[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OnSPDgggni/springsettings.1158325.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbe4c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4704 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158325/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468518c0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468518c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 98ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158325/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158325/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a6fcb50,0x64ae4f60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b897f560639a3dc6cd9ac3e048b97af0 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000069473850,00000000f2cffb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000a55922e0,00000000b06327f0}]" [f=-000001] Allies: I choose: HP! [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] hi, gl hf [f=-000001] [0] Event [610,241.347168,1923]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5700,241.489807,1088]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3137, userid: 85949 [f=0000000] [0] TheWarning, team: 0, elo:2697, userid: 514032 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5664,241.485596,864]: 1 finished unit Rover Assembly [f=0000012] [12] Event [752,241.485596,1920]: 0 finished unit Tank Foundry [f=0000185] [185] Event [5646.00781,242.130692,864.029663]: 1 finished unit Dart [f=0000209] u2 [f=0000240] [240] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000480] [480] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000561] [561] Event [5646.00781,242.130692,864.029663]: 1 finished unit Mason [f=0000688] [688] Event [536,241.412354,1928]: 0 finished unit Solar Collector [f=0000772] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=0000772] > SPRINGIE:User bloa|cloakskirm|5_6||False|Pirate||DE [f=0000783] [783] Event [5768,241.47644,1160]: 1 finished unit Solar Collector [f=0000791] Connection attempt from bloa [f=0000791] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000791] -> Connection established (given id 2) [f=0000800] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0000800] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000971] [971] Event [672,241.439819,1920]: 0 finished unit Lotus [f=0001036] [1036] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0001154] [1154] Event [1053.94885,241.485596,1734.69958]: 1 lost unit Dart [f=0001267] [1267] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001340] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0001343] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0001343] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={0000000060eae980,00000000e5fd8840}]" [f=0001526] [1526] Event [5568,295.845032,1568]: 1 finished unit Picket [f=0001608] [1608] Event [780,242.814758,1920]: 0 finished unit Welder [f=0001876] [1876] Event [5496,241.485596,2120]: 1 finished unit Solar Collector [f=0002021] [2021] Event [5646.00781,242.130692,864.029663]: 1 finished unit Scorcher [f=0002140] [2140] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0002273] [2273] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0002408] [2408] Event [5288,241.485596,616]: 1 finished unit Solar Collector [f=0002433] [2433] Event [1952,241.494751,2080]: 0 finished unit Lotus [f=0002619] [2619] Event [632,241.329956,2056]: 0 finished unit Solar Collector [f=0002640] [2640] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0002838] PRO_rANDY paused the game [f=0002838] sec [f=0002838] gogo? [f=0002838] thx [f=0002838] y [f=0002838] PRO_rANDY unpaused the game [f=0002849] [2849] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0002876] [2876] Event [5592,241.467285,2168]: 1 finished unit Solar Collector [f=0003105] [3105] Event [5648,241.131592,2144]: 1 finished unit Lotus [f=0003124] [3124] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0003150] [3150] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0003392] [3392] Event [600,241.485596,1816]: 0 finished unit Solar Collector [f=0003452] [3452] Event [4592,241.47644,816]: 1 finished unit Radar Tower [f=0003474] [3474] Event [5440,241.485596,2112]: 1 finished unit Lotus [f=0003810] [3810] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0003833] [3833] Event [780,242.814758,1920]: 0 finished unit Welder [f=0003855] [3855] Event [5646.00781,242.130692,864.029663]: 1 finished unit Scorcher [f=0004050] [4050] Event [4176.35498,241.494751,810.353821]: 1 lost unit Scorcher [f=0004188] [4188] Event [4446.29492,241.465332,834.93866]: 0 lost unit Kodachi [f=0004212] [4212] Event [4496.625,240.882904,915.141052]: 1 lost unit Fencer [f=0004216] [4216] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0004240] [4240] Event [4255.57227,241.494751,994.810364]: 0 lost unit Kodachi [f=0004256] [4256] Event [5646.00781,242.130692,864.029663]: 1 finished unit Scorcher [f=0004428] [4428] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0004517] [4517] Event [2528,237.878418,3280]: 0 finished unit Lotus [f=0004523] [4523] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0004755] [4755] Event [4432,241.485596,2048]: 1 finished unit Lotus [f=0004771] [4771] Event [2600,237.887573,3176]: 0 finished unit Solar Collector [f=0004834] [4834] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0004945] [4945] Event [4424,239.361572,1944]: 1 finished unit Solar Collector [f=0005028] [5028] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0005044] [5044] Event [2600,238.043213,3304]: 0 finished unit Solar Collector [f=0005125] [5125] Event [4520,237.823486,1864]: 1 finished unit Solar Collector [f=0005284] [5284] Event [5646.00781,242.130692,864.029663]: 1 finished unit Mason [f=0005288] [5288] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0005292] [5292] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0005612] [5612] Event [3888,241.403198,2128]: 1 finished unit Radar Tower [f=0005625] [5625] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0005631] [5631] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0005666] [5666] Event [5646.00781,242.130692,864.029663]: 1 finished unit Mason [f=0005816] [5816] Event [5448,241.494751,632]: 1 finished unit Solar Collector [f=0005863] [5863] Event [4280,241.47644,2088]: 1 finished unit Solar Collector [f=0005973] [5973] Event [2872,241.494751,2744]: 0 finished unit Solar Collector [f=0006160] [6160] Event [2936,241.47644,2856]: 0 finished unit Solar Collector [f=0006266] [6266] Event [5576,241.494751,632]: 1 finished unit Solar Collector [f=0006330] [6330] Event [3824,301.374817,2544]: 1 finished unit Lotus [f=0006385] [6385] Event [2824,241.47644,2600]: 0 finished unit Solar Collector [f=0006394] [6394] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0006444] [6444] Event [1184,236.92627,3440]: 0 finished unit Lotus [f=0006473] [6473] Event [904,241.494751,2088]: 0 finished unit Caretaker [f=0006525] [6525] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0006570] [6570] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0006815] [6815] Event [5688,241.403198,760]: 1 finished unit Solar Collector [f=0006849] [6849] Event [824,241.485596,2088]: 0 finished unit Caretaker [f=0006913] [6913] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0006939] [6939] Event [5288,241.485596,904]: 1 finished unit Caretaker [f=0006956] [6956] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0007032] [7032] Event [780,242.814758,1920]: 0 finished unit Welder [f=0007035] [7035] Event [3016,240.881348,2952]: 0 finished unit Solar Collector [f=0007225] [7225] Event [3632,241.430664,2912]: 1 finished unit Picket [f=0007262] [7262] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0007275] [7275] Event [2928,240.789795,2944]: 0 finished unit Lotus [f=0007474] [7474] Event [5784,240.835571,904]: 1 finished unit Solar Collector [f=0007660] [Game::ClientReadNet] added new player Chomolungma with number 3 to team 0 [f=0007660] > SPRINGIE:User Chomolungma|spidercrabe|7_6|donator_2|False|||IL [f=0007678] Connection attempt from Chomolungma [f=0007678] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0007678] -> Connection established (given id 3) [f=0007687] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0007687] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007774] [7774] Event [3440,241.485596,3056]: 1 finished unit Picket [f=0007801] [7801] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0007827] [7827] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0007885] [7885] Event [5272,241.348267,1032]: 1 finished unit Caretaker [f=0007990] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0007990] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0007990] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[Game::Load][lua{Rules,Gaia}={0x624da910,0x5f987a50}]" [f=0008023] [8023] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0008083] [8083] Event [780,242.814758,1920]: 0 finished unit Ogre [f=0008104] [8104] Event [5784,241.485596,1048]: 1 finished unit Solar Collector [f=0008276] [8276] Event [3456,241.494751,2992]: 1 finished unit Picket [f=0008291] [8291] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0008404] [8404] Event [5512,241.47644,728]: 1 finished unit Solar Collector [f=0008415] [8415] Event [2840,241.494751,2872]: 0 finished unit Stinger [f=0008450] [8450] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0008535] [8535] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0008641] [8641] Event [5368,241.485596,744]: 1 finished unit Solar Collector [f=0008655] [8655] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0008793] [8793] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0008808] [8808] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0008819] [8819] Event [2712,241.485596,2600]: 0 finished unit Solar Collector [f=0008870] [8870] Event [5272,241.485596,744]: 1 finished unit Solar Collector [f=0008977] [8977] Event [5646.00781,242.130692,864.029663]: 1 finished unit Mason [f=0008983] [8983] Event [2928,240.789795,2944]: 0 lost unit Lotus [f=0009006] [9006] Event [780,242.814758,1920]: 0 finished unit Welder [f=0009025] [9025] Event [2600,241.522217,2600]: 0 finished unit Solar Collector [f=0009026] [9026] Event [3816,241.485596,856]: 1 finished unit Solar Collector [f=0009145] [9145] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0009310] [9310] Event [5646.00781,242.130692,864.029663]: 1 finished unit Fencer [f=0009323] [9323] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0009460] [9460] Event [5646.00781,242.130692,864.029663]: 1 finished unit Scorcher [f=0009539] [9539] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0009547] [9547] Event [3688,241.430664,1000]: 1 finished unit Solar Collector [f=0009558] [9558] Event [696,241.467285,2200]: 0 finished unit Solar Collector [f=0009649] [9649] Event [2704,241.485596,1936]: 1 finished unit Lotus [f=0009697] [9697] Event [5608,241.47644,1112]: 1 finished unit Caretaker [f=0009714] [9714] Event [2498.59253,241.485596,1794.27417]: 1 lost unit Scorcher [f=0009727] [9727] Event [2404.81738,241.480087,1896.02551]: 0 lost unit Kodachi [f=0009738] [9738] Event [1240,238.006592,3448]: 0 finished unit Solar Collector [f=0009740] [9740] Event [2475.65112,240.51564,1800.53418]: 1 lost unit Scorcher [f=0009744] [9744] Event [5646.00781,242.130692,864.029663]: 1 finished unit Scorcher [f=0009864] [9864] Event [5646.00781,242.130692,864.029663]: 1 finished unit Scorcher [f=0009880] [9880] Event [780,242.814758,1920]: 0 finished unit Ogre [f=0010030] [10030] Event [728,241.384888,2296]: 0 finished unit Solar Collector [f=0010055] [10055] Event [2688,241.485596,2112]: 1 finished unit Lotus [f=0010058] [10058] Event [5784,241.485596,1304]: 1 finished unit Solar Collector [f=0010081] [10081] Event [3016,240.881348,2952]: 0 lost unit Solar Collector [f=0010121] [10121] Event [2936,241.57608,2856]: 0 lost unit Solar Collector [f=0010138] [10138] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0010202] [10202] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0010247] [10247] Event [1224,240.634155,3576]: 0 finished unit Solar Collector [f=0010257] [10257] Event [2824,241.47644,2600]: 0 lost unit Solar Collector [f=0010265] [10265] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0010283] [10283] Event [648,241.522217,2392]: 0 finished unit Solar Collector [f=0010358] [10358] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0010388] [10388] Event [5768,241.47644,1384]: 1 finished unit Solar Collector [f=0010485] [10485] Event [780,242.814758,1920]: 0 finished unit Kodachi [f=0010622] [10622] Event [2576,241.494751,2016]: 1 finished unit Lotus [f=0010632] [10632] Event [1208,241.47644,3672]: 0 finished unit Solar Collector [f=0010652] [10652] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0010785] [10785] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0010817] [10817] Event [5768,241.403198,1464]: 1 finished unit Solar Collector [f=0010843] [10843] Event [440,241.47644,2680]: 0 finished unit Solar Collector [f=0010914] [10914] Event [1926.21741,236.983368,1357.94836]: 0 lost unit Kodachi [f=0010959] [10959] Event [2017.93457,240.773773,1331.95203]: 0 lost unit Kodachi [f=0010973] [10973] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0010996] [10996] Event [3728,241.47644,880]: 1 finished unit Lotus [f=0011000] [11000] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0011076] [11076] Event [1990.797,239.754211,1281.93311]: 1 lost unit Fencer [f=0011087] [11087] Event [1875.96631,241.180206,1447.03772]: 0 lost unit Kodachi [f=0011094] [11094] Event [1248,241.47644,400]: 0 lost unit Lotus [f=0011119] [11119] Event [5752,240.542603,1544]: 1 finished unit Solar Collector [f=0011199] [11199] Event [2784,281.517029,1408]: 1 finished unit Lotus [f=0011242] [11242] Event [360,241.494751,2776]: 0 finished unit Solar Collector [f=0011271] [11271] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0011330] [11330] Event [1092.82202,241.485596,392.000732]: 0 lost unit Welder [f=0011412] [11412] Event [1952,241.494751,2080]: 0 lost unit Lotus [f=0011469] [11469] Event [872,240.78064,216]: 0 lost unit Metal Extractor [f=0011489] [11489] Event [1538.71716,240.48584,1508.90112]: 1 lost unit Fencer [f=0011492] [11492] Event [1502.18652,240.696411,1541.80762]: 1 lost unit Fencer [f=0011503] [11503] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0011574] [11574] Event [3592,241.28418,1160]: 1 finished unit Solar Collector [f=0011627] [11627] Event [780,242.814758,1920]: 0 finished unit Minotaur [f=0011683] [11683] Event [216,241.485596,2952]: 0 finished unit Solar Collector [f=0011710] [11710] Event [232,240.2771,184]: 0 lost unit Metal Extractor [f=0011799] [11799] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0011818] [11818] Event [2224,236.752319,2032]: 1 finished unit Lotus [f=0011962] [11962] Event [200,241.403198,1112]: 0 lost unit Metal Extractor [f=0011984] [11984] Event [312,241.47644,3048]: 0 finished unit Solar Collector [f=0012089] [12089] Event [1634.92822,236.861603,1523.2998]: 1 lost unit Fencer [f=0012090] [12090] Event [1470.97742,250.345978,1512.67993]: 1 lost unit Fencer [f=0012129] [12129] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0012152] [12152] Event [2160,241.485596,1840]: 1 finished unit Lotus [f=0012165] [12165] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0012223] [12223] Event [780,242.814758,1920]: 0 finished unit Ogre [f=0012242] [12242] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0012274] [12274] Event [2128,241.174316,1968]: 1 lost unit Lotus [f=0012299] [12299] Event [408,241.421509,3128]: 0 finished unit Solar Collector [f=0012305] [12305] Event [390.072784,241.494751,1736.16016]: 1 lost unit Scorcher [f=0012315] [12315] Event [3480,241.485596,1256]: 1 finished unit Solar Collector [f=0012346] [12346] Event [1960,241.485596,2232]: 0 finished unit Stinger [f=0012386] [12386] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0012420] [12420] Event [2119.93652,239.992172,2060.21509]: 0 lost unit Ogre [f=0012424] [12424] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0012438] [12438] Event [1960,241.485596,2232]: 0 lost unit Stinger [f=0012443] [12443] Event [302.824554,241.494751,1654.1543]: 1 lost unit Scorcher [f=0012491] [12491] Event [2160,241.485596,1840]: 1 lost unit Lotus [f=0012493] [12493] Event [1793.4812,237.825439,1339.68884]: 1 lost unit Fencer [f=0012531] [12531] Event [2224,234.781647,2032]: 1 lost unit Lotus [f=0012580] [12580] Event [1863.68237,241.902908,2043.66907]: 1 lost unit Ravager [f=0012593] [12593] Event [1852.03235,243.041092,2127.52124]: 0 lost unit Kodachi [f=0012611] [12611] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0012645] [12645] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0012661] [12661] Event [1870.29041,237.878616,2105.62988]: 0 lost unit Ogre [f=0012672] [12672] Event [504,241.311646,3224]: 0 finished unit Solar Collector [f=0012839] [12839] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0012884] [12884] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0012931] gg [f=0013004] [13004] Event [600,241.485596,3304]: 0 finished unit Solar Collector [f=0013016] [13016] Event [undefined]: TheWarning resigned [f=0013016] game_message: TheWarning has been destroyed! [f=0013016] game_message: PRO_rANDY wins! [f=0013016] Submitting stats [f=0013016] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013016] Part| Total Time|Time of the last 0.5s [f=0013016] Draw 22331.50ms 29.20% [f=0013016] Lua::Callins::Synced 7716.72ms 13.30% [f=0013016] Lua::Callins::Unsynced 31621.95ms 38.00% [f=0013016] Lua::CollectGarbage::Synced 441.92ms 0.10% [f=0013016] Lua::CollectGarbage::Unsynced 1076.25ms 1.40% [f=0013016] Misc::Profiler::AddTime 106.23ms 0.10% [f=0013016] Sim 34374.70ms 51.80% [f=0013016] [13016] Received game_message: TheWarning has been destroyed! [f=0013016] [13016] Received game_message: PRO_rANDY wins! [f=0013017] [13017] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013017] [13017] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013017] [13017] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013017] [13017] Game End Stats Values: 2,2065,2105,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.58466578,5.4316659,5.4316659,5.58466578,0,40,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013017] [13017] Game End Stats Values: 3,2225,2385,2385,2225,0.38940567,0.71751451,0.71751451,0.38940567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.26666641,8.26666641,8.80000019,1275,1275,1275,1275,9.30996132,9.17883396,9.17883396,9.30996132,0,40,40,0,0,0,0,0,950,1070,1070,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013017] [13017] Game End Stats Values: 4,2490,2435,2435,2490,1.81113732,6.6403904,6.6403904,1.81113732,0,0,0,0,0,0,0,0,0,0,0,0,40,9.00735283,9.00735283,40,90,0,0,90,10,10,10,10,1275,1275,1275,1275,9.68478203,10.1378584,10.1378584,9.68478203,175,0,0,175,40,0,0,40,950,1160,1160,950,0,40,40,0,0,0,0,0,10.5241728,40,40,10.5241728 [f=0013017] [13017] Game End Stats Values: 5,2675,2535,2535,2675,2.40361071,7.16946268,7.16946268,2.40361071,0,0,0,0,0,0,0,0,0,0,0,0,40,9.00735283,9.00735283,40,90,100,100,90,10,10,10,10,1275,1275,1275,1275,9.62949848,11.9202709,11.9202709,9.62949848,175,0,0,175,40,0,0,40,1135,1160,1160,1135,0,40,40,0,0,0,0,0,10.5241728,40,40,10.5241728 [f=0013017] [13017] Game End Stats Values: 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30,7235,10440,10440,7235,78.801651,352.588013,352.588013,78.801651,0,0,0,0,0,0,0,0,406.090149,94.698822,94.698822,406.090149,3478.29248,5740.58301,5740.58301,3478.29248,720,1210,1210,720,46.8571434,54,54,46.8571434,1275,1385,1385,1275,25.1674538,44.5459595,44.5459595,25.1674538,1525,3075,3075,1525,2105.3999,3539.75,3539.75,2105.3999,3715,4770,4770,3715,3849.08325,2173.3999,2173.3999,3849.08325,43.9999771,246.336151,246.336151,43.9999771,6067.65967,3736.45605,3736.45605,6067.65967 [f=0013022] [13022] Event [216,241.485596,2952]: 0 lost unit Solar Collector [f=0013045] [13045] Event [2600,241.485596,1608]: 1 finished unit Caretaker [f=0013047] [13047] Event [1285.2489,241.366867,2064.00732]: 0 lost unit Minotaur [f=0013055] [13055] Event [672,241.459503,1920]: 0 lost unit Lotus [f=0013060] [13060] Event [1198.8894,241.483994,2369.40601]: 0 lost unit Welder [f=0013063] [13063] Event [536,241.580872,1928]: 0 lost unit Solar Collector [f=0013064] [13064] Event [1182.15942,241.548035,2341.23462]: 0 lost unit Engineer Commander [f=0013065] [13065] Event [1513.81348,241.077805,2028.59265]: 0 lost unit Ogre [f=0013066] [13066] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0013079] gg [f=0013154] [13154] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0013164] Spectator bloa left the game: normal quit [f=0013164] [13164] Event [undefined]: bloa quit [f=0013272] Player PRO_rANDY left the game: normal quit [f=0013272] [13272] Event [undefined]: PRO_rANDY quit [f=0013278] No clients connected, shutting down server [f=0013278] Server shutdown [f=0013278] [13278] all players disconnected [f=0013289] [13289] Event [5704,241.494751,1112]: 1 finished unit Caretaker [f=0013350] [13350] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0013438] [13438] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0013622] [13622] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0013806] [13806] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0013998] [13998] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0014049] [14049] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0014179] [14179] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0014223] [14223] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0014359] [14359] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0014539] [14539] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0014733] [14733] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0014922] [14922] Event [5646.00781,242.130692,864.029663]: 1 finished unit Ravager [f=0015004] [15004] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0015027] [15027] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0015072] Autoquit sending quit command. [f=0015072] [QuitAction] user exited to system [f=0015072] [SpringApp::Kill][1] fromRun=1 [f=0015072] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015072] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015072] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015072] [ThreadPool::SetThreadCount][2] workers=0 [f=0015072] [SpringApp::Kill][2] [f=0015072] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015072] [Game::KillLua][3] dtor=0 luaUI=0x5a501ba0 [f=0015072] Start widgetHandler:Shutdown [f=0015072] Shutdown - SaveOrderList Complete [f=0015072] Writing last game win data [f=0015072] Shutdown - SaveConfigData Complete [f=0015072] Shutdown Widget - Save/Load API [f=0015072] Shutdown Widget - Chili Highlight [f=0015072] Shutdown Widget - Draw After Chili [f=0015072] Shutdown Widget - EPIC Menu [f=0015072] Shutdown Widget - Chili Widget Selector [f=0015072] Shutdown Widget - Chili Minimap [f=0015072] Shutdown Widget - Local Team Colors [f=0015072] Shutdown Widget - Display Keys 2 [f=0015072] Shutdown Widget - Save Game Menu [f=0015072] Shutdown Widget - Unit Icons [f=0015072] Shutdown Widget - Noises [f=0015072] Shutdown Widget - HealthBars [f=0015072] Shutdown Widget - Win Counter [f=0015072] Shutdown Widget - BuildETA [f=0015072] Shutdown Widget - SpringRTS Replay Stats [f=0015072] Shutdown Widget - Modular Comm Info [f=0015072] Shutdown Widget - Stereo3D [f=0015072] Shutdown Widget - Showeco and Grid Drawer [f=0015072] Shutdown Widget - Point Tracker [f=0015072] Shutdown Widget - Missile Silo Range [f=0015072] Shutdown Widget - MetalFeatures (new) [f=0015072] Shutdown Widget - MinimapEvents [f=0015072] Shutdown Widget - Local Widgets Config [f=0015072] Shutdown Widget - Highlight Geos [f=0015072] Shutdown Widget - Grab Input [f=0015072] Input grabbing is disabled! [f=0015072] Shutdown Widget - Defense Range Zero-K [f=0015072] Shutdown Widget - Darkening [f=0015072] Shutdown Widget - Context Menu [f=0015072] Shutdown Widget - Chili Spectator Panels [f=0015072] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015072] Shutdown Widget - Chili Nuke Warning [f=0015072] Shutdown Widget - Chili EndGame Window [f=0015072] Shutdown Widget - Chili Economy Panel Default [f=0015072] Shutdown Widget - CameraShake [f=0015072] Shutdown Widget - State Reverse and Latency [f=0015072] Shutdown Widget - Music Player v2 [f=0015072] Shutdown Widget - Attack AoE [f=0015072] Shutdown Widget - Map Edge Extension [f=0015072] Shutdown Widget - Selection Send [f=0015072] Shutdown Widget - LupsManager [f=0015072] Shutdown Widget - Newton Firezone [f=0015072] Shutdown Widget - Chili Pro Console [f=0015072] Shutdown Widget - Persistent Build Height [f=0015072] Shutdown Widget - Lasso Terraform GUI [f=0015072] Shutdown Widget - Lups [f=0015072] Shutdown Widget - Chili Framework [f=0015072] Shutdown Widget - Mex Placement Handler [f=0015072] Shutdown Widget - Chili Core Selector [f=0015072] Shutdown Widget - Custom Markers [f=0015072] Shutdown Widget - Select Keys [f=0015072] Shutdown Widget - Pause Screen [f=0015072] Shutdown Widget - Text To Speech Control [f=0015072] Shutdown Widget - Layout Handler [f=0015072] End widgetHandler:Shutdown [f=0015072] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={799322,85130901} {int,ext,rec}Allocs={17365708,0,0} {chunk,block}Bytes={85130901,0} [f=0015072] [Game::KillLua][1] dtor=0 luaGaia=0x64ae4f60 [f=0015072] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594050,72567243} {int,ext,rec}Allocs={17365709,0,0} {chunk,block}Bytes={72567243,0} [f=0015072] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594050,72567243} {int,ext,rec}Allocs={17365709,0,0} {chunk,block}Bytes={72567243,0} [f=0015072] [Game::KillLua][2] dtor=0 luaRules=0x5a6fcb50 [f=0015072] Start gadgetHandler:Shutdown [f=0015072] Shutdown - StartSetup [f=0015072] Shutdown - UnitMorph [f=0015072] Shutdown - Carrier Drones [f=0015072] Shutdown - LupsNanoSpray [f=0015072] Shutdown - Missile Silo Controller [f=0015072] Shutdown - Modular Comm Info [f=0015072] Shutdown - Terrain Texture Handler [f=0015072] Shutdown - UnitCloakShield [f=0015072] Shutdown - Starlight Handler [f=0015072] End gadgetHandler:Shutdown [f=0015072] Start gadgetHandler:Shutdown [f=0015072] Shutdown - Save/Load [f=0015072] Shutdown - Teleport Throw [f=0015072] Shutdown - UnitMorph [f=0015072] Shutdown - Modular Comm Info [f=0015072] Shutdown - Retreat Command [f=0015072] Shutdown - Shockwaves [f=0015072] Shutdown - UnitCloakShield [f=0015072] Shutdown - Lups Cloak FX [f=0015072] Shutdown - Lups [f=0015072] Shutdown - Lups Shield [f=0015072] End gadgetHandler:Shutdown [f=0015072] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17365741,0,0} {chunk,block}Bytes={0,0} [f=0015072] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17365741,0,0} {chunk,block}Bytes={0,0} [f=0015072] [Game::KillLua][4] dtor=0 [f=0015072] [Game::~CGame][1] [f=0015072] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015072] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015072] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015072] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015072] [Game::KillLua][4] dtor=1 [f=0015072] [Game::KillMisc][1] [f=0015072] [Game::KillMisc][2] [f=0015072] [Game::KillMisc][3] [f=0015072] [Game::KillRendering][1] [f=0015072] [3DOParser::Kill] allocated 1 pieces [f=0015072] [S3OParser::Kill] allocated 352 pieces [f=0015072] [AssParser::Kill] allocated 21 pieces [f=0015072] [Game::KillInterface][1] [f=0015072] [Game::KillInterface][2] [f=0015072] [Game::KillSimulation][1] [f=0015072] [Game::KillSimulation][2] [f=0015072] [CCollisionHandler] dis-/continuous tests: 0/112234 [f=0015072] [Game::KillSimulation][3] [f=0015072] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015072] [~CPathCache(24x16)] cacheHits=68 hitPercentage=28% numHashColls=0 maxCacheSize=12 [f=0015072] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015072] [~CPathCache(48x32)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015072] [LosHandler::Kill] raycast instance cache-{hits,misses}={3184,9535}; shared=0%; cached=25% [f=0015072] [Game::KillSimulation][4] [f=0015072] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015072] [Game::~CGame][2] [f=0015072] [Game::~CGame][3] [f=0015072] [SpringApp::Kill][3] [f=0015072] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160888 bytes sent 183660 bytes recv'd [f=0015072] [SpringApp::Kill][4] font=0x46784aa0 [f=0015072] [SpringApp::Kill][5] [f=0015072] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x467f34e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2016ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=28ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4747 inflSize=18kb readTime=23ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=12ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4746 inflSize=27kb readTime=10ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4645 inflSize=29kb readTime=10ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=9ms file="luaui/widgets/chili/skins/evolved/panel_1100_large.png" indx=4072 inflSize=8kb readTime=9ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40041958 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x468eea30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46a83940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4685b740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbe4c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]