[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VFtsS740zR/springsettings.1158498.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f07c801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4632 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158498/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4512e760] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4512e760] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158498/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (194ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158498/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51adc420,0x51a3cca0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a2ecf560bbce917d94cac1cabf54ffe2 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Anarchid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011d319120,00000000df4aa000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x899ea360,0xb7b02e00}]" [f=-000001] Allies: I choose: Gundam Commissar! [f=-000001] glhf [f=-000001] Allies: I choose: Engineer! [f=-000001] hmm [f=-000001] i have no sound [f=-000001] i will try [f=-000001] some of the F keys may have been "turn off sound" [f=-000001] prob need game reboot [f=-000001] but also volume settings [f=-000001] i knocked my headphones out by accident, and now its messed [f=-000001] oh [f=-000001] w/e i will just play a game w/o sound [f=-000001] gl [f=-000001] just hard to see whats going on [f=-000001] i used to do that on purpose [f=-000001] hah thats crazy [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineerer Command! [f=-000001] [0] Event [4754,192.922363,4091]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1131,184.509705,392]: 1 finished unit Engineer Commander [f=0000000] [0] Anarchid, team: 1, elo:2820, userid: 60947 [f=0000000] [0] RiposteR, team: 0, elo:2753, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4648,188.397827,4080]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [1088,192.773285,496]: 1 finished unit Rover Assembly [f=0000202] [202] Event [1105.99231,193.397781,495.970367]: 1 finished unit Dart [f=0000240] [240] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000473] [473] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Conjurer [f=0000480] [480] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000582] [582] Event [4872,192.929688,4072]: 0 finished unit Wind/Tidal Generator [f=0000599] [599] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0000688] [688] Event [4888,192.876282,4136]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001041] [1041] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001104] [1104] Event [1080,190.663757,184]: 1 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [1000,189.37439,200]: 1 finished unit Wind/Tidal Generator [f=0001332] [1332] Event [920,192.922058,200]: 1 finished unit Wind/Tidal Generator [f=0001344] [1344] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Conjurer [f=0001536] [1536] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0001597] [1597] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0001646] [1646] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0001827] [1827] Event [4096,185.506287,4464]: 0 lost unit Radar Tower [f=0001912] [1912] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0001939] [1939] Event [4904,192.761841,4200]: 0 finished unit Wind/Tidal Generator [f=0001978] [1978] Event [4317.66016,189.233948,4570.09521]: 1 lost unit Dart [f=0002007] [2007] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0002077] [2077] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002194] [2194] Event [4888,192.937317,4264]: 0 finished unit Wind/Tidal Generator [f=0002215] [2215] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0002428] [2428] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0002439] [2439] Event [536,192.937317,1032]: 1 finished unit Wind/Tidal Generator [f=0002492] [2492] Event [4824,191.220703,4328]: 0 finished unit Wind/Tidal Generator [f=0002532] [2532] Event [536,192.937317,1112]: 1 finished unit Wind/Tidal Generator [f=0002622] [2622] Event [568,192.937317,1192]: 1 finished unit Wind/Tidal Generator [f=0002712] [2712] Event [600,192.937317,1256]: 1 finished unit Wind/Tidal Generator [f=0002782] [2782] Event [4760,192.708435,4392]: 0 finished unit Wind/Tidal Generator [f=0002805] [2805] Event [3259.88208,103.251884,4167.70459]: 0 lost unit Glaive [f=0002857] [2857] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0002862] [2862] Event [3402.77808,77.4064941,4018.38794]: 0 lost unit Glaive [f=0002881] [2881] Event [3443.57861,77.2386703,3974.82617]: 1 lost unit Scorcher [f=0002947] [2947] Event [696,191.289368,1288]: 1 finished unit Solar Collector [f=0003033] [3033] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0003049] [3049] Event [4696,192.937317,4456]: 0 finished unit Wind/Tidal Generator [f=0003189] [3189] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0003223] [3223] Event [3840,175.76355,4400]: 0 finished unit Radar Tower [f=0003300] [3300] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003317] [3317] Event [4632,192.937317,4520]: 0 finished unit Wind/Tidal Generator [f=0003358] [3358] Event [1296,192.937317,560]: 1 finished unit Lotus [f=0003408] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=0003408] > SPRINGIE:User Galamesh|gunshiptrans|5_6|donator_1|False|TheGBC|Dynasty|CA [f=0003418] Connection attempt from Galamesh [f=0003418] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003418] -> Connection established (given id 2) [f=0003423] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003423] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003438] [3438] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0003507] [3507] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0003602] [3602] Event [4568,192.937317,4584]: 0 finished unit Wind/Tidal Generator [f=0003604] [3604] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003649] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0003649] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0003661] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000001883c41b0,00000000dbd1b940}]" [f=0003681] [3681] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0003782] [3782] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0003827] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 3 to team 0 [f=0003827] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_7|donator_2,player_elo|False|PRO||NL [f=0003841] Connection attempt from nr1_rANDY_FAN [f=0003841] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003841] -> Connection established (given id 3) [f=0003847] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003847] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003871] [3871] Event [4504,190.946045,4648]: 0 finished unit Wind/Tidal Generator [f=0003895] [3895] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0003917] [3917] Event [768,187.802734,1536]: 1 finished unit Radar Tower [f=0004148] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0004156] [4156] Event [4440,192.891541,4712]: 0 finished unit Wind/Tidal Generator [f=0004162] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0004162] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000108837030,00000000d90f2700}]" [f=0004183] [4183] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0004271] [4271] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Conjurer [f=0004335] [4335] Event [704,174.336853,1936]: 1 finished unit Lotus [f=0004340] [4340] Event [840,192.609253,200]: 1 finished unit Wind/Tidal Generator [f=0004441] [4441] Event [4376,190.488281,4776]: 0 finished unit Wind/Tidal Generator [f=0004481] [4481] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0004560] [4560] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0004580] [4580] Event [776,187.070313,280]: 1 finished unit Wind/Tidal Generator [f=0004605] [4605] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004690] [4690] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0004711] [4711] Event [4312,181.355896,4840]: 0 finished unit Wind/Tidal Generator [f=0004750] good exnaple [f=0004878] [4878] Event [712,189.36676,360]: 1 finished unit Wind/Tidal Generator [f=0004890] [4890] Event [576,188.138428,2272]: 1 finished unit Lotus [f=0004901] [4901] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0005025] [5025] Event [2400,43.6300659,992]: 1 finished unit Radar Tower [f=0005041] [5041] Event [4168,189.778748,4824]: 0 finished unit Wind/Tidal Generator [f=0005110] [5110] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0005112] [5112] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0005140] [5140] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0005269] [5269] Event [2400,43.6300659,992]: 1 lost unit Radar Tower [f=0005295] [5295] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005311] [5311] Event [4104,190.358582,4792]: 0 finished unit Wind/Tidal Generator [f=0005323] [5323] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0005328] [5328] Event [648,186.673584,440]: 1 finished unit Wind/Tidal Generator [f=0005442] [5442] Event [4760,192.937317,4056]: 0 finished unit Caretaker [f=0005492] [5492] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0005508] [5508] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0005566] [5566] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0005580] [5580] Event [4040,190.717163,4744]: 0 finished unit Wind/Tidal Generator [f=0005633] [5633] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0005663] [5663] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0005697] [5697] Event [584,192.883911,520]: 1 finished unit Wind/Tidal Generator [f=0005699] [5699] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0005725] [5725] Event [1816.72888,76.893959,698.293335]: 0 lost unit Glaive [f=0005848] [5848] Event [4760,192.616882,4120]: 0 finished unit Caretaker [f=0005850] [5850] Event [3976,192.922058,4712]: 0 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0005958] [5958] Event [3840,175.76355,4400]: 0 lost unit Radar Tower [f=0005973] [5973] Event [520,188.016357,600]: 1 finished unit Wind/Tidal Generator [f=0006003] [6003] Event [1200,215.71106,704]: 1 finished unit Radar Tower [f=0006026] [6026] Event [3642.89722,192.937317,4499.00195]: 0 lost unit Glaive [f=0006078] [6078] Event [3400.77856,183.407593,4380.88916]: 1 lost unit Scorcher [f=0006121] [6121] Event [3912,192.914429,4664]: 0 finished unit Wind/Tidal Generator [f=0006129] [6129] Event [4768,192.723694,3984]: 0 finished unit Lotus [f=0006241] [6241] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0006258] [6258] Event [456,190.869751,680]: 1 finished unit Wind/Tidal Generator [f=0006339] [6339] Event [4792,191.060486,3928]: 0 finished unit Solar Collector [f=0006359] [6359] Event [1105.99231,193.397781,495.970367]: 1 finished unit Ripper [f=0006417] [6417] Event [3848,192.906799,4632]: 0 finished unit Wind/Tidal Generator [f=0006458] [Game::ClientReadNet] added new player PRO_eXist with number 4 to team 0 [f=0006458] > SPRINGIE:User PRO_eXist|energygeo|5_6||False|PRO||GB [f=0006471] Connection attempt from PRO_eXist [f=0006471] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006471] -> Connection established (given id 4) [f=0006476] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0006476] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006543] [6543] Event [392,192.830505,760]: 1 finished unit Wind/Tidal Generator [f=0006681] [6681] Event [3784,192.937317,4600]: 0 finished unit Wind/Tidal Generator [f=0006715] [6715] Event [3048,191.776886,4952]: 0 finished unit Metal Extractor [f=0006720] [6720] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0006727] [6727] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0006763] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0006773] [6773] Event [4904,191.983643,3928]: 0 finished unit Solar Collector [f=0006778] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0006778] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[Game::Load][lua{Rules,Gaia}={00000000f5793220,00000000f2cf0850}]" [f=0006818] [6818] Event [2184.91431,55.7199249,2395.99609]: 0 lost unit Glaive [f=0006881] [6881] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0006971] [6971] Event [4872,192.204895,3848]: 0 finished unit Solar Collector [f=0006998] [6998] Event [2864,55.5319214,1584]: 0 finished unit Lotus [f=0006999] [6999] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0007038] [7038] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0007120] [7120] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0007210] [7210] Event [4744,186.147156,3816]: 0 finished unit Solar Collector [f=0007215] [7215] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0007224] [7224] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0007364] [7364] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0007444] [7444] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0007543] [7543] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Ronin [f=0007654] [7654] Event [2784,47.1395874,1440]: 0 lost unit Lotus [f=0007675] [7675] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0007678] [7678] Event [2920,191.769257,4616]: 0 finished unit Metal Extractor [f=0007722] [7722] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0007728] [7728] Event [760,192.929688,552]: 1 finished unit Caretaker [f=0007819] [7819] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Ronin [f=0007907] [7907] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0007952] [7952] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0008094] [8094] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0008171] [8171] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Ronin [f=0008188] [8188] Event [1264,75.0021362,3328]: 1 finished unit Lotus [f=0008256] [8256] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0008275] [8275] Event [2864,55.5319214,1584]: 0 lost unit Lotus [f=0008415] [8415] Event [1152,94.7851563,3632]: 1 finished unit Lotus [f=0008451] [8451] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Imp [f=0008453] [8453] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0008504] [8504] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0008659] [8659] Event [1264,79.9154663,3632]: 1 finished unit Lotus [f=0008689] [8689] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Imp [f=0008817] [8817] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0008841] [8841] Event [3296,192.731323,4544]: 0 finished unit Lotus [f=0008848] [8848] Event [360.56601,192.527283,2387.49805]: 0 lost unit Glaive [f=0008875] [8875] Event [367.525085,191.645355,2290.55542]: 1 lost unit Scorcher [f=0008876] [8876] Event [382.327759,192.539383,2434.00415]: 0 lost unit Glaive [f=0008899] [8899] Event [1392,62.467041,3408]: 1 finished unit Lotus [f=0008906] [8906] Event [467.60965,188.67804,2570.63184]: 0 lost unit Glaive [f=0008936] [8936] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009017] [9017] Event [568,192.922058,3112]: 1 lost unit Metal Extractor [f=0009019] [9019] Event [1105.99231,193.397781,495.970367]: 1 finished unit Ripper [f=0009055] [9055] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009101] [9101] Event [4864,185.437622,2304]: 0 finished unit Radar Tower [f=0009161] [9161] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009197] [9197] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0009278] [9278] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0009391] [9391] Event [2473.73828,57.4281502,1603.35022]: 0 lost unit Glaive [f=0009394] [9394] Event [2486.24854,56.7144394,1594.61365]: 0 lost unit Glaive [f=0009394] [9394] Event [2459.81934,58.0202446,1585.65063]: 0 lost unit Glaive [f=0009400] [9400] Event [2517.33618,55.7430878,1583.31726]: 0 lost unit Glaive [f=0009400] [9400] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Reaver [f=0009419] [9419] Event [2432.94092,59.7618713,1623.5658]: 0 lost unit Glaive [f=0009436] [9436] Event [2459.65234,56.8840599,1684.27661]: 0 lost unit Glaive [f=0009439] [9439] Event [2454.72852,57.4130211,1670.36194]: 0 lost unit Glaive [f=0009440] [9440] Event [2491.35962,55.8456421,1677.97217]: 0 lost unit Glaive [f=0009446] [9446] Event [2432.78931,59.1729126,1650.85645]: 0 lost unit Glaive [f=0009477] [9477] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0009488] [9488] Event [2373.84985,66.1670074,1669.42297]: 0 lost unit Glaive [f=0009516] [9516] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Ronin [f=0009540] [9540] Event [3720,192.975464,4616]: 0 finished unit Wind/Tidal Generator [f=0009612] [9612] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009646] yea [f=0009687] [9687] Event [3080,192.601624,4648]: 0 finished unit Stardust [f=0009701] [9701] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0009731] [9731] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009753] i cant figure out whats oging on [f=0009765] [9765] Event [3656,203.496399,4648]: 0 finished unit Wind/Tidal Generator [f=0009824] [9824] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009896] [9896] Event [779.737244,145.584717,3261.17993]: 0 lost unit Glaive [f=0009922] [9922] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0009945] [9945] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0009953] [9953] Event [664,192.128601,168]: 1 finished unit Solar Collector [f=0009991] [9991] Event [3592,223.027649,4664]: 0 finished unit Wind/Tidal Generator [f=0010029] exit? [f=0010162] [10162] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0010180] [10180] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Reaver [f=0010219] [10219] Event [3528,257.41333,4696]: 0 finished unit Wind/Tidal Generator [f=0010302] nah its my fault [f=0010327] [10327] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Ronin [f=0010391] [10391] Event [568,191.761627,3112]: 1 finished unit Metal Extractor [f=0010430] [10430] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0010437] [10437] Event [600,192.929688,248]: 1 finished unit Solar Collector [f=0010510] [10510] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0010518] [10518] Event [3464,277.989807,4728]: 0 finished unit Wind/Tidal Generator [f=0010597] [10597] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0010608] [10608] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0010688] [10688] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0010710] [10710] Event [536,191.037598,2088]: 1 finished unit Stardust [f=0010733] [10733] Event [2008,192.593994,4568]: 0 lost unit Metal Extractor [f=0010782] [10782] Event [552,192.929688,328]: 1 finished unit Solar Collector [f=0010799] [10799] Event [3400,272.008362,4744]: 0 finished unit Wind/Tidal Generator [f=0010819] [10819] Event [4480,192.914429,656]: 1 finished unit Lotus [f=0010832] [10832] Event [2507.80078,72.4662704,2933.60254]: 0 lost unit Ronin [f=0010965] [10965] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Reaver [f=0010989] [10989] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0011012] [11012] Event [2510.89941,71.696991,3085.37183]: 0 lost unit Imp [f=0011077] [11077] Event [2551.07275,72.1336365,3042.11328]: 0 lost unit Reaver [f=0011086] [11086] Event [3336,245.076599,4776]: 0 finished unit Wind/Tidal Generator [f=0011094] [11094] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Ronin [f=0011152] [11152] Event [488,192.937317,408]: 1 finished unit Solar Collector [f=0011184] [11184] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0011199] [11199] Event [2116.06763,44.6968613,3307.60303]: 0 lost unit Imp [f=0011254] [11254] Event [4544,190.679016,704]: 1 finished unit Lotus [f=0011255] [11255] Event [2713.28101,69.1375885,3288.91992]: 0 lost unit Glaive [f=0011258] [11258] Event [2656.84473,63.938858,3306.77466]: 0 lost unit Glaive [f=0011272] [11272] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0011278] [11278] Event [2461.00244,60.7993469,3158.9563]: 1 lost unit Ripper [f=0011331] [11331] Event [2455.13013,57.1352654,3245.30811]: 0 lost unit Glaive [f=0011343] [11343] Event [2335.09082,50.7594414,3385.29858]: 0 lost unit Glaive [f=0011344] [11344] Event [2363.83765,52.3452911,3346.93408]: 0 lost unit Glaive [f=0011350] [11350] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0011354] [11354] Event [3272,182.30957,4792]: 0 finished unit Wind/Tidal Generator [f=0011359] [11359] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0011363] [11363] Event [2268.68921,51.4578438,3307.40063]: 0 lost unit Glaive [f=0011377] [11377] Event [2255.5813,51.5295219,3277.60596]: 0 lost unit Glaive [f=0011385] [11385] Event [2171.6001,50.5563889,3440.12817]: 1 lost unit Scorcher [f=0011430] [11430] Event [2242.16846,54.7703285,3568.13892]: 0 lost unit Glaive [f=0011438] [11438] Event [2206.84644,51.7897034,3463.45874]: 0 lost unit Glaive [f=0011442] [11442] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Glaive [f=0011446] [11446] Event [2139.54272,47.8889694,3389.87695]: 1 lost unit Scorcher [f=0011458] [11458] Event [2138.89111,45.7912941,3286.03687]: 0 lost unit Glaive [f=0011466] [11466] Event [424,192.166748,488]: 1 finished unit Solar Collector [f=0011467] [11467] Event [2117.74341,44.8704338,3315.76416]: 1 lost unit Scorcher [f=0011479] [11479] Event [2229.47192,50.414959,3356.7124]: 0 lost unit Glaive [f=0011486] [11486] Event [2394.06128,55.7575684,3176.12329]: 0 lost unit Ronin [f=0011494] [11494] Event [2458.51147,48.3812752,3530.81348]: 1 lost unit Scorcher [f=0011496] [11496] Event [2259.78052,52.8547401,3216.40186]: 0 lost unit Glaive [f=0011544] [11544] Event [2457.16284,56.1726723,3273.5498]: 0 lost unit Ronin [f=0011590] [11590] Event [2602.2439,76.2657242,2990.698]: 0 lost unit Ronin [f=0011591] [11591] Event [2567.875,52.8952789,3436.62671]: 1 lost unit Scorcher [f=0011611] [11611] Event [3208,179.4104,4824]: 0 finished unit Wind/Tidal Generator [f=0011625] [11625] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0011636] [11636] Event [2522.44238,49.8970757,3508.18262]: 0 lost unit Engineer Commander [f=0011640] [11640] Event [2477.99268,47.2304535,3484.07373]: 1 lost unit Scorcher [f=0011643] [11643] Event [2462.76245,45.976181,3473.00415]: 1 lost unit Scorcher [f=0011644] [11644] Event [2486.65698,46.3880424,3463.38525]: 1 lost unit Scorcher [f=0011645] [11645] Event [2505.15454,47.3319054,3448.74878]: 1 lost unit Scorcher [f=0011646] [11646] Event [2535.17041,48.1936188,3446.0271]: 1 lost unit Scorcher [f=0011679] [11679] Event [2614.20776,76.6980972,3017.26099]: 0 lost unit Ronin [f=0011679] ok [f=0011695] gg [f=0011741] [11741] Event [4648.01465,190.015259,4070.3999]: 0 finished unit Reaver [f=0011742] [11742] Event [376,187.98584,568]: 1 finished unit Solar Collector [f=0011765] [11765] Event [undefined]: RiposteR resigned [f=0011765] game_message: RiposteR has been destroyed! [f=0011765] game_message: Anarchid wins! [f=0011765] Submitting stats [f=0011765] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011765] Part| Total Time|Time of the last 0.5s [f=0011765] Draw 28053.43ms 11.59% [f=0011765] Lua::Callins::Synced 8361.73ms 30.97% [f=0011765] Lua::Callins::Unsynced 32652.91ms 15.48% [f=0011765] Lua::CollectGarbage::Synced 420.31ms 0.40% [f=0011765] Lua::CollectGarbage::Unsynced 1119.05ms 1.30% [f=0011765] Misc::Profiler::AddTime 84.93ms 0.00% [f=0011765] Sim 38364.50ms 67.63% [f=0011765] [11765] Received game_message: RiposteR has been destroyed! [f=0011765] [11765] Received game_message: Anarchid wins! [f=0011766] [11766] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,5070,4945,4945,5070,85.8063202,67.8768921,67.8768921,85.8063202,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,487.448364,792.478271,792.478271,487.448364,90,270,270,90,19.9800205,17.9346943,17.9346943,19.9800205,1275,1385,1385,1275,15.1007729,19.6629028,19.6629028,15.1007729,975,1005,1005,975,345,495.833344,495.833344,345,2730,2285,2285,2730,495.833344,345,345,495.833344,667.177979,137.783722,137.783722,667.177979,795.431396,532.147522,532.147522,795.431396 [f=0011766] [11766] Game End Stats Values: 17,5430,5065,5065,5430,90.3696823,80.2987366,80.2987366,90.3696823,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,531.198364,881.577393,881.577393,531.198364,180,270,270,180,33.4375153,25.6567669,25.6567669,33.4375153,1275,1385,1385,1275,19.7042255,19.8281212,19.8281212,19.7042255,1105,1005,1005,1105,345,560.833374,560.833374,345,2870,2405,2405,2870,560.833374,345,345,560.833374,703.34906,137.783722,137.783722,703.34906,885.101257,581.366272,581.366272,885.101257 [f=0011766] [11766] Game End Stats Values: 18,5655,5405,5405,5655,121.075844,99.0833054,99.0833054,121.075844,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,531.198364,964.14624,964.14624,531.198364,180,270,270,180,42.2757645,29.8895931,29.8895931,42.2757645,1275,1385,1385,1275,19.0470772,21.9856377,21.9856377,19.0470772,1260,1255,1255,1260,345,560.833374,560.833374,345,2940,2495,2495,2940,560.833374,345,345,560.833374,703.34906,137.783722,137.783722,703.34906,967.670105,581.366272,581.366272,967.670105 [f=0011766] [11766] Game End Stats Values: 19,5965,5975,5975,5965,163.738586,119.287216,119.287216,163.738586,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,556.589783,1022.63507,1022.63507,556.589783,180,270,270,180,39.8786011,27.8897724,27.8897724,39.8786011,1275,1385,1385,1275,21.5775185,24.0802612,24.0802612,21.5775185,1480,1645,1645,1480,345,646.833191,646.833191,345,3030,2675,2675,3030,646.833191,345,345,646.833191,703.34906,163.951187,163.951187,703.34906,1026.15894,606.75769,606.75769,1026.15894 [f=0011766] [11766] Game End Stats Values: 20,6175,6405,6405,6175,209.008102,120.6511,120.6511,209.008102,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,556.589783,1057.5896,1057.5896,556.589783,90,450,450,90,37.2147789,25.889946,25.889946,37.2147789,1275,1385,1385,1275,22.0179691,25.1575718,25.1575718,22.0179691,1690,1895,1895,1690,345,736.833191,736.833191,345,3120,2675,2675,3120,736.833191,345,345,736.833191,703.34906,260.968323,260.968323,703.34906,1061.11353,606.75769,606.75769,1061.11353 [f=0011766] [11766] Game End Stats Values: 21,6320,6460,6460,6320,250.321747,124.831917,124.831917,250.321747,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,695.030151,1294.7605,1294.7605,695.030151,180,630,630,180,36.3816757,25.2645035,25.2645035,36.3816757,1275,1385,1385,1275,23.7542439,24.4120407,24.4120407,23.7542439,1745,1770,1770,1745,470,931.833191,931.833191,470,3120,2675,2675,3120,931.833191,470,470,931.833191,703.34906,310.299011,310.299011,703.34906,1301.39648,785.994995,785.994995,1301.39648 [f=0011766] [11766] Game End Stats Values: 22,6130,6825,6825,6130,272.246552,129.235046,129.235046,272.246552,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,748.318604,1928.28271,1928.28271,748.318604,180,630,630,180,34.9426918,24.184206,24.184206,34.9426918,1330,1385,1385,1330,28.6216507,24.1601887,24.1601887,28.6216507,1500,2135,2135,1500,560,1516.83325,1516.83325,560,3120,2675,2675,3120,1516.83325,560,560,1516.83325,798.350281,346.883514,346.883514,798.350281,1944.88855,846.998169,846.998169,1944.88855 [f=0011766] [11766] Game End Stats Values: 23,6575,7070,7070,6575,307.706757,133.835007,133.835007,307.706757,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,813.195679,1999.79224,1999.79224,813.195679,400,630,630,400,41.3492928,26.9739952,26.9739952,41.3492928,1330,1385,1385,1330,27.2040081,22.6511021,22.6511021,27.2040081,1655,2260,2260,1655,560,1646.83325,1646.83325,560,3190,2795,2795,3190,1646.83325,560,560,1646.83325,823.351807,354.63446,354.63446,823.351807,2016.39807,930.703491,930.703491,2016.39807 [f=0011766] [11766] Game End Stats Values: 24,7010,7400,7400,7010,371.9711,158.426453,158.426453,371.9711,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,813.195679,1999.79224,1999.79224,813.195679,400,630,630,400,55.1701012,41.4086418,41.4086418,55.1701012,1330,1385,1385,1330,27.4442997,25.0394306,25.0394306,27.4442997,2020,2400,2400,2020,560,1646.83325,1646.83325,560,3260,2985,2985,3260,1646.83325,560,560,1646.83325,839.552795,390.633911,390.633911,839.552795,2016.39807,930.703491,930.703491,2016.39807 [f=0011766] [11766] Game End Stats Values: 25,7340,7990,7990,7340,441.129852,199.281067,199.281067,441.129852,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,888.086609,2142.94482,2142.94482,888.086609,400,850,850,400,58.9851074,41.6104813,41.6104813,58.9851074,1330,1385,1385,1330,26.2772522,25.3236389,25.3236389,26.2772522,2280,2540,2540,2280,560,1677.33325,1677.33325,560,3330,3215,3215,3330,1677.33325,560,560,1677.33325,844.553101,390.633911,390.633911,844.553101,2165.48535,1012.61108,1012.61108,2165.48535 [f=0011766] [11766] Game End Stats Values: 26,7200,8290,8290,7200,514.989441,254.203964,254.203964,514.989441,0,0,0,0,0,0,0,0,149.596191,0,0,149.596191,1098.97424,2644.85083,2644.85083,1098.97424,400,940,940,400,66.3744278,49.0373688,49.0373688,66.3744278,1330,1385,1385,1330,25.9239712,26.6615276,26.6615276,25.9239712,2105,2680,2680,2105,560,2217.33325,2217.33325,560,3365,3285,3285,3365,2217.33325,560,560,2217.33325,844.553101,390.633911,390.633911,844.553101,2718.26099,1223.4989,1223.4989,2718.26099 [f=0011766] [11766] Game End Stats Values: 27,5050,7100,7100,5050,588.533752,316.362671,316.362671,588.533752,0,0,0,0,0,0,0,0,150.72821,0,0,150.72821,2186.25952,4822.34912,4822.34912,2186.25952,400,1030,1030,400,67.1069641,49.9507179,49.9507179,67.1069641,55,1385,1385,55,25.8096199,27.1439133,27.1439133,25.8096199,1160,1330,1330,1160,2050,4567.33301,4567.33301,2050,3435,3355,3355,3435,4632.33301,2190,2190,4632.33301,846.153198,390.633911,390.633911,846.153198,5097.24268,2430.44312,2430.44312,5097.24268 [f=0011766] [11766] Game End Stats Values: 28,5260,7170,7170,5260,600.663574,324.741882,324.741882,600.663574,0,0,0,0,0,0,0,0,161.026657,0,0,161.026657,2221.91968,4883.82861,4883.82861,2221.91968,400,1030,1030,400,46.0098763,41.5925026,41.5925026,46.0098763,55,1385,1385,55,22.0432816,25.7930698,25.7930698,22.0432816,1370,1330,1330,1370,2050,4567.33301,4567.33301,2050,3435,3425,3425,3435,4632.33301,2190,2190,4632.33301,846.153198,390.633911,390.633911,846.153198,5158.72217,2466.10327,2466.10327,5158.72217 [f=0011801] [11801] Event [2282.23706,55.9168854,2815.87769]: 1 lost unit Fencer [f=0011879] Player Anarchid left the game: normal quit [f=0011879] [11879] Event [undefined]: Anarchid quit [f=0011885] Spectator RiposteR left the game: normal quit [f=0011885] [11885] Event [undefined]: RiposteR quit [f=0011891] Spectator nr1_rANDY_FAN left the game: normal quit [f=0011891] [11891] Event [undefined]: nr1_rANDY_FAN quit [f=0011897] Spectator Galamesh left the game: normal quit [f=0011897] [11897] Event [undefined]: Galamesh quit [f=0011952] [11952] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0011975] No clients connected, shutting down server [f=0011975] Server shutdown [f=0011975] [11975] all players disconnected [f=0012158] [12158] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0012255] [12255] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0012300] [12300] Event [312,180.341187,648]: 1 finished unit Solar Collector [f=0012482] [12482] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0012615] [12615] Event [320,189.801636,2000]: 1 finished unit Faraday [f=0012699] [12699] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0012805] [12805] Event [248,172.215881,728]: 1 finished unit Solar Collector [f=0012895] [12895] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0013090] [13090] Event [1105.99231,193.397781,495.970367]: 1 finished unit Scorcher [f=0013158] [13158] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0013278] [13278] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0013459] [13459] Event [1105.99231,193.397781,495.970367]: 1 finished unit Mason [f=0013635] [13635] Event [1105.99231,193.397781,495.970367]: 1 finished unit Fencer [f=0013724] Autoquit sending quit command. [f=0013724] [QuitAction] user exited to system [f=0013724] [SpringApp::Kill][1] fromRun=1 [f=0013724] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013724] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013724] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013724] [ThreadPool::SetThreadCount][2] workers=0 [f=0013724] [SpringApp::Kill][2] [f=0013724] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013724] [Game::KillLua][3] dtor=0 luaUI=0x518fcac0 [f=0013724] Start widgetHandler:Shutdown [f=0013724] Shutdown - SaveOrderList Complete [f=0013724] Writing last game win data [f=0013724] Shutdown - SaveConfigData Complete [f=0013724] Shutdown Widget - Chili Highlight [f=0013724] Shutdown Widget - Save/Load API [f=0013724] Shutdown Widget - Draw After Chili [f=0013724] Shutdown Widget - EPIC Menu [f=0013724] Shutdown Widget - Chili Minimap [f=0013724] Shutdown Widget - Chili Widget Selector [f=0013724] Shutdown Widget - Local Team Colors [f=0013724] Shutdown Widget - Display Keys 2 [f=0013724] Shutdown Widget - Save Game Menu [f=0013724] Shutdown Widget - HealthBars [f=0013724] Shutdown Widget - Noises [f=0013724] Shutdown Widget - Unit Icons [f=0013724] Shutdown Widget - Win Counter [f=0013724] Shutdown Widget - SpringRTS Replay Stats [f=0013724] Shutdown Widget - BuildETA [f=0013724] Shutdown Widget - Modular Comm Info [f=0013724] Shutdown Widget - Music Player v2 [f=0013724] Shutdown Widget - State Reverse and Latency [f=0013724] Shutdown Widget - CameraShake [f=0013724] Shutdown Widget - Chili Economy Panel Default [f=0013724] Shutdown Widget - Chili EndGame Window [f=0013724] Shutdown Widget - Chili Nuke Warning [f=0013724] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013724] Shutdown Widget - Chili Spectator Panels [f=0013724] Shutdown Widget - Context Menu [f=0013724] Shutdown Widget - Darkening [f=0013724] Shutdown Widget - Defense Range Zero-K [f=0013724] Shutdown Widget - Grab Input [f=0013724] Input grabbing is disabled! [f=0013724] Shutdown Widget - Highlight Geos [f=0013724] Shutdown Widget - Local Widgets Config [f=0013724] Shutdown Widget - MinimapEvents [f=0013724] Shutdown Widget - MetalFeatures (new) [f=0013724] Shutdown Widget - Missile Silo Range [f=0013724] Shutdown Widget - Point Tracker [f=0013724] Shutdown Widget - Showeco and Grid Drawer [f=0013724] Shutdown Widget - Stereo3D [f=0013724] Shutdown Widget - Attack AoE [f=0013724] Shutdown Widget - UnitShapes [f=0013724] Shutdown Widget - Map Edge Extension [f=0013724] Shutdown Widget - Selection Send [f=0013724] Shutdown Widget - LupsManager [f=0013724] Shutdown Widget - Newton Firezone [f=0013724] Shutdown Widget - Chili Pro Console [f=0013724] Shutdown Widget - Persistent Build Height [f=0013724] Shutdown Widget - Lasso Terraform GUI [f=0013724] Shutdown Widget - Chili Framework [f=0013724] Shutdown Widget - Lups [f=0013724] Shutdown Widget - Custom Markers [f=0013724] Shutdown Widget - Chili Core Selector [f=0013724] Shutdown Widget - Mex Placement Handler [f=0013724] Shutdown Widget - Select Keys [f=0013724] Shutdown Widget - Pause Screen [f=0013724] Shutdown Widget - Layout Handler [f=0013724] Shutdown Widget - Text To Speech Control [f=0013724] End widgetHandler:Shutdown [f=0013724] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517511,64163767} {int,ext,rec}Allocs={16909322,0,0} {chunk,block}Bytes={64163767,0} [f=0013724] [Game::KillLua][1] dtor=0 luaGaia=0x51a3cca0 [f=0013724] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323296,52066970} {int,ext,rec}Allocs={16909323,0,0} {chunk,block}Bytes={52066970,0} [f=0013724] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323296,52066970} {int,ext,rec}Allocs={16909323,0,0} {chunk,block}Bytes={52066970,0} [f=0013724] [Game::KillLua][2] dtor=0 luaRules=0x51adc420 [f=0013724] Start gadgetHandler:Shutdown [f=0013724] Shutdown - StartSetup [f=0013724] Shutdown - UnitMorph [f=0013724] Shutdown - Carrier Drones [f=0013724] Shutdown - LupsNanoSpray [f=0013724] Shutdown - Missile Silo Controller [f=0013724] Shutdown - Modular Comm Info [f=0013724] Shutdown - Terrain Texture Handler [f=0013724] Shutdown - UnitCloakShield [f=0013724] Shutdown - Starlight Handler [f=0013724] End gadgetHandler:Shutdown [f=0013724] Start gadgetHandler:Shutdown [f=0013724] Shutdown - Save/Load [f=0013724] Shutdown - Teleport Throw [f=0013724] Shutdown - UnitMorph [f=0013724] Shutdown - Modular Comm Info [f=0013724] Shutdown - Retreat Command [f=0013724] Shutdown - Shockwaves [f=0013724] Shutdown - UnitCloakShield [f=0013724] Shutdown - Lups Cloak FX [f=0013724] Shutdown - Lups [f=0013724] Shutdown - Lups Shield [f=0013724] End gadgetHandler:Shutdown [f=0013724] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16909355,0,0} {chunk,block}Bytes={0,0} [f=0013724] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16909355,0,0} {chunk,block}Bytes={0,0} [f=0013724] [Game::KillLua][4] dtor=0 [f=0013724] [Game::~CGame][1] [f=0013724] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013724] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013724] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013724] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013724] [Game::KillLua][4] dtor=1 [f=0013724] [Game::KillMisc][1] [f=0013724] [Game::KillMisc][2] [f=0013724] [Game::KillMisc][3] [f=0013724] [Game::KillRendering][1] [f=0013724] [3DOParser::Kill] allocated 37 pieces [f=0013724] [S3OParser::Kill] allocated 361 pieces [f=0013724] [AssParser::Kill] allocated 27 pieces [f=0013724] [Game::KillInterface][1] [f=0013724] [Game::KillInterface][2] [f=0013724] [Game::KillSimulation][1] [f=0013724] [Game::KillSimulation][2] [f=0013724] [CCollisionHandler] dis-/continuous tests: 0/4417052 [f=0013724] [Game::KillSimulation][3] [f=0013724] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013724] [~CPathCache(20x20)] cacheHits=106 hitPercentage=28% numHashColls=0 maxCacheSize=16 [f=0013724] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013724] [~CPathCache(40x40)] cacheHits=141 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013724] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013724] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013724] [LosHandler::Kill] raycast instance cache-{hits,misses}={10540,16013}; shared=9%; cached=30% [f=0013724] [Game::KillSimulation][4] [f=0013724] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013724] [Game::~CGame][2] [f=0013724] [Game::~CGame][3] [f=0013724] [SpringApp::Kill][3] [f=0013724] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146092 bytes sent 274345 bytes recv'd [f=0013724] [SpringApp::Kill][4] font=0x4504caa0 [f=0013724] [SpringApp::Kill][5] [f=0013724] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x450ba890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2073ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4110 inflSize=23kb readTime=29ms file="luaui/widgets/api_widget_disabler.lua" indx=3860 inflSize=2kb readTime=27ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_5.tga" indx=434 inflSize=18kb readTime=22ms file="luaui/widgets/gui_reclaim_field_highlight.lua" indx=4706 inflSize=21kb readTime=21ms file="units/staticmex.lua" indx=6905 inflSize=2kb readTime=16ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=15ms file="luarules/gadgets/unit_repair_speed.lua" indx=1804 inflSize=3kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32049383 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x451b18c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451c3c80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450cff80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f07c801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]