[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.72ywGFnLr6/springsettings.1158093.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f699401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4810 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158093/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4498d720] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4498d720] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 582ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 825ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Niarteloc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158093/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (266ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158093/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519f25d0,0x516971c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 65f9f460c122b22c30544c875fc8eb57 [f=-000001] Connection attempt from zikdoe42 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zikdoe42 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Sap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Sap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[Game::Load][lua{Rules,Gaia}={0000000141caad90,0000000142b47e30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[Game::Load][lua{Rules,Gaia}={00000000d65c79c0,00000000d6895360}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [211,4.81384277,2227]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5928,4.63574219,2833]: 1 finished unit Strike Commander [f=0000000] [0] Sap, team: 1, elo:1713, userid: 538499 [f=0000000] [0] zikdoe42, team: 0, elo:1525, userid: 486023 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [5808,4.87091064,2848]: 1 finished unit Tank Foundry [f=0000033] [33] Event [368,7.93411255,2312]: 0 finished unit Cloakbot Factory [f=0000270] [270] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000371] [371] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0000413] [413] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000460] [460] Event [216,4.72595215,2312]: 0 finished unit Solar Collector [f=0000572] [572] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0000640] [640] Event [88,4.71069336,2312]: 0 finished unit Solar Collector [f=0000735] [735] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000781] [781] Event [5808.04297,6.03374529,2820]: 1 finished unit Welder [f=0000892] [892] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0000991] [991] Event [6024,4.80224609,2888]: 1 finished unit Solar Collector [f=0001015] [1015] Event [152,4.66491699,2392]: 0 finished unit Solar Collector [f=0001363] [1363] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0001417] [1417] Event [6024,4.55810547,3000]: 1 finished unit Solar Collector [f=0001546] [1546] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0001657] [1657] Event [5808.04297,6.03374529,2820]: 1 finished unit Kodachi [f=0001689] [1689] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0001771] [1771] Event [5928,3.94775391,3048]: 1 finished unit Solar Collector [f=0001904] [1904] Event [440,5.50415039,2024]: 0 finished unit Solar Collector [f=0002023] [2023] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0002205] [2205] Event [440,8.49487305,2104]: 0 finished unit Solar Collector [f=0002295] [2295] Event [6040,4.92431641,3096]: 1 finished unit Solar Collector [f=0002338] [2338] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0002434] [2434] Event [5808.04297,6.03374529,2820]: 1 finished unit Kodachi [f=0002438] [2438] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0002495] [2495] Event [360,5.16845703,2024]: 0 finished unit Solar Collector [f=0002646] [2646] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0002771] [2771] Event [360,5.90087891,2152]: 0 finished unit Solar Collector [f=0002917] [2917] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0002937] [2937] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0003004] [3004] Event [5808.04297,6.03374529,2820]: 1 finished unit Kodachi [f=0003098] [3098] Event [2063.28613,149.440674,851.077454]: 0 lost unit Glaive [f=0003130] [3130] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0003330] [3330] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0003437] [3437] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0003622] [3622] Event [5064,154.796143,4232]: 1 finished unit Wind/Tidal Generator [f=0003772] [3772] Event [5032,154.780884,4328]: 1 finished unit Wind/Tidal Generator [f=0003804] [3804] Event [384,133.388062,1888]: 0 finished unit Picket [f=0003869] [3869] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0003901] [3901] Event [384,133.388062,1888]: 0 lost unit Picket [f=0003976] [3976] Event [239.636047,101.944878,1629.17554]: 1 lost unit Kodachi [f=0004027] [4027] Event [5000,154.811401,4408]: 1 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [377.600006,12.2637939,2312]: 0 finished unit Scythe [f=0004177] [4177] Event [4984,154.796143,4456]: 1 finished unit Wind/Tidal Generator [f=0004229] [4229] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0004275] [4275] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0004402] [4402] Event [4872,154.765625,4168]: 1 finished unit Wind/Tidal Generator [f=0004551] [4551] Event [4968,154.811401,4216]: 1 finished unit Wind/Tidal Generator [f=0004626] [4626] Event [4837.29199,209.984177,345.620911]: 0 lost unit Glaive [f=0004649] [4649] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0004769] [4769] Event [5112,101.878662,1352]: 1 finished unit Wind/Tidal Generator [f=0004788] [4788] Event [152,3.97827148,2312]: 0 lost unit Metal Extractor [f=0004889] [4889] Event [5128,101.878662,1400]: 1 finished unit Wind/Tidal Generator [f=0004899] [4899] Event [249.014801,4.7390027,2205.04272]: 0 lost unit Glaive [f=0004991] [4991] Event [4736,154.750366,4144]: 1 finished unit Picket [f=0005009] [5009] Event [5144,101.878662,1448]: 1 finished unit Wind/Tidal Generator [f=0005025] [5025] Event [377.600006,12.2637939,2312]: 0 finished unit Scythe [f=0005102] [5102] Event [376,4.6496582,2088]: 0 lost unit Metal Extractor [f=0005129] [5129] Event [5144,101.802368,1496]: 1 finished unit Wind/Tidal Generator [f=0005145] [5145] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0005234] [5234] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0005279] [5279] Event [5160,101.695557,1544]: 1 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [4934.49658,101.845276,1248.75134]: 0 lost unit Glaive [f=0005414] [5414] Event [5080,101.802368,1608]: 1 finished unit Wind/Tidal Generator [f=0005426] [5426] Event [4880,155.08606,4064]: 1 finished unit Picket [f=0005514] [5514] Event [-7.0587397,-3.7811852,2623.36499]: 1 lost unit Kodachi [f=0005579] [5579] Event [5032,101.924438,1640]: 1 finished unit Wind/Tidal Generator [f=0005595] [5595] Event [377.600006,12.2637939,2312]: 0 finished unit Conjurer [f=0005863] [5863] Event [4519.17969,154.774048,4257.00928]: 0 lost unit Glaive [f=0005887] [5887] Event [5808.04297,6.03374529,2820]: 1 finished unit Ogre [f=0005906] [5906] Event [4832,154.567261,4480]: 1 finished unit Picket [f=0005969] [5969] Event [4984,102.305908,1672]: 1 finished unit Wind/Tidal Generator [f=0005992] [5992] Event [4832,154.567261,4480]: 1 lost unit Picket [f=0006022] [6022] Event [4736,154.750366,4144]: 1 lost unit Picket [f=0006199] [6199] Event [4880,155.08606,4064]: 1 lost unit Picket [f=0006242] [6242] Event [4872,154.765625,4168]: 1 lost unit Wind/Tidal Generator [f=0006284] [6284] Event [4968,155.249481,4216]: 1 lost unit Wind/Tidal Generator [f=0006317] [6317] Event [4936,154.185791,4520]: 1 lost unit Metal Extractor [f=0006326] [6326] Event [5064,154.796143,4232]: 1 lost unit Wind/Tidal Generator [f=0006359] [6359] Event [377.600006,12.2637939,2312]: 0 finished unit Scythe [f=0006368] [6368] Event [5032,155.359344,4328]: 1 lost unit Wind/Tidal Generator [f=0006390] [6390] Event [4960,101.848145,1312]: 1 finished unit Picket [f=0006391] [6391] Event [4984,154.816544,4456]: 1 lost unit Wind/Tidal Generator [f=0006424] [6424] Event [5000,153.608017,4408]: 1 lost unit Wind/Tidal Generator [f=0006489] [6489] Event [5808.04297,6.03374529,2820]: 1 finished unit Welder [f=0006552] [6552] Event [5111.25879,155.161606,4343.49561]: 0 lost unit Scythe [f=0006554] [6554] Event [377.600006,12.2637939,2312]: 0 finished unit Glaive [f=0006732] [6732] Event [4910.98047,155.966629,4408.14404]: 0 lost unit Glaive [f=0006750] [6750] Event [4800,101.863403,1440]: 1 finished unit Picket [f=0007007] [7007] Event [787.959167,104.678253,1501.73767]: 0 lost unit Glaive [f=0007230] [7230] Event [4816,104.350586,1760]: 1 finished unit Picket [f=0007243] [7243] Event [377.600006,12.2637939,2312]: 0 finished unit Conjurer [f=0007575] [7575] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0007586] [7586] Event [4888,155.106354,4296]: 1 finished unit Stardust [f=0007923] [7923] Event [1620.71472,18.1963863,2306.79224]: 0 lost unit Glaive [f=0008005] [8005] Event [5808.04297,6.03374529,2820]: 1 finished unit Ogre [f=0008106] [8106] Event [1599.23083,6.68344736,2465.61816]: 0 lost unit Scythe [f=0008170] [8170] Event [1500.13721,13.1868944,2305.11157]: 0 lost unit Glaive [f=0008515] [8515] Event [749.158325,2.11134005,2321.37402]: 0 lost unit Scythe [f=0008604] [8604] Event [377.600006,5.88525772,2312]: 0 lost unit Scythe [f=0008606] [8606] Event [5808.04297,6.03374529,2820]: 1 finished unit Welder [f=0008643] [8643] Event [377.600006,3.35223627,2312]: 0 lost unit Scythe [f=0008688] [8688] Event [377.600006,1.25841916,2312]: 0 lost unit Scythe [f=0008730] [8730] Event [5040,103.587646,1744]: 1 finished unit Picket [f=0008747] [8747] Event [377.600006,11.8266459,2312]: 0 lost unit Scythe [f=0008788] gg [f=0008791] [8791] Event [377.600006,8.15351105,2312]: 0 lost unit Scythe [f=0008822] [8822] Event [377.600006,4.1187911,2312]: 0 lost unit Scythe [f=0008855] [8855] Event [377.600006,2.66676569,2312]: 0 lost unit Scythe [f=0008861] [8861] Event [1200,159.328003,1104]: 0 finished unit Picket [f=0008887] [8887] Event [288,5.17910004,2128]: 0 lost unit Picket [f=0008899] [8899] Event [undefined]: zikdoe42 resigned [f=0008899] game_message: zikdoe42 has been destroyed! [f=0008899] game_message: Sap wins! [f=0008899] Submitting stats [f=0008899] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008899] Part| Total Time|Time of the last 0.5s [f=0008899] Draw 10138.90ms 24.30% [f=0008899] Lua::Callins::Synced 3232.60ms 9.60% [f=0008899] Lua::Callins::Unsynced 11878.02ms 27.30% [f=0008899] Lua::CollectGarbage::Synced 195.53ms 0.00% [f=0008899] Lua::CollectGarbage::Unsynced 407.28ms 0.50% [f=0008899] Misc::Profiler::AddTime 34.04ms 0.00% [f=0008899] Sim 18761.09ms 61.20% [f=0008899] [8899] Received game_message: zikdoe42 has been destroyed! [f=0008899] [8899] Received game_message: Sap wins! [f=0008900] [8900] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008900] [8900] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008900] [8900] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 2,2130,2065,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,4.66666651,4.66666651,5.83333349,65,0,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 3,2400,2340,2340,2400,2.3332231,0,0,2.3332231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,8,8,10.666667,1275,1275,1275,1275,8.6555481,9.4333334,9.4333334,8.6555481,195,0,0,195,0,0,0,0,930,1065,1065,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 4,2470,2410,2410,2470,12.7389526,0.27842981,0.27842981,12.7389526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,9.33333302,9.33333302,13.333333,1275,1275,1275,1275,9.1937151,12.0185604,12.0185604,9.1937151,195,0,0,195,0,0,0,0,1000,1135,1135,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 5,2690,2725,2725,2690,24.4394817,0.56415141,0.56415141,24.4394817,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,11.4666662,11.4666662,14,1275,1275,1275,1275,10.9133692,12.0190487,12.0190487,10.9133692,325,175,175,325,0,0,0,0,1090,1275,1275,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 6,2895,2725,2725,2895,38.4453316,2.92230105,2.92230105,38.4453316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.333333,13.8666668,13.8666668,15.333333,1275,1275,1275,1275,12.9337244,12.1572094,12.1572094,12.9337244,390,175,175,390,0,0,0,0,1230,1275,1275,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 7,3095,3060,3060,3095,63.2658234,7.49286556,7.49286556,63.2658234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.666666,15.6000004,15.6000004,18.666666,1275,1275,1275,1275,13.6546984,13.2380371,13.2380371,13.6546984,520,350,350,520,0,0,0,0,1300,1435,1435,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008900] [8900] Game End Stats Values: 8,3230,3325,3325,3230,104.864227,17.6466904,17.6466904,104.864227,0,0,0,0,0,0,0,0,0,0,0,0,27.0220585,65,65,27.0220585,0,0,0,0,21.4666672,16,16,21.4666672,1275,1275,1275,1275,14.7732267,15.476922,15.476922,14.7732267,585,525,525,585,0,65,65,0,1370,1525,1525,1370,65,0,0,65,0,0,0,0,65,27.0220585,27.0220585,65 [f=0008900] [8900] Game End Stats Values: 9,3295,3415,3415,3295,156.790237,48.1954918,48.1954918,156.790237,0,0,0,0,0,0,0,0,0,0,0,0,27.0220585,65,65,27.0220585,0,0,0,0,22,16,16,22,1275,1275,1275,1275,15.4617338,18.5699196,18.5699196,15.4617338,650,525,525,650,0,65,65,0,1370,1615,1615,1370,65,0,0,65,0,0,0,0,65,27.0220585,27.0220585,65 [f=0008900] [8900] Game End Stats Values: 10,3230,3435,3435,3230,182.859283,78.1358261,78.1358261,182.859283,0,0,0,0,0,0,0,0,0,0,0,0,193.658203,271.092682,271.092682,193.658203,0,0,0,0,22,18.6960258,18.6960258,22,1275,1275,1275,1275,13.7379322,20.6626892,20.6626892,13.7379322,585,350,350,585,175,165,165,175,1370,1810,1810,1370,230,175,175,230,0,0,0,0,280.749908,193.658203,193.658203,280.749908 [f=0008900] [8900] Game End Stats Values: 11,3545,3595,3595,3545,238.433517,117.327759,117.327759,238.433517,0,0,0,0,0,0,0,0,0,21.8274536,21.8274536,0,193.658203,279.14267,279.14267,193.658203,0,0,0,0,22,21.6062088,21.6062088,22,1275,1275,1275,1275,15.7049513,23.6794624,23.6794624,15.7049513,900,350,350,900,175,165,165,175,1370,1970,1970,1370,230,175,175,230,0,0,0,0,288.799896,193.658203,193.658203,288.799896 [f=0008900] [8900] Game End Stats Values: 12,3325,3790,3790,3325,276.810333,125.566925,125.566925,276.810333,0,0,0,0,0,0,0,0,0,21.8274536,21.8274536,0,309.85321,650.872681,650.872681,309.85321,0,0,0,0,18.2666664,25.3405056,25.3405056,18.2666664,1275,1275,1275,1275,13.6251192,23.7492752,23.7492752,13.6251192,770,350,350,770,175,385,385,175,1280,2165,2165,1280,450,175,175,450,0,0,0,0,667.071899,327.319397,327.319397,667.071899 [f=0008900] [8900] Game End Stats Values: 13,3575,3995,3995,3575,278.54892,190.497284,190.497284,278.54892,0,0,0,0,0,0,0,0,0,30.7341614,30.7341614,0,335.677307,1035.24048,1035.24048,335.677307,0,100,100,0,15.4666662,36.5653038,36.5653038,15.4666662,1275,1275,1275,1275,7.68257236,28.3286915,28.3286915,7.68257236,1020,350,350,1020,175,540,540,175,1280,2270,2270,1280,605,175,175,605,0,0,0,0,1061.23779,355.184021,355.184021,1061.23779 [f=0008900] [8900] Game End Stats Values: 14,3695,3990,3990,3695,278.54892,296.9599,296.9599,278.54892,0,0,0,0,0,0,0,0,0,205.039703,205.039703,0,412.739166,1163.26465,1163.26465,412.739166,0,200,200,0,19.7333336,49.0574455,49.0574455,19.7333336,1275,1275,1275,1275,7,31.0975628,31.0975628,7,1020,175,175,1020,350,540,540,350,1400,2340,2340,1400,605,350,350,605,0,0.00100417,0.00100417,0,1194.96948,432.24588,432.24588,1194.96948 [f=0008900] [8900] Game End Stats Values: 15,3565,4255,4255,3565,278.54892,375.307373,375.307373,278.54892,0,0,0,0,0,0,0,0,0,392.153748,392.153748,0,919.688965,1349.72815,1349.72815,919.688965,0,0,0,0,22,28.0154018,28.0154018,22,1275,1275,1275,1275,7,29.2231655,29.2231655,7,890,675,675,890,720,605,605,720,1400,2305,2305,1400,735,720,720,735,0,0.00100417,0.00100417,0,1413.31042,950.810303,950.810303,1413.31042 [f=0008900] [8900] Game End Stats Values: 16,3565,4310,4310,3565,278.54892,394.309357,394.309357,278.54892,0,0,0,0,0,0,0,0,0,468.827881,468.827881,0,1145.28015,1490.36401,1490.36401,1145.28015,0,100,100,0,22,19.5960159,19.5960159,22,1275,1275,1275,1275,7,23.5334644,23.5334644,7,890,675,675,890,950,920,920,950,1400,2260,2260,1400,1050,950,950,1050,0,0.00100417,0.00100417,0,1581.18799,1205.82813,1205.82813,1581.18799 [f=0008900] [8900] Game End Stats Values: 17,3500,4410,4410,3500,278.54892,408.486053,408.486053,278.54892,0,0,0,0,0,0,0,0,0,500.228943,500.228943,0,1188.51453,1637.80688,1637.80688,1188.51453,0,200,200,0,22,20.6032143,20.6032143,22,1275,1275,1275,1275,7,22.9451103,22.9451103,7,825,675,675,825,950,985,985,950,1400,2260,2260,1400,1115,950,950,1115,0,0.00100417,0.00100417,0,1728.63086,1254.4668,1254.4668,1728.63086 [f=0008900] [8900] Game End Stats Values: 18,3710,4730,4730,3710,278.54892,441.94281,441.94281,278.54892,0,0,0,0,0,0,0,0,0,548.791443,548.791443,0,1291.50696,1943.82544,1943.82544,1291.50696,0,520,520,0,22,21.5333862,21.5333862,22,1275,1275,1275,1275,7.13333321,24.2304516,24.2304516,7.13333321,825,675,675,825,950,985,985,950,1610,2260,2260,1610,1115,950,950,1115,0,0.00100417,0.00100417,0,2034.64941,1357.45923,1357.45923,2034.64941 [f=0008900] [8900] Game End Stats Values: 19,3645,5230,5230,3645,278.54892,509.182465,509.182465,278.54892,0,0,0,0,0,0,0,0,0,879.545044,879.545044,0,1342.81458,2155.22778,2155.22778,1342.81458,0,520,520,0,22,19.7904778,19.7904778,22,1275,1275,1275,1275,9,31.0493107,31.0493107,9,760,1175,1175,760,950,1050,1050,950,1610,2260,2260,1610,1180,950,950,1180,0,76.5010071,76.5010071,0,2246.05176,1408.76685,1408.76685,2246.05176 [f=0008900] [8900] Game End Stats Values: 20,3080,5230,5230,3080,278.54892,563.148987,563.148987,278.54892,0,0,0,0,0,0,0,0,0,1194.18835,1194.18835,0,1496.73743,2481.48096,2481.48096,1496.73743,0,520,520,0,22,18.0475731,18.0475731,22,1275,1275,1275,1275,9,32.9977646,32.9977646,9,195,1175,1175,195,950,1615,1615,950,1610,2260,2260,1610,1745,950,950,1745,0,184.001007,184.001007,0,2572.30493,1562.6897,1562.6897,2572.30493 [f=0008900] [8900] Game End Stats Values: 21,3180,5515,5515,3180,278.54892,605.857056,605.857056,278.54892,0,0,0,0,0,0,0,0,0,1471.40002,1471.40002,0,1496.73743,3034.08057,3034.08057,1496.73743,100,620,620,100,22,21.0626507,21.0626507,22,1275,1275,1275,1275,9,31.2673359,31.2673359,9,195,1175,1175,195,950,1860.16675,1860.16675,950,1610,2445,2445,1610,1990.16675,950,950,1990.16675,0,250.751007,250.751007,0,3124.90454,1562.6897,1562.6897,3124.90454 [f=0008910] [8910] Event [368,1.16618299,2312]: 0 lost unit Cloakbot Factory [f=0008933] [8933] Event [300.492798,4.24630165,2145.58618]: 0 lost unit Conjurer [f=0008944] [8944] Event [360,7.04957533,2152]: 0 lost unit Solar Collector [f=0008948] [8948] Event [1336,51.8701172,1384]: 0 lost unit Metal Extractor [f=0009047] Player Sap left the game: normal quit [f=0009047] [9047] Event [undefined]: Sap quit [f=0009053] Spectator zikdoe42 left the game: normal quit [f=0009053] [9053] Event [undefined]: zikdoe42 quit [f=0009059] No clients connected, shutting down server [f=0009059] Server shutdown [f=0009059] [9059] all players disconnected [f=0009892] [9892] Event [5672,5.29052734,2840]: 1 finished unit Caretaker [f=0010672] [10672] Event [5656,13.4539795,3000]: 1 finished unit Caretaker [f=0013230] Autoquit sending quit command. [f=0013230] [QuitAction] user exited to system [f=0013230] [SpringApp::Kill][1] fromRun=1 [f=0013230] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013230] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013230] [ThreadPool::SetThreadCount][2] workers=0 [f=0013230] [SpringApp::Kill][2] [f=0013230] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013230] [Game::KillLua][3] dtor=0 luaUI=0x5234bf10 [f=0013230] Start widgetHandler:Shutdown [f=0013230] Shutdown - SaveOrderList Complete [f=0013230] Writing last game win data [f=0013230] Shutdown - SaveConfigData Complete [f=0013230] Shutdown Widget - Save/Load API [f=0013230] Shutdown Widget - Chili Highlight [f=0013230] Shutdown Widget - Draw After Chili [f=0013230] Shutdown Widget - EPIC Menu [f=0013230] Shutdown Widget - Chili Widget Selector [f=0013230] Shutdown Widget - Chili Minimap [f=0013230] Shutdown Widget - Local Team Colors [f=0013230] Shutdown Widget - Display Keys 2 [f=0013230] Shutdown Widget - Save Game Menu [f=0013230] Shutdown Widget - Unit Icons [f=0013230] Shutdown Widget - Noises [f=0013230] Shutdown Widget - HealthBars [f=0013230] Shutdown Widget - Win Counter [f=0013230] Shutdown Widget - BuildETA [f=0013230] Shutdown Widget - SpringRTS Replay Stats [f=0013230] Shutdown Widget - Modular Comm Info [f=0013230] Shutdown Widget - Stereo3D [f=0013230] Shutdown Widget - Showeco and Grid Drawer [f=0013230] Shutdown Widget - Point Tracker [f=0013230] Shutdown Widget - Missile Silo Range [f=0013230] Shutdown Widget - MetalFeatures (new) [f=0013230] Shutdown Widget - MinimapEvents [f=0013230] Shutdown Widget - Local Widgets Config [f=0013230] Shutdown Widget - Highlight Geos [f=0013230] Shutdown Widget - Grab Input [f=0013230] Input grabbing is disabled! [f=0013230] Shutdown Widget - Defense Range Zero-K [f=0013230] Shutdown Widget - Darkening [f=0013230] Shutdown Widget - Context Menu [f=0013230] Shutdown Widget - Chili Spectator Panels [f=0013230] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013230] Shutdown Widget - Chili Nuke Warning [f=0013230] Shutdown Widget - Chili EndGame Window [f=0013230] Shutdown Widget - Chili Economy Panel Default [f=0013230] Shutdown Widget - CameraShake [f=0013230] Shutdown Widget - State Reverse and Latency [f=0013230] Shutdown Widget - Music Player v2 [f=0013230] Shutdown Widget - Attack AoE [f=0013230] Shutdown Widget - Map Edge Extension [f=0013230] Shutdown Widget - Selection Send [f=0013230] Shutdown Widget - LupsManager [f=0013230] Shutdown Widget - Newton Firezone [f=0013230] Shutdown Widget - Chili Pro Console [f=0013230] Shutdown Widget - Persistent Build Height [f=0013230] Shutdown Widget - Lasso Terraform GUI [f=0013230] Shutdown Widget - Lups [f=0013230] Shutdown Widget - Chili Framework [f=0013230] Shutdown Widget - Mex Placement Handler [f=0013230] Shutdown Widget - Chili Core Selector [f=0013230] Shutdown Widget - Custom Markers [f=0013230] Shutdown Widget - Select Keys [f=0013230] Shutdown Widget - Pause Screen [f=0013230] Shutdown Widget - Text To Speech Control [f=0013230] Shutdown Widget - Layout Handler [f=0013230] End widgetHandler:Shutdown [f=0013230] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556845,68790635} {int,ext,rec}Allocs={9335022,0,0} {chunk,block}Bytes={68790635,0} [f=0013230] [Game::KillLua][1] dtor=0 luaGaia=0x516971c0 [f=0013230] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489064,63256942} {int,ext,rec}Allocs={9335024,0,0} {chunk,block}Bytes={63256942,0} [f=0013230] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489064,63256942} {int,ext,rec}Allocs={9335024,0,0} {chunk,block}Bytes={63256942,0} [f=0013230] [Game::KillLua][2] dtor=0 luaRules=0x519f25d0 [f=0013230] Start gadgetHandler:Shutdown [f=0013230] Shutdown - StartSetup [f=0013230] Shutdown - UnitMorph [f=0013230] Shutdown - Carrier Drones [f=0013230] Shutdown - LupsNanoSpray [f=0013230] Shutdown - Missile Silo Controller [f=0013230] Shutdown - Modular Comm Info [f=0013230] Shutdown - Terrain Texture Handler [f=0013230] Shutdown - UnitCloakShield [f=0013230] Shutdown - Starlight Handler [f=0013230] End gadgetHandler:Shutdown [f=0013230] Start gadgetHandler:Shutdown [f=0013230] Shutdown - Save/Load [f=0013230] Shutdown - Teleport Throw [f=0013230] Shutdown - UnitMorph [f=0013230] Shutdown - Modular Comm Info [f=0013230] Shutdown - Retreat Command [f=0013230] Shutdown - Shockwaves [f=0013230] Shutdown - UnitCloakShield [f=0013230] Shutdown - Lups Cloak FX [f=0013230] Shutdown - Lups [f=0013230] Shutdown - Lups Shield [f=0013230] End gadgetHandler:Shutdown [f=0013230] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9335055,0,0} {chunk,block}Bytes={0,0} [f=0013230] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9335055,0,0} {chunk,block}Bytes={0,0} [f=0013230] [Game::KillLua][4] dtor=0 [f=0013230] [Game::~CGame][1] [f=0013230] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013230] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013230] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013230] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013230] [Game::KillLua][4] dtor=1 [f=0013230] [Game::KillMisc][1] [f=0013230] [Game::KillMisc][2] [f=0013230] [Game::KillMisc][3] [f=0013230] [Game::KillRendering][1] [f=0013230] [3DOParser::Kill] allocated 1 pieces [f=0013230] [S3OParser::Kill] allocated 301 pieces [f=0013230] [AssParser::Kill] allocated 35 pieces [f=0013230] [Game::KillInterface][1] [f=0013230] [Game::KillInterface][2] [f=0013230] [Game::KillSimulation][1] [f=0013230] [Game::KillSimulation][2] [f=0013230] [CCollisionHandler] dis-/continuous tests: 11/322000 [f=0013230] [Game::KillSimulation][3] [f=0013230] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013230] [~CPathCache(24x20)] cacheHits=23 hitPercentage=31% numHashColls=0 maxCacheSize=8 [f=0013230] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013230] [~CPathCache(48x40)] cacheHits=113 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013230] [LosHandler::Kill] raycast instance cache-{hits,misses}={918,5342}; shared=0%; cached=14% [f=0013230] [Game::KillSimulation][4] [f=0013230] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013230] [Game::~CGame][2] [f=0013230] [Game::~CGame][3] [f=0013230] [SpringApp::Kill][3] [f=0013230] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139683 bytes sent 112663 bytes recv'd [f=0013230] [SpringApp::Kill][4] font=0x448c7aa0 [f=0013230] [SpringApp::Kill][5] [f=0013230] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44989e80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2221ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=28ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=17ms file="effects/hovers.lua" indx=746 inflSize=3kb readTime=16ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=15ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=15ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4565 inflSize=1kb readTime=14ms file="luaui/widgets/unit_smart_nanos.lua" indx=4809 inflSize=15kb readTime=11ms file="luarules/gadgets/unit_script.lua" indx=1806 inflSize=26kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39101343 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44a59a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a66820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449896f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f699401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]