[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eNlrtgTLes/springsettings.1158001.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f84ec01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4830 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1158001/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ab5b10] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ab5b10] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 485ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 554ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Niarteloc, spectator, false, allyTeamID, 0, customKeys.elo, , 2303, nil [f=-000001] Sap, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [f=-000001] Team 0, 1, 2303 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 2303 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.00973313 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] doomswitch was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1158001/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (458ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1158001/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52733ee0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fec8f4600fe205a3b9eb82b9dbab37ef [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Sap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Sap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={0000000138644a90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sap" string="[Game::Load][lua{Rules,Gaia}={00000001581ed5b0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] aw man im getting my ass kicked arent i [f=-000001] [0] Event [1313,-34.168457,2932]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5067,-15.994995,6910]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Niarteloc, team: 0, elo:2303, userid: 500120 [f=0000000] [0] Sap, team: 1, elo:1500, userid: 538499 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [4976,-1,6976]: 1 finished unit Hovercraft Platform [f=0000021] [21] Event [1504,0,3040]: 0 finished unit Shipyard [f=0000085] depends on if you're a smurf or not :) [f=0000235] [235] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000255] [255] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000324] [324] Event [5160,0,6904]: 1 finished unit Wind/Tidal Generator [f=0000444] [444] Event [5224,0,6952]: 1 finished unit Wind/Tidal Generator [f=0000449] [449] Event [1504,0,3032]: 0 finished unit Hunter [f=0000462] what does that even mean dawg [f=0000474] [474] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0000495] [495] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000681] [681] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0000771] [771] Event [1504,0,3032]: 0 finished unit Hunter [f=0000802] [802] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000893] [893] Event [5240,0,6856]: 1 finished unit Wind/Tidal Generator [f=0000986] [986] Event [5288,0,6776]: 1 finished unit Wind/Tidal Generator [f=0001123] [1123] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001171] [1171] Event [4975.95068,0,7008]: 1 finished unit Quill [f=0001361] [1361] Event [1544,0,3240]: 0 finished unit Wind/Tidal Generator [f=0001470] [1470] Event [1464,0,3208]: 0 finished unit Wind/Tidal Generator [f=0001572] [1572] Event [1384,0,3192]: 0 finished unit Wind/Tidal Generator [f=0001619] [1619] Event [4167.15332,0,5310.34326]: 1 lost unit Dagger [f=0001662] [1662] Event [1304,0,3160]: 0 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [1224,0,3128]: 0 finished unit Wind/Tidal Generator [f=0002093] [2093] Event [1504,0,3032]: 0 finished unit Mariner [f=0002256] [2256] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0002311] [2311] Event [1464,-1,3336]: 0 finished unit Urchin [f=0002348] [2348] Event [5016,0,6600]: 1 finished unit Wind/Tidal Generator [f=0002377] [2377] Event [4736,0,6784]: 1 finished unit Picket [f=0002438] [2438] Event [5096,0,6648]: 1 finished unit Wind/Tidal Generator [f=0002528] [2528] Event [5176,0,6680]: 1 finished unit Wind/Tidal Generator [f=0002549] [2549] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0002553] [2553] Event [1504,0,3032]: 0 finished unit Hunter [f=0002668] [2668] Event [1817.04993,0,2611.40503]: 1 lost unit Dagger [f=0002708] [2708] Event [5256,0,6728]: 1 finished unit Wind/Tidal Generator [f=0002841] [2841] Event [1504,0,3032]: 0 finished unit Hunter [f=0003105] [3105] Event [5264,0,6576]: 1 finished unit Picket [f=0003253] [3253] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0003458] [3458] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0003594] [3594] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0003662] [3662] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0003668] [3668] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0003752] [3752] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0003755] [3755] Event [3618.54468,0,7045.09814]: 1 lost unit Dagger [f=0003829] [3829] Event [3632,0,7088]: 1 lost unit Picket [f=0003995] [3995] Event [3756.64722,0.38218257,7184.87354]: 1 lost unit Quill [f=0004069] [4069] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0004125] [4125] Event [4304,0,6720]: 1 finished unit Picket [f=0004150] [4150] Event [3640,-1,7240]: 1 lost unit Metal Extractor [f=0004170] [4170] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0004272] [4272] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0004306] [4306] Event [3246.42822,0,6916.39697]: 0 lost unit Hunter [f=0004336] [4336] Event [3358.58862,0,6780.70215]: 1 lost unit Dagger [f=0004360] [4360] Event [3307.15161,0,6822.26367]: 1 lost unit Dagger [f=0004385] [4385] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0004480] [4480] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0004689] [4689] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0004699] [4699] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0004900] [4900] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0005022] [5022] Event [4035.54639,0,5334.54395]: 0 lost unit Hunter [f=0005049] [5049] Event [3967.81323,0,5384.48779]: 1 lost unit Dagger [f=0005050] [5050] Event [3943.7168,0,5377.77393]: 1 lost unit Dagger [f=0005066] [5066] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0005111] [5111] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0005224] [5224] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0005243] [5243] Event [3449.33496,1.42754197,5182.56934]: 1 lost unit Dagger [f=0005320] [5320] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0005331] [5331] Event [3531.27344,0,5094.63428]: 1 lost unit Dagger [f=0005530] [5530] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0005733] [5733] Event [1272,-1,5016]: 0 finished unit Urchin [f=0005741] [5741] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0005742] [5742] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0005907] [5907] Event [2856,0,2280]: 0 finished unit Wind/Tidal Generator [f=0005948] [5948] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0005997] [5997] Event [2840,0,2200]: 0 finished unit Wind/Tidal Generator [f=0006087] [6087] Event [2824,0,2120]: 0 finished unit Wind/Tidal Generator [f=0006158] [6158] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0006237] [6237] Event [2808,0,2040]: 0 finished unit Wind/Tidal Generator [f=0006285] [6285] Event [2992,0,6976]: 1 finished unit Picket [f=0006306] [6306] Event [2808.26074,0,5485.11914]: 1 lost unit Dagger [f=0006327] [6327] Event [2744,0,2056]: 0 finished unit Wind/Tidal Generator [f=0006359] [6359] Event [2803.43433,0,5134.79443]: 0 lost unit Hunter [f=0006369] [6369] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0006414] [6414] Event [2993.03394,0,4993.39453]: 0 lost unit Hunter [f=0006417] [6417] Event [2712,0,2136]: 0 finished unit Wind/Tidal Generator [f=0006507] [6507] Event [2680,0,2216]: 0 finished unit Wind/Tidal Generator [f=0006572] [6572] Event [3048.75366,0,4924.8042]: 1 lost unit Dagger [f=0006579] [6579] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0006597] [6597] Event [2664,0,2296]: 0 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [2632,0,2376]: 0 finished unit Wind/Tidal Generator [f=0006790] [6790] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0006852] [6852] Event [2600,0,2456]: 0 finished unit Wind/Tidal Generator [f=0006867] [6867] Event [1480.33984,0,4870.37354]: 1 lost unit Dagger [f=0007000] [7000] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0007002] [7002] Event [2568,0,2536]: 0 finished unit Wind/Tidal Generator [f=0007086] [7086] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0007176] [7176] Event [4242.09229,0,6575.60547]: 1 lost unit Dagger [f=0007182] [7182] Event [4304,0,6720]: 1 lost unit Picket [f=0007187] [7187] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0007208] [7208] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0007345] [7345] Event [4736,0,6784]: 1 lost unit Picket [f=0007410] [7410] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0007411] [7411] Event [4753.72998,0,6691.61035]: 1 lost unit Dagger [f=0007418] [7418] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0007422] [7422] Event [4785.74072,0,6754.59473]: 1 lost unit Dagger [f=0007464] [7464] Event [4860.14404,-26.335842,6742.33643]: 0 lost unit Seawolf [f=0007548] [7548] Event [4754.62988,-45,6692.4375]: 0 lost unit Seawolf [f=0007569] [7569] Event [728,-1,5000]: 0 lost unit Metal Extractor [f=0007631] [7631] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0007636] [7636] Event [4492.21533,-45,6735.31641]: 0 lost unit Seawolf [f=0007702] [7702] Event [4482.0127,0,6680.78613]: 1 lost unit Dagger [f=0007724] [7724] Event [1504,0,3032]: 0 finished unit Siren [f=0007815] [7815] Event [3064,-1,2136]: 0 finished unit Urchin [f=0007840] [7840] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0007844] [7844] Event [3898.85229,0,6548.98975]: 1 lost unit Dagger [f=0007980] [7980] Event [3344.83691,-45,6567.78809]: 0 lost unit Seawolf [f=0008009] [8009] Event [960,0,4912]: 0 lost unit Picket [f=0008047] [8047] Event [858.720337,0,4908.03564]: 1 lost unit Dagger [f=0008050] [8050] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0008197] [8197] Event [3080,-1,6872]: 1 finished unit Urchin [f=0008260] [8260] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0008347] [8347] Event [1504,0,3032]: 0 finished unit Mariner [f=0008355] [8355] Event [2776,-1,2648]: 0 finished unit Urchin [f=0008471] [8471] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0008786] [8786] Event [4975.95068,0,7008]: 1 finished unit Quill [f=0008940] [8940] Event [2344,-1,2184]: 0 finished unit Urchin [f=0008976] [8976] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0009028] [9028] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0009102] [9102] Event [4975.95068,0,7008]: 1 finished unit Quill [f=0009211] [9211] Event [936,-1,4904]: 0 finished unit Urchin [f=0009219] [9219] Event [1368,0,2904]: 0 finished unit Caretaker [f=0009310] [9310] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0009520] [9520] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0009561] [9561] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0009730] [9730] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0009771] [9771] Event [4808,0,6904]: 1 finished unit Caretaker [f=0009782] [9782] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0009857] [9857] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0009884] [9884] Event [3733.64575,0,5641.57324]: 1 lost unit Dagger [f=0009899] [9899] Event [3709.03418,0,5541.59082]: 1 lost unit Dagger [f=0009915] [9915] Event [3765.86719,0,5466.32813]: 1 lost unit Dagger [f=0009927] [9927] Event [3802.13867,0,5455.03662]: 1 lost unit Dagger [f=0009935] [9935] Event [3702.59595,0,5381.72803]: 1 lost unit Dagger [f=0009970] [9970] Event [3686.73755,0,5272.1792]: 1 lost unit Dagger [f=0010038] [10038] Event [1504,0,3032]: 0 finished unit Siren [f=0010043] [10043] Event [3707.4502,0,5116.0415]: 1 lost unit Dagger [f=0010062] [10062] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0010098] [10098] Event [3523.9707,0,5229.06982]: 1 lost unit Dagger [f=0010099] [10099] Event [4552,-1,6632]: 1 finished unit Urchin [f=0010109] [10109] Event [1320,0,3096]: 0 finished unit Caretaker [f=0010133] [10133] Event [4760,0,7032]: 1 finished unit Caretaker [f=0010181] [10181] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0010305] [10305] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0010329] [10329] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0010413] [10413] Event [4792,-1,6456]: 1 finished unit Urchin [f=0010502] [10502] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0010633] [10633] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0010743] [10743] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0010785] [10785] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0010932] [10932] Event [3576,0,7288]: 1 finished unit Wind/Tidal Generator [f=0010945] [10945] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0010992] [10992] Event [3976,0,2936]: 0 finished unit Wind/Tidal Generator [f=0011086] [11086] Event [3976,0,2856]: 0 finished unit Wind/Tidal Generator [f=0011132] [11132] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0011189] [11189] Event [3992,0,2776]: 0 finished unit Wind/Tidal Generator [f=0011293] [11293] Event [3992,0,2696]: 0 finished unit Wind/Tidal Generator [f=0011373] [11373] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0011387] [11387] Event [3248,0,4912]: 0 finished unit Radar Tower [f=0011434] [11434] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0011585] [11585] Event [3496,0,7352]: 1 finished unit Wind/Tidal Generator [f=0011587] [11587] Event [5028.75732,0,5595.62402]: 1 lost unit Scalpel [f=0011727] [11727] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0011746] [11746] Event [4280,-1,2872]: 0 finished unit Urchin [f=0011768] [11768] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0011800] [11800] Event [5079.9585,0,5761.52344]: 1 lost unit Scalpel [f=0011862] [11862] Event [4906.38184,0,5902.44287]: 1 lost unit Scalpel [f=0011975] [11975] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0012023] [12023] Event [4676.10693,0,5528.37988]: 1 lost unit Dagger [f=0012027] [12027] Event [4638.09912,0,5544.59473]: 1 lost unit Dagger [f=0012038] [12038] Event [4659.02637,0,5506.91504]: 1 lost unit Dagger [f=0012040] [12040] Event [4666.36523,-0.0027652,5487.90283]: 1 lost unit Dagger [f=0012047] [12047] Event [4667.4917,0,5462.68457]: 1 lost unit Dagger [f=0012048] [12048] Event [4687.99268,0,5524.61328]: 1 lost unit Dagger [f=0012101] [12101] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0012152] [12152] Event [4958.44727,0,5542.37842]: 1 lost unit Scalpel [f=0012163] [12163] Event [3416,0,7400]: 1 finished unit Wind/Tidal Generator [f=0012272] [12272] Event [3800,-1,3240]: 0 finished unit Urchin [f=0012293] [12293] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012341] [12341] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0012383] [12383] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012481] [12481] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012573] [12573] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012584] [12584] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0012670] [12670] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012703] [12703] Event [3432,-1,6776]: 1 lost unit Urchin [f=0012763] [12763] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012826] [12826] Event [808,0,4952]: 0 finished unit Wind/Tidal Generator [f=0012839] [12839] Event [3080,-1,6872]: 1 lost unit Urchin [f=0012854] [12854] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012926] [12926] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0012939] [12939] Event [2992,0,6976]: 1 lost unit Picket [f=0012944] [12944] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0012977] [12977] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0013031] [13031] Event [840,0,4872]: 0 finished unit Wind/Tidal Generator [f=0013035] [13035] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0013095] [13095] Event [2936,-1,6968]: 1 lost unit Metal Extractor [f=0013125] [13125] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0013180] [13180] Event [3121.01001,0,6756.96973]: 1 lost unit Dagger [f=0013191] [13191] Event [872,0,4792]: 0 finished unit Wind/Tidal Generator [f=0013212] [13212] Event [3093.88965,0,6599.08008]: 1 lost unit Dagger [f=0013216] [13216] Event [4975.95068,0,7008]: 1 finished unit Dagger [f=0013240] [13240] Event [3115.93066,0,6462.44141]: 1 lost unit Dagger [f=0013274] [13274] Event [3137.91455,0,6371.74756]: 1 lost unit Dagger [f=0013416] [13416] Event [904,0,4712]: 0 finished unit Wind/Tidal Generator [f=0013471] [13471] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0013543] [13543] Event [3810.37842,0,5779.20166]: 1 lost unit Dagger [f=0013543] [13543] Event [3832.76807,0,5764.85596]: 1 lost unit Dagger [f=0013543] [13543] Event [3832.40942,0,5788.97998]: 1 lost unit Dagger [f=0013547] [13547] Event [3852.28516,0,5795.27979]: 1 lost unit Dagger [f=0013548] [13548] Event [3871.08057,0,5778.34082]: 1 lost unit Dagger [f=0013551] [13551] Event [3831.84888,0,5822.83838]: 1 lost unit Dagger [f=0013611] [13611] Event [952,0,4632]: 0 finished unit Wind/Tidal Generator [f=0013710] [13710] Event [4057.32935,0,6128.46924]: 1 lost unit Scalpel [f=0013721] [13721] Event [4105.87451,0,6085.11377]: 1 lost unit Scalpel [f=0013726] [13726] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0013776] [13776] Event [3336,0,7464]: 1 finished unit Wind/Tidal Generator [f=0013791] [13791] Event [792,0,5032]: 0 finished unit Wind/Tidal Generator [f=0013858] [13858] Event [4351.55078,0,6215.29102]: 1 lost unit Scalpel [f=0013920] [13920] Event [4195.38184,-45,6493.53271]: 0 lost unit Seawolf [f=0013956] [13956] Event [872,0,5080]: 0 finished unit Wind/Tidal Generator [f=0013994] [13994] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0014006] [14006] Event [4345.28369,-45,6791.19385]: 0 lost unit Seawolf [f=0014039] [14039] Event [4552,-1,6632]: 1 lost unit Urchin [f=0014094] [14094] Event [4439.17236,0,6818.63867]: 1 lost unit Dagger [f=0014121] [14121] Event [952,0,5128]: 0 finished unit Wind/Tidal Generator [f=0014130] [14130] Event [4521.70801,0,6848.35596]: 1 lost unit Scalpel [f=0014171] [14171] Event [4535.39893,0,6924.88232]: 1 lost unit Scalpel [f=0014222] [14222] Event [4760,0,7032]: 1 lost unit Caretaker [f=0014253] [14253] Event [4808,0,6904]: 1 lost unit Caretaker [f=0014286] [14286] Event [1032,0,5176]: 0 finished unit Wind/Tidal Generator [f=0014305] [14305] Event [5096,-1,6440]: 1 finished unit Urchin [f=0014315] [14315] Event [1504,0,3032]: 0 finished unit Siren [f=0014321] [14321] Event [4837.33252,0,6626.31494]: 1 lost unit Scalpel [f=0014380] [14380] Event [4792,-1,6456]: 1 lost unit Urchin [f=0014421] [14421] Event [4975.95068,0,7008]: 1 finished unit Scalpel [f=0014466] [14466] Event [1112,0,5224]: 0 finished unit Wind/Tidal Generator [f=0014474] [14474] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0014589] [14589] Event [4939.70313,0,6759.72461]: 1 lost unit Scalpel [f=0014676] [14676] Event [1160,0,5288]: 0 finished unit Wind/Tidal Generator [f=0014747] [14747] Event [4976,-1,6976]: 1 lost unit Hovercraft Platform [f=0014831] [14831] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0014874] [14874] Event [5160,0,6904]: 1 lost unit Wind/Tidal Generator [f=0014876] [14876] Event [3720,-1,7544]: 1 finished unit Urchin [f=0014884] [14884] Event [5096,-1,6440]: 1 lost unit Urchin [f=0014917] [14917] Event [5224,0,6952]: 1 lost unit Wind/Tidal Generator [f=0014943] [14943] Event [1504,0,3032]: 0 finished unit Siren [f=0014961] [14961] Event [5240,0,6856]: 1 lost unit Wind/Tidal Generator [f=0014991] [14991] Event [3272,-1,7368]: 1 finished unit Urchin [f=0014994] a tragedy [f=0015021] [15021] Event [5288,0,6776]: 1 lost unit Wind/Tidal Generator [f=0015051] [15051] Event [5264,0,6576]: 1 lost unit Picket [f=0015075] [15075] Event [5256,0,6728]: 1 lost unit Wind/Tidal Generator [f=0015079] [15079] Event [undefined]: Sap resigned [f=0015079] game_message: Sap has been destroyed! [f=0015079] game_message: Niarteloc wins! [f=0015079] Submitting stats [f=0015079] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015079] Part| Total Time|Time of the last 0.5s [f=0015079] Draw 18882.94ms 16.90% [f=0015079] Lua::Callins::Synced 5111.43ms 8.10% [f=0015079] Lua::Callins::Unsynced 22975.49ms 20.30% [f=0015079] Lua::CollectGarbage::Synced 335.09ms 0.00% [f=0015079] Lua::CollectGarbage::Unsynced 783.69ms 0.10% [f=0015079] Misc::Profiler::AddTime 65.99ms 0.00% [f=0015079] Sim 42674.54ms 69.60% [f=0015079] [15079] Received game_message: Sap has been destroyed! [f=0015079] [15079] Received game_message: Niarteloc wins! [f=0015080] [15080] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,4315,8920,4315,8920,672.629333,483.455688,672.629333,483.455688,0,0,0,0,0,0,0,0,421.387634,266.911407,421.387634,266.911407,2288.39453,5819.57324,2288.39453,5819.57324,340,960,340,960,26.8999996,37.920002,26.8999996,37.920002,1275,1330,1275,1330,18.9312801,34.1544838,18.9312801,34.1544838,520,3180,520,3180,1612,5455.83301,1612,5455.83301,2180,3450,2180,3450,5790,1612,5790,1612,491.662903,36.25,491.662903,36.25,6002.85742,2422.22266,6002.85742,2422.22266 [f=0015080] [15080] Game End Stats Values: 33,3315,9405,3315,9405,686.576843,527.594055,686.576843,527.594055,0,0,0,0,0,0,0,0,421.387634,266.911407,421.387634,266.911407,2784.04077,7158.26025,2784.04077,7158.26025,220,960,220,960,28,41.0400047,28,41.0400047,1275,1330,1275,1330,20.985384,31.9425583,20.985384,31.9425583,0,3560,0,3560,1832,6795.83301,1832,6795.83301,1820,3555,1820,3555,7130,1832,7130,1832,511.245758,36.25,511.245758,36.25,7342.8584,2941.62671,7342.8584,2941.62671 [f=0015080] [15080] Game End Stats Values: 34,2435,9475,2435,9475,712.352356,590.710693,712.352356,590.710693,0,0,0,0,0,0,0,0,421.387634,266.911407,421.387634,266.911407,2885.81006,8375.33008,2885.81006,8375.33008,220,960,220,960,28,44.0000076,28,44.0000076,1275,1330,1275,1330,18.6350384,33.2077751,18.6350384,33.2077751,0,3560,0,3560,1832,7895.83301,1832,7895.83301,940,3625,940,3625,8322.23242,1832,8322.23242,1832,511.245758,36.25,511.245758,36.25,8583.73145,3375.90527,8583.73145,3375.90527 [f=0015080] [15080] Game End Stats Values: 35,2280,10075,2280,10075,728.889465,641.13147,728.889465,641.13147,0,0,0,0,0,0,0,0,421.387634,266.911407,421.387634,266.911407,2907.73315,8726.83301,2907.73315,8726.83301,240,960,240,960,25.1875,45.2000122,25.1875,45.2000122,1275,1330,1275,1330,15.9733906,35.3026009,15.9733906,35.3026009,0,4160,0,4160,1832,8290.83301,1832,8290.83301,765,3625,765,3625,8717.23242,1832,8717.23242,1832,511.245758,36.25,511.245758,36.25,8946.17773,3418.54126,8946.17773,3418.54126 [f=0015083] [15083] Event [5176,0,6680]: 1 lost unit Wind/Tidal Generator [f=0015109] [15109] Event [3405.92456,0,7367.21387]: 1 lost unit Quill [f=0015122] [15122] Event [5469.99658,0,6160.38672]: 1 lost unit Quill [f=0015128] [15128] Event [5544,-1,6232]: 1 lost unit Urchin [f=0015175] gg [f=0015309] Player Niarteloc left the game: normal quit [f=0015309] [15309] Event [undefined]: Niarteloc quit [f=0015315] [Sap (replay)] gg [f=0015363] No clients connected, shutting down server [f=0015363] Server shutdown [f=0015363] [15363] all players disconnected [f=0015573] [15573] Event [1504,0,3032]: 0 finished unit Siren [f=0016202] [16202] Event [1504,0,3032]: 0 finished unit Siren [f=0016832] [16832] Event [1504,0,3032]: 0 finished unit Siren [f=0017083] [17083] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0017324] [17324] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0017563] [17563] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0017817] [17817] Event [1504,-45,3032]: 0 finished unit Seawolf [f=0018032] Autoquit sending quit command. [f=0018032] [QuitAction] user exited to system [f=0018032] [SpringApp::Kill][1] fromRun=1 [f=0018032] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018032] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018032] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018032] [ThreadPool::SetThreadCount][2] workers=0 [f=0018032] [SpringApp::Kill][2] [f=0018032] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018032] [Game::KillLua][3] dtor=0 luaUI=0x52537ef0 [f=0018032] Start widgetHandler:Shutdown [f=0018032] Shutdown - SaveOrderList Complete [f=0018032] Writing last game win data [f=0018032] Shutdown - SaveConfigData Complete [f=0018032] Shutdown Widget - Chili Highlight [f=0018032] Shutdown Widget - Save/Load API [f=0018032] Shutdown Widget - Draw After Chili [f=0018032] Shutdown Widget - EPIC Menu [f=0018032] Shutdown Widget - Chili Minimap [f=0018032] Shutdown Widget - Chili Widget Selector [f=0018032] Shutdown Widget - Local Team Colors [f=0018032] Shutdown Widget - Display Keys 2 [f=0018032] Shutdown Widget - Save Game Menu [f=0018032] Shutdown Widget - HealthBars [f=0018032] Shutdown Widget - Noises [f=0018032] Shutdown Widget - Unit Icons [f=0018032] Shutdown Widget - Win Counter [f=0018032] Shutdown Widget - SpringRTS Replay Stats [f=0018032] Shutdown Widget - BuildETA [f=0018032] Shutdown Widget - Modular Comm Info [f=0018032] Shutdown Widget - Music Player v2 [f=0018032] Shutdown Widget - State Reverse and Latency [f=0018032] Shutdown Widget - CameraShake [f=0018032] Shutdown Widget - Chili Economy Panel Default [f=0018032] Shutdown Widget - Chili EndGame Window [f=0018032] Shutdown Widget - Chili Nuke Warning [f=0018032] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018032] Shutdown Widget - Chili Spectator Panels [f=0018032] Shutdown Widget - Context Menu [f=0018032] Shutdown Widget - Darkening [f=0018032] Shutdown Widget - Defense Range Zero-K [f=0018032] Shutdown Widget - Grab Input [f=0018032] Input grabbing is disabled! [f=0018032] Shutdown Widget - Highlight Geos [f=0018032] Shutdown Widget - Local Widgets Config [f=0018032] Shutdown Widget - MinimapEvents [f=0018032] Shutdown Widget - MetalFeatures (new) [f=0018032] Shutdown Widget - Missile Silo Range [f=0018032] Shutdown Widget - Point Tracker [f=0018032] Shutdown Widget - Showeco and Grid Drawer [f=0018032] Shutdown Widget - Stereo3D [f=0018032] Shutdown Widget - Attack AoE [f=0018032] Shutdown Widget - UnitShapes [f=0018032] Shutdown Widget - Map Edge Extension [f=0018032] Shutdown Widget - Selection Send [f=0018032] Shutdown Widget - LupsManager [f=0018032] Shutdown Widget - Newton Firezone [f=0018032] Shutdown Widget - Chili Pro Console [f=0018032] Shutdown Widget - Persistent Build Height [f=0018032] Shutdown Widget - Lasso Terraform GUI [f=0018032] Shutdown Widget - Chili Framework [f=0018032] Shutdown Widget - Lups [f=0018032] Shutdown Widget - Custom Markers [f=0018032] Shutdown Widget - Chili Core Selector [f=0018032] Shutdown Widget - Mex Placement Handler [f=0018032] Shutdown Widget - Select Keys [f=0018032] Shutdown Widget - Pause Screen [f=0018032] Shutdown Widget - Layout Handler [f=0018032] Shutdown Widget - Text To Speech Control [f=0018032] End widgetHandler:Shutdown [f=0018032] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356477,53300949} {int,ext,rec}Allocs={13911438,0,0} {chunk,block}Bytes={53300949,0} [f=0018032] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018032] [Game::KillLua][2] dtor=0 luaRules=0x52733ee0 [f=0018032] Start gadgetHandler:Shutdown [f=0018032] Shutdown - StartSetup [f=0018032] Shutdown - UnitMorph [f=0018032] Shutdown - Carrier Drones [f=0018032] Shutdown - LupsNanoSpray [f=0018032] Shutdown - Missile Silo Controller [f=0018032] Shutdown - Modular Comm Info [f=0018032] Shutdown - Terrain Texture Handler [f=0018032] Shutdown - UnitCloakShield [f=0018032] Shutdown - Starlight Handler [f=0018032] End gadgetHandler:Shutdown [f=0018032] Start gadgetHandler:Shutdown [f=0018032] Shutdown - Save/Load [f=0018032] Shutdown - Teleport Throw [f=0018032] Shutdown - UnitMorph [f=0018032] Shutdown - Modular Comm Info [f=0018032] Shutdown - Retreat Command [f=0018032] Shutdown - Shockwaves [f=0018032] Shutdown - UnitCloakShield [f=0018032] Shutdown - Lups Cloak FX [f=0018032] Shutdown - Lups [f=0018032] Shutdown - Lups Shield [f=0018032] End gadgetHandler:Shutdown [f=0018032] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13911469,0,0} {chunk,block}Bytes={0,0} [f=0018032] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13911469,0,0} {chunk,block}Bytes={0,0} [f=0018032] [Game::KillLua][4] dtor=0 [f=0018032] [Game::~CGame][1] [f=0018032] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018032] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018032] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018032] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018032] [Game::KillLua][4] dtor=1 [f=0018032] [Game::KillMisc][1] [f=0018032] [Game::KillMisc][2] [f=0018032] [Game::KillMisc][3] [f=0018032] [Game::KillRendering][1] [f=0018032] [3DOParser::Kill] allocated 1 pieces [f=0018032] [S3OParser::Kill] allocated 251 pieces [f=0018032] [AssParser::Kill] allocated 46 pieces [f=0018032] [Game::KillInterface][1] [f=0018032] [Game::KillInterface][2] [f=0018032] [Game::KillSimulation][1] [f=0018032] [Game::KillSimulation][2] [f=0018032] [CCollisionHandler] dis-/continuous tests: 0/191350 [f=0018032] [Game::KillSimulation][3] [f=0018032] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018032] [~CPathCache(32x32)] cacheHits=6 hitPercentage=17% numHashColls=0 maxCacheSize=4 [f=0018032] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018032] [~CPathCache(64x64)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018032] [LosHandler::Kill] raycast instance cache-{hits,misses}={7502,10232}; shared=6%; cached=36% [f=0018032] [Game::KillSimulation][4] [f=0018032] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018032] [Game::~CGame][2] [f=0018032] [Game::~CGame][3] [f=0018032] [SpringApp::Kill][3] [f=0018032] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190184 bytes sent 186388 bytes recv'd [f=0018032] [SpringApp::Kill][4] font=0x459ecaa0 [f=0018032] [SpringApp::Kill][5] [f=0018032] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45a59820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1828ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=22ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=15ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luaui/widgets/gui_icon_sets.lua" indx=4689 inflSize=3kb readTime=11ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=10ms file="unitpics/turretriot.png" indx=6680 inflSize=10kb readTime=10ms file="luaui/widgets/unit_auto_patrol_nanos_v2.lua" indx=4777 inflSize=21kb readTime=10ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=9ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4776 inflSize=6kb readTime=9ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4638 inflSize=32kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29496476 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45b4d3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cdbae0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a60270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f84ec01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]