[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.96GHPvVlPL/springsettings.1158025.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f633001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4831 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158025/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fe0670] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fe0670] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] zp was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158025/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158025/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59cdaf70,0x5a457cb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fed3f460ac0059917d9674634596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000b6f51430,000000011101f450}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={0000000106a80a30,0000000106a8e2c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5227,311.568176,431]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1084,313.484375,3632]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2776, userid: 535154 [f=0000000] [0] SentinelComanche, team: 1, elo:2616, userid: 479165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5056,310.632324,400]: 0 finished unit Tank Foundry [f=0000006] [6] Event [1216,313.703918,3584]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000440] [440] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0000480] [480] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000556] [556] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000682] [682] Event [5304,308.97522,264]: 0 finished unit Solar Collector [f=0000770] [770] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0000919] [919] Event [952,313.076782,3592]: 1 finished unit Solar Collector [f=0001090] [1090] Event [5304,309.561157,184]: 0 finished unit Solar Collector [f=0001114] [1114] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0001250] [1250] Event [952,313.50708,3800]: 1 finished unit Solar Collector [f=0001540] [1540] Event [872,313.534546,3688]: 1 finished unit Solar Collector [f=0001553] [1553] Event [5304,310.476685,104]: 0 finished unit Solar Collector [f=0001867] [1867] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0001968] [1968] Event [5224,311.080933,40]: 0 finished unit Solar Collector [f=0001990] [1990] Event [5028,311.652039,400]: 0 finished unit Welder [f=0002236] [2236] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Mason [f=0002236] [2236] Event [1375.66992,312.596252,3582.84766]: 1 lost unit Scorcher [f=0002358] [2358] Event [1233.99231,314.071625,3583.97046]: 1 lost unit Mason [f=0002520] [2520] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0002739] [2739] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0002983] [2983] Event [5392.29541,312.09079,904.308533]: 0 lost unit Welder [f=0003045] [3045] Event [5896,310.83374,1016]: 0 lost unit Metal Extractor [f=0003188] [3188] Event [848,312.783813,3584]: 1 finished unit Lotus [f=0003232] bs [f=0003503] [3503] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0003634] [3634] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0003813] [3813] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0003835] SentinelComanche added point: [f=0004031] [4031] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0004076] [4076] Event [5028,311.652039,400]: 0 finished unit Welder [f=0004307] [4307] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [3584,313.616943,1360]: 0 finished unit Lotus [f=0004458] [4458] Event [176,312.756348,3200]: 1 finished unit Lotus [f=0004611] [4611] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0004618] [4618] Event [178.081314,313.045959,2976.39453]: 0 lost unit Kodachi [f=0004674] [4674] Event [5192,311.16333,616]: 0 finished unit Solar Collector [f=0004822] [4822] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0005007] [5007] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0005035] [5035] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0005090] [5090] Event [3843.20239,310.313568,312.062683]: 1 lost unit Scorcher [f=0005138] [5138] Event [4167.23584,314.442535,295.963593]: 0 lost unit Kodachi [f=0005225] [5225] Event [3184,311.254883,1264]: 0 finished unit Lotus [f=0005423] [5423] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0005423] [5423] Event [4999.44287,312.257843,45.3267212]: 1 lost unit Scorcher [f=0005471] [5471] Event [2368,311.566162,2224]: 1 finished unit Lotus [f=0005500] [5500] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0005543] [5543] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0005652] [5652] Event [5148.31689,310.032043,328.833954]: 1 lost unit Scorcher [f=0005710] [5710] Event [5288,309.49707,328]: 0 lost unit Metal Extractor [f=0005749] [5749] Event [5304.28467,308.477142,370.119049]: 0 lost unit Kodachi [f=0005767] [5767] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0005815] [5815] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0005890] [5890] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0006074] [6074] Event [5935.479,311.709106,1388.63501]: 1 lost unit Scorcher [f=0006156] [6156] Event [2184,312.902832,2088]: 1 finished unit Solar Collector [f=0006275] [6275] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0006281] [6281] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0006633] [6633] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0006730] [6730] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Mason [f=0006766] [6766] Event [3288,311.767578,1112]: 0 lost unit Metal Extractor [f=0006783] [6783] Event [3253.85938,310.013153,1152.26953]: 1 lost unit Scorcher [f=0006797] [6797] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0006912] [6912] Event [2856,311.053467,1912]: 0 lost unit Stinger [f=0007045] [7045] Event [2824,309.130859,1688]: 0 lost unit Metal Extractor [f=0007067] [7067] Event [5028,311.652039,400]: 0 finished unit Welder [f=0007312] [7312] Event [3008,312.554932,1648]: 0 finished unit Lotus [f=0007424] [7424] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0007448] [7448] Event [5760,311.694336,1280]: 0 finished unit Lotus [f=0007534] [7534] Event [200,313.259888,2856]: 1 finished unit Solar Collector [f=0007779] [7779] Event [5288,304.995422,328]: 0 finished unit Metal Extractor [f=0007800] [7800] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0007985] [7985] Event [2432,311.776733,1872]: 1 finished unit Picket [f=0008117] [8117] Event [80,313.360596,2832]: 1 finished unit Lotus [f=0008201] [8201] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0008447] [8447] Event [5712,311.740112,1120]: 0 finished unit Radar Tower [f=0008466] [8466] Event [2712,309.011841,1592]: 0 lost unit Stinger [f=0008544] [8544] Event [1064,312.966919,3688]: 1 finished unit Caretaker [f=0008569] [8569] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0008702] [8702] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0008733] [8733] Event [5912,313.104248,1112]: 0 finished unit Solar Collector [f=0008741] [8741] Event [2857.54712,310.627838,1470.8158]: 1 lost unit Scorcher [f=0008747] [8747] Event [5136,311.437988,432]: 0 finished unit Lotus [f=0008765] [8765] Event [2884.90405,310.568939,1531.5271]: 1 lost unit Scorcher [f=0008864] [8864] Event [2907.60889,311.148956,1644.44824]: 1 lost unit Scorcher [f=0008915] [8915] Event [3008,312.554932,1648]: 0 lost unit Lotus [f=0008940] [8940] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0009059] [9059] Event [5960,312.591553,1320]: 0 finished unit Solar Collector [f=0009161] [9161] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0009357] [9357] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0009377] [9377] Event [256,313.122559,2944]: 1 finished unit Lotus [f=0009405] [9405] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0009513] [9513] Event [5056,310.332031,400]: 0 finished unit Tank Foundry [f=0009604] [9604] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0009753] [9753] Event [2272,309.82666,1552]: 1 finished unit Lotus [f=0009916] [9916] Event [5664.01953,309.83374,1485.53723]: 1 lost unit Scorcher [f=0010031] [10031] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0010050] [10050] Event [5760,311.694336,1280]: 0 lost unit Lotus [f=0010065] [10065] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0010086] [10086] Event [5712,311.740112,1120]: 0 lost unit Radar Tower [f=0010147] [10147] Event [2184,310.458374,1416]: 1 finished unit Solar Collector [f=0010152] [10152] Event [200,313.021851,3032]: 1 finished unit Solar Collector [f=0010236] [10236] Event [5896,310.83374,1016]: 0 lost unit Metal Extractor [f=0010247] [10247] Event [6040,312.65564,1336]: 0 lost unit Metal Extractor [f=0010315] [10315] Event [5912,313.15979,1112]: 0 lost unit Solar Collector [f=0010316] [10316] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0010564] [10564] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0010588] [10588] Event [5064,310.604858,248]: 0 finished unit Caretaker [f=0010608] [10608] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0010661] [10661] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0010832] [10832] Event [2304,309.835815,1440]: 1 finished unit Picket [f=0010846] [10846] Event [5575.52246,311.362,474.63858]: 1 lost unit Scorcher [f=0010868] [10868] Event [120,312.774658,2760]: 1 lost unit Metal Extractor [f=0010883] [10883] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0010947] [10947] Event [302.033234,313.288879,2874.72705]: 0 lost unit Kodachi [f=0010967] [10967] Event [80,313.703308,2832]: 1 lost unit Lotus [f=0010977] [10977] Event [5288,304.995422,328]: 0 lost unit Metal Extractor [f=0010990] [10990] Event [5499.2627,309.850281,286.098938]: 1 lost unit Scorcher [f=0011014] [11014] Event [421.365387,312.877686,2915.49219]: 0 lost unit Kodachi [f=0011027] [11027] Event [256,313.122559,2944]: 1 lost unit Lotus [f=0011081] [11081] Event [3096,312.985229,1464]: 0 finished unit Stinger [f=0011102] [11102] Event [5431.4502,312.097931,445.463531]: 1 lost unit Scorcher [f=0011147] [11147] Event [295.284027,312.327515,3334.85547]: 0 lost unit Kodachi [f=0011192] [11192] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0011204] [11204] Event [176,312.756348,3200]: 1 lost unit Lotus [f=0011210] [11210] Event [5323.96387,312.563934,604.509583]: 1 lost unit Scorcher [f=0011244] [11244] Event [248,313.327942,3144]: 1 lost unit Metal Extractor [f=0011496] [11496] Event [353.717773,311.776398,3768.94702]: 1 lost unit Scorcher [f=0011507] [11507] Event [364.337646,310.545074,3990.20752]: 0 lost unit Kodachi [f=0011593] [11593] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0011646] [11646] Event [904,313.049316,3448]: 1 finished unit Caretaker [f=0011686] [11686] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0011694] [11694] Event [3288,307.254944,1112]: 0 finished unit Metal Extractor [f=0011936] [11936] Event [3832,311.987305,1416]: 0 lost unit Metal Extractor [f=0011961] [11961] Event [2990.29028,311.96344,2009.64661]: 1 lost unit Fencer [f=0011977] [11977] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0012028] [12028] Event [3584,313.616943,1360]: 0 lost unit Lotus [f=0012096] [12096] Event [2570.86719,309.202393,1773.92297]: 1 lost unit Fencer [f=0012117] [12117] Event [5288,301.883545,328]: 0 finished unit Metal Extractor [f=0012122] [12122] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0012240] [12240] Event [3536,313.48877,1488]: 0 finished unit Lotus [f=0012251] [12251] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0012269] [12269] Event [5028,311.652039,400]: 0 finished unit Ogre [f=0012512] [12512] Event [1528,308.453369,1032]: 1 finished unit Solar Collector [f=0012574] [12574] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0012764] [12764] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Badger [f=0012998] [12998] Event [5896,306.993103,1016]: 0 finished unit Metal Extractor [f=0013008] [13008] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0013024] [13024] Event [4008,308.325195,3800]: 1 finished unit Solar Collector [f=0013088] [13088] Event [248,308.815308,3144]: 1 finished unit Metal Extractor [f=0013162] [13162] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0013262] [13262] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Fencer [f=0013325] [13325] Event [4124.50049,308.638245,2451.2583]: 1 lost unit Fencer [f=0013328] [13328] Event [4212.54785,309.135864,2487.31738]: 1 lost unit Fencer [f=0013473] [13473] Event [3805.44849,309.065399,2431.79053]: 0 lost unit Kodachi [f=0013479] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0013479] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0013485] [13485] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0013495] Connection attempt from Anarchid [f=0013495] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0013495] -> Connection established (given id 2) [f=0013506] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0013506] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013509] [13509] Event [3855.76636,309.732391,2465.38574]: 1 lost unit Scorcher [f=0013546] [13546] Event [3715.78027,308.770996,2463.23389]: 1 lost unit Fencer [f=0013733] [13733] Event [6040,308.143005,1336]: 0 finished unit Metal Extractor [f=0013872] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0013873] [13873] Event [3904,308.361816,3840]: 1 finished unit Lotus [f=0013885] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0013885] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x498194c0,0x72d0b5f0}]" [f=0013907] [13907] Event [2208,308.425903,528]: 1 finished unit Lotus [f=0013928] [13928] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0014088] [14088] Event [4278.25977,312.256378,157.856186]: 1 lost unit Scorcher [f=0014101] [14101] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0014171] [14171] Event [120,308.604736,2760]: 1 finished unit Metal Extractor [f=0014226] [14226] Event [5824,313.111267,1232]: 0 finished unit Radar Tower [f=0014286] [14286] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0014314] [14314] Event [3832,307.47467,1416]: 0 finished unit Metal Extractor [f=0014442] [14442] Event [2644.60938,310.879272,2800.00806]: 1 lost unit Fencer [f=0014445] [14445] Event [2618.11719,311.202087,3007.53394]: 1 finished unit Claw [f=0014555] [14555] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0014610] [14610] Event [5028,311.652039,400]: 0 finished unit Ogre [f=0014652] [14652] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0014689] [14689] Event [3424,312.088013,1360]: 0 finished unit Lotus [f=0014710] [14710] Event [3992,308.224487,3720]: 1 lost unit Metal Extractor [f=0014795] [14795] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0014818] [14818] Event [2883.12305,310.41864,560.449097]: 1 lost unit Scorcher [f=0014918] [14918] Event [5680,311.903687,1216]: 0 finished unit Lotus [f=0015005] [15005] Event [3664,308.508301,3824]: 1 finished unit Lotus [f=0015006] [15006] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0015022] [15022] Event [3023.75391,308.892975,1662.22424]: 1 finished unit Claw [f=0015031] [15031] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0015036] [15036] Event [2824,304.618225,1688]: 0 lost unit Metal Extractor [f=0015166] [15166] Event [96,312.573242,3040]: 1 finished unit Lotus [f=0015189] [15189] Event [2416,310.247803,256]: 1 finished unit Lotus [f=0015350] [15350] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0015366] [15366] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0015409] [15409] Event [2824,304.618225,1688]: 0 lost unit Metal Extractor [f=0015431] [15431] Event [2913.73438,310.870331,1581.50305]: 1 finished unit Claw [f=0015503] [15503] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0015554] [15554] Event [5028,311.652039,400]: 0 finished unit Kodachi [f=0015623] [15623] Event [5872,310.971069,1424]: 0 finished unit Lotus [f=0015664] [15664] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0015767] [15767] Event [3211.04102,312.907288,1522.18494]: 1 finished unit Claw [f=0015781] [15781] Event [3211.04102,312.907288,1522.18494]: 1 lost unit Claw [f=0015812] [15812] Event [40,314.143372,2920]: 1 finished unit Solar Collector [f=0015841] [15841] Event [2216,308.865356,392]: 1 finished unit Solar Collector [f=0015882] [15882] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0015938] [15938] Event [3025.55054,309.913177,1345.6427]: 1 finished unit Claw [f=0015973] [15973] Event [4005.4502,308.801239,2275.09497]: 1 lost unit Scorcher [f=0016008] [16008] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Mason [f=0016071] [16071] Event [4198.10254,308.676331,2011.27417]: 1 lost unit Scorcher [f=0016107] [16107] Event [3147.56177,313.282623,1537.57495]: 1 finished unit Claw [f=0016111] [16111] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0016157] [16157] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Mason [f=0016157] [16157] Event [4195.8877,308.923615,1982.45068]: 1 lost unit Scorcher [f=0016166] [16166] Event [4230.12988,309.228973,1958.65381]: 0 lost unit Engineer Commander [f=0016166] [16166] Event [4251.53467,309.367767,1972.8877]: 0 lost unit Kodachi [f=0016173] [16173] Event [4255.16895,297.906464,1988.02673]: 0 lost unit Kodachi [f=0016174] [16174] Event [4122.24268,302.243652,1981.47034]: 1 lost unit Scorcher [f=0016175] [16175] Event [4152.73486,301.395447,1894.88489]: 0 lost unit Kodachi [f=0016271] [16271] Event [3096.0813,352.35437,1481.99976]: 1 finished unit Claw [f=0016277] [16277] Event [3996.32983,307.511139,2146.68994]: 1 lost unit Scorcher [f=0016279] [16279] Event [3978.96851,311.100922,1975.91785]: 0 lost unit Kodachi [f=0016348] [16348] Event [744,313.241577,3704]: 1 finished unit Solar Collector [f=0016355] [16355] Event [undefined]: RiposteR resigned [f=0016355] game_message: RiposteR has been destroyed! [f=0016355] game_message: SentinelComanche wins! [f=0016355] Submitting stats [f=0016355] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016355] Part| Total Time|Time of the last 0.5s [f=0016355] Draw 25128.42ms 9.69% [f=0016355] Lua::Callins::Synced 8786.93ms 30.77% [f=0016355] Lua::Callins::Unsynced 34776.89ms 15.28% [f=0016355] Lua::CollectGarbage::Synced 426.12ms 0.10% [f=0016355] Lua::CollectGarbage::Unsynced 1147.01ms 0.50% [f=0016355] Misc::Profiler::AddTime 99.77ms 0.00% [f=0016355] Sim 38598.43ms 79.22% [f=0016355] [16355] Received game_message: RiposteR has been destroyed! [f=0016355] [16355] Received game_message: SentinelComanche wins! [f=0016356] [16356] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[16356] Game End Stats Values: 33,6260,5285,6260,5285,237.693436,395.601654,237.693436,395.601654,0,0,0,0,0,0,0,0,43.6341248,220.420685,43.6341248,220.420685,4827.0459,4449.89941,4827.0459,4449.89941,650,720,650,720,26,20,26,20,1275,1330,1275,1330,27.2405071,16.8321724,27.2405071,16.8321724,1415,1025,1415,1025,2915.89844,3275,2915.89844,3275,2920,2210,2920,2210,3539.83398,3098.89844,3539.83398,3098.89844,86.4997101,658.401855,86.4997101,658.401855,4622.94727,5137.20068,4622.94727,5137.20068 [f=0016356] [16356] Game End Stats Values: 34,6245,5875,6245,5875,237.931076,406.871643,237.931076,406.871643,0,0,0,0,0,0,0,0,43.6341248,220.420685,43.6341248,220.420685,4991.81689,4741.3374,4991.81689,4741.3374,650,810,650,810,25.0666676,20,25.0666676,20,1275,1330,1275,1330,28.6129475,18.4683304,28.6129475,18.4683304,1400,1525,1400,1525,2915.89844,3630,2915.89844,3630,2920,2210,2920,2210,3894.83398,3098.89844,3894.83398,3098.89844,86.4997101,658.401855,86.4997101,658.401855,4915.73584,5327.26709,4915.73584,5327.26709 [f=0016356] [16356] Game End Stats Values: 35,6640,6140,6640,6140,251.325455,417.001587,251.325455,417.001587,0,0,0,0,0,0,0,0,139.31134,220.420685,139.31134,220.420685,5051.54053,4741.3374,5051.54053,4741.3374,920,900,920,900,25.7333336,20,25.7333336,20,1275,1330,1275,1330,29.2074604,18.3923302,29.2074604,18.3923302,1525,1700,1525,1700,2923.14844,3630,2923.14844,3630,2920,2210,2920,2210,3894.83398,3106.14844,3894.83398,3106.14844,86.4997101,658.401855,86.4997101,658.401855,4915.73584,5386.99072,4915.73584,5386.99072 [f=0016356] [16356] Game End Stats Values: 36,7015,6495,7015,6495,253.187958,425.362885,253.187958,425.362885,0,0,0,0,0,0,0,0,139.31134,220.420685,139.31134,220.420685,5349.01123,4902.45752,5349.01123,4902.45752,920,990,920,990,26,20,26,20,1275,1330,1275,1330,28.4386692,19.9700279,28.4386692,19.9700279,1900,1875,1900,1875,2929.14844,3630,2929.14844,3630,2920,2300,2920,2300,3894.83398,3112.14844,3894.83398,3112.14844,86.4997101,658.401855,86.4997101,658.401855,5076.85596,5684.46143,5076.85596,5684.46143 [f=0016356] [16356] Game End Stats Values: 37,7020,4605,7020,4605,258.862,425.362885,258.862,425.362885,0,0,0,0,0,0,0,0,145.93985,220.420685,145.93985,220.420685,6370.18408,5396.69238,6370.18408,5396.69238,920,990,920,990,28.7999992,20,28.7999992,20,1275,55,1275,55,28.6927738,19.6952,28.6927738,19.6952,1525,1350,1525,1350,4294.14844,4130,4294.14844,4130,3300,2210,3300,2210,4394.83398,5002.14844,4394.83398,5002.14844,86.4997101,658.401855,86.4997101,658.401855,5579.6333,7228.53564,5579.6333,7228.53564 [f=0016356] [16356] Game End Stats Values: 38,6965,4430,6965,4430,275.352814,425.362885,275.352814,425.362885,0,0,0,0,0,0,0,0,251.412537,220.420685,251.412537,220.420685,6475.21436,5521.69238,6475.21436,5521.69238,920,990,920,990,30,14,30,14,1275,55,1275,55,31.0629711,14.7170019,31.0629711,14.7170019,1400,1175,1400,1175,4469.14844,4255,4469.14844,4255,3370,2210,3370,2210,4519.83398,5177.14844,4519.83398,5177.14844,86.4997101,658.401855,86.4997101,658.401855,5704.6333,7353.40332,5704.6333,7353.40332 [f=0016371] [16371] Event [3446.49414,312.336273,1444.73987]: 0 lost unit Ogre [f=0016390] [16390] Event [3926.5647,307.643677,2031.74072]: 0 lost unit Ogre [f=0016393] [16393] Event [4057.71655,313.371124,1547.60498]: 0 lost unit Welder [f=0016399] [16399] Event [3096,312.985229,1464]: 0 lost unit Stinger [f=0016444] [16444] Event [3037.93774,309.807739,1389.13611]: 1 finished unit Claw [f=0016461] [16461] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0016464] Player SentinelComanche left the game: normal quit [f=0016464] [16464] Event [undefined]: SentinelComanche quit [f=0016478] Spectator RiposteR left the game: normal quit [f=0016478] [16478] Event [undefined]: RiposteR quit [f=0016539] [16539] Event [728,313.397217,3528]: 1 finished unit Solar Collector [f=0016615] No clients connected, shutting down server [f=0016615] Server shutdown [f=0016615] [16615] all players disconnected [f=0016652] [16652] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0016728] [16728] Event [808,313.909912,3448]: 1 finished unit Solar Collector [f=0016838] [16838] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0016972] [16972] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0017107] [17107] Event [1233.99231,314.071625,3583.97046]: 1 finished unit Scorcher [f=0019872] Autoquit sending quit command. [f=0019872] [QuitAction] user exited to system [f=0019872] [SpringApp::Kill][1] fromRun=1 [f=0019872] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019872] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019872] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019872] [ThreadPool::SetThreadCount][2] workers=0 [f=0019872] [SpringApp::Kill][2] [f=0019872] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019872] [Game::KillLua][3] dtor=0 luaUI=0x59af6040 [f=0019872] Start widgetHandler:Shutdown [f=0019872] Shutdown - SaveOrderList Complete [f=0019872] Writing last game win data [f=0019872] Shutdown - SaveConfigData Complete [f=0019872] Shutdown Widget - Save/Load API [f=0019872] Shutdown Widget - Chili Highlight [f=0019872] Shutdown Widget - Draw After Chili [f=0019872] Shutdown Widget - EPIC Menu [f=0019872] Shutdown Widget - Chili Widget Selector [f=0019872] Shutdown Widget - Chili Minimap [f=0019872] Shutdown Widget - Local Team Colors [f=0019872] Shutdown Widget - Display Keys 2 [f=0019872] Shutdown Widget - Save Game Menu [f=0019872] Shutdown Widget - Unit Icons [f=0019872] Shutdown Widget - Noises [f=0019872] Shutdown Widget - HealthBars [f=0019872] Shutdown Widget - Win Counter [f=0019872] Shutdown Widget - BuildETA [f=0019872] Shutdown Widget - SpringRTS Replay Stats [f=0019872] Shutdown Widget - Modular Comm Info [f=0019872] Shutdown Widget - Stereo3D [f=0019872] Shutdown Widget - Showeco and Grid Drawer [f=0019872] Shutdown Widget - Point Tracker [f=0019872] Shutdown Widget - Missile Silo Range [f=0019872] Shutdown Widget - MetalFeatures (new) [f=0019872] Shutdown Widget - MinimapEvents [f=0019872] Shutdown Widget - Local Widgets Config [f=0019872] Shutdown Widget - Highlight Geos [f=0019872] Shutdown Widget - Grab Input [f=0019872] Input grabbing is disabled! [f=0019872] Shutdown Widget - Defense Range Zero-K [f=0019872] Shutdown Widget - Darkening [f=0019872] Shutdown Widget - Context Menu [f=0019872] Shutdown Widget - Chili Spectator Panels [f=0019872] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019872] Shutdown Widget - Chili Nuke Warning [f=0019872] Shutdown Widget - Chili EndGame Window [f=0019872] Shutdown Widget - Chili Economy Panel Default [f=0019872] Shutdown Widget - CameraShake [f=0019872] Shutdown Widget - State Reverse and Latency [f=0019872] Shutdown Widget - Music Player v2 [f=0019872] Shutdown Widget - Attack AoE [f=0019872] Shutdown Widget - Map Edge Extension [f=0019872] Shutdown Widget - Selection Send [f=0019872] Shutdown Widget - LupsManager [f=0019872] Shutdown Widget - Newton Firezone [f=0019872] Shutdown Widget - Chili Pro Console [f=0019872] Shutdown Widget - Persistent Build Height [f=0019872] Shutdown Widget - Lasso Terraform GUI [f=0019872] Shutdown Widget - Lups [f=0019872] Shutdown Widget - Chili Framework [f=0019872] Shutdown Widget - Mex Placement Handler [f=0019872] Shutdown Widget - Chili Core Selector [f=0019872] Shutdown Widget - Custom Markers [f=0019872] Shutdown Widget - Select Keys [f=0019872] Shutdown Widget - Pause Screen [f=0019872] Shutdown Widget - Text To Speech Control [f=0019872] Shutdown Widget - Layout Handler [f=0019872] End widgetHandler:Shutdown [f=0019872] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={811358,88084459} {int,ext,rec}Allocs={17843859,0,0} {chunk,block}Bytes={88084459,0} [f=0019872] [Game::KillLua][1] dtor=0 luaGaia=0x5a457cb0 [f=0019872] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={744617,82618300} {int,ext,rec}Allocs={17843861,0,0} {chunk,block}Bytes={82618300,0} [f=0019872] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={744617,82618300} {int,ext,rec}Allocs={17843861,0,0} {chunk,block}Bytes={82618300,0} [f=0019872] [Game::KillLua][2] dtor=0 luaRules=0x59cdaf70 [f=0019872] Start gadgetHandler:Shutdown [f=0019872] Shutdown - StartSetup [f=0019872] Shutdown - UnitMorph [f=0019872] Shutdown - Carrier Drones [f=0019872] Shutdown - LupsNanoSpray [f=0019872] Shutdown - Missile Silo Controller [f=0019872] Shutdown - Modular Comm Info [f=0019872] Shutdown - Terrain Texture Handler [f=0019872] Shutdown - UnitCloakShield [f=0019872] Shutdown - Starlight Handler [f=0019872] End gadgetHandler:Shutdown [f=0019872] Start gadgetHandler:Shutdown [f=0019872] Shutdown - Save/Load [f=0019872] Shutdown - Teleport Throw [f=0019872] Shutdown - UnitMorph [f=0019872] Shutdown - Modular Comm Info [f=0019872] Shutdown - Retreat Command [f=0019872] Shutdown - Shockwaves [f=0019872] Shutdown - UnitCloakShield [f=0019872] Shutdown - Lups Cloak FX [f=0019872] Shutdown - Lups [f=0019872] Shutdown - Lups Shield [f=0019872] End gadgetHandler:Shutdown [f=0019872] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17843893,0,0} {chunk,block}Bytes={0,0} [f=0019872] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17843893,0,0} {chunk,block}Bytes={0,0} [f=0019872] [Game::KillLua][4] dtor=0 [f=0019872] [Game::~CGame][1] [f=0019872] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019872] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019872] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019872] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019872] [Game::KillLua][4] dtor=1 [f=0019872] [Game::KillMisc][1] [f=0019872] [Game::KillMisc][2] [f=0019872] [Game::KillMisc][3] [f=0019872] [Game::KillRendering][1] [f=0019872] [3DOParser::Kill] allocated 1 pieces [f=0019872] [S3OParser::Kill] allocated 393 pieces [f=0019872] [AssParser::Kill] allocated 21 pieces [f=0019872] [Game::KillInterface][1] [f=0019872] [Game::KillInterface][2] [f=0019872] [Game::KillSimulation][1] [f=0019872] [Game::KillSimulation][2] [f=0019872] [CCollisionHandler] dis-/continuous tests: 0/588179 [f=0019872] [Game::KillSimulation][3] [f=0019872] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019872] [~CPathCache(24x16)] cacheHits=46 hitPercentage=20% numHashColls=0 maxCacheSize=15 [f=0019872] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019872] [~CPathCache(48x32)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019872] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019872] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019872] [LosHandler::Kill] raycast instance cache-{hits,misses}={4142,14019}; shared=1%; cached=22% [f=0019872] [Game::KillSimulation][4] [f=0019872] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019872] [Game::~CGame][2] [f=0019872] [Game::~CGame][3] [f=0019872] [SpringApp::Kill][3] [f=0019872] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 209353 bytes sent 258671 bytes recv'd [f=0019872] [SpringApp::Kill][4] font=0x45f18aa0 [f=0019872] [SpringApp::Kill][5] [f=0019872] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44cbd7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2233ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="unitpics/hoverminer.png" indx=6497 inflSize=11kb readTime=20ms file="unittextures/tatex/armv3a00.tga" indx=7541 inflSize=8kb readTime=17ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=16ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4643 inflSize=49kb readTime=16ms file="luarules/gadgets/unit_dgun_aim.lua" indx=1751 inflSize=1kb readTime=12ms file="luaui/widgets/cmd_no_duplicate_orders.lua" indx=4575 inflSize=5kb readTime=12ms file="luaui/images/zk_logo.png" indx=3819 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40905439 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4606f580) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46067bd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f95970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f633001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]