04297,173.330475,4340]: 0 finished unit Ogre [f=0009102] [9102] Event [480.029633,178.292099,561.99231]: 1 finished unit Ripper [f=0009182] [9182] Event [856,177.642761,456]: 1 finished unit Solar Collector [f=0009288] [9288] Event [1968,177.642761,2496]: 1 lost unit Lotus [f=0009330] [9330] Event [448,177.635651,1728]: 1 lost unit Lotus [f=0009372] [9372] Event [480.029633,178.292099,561.99231]: 1 finished unit Fencer [f=0009384] [9384] Event [4672.04297,173.330475,4340]: 0 finished unit Welder [f=0009469] [9469] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0009558] [9558] Event [2901.8396,177.6436,2460.60083]: 1 lost unit Scorcher [f=0009606] [9606] Event [4552,172.172241,4472]: 0 finished unit Caretaker [f=0009617] [9617] Event [480.029633,178.292099,561.99231]: 1 finished unit Fencer [f=0009721] [9721] Event [1712,177.642761,2656]: 1 lost unit Lotus [f=0009855] [9855] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0009857] [9857] Event [480.029633,178.292099,561.99231]: 1 finished unit Fencer [f=0009918] [9918] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0009923] [9923] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0009939] [9939] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0010099] [10099] Event [480.029633,178.292099,561.99231]: 1 finished unit Fencer [f=0010132] [10132] Event [3024,173.995728,2560]: 0 finished unit Lotus [f=0010202] [10202] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0010296] [10296] Event [2802.2959,176.113144,2196.33716]: 1 lost unit Dominatrix [f=0010395] [10395] Event [4672.04297,173.330475,4340]: 0 finished unit Kodachi [f=0010397] [10397] Event [480.029633,178.292099,561.99231]: 1 finished unit Fencer [f=0010494] #unitAI [f=0010554] [10554] Event [2264,171.67984,1176]: 1 finished unit Metal Extractor [f=0010578] [10578] Event [undefined]: Anarchid resigned [f=0010578] game_message: Anarchid has been destroyed! [f=0010578] game_message: Masper wins! [f=0010578] Submitting stats [f=0010578] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010578] Part| Total Time|Time of the last 0.5s [f=0010578] Draw 9836.11ms 10.37% [f=0010578] Lua::Callins::Synced 4647.46ms 39.98% [f=0010578] Lua::Callins::Unsynced 14223.86ms 16.05% [f=0010578] Lua::CollectGarbage::Synced 210.81ms 0.10% [f=0010578] Lua::CollectGarbage::Unsynced 419.02ms 1.30% [f=0010578] Misc::Profiler::AddTime 39.82ms 0.00% [f=0010578] Sim 23211.16ms 79.16% [f=0010578] [10578] Received game_message: Anarchid has been destroyed! [f=0010578] [10578] Received game_message: Masper wins! [f=0010579] [10579] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4450,4830,4450,4830,38.1407242,143.519577,38.1407242,143.519577,0,0,0,0,0,0,0,0,0,0,0,0,812.046387,853.634827,812.046387,853.634827,450,450,450,450,19.8666668,25.6000004,19.8666668,25.6000004,1330,1275,1330,1275,15.5200195,20.6352825,15.5200195,20.6352825,790,525,790,525,700,505,700,505,1880,2580,1880,2580,505,700,505,700,70.0000992,66.4001083,70.0000992,66.4001083,1005.41547,870.727661,1005.41547,870.727661 [f=0010579] [10579] Game End Stats Values: 19,4720,4920,4720,4920,39.6462326,165.448227,39.6462326,165.448227,0,0,0,0,0,0,0,0,0,0,0,0,812.046387,853.634827,812.046387,853.634827,450,540,450,540,21.8666668,28,21.8666668,28,1330,1275,1330,1275,15.9255333,20.4945297,15.9255333,20.4945297,790,525,790,525,700,505,700,505,2150,2580,2150,2580,505,700,505,700,70.0000992,66.4001083,70.0000992,66.4001083,1005.41547,870.727661,1005.41547,870.727661 [f=0010579] [10579] Game End Stats Values: 20,4750,5025,4750,5025,40.9678116,192.587387,40.9678116,192.587387,0,0,0,0,0,0,0,0,0,0,0,0,1032.55396,1073.43665,1032.55396,1073.43665,540,730,540,730,23.4666672,28,23.4666672,28,1330,1275,1330,1275,16.5814896,22.0446911,16.5814896,22.0446911,750,350,750,350,875,635,875,635,2130,2670,2130,2670,635,875,635,875,70.0000992,66.4001083,70.0000992,66.4001083,1238.29785,1099.77515,1238.29785,1099.77515 [f=0010579] [10579] Game End Stats Values: 21,5135,5785,5135,5785,51.2195168,224.801422,51.2195168,224.801422,0,0,0,0,0,0,0,0,0,0,0,0,1042.46057,1218.19556,1042.46057,1218.19556,540,920,540,920,24,29.7333336,24,29.7333336,1330,1275,1330,1275,16.7758999,23.1848831,16.7758999,23.1848831,1045,850,1045,850,875,760,875,760,2220,2740,2220,2740,760,875,760,875,70.0000992,66.4001083,70.0000992,66.4001083,1383.05676,1114.89014,1383.05676,1114.89014 [f=0010579] [10579] Game End Stats Values: 22,5405,5795,5405,5795,66.0873566,252.053192,66.0873566,252.053192,0,0,0,0,0,0,0,0,0,0,0,0,1155.06128,1355.28735,1155.06128,1355.28735,360,920,360,920,24.9333324,30,24.9333324,30,1330,1275,1330,1275,18.0191479,22.8540649,18.0191479,22.8540649,1425,675,1425,675,875,940,875,940,2290,2925,2290,2925,940,1050,940,1050,70.0000992,66.4001083,70.0000992,66.4001083,1537.55225,1231.03394,1537.55225,1231.03394 [f=0010579] [10579] Game End Stats Values: 23,5470,6155,5470,6155,84.4015427,279.557953,84.4015427,279.557953,0,0,0,0,0,0,0,0,0,0,0,0,1208.42712,1485.89099,1208.42712,1485.89099,270,920,270,920,26,30,26,30,1330,1275,1330,1275,19.5044575,24.6083031,19.5044575,24.6083031,1580,675,1580,675,875,1155,875,1155,2290,3285,2290,3285,1155,1050,1155,1050,93.6664047,66.4001083,93.6664047,66.4001083,1668.99963,1291.19348,1668.99963,1291.19348 [f=0010579] [10579] Game End Stats Values: 24,5190,6775,5190,6775,97.0112991,299.471344,97.0112991,299.471344,0,0,0,0,0,0,0,0,0,0,0,0,1294.72363,2094.66577,1294.72363,2094.66577,270,1010,270,1010,26,30,26,30,1330,1275,1330,1275,19.0130615,29.7152576,19.0130615,29.7152576,1300,1025,1300,1025,875,1575,875,1575,2290,3465,2290,3465,1575,1050,1575,1050,106.166214,66.4001083,106.166214,66.4001083,2277.7771,1377.48999,2277.7771,1377.48999 [f=0010579] [10579] Game End Stats Values: 25,5420,6950,5420,6950,107.488907,312.811707,107.488907,312.811707,0,0,0,0,0,0,0,0,0,0,0,0,1740.45105,2982.35864,1740.45105,2982.35864,270,1010,270,1010,26,30,26,30,1330,1275,1330,1275,18.3376617,30.723465,18.3376617,30.723465,1440,1200,1440,1200,875,1575,875,1575,2380,3465,2380,3465,1575,1050,1575,1050,106.166214,66.4001083,106.166214,66.4001083,3165.46997,1823.21741,3165.46997,1823.21741 [f=0010584] [10584] Event [2469.15552,181.336105,2115.10986]: 1 lost unit Engineer Commander [f=0010605] [10605] Event [4008,184.929657,4728]: 0 finished unit Solar Collector [f=0010681] Spectator Anarchid left the game: normal quit [f=0010681] [10681] Event [undefined]: Anarchid quit [f=0010693] Player Masper left the game: normal quit [f=0010693] [10693] Event [undefined]: Masper quit [f=0010699] No clients connected, shutting down server [f=0010699] Server shutdown [f=0010699] [10699] all players disconnected [f=0010796] [10796] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0010802] [10802] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0011068] [11068] Event [3640,183.113251,4728]: 0 finished unit Solar Collector [f=0011304] [11304] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0011414] [11414] Event [3512,174.180237,4712]: 0 finished unit Solar Collector [f=0011476] [11476] Event [1056,175.748291,3632]: 0 finished unit Lotus [f=0011772] [11772] Event [3384,168.525238,4696]: 0 finished unit Solar Collector [f=0011926] [11926] Event [1280,177.642761,3632]: 0 finished unit Lotus [f=0012118] [12118] Event [3256,171.923889,4680]: 0 finished unit Solar Collector [f=0014242] Autoquit sending quit command. [f=0014242] [QuitAction] user exited to system [f=0014242] [SpringApp::Kill][1] fromRun=1 [f=0014242] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014242] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014242] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014242] [ThreadPool::SetThreadCount][2] workers=0 [f=0014242] [SpringApp::Kill][2] [f=0014242] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014242] [Game::KillLua][3] dtor=0 luaUI=0x51cef0d0 [f=0014242] Start widgetHandler:Shutdown [f=0014242] Shutdown - SaveOrderList Complete [f=0014242] Writing last game win data [f=0014242] Shutdown - SaveConfigData Complete [f=0014242] Shutdown Widget - Save/Load API [f=0014242] Shutdown Widget - Chili Highlight [f=0014242] Shutdown Widget - Draw After Chili [f=0014242] Shutdown Widget - EPIC Menu [f=0014242] Shutdown Widget - Chili Widget Selector [f=0014242] Shutdown Widget - Chili Minimap [f=0014242] Shutdown Widget - Local Team Colors [f=0014242] Shutdown Widget - Display Keys 2 [f=0014242] Shutdown Widget - Save Game Menu [f=0014242] Shutdown Widget - Unit Icons [f=0014242] Shutdown Widget - Noises [f=0014242] Shutdown Widget - HealthBars [f=0014242] Shutdown Widget - Win Counter [f=0014242] Shutdown Widget - BuildETA [f=0014242] Shutdown Widget - SpringRTS Replay Stats [f=0014242] Shutdown Widget - Modular Comm Info [f=0014242] Shutdown Widget - Stereo3D [f=0014242] Shutdown Widget - Showeco and Grid Drawer [f=0014242] Shutdown Widget - Point Tracker [f=0014242] Shutdown Widget - Missile Silo Range [f=0014242] Shutdown Widget - MetalFeatures (new) [f=0014242] Shutdown Widget - MinimapEvents [f=0014242] Shutdown Widget - Local Widgets Config [f=0014242] Shutdown Widget - Highlight Geos [f=0014242] Shutdown Widget - Grab Input [f=0014242] Input grabbing is disabled! [f=0014242] Shutdown Widget - Defense Range Zero-K [f=0014242] Shutdown Widget - Darkening [f=0014242] Shutdown Widget - Context Menu [f=0014242] Shutdown Widget - Chili Spectator Panels [f=0014242] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014242] Shutdown Widget - Chili Nuke Warning [f=0014242] Shutdown Widget - Chili EndGame Window [f=0014242] Shutdown Widget - Chili Economy Panel Default [f=0014242] Shutdown Widget - CameraShake [f=0014242] Shutdown Widget - State Reverse and Latency [f=0014242] Shutdown Widget - Music Player v2 [f=0014242] Shutdown Widget - Attack AoE [f=0014242] Shutdown Widget - UnitShapes [f=0014242] Shutdown Widget - Map Edge Extension [f=0014242] Shutdown Widget - Selection Send [f=0014242] Shutdown Widget - LupsManager [f=0014242] Shutdown Widget - Newton Firezone [f=0014242] Shutdown Widget - Chili Pro Console [f=0014242] Shutdown Widget - Persistent Build Height [f=0014242] Shutdown Widget - Lasso Terraform GUI [f=0014242] Shutdown Widget - Lups [f=0014242] Shutdown Widget - Chili Framework [f=0014242] Shutdown Widget - Mex Placement Handler [f=0014242] Shutdown Widget - Chili Core Selector [f=0014242] Shutdown Widget - Custom Markers [f=0014242] Shutdown Widget - Select Keys [f=0014242] Shutdown Widget - Pause Screen [f=0014242] Shutdown Widget - Text To Speech Control [f=0014242] Shutdown Widget - Layout Handler [f=0014242] End widgetHandler:Shutdown [f=0014242] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380259,59820322} {int,ext,rec}Allocs={10569687,0,0} {chunk,block}Bytes={59820322,0} [f=0014242] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014242] [Game::KillLua][2] dtor=0 luaRules=0x51392500 [f=0014242] Start gadgetHandler:Shutdown [f=0014242] Shutdown - StartSetup [f=0014242] Shutdown - UnitMorph [f=0014242] Shutdown - Carrier Drones [f=0014242] Shutdown - LupsNanoSpray [f=0014242] Shutdown - Missile Silo Controller [f=0014242] Shutdown - Modular Comm Info [f=0014242] Shutdown - Terrain Texture Handler [f=0014242] Shutdown - UnitCloakShield [f=0014242] Shutdown - Starlight Handler [f=0014242] End gadgetHandler:Shutdown [f=0014242] Start gadgetHandler:Shutdown [f=0014242] Shutdown - Save/Load [f=0014242] Shutdown - Teleport Throw [f=0014242] Shutdown - UnitMorph [f=0014242] Shutdown - Modular Comm Info [f=0014242] Shutdown - Retreat Command [f=0014242] Shutdown - Shockwaves [f=0014242] Shutdown - UnitCloakShield [f=0014242] Shutdown - Lups Cloak FX [f=0014242] Shutdown - Lups [f=0014242] Shutdown - Lups Shield [f=0014242] End gadgetHandler:Shutdown [f=0014242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10569719,0,0} {chunk,block}Bytes={0,0} [f=0014242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10569719,0,0} {chunk,block}Bytes={0,0} [f=0014242] [Game::KillLua][4] dtor=0 [f=0014242] [Game::~CGame][1] [f=0014242] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014242] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014242] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014242] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014242] [Game::KillLua][4] dtor=1 [f=0014242] [Game::KillMisc][1] [f=0014242] [Game::KillMisc][2] [f=0014242] [Game::KillMisc][3] [f=0014242] [Game::KillRendering][1] [f=0014242] [3DOParser::Kill] allocated 1 pieces [f=0014242] [S3OParser::Kill] allocated 337 pieces [f=0014242] [AssParser::Kill] allocated 21 pieces [f=0014242] [Game::KillInterface][1] [f=0014242] [Game::KillInterface][2] [f=0014242] [Game::KillSimulation][1] [f=0014242] [Game::KillSimulation][2] [f=0014242] [CCollisionHandler] dis-/continuous tests: 0/181014 [f=0014242] [Game::KillSimulation][3] [f=0014242] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014242] [~CPathCache(20x20)] cacheHits=118 hitPercentage=36% numHashColls=0 maxCacheSize=20 [f=0014242] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014242] [~CPathCache(40x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014242] [LosHandler::Kill] raycast instance cache-{hits,misses}={1374,7772}; shared=2%; cached=13% [f=0014242] [Game::KillSimulation][4] [f=0014242] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014242] [Game::~CGame][2] [f=0014242] [Game::~CGame][3] [f=0014242] [SpringApp::Kill][3] [f=0014242] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150386 bytes sent 182315 bytes recv'd [f=0014242] [SpringApp::Kill][4] font=0x44c31aa0 [f=0014242] [SpringApp::Kill][5] [f=0014242] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44ca0260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2136ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=80ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=48ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=32ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="gamedata/sidedata.lua" indx=916 inflSize=1kb readTime=17ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=16ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4663 inflSize=9kb readTime=15ms file="luaui/widgets/gfx_nightvision.lua" indx=4619 inflSize=2kb readTime=13ms file="luarules/gadgets/unit_priority.lua" indx=1797 inflSize=25kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40626927 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44d9a250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d91890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cb09c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe69001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]